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2D TopDown Laboratory Tileset 16x16 Pixelart - Fantasy Dreamland by ElvGames

Asset Store newest packages - 2024, October 9 - 12:56
Laboratory tiles for your project!

Tiles size: 16x16

Tiles count: 700+

Animated tiles count: 50+

Additional tags: 2D, Pixelart, TopDown, Tileset, Tilemap, Animated, Spritesheet, Sprites, World, Fantasy Dreamland

Embark on a magical journey through the realms of Fantasy Dreamland.This all-inclusive asset pack is a treasure trove for game developers, offering everything you need to create immersive and visually stunning games.


Asset Content:

  • Laboratory tiles for your game!
  • Over 700 total tiles!
  • Multiple type of auto tiles!
  • Multiple type of grounds!
  • Multiple type of walls & props!
  • Computers!
  • Desks!
  • Screens!
  • Doors!
  • Bridges!
  • Tubes!
  • Boxes!
  • Toilets!
  • Cabinets!
  • Treasure chests!
  • Lots of props!
  • Lots of animated tiles!

Character Sprites:

  • 5 Character Sprites!
  • 4 Frames Idle Animation!
  • 4 Frames Walk Animation!

Item Icons:

  • 288 Item Icons!
  • 1Bit Style!
  • 4 Variation of Colors!
  • Swords!
  • Staffs!
  • Axes!
  • Bows!
  • Spears!
  • Orbs!
  • Armors!
  • Jeweleries!
  • Misc Items!

Fantasy Dreamland Reborn packs:


Fantasy Dreamland World Bundle:

  • By owning any of the packs above you get 20% discount on the entire Fantasy Dreamland World containing all the packs above!
  • Fantasy Dreamland World!

More Assets Bundle from ElvGames:

Please don't forget to review and provide us with your feedback on this package, that would really help us improve our work! :)


Price $7.99

Arctic Winds - Ambient, Cold, Ethereal by Skyscraper Seven

Asset Store newest packages - 2024, October 9 - 12:48
Slow, minimalistic pads combined with icy textures and the eerie howl of wind, punctuated by the cracking of distant ice.

The pack at a glance:

- Audio file types: WAV Format.

- Sample Rate: 44.1 kHz

- Bit Depth: 24 bit.

- Loopable: No.

- Additional: Stereo.

- Number of Beats: 10.

- Created for the: background or ambience of your game.

- Need to provide credit: No.

Arctic Winds
Style: Ambient, Cold, Ethereal
Vibe: Chilling, Isolated
Description: Slow, minimalistic pads combined with icy textures and the eerie howl of wind, punctuated by the cracking of distant ice. This soundscape evokes the vast, desolate beauty of frozen tundras and isolated, snow-covered landscapes. Ideal for settings that emphasize cold, lonely environments, whether it's a frozen wasteland or an arctic exploration, offering a sense of quiet yet haunting isolation.


Price $15.00

Cybernetic Uprising - Dubstep, Industrial, Future Bass by Skyscraper Seven

Asset Store newest packages - 2024, October 9 - 12:48
Aggressive bass drops combined with glitchy, industrial sound design, perfect for high-energy combat or chase scenes in futuristic, dystopian worlds.

The pack at a glance:

- Audio file types: WAV Format.

- Sample Rate: 44.1 kHz

- Bit Depth: 24 bit.

- Loopable: No.

- Additional: Stereo.

- Number of Beats: 20.

- Created for the: background or ambience of your game.

- Need to provide credit: No.

Cybernetic Uprising

  • Style: Dubstep, Industrial, Future Bass
  • Instruments: Heavy bass wobbles, glitch effects, metallic percussion
  • Vibe: Intense, Chaotic
  • Description: Aggressive bass drops combined with glitchy, industrial sound design, perfect for high-energy combat or chase scenes in futuristic, dystopian worlds.

Price $20.00

Alien Hunter by VenoSan

Asset Store newest packages - 2024, October 9 - 12:47
Armored Demon/Alien Warriors, 8 animations, 9 colors, 59 bones

9 prefabs for all the colors of the character

Texture maps are 1024*1024

9 Color textures included (Diffuse)

Normal, Roughness, Metallic and PBR included

17.000 triangles

Fully Rigged

8 Animations

This pack contains powerful, armored demon characters ready to bring menace to your project. The package includes:

  • 9 color variants
  • 8 unique animations (idle, attack 1-3, walk, death, run, get hit) 
  • 59 bones for complex rigging and detailed animation
  • Highly detailed, muscular demon models with imposing horns and spiked armor
  • Ideal for use in dark fantasy, action, or RPG games

Price $15.99

Unarmed Tactical Sign Anim Set by MotionCapify

Asset Store newest packages - 2024, October 9 - 12:41
Unarmed Tactical Sign Anim Set designed for Sign like attack, all-round defense, cover, emergency and more for realistic communication

Number of Animations: 64

Animation types : Root Motion

Animation List -

  • anim_Adult
  • anim_AllRoundDefense
  • anim_Alterercation
  • anim_Arm
  • anim_Assemble
  • anim_Bleeding
  • anim_Carry
  • anim_Child
  • anim_Clear
  • anim_Close
  • anim_Corner
  • anim_Corpsman
  • anim_Cover
  • anim_Danger
  • anim_Dangerous
  • anim_Dark
  • anim_DeadBody
  • anim_Distance
  • anim_LightOn
  • anim_ShieldUp
  • anim_Dont_Understand
  • anim_Double_File
  • anim_Down
  • anim_Drop
  • anim_ExtendedLine
  • anim_Female
  • anim_GasMask
  • anim_GetUp
  • anim_GoBackward
  • anim_GoRight
  • anim_Grab
  • anim_Gunner
  • anim_hide
  • anim_Hostage
  • anim_HurryUp
  • anim_Indicate_Emergency
  • anim_Juvenile
  • anim_Listen
  • anim_LongGun
  • anim_Mental
  • anim_Middle
  • anim_Mirror
  • anim_MoveObject
  • anim_MoveOut
  • anim_On_Me
  • anim_Order
  • anim_Pistol
  • anim_PutOnStand
  • anim_Radio
  • anim_Run
  • anim_Scout
  • anim_Search
  • anim_Security
  • anim_See
  • anim_Shotgun
  • anim_Silence
  • anim_Single_File
  • anim_Sniper
  • anim_Stop
  • anim_Support
  • anim_Talk
  • anim_Understand
  • anim_Wedge
  • anim_You_Me

Price $10.00

Off Road Vehicle Pack + Car Controller Script by Jermesa Studio

Asset Store newest packages - 2024, October 9 - 12:39
• Integrated with JRS Vehicle Physics Controller • vehicle light system and Sound • Ready to drive with vehicle physics • Door animation function • Off-Road 4×4 vehicle physics controller

Poly Count (3d Vehicles)

•Interior : 2715 tris

•Exterior : 23,327 tris

•Wheel : 2932 tris


Texture Dimension:

4096x4096 (vehicle body)

2048x2048 (desert stone /terrain texture/ interior / Interior display / Wheel / glass / Decals )

256x256 (sand storm texture)

64x64 (dust texture)


Maximum polygon count: 23,327 tris

Number of meshes/prefabs : 11

Rigging: Yes

UV mapping: Yes

PBR texture: Yes

Vehicle Controller Script: Yes

Camera Script: Yes

Light Controler Script: Yes

Door Mechanic Script: Yes

FREE Upgrade 3.0

If you own the previous version of this asset pack, you will get this asset for free as an upgrade. Simply add this asset to your cart, and you'll see that your total cart amount is $0, allowing you to complete your purchase. Remember to use the same Unity account with which you purchased the previous version of Off-Road Vehicle Pack + Car Controller Script.


We have made a new upgrade to this asset, integrating it with our JRS Vehicle Physics Controller. Please check out the JRS Vehicle Physics Controller PDF Guide in this pack for more info.


The best part is that in this update, we have also added on-screen touch inputs for mobile devices.


Note: Please always remember to make a backup copy of your project before you import this new upgraded version.


Ready To Drive!

These vehicle pack comes with the JRS Vehicle Physics Controller. You can drive the vehicle, adjust parameters like Motor Force, Max Steer Angle, Brake Force, Gear Ratios, and Shift Threshold. Set up a customizable light system, add door animations and dust particle effects.


The script offers customization options for creating dynamic vehicle physics and effects in games or simulations.


More Options to Customize Your Off Road Vehicle

Our vehicle scripts comes with different options to customize the behavior of your vehicle. These include:


  • Motor Force: This is the force that your vehicle's engine will produce. Larger numbers mean a more powerful engine.
  • Max Steer Angle: This variable determines how sharply your vehicle can turn. High values will allow for sharp turns, low values for gradual ones.
  • Brake Force: This determines how powerful your brakes are. You can play around with the value.
  • Gear Ratios: These are the ratios that determine how much torque is transferred to your wheels at each gear. Gear ratios control the power and speed of the car. Gear ratios determine the relationship between the engine RPM and the wheel speed.You can add how many gears you want and adjust these values to control the vehicle's acceleration and top speed in each gear.
  • Shift Threshold: The RPM value at which the car will shift to the next gear. When the current RPM exceeds this threshold, the script will automatically shift to the next gear.
  • Enable 4x4: When enabled, this feature activates the vehicle's 4-wheel drive. When disabled, it reverts to 2-wheel drive.
  • Dust Particle System: Reference to the dust particles system for each wheel. They are used to enable or disable the particle systems based on wheel slip, drift, and braking.

Keyboard and Mobile touch Input Controller

  • Enables vehicle control using both keyboard and on-screen mobile inputs
  • Provides customizable input buttons and parameters
  • Create on-screen buttons for mobile input
  • Assign input buttons to the corresponding script parameters
  • Supports camera switching for mobile input
  • Sample scene included for both keyboard and Mobile touch inputs as shown in this video

Camera Controller

  • Three types of cameras include the Follow camera, the Orbit camera and Dash-view camera
  • Provide different camera perspectives for the vehicle
  • Offer customizable parameters for camera movement and zooming
  • Assign a target GameObject for the camera to follow or orbit around
  • Adjust parameters like Offset, Rotation Speed, Zoom Speed, and Zoom Time
  • Use JS Toggle script to switch between different camera views

Vehicle Door Mechanic

  • Allows opening and closing of vehicle doors
  • Provides customizable parameters for door movement and sound effects
  • Adjust Angle, Speed, and Toggle Key parameters
  • Audio Sources for open and close sounds

Customizable Decals:

  • You can also customized the vehicle decals with your own design.
  • To customize the decal, you can use one of our decal image template, located inside the folder Decal template.
  • You can Use Gimp or other image editor software, to create your own decals, and export it as PNG.
  • You can check out our PDF guide on, how to Replace Decal with your own Design? that was included with this pack, located inside the folder Decal template.

Five Detailed Off-Road 3D Vehicle Models

  • Each model includes both exterior and interior designs.
  • Customizable decals to fit your game's aesthetic.
  • With Physically Based Rendering (PBR) textures that enhance your vehicle's look under different lighting conditions.

URP Compatible

This asset is compatible with Universal Render Pipeline (URP).

One of the key advantages of URP is its performance optimization. It is designed to efficiently utilize modern hardware capabilities, making it suitable for a wide range of platforms, including desktop, mobile, and console. URP also includes a lightweight render pipeline option, which is optimized for low-end devices or projects that require high performance. You can also watch this tutorial here on how to set-up URP for your projects.


Prefab included

Adding these vehicles to your scene is as easy as drag-and-drop with the included prefab.


Light Glow Effect

If light glow effect is not enable in your scene then you need to install Post Processing if you are using the Built-in Render Pipeline. You can also watch the video tutorial here.


If you are using URP then no need to install Post Processing since this features is already included in URP.


Package Contains: (Five Off-Road 3D Vehicle Models + Desert terrain environment)

•Velocity Venture

•JetStream

•Escalate

•Accelerate

•Thruster


Poly Count (3d Vehicles)

•Interior : 2715 tris

•Exterior : 23,327 tris

•Wheel : 2932 tris


Support Team:

Every asset in this pack has been skillfully designed and modeled from scratch by our dedicated team of professional artists. If you need any help regarding or assets please reach out to us from our contact details below.


Video Demo: https://youtu.be/K9ctnajVn7o


Tutorial:

How to add glow effect to your vehicle lights using our Game Asset in Unity Built-in Render Pipeline

How to set up a URP Project in Unity with Our Asset Pack


Contact:

Send Email

WhatsApp

www.jermesa.com

Join US on Discord


Price $32.00

Bull Rush - Full Game | Template by Indian Ocean Assets

Asset Store newest packages - 2024, October 9 - 12:38
The Bull Rush template is a complete game package where players control a charging bull, smashing through stickman enemies to reach the goal. Ideal for creating action-packed casual games quickly!

🐂 Bull Rush - Full Game | Template 🐂


Charge into action with Bull Rush, a dynamic game template by Indian Ocean Assets!


◼Features◼


🐂 Dedicated Discord support


📑 Comprehensive documentation


🎥 Step-by-step video tutorials


🛠️ Developer-friendly scripts and tools


🖌️ Customization guides for easy tweaking


🔄 Organized structure and clean code



◼What's Included◼


👥 Stickman mechanics + easy customization


🐃 Bull control system + tweakable settings


🌳 Multiple environment assets for varied levels


🔧 Diverse Level Segments for easy level design


🏞️ Rich themes for enhanced visuals


📱 Supports Android, iOS, Desktop, and WebGL


◼ Contact Support ◼

Documentation 📑

Discord Server 🐂

Support Mail 📧: indianoceanassets@gmail.com


Ready to start charging ahead?


Price $79.99

Space Balls Glow Pack by gameVgames

Asset Store newest packages - 2024, October 9 - 12:36
A collection with a glow and original appearance that can be used as a probe in rolling ball games, space themed games, space balls, futuristic themed games.

72 Different Sci-fi Glow Space Balls

Every balls has its own materials with a 1024x1024 diffuse texture map.

Number of textures : 98 (50 Textures - 48 Normal maps)

Minimum polygon count : 960

Maximum polygon count : 32640

Number of meshes/prefabs : 12/72

Rigging : No

UV mapping : Yes

Designed for your rolling ball or sci-fi themed games, these balls also will add variety to cool projects! There are 72 Different Sci-fi Glow Space Balls in the pack.


Minimum polygon count : 960

Maximum polygon count : 32640


Price $4.99

Cargo Truck Detail interior by Lowpoly_Master

Asset Store newest packages - 2024, October 9 - 12:34
Cargo Truck Detail interior
Description,
Model ready for use in games and animation.
- 2 type of vehicle Flatbed and Box Car - easy to change color
- Difuse Map 4k and light 512 Textures
- Flatbed----Poly 28968 Tris 28968 Verts 16060
- Box Car----Poly 21414 Tris 21414 Verts 11818
- Model is correctly divided into main part and wheels.
- Steering Separated
- Door are Separated
- Completely unwrapped and textured.
- Professional, clear geometry.
- Optimized for games.
All materials, textures and other parts of pack properly named. Thanks and do not forget to rate. Good luck.v if you find any correction and additional technical details feel free to contact me..
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $25.00

Low-Poly Race Car Pack by SV4RS57

Asset Store newest packages - 2024, October 9 - 12:33
Race cars, tracks, and driver models for a racing game.

Number of Materials: 60


Vertices Count of Race Cars: <15k

Vertices Count of Rigged Models: <2k

Vertices Count of Tracks: <2k


Total Vertices Count: 167,074

Total Triangle Count: 333,788


Total Object Count: 53


All Driver Objects Have Rigs


No Animations


No UV Mappings


Standard Materials

The Low-Poly Race Car Pack is a Unity package designed for developers looking to create a high-quality racing game. This package includes a diverse set of race cars, tracks, and driver models, making it easy to build an immersive racing experience right out of the box.


Price $4.99

Blackhole | Blackhole, Vortex Framework by Golem Kin Games

Asset Store newest packages - 2024, October 9 - 12:01
Create immersive blackhole effects with customizable pull force, shrinking, and destruction behaviors. Supports both 2D and 3D modes with visual and audio effects.

Key Features:

  • 2D and 3D Blackhole Effects: Easily switch between 2D (CircleCollider2D) and 3D (SphereCollider) modes for flexible use in different types of games.
  • Customizable Pull Radius & Power: Define how far objects are pulled towards the blackhole and adjust the force of the pull.
  • Destruction and Shrinking: Objects shrink as they approach the blackhole, and you can control at what distance they are destroyed or disabled.
  • Force Falloff: Choose from Linear, Inverse, or No Falloff to determine how the pull force diminishes over distance.
  • Destruction Delay: Control how long objects remain in the blackhole’s influence before being destroyed or disabled.
  • Particle & Audio Effects: Add a particle system and audio clip to play when objects are destroyed or disabled, adding an extra layer of visual and audio feedback.
  • Gizmos for Visual Feedback: Visualize the blackhole's radius, shrink start distance, and destroy distance with built-in gizmos for real-time feedback in the Unity Editor.
  • Simple Setup: Just add the Blackhole script to a GameObject and customize the settings in the inspector. Add the BlackholeAffector script to any objects you want affected by the blackhole.

The Blackhole System by Golem Kin Games is the ultimate solution for creating dynamic blackhole effects that pull, shrink, and destroy objects in both 2D and 3D environments. Perfect for adding immersive environmental effects, vortex mechanics, or other unique gameplay elements to your project. With a powerful and easy-to-use inspector, you can fully customize the behavior, visuals, and sound effects of the blackhole to suit your needs.


Key Features:

  • 2D and 3D Blackhole Effects: Easily switch between 2D (CircleCollider2D) and 3D (SphereCollider) modes for flexible use in different types of games.
  • Customizable Pull Radius & Power: Define how far objects are pulled towards the blackhole and adjust the force of the pull.
  • Destruction and Shrinking: Objects shrink as they approach the blackhole, and you can control at what distance they are destroyed or disabled.
  • Force Falloff: Choose from Linear, Inverse, or No Falloff to determine how the pull force diminishes over distance.
  • Destruction Delay: Control how long objects remain in the blackhole’s influence before being destroyed or disabled.
  • Particle & Audio Effects: Add a particle system and audio clip to play when objects are destroyed or disabled, adding an extra layer of visual and audio feedback.
  • Gizmos for Visual Feedback: Visualize the blackhole's radius, shrink start distance, and destroy distance with built-in gizmos for real-time feedback in the Unity Editor.
  • Simple Setup: Just add the Blackhole script to a GameObject and customize the settings in the inspector. Add the BlackholeAffector script to any objects you want affected by the blackhole.

How It Works:

  1. Add the Blackhole script to any GameObject in your scene.
  2. Choose between 2D and 3D mode in the inspector.
  3. Set the pull radius, pull power, shrink start distance, and destroy distance to control the blackhole’s behavior.
  4. Optionally assign particle and audio effects for more immersive destruction events.
  5. Add the BlackholeAffector script to any object you want to be affected by the blackhole. Make sure these objects have a Rigidbody for 3D or Rigidbody2D for 2D.

Perfect for:

  • Vortex-like mechanics in space games
  • Dynamic environmental hazards
  • Unique puzzle or platforming mechanics
  • Blackhole-themed effects for sci-fi or fantasy games

The Blackhole System is an essential tool for developers looking to add engaging, immersive effects to their projects with ease. Whether you're building a 2D or 3D game, this flexible system adapts to your needs.

For support or questions, feel free to reach out to us at: support@golemkingames.com



Price $6.99

Mobile Tree Bundle 2 by ALIyerEdon

Asset Store newest packages - 2024, October 9 - 11:57
This bundle contains all 10 realistic and stylized tree packs for mobile platforms . Each pack has around 10 to 15 tree models

Number of textures : 40

Texture dimensions : 2048x2048

Minimum polygon count : 1000

Maximum polygon count : 3000

Number of meshes/prefabs : 121

LOD information : No LODs

Types of materials : Default albedo

This bundle contains all 15 realistic and stylized tree packs for mobile platforms . Each pack has around 10 to 15 tree models


_____________Features_____________

=> Realistic and high resolution textures

=> Proper lightmap uv generated ready for lightmapping

=> Wind and translucency shaders for realtime lighting

=> Optimized tree models

=> Low price

=> 19 bush models

_____________________________________


Check out our other trees:


Super Tree Bundle


Tree Collection Pack 3


Tree Shaders Pack





Price $15.00

Camping Set Lowpoly by Lowpoly_Master

Asset Store newest packages - 2024, October 9 - 11:57
The Package contains 13 props for Camping!!All the assets and their info are listed below! --- INFO --- Sun Shade
- Poly 2909 Tris 5707 Verts 2958
Relax Chair
- Poly 415 Tris 770 Verts 440
stylish sliper 1
- Poly 484 Tris 956 Verts 486
Table
- Poly 338 Tris 652 Verts 352
knife
- Poly 142 Tris 268 Verts 145
burner
- Poly 534 Tris 1036 Verts 537
frypan
- Poly 959 Tris 1898 Verts 984
lantern
- Poly 2424 Tris 4876 Verts 2547
Axe
- Poly 297 Tris 572 Verts 290
wood axe
- Poly 17 Tris 56 Verts 30
foldable table
- Poly 317 Tris 632 Verts 356
teapot
- Poly 1372 Tris 2720 Verts 1416
woods
- Poly 12 Tris 20 Verts 12

All objects in one texture map 2048x2048
- Albedo/Tranparency - Metalic/Smoothness - AmbientOcclusion - Emission (If Applicable) - Normal Maps
- Clean, unique and consistent naming systems.
- Built to real world scales and dimensions
- All objects feature the least amount of polys needed to portray the object.
- No turbo smoothing used.
if you find any correction and additional technical details feel free to contact me..
lowpolymaster@gmail.com
Price $12.00

Projectile Curve Visualizer by Woody's Games

Asset Store newest packages - 2024, October 9 - 11:53
A plugin for rendering projectile paths.

Features:

  • Lightweight
  • Customizable
  • Mobile friendly

Supported Platforms:

  • Windows
  • macOS
  • Linux
  • Android
  • iOS

This visualizer was implemented using pure C#, responsible for the visual part of projectile curve. The actual projectile prefab is also provided.


Demo scenes include:

  1. Third-person projectile: Player can aim and throw projectiles.
  2. Trampoline: Player can jump to it and bounce back into the air, the predicted curve is visualized.
  3. Top-down tower defense(paper ball fight): Target position is already known, throwers will launch projectiles exactly to that point. Certain heuristic(thrower can predict the possible target location at real-time) is implemented for both moving thrower and moving target, which makes it more difficult to dodge.

Asset Skybox is under CC0 license. See Third-Party Notices.txt file in package for details.


Price $0.00

Waypoint | NPC Waypoint/Object Waypoint/Object Avoidance Framework by Golem Kin Games

Asset Store newest packages - 2024, October 9 - 11:42
Flexible Waypoint System for Unity, featuring Linear, Bezier, and Curved paths with smooth movement, obstacle avoidance, and customizable loop types. Ideal for AI patrols, moving platforms, and more.

Key Features:

  • Multiple Path Types: Choose between Linear, Bezier, or Curved (Catmull-Rom) paths for varied movement styles.
  • Looping & Ping-Pong Support: Options to loop, ping-pong, or stop at the last waypoint.
  • Obstacle Avoidance: Built-in raycast-based avoidance system with customizable ray count, avoidance layers, and tags.
  • Smooth Steering: Objects smoothly rotate and steer towards the next waypoint, including avoidance adjustments.
  • Fully Customizable: Control movement types (Rigidbody, CharacterController, General), path curviness, avoidance strength, and raycasting distance.
  • Curved Path Restrictions: When using Curved paths, only 'Loop' and 'None' modes are available to ensure smooth, seamless movement.
  • Gizmos Support: Visualize waypoints, paths, and avoidance raycasts directly in the Unity Editor for easy tweaking and debugging.
  • Editor Tools: Add, remove, or reorder waypoints directly from the editor. Dynamic titles and visual organization for a clean workflow.
  • Obstacle LayerMask & Tags: Fine-tune the avoidance behavior with layers and tags for precise control over what the object can avoid.

Technical Details:

  • Platform Support: Works in Unity 2020.3 and above.
  • Compatible Components: Works with Rigidbody, CharacterController, and General transform-based movement.
  • Editor Integration: Intuitive editor interface with support for waypoint management, gizmo visualization, and path configuration.

Usage Scenarios:

  • AI patrol systems for guards, animals, or NPCs.
  • Guided path navigation for moving platforms, vehicles, or characters.
  • Dynamic obstacle avoidance systems for AI-driven movement.
  • Complex pathfinding across Linear, Bezier, or Curved paths with minimal setup.

Waypoint is a highly customizable tool designed for Unity developers who need dynamic object movement along waypoints. Perfect for AI patrol systems, moving platforms, and guided path navigation. The system supports Linear, Bezier, and Curved paths, obstacle avoidance with raycasting, and flexible loop modes, providing a range of functionalities to suit various gameplay needs.


Key Features:

  • Multiple Path Types: Choose between Linear, Bezier, or Curved (Catmull-Rom) paths for varied movement styles.
  • Looping & Ping-Pong Support: Options to loop, ping-pong, or stop at the last waypoint.
  • Obstacle Avoidance: Built-in raycast-based avoidance system with customizable ray count, avoidance layers, and tags.
  • Smooth Steering: Objects smoothly rotate and steer towards the next waypoint, including avoidance adjustments.
  • Fully Customizable: Control movement types (Rigidbody, CharacterController, General), path curviness, avoidance strength, and raycasting distance.
  • Curved Path Restrictions: When using Curved paths, only 'Loop' and 'None' modes are available to ensure smooth, seamless movement.
  • Gizmos Support: Visualize waypoints, paths, and avoidance raycasts directly in the Unity Editor for easy tweaking and debugging.
  • Editor Tools: Add, remove, or reorder waypoints directly from the editor. Dynamic titles and visual organization for a clean workflow.
  • Obstacle LayerMask & Tags: Fine-tune the avoidance behavior with layers and tags for precise control over what the object can avoid.

Technical Details:

  • Platform Support: Works in Unity 2020.3 and above.
  • Compatible Components: Works with Rigidbody, CharacterController, and General transform-based movement.
  • Editor Integration: Intuitive editor interface with support for waypoint management, gizmo visualization, and path configuration.

Usage Scenarios:

  • AI patrol systems for guards, animals, or NPCs.
  • Guided path navigation for moving platforms, vehicles, or characters.
  • Dynamic obstacle avoidance systems for AI-driven movement.
  • Complex pathfinding across Linear, Bezier, or Curved paths with minimal setup.

Price $9.99

PUNK 2 by Anvar

Asset Store newest packages - 2024, October 9 - 11:42
Low-poly model of the character Punk 2

Number of textures 11

Texture dimensions 2K-4K

Polygon count of PUNK 2 14982

Number of meshes/prefabs 12

Rigging: Yes

Animation count 16

Animation type list

attack_idle

Attack1

Attack2

Boxing_idle

Boxing_hook_l

Bpxing_hook_r

Boxing_fast_combo

punch

Idle_scabies

idle

walk

run

jump

impact

death

me

UV mapping: Yes

Types of materials and texture maps (PBR)

Low-poly model of the character Punk 2 Suitable for games of different genres RPG, strategy, shooter etc.

Additional Bones:

jaw1

tong_01-02

eye_r1/l

weapon_l/r

paunch

earring_1_l-1/r

PBR textures TARGA, for the whole character,

including his weapon, has only 1 UV for easy operation

from 2k-4k

Base color

Rougness

Normal

Alpha

Metalic

AO

Albedo

super optimized character with a balance between quality and polygon conservation.

A finished character with full equipment has a total of 15298 quads.

low_poly character polygon 14982 Verts 17072 tris - 29242

crowbar_club polygon - 103 verts - 102 tris - 200

brass_knuckles poly - 316 verts - 302 tris - 620


Price $55.00

VIKING_R_2 by Anvar

Asset Store newest packages - 2024, October 9 - 11:42

Number of textures 18

Texture dimensions 4k

Polygon count of VIKING_R_2 8589

Number of meshes/prefabs 14

Rigging: Yes

Animation count 15

Animation type list

attack_1

attack_2

attack_3 (jump_atack)

(jump_attack_on_site)

run

walk

walk2

idle

attack_idle

death

impact

jump

ax_throw_idle

ax_throw_1

ax_throw_

UV mapping: Yes

Types of materials and texture maps (PBR)

Low-poly model of the character VIKING_R_2 Suitable for games of different genres RPG, strategy, shooter etc.

Additional bones

jaw

tongue_01-02

eye_r/l

skirt_side_01-04_l

skirt_side_01-05_r

skirt_front_01-05

sword_r/l

skirt_back_01-05

High Quality PBR textures TARGA 4k. 5 UV

- beard

- body

- head

- outfit

- weapon

Base color

Rougness

Normal

Alpha

Metalic

AO

specular

Albedo + Alpha (for hair)

Super optimized character in balance between quality and polygon economy.

The finished character with an two axe has only 9460 quad polygons

low_poly character polygon 8589 Verts 10422 tris - 17020

axe polygon - 355 verts - 435 tris - 695

Helmet polygon - 161 verts 180 - tris - 319

Just in case if needed there is a stock

(body under clothes 1998 verts - 2010 - tris - 3978)


Price $55.00

PERSIAN_R_4 by Anvar

Asset Store newest packages - 2024, October 9 - 11:42
Low-poly model of the character PERSIAN_R_4

Number of textures 18

Texture dimensions 4k

Polygon count of Persian_r_4

Number of meshes/prefabs 16

Rigging: Yes

Animation count 14

Animation type list

Attack

Attack_2

Attack_3

walk

march_walking

Spear_run

block

block_idle

Block_impact

impact

death

jump

run

idle

UV mapping: Yes

Types of materials and texture maps (PBR)

Low-poly model of the character PERSIAN_R_4 Suitable for games of different genres RPG, strategy, shooter etc.

Additional bones

jaw

tongue_01-02

eye_r/l

shield_persian (for hand_l)

sword_persian (for hand_r)

skirt_front_01-04_l/r

skirt_side_a_01-04_l/r

skirt_side_b_01-04_l/r

skirt_back_01-04

saber_case

High Quality PBR textures TARGA 4k. 4 UV

- Beard

- Body

- Outfit

- Weapon

Base color

Roughness

Normal

Alpha

Metalic

AO

specular

Albedo + Alpha (for beard)

low_poly character polygon 29635 Vertex 42560 tris 57368

Saber polygon 479 verts 494 tris 958

shield polygon 526 verts 512 tris 988

spear polygon 225 verts 218 tris 432


Price $55.00

VIKING_R_3 by Anvar

Asset Store newest packages - 2024, October 9 - 11:42
Low-poly model of the character VIKING_R_3

Number of textures 22

Texture dimensions 4k

Polygon count of Viking r_3 16718

Number of meshes/prefabs 12

Rigging: Yes

Animation count 19

Animation type list

attack_1

attack_2

run

walk

idle

attack_idle

death

impact

jump

kick

Block

block_idle

block_impact

Block_up

block_up_idle

block_up_impact

Block_down

block_down_idle

block_impact

UV mapping: Yes

LOD information

Types of materials and texture maps (PBR)

Low-poly model of the character VIKING_R_3 suitable for games of different genres RPG, Strategy, Shooter etc.

Low-poly model of the character Viking warrior 3 suitable for games of different genres RPG, Strategy, Shooter etc.

Additional bones

jaw

tongue_01-02

eye_r/l

skirt_front_01-03_l/r

skirt_side_01-03_l/r

skirt_back_01-03

sword_l/r

High Quality PBR textures TARGA 4k. 5 UV

- body

- hair

- head

- outfit

- weapon

Base color

Rougness

Normal

Alpha_eyelashes and (alpha body)

Metalic

AO

specular

Albedo + Alpha (for Hairs)

character in balance between quality and polygon economy.

The finished character with an ax and a shield has only 17919 quad polygons

low_poly character polygon 16718 Verts 24785 tris - 33240

axe polygon - 258 verts - 258 tris - 508

shield polygon - 943 verts - 1151 tris - 1898

just in case if needed there is a stock

(body under clothes 2038 verts - 2049 - tris - 4056)


Price $55.00

VIKING_R_1 by Anvar

Asset Store newest packages - 2024, October 9 - 11:42

Number of textures 20

Texture dimensions 4k

Polygon count of VIKING_R_1 11440

Number of meshes/prefabs 16

Rigging: Yes

Animation count 19

Animation type list

attack_1

attack_2

run

walk

idle

attack_idle

death

impact

jump

kick

Block

block_idle

block_impact

Block_up

block_up_idle

block_up_impact

Block_down

block_down_idle

block_impact

UV mapping: Yes

LOD information (count, number of levels)

Types of materials and texture maps (e.g., PBR)

Low-poly model of the character VIKING_R_1 Suitable for games of different genres RPG, strategy, shooter etc.

Additional bones

jaw

tongue_01-02

eye_r/l

skirt_front_01-03

sword_l

weapon_r

High Quality PBR textures TARGA 4k. 5 UV

- Beard

- Body

- Head

- Outfit

- Weapon

Base color

Roughness

Normal

Alpha

Metallic

AO

specular

Albedo + Alpha (for unity)

super optimized character in balance between quality and polygon economy.

The finished character with an ax and a shield has only 11754 quad polygons

low_poly character polygon 11440 Verts 23797 tris - 21392

axe polygon - 110 verts - 120 tris - 220

shield polygon - 204 verts - 202 tris - 368

just in case if needed there is a stock

(body under clothes 1952 verts - 1963 - tris - 3884)


Price $55.00

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