Stylized Sea of Clouds Environment VFX by Turishader
- Render Pipeline: Universal Render Pipeline (URP)
- Shader Types: Standard + Tessellation
- Lighting: Unlit base with stylized lighting model
- Customization: Colors, noise scale, turbulence speed, shadow strength, contact fade
- Mesh Types: LOD planes x4 included
- Textures: Not required (procedural look)
- Compatibility: Unity 2021.3+
- Performance: Optimized for stylized scenes
This URP-compatible shader simulates stylized clouds using vertex displacement. It includes 4 levels of LOD meshes, a tessellation version, and easy customization via exposed parameters like color, turbulence speed, and shape scale. Ideal for surreal, oceanic or sky environments, the shader blends performance with artistic control. Works out of the box, no code required.
Price $15.00
Veil of Shadows: Dungeon Asset Pack by SplendorProAssets
- Number of Textures: 3
- Texture Dimensions: 128x128
- Minimum Polygon Count: 22
- Maximum Polygon Count: 10,433
- Number of Meshes/Prefabs: 301
- Rigging: Yes
- Animation Count: 0
- Animation Type List: N/A
- UV Mapping: Yes
Veil of Shadow Dungeon Asset Pack - 3D Low-Poly, Game-Ready & Fully Modular
Transform your game world with the Veil of Shadow Dungeon Asset Pack, a comprehensive collection of 301 models designed for top-down style games. This fully modular, game-ready pack allows you to create atmospheric and dynamic dungeons with ease.
Package Features:
- 13 Characters: Populate your dungeon with unique and stylized characters.
- Mystical Weapons: Equip your characters with powerful, visually striking weapons.
- Modular Dungeon Parts: Seamlessly assemble intricate dungeon environments using grid-based, modular assets for limitless customization.
- 301 Models in Total: All models are optimized for performance, sharing a single texture for easy modification and efficient rendering.
- Formats & Compatibility:
All individual assets in FBX format
Texture Image for effortless color adjustments
UnityPackage file with pre-configured assets
Demo Scenes featuring all assets for quick setup
Unleash your creativity and craft immersive dungeons perfect for RPGs, fantasy adventures, and top-down games!
Price $49.99
Environment Scan VFX by RealtimeVFXStore
- Builti-in, URP and HDRP versions are included.
- Unity Terrain is required for the wall to follow the ground contours
A scanner beam that travels out from your location, moving along the ground, revealing surrounding items and enemies.
Simply drag the Prefab into your scene for a laser wall that moves along the surface of the Unity terrain, matching its elevation and contours. The scan has parameters to control the start and end size, along with the speed that the scan moves.
By adding a Tag to any GameObject, its location can be marked with a glowing colour marker point when it comes in contact with the scan.
Note that for the surface tracking to work correctly, a Unity Terrain needs to be implemented (not just scene geometry).
Built-in, URP and HDRP versions are included.
Price $15.00
Industrial Techno by Muz Station Productions
Synthetic techno tracks for industria and cybersport projects, trailers, games, energetic and extreme projects, technology advertise, hi-tech presentations and any more.
Preview:
https://soundcloud.com/muzstation-game-music/sets/industrial-techno
Pack includes:
- 8 different tracks (+ loops)
- High Quality 16 bit WAV files
Price $15.00
Snow Racing (Off-Road) by ALIyerEdon
Optimized by default for mobile platforms with the maximum graphics:
=> Baked ambient
=> Realtime sun light with soft shadows
=> Post processing effects
Works on the Unity 2021, 2022 and Unity 6
___________________________________
Download=> Mobile Demo (APK)
This is a next-gen offroad racing game for mobile or other platforms
Using this package you can easily create your own realistic offroad game in the shortest possible time with the next-gen graphics
The game is ready for reskin or publish
The default project is designed for mobile platforms to have a high level of the graphics and performance for low to high-end devices
The car physics has been used unity's standard wheel collider to easily modify to reach your desired result
Racer AI=>
An smart racer AI system with automatic reverse mode and re spawn feature ready to continue the race in the all states
Car Controller=>
Very easy car controller to modify in the shortest possible time to get your desired car controller and physics
Race Manager=>
Drag and drop race manager prefab into your scene and enter total laps and start the race... Everything is automatic and easy to modify
Navigation=>
You don't need to bake navigation... Racers automatically follow the waypoints and avoid from the obstacles using sensors... Also can reverse and respawn if needs
Realistic or Arcade=>
Support both realistic and arcade car controlling with a few clicks
Optimization=>
Maximum performance even on low-end android devices
Graphics=>
Next-gen mobile graphics from low-end to high-end mobile devices with a lot of graphic features (realtime screen space reflection support, sun shaft, hdr bloom)
__________________
Racing Games=>
__________________
Price $59.00
Forced Perspective Mechanic by MeadowGames
Includes:
- Source Code
- Documentation
- Event Manager
- InputHandler
The Forced Perspective Mechanic is a replica of visual illusion mechanic for puzzle games.
It can be used in puzzle games and to explore and play with new possibilities of gameplay and interaction with the virtual world.
The asset allows developers to easily and directly integrate forced perspective into their games, enabling players to manipulate objects based on their perceived size and position relative to the camera.
With this mechanic you can create captivating puzzles and environments that challenge players' perception, design engaging and innovative levels, pushing the boundaries of the gameplay.
The system can be implemented across a wide range of projects, whether you're creating a mind-bending puzzle game, an artistic exploration of visual illusions, or simply experimenting with unique mechanics, this asset provides the tools to bring your vision to life.
It is customizable and designed for developers of all experience levels.
Unleash your creativity with the Forced Perspective Mechanic and bring the players to an immersive gameplay experience.
Price $20.00
Interactive Door System by GamePlan Assets
🚪 Door.cs
- 🔄 Smooth Rotation: Uses coroutine (RotateDoor) to smoothly interpolate between openRotation and closedRotation with adjustable openSpeed.
- 🎚️ Door Types: Supports Trigger (auto-open), KeyDoor (requires key), and Normal (manual interaction).
- 🆔 ID System: doorID for pairing with keys.
👁️ DoorRaycast.cs
- 🔍 Raycast Interaction: Casts a ray on E press to detect doors within rayDistance on doorLayer.
- 🚫 KeyDoor Exclusion: Only interacts with Trigger and Normal door types (ignores KeyDoor).
⚡ DoorTrigger.cs
- 🤖 Auto-Trigger: Automatically toggles targetDoor when a Player enters the collider.
- 🔗 Direct Reference: Requires manual assignment of targetDoor in the inspector.
🔑 Key.cs
- 🖐️ Pickup/Drop: PickupKey() hides the key and shows keyInHand; DropKey() throws it forward on G press.
- 🆔 Key-Door Pairing: keyID matches doorID for unlocking.
👁️🔑 KeyRaycast.cs
- 🎯 Dual Functionality:
🔑 Pickup Key: Casts ray on E to pick up keys on keyLayer, disabling physics and showing keyInHand.
🚪 Unlock KeyDoor: Uses held key on KeyDoor if doorID matches. - 🗑️ Drop Mechanic: G drops the key, re-enables physics, and resets its position.
🧩 System Integration
- 🔐 Key-Door Logic: KeyDoor only opens if the held key’s keyID matches the door’s doorID.
- 🎮 Input Flow: E handles both interaction and key usage; G is dedicated to dropping keys.
The Interactive Door System provides an intuitive and powerful solution for crafting highly interactive and responsive door mechanics in Unity, enhancing gameplay with smooth, customizable functionality.
For a list of features, see Technical Details
Price $15.00
Desk PC Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 67 (Base color, AO, Height, Metallic, Normal Roughness)
13 Materials
4 color variations
UV mapping: Yes
Total Pack
Polygons: 12470
Vertex: 12635
Number of meshes/prefabs: 11
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling Desk PC V1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $5.99
RPG Hit Effects - Gameplay Influenced by Mega Juiced Gaming
- Fire, Cold, Lightning, and Physics Hit Effects.
- Custom Render Pass for postfx energy distortion.
- Custom shaders built with Shader Graph, featuring 10+ reusable sub-graphs.
RPG Hit Effects, built with Unity’s Visual Effect Graph and enhanced with postfx energy distortion. It’s designed to provide gameplay-driven visual feedback, with different layers and variations based on damage rolls and critical hits.
💥 Key Features:
- Four Damage Types – Fire, Cold, Lightning, and Physics
- Gameplay-Driven Variations – Different visuals for different damage roll, and critical hits
- Layered Composition – Damage-based spawning, opacity, and size adjustments
- Advanced Refraction Effect – Custom Pass for postfx energy distortion
- Customizable & Modular Design – Built with reusable shader nodes for easy modifications
For any questions, suggestions, or feedback, please feel free to email me at javisweng@gmail.com.
--
Note: Character Model Shown in the video is not included.
Price $40.00
Platformer Music - Tropical Island Escape by CineWave Audio
Number of Audio Wavs: 20 (10 Loop and 10 No Loop)
Audio file types: Wav
Sample rate / bit rate: 44,100 Hz / 16-bit
Loopable: Yes
Minutes of audio provided: 37:59
Supported Development Platforms: All Platforms
Windows: Yes
Mac: Yes
Escape to a sun-soaked paradise with Platformer Music – Tropical Island Escape – a vibrant collection of tropical-inspired tracks designed to bring your platformer or adventure game to life!
Tracklist:
- Coconut Dash – Fast-paced fun under the palms
- Coral Bound – Bubbly underwater adventure energy
- Jungle Tides – Rhythmic waves in a wild green jungle
- Lagoon Leap – Energetic jumps across crystal waters
- Lost Tiki Temple – Mysterious melodies from ancient ruins
- Mystic Island Ruins – Enchanted echoes of a forgotten realm
- Palm Sprint – Quick-paced rhythm through sunny trails
- Rainforest Drift – Chill jungle vibes with a drifting flow
- Sunset Getaway – Warm, relaxing tune for winding down
- Tropical Twilight – Serene melodies for starlit island nights
Features:
🎵 20 Tracks Total – 10 no-loop + 10 loop.
⏳ Duration – 37:59
🔁 Seamless Loops – Perfect for uninterrupted gameplay.
📂 Format – High-quality WAV files (16-bit / 44.1 kHz)
Perfect for:
- Platformer levels with tropical, jungle, or beach themes
- Relaxed exploration sequences
- Puzzle-solving in lush island ruins
- Lighthearted action and jumping challenges
- Menu and UI backgrounds with a sunny flair
Set the tone for adventure and fun in your platformer with Tropical Island Escape – where every level feels like a vacation!
Price $49.99
Desolate Ambience by Gravity Sound
Tracks: 10
Minutes: 21:24
File Type: WAV
File Format: 44100 Hz/16 bit
Desolate Ambience is a haunting music pack designed to immerse players and audiences in barren, atmospheric soundscapes. Featuring 10 individual looping tracks with a total runtime of 21:24 minutes, this collection captures the feeling of emptiness, isolation, and vast, desolate landscapes. Whether you're developing a game set in a post-apocalyptic world, crafting an eerie film scene, or building an unsettling atmosphere for horror or sci-fi projects, these ambient tracks provide the perfect background to enhance tension and mood.
Each track in Desolate Ambience has been carefully composed to seamlessly loop, ensuring smooth transitions and uninterrupted immersion. The pack includes a range of unsettling drones, distant echoes, and subtle melodic elements that evoke a sense of loneliness and unease. With high-quality, ready-to-use audio files, this music pack is an essential addition for game developers, filmmakers, and content creators looking to establish a bleak and atmospheric tone in their projects.
Price $29.99
Orchestral Ambients Music Pack Vol III by RodrigoFloresMusic
Audio file types: .wav
Sample rate: 44.1hHz
Bit depth: 16 bits
Loopable: Yes
Additional: Stereo
Immerse players in the tension of war, diplomacy, and high-stakes decisions with Orchestral Ambients Music Pack Vol. III! Designed for grand strategy, RPG, war-themed, and political simulation games, this collection of 10 orchestral tracks delivers a dark, intense, and cinematic atmosphere—perfect for conflict, intrigue, and strategic tension.
With 60 total music files, including loops, transitions, and cinematic edits, this pack ensures seamless, immersive audio for any game setting.
🎵 What’s Inside?
✅ 10 original orchestral tracks – Ideal for diplomatic tension, conflict, and world-altering decisions.
✅ Cinematic orchestration – Includes strings, woodwinds, brass, piano, harp, choir, orchestral and cinematic percussion for a grand, immersive sound.
✅ Thematic depth – Tracks evoke political tension, war preparations, uneasy alliances, and emotional conflict.
✅ Multiple edits for flexibility – Each track includes:
- Loop version for seamless integration.
- 2 bumpers for transitions or musical stingers.
- Ending edit for clean scene transitions.
- Short loop for menus, cutscenes, or loading screens.
✅ Total of 60 high-quality WAV files – 44.1kHz, 16-bit industry-standard audio.
✅ Bonus PDF – Detailed instrumentation and tags to help you find the perfect track.
🎼 Perfect For:
☑️ Grand Strategy & Political Simulation Games
☑️ RPGs & Narrative-Driven Games
☑️ Dark Fantasy & War-Themed Games
☑️ RTS & Tactical Games
☑️ Cinematic Cutscenes & Conflict Sequences
📌 Tracklist
- Clashing Destiny (02:08)
- Dance of Fate (02:23)
- Friend or Foe (02:05)
- Heroes of the Past (02:04)
- National Emblem (02:02)
- Revolutionary Thoughts (01:54)
- Stay Alert! 01:37)
- Uncertain Times (02:07)
- Uncovering the Past (02:16)
- War Declaration (02:21)
🔥 Capture the weight of war, diplomacy, and power struggles—get this premium orchestral music pack today!
Price $29.99
Behaviour Designer - MiTree - Beta by Burak Akbal
- Supported Unity Versions: 2020.3 LTS or higher
- Development Platform: Unity Editor (Windows, MacOS)
- Runtime Platform Compatibility: Windows, MacOS, Android, iOS, WebGL, Console
- Scripting Backend: Mono, IL2CPP
- Programming Language: C#
- API Documentation: Included (Comprehensive User Guide with code examples)
- Event System: Custom robust event handling for smooth communication between nodes.
- Editor Integration: Fully integrated with Unity Editor, providing a drag-and-drop node-based interface.
- Serialization: Supports Unity’s serialization system for saving and loading behavior trees.
- Source Code: Not Included
MiTree is a powerful and versatile Behavior Tree solution for Unity, designed to enhance your AI development process. Whether you are building NPCs for a game, AI agents for simulations, or complex decision-making systems, MiTree offers a structured and scalable approach to implement sophisticated behaviors.
Features:
- ✅ User-Friendly Editor: Easily create, edit, and visualize behavior trees with an intuitive node-based interface.
- 📌 Flexible Event System: Supports a robust event system to enable smooth communication between components.
- 🔄 Seamless Integration: Compatible with existing Unity projects and other assets without hassle.
- 📈 Optimized Performance: Efficiently handles complex AI logic while maintaining high performance.
- 🔑 Documentation & Examples: Comprehensive user guide and sample projects to help you get started quickly.
MiTree is perfect for developers looking to implement AI behaviors with minimal effort and maximum control. Improve your AI systems with MiTree today!
Price $29.00
Stylized Mushroom Ghoul by N-hance Studio
Development Render Pipeline: Built-In (Unity 2022) & URP (Unity 6)
Rigged: Yes
Number of Characters: 1
Number of Animations: 54
Number of Prefabs:
- Unity 2022:
- Mobile Prefabs: 4
- PC Prefabs: 4
- Unity 6:
- URP Prefabs: 4
Triangle Count: 11,372
Vertex Count: 7,201
Number of Textures: 11
Texture Resolutions: 4096x4096
Number of Materials:
- Unity 2022:
- Mobile Shaders: 4
- PC Shaders: 4
- Unity 6:
- URP Shaders: 4
Join the N-hance Studio community on: Discord, YouTube and Facebook
_____________________________________________________________________________
Attention:
If you plan to use our assets, including this one, in any NFT or blockchain projects, please reach out to us via email first!
_____________________________________________________________________________
Asset Description:
This package is designed for stylized / fantasy games. This asset is well detailed and can be used for First and Third Person camera.
Various color Materials for wide customization included!
Features:
- PBR Stylized Material:
- 4 Hand-painted Diffuse Maps
- 1 Normal Map
- 1 Smoothness Map
- 1 Ambient Occlusion Map
- 4 Emissive Maps
- Choose between different styles:
- Blue Mushroom Ghoul
- Orange Mushroom Ghoul
- Purple Mushroom Ghoul
- Red Mushroom Ghoul
- ANIMATIONS LIST:
- Combat_Stun
- Combat_Unarmed_Attack
- Combat_Unarmed_Attack01
- Combat_Unarmed_Attack02
- Combat_Unarmed_AttackSpecial
- Combat_Unarmed_AttackSpecia101
- Combat_Unarmed_Dodge_Left
- Combat_Unarmed_Dodge_Right
- Combat_Unarmed_Hit
- Combat_Unarmed_Ready
- Death
- Emote_Laugh
- Emote_Roar
- Emote_Sit_Ground_End
- Emote_Sit_Ground_Loop
- Emote_Sit_Ground_Loop01
- Emote_Sit_Ground_Start
- Emote_Sleep_End
- Emote_Sleep_Loop
- Emote_Sleep_Start
- Emote_Talk
- Idle
- Idle_Hit
- Idle01
- Idle02
- Jump_End
- Jump_Loop
- Jump_Start
- Run_Backwards
- Run_Forward
- Run_Left
- Run_Right
- Swim_Backwards
- Swim_Death
- Swim_Forward
- Swim_Idle
- Swim_Left
- Swim_Right
- Walk_Easy_Backwards
- Walk_Easy_Forward
- Walk_Easy_Left
- Walk_Easy_Right
- Walk_lnjured_Backwards
- Walk_lnjured_Forward
- Walk_lnjured_Left
- Walk_lnjured_Right
- Walk_Normal_Backwards
- Walk_Normal_Forward
- Walk_Normal_Left
- Walk_Normal_Right
- Walk_Slow_Backwards
- Walk_Slow_Forward
- Walk_Slow_Left
- Walk_Slow_Right
Check out our Nature & Water Creatures Assets:
- Packs:
- Nature Creatures:
- Water/Underwater:
Price $34.99
Alien flora 43 by Dakon ARG
Number of textures: 7
Texture dimensions: 4096x4096; 2048x2048
Polygon count: 4046
Minimum polygon count: 4046
Maximum polygon count: 4046
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 4
Animation type list: Idle 1, Idle 2, Idle 3, Idle 4
UV mapping: Yes
Types of materials and texture maps (e.g., PBR): 2 materials
Textures: AO, Color, Normal, Rough, Metalness
Alien flora can be used in most fantasy RPG, FPS or space simulators.
The model can be placed in any static pose in the editor.
Use rigging to create many different static poses.
Price $25.00
Characters Fantasy RPG by Sr_bodinho
Squire
74.316 Triangles
Mage
47.858 Triangles
Rogue
34.382 Triangles
Texutres Bakeds for Models 4096x4096
3 Characters Models With 11 Animation
- Idle
- Walk
- Crouch Walk
- Run
- Attack Sword
- Attack Knife
- Attack Magic
- Sit
- Jump
- T pose
- Die
Squire
74.316 Triangles
Mage
47.858 Triangles
Rogue
34.382 Triangles
Texutres Bakeds for Models 4096x4096
PS: No included Scenary Video
Price $4.99
HDRP Shadow Manager (Performance+Shadow LOD) by 314 Arts
⚙️ How It Works
HSM dynamically adjusts shadow settings for Spot- and Pointlights (only) based on:
- 📍 Distance to the camera
- 👁️ On-screen vs. offscreen visibility
- 📏 Light range
It determines whether shadows should be:
- Rendered in real-time
- Cached (rendered once and reused)
- Completely disabled — all depending on what actually matters for performance and visuals.
You stay in control with easy-to-use distance multiplier sliders for real-time and cached shadows.
HSM also decides in which resolution shadows should be rendered (Shadow LOD System) while they are in realtime mode.
Say goodbye to shadow overload and hello to buttery-smooth performance!
HDRP Shadow Manager (HSM) is the ultimate plug-and-play tool to automatically optimize shadows (of Spot- and Pointlights) in Unity’s High Definition Render Pipeline (HDRP). Whether you're crafting cinematic experiences or sprawling open-worlds, HSM ensures shadows are smart, responsive, and efficient.
🚀 Proven in Real Projects
HSM is battle-tested and actively used in our own game, Projekt Z: Beyond Order.
We trust HSM to deliver high-quality shadows and optimized performance in a complex, immersive environment – and you can too!
🛠️ One-Click Setup
Just go to:
Window ➤ 314 Arts ➤ HSM ➤ Add HSM to Lights with Shadows Enabled
💡 Or right-click any light to instantly convert it to an HSM-controlled light.
🔧 Fine-Tune Like a Pro
Fix shadow pop-ins or tweak static vs. dynamic shadow behavior using intuitive sliders. No code. No hassle. Just visual clarity and performance gains.
💻 Increase realism. Reduce draw calls. Maximize FPS.
💬 Support & Community
Need help, have suggestions or questions?
📩 Email us at assetSupport@314arts.com
💬 Or join our Discord: discord.gg/xcXQNQs for fast and friendly support.
✨ Cut costs, not corners. Optimize your shadows with HSM today! ✨
Price $19.99
WhereTech UI Manager And Widgets by WhereTech
Unity 2019.4 and above is supported.
Dependency library:
Dotween (HOTween v2)
Due to Unity Asset Store policy, users need to configure the above resource packs themselves.
You can bring in third-party resource packs by following these steps.
1. Visit the resource kit's Unity Store or GitHub project page.
2. Add the package to your project.
3. If you get error after adding the package, restart Unity.
- UIManager
UIManager is a Unity-based UI management tool designed for navigation, stack management and animation transitions in multi-page applications.
- Spinner
It lets users choose the desired option by swiping horizontally or vertically
- ProgressScrollBar
It is the UI component of the progress bar that shows or set the progress
- Tabbar
It lets users choose among multiple options
- TapSwitcher
It lets users choose among multiple options It has two states, "On" and "Off", which users can choose from
- ScrollRectDragTool
It is a tool of the ScrollView, which adds a button at each end of the ScrollView, which the user can click to achieve the same effect as dragging the ScrollView
- ButtonPro
It's an extension of Button, adding grouping and asynchronous event handling to Unity's native Button
Price $9.00
goblin group pack by Dima_stylization
https://assetstore.unity.com/packages/3d/characters/goblin-swordsman-304743
Preview https://youtu.be/BAyHjAWTsQA
------------------------------------------- FEATURES --------------------------------------
- Original design (noAI).
- configured materials for all types of conveyor. you only need to go through the saved scenes. (URP, HDRP, Built-in)
- the project has textures for all conveyors (URP, HDRP, Built-in)
- the model has a configured fabric simulation
- I added 93 blend shapes
- also in project 4 recruitment of unique textures
recruitment of animation;
- 10x attack
- 1x death
- 6x idle
- 1x Jump
- 1x rage
- 2x reakt
- 2x run
- 2x walk
- 1x Left Walking
- 1x Right Walking
- 1x Walk_Back
---------------------------------------- FEATURES -----------------------------------------
- Animated: (Yes)
- Number of Animations: 28
- Vertex counts of characters: 22023
- Texture Resolutions: (armor x4096 body x4096 head x4096 weapons x2048)
https://assetstore.unity.com/packages/3d/environments/fantasy/goblin-king-309972
Preview https://youtu.be/G9gIfRo7x6o
----------------------------------------- FEATURES ----------------------------------------
- Original design (noAI).
- configured materials for all types of conveyor. you only need to go through the saved scenes. (URP, HDRP, Built-in)
- the project has textures for all conveyors (URP, HDRP, Built-in)
- the model has a configured fabric simulation
- also in project 4 recruitment of unique textures
recruitment of animation;
- 7x attack
- 2x hit
- 1x death
- 1x agreement
- 1x anger
- 2x disturbance
- 1x look to the side
- 3x idle
- 1x Jump
- 1x rage
- 2x run
- 4x walk
- 1x Turn Left 90
- 1x Turn Right 90
------------------------------------------- FEATURES --------------------------------------
- Animated: (Yes)
- Number of Animations: 30
- Vertex counts of characters: 25394
- Texture Resolutions: (armor x4096 body x4096 head x4096 weapons x1024)
https://assetstore.unity.com/packages/3d/characters/goblin-crossbowman-313057
Preview https://youtu.be/cYa8e80OLJ4
------------------------------------------- FEATURES --------------------------------------
- Original design (noAI).
- configured materials for all types of conveyor. you only need to go through the saved scenes. (URP, HDRP, Built-in)
- the project has textures for all conveyors (URP, HDRP, Built-in)
- I added 93 blend shapes
- also in project 3 recruitment of unique textures
recruitment of animation;
dagger:
- 10x attack
- 1x death
- 6x idle
- 1x Jump
- 1x rage
- 2x reakt
- 2x run
- 2x walk
- 1x Left Walking
- 1x Right Walking
- 1x Walk_Back
crossbow:
- 6x attack
- 1x Death
- 1x fear
- 3x idle
- 3x run
- 6x run attack
- 4x Walk
---------------------------------------- FEATURES -----------------------------------------
- Animated: (Yes)
- Number of Animations: 28
- Vertex counts of characters: 26220
- Texture Resolutions: (armor x4096 body x4096 weapons x4096)
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/goblin-slave-3-309911
Preview https://youtu.be/EP5S7G-ezOk
-------------------------------------- FEATURES -------------------------------------------
- Original design (noAI).
- the project has textures for all conveyors (URP, HDRP, Built-in)
- I added 93 blend shapes
- also in project 3 recruitment of unique textures
recruitment of animation;
- 10x attack
- 1x fear
- 1x fear run
- 1x fell
- 1x stand up
- 8x hit
- 1x death
- 7x idle
- 1x Jump
- 1x rage
- 2x reakt
- 2x run
- 3x walk
- 1x Left Walking
- 1x Right Walking
- 1x Walk_Back
---------------------------------- FEATURES -------------------------------------------
- Animated: (Yes)
- Number of Animations: 42
- Vertex counts of characters: 38376
- Texture Resolutions: (armor x4096 body x4096 head x4096 weapons x1024)
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/goblin-mage-1-310028
Preview https://youtu.be/O6N7CkpkZKo
--------------------------------------------- FEATURES ------------------------------------
- Original design (noAI).
- the project has textures for all conveyors (URP, HDRP, Built-in)
- I added 93 blend shapes
- also in project 4 recruitment of unique textures
recruitment of animation;
- 4x attack
- 10x magic attack
- 1x death
- 3x idle
- 1x Jump
- 4x hit
- 2x run
- 1x walk
- 1x Left Walking
- 1x Right Walking
- 1x Walk_Back
- 1x Turn Right 90
- 1x Turn Lefy 90
- 2x talk
- 2x disturbance
- 1x anger
- 1x agreement
--------------------------------------------- FEATURES ------------------------------------
- Animated: (Yes)
- Number of Animations: 37
- Vertex counts of characters: 31889
- Texture Resolutions: (armor x4096 body x4096 head x4096 weapons x2048)
https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/goblin-engineer-305356
Preview - https://youtu.be/nEvKuMfzpng
- Original design (noAI).
- I added 93 blend shapes
- configured materials for all types of conveyor. you only need to go through the saved scenes. (URP, HDRP, Built-in)
- the project has textures for all conveyors (URP, HDRP, Built-in)
- also in project 3 recruitment of unique textures
recruitment of animation;
gun;
- 6x attack
- 6x attack_run
- 4x walk
- 1x Death
- 1x fear
- 3x idle
- 3x run
hammer;
- 10x attack
- 1x death
- 6x idle
- 1x Jump
- 1x rage
- 2x reakt
- 2x run
- 2x walk
- 1x Left Walking
- 1x Right Walking
- 1x Walk_Back
----------------------------------- FEATURES ----------------------------------------------
- Animated: (Yes)
- Number of Animations: 52
- Vertex counts of characters: 22537
- Texture Resolutions: (armor x4096 body x4096 head x4096 weapons x4096)
--------------------------------------SUPPORT --------------------------------------------
Email: dyl.props.environment.artist@gmail.com
Price $139.99
Stylized Rocks And Cliffs Low Poly Pack by Efe by Efe Turan
All cliffs have an average of 1500 triangles and all rocks have an average of 300 triangles
which is low for such a package
This package includes 9 different cliffs, 22 different rocks and 4 different variations of them.
Variations; ice, terracotta, stone, sandstone
All variations have its own Preview scene
Price $4.99