"Werewolf" - Mythical Creature (Bonus: Zombie, Neon Skin) by Andrew Ermakov
Number of textures 30
Texture dimensions 4096x4096
Minimum polygon count 11416
Maximum polygon count 16456
Number of meshes/prefabs 10
Rigging: Yes
Animation count 6
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Hello! Nice to meet you! I will be glad to cooperate with you :) Thank you for 5 stars⭐
Visit my profile for models that were not included in this sale, but are already sold at a reduced price.
Video Preview on YouTube: https://youtu.be/BwHtqPo_bOA
Textures:
- all texture map 4096x4096 (you can reduce the image size)
- 6 skins of body
- 4 skins of fur
- 30 textures
- 13 materials
6 animations:
- attack (x1)
- walking (x1)
- idle (x2)
- death (x1)
- gethit (x1)
Polycount of Minimum Skin (no fur):
- verts 5903
- tris 11416
Polycount of Maximum Skin (full fur):
- verts 15889
- tris 16456
I am always ready to help you and answer any questions
Price $49.99
Raphus Cucullatus – Realistic Animated Dodo by KUC
Number of textures: 3
Texture dimensions: 2048x2048
Polygon count: 24K Triangles
Number of meshes/prefabs: 01
Rigging: Yes
Animation count: 19
Animation type list: Generic
UV mapping: Yes
LOD information (count, number of levels): 3 levels
Types of materials and texture maps: Standard
✨ Key Features
21 Hand-Crafted Animations
Capture the Dodo's quirky charm and lifelike behavior with a rich variety of animations:
- Movement: Walk, Walk Left, Walk Right, Run, Run Left, Run Right, Swim, Swim Idle
- Personality & Idle States: Idle, Cuddle, Graze, Startled, Torpid, TorpidIn, TorpidOutA, TorpidOutB
- Combat & Reactions: Attack, Hit
- Unique Behavior: Lay Egg – perfect for ecological gameplay or storytelling
Distinctive "Torpid" Animation Set
Includes custom torpor states (in/out variations) to simulate sleeping, fainting, or magical effects—great for stylized or fantasy gameplay.
High-Resolution Textures (2048x2048)
Optimized PBR textures with fine feather detail, customizable via color variations or stylized shaders.
Flexible Biome Compatibility
Great for tropical islands, nature reserves, fantasy ecosystems, or time-travel narratives.
🤖 AI & Scripting Features
Natural Behavior Support
With easy-to-integrate AI states, your Dodo can walk, swim, graze, react to stimuli, or lay eggs—ideal for survival or simulation games.
Ambient or Interactive Modes
Use it as a background ambiance character or a fully interactive creature that players can engage with, feed, or protect.
Optional Look-At and Patrol Systems
Enhance immersion with simple add-ons for player tracking, randomized wandering, or idle flock behavior.
🎮 Plug-and-Play Ready
Just drag the prefab into your scene and assign simple scripts—your Dodo will instantly feel alive and expressive. Compatible with Unity’s Built-in, URP, and HDRP pipelines.
🧩 Perfect For:
- Nature-based exploration or ecology sims
- Stylized or semi-realistic RPGs
- Time-travel or extinct-animal storytelling
- Educational VR/AR projects focused on conservation
Bring the Dodo back to life—download the Raphus Cucullatus today and add a legendary bird to your digital world!
Price $15.99
Diplocaulus - Diplo [Realistic Animated Dinosaur] by KUC
Number of textures: 4
Texture dimensions: 2048x2048
Polygon count: 27K Triangles
Number of meshes/prefabs: 01
Rigging: Yes
Animation count: 19
Animation type list: Generic
UV mapping: Yes
LOD information (count, number of levels): 3 levels
Types of materials and texture maps: Standard
🐊 Key Features
21 High-Quality Animations
Capture the expressive and amphibious nature of the Diplocaulus with a complete animation set, including:
- Land Movement & Exploration: Walk, Walk Left, Walk Right, Run, Run Left, Run Right
- Water-Specific Behavior: Swim, Swim Idle, Swim Bite, Swim Hurt
- Idle & Interaction: Idle, Cuddle, Lay, Sleeping, Eat
- Combat & Reactions: Bite, Hurt, Startled
- Unique Personality Touch: Drunk (great for creative storytelling or creature states)
Dual-Terrain Versatility
With dedicated land and water animations, Diplocaulus transitions seamlessly between dry ground and aquatic environments—perfect for wetlands, rivers, and marshy biomes.
2048x2048 PBR Textures + Normal Maps
Includes high-fidelity textures optimized for a wide range of lighting setups, with optional skin variants for Jungle, Swamp, or Albino themes (upgrade pack available).
Optimized Rigging
Efficient bone hierarchy ensures smooth animation and high performance across mobile, desktop, and VR platforms.
🤖 AI & Scripting Features
Responsive Amphibious AI
Built-in support for both land and swim patrol logic. Watch your Diplocaulus adapt dynamically to its surroundings with swimming, resting, or reactive behavior states.
Cinematic Look-at Integration
Add immersion with look-at functionality for heads and eyes—perfect for cutscenes or environmental storytelling.
Playable Sample Scene
A fully set-up environment showcases all animations, swim transitions, and camera angles to help you hit the ground running.
🎮 Easy to Use
Drop it into your scene, tweak behavior with simple AI scripts, and your Diplocaulus is ready to explore or interact. Compatible with standard Unity pipelines, as well as URP/HDRP-ready setups.
🧠 Perfect For:
- Prehistoric aquatic scenes
- Swamp-based survival or exploration games
- Paleo-education apps and museum exhibits
- Stylized or semi-realistic fantasy ecosystems
Download Diplocaulus today and add an elegant, rarely seen amphibian dinosaur to your Unity toolkit—perfect for developers who want to go beyond the usual giants and explore the world of ancient waters!
Price $15.99
Dimetrodon – Realistic Animated Dinosaur by KUC
Number of textures: 5
Texture dimensions: 2048x2048
Polygon count: 22K Triangles
Number of meshes/prefabs: 01
Rigging: Yes
Animation count: 20
Animation type list: Generic
UV mapping: Yes
LOD information (count, number of levels): 3 levels
Types of materials and texture maps: Standard
✨ Key Features
22 High-Quality Animations
Bring the Dimetrodon to life with a full suite of lifelike actions, including:
- Movement & Exploration: Walk, Walk Left, Walk Right, Run, Run Left, Run Right, Swimming
- Behavioral Actions: Idle, Idle Water, Lay Down + Eating, Sleeping, Eat, Cuddle, Taunt
- Combat & Reactions: Bite, Bite Water, Hit, To Die
- Recovery & Orientation: Get Up A, Get Up B
Dynamic Water Interaction
Unique animations like BiteWater and IdleWater allow you to integrate the Dimetrodon seamlessly into aquatic or swamp environments.
High-Resolution Textures
Enjoy 5 stunning detailed textures with 2048x2048 PBR textures and normal maps, ensuring the Dimetrodon looks magnificent across various lighting conditions.
Versatile Color Variants
Multiple skins (optional upgrade) to suit different habitats and creative needs—jungle, swamp, desert, or fantasy settings.
Performance-Optimized Rigging
Designed with efficient bone structure for smooth animation playback on a variety of platforms, from mobile to high-end PC.
🤖 AI & Scripting Features
Natural Look-At and Patrol Behaviors
Add realism easily with AI scripts that allow the Dimetrodon to patrol naturally, react to players or objects, and exhibit convincing idle behaviors.
Water-Specific Behaviors
Adapt your creature to semi-aquatic scenes with dedicated swimming and idle water states, making your world feel diverse and alive.
Cinematic Camera Support
The included WYSIWYG camera tool lets you craft professional cinematic shots in minutes—perfect for trailers or storytelling scenes.
🎮 Easy Plug-and-Play Integration
Drag-and-drop the prefab directly into your scene, assign basic AI controllers if needed, and the Dimetrodon is immediately ready for action. Ideal for both beginners and professionals!
📚 Perfect For:
- Open-world exploration games
- Educational AR/VR dinosaur exhibits
- Cinematic and storytelling projects
- Prehistoric survival or RPG games
Download the Realistic Dimetrodon today and elevate your prehistoric world with one of nature's most iconic predators from the ancient Permian period!
Price $15.99
Dilophosaur - Dilop Dino [Realistic Animated Dinosaur] by KUC
Number of textures: 5
Texture dimensions: 2048x2048
Polygon count: 18K Triangles
Number of meshes/prefabs: 01
Rigging: Yes
Animation count: 17
Animation type list: Generic
UV mapping: Yes
LOD information (count, number of levels): 3 levels
Types of materials and texture maps: Standard
🦕 Key Features:
17 Realistic Animations
Every movement is brought to life with professional-quality animation clips that include: Bite, Spit, Run, Cuddle, Eat, Hit Reaction (Right), Idle, Walk, Startled, Swim, Swim Idle, Sleeping, Die, Get Up A, Get Up B, Turn Left, and Turn Right.
Dynamic Spitting Attack
Infuse your gameplay with signature flair—this Dilop comes with a fully animated and synced spitting attack to mimic its pop-culture legacy and surprise your players.
2048x2048 PBR Textures + Normal Maps
Capture every scale and color nuance with high-res textures. The Dilophosaur looks stunning from every angle and in every lighting setup.
Multiple Color Variants
Choose from distinct skins—Swamp Green, Jungle Blaze, Stone Gray, and a fully detailed Realistic variant—to match different environments and storytelling tones.
Authentic Sound Pack (Optional Add-on)
Bring the beast to life with growls, spits, hisses, and ambient movement audio clips to fully immerse players (sold separately or included in Deluxe Pack).
🤖 AI & Scripting Features:
Target-Tracking Head Motion
Enhance interactivity with realistic look-at behavior—your Dilop will track players or objects with convincing head and neck articulation.
Autonomous AI Patrol & Life-Like Reactions
With plug-and-play AI scripting, the Dilophosaur can roam, idle, chase, and react to threats or triggers, making it feel like a living predator.
Dual Get-Up Animations
Adds variety and realism to recovery moments—your dino doesn’t just repeat, it adapts.
WYSIWYG Cinematic Camera Support
Capture dramatic cutscenes and gameplay sequences easily with the included cinematic camera tool, designed for rapid integration.
🧩 Easy Integration:
Just drag and drop the prefab into your Unity scene—no coding needed. Compatible with major pipelines and optimized for desktop and mobile platforms.
Ideal For:
Game developers, cinematic artists, educators, and dino enthusiasts looking for a visually compelling and interactively rich creature asset.
Unleash the Dilophosaur and add a fierce, agile predator to your prehistoric lineup today!
Price $15.99
Compsognathus - Compy Dino [Realistic Animated Dinosaur] by KUC
Number of textures: 4
Texture dimensions: 2048x2048
Polygon count: 18K Triangles
Number of meshes/prefabs: 01
Rigging: Yes
Animation count: 13
Animation type list: Generic
UV mapping: Yes
LOD information (count, number of levels): 3 levels
Types of materials and texture maps: Standard
the Realistic Compsognathus – Compy Dino [Realistic Animated Dinosaur]
Bring this agile, intelligent, and beautifully animated dinosaur to life in your Unity projects! Whether you're building an epic prehistoric world or an immersive educational experience, the Compsognathus adds detail, realism, and character to your scene.
🦖 Key Features:
13 High-Quality Animations
Capture the nuanced behavior of this small but expressive dinosaur with animations including: Idle, Walk, Run, Jump, Eat, Sniff, Alert, Attack Bite, Attack Swipe, Roar, Die, Small Hit, Big Hit, Sleep, Wake Up, Look Around, Chase, and Play.
4 Unique Skin Variants
Comes with high-resolution 2048x2048 textures and normal maps. Choose from a selection of color palettes – Jungle Green, Desert Brown, Forest Camo, and a lifelike Realistic Skin.
10 Authentic Dinosaur Sound Effects
Fully synced audio clips for actions such as roars, chirps, alerts, and ambient movement. Enhance realism and emotion with just a drag and drop.
Sample Scene Included
Drop the Compy into a rich, sample environment that showcases its animations, AI, and cinematic potential – ready to preview out-of-the-box.
🤖 AI & Scripting Features:
Dynamic Look-At Behavior
The Compy intelligently tracks targets with natural head and neck motion, enhancing interactivity with players and environment objects.
Autonomous Patrol System
Set it loose with AI-driven wandering behavior, complete with idle pauses, pathfinding, and random exploration for lifelike ambiance.
Responsive Threat Detection
Built-in AI states for startled reactions, chases, and escape behavior make the Compy feel alert and alive.
WYSIWYG Cinematic Camera Support
Use the included camera system to capture cinematic moments directly in your Unity scene, with zero setup required.
🎮 Easy to Use:
Just drag and drop the prefab into your scene and watch your Compsognathus come to life. It’s optimized for performance and visual fidelity across mobile, desktop, and console platforms.
Perfect For:
Game developers, animators, virtual museum creators, or anyone looking to enrich their prehistoric scenes with a detailed, characterful dinosaur.
Price $15.99
Optimized Menu by Wright Angle
Technical Details
- Comprehensive Settings: Manages Audio (Mixer Volumes), Graphics (Resolution, Quality, Fullscreen, VSync), Input (Rebinding), and Gameplay (FOV).
- Persistent Storage: Automatically saves and loads all settings to a user-friendly GameSettings.json file in the Documents folder.
- Input Rebinding: Full support for Unity's Input System, allowing rebinding for different schemes (Keyboard & Mouse, Gamepad) with saved overrides.
- Modular Managers: Uses separate, focused scripts (AudioSettingsManager, GraphicsSettingsManager, etc.) for clarity and extensibility.
- UI Helper Scripts: Includes ready-to-use scripts for common UI controls (Volume Sliders, Resolution/Quality/VSync Dropdowns, Fullscreen Toggle, FOV Slider).
- Dynamic Rebind UI: RebindListBuilderUI automatically generates UI elements for input actions based on selected action maps and binding schemes.
- Tabbed Menu Navigation: MenuControllerUI provides a system for organizing settings into switchable pages/tabs.
- Gamepad Scroll Support: ScrollRectAutoScroll script enhances navigation in scrollable lists (like keybinds) for controllers and keyboards.
- Audio Mixer Control: Directly controls exposed parameters on a specified Unity Audio Mixer for volume adjustments.
- Easy Integration: Component-based design makes adding the system to your project straightforward.
- Demo Scene Included: A FullMenu/Demo.unity scene provides a practical example of setup and usage.
Give Players Control
Give your players the control they expect with a comprehensive and easy-to-integrate settings menu for Unity. Handle audio, graphics, controls, and more with persistent saving built right in.
Works For Your Game
- Flexible & Comprehensive: Perfect for almost any genre needing standard options. Manage audio, graphics (resolution, quality, VSync, fullscreen), gameplay (like FOV), and input controls.
- Persistent Settings: Player preferences are automatically saved and loaded between sessions. No extra setup needed!
- Quick Integration: Get a full-featured settings menu up and running quickly with modular managers and clear UI helper scripts. Includes a demo scene!
Full Control & Customization
- Input Rebinding: Built-in support for customizable keyboard, mouse, and gamepad controls using Unity's Input System. Bindings are saved with other settings.
- Ready-Made UI: Includes scripts for common elements like volume sliders, resolution/quality dropdowns, toggles, and a tabbed layout controller.
- Gamepad Friendly: Features automatic scrolling for lists (like keybinds) to ensure smooth navigation with controllers or keyboard.
- Your Look: Customize the UI elements and layout to perfectly match your game's visual style.
- Easy to Extend: Add new settings categories or custom UI elements thanks to the modular design.
Price $4.99
DG Const Generator by DragonGate
- Converts each entry in Build Settings ▶ Scenes in Build into a C# enum.Scene Enum Generation
- Scans Edit ▶ Project Settings ▶ Tags & Layers and generates matching enums.Tag & Layer Enums
- Produces public const string and public const int wrappers for direct use in CompareTag, LayerMask, and other APIs.Constant Classes
- Configurable save folder, file names, and optional namespace injection.Customizable Output
- Hooks into UnityEditor events to regenerate on scene, tag, or layer changes.Automatic Detection
- Place DLL or scripts under Assets/Editor for editor tools, or Assets/Plugins for runtime use.Editor-Only or Runtime
Tired of mistyping scene names, tag strings, or layer numbers? DGConstGenerator streamlines your workflow by scanning your project’s Build Settings, Tag Manager, and Layer Settings, then producing clean, strongly-typed enums (ESceneName, ETagName, ELayerName) and constant classes (SceneNames, TagNames, LayerNames). Everything is fully customizable:
- Choose where generated scripts live and what they’re called.Save Location & Filenames
- Enable automatic regeneration whenever your scenes, tags, or layers change.Auto-Generate
- Wrap your generated code in a namespace matching your folder structure for clear organization.Namespace Support
Ideal for any Unity project—2D, 3D, mobile or PC—DGConstGenerator guarantees zero reliance on magic strings or hard-coded indices, reducing runtime errors and speeding up development.
Price $4.99
Racing Track - Night City (URP) by DEXSOFT
Features:
- URP Version
- Complete Scene
- 227 Unique Meshes
- Terrain with Paint Layers
Technical Details:
- Number of Meshes: 227
- LOD stages: 1-4 per model
- Number of Prefabs: 335
- Number of Materials: 298
- Number of Shaders: 2
- Number of Paint Layers: 7
- Number of Textures: 422 (+sky texture)
- Texture Sizes: up to 4K
- Texture formats: PNG and TGA
Poly-count Examples (LOD0):
- Arrow Signs: 186
- Banners: 806
- Billboards: 2340
- Bridge: 9181
- Check Point: 7158
- Checkpoint Standing Flag: 3844
- Fence: 1120
- House D2: 9628
- Pole Banners: 1070
- Race Light: 570
- Race Lights Table: 714
- Radio Tower: 7400
- Reflectors: 1942
- Sky Scrappers: 368
- Start: 16388
- Track Billboards: 1808
- Tribines: 1014
- Tribines Chairs: 176
This construction set provides you with all the tools you need to design a race track and a city for your next racing game.
227 unique meshes + Demo scene (shown in the images) with a city and a complete circle shaped racing track is included.
Meshes:
227 unique meshes are included: city props, road props, flags, banners, fences, check-points, pit stops, spot lamps and other. Modular parts for building creation and other city props included.
Splines:
Splines are used for fence creation, please download the free Spline pack from Unity Registry. Splines for fences, advertising panels and road track are included.
Contact:
Email: info@dexsoft-games.com
Join our DISCORD server
Note:
- Due to the large size of the project, mobile version is not supported!
- Please download the free Spline pack from Unity Registry!
- Some folliage, metal, plastic and marble materials use textures taken from free PBR sources (www.ambientcg.com)
Price $29.99
Customisable Simple Barrels pack by Aegis
Four meshes:
- Barrel LOD 0 at 7130 tris for higher resolution
- Barrel LOD 1 at 182 tris for lower resolution or at distance
- Main stencil and stripe overlay meshes at 64 tris each
14 base barrel materials
23 main icon stencil materials
9 hazard stripes materials
8 custom barrel prefabs
5 base barrel textures in white for color customisability
24 clean icon and hazard stripe textures
22 worn variants of icon and hazard stripe textures
ALL textures optimised at 2k resolution
All prefabs come with rigidbody and mesh colliders, and have a physics material applied for barrel bounciness.
This package comes with a huge number of ways to customise a simple barrel mesh - with LODs and inbuilt physics!
Add flavor or danger to your FPS, platform, or mobile game with these optimised barrels you can customise and refine to your needs.
- Customise the albedo color of the barrel texture to any shade or hue you want!
- Also change the albedo color of white stencils to make hazard stripes and icons pop
- Dozens of stencil materials and textures for you to edit the look of the barrels.
- Hazard stripes and full iconography in both black, white, and worn variants to give your barrels character.
- Explosive, Flamable, Corrosive, Biohazard, Oil, Cold/Frost icons and more!
- Full or half hazard stripes
- Add your own explosive effects to turn them into great in-game hazards
- Inbuilt physics means you can roll or bounce barrels in response to game events
- 8 ready to go prefabs you can drop in to your scene!
Price $0.00
Helicopter Hoist by Pukamakara
Units used: meters
______________________________________
Poly count:
- 227.170 polys
- 422.678 tris
- 237.543verts
______________________________________
Statistics:
- 7 meshes
- 7 materials
- 42 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px for large objects (fuselage, interior, cockpit)
- 256 x 256 px for small objects (cage)
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
- Emission
______________________________________
Animations count: No animations
STATIC VERSION
Basic Animation and Complex Animation versions are not included and available as separate assets
Included armament and/or equipment:
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
______________________________________
Tags:
australia australian helicopter chinook ch-47 ch 47 ch47 boeing transport air force army military interior cockpit war aircraft rotary rotorcraft pilot pilots strike attack american avia
australia,australian,helicopter,chinook,ch-47,ch,47,ch47,boeing,transport,air,force,army,military,interior,cockpit,war,aircraft,rotary,rotorcraft,pilot,pilots,strike,attack,american,avia
Price $29.00
Helicopter Flares Dispenser by Pukamakara
Units used: meters
______________________________________
Poly count:
- 3.344 polys
- 6.170 tris
- 3.225verts
______________________________________
Statistics:
- 1 mesh
- 1 material
- 8 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 2048 x 2048 px
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
______________________________________
Animations count: No animations
This armament\equipment is mounted on:
- CH-53E Super Stallion Blank Livery
- CH-53E Super Stallion U.S. Marines
- MH-53E Sea Dragon Blank Livery
- MH-53E Sea Dragon JMSDF
- MH-53E Sea Dragon U.S. Navy
- MH-53E Sea Dragons U.S. Navy
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
______________________________________
Tags:
ch-53e ch53 flares dispenser flare protection anti-rocket defense defence aircraft helicopter army navy military equipment
ch-53e,ch53,flares,dispenser,flare,protection,anti-rocket,defense,defence,aircraft,helicopter,army,navy,military,equipment
Price $29.00
MH-53E Sea Dragon U.S. Navy 2 Complex Animation by Pukamakara
Units used: meters
______________________________________
Poly count:
- 835.626 polys
- 1538.497 tris
- 875.538verts
______________________________________
Statistics:
- 129 meshes
- 10 materials
- 53 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px for large objects (fuselage, cockpit, interior)
- 256 x 256 px for small objects (cage)
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
______________________________________
Animations count: 39
- Animation name : Frames
- Demo : 0-400
- Rotor_Unfolding : 420-490
- Rotor_Blades_Bend : 500-550
- Rotor_Rotate : 550-650
- Rotor_Blurred_Rotate : 650-750
- Tail_Rotor_Rotate : 750-850
- Tail_Rotor_Blurred_Rotate : 850-950
- Tail_Folding : 980-1050
- Door_Top_Open : 1100-1150
- Door_Bottom_Open : 1200-1250
- Window_Front_Open : 1300-1350
- Blister_Left_Open : 1400-1450
- Blister_Right_Open : 1500-1550
- Back_Door_Open : 1700-1750
- Tail_Skid : 1800-1850
- Bottom_Hatch : 1900-1950
- Search_Lights : 2000-2050
- Wheel_Front_Rotate : 2100-2150
- Wheel_Left_Rotate : 2150-2200
- Wheel_Right_Rotate : 2200-2250
- Gear_Front_Dump : 2250-2300
- Gear_Left_Dump : 2350-2400
- Gear_Right_Dump : 2450-2500
- Gear_Front : 2550-2600
- Gear_Left : 2700-2750
- Gear_Right : 2800-2850
- Pilot_1_Cyclic : 2900-2950
- Pilot_2_Cyclic : 3000-3050
- Pilot_1_Pedal_Right : 3100-3150
- Pilot_2_Pedal_Right : 3200-3250
- Pilot_1_Pedal_Left : 3300-3350
- Pilot_2_Pedal_Left : 3400-3450
- Landing_Lights_On : 3500-3510
- Search_Lights_On : 3510-3520
- Navi_Lights_On : 3520-3530
- Beacon_Top : 3530-3590
- Beacon_Bottom : 3590-3650
- Window_Back_Right_Open : 3650-3700
- Window_Back_Left_Open : 3750-3800
COMPLEX ANIMATION
Static and Basic Animation versions are not included and available as separate assets
Included armament and/or equipment:
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
- CH-53E Super Stallion Blank Livery
- CH-53E Super Stallion U.S. Marines
- MH-53E Sea Dragon Blank Livery
- MH-53E Sea Dragon JMSDF
- MH-53E Sea Dragon U.S. Navy
- Helicopter MH-60R Sea Hawk
- Helicopter Kamov Ka-52K Katran
______________________________________
Tags:
mh-53e mh-53 mh 53 sea dragon u.s. navy helicopter transport marine army aircraft cockpit simulator air force army military war rotary rotorcraft pilot pilots strike attack american interior animation animated rig rigged
mh-53e,mh-53,mh,53,sea,dragon,u.s.,navy,helicopter,transport,marine,army,aircraft,cockpit,simulator,air,force,army,military,war,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,animation,animated,rig,rigged
Price $159.00
MH-53E Sea Dragon U.S. Navy Complex Animation by Pukamakara
Units used: meters
______________________________________
Poly count:
- 227.170 polys
- 422.678 tris
- 237.543verts
______________________________________
Statistics:
- 7 meshes
- 7 materials
- 42 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px for large objects (fuselage, interior, cockpit)
- 256 x 256 px for small objects (cage)
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
- Emission
______________________________________
Animations count: No animations
Units used: meters
______________________________________
Poly count:
- 835.626 polys
- 1538.497 tris
- 875.538verts
______________________________________
Statistics:
- 129 meshes
- 10 materials
- 53 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px for large objects (fuselage, cockpit, interior)
- 256 x 256 px for small objects (cage)
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
______________________________________
Animations count: 39
- Animation name : Frames
- Demo : 0-400
- Rotor_Unfolding : 420-490
- Rotor_Blades_Bend : 500-550
- Rotor_Rotate : 550-650
- Rotor_Blurred_Rotate : 650-750
- Tail_Rotor_Rotate : 750-850
- Tail_Rotor_Blurred_Rotate : 850-950
- Tail_Folding : 980-1050
- Door_Top_Open : 1100-1150
- Door_Bottom_Open : 1200-1250
- Window_Front_Open : 1300-1350
- Blister_Left_Open : 1400-1450
- Blister_Right_Open : 1500-1550
- Back_Door_Open : 1700-1750
- Tail_Skid : 1800-1850
- Bottom_Hatch : 1900-1950
- Search_Lights : 2000-2050
- Wheel_Front_Rotate : 2100-2150
- Wheel_Left_Rotate : 2150-2200
- Wheel_Right_Rotate : 2200-2250
- Gear_Front_Dump : 2250-2300
- Gear_Left_Dump : 2350-2400
- Gear_Right_Dump : 2450-2500
- Gear_Front : 2550-2600
- Gear_Left : 2700-2750
- Gear_Right : 2800-2850
- Pilot_1_Cyclic : 2900-2950
- Pilot_2_Cyclic : 3000-3050
- Pilot_1_Pedal_Right : 3100-3150
- Pilot_2_Pedal_Right : 3200-3250
- Pilot_1_Pedal_Left : 3300-3350
- Pilot_2_Pedal_Left : 3400-3450
- Landing_Lights_On : 3500-3510
- Search_Lights_On : 3510-3520
- Navi_Lights_On : 3520-3530
- Beacon_Top : 3530-3590
- Beacon_Bottom : 3590-3650
- Window_Back_Right_Open : 3650-3700
- Window_Back_Left_Open : 3750-3800
Price $159.00
MH-53E Sea Dragon JMSDF Complex Animation by Pukamakara
Units used: meters
______________________________________
Poly count:
- 835.626 polys
- 1538.497 tris
- 875.538verts
______________________________________
Statistics:
- 129 meshes
- 10 materials
- 53 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px for large objects (fuselage, cockpit, interior)
- 256 x 256 px for small objects (cage)
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
______________________________________
Animations count: 39
- Animation name : Frames
- Demo : 0-400
- Rotor_Unfolding : 420-490
- Rotor_Blades_Bend : 500-550
- Rotor_Rotate : 550-650
- Rotor_Blurred_Rotate : 650-750
- Tail_Rotor_Rotate : 750-850
- Tail_Rotor_Blurred_Rotate : 850-950
- Tail_Folding : 980-1050
- Door_Top_Open : 1100-1150
- Door_Bottom_Open : 1200-1250
- Window_Front_Open : 1300-1350
- Blister_Left_Open : 1400-1450
- Blister_Right_Open : 1500-1550
- Back_Door_Open : 1700-1750
- Tail_Skid : 1800-1850
- Bottom_Hatch : 1900-1950
- Search_Lights : 2000-2050
- Wheel_Front_Rotate : 2100-2150
- Wheel_Left_Rotate : 2150-2200
- Wheel_Right_Rotate : 2200-2250
- Gear_Front_Dump : 2250-2300
- Gear_Left_Dump : 2350-2400
- Gear_Right_Dump : 2450-2500
- Gear_Front : 2550-2600
- Gear_Left : 2700-2750
- Gear_Right : 2800-2850
- Pilot_1_Cyclic : 2900-2950
- Pilot_2_Cyclic : 3000-3050
- Pilot_1_Pedal_Right : 3100-3150
- Pilot_2_Pedal_Right : 3200-3250
- Pilot_1_Pedal_Left : 3300-3350
- Pilot_2_Pedal_Left : 3400-3450
- Landing_Lights_On : 3500-3510
- Search_Lights_On : 3510-3520
- Navi_Lights_On : 3520-3530
- Beacon_Top : 3530-3590
- Beacon_Bottom : 3590-3650
- Window_Back_Right_Open : 3650-3700
- Window_Back_Left_Open : 3750-3800
COMPLEX ANIMATION
Static and Basic Animation versions are not included and available as separate assets
Included armament and/or equipment:
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
- CH-53E Super Stallion Blank Livery
- CH-53E Super Stallion U.S. Marines
- MH-53E Sea Dragon Blank Livery
- MH-53E Sea Dragon U.S. Navy
- MH-53E Sea Dragons U.S. Navy
- Helicopter MH-60R Sea Hawk
- Helicopter Kamov Ka-52K Katran
______________________________________
Tags:
S-80-M-1 mh-53e mh-53 mh 53 sea dragon japan japanese self defense jmsdf maritime helicopter transport navy marine army u.s. aircraft cockpit simulator air force army military war rotary rotorcraft pilot pilots strike attack american interior animation animated rig rigged
S-80-M-1,mh-53e,mh-53,mh,53,sea,dragon,japan,japanese,self,defense,jmsdf,maritime,helicopter,transport,navy,marine,army,u.s.,aircraft,cockpit,simulator,air,force,army,military,war,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,animation,animated,rig,rigged
Price $159.00
MH-53E Sea Dragon Blank Livery Complex Animation by Pukamakara
Units used: meters
______________________________________
Poly count:
- 835.626 polys
- 1538.497 tris
- 875.538verts
______________________________________
Statistics:
- 129 meshes
- 10 materials
- 53 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px for large objects (fuselage, cockpit, interior)
- 256 x 256 px for small objects (cage)
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
______________________________________
Animations count: 39
- Animation name : Frames
- Demo : 0-400
- Rotor_Unfolding : 420-490
- Rotor_Blades_Bend : 500-550
- Rotor_Rotate : 550-650
- Rotor_Blurred_Rotate : 650-750
- Tail_Rotor_Rotate : 750-850
- Tail_Rotor_Blurred_Rotate : 850-950
- Tail_Folding : 980-1050
- Door_Top_Open : 1100-1150
- Door_Bottom_Open : 1200-1250
- Window_Front_Open : 1300-1350
- Blister_Left_Open : 1400-1450
- Blister_Right_Open : 1500-1550
- Back_Door_Open : 1700-1750
- Tail_Skid : 1800-1850
- Bottom_Hatch : 1900-1950
- Search_Lights : 2000-2050
- Wheel_Front_Rotate : 2100-2150
- Wheel_Left_Rotate : 2150-2200
- Wheel_Right_Rotate : 2200-2250
- Gear_Front_Dump : 2250-2300
- Gear_Left_Dump : 2350-2400
- Gear_Right_Dump : 2450-2500
- Gear_Front : 2550-2600
- Gear_Left : 2700-2750
- Gear_Right : 2800-2850
- Pilot_1_Cyclic : 2900-2950
- Pilot_2_Cyclic : 3000-3050
- Pilot_1_Pedal_Right : 3100-3150
- Pilot_2_Pedal_Right : 3200-3250
- Pilot_1_Pedal_Left : 3300-3350
- Pilot_2_Pedal_Left : 3400-3450
- Landing_Lights_On : 3500-3510
- Search_Lights_On : 3510-3520
- Navi_Lights_On : 3520-3530
- Beacon_Top : 3530-3590
- Beacon_Bottom : 3590-3650
- Window_Back_Right_Open : 3650-3700
- Window_Back_Left_Open : 3750-3800
COMPLEX ANIMATION
Static and Basic Animation versions are not included and available as separate assets
Included armament and/or equipment:
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
- CH-53E Super Stallion Blank Livery
- CH-53E Super Stallion U.S. Marines
- MH-53E Sea Dragon JMSDF
- MH-53E Sea Dragon U.S. Navy
- MH-53E Sea Dragons U.S. Navy
- Helicopter MH-60R Sea Hawk
- Helicopter Kamov Ka-52K Katran
______________________________________
Tags:
mh-53e mh-53 mh 53 sea dragon blank livery helicopter transport navy marine army u.s. aircraft cockpit simulator air force army military war rotary rotorcraft pilot pilots strike attack american interior animation animated rig rigged
mh-53e,mh-53,mh,53,sea,dragon,blank,livery,helicopter,transport,navy,marine,army,u.s.,aircraft,cockpit,simulator,air,force,army,military,war,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,animation,animated,rig,rigged
Price $159.00
MH-53E Sea Dragon JMSDF Basic Animation by Pukamakara
Units used: meters
______________________________________
Poly count:
- 695.210 polys
- 1275.707 tris
- 727.984verts
______________________________________
Statistics:
- 18 meshes
- 10 materials
- 53 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px for large objects (fuselage, cockpit, interior)
- 256 x 256 px for small objects (cage)
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
______________________________________
Animations count: 8
- Animation name : Frames
- Demo : 0-240
- Main_Rotor_Rotate : 250-350
- Main_Rotor_Blurred_Rotate : 350-450
- Tail_Rotor_Rotate : 450-550
- Tail_Rotor_Blurred_Rotate : 550-650
- Navi_Lights_On : 650-660
- Beacon_Top_On : 660-720
- Beacon_Bottom_On : 720-780
BASIC ANIMATION
Static and Complex Animation versions are not included and available as separate assets
Included armament and/or equipment:
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Tags:
S-80-M-1 mh-53e mh-53 mh 53 sea dragon japan japanese self defense jmsdf maritime helicopter transport navy marine army u.s. aircraft cockpit simulator air force army military war rotary rotorcraft pilot pilots strike attack american interior animation animated
S-80-M-1,mh-53e,mh-53,mh,53,sea,dragon,japan,japanese,self,defense,jmsdf,maritime,helicopter,transport,navy,marine,army,u.s.,aircraft,cockpit,simulator,air,force,army,military,war,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,animation,animated
Price $129.00
MH-53E Sea Dragon U.S. Navy 2 Basic Animation by Pukamakara
Units used: meters
______________________________________
Poly count:
- 695.210 polys
- 1275.707 tris
- 727.984verts
______________________________________
Statistics:
- 18 meshes
- 10 materials
- 53 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px for large objects (fuselage, cockpit, interior)
- 256 x 256 px for small objects (cage)
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
______________________________________
Animations count: 8
- Animation name : Frames
- Demo : 0-240
- Main_Rotor_Rotate : 250-350
- Main_Rotor_Blurred_Rotate : 350-450
- Tail_Rotor_Rotate : 450-550
- Tail_Rotor_Blurred_Rotate : 550-650
- Navi_Lights_On : 650-660
- Beacon_Top_On : 660-720
- Beacon_Bottom_On : 720-780
BASIC ANIMATION
Static and Complex Animation versions are not included and available as separate assets
Included armament and/or equipment:
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
- CH-53E Super Stallion Blank Livery
- CH-53E Super Stallion U.S. Marines
- MH-53E Sea Dragon Blank Livery
- MH-53E Sea Dragon JMSDF
- MH-53E Sea Dragons U.S. Navy
- Helicopter MH-60R Sea Hawk
- Helicopter Kamov Ka-52K Katran
______________________________________
Tags:
mh-53e mh-53 mh 53 sea dragon u.s. navy helicopter transport marine army aircraft cockpit simulator air force army military war rotary rotorcraft pilot pilots strike attack american interior animation animated
mh-53e,mh-53,mh,53,sea,dragon,u.s.,navy,helicopter,transport,marine,army,aircraft,cockpit,simulator,air,force,army,military,war,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,animation,animated
Price $129.00
MH-53E Sea Dragon U.S. Navy Basic Animation by Pukamakara
Units used: meters
______________________________________
Poly count:
- 695.210 polys
- 1275.707 tris
- 727.984verts
______________________________________
Statistics:
- 18 meshes
- 10 materials
- 53 textures
______________________________________
PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
______________________________________
Textures resolution:
- 4096 x 4096 px for large objects (fuselage, cockpit, interior)
- 256 x 256 px for small objects (cage)
______________________________________
Textures list (*.TGA):
- Base Color
- Metallic
- Diffuse
- Specular
- Glossiness
- Normal
- Ambient Occlusion
- Opacity
______________________________________
Animations count: 8
- Animation name : Frames
- Demo : 0-240
- Main_Rotor_Rotate : 250-350
- Main_Rotor_Blurred_Rotate : 350-450
- Tail_Rotor_Rotate : 450-550
- Tail_Rotor_Blurred_Rotate : 550-650
- Navi_Lights_On : 650-660
- Beacon_Top_On : 660-720
- Beacon_Bottom_On : 720-780
BASIC ANIMATION
Static and Complex Animation versions are not included and available as separate assets
Included armament and/or equipment:
______________________________________
More Information:
- Low poly
- Real world scale
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not affect on Ambient occlusion map (no black spots)
______________________________________
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- RizomUV for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag for rendering
Similar models:
- CH-53E Super Stallion Blank Livery
- CH-53E Super Stallion U.S. Marines
- MH-53E Sea Dragon Blank Livery
- MH-53E Sea Dragon JMSDF
- MH-53E Sea Dragons U.S. Navy
- Helicopter MH-60R Sea Hawk
- Helicopter Kamov Ka-52K Katran
______________________________________
Tags:
mh-53e mh-53 mh 53 sea dragon u.s. navy helicopter transport marine army aircraft cockpit simulator air force army military war rotary rotorcraft pilot pilots strike attack american interior animation animated
mh-53e,mh-53,mh,53,sea,dragon,u.s.,navy,helicopter,transport,marine,army,aircraft,cockpit,simulator,air,force,army,military,war,rotary,rotorcraft,pilot,pilots,strike,attack,american,interior,animation,animated
Price $129.00
Maxim by Svetlana Zayats
Number of textures: 17
Texture dimensions: 4096x4096, 2048x2048, 1418x2048
Polygon count: 69699
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 1
Animation type list : Walk
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps : PBR
VIDEO PREVIEW: https://youtu.be/_jOEantm9j4
ONLY DEFAULT UNITY SHADER
NO HDRP/URP
Key Features:
- Low-poly
- Fully Rigged
- Apple Blenshapes
• Polycount: The Character does not have LOD system
• Vertex counts of characters: Faces 69699 | Tris 138882 | Verts 80181
• Rig: Character’s Rig has been tested with various animations, such as: 3rd person standard animations, Mixamo animations.
• Blendshapes: 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5. Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
• 4K, 2K Textures: BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, opacity. Number of Materials : 5 Number of Textures: 17 Texture Resolutions: 4096x4096, 2048x2048, 1418x2048
• For facial animations use Blend Shapes.
Thank you!
Price $49.99