Stylize Nature Pack 04 by LowPolyBoy
Number of textures: 8
Number of materials: 2
Texture dimensions: 1024x1024
Polygon count (Lowest and Highest model):
Triangle: (Low: 8, High: 5712)
Quads: (Low: 4, High: 2928)
Vertices: (Low: 9, High: 3960)
Polygon count: (Total of 58 models):
Triangle: (30,304)
Quads: (15,776)
Vertices: (21,059)
Number of meshes/prefabs: (58,58)
Rigging: No
Animation count: 0
Animation type list
UV mapping: (Yes, Non Overlapping)
LOD information: (count: 1, number of levels: 1)
Types of materials and texture maps: (PBR) Albedo, Alpha, Normal, Specular
This pack includes 58 unique models, perfect for vibrant and cartoon-style environments.
- 5 stylized trees (each with 5 height/style variations)
- 5 pine trees (each with 5 height/style variations)
- 3 palm trees (each with 3 height/style variations)
- 3 grass types, each with 15 unique arrangements (total: 45 variations)
Ideal for stylized games, animations, or world-building in real-time game engines.
Price $15.99
AvaLab Avatar Exporter
https://www.avalab.org/avatar_exporter/
The AvaLab Avatar Exporter is a free add-on built by Gaia Clary to support Linden Lab in testing glTF rigged mesh and avatar uploads. It exports your rigged mesh or avatar in both Collada (.dae) and glTF (.glb) files. The exporter is based entirely on Blender’s native exporters and is designed for fast and consistent exports, with default settings tailored for Second Life compatibility.
Install Instructions
- Download Avatar Exporter
- Keep the ZIP file as is – don’t unpack it.
- In Blender-4, open: Edit → Preferences → Add-ons → Install from Disk… (use down arrow at top right)
- Select the ZIP file you just downloaded and click Install Add-on.
- Enable the checkbox next to Avatar Exporter.
You’ll find the exporter in Blender under: File → Export → Avatar Exporter
Watch the Video for a brief overview:
Sharing Blender files via pasteall.org
For debugging you can share Blender files via pasteall.org which is a free public service for exchanging .blend files. You can secure your .blend file by entering a password during the upload. Here is the workflow:
- open http://pasteall.org/blend
- Select your blend file on your local disk
- (optionally) enter a password of your choice
- Right after the upload completed you will get redirected to the download link for your blend file (look in the browser command line). Please copy this Link (use CTRL C)
- Add the download link and the password (if you have specified one) to your message to whoever you wish to share the .blend file with.
Urban & Nature: Materials For Natural Cities by Shaded Spectrum
Total size: 3.8 GB
Total file count: 722 files
Texture/material count: 120
Animated: No
Additional:
Pixel based
2048x2048 resolution
Seamless
All with normal, specular, height/displacement, and occlusion maps
Shape the future of your environments with the Urban & Nature: Materials For Natural Cities pack. This versatile pack includes 120 seamless, high-resolution PBR textures designed to harmonize urban form with natural detail. Whether you're building modern cities softened by greenery or revitalizing natural settings with manmade touches, these materials bring depth, authenticity, and cohesion to every scene.
From worn concrete and dry soil to scattered leaves, stone, gravel, and wood, each texture is crafted to evoke atmosphere and story. Complete with Albedo, Normal, Specular, Height/Displacement, and Occlusion maps, every material gives you full control to fine-tune realism across projects that demand both beauty and believability.
All textures are 2048x2048 resolution, ensuring top-tier visual quality across all surfaces while providing game-ready optimisation and performance. Rest assured, you will not be disappointed.
Want to check our commitment to quality? Then why not check out our free demo pack!
Key Features:
- 120 urban and nature-inspired materials, including cracked asphalt, compacted soil, dry grass, painted surfaces, concrete, and organic ground blends.
- Seamless, tileable 2048x2048 textures for consistent scaling across a variety of surfaces.
- Optimized for Unity’s Standard (PBR) Shader and compatible with most modern rendering pipelines.
- Includes Albedo, Normal, Specular, Height/Displacement, and Occlusion maps for full visual control and customization.
- Perfect for urban exploration games, natural cityscapes, architectural visualizations, and grounded open-world environments.
Includes:
Aluminum Composite Panel
Asphalt Patchwork
Bald Earth with Scattered Pine Needles
Barren Ground with Tire Traces
Basic Asphalt Road Surface
Chipped Brick Sidewalk
Clean Painted Plaster
Clean Urban Gravel Path
Coarse Dirt with Embedded Pebbles
Coarse Urban Sand Mix
Compacted Dirt Pathway
Compacted Mud Path
Compacted Soil with Light Litter
Cracked City Asphalt
Cracked Pavement with Fallen Leaves
Cracked Sidewalk with Light Debris
Crumbly Concrete Dust Bed
Crumbly Dirt
Crushed Urban Dirt with Fine Twigs
Dark Grey Tile Floor
Decorative Concrete with Inlaid Pebbles
Dirt and Gravel Mix
Dirty Panel Floor
Dirty Urban Alley Floor
Dried Mud with Faint Cracking
Dried Pine Needle Ground Cover
Dry Crumbly Earth
Dry Grass Mat with Worn Patches
Dry Mulch and Soil Blend
Dry Mulch with Scattered Bark
Dry Sandy Footpath
Dry Weedy Ground Patch
Dust-Coated Compact Ground
Dusty Urban Lot Soil
Faded Asphalt
Faded Graffiti Wall Texture
Faded Mural Wall Plaster
Fine Dirt with Wind-Blown Debris
Fine Urban Gravel Mix
Flattened Leaf Litter on Dirt
Footpath Dirt
Footpath Ground with Light Debris
Garden Dirt with Plant Fragments
Glass Building Facade
Graffiti-Stained Concrete Wall
Grass with Wear Marks
Grassy Urban Verge with Patchiness
Grimy Alley Floor
Grimy Concrete Dust Layer
Grimy Utility Concrete Pad
Light Dusty Concrete Pavement
Light Grey Tile Floor
Light Terrazzo Flooring
Light-Colored Ceramic Tiles
Lightly Cracked Dry Ground
Lightly Crusted Mud Surface
Matted Grass
Minimalist Gravel Blend Surface
Modern Herringbone Brick Paving
Modern Sidewalk
Modern Stone Curb Edge
Moss-Covered Ground
Neutral Indoor Wall Panels
Neutral Mosaic Courtyard Tiles
Old Brick Pavement
Outdoor Cafe Flooring
Packed Gravel with Dust Overlay
Paint-Stained Workshop Floor
Painted Crosswalk Stripes
Patchy Moss on Dry Ground
Pavement with Fallen Leaves
Peeling Paint Concrete Surface
Polished Granite Plaza Tiles
Pressed Earth Side Path
Public Bench Wood Slats
Red Brick Floor
Rusty Corrugated Metal
Smooth Clay Tile Courtyard
Smooth Concrete Slab
Smooth Fine Sand
Smooth Pedestrian Walkway
Soft Urban Sand and Pebble Blend
Sparse Grass with Urban Dust
Subway Station Tiles
Tactile Paving for Crosswalks
Thin Moss Cover on Firm Soil
Thin Moss on Cracked Ground
Tidy Stone Courtyard
Tiled Urban Rooftop
Trampled Grass on Firm Ground
Uniform Cobblestone Pathway
Urban Dried Grass Mat
Urban Dry Earth with Loose Debris
Urban Dry Earth with Sparse Leaves
Urban Dry Grass and Dust Blend
Urban Dry Mulch Ground
Urban Dust
Urban Dust Layer
Urban Earth with Crushed Leaves
Urban Fine Gravel with Organic Debris
Urban Forest Floor Edge
Urban Garden Soil Bed
Urban Gravel and Soil Mix
Urban Gravel Surface
Urban Lawn with Mixed Growth
Urban Mulch Surface
Urban Path Dirt with Sparse Weeds
Urban Sand and Soil Blend
Urban Soil
Urban Soil with Sparse Grass Blades
Weathered Brick Ground
Weathered Concrete Tiles
White Ceramic Wall Tiles
Worn Compact Soil Path
Worn Grass and Soil Transition
Worn Packed Dirt with Pebbles
Worn Path Soil
Worn Playground Rubber Mat
Worn Sidewalk Tiles
Worn Urban Trail Dirt
Perfect for:
- Game developers building grounded, immersive urban or natural environments will find these materials essential for detailed terrain and level design.
- Environment artists and worldbuilders can quickly prototype or polish realistic cityscapes, parks, alleys, and natural spaces with cohesive, high-quality textures.
- VR/AR creators developing interactive real-world-inspired experiences can rely on the variety and realism in this pack to heighten presence and authenticity.
Compatibility:
- Fully compatible with Unity’s Standard (PBR) Shader.
- Seamless integration with any Unity project - just drag and drop!
Our commitment to quality:
Amongst a world of carelessly pumped out AI content, we ensure that our AI assisted content is scrutinised to the highest level to ensure that AI does not exist to replace human talent with uncreative, unimaginative, poor quality content, but rather exists to bring game developer's creations to a new level.
That's why we stand out, because unlike with our competitors, our assets are manually reviewed and edited by experienced graphics designers to ensure a level of AI assisted visual quality that nobody else can offer.
Don't believe us? Then see for yourself!
Price $39.99
Sun & Sea: Beach Materials Pack by Shaded Spectrum
Total size: 376.7 MB
Total file count: 56 files
Texture/material count: 12
Animated: No
Additional:
Pixel based
2048x2048 resolution
Seamless
All with normal, specular, height/displacement, and occlusion maps
Like this pack? Then why not check out our pack of 120 modern materials!
Bring the beach to life in your scenes with this vibrant, summer-themed materials pack. Perfect for tropical adventures, seaside resorts, or sun-soaked minigames, these 12 beach materials add warmth, charm, and polish to any environment — from coastal boardwalks to tidal sands and coral-strewn shorelines. Designed for seamless integration and high-impact visuals, this pack helps your project radiate with professional, immersive detail.
Each material includes Albedo, Normal, Specular (where suitable), Height/Displacement, and Occlusion maps, giving you full control over surface depth and realism.
All textures are provided at 2048x2048 resolution, offering stunning visual fidelity while remaining optimized for game-ready performance. Whether you're building a tranquil beachscape or a lively summer escape, this pack delivers the detail and flexibility to make it shine.
Key Features:
- 12 beach-themed materials, including sunlit sand, driftwood, seashell scatter, tropical foliage, and more.
- Seamless, tileable textures designed for effortless scaling across large terrain and props.
- Optimized for Unity’s Standard (PBR) Shader, and compatible with most modern shader pipelines.
- Includes Albedo, Normal, Specular, Height/Displacement, and Occlusion maps for flexible and detailed surface control.
- Perfect for tropical levels, coastal games, beach resorts, summer environments, and seaside experiences.
Includes:
Beach Cooler Plastic
Beachside Mosaic Tiles
Coral Fragment Scatter
Crushed Shell Path
Driftwood Scatter
Golden Shore Sand
Pebbled Cove
Seaweed-Laden Sand
Smooth Tidepool Rocks
Sunbaked Cracked Sand
Tropical Leaf Scatter
Wet Tidal Sand
Perfect for:
- Game developers creating vibrant summer levels, tropical islands, or coastal minigames will find these materials ideal for crafting immersive, sun-soaked environments.
- Environment artists and worldbuilders can quickly prototype or polish beach scenes with consistent textures.
- VR/AR creators designing interactive coastal experiences can leverage the pack’s variety and surface detail to enhance realism and presence in beachside simulations.
Our commitment to quality:
Amongst a world of carelessly pumped out AI content, we ensure that our AI assisted content is scrutinised to the highest level to ensure that AI does not exist to replace human talent with uncreative, unimaginative, poor quality content, but rather exists to bring game developer's creations to a new level.
That's why we stand out, because unlike with our competitors, our assets are manually reviewed and edited by experienced graphics designers to ensure a level of AI assisted visual quality that nobody else can offer.
Price $0.00
Arcane Biomes: Fantasy Nature Materials Pack by Shaded Spectrum
Total size: 3.8GB
Total file count: 722
Texture/material count: 120
Animated: No
Additional:
Pixel based
2048x2048 resolution
Seamless
All with normal, specular, height/displacement, and occlusion maps
Transform your fantasy environments with rich, immersive detail using this pack. Crafted to elevate visual storytelling, these 120 stylized nature materials bring depth, charm, and polish to any world - whether you're building enchanted forests, mystical plains, or ancient ruins. Designed for effortless integration and striking results, this pack empowers your project to stand out with professional, atmospheric quality.
Each material comes with Albedo, Normal, Specular (where suitable), Height/Displacement, and Occlusion maps for unparalleled customization and realism.
All textures are 2048x2048 resolution, ensuring top-tier visual quality across all surfaces while providing game-ready optimisation and performance. Rest assured, you will not be disappointed.
Want to check our commitment to quality? Then why not check out our free demo pack!
Key Features:
- 120 fantasy nature materials, including forest floors with mystical plants, rocky cliff faces, ancient ruins, and more!
- Seamless, tileable textures designed for easy scaling across surfaces.
- Optimized for Unity’s Standard (PBR) Shader, compatible with most shaders.
- Includes Albedo, Normal, Specular, Height/Displacement, and Occlusion maps for detailed customization.
- Ideal for fantasy RPGs, magical landscapes, and otherworldly game environments.
Includes:
Ancient Thicket Floor
Arcane Quarry Slate
Ashen Bloomfield
Ashen Copse Layer
Ashencrust Barrens
Ashgrove Bonebed
Ashgrove Burnbed
Ashgrove Charred Earth
Basilisk Cragstone
Bogveil Reedbank
Bramblewilt Thicket Base
Briarshade Undergrowth
Briarshore Scrub
Broken Druidstone
Cinderpath Ashbed
Cracked Feystone Ridge
Cradlefen Tanglemud
Cragfell Rubblefield
Crowthorn Trail
Crystalline Bramblepatch
Cursed Ember Crust
Driftgrove Pinefall
Driftroot Bluff
Driftstone Steppe
Druids Dustplain
Dry Moor Tangle
Dryvale Rootcrust
Duskmire Surface
Duskridge Gravelpath
Duskridge Tanglegrass
Dustmere Trailbed
Elder Grove Litter
Eldercrest Stoneplate
Elderfen Tanglebed
Elderpath Trailbed
Emberholt Ashbed
Emberrun Charfield
Emberthorn Soil
Ethergrass Weave
Frostbind Soil
Frostbloom Tundra
Frosthollow Crust
Frostmere Tundra Floor
Frostmoor Ledge
Frostpine Needlefall
Gloamfen Miretrail
Glowing Fungal Canopy
Gravelpine Undergrowth
Gravetree Grove Barkbed
Gravetwist Loam
Grimvine Hollow
Hearthstone Rubblefield
Hearthwild Meadowbed
Hollow Grove Soil
Hollowcrest Runestones
Hollowmarsh Driftfloor
Hollowroot Ground
Hollowroot Trailbed
Hollowstep Undergrowth
Ironbark Crust
Ironrift Plateau
Ironroot Overgrowth
Luminant Bramblebed
Marrowdry Thornscrub
Mireleaf Mat
Mirewake Sediment Layer
Moonspore Marshfloor
Mudfen Basin
Myrelode Cavern Floor
Mystroot Floor
Obsidian Bloomtrail
Prismdust Plateau
Ravenspine Scree
Ravenspine Thatch
Rimefen Icebound Muck
Ruinshade Flagstones
Runebreak Shale Crust
Runemark Pavement
Runestone Crest
Runestone Mosaic
Shadewood Detritus
Siltroot Mire
Siltshade Wetbank
Sootfen Hollow
Spirecrest Lichen Crust
Starfall Shale
Stonecrop Meadowfloor
Stonefallow Ground
Stonegrove Threshold
Stoneveil Blufftop
Stonevine Overgrowth
Sunken Runepeat
Sunken Vale Wetpatch
Talonreach Bluffrock
Thistlefen Mirebed
Thistlegrove Bed
Thistlemoor Overgrowth
Thistlereach Ridge
Thornbar Hollowfloor
Thorncairn Stoneplain
Thornfell Underbrush
Thornfen Marsh Layer
Thornmeadow Underbrush
Tuskroot Patchland
Twilight Bloomfloor
Twinecliff Mossrock
Veilroot Passage
Verdant Arcana
Weathered Stone Tread
Whisperstone Floor
Windshear Cliffside
Windworn Bluff
Wispstep Loam
Witchstone Gravel
Witherfern Layer
Withermarsh Edge
Wyrdfen Reedbed
Wyrmblood Stone
Wyrmclay Ravine Surface
Wyrmsunder Cavern Tread
Perfect for:
- Game developers crafting immersive fantasy RPG environments will find these materials perfect for rich terrain and level design.
- Worldbuilders and environment artists can use the pack to prototype or polish magical landscapes with consistent, stylized textures.
- VR/AR creators developing interactive fantasy experiences can leverage the pack’s detail and variety to enhance realism and engagement.
Compatibility:
- Fully compatible with Unity’s Standard (PBR) Shader.
- Seamless integration with any Unity project - just drag and drop!
Our commitment to quality:
Amongst a world of carelessly pumped out AI content, we ensure that our AI assisted content is scrutinised to the highest level to ensure that AI does not exist to replace human talent with uncreative, unimaginative, poor quality content, but rather exists to bring game developer's creations to a new level.
That's why we stand out, because unlike with our competitors, our assets are manually reviewed and edited by experienced graphics designers to ensure a level of AI assisted visual quality that nobody else can offer. Don't believe us? Then see for yourself!
Price $39.99
CRYSTALS SFX VOL.1 by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 81
Number of Audio Waves: 81 + 81
Sample rate / bit rate: 96kHz-24bit/44.1kHz-24bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 1:35
Supported Development Platforms:
Windows: Yes
Mac: Yes
Perfect for gem-crushing, tile-matching, and enchanted environments, CRYSTALS SFS VOL.1 is a sparkling casual sound effects pack focused on casual, puzzle, and fantasy games. It features shimmering crystal sounds divided into Short Crystals (quick sonic highlights), Crystals (long, magical reverbs), and Crystal Breaks (a fusion of breaking foleys and crystal shatters). The pack effectively imitates the crushing and shattering of crystal candies, fruits, gems, bricks, and more.
- TOTAL SOUNDS: 81
- 01_Crystals = 33 files
- 02_Short_Crystals = 26 files
- 03_Crystal_Breaks = 22 files
Any future upgradations to this pack would be free of charge for the existing buyers. Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $15.99
Scout Drone Robot Cute Pro Series by Meshtint Studio
More than 700 game models for your game development. CLICK HERE to see more!
- Find us on Youtube to watch latest assets previews + more!
- Follow us on Instagram to get updates on new and free assets!
- Follow us on Twitter to get first hand news on promotions and sales!
- Join our community! Get exclusive discounted price , share feedback and contribute to future releases by joining our Patreon. Link here
When you buy from our official stores, you help us create more assets for you. Downloading from piracy sites might seem easy, but it doesn’t support the people who make these resources. Your purchase allows us to keep making the content you need. Thank you for supporting us the right way! <3
About the Cute Pro Series
The Cute Pro Series is a premium upgrade to our original Cute Series ( Our popular evolution monsters series! ).Designed in a similar art style, most assets from both series can be used seamlessly together in the same project.
What’s new in Cute Pro:
- Rounder, cuter style
- Slightly higher poly models
- Enhanced texture techniques for a smoother, more polished look
- Optimized for modern high-res displays
Cute, stylized, and easy to use — Cute Pro assets are made to look great, even up close. A perfect upgrade for your next game!
This package is built for Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.
Join our community! Share feedback and contribute to future releases by joining our Patreon. Link here
_____________________________________________________________________________________________
Scout Drone Robot Cute Pro Series
Check other Cute and Cute Pro series assets here
Learn more about monster/robot evolution on the Evolution Wiki page here
Join our community! Get exclusive discounted price , share feedback and contribute to future releases by joining our Patreon. Link here
This package includes : Scout Drone Robot
- Textures: Character 2048 x 2048 PSD
- Materials: Unity Standard Shader
- Polygon Count: 1660 triangles
- Rigging: Generic Mecanim rig
The unity package includes both Generic Without Root Motion and Generic With Root Motion setup prefabs.
Animations:
- The animations included in this package are set up for Generic rigs.
- Each animation is in a separate FBX file, and we are unable to merge them into a single FBX file.
Generic animations:
- Underground
- Spawn
- Idle 01
- Idle 02
- Fly forward in place
- Fly forward with root
- Head attack
- Projectile attack
- Cast spell
- Malfunction
- Scouting 01
- Scouting 02
- Take damage
- Die
Important:
Please review the preview images and videos to ensure the asset meets your needs before purchasing.
Format:
3D files are provided in FBX format. If you require other formats, please inquire about additional options (additional fees apply).
Thank you for choosing the Cute Pro Series!
Price $9.99
Drakkar Cybernetics Vol. 5 by Drakkar Dev
High-Detail Models:
- Pegasus: 29336 triangles
- Comet: 35812 triangles
- Precision-crafted robotic designs with intricate details.
- Maintains sharpness and clarity even in close-up shots.
- Both models come in two fashions: single mesh and with head,arms,torso and legs as separate meshes.
Optimized Texture Usage:
- Uses only four 2048x2048 textures for all models, minimizing memory usage while maintaining outstanding visual quality.
Advanced Shader System:
- Includes two versions of the shader: A lightweight shader for optimal performance. An advanced shader with Parallax Occlusion Mapping, adding depth to flat surfaces and creating the illusion of high-poly details.
- Fully customizable colors, materials, and surface properties (e.g., carbon fiber effects).
- Shader and sample materials available for Built-In, URP and HDRP.
Modular & Interchangeable Parts:
- Mix and match arms, legs, torsos, and heads to create unique robotic warriors.
- Expand customization beyond textures with physically distinct variations.
Customizable Vinyl Decals:
- Apply pre-made vinyl sets or create your own for added personalization.
- Includes four pre-designed vinyl sets with instructions for custom decal creation.
15 Base Skins Included:
- A variety of preset skins to get you started.
- Combine them to create even more unique appearances.
Weapons Arsenal:
- Sci-fi themed weapons: Missile Launcher, Battle Rifle, Energy Axe and Beam Saber.
Drakkar Cybernetics – Vol. 5 introduces two new highly detailed robotic warriors: Pegasus and Comet. Designed for both cinematic and real-time applications, these models offer exceptional quality without compromising performance.
Both characters feature modular parts, allowing you to mix and match arms, legs, torsos, and heads to create unique variations. The package includes 15 base skins and customizable vinyl decals to further personalize their appearance.
A custom shader system provides extensive material customization, from simple color adjustments to advanced effects like carbon fiber textures and depth-enhancing details. Two shader versions are available—one optimized for performance and another featuring Parallax Occlusion Mapping for an enhanced visual experience.
The set also includes weapons.
With high detail, modular customization, and advanced materials, this pack is the perfect addition to any sci-fi project in Unity.
Price $30.00
Neon Lights Big Pack by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 50
Number of Materials: 2
Number of sprite sheets: 100
Number of Texture:2
Works with any render pipelines
Over 50 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Stylized Farm Vehicles - By Yorakeys by Yorakeys Studios
- Number of Textures: Single main texture and Emission mask
- Texture Dimensions: 1024 x 1024 pixels
- Triangles: ~9,700 (Whole Package)
- Vertices: ~5,100 (Whole Package)
- Rigging: No
- UV Mapping: No
- LOD: No
Stylized Farm Vehicles come with a customizable shader supporting multiple color regions for easy in-editor color changes, plus modular, adjustable parts for versatile customization
—— Content ——
- Tractor
- Orchard Tractor
- Pickup Trucks (x2)
- Peterbilt Truck and Container
- Combine Harvester
- Plough
- Trailer & Water Tank Trailer
Note: If you already own the Farming Land - By Yorakeys pack, you do not need to purchase this vehicle pack separately, as all included vehicles are already part of that full environment package.
This is a standalone vehicle pack for those who want only the vehicles without the full farming environment.
For any asset related quires, please email us at yorakeys.contact@gmail.com
Price $19.99
BlendScape by Martin Cvengroš
- projection grids are rendered using single shader which works across all rendering pipelines
- is camera independent - the source camera can use arbitrary projection and effects - only its final output render texture is used
- individual physical dispalys/projectors resolution independent - each connected display can render at its own individual resolution (the projectors in projection set don't have to use all the same resolution)
- all parameters / calibration is performed via a single runtime dialog for each display
- complete layout/setup can be tested in Editor - use Unity (multiple) Game View(s) ability to render on separate (logical) Displays
- calibration is saved into single JSON configuration file in StreamingAssets folder of the application
A scene camera output image is distributed over up to 8 x 8 customizable grid layout of displays/projectors (up to Unity's max. 8 connected displays), with runtime calibration which allows for individually adjusting each display/projector -
individual image grid deformation for projection mapping, edge blend, color/tint and overlap can be set for each display independently.
Please download demo application below which is built from the asset's demo scene and containts all its functionality.
/ you can modify grid layout at runtime, all connected physical displays will be activated as needed - please note that Unity can't deactivate physical display once it is activated
[DEMO application builds]:
Please use forums for questions if needed
Price $52.00
Formation Kit: Unit Formations by DOGAN KIRNAZ
Formation Kit is a powerful and flexible Unity tool designed for creating and customizing object formations in both 2D and 3D. Whether you're setting up enemy waves, environmental decorations, or scene arrangements, this tool makes it easy to build and preview formations directly in the editor. No coding required—just drag, drop, and tweak.
The asset includes a variety of premade shapes such as box, circle, triangle, cube, and sphere. For more advanced setups, you can use your own 3D MeshColliders or 2D PolygonCollider2D to define unique formation zones. You choose whether objects fill the interior or align along the edges, giving full creative freedom.
With adjustable settings like spacing, scatter, and fill mode, Formation Kit gives you total control over object placement and density. See changes in real time for quick iteration and optimization. Perfect for level designers, game devs, and anyone who wants to streamline the setup of complex object groups.
Key Features:
- Premade formations: box, circle, triangle, cube, sphere
- Custom layouts using MeshColliders and PolygonCollider2D
- Edge or interior fill modes
- Adjustable spacing and scatter
- Real-time in-editor preview and updates
Price $15.00
Palm Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 22 (Base color, AO, Height, Metallic, Normal Roughness)
3 Materials
UV mapping: Yes
Total Pack
Polygons: 4307
Vertex: 5593
Number of meshes/prefabs: 4
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling Palm Vol 1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $4.99
Music - Serenity by Neko Legends
Audio file types: PCM wav
Sample rate: 48000 Hz, 1536 kbps
Bit depth: 16-bit
Loopable: No
Additional: Stereo
❤️ This is a free gift for aspiring indie game developers.
🙏 Credit not required but greatly appreciated!
If you'd like to support my musical journey, check out all my music in All Music Bundle.
Serenity.wav | length: 2:36
Price $0.00
Concrete Mixer Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 20 (Base color, AO, Height, Metallic, Normal Roughness)
8 Materials
4 color variations
UV mapping: Yes
Concrete_Mixer_1_1
Polygons: 12140
Vertex: 12135
Number of meshes/prefabs: 4
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling Concrete Mixer V1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $5.99
Liquid Organic Transitions (15.04) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 13
Number of Materials: 2
Number of sprite sheets:13
Number of Texture:2
Works with any render pipelines
Over 13 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
UV2 Info Viewer by CodaCrea
Features
Analyze multiple GameObjects at once
Supports both MeshFilter and SkinnedMeshRenderer
Vertex count
UV2 array length
UV2 validity (length matches vertex count)
Presence of non-zero UV2 values
Preview of UV2[0]
Real-time selection tracking
Scrollable UI for large selections
One-click scan via Tools > UV2 Info Viewer
Clean, editor-only script with zero runtime impact
How to Use
Place the script in any Editor folder
Select one or more GameObjects with a mesh (MeshFilter or SkinnedMeshRenderer)
Go to Tools > UV2 Info Viewer
Click Scan to inspect the UV2 data of the selected objects
Compatibility
Works with Built-in, URP, and HDRP render pipelines
Compatible with Unity 2022.3.57f1 and newer
Editor-only tool does not affect builds or runtime performance
UV2 Info Viewer is an editor tool designed to quickly and efficiently inspect the state of the UV2 channel on 3D meshes. This secondary UV channel is often essential for systems such as lightmapping, baked global illumination, or certain custom shaders.
With its simple and intuitive interface, UV2 Info Viewer integrates seamlessly into editor. It saves you valuable time by identifying UV2 data.
Price $0.00
Adaptive Screen Lighting by squidypal
System Overview
- Core Components:TextureToLightManager.cs - For standard 3D lighting
TextureToLightManager2D.cs - For URP 2D lighting
Custom editor extensions for both components
Implementation Details
Sampling System
- Point Sampling: Samples color from specific coordinates on a render texture
- Area Averaging: Circular sampling with configurable radius (1-100 pixels) for smoother lighting
- Normalized Coordinates: Uses 0-1 range for position independent of texture resolution
Performance Optimizations
- Batch Processing: Processes subsets of lights each frame to distribute workload
- Configurable Update Interval: Control how frequently lights update (default: 0.1s)
- Memory Efficiency:Reuses temporary textures and render textures
Implements texture caching system to avoid redundant sampling
Optimized Graphics.CopyTexture operations for minimal overhead
Light Transition Features
- Screening Effect: Reduces flickering by limiting the rate of brightness changeThreshold parameter (0.1-1.0): Minimum brightness difference to trigger screening
Strength parameter (0.1-1.0): Controls how aggressively changes are smoothed - Smooth Transitions: Time-based color interpolationConfigurable transition speed (1.0-10.0)
Frame-independent using Time.deltaTime
Framework Integration
- Unity Version: Compatible with Unity 2019.4+
- Render Pipeline Support:Built-in Render Pipeline (3D lights)
Universal Render Pipeline (URP 2D lights) - Lighting Component Compatibility:Standard Unity Light component
URP Light2D component
Editor Functionality
- Visual Sample Point Selection: Click on texture preview to set sample position
- Real-time Color Preview: Visualizes the sampled color
- Area Radius Visualization: Shows sampling area when using area averaging
- Mapping Management: Add/remove texture-to-light mappings through the inspector
Memory & Performance Considerations
- Memory usage scales with the total number of sample points and area sample sizes
- CPU usage depends on update interval, batch size, and number of light mappings
- Minimal GPU impact using optimized texture sampling techniques
- Performance impact is proportional to sample radius when using area averaging
Advanced Usage
- Global vs Individual Settings: Apply settings universally or per light
- Override System: Global settings can be toggled to override individual light settings
- Inspector Debug Visualizations: Preview sample points and resulting colors directly in editor
If you have ever had a screen in your game and wanted that screen to light up your environment realistically, you've probably been pretty stumped on tools. This asset solves that problem elegantly and uses batch processing to be incredibly performant.
Features
- Transform any render texture (UI, videos, game screens) into realistic environmental lighting
- Works with both 3D and 2D URP projects
- Performance optimized with batch processing
- Customizable sampling with area averaging and position selection
- Smooth transitions and flicker reduction
- Designer-friendly editor with visual previews
Having real-time data rather than pre-baking allows you to create fully dynamic lighting. Your UI changes? The lighting changes. Your game screens react to player input? So does the environmental lighting.
Price $7.99
Transitions 3 (01.05.23) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:11
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
2D Pixel Flip Runner by Paper Bunker
Total Number of PNG Assets:
- Over 120 PNG files (including all sprites, animations, and UI elements).
Image Dimensions:
- Sprites and UI elements range from 1x1 px (pixel) to 274x274 px (largest UI element).
- Common sizes:
- Enemies & player frames: typically 64x64 px to 120x120 px per frame.
- UI elements: range from 21x20 px (small icons) up to 274x80 px (finger icon), with most buttons and windows between 50x50 px and 226x171 px.
- Background shapes: from 33x32 px (small gradients) up to 256x256 px (large shapes).
- Particle frames: typically 49x28 px up to 120x50 px per frame.
Color Depth:
- All PNGs are 32-bit (RGBA), supporting full color and alpha transparency.
Transparency:
- All images include alpha transparency for seamless integration into your scenes.
File Formats:
- All graphics are provided as individual PNG files with transparent backgrounds for easy drag-and-drop use in Unity.
2D Pixel Art Painted Psychedelic Fantasy Platformer Assets
Dive into a surreal, hand-painted pixel art world with this vibrant, mystic-themed asset pack! Perfect for fast-paced platformers, flip-runner games, or psychedelic adventures, this collection delivers everything you need to build a dreamlike, high-energy 2D game.
What’s Included?
👹 Enemies
- 9 Animated Enemies: Bizarre creatures to challenge your players.
🚧 Obstacles
- 5 Animated Obstacles: Hazards that bring your levels to life.
🌌 Transformers
- 1 Animated Transformer: A dynamic environmental element.
🍄 Hills
- 7 Mushroom Hills: In 4 trippy color variants for versatile terrain.
🏞 Background Shapes
- 8 Background Shapes: Surreal designs (cloud, whale, pyramid, octopus, etc.), including 2 animated for extra immersion.
👱 Player Character
- 1 Player Character: With smooth animations (idle, run, jump, death).
✨ Particles
- 6 Explosion Effects: Pixel-perfect particle animations for combat or destruction.
💾 GUI
- UI Elements: Menus and buttons to tie your game together.
Example Scenes
- Demo: Showcasing assets in action.
- DemoGUI: UI elements showcase.
Price $7.99