Casual UI Game Asset Pack by proxpr
Minimum size : 292x255
Maximum size : 1080x1920
It also includes the source file. (adobe photoshop .psd)
A professional art and design that make the pack ready to be used in any kind of games.
Canvas Prefabs
• Book UI
• Full
• Popups
• Titles
• Papers
• Backgrounds
• Notebook
• Book
• Layered Photoshop .PSD files included.
19 button types (There are also color varieties within itself.)
32 props/item (stars, heart, bomb..)
58 icon symbol (start, pause, music, exit, home, shop, share, retry, mail, screenshot, settings, menü, sound etc.)
AND BOOK
You only need to drag and drop the desired prefabs into your scene to create your own UI or just use one of our pre-built UI popups as a starting point.
To use this package effectively, it is necessary to use the Unity UI/TextMeshPro package.
Price $6.99
FREE - Piano Scenes by Jebrazil
- Digital Delivery Only
- 3 Tracks
- 44.1/16bit WAV Format
Bring emotion and depth to your game or film with the FREE version of the Piano Scenes Music Pack. This collection offers 3 tracks from the full Piano Scenes Pack, perfect for setting the tone in cutscenes, menus, or introspective moments.
Click here if interested in the full Piano Scenes Music Pack. Thank you for your support!
Interested in original music for your next project? Feel free to contact me through: https://joshuabrazil.com.
Price $0.00
Chinese Stylized Restaurant Interior by COMICOMI
Number of textures: 12
Texture dimensions: Mostly 2048*2048
Polygon count of Chinese Stylized Restaurant Interior: 94749
Number of meshes/prefabs: 2 meshes 7 prefab
UV mapping: Yes
Types of materials and texture maps: PBR
Chinese Stylized Restaurant Interior
Chinese Stylized Restaurant Interior is designed and developed by COMICOMI. These assets are suitable for any Chinese stylized related environment which can help you build your metaverse or game experiences. It can be used as the interior of a Chinese restaurant or Asian fusion restaurant. It includes a fortune cat and we have the movable arm animation ready for you to setup. It also includes a bar which you can use to host some events. It can also be used in Japanese/Korean/Asian environment since the culture are from China and developed domestically. With the help of these assets, you can have an authentic Asian restaurant which is rare in the Unity Asset Store.
These assets were developed using the High Poly to Low Poly pipeline. The baked maps were then used to generate PBR textures for this asset. There is no LOD for this environment asset. Lighting and post processing settings are included.
This Package works only in Unity version 2021.3.6f1 and higher.
The first release only includes Built-in version, URP version is in the development and will be included in the future releases.
This environment asset is meant for Mobile platform, but it can be used in any project (PC, Console, VR, etc)
For information about triangle count please read ‘Technical Details’ down below.
Price $24.99
Footstep | Universal Footstep / Footprint Framework by Golem Kin Games
Key Use Cases:
- Realistic Character Footsteps: Perfect for characters who interact with multiple surface types, such as dirt, grass, concrete, and water.
- Creature Movement: Easily manage multiple feet for creatures, quadrupeds, or robots with complex movement patterns.
- Dynamic Terrain: Detect and handle uneven surfaces, slopes, or moving platforms with dynamic footprint and sound placement.
- Game Effects: Add particle effects such as dust, water splashes, or snow displacement to enhance immersion.
The Footstep System provides an intuitive and powerful solution for adding dynamic footstep sounds, decals, and particle effects based on surface interactions in Unity. This system is designed to support multiple foot configurations, making it versatile for characters, creatures, or any entity that requires realistic footstep effects. With user-friendly controls, customizable settings, and editor tools, it allows you to fine-tune every aspect of the footstep system with ease.
Key Features:
- Surface-Based Customization: Define unique footstep sounds, decals, and particle effects for different surface layers.
Easily manage footstep responses based on tags and layer masks for full control over surface interaction. - Multiple Feet Support: Configure and manage characters with multiple feet, making the system adaptable for creatures, quadrupeds, and complex characters.
Adjust step intervals for each foot to create staggered or synchronized footstep patterns. - Dynamic Footprint Handling: Customize footprint decals with adjustable size ranges.
Footprints can be aligned dynamically to the surface's normal for realistic placement on sloped or uneven terrain.
Control footprint lifetime for fading effects. - Impact Detection: Built-in impa: Use adjustable ray distance and dynamic terrain checking to detect surfaces below the character's feet, allowing for accurate placement of footsteps.
Fully customizable ray distance via editor sliders for precise control over detection range. - Raycasting and Terrain Detection:Use adjustable ray distance and dynamic terrain checking to detect surfaces below the character's feet, allowing for accurate placement of footsteps.
Fully customizable ray distance via editor sliders for precise control over detection range. - Audio Control: Fine-tune footstep sounds with volume control, based on character velocity or impact intensity.
Supports multiple audio clips per surface, with randomized playback for more natural sound effects. - Particle Effects: Trigger specific particle effects (dust, splashes, etc.) based on the surface type, adding visual feedback to footsteps.
Fully integrated particle system that works seamlessly with surface detection. - Visual Debugging Tools: Customizable gizmos for visualizing foot position, raycasting, and footprint placement in the scene view.
Color-coded gizmos for easy debugging. - User-Friendly Editor: Intuitive editor interface with foldable sections for clean organization.
Sliders for easy adjustment of values such as ray distance, step interval, footprint size, and volume.
Detailed instructions built into the editor to guide users through the setup process.
Customizable box style with distinct colors for better readability.
Key Use Cases:
- Realistic Character Footsteps: Perfect for characters who interact with multiple surface types, such as dirt, grass, concrete, and water.
- Creature Movement: Easily manage multiple feet for creatures, quadrupeds, or robots with complex movement patterns.
- Dynamic Terrain: Detect and handle uneven surfaces, slopes, or moving platforms with dynamic footprint and sound placement.
- Game Effects: Add particle effects such as dust, water splashes, or snow displacement to enhance immersion.
Price $4.99
3D Game Kit-Hut Pack by Özgün_
Number of textures: 0
Number of materials: 9
Number of meshes/prefabs: 21
Maximum polygon count: 6,324
Minimum polygon count: 1,746
All FBX are inside the folder.
The center points of all models are in the correct place.
Demo Scene,
Triangles: 88,197
Faces: 43,605
Edges: 101,174
Vertices: 61,070
This is a low polygon hut/home package designed for use in the Medieval period. The package used in Unity has 9 materials and no color palette. The 21 prefabs to be used have the same number of materials and you can change the colors of these materials as you like, you can make color adjustments in Unity.
Price $5.00
Water and Weather Sound FX by cplomedia
Features:
- Rain
- Heavy Rain
- Underwater
- Thunder
- Drops
- Rivers
- Waves
Number of Audio Waves: 113
Sample rate / bit rate: 44,100 Hz / 16 bit / Stereo
Do Sound FX loop: YES
Minutes of audio provided: 30 minutes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: DEMO
Important/Additional Notes: Have fun with it!
Water Sound FX offers an extensive collection of water sounds, perfect for enhancing any project. This collection includes the soothing sound of droplets, the rhythmic crashing of waves, the mysterious ambiance of underwater, the dramatic rumble of thunder, the calming patter of rain, the gentle flow of streams, and much more. Each sound is carefully recorded to provide the highest quality and most realistic audio experience, ensuring your project captures the essence of nature’s most captivating element.
All tracks are loopable!
Price $4.99
Cyberpunk Tower and Neon Light VFX by COMICOMI
Number of textures: 15
Texture dimensions: Mostly 2048*2048
Polygon count of Cyberpunk Tower: 14798
Number of meshes/prefabs: 3 meshes 19 prefabs
UV mapping: Yes
Types of materials and texture maps: PBR
Cyberpunk Tower and Neon Light VFX
This package only includes the Cyberpunk Tower and Neon Light VFX which is the environment asset in the middle of the first beauty image. We might consider selling the whole environment as a bundle in the future.
Cyberpunk Tower and Neon Light VFX is designed and developed by COMICOMI. This building asset is suitable for any stylized and cyberpunk related environment which can help you build your metaverse or game experiences. It is a perfect mid vista asset to be placed in the far away background. It also has shader and particle based dynamic VFX. With beautiful dynamic effects and neon lighting, this asset can easily be a hero asset in the scene.
This asset was developed using the High Poly to Low Poly pipeline. The baked maps were then used to generate PBR textures for this asset. There is no LOD for this environment asset. Lighting and post processing settings are included.
This Package works only in Unity version 2022.3.6f1 and higher.
The first release only includes Built-in version, URP version is in the development and will be included in the future releases.
This environment asset is meant for Mobile platform, but it can be used in any project (PC, Console, VR, etc)
For information about triangle count please read ‘Technical Details’ down below.
Price $19.99
Stylized Planks Pack by Aloya531
Technical Details:
- Texture Types: BaseColor, Normal, Roughness, Metallic, Height, AO
- Texture Resolution: 2048x2048 (2K) for all maps
- Wood Types Included:
Oak
Birch
Pine
Cherry
- Materials: Pre-configured materials for each wood type. Fully compatible with Unity’s URP projects Easily adjustable to fit various lighting setups
- Showcase Scene:Includes a ready-to-use demo scene with a structured display of all wood textures applied to plank models, allowing for immediate visualization.
- Compatibility: Unity 2021.3 LTS and above, URP compatible
- Included Assets:
1) Basic textures
2) Unity Standard Textures for seamless integration
3) Pre-configured materials for drag-and-drop use
Elevate your game environments with this high-quality pack of 4 stylized wood plank textures designed for seamless integration into any Unity project. The pack includes distinct wood types:
- Oak: Robust and timeless, with a warm, rustic finish.
- Birch: Light and smooth, perfect for adding a touch of elegance.
- Pine: Soft and grainy, ideal for natural, outdoor settings.
- Cherry: Rich and vibrant, offering a refined, luxurious feel.
Each texture comes with PBR maps to ensure realistic shading and lighting in stylized art styles. These textures are versatile for floors or furniture in fantasy, medieval, or modern settings. Ideal for both mobile and desktop games!
Price $4.99
Scene Transitions FX Pro: The Ultimate Edition by Intelligent Labs
Unity Version: Supports Unity 2019.4 and above.
Mobile Ready: Yes, compatible with Android & iOS.
Desktop Ready: Yes, compatible with Windows & macOS.
Supported Platforms: Mobile, Desktop.
Documentation: Included with step-by-step setup instructions.
Shader Use: No shaders required.
This asset offers a variety of smooth and immersive transition effects to make your game feel premium and professional. Whether you’re developing for mobile or desktop, our transitions work seamlessly across platforms! 🚀
🚫 No Code Required:
Just select your desired scene transion directly from the Inspector, and you're all set up! ✨
Included Transitions:
- 🌀 Slide: Panels slide in or out based on your chosen direction.
- 🎨 Fade: Smoothly fades between scenes for a seamless transition.
- 🔍 Zoom: Dynamic zooming in and out of scenes, for cinematic effect.
- 🚪 Wipe: Directional wipe that moves one scene while sliding in the next.
- 🔄 SpinWithFade: 360 spin while fading one scene and fading in the next.
- 🎴 CardFlip: Scene flips like a turning card while revealing the next one.
- 🎲 Cube: A 3D cube rotation simulating scenes as sides of a cube.
- 🎯 Pop: Quick pop transitions with options for "Pop In" or "Pop Out."
- 💨 SmoothFlow: Flow transitions with scaling and rotation effects.
- ⚡ Glitch: Distorting scenes before the transition to the next one.
Key Features & Controls:
- Global Transition Speed.
- Spin Duration.
- Direction Control.
- Pop Type.
- Flow Direction.
- Z Rotations.
- Fade & Zoom Delay.
- Glitch Intensity.
🛠️ How It Works:
In our setup, we use two panels: one represents the current scene, and the other serves as a placeholder for previewing the next scene. The transitions happen between these two panels, allowing you to smoothly showcase the scene transitions, with the actual scene being replaced right after the animation ends.
Why Choose Scene Transitions FX Pro: The Ultimate Edition?
- 🎮 Mobile-Ready: Optimized for mobile and desktop games.
- 🔧 Easy to Use: Fully customizable via Inspector. no coding required!
- 🌟 Professional : Make your game stand out with high-quality transitions.
- 🚀 Plug & Play: Quickly integrate into your game scenes with minimal setup.
📌 Note: The demo uses TextMesh Pro (TMP) for text components. If TMP is not installed in your project, Unity will prompt you to install it via the Package Manager when you open the project.
👇 Please follow our simple step-by-step guide below 👇
Scene Transition FX Pro: The Ultimate Edition - Documentation
Visit our new site:
https://intelligentlbs.com/home
Price $15.00
Box-Mega-Package-2 by Look Games
Number of Objects:14
Vertices (All): 16382
Edges (All): 29954
Faces (All): 13878
Texture-Size-512x512
File Size, 1.1 MB
"Low polygon Box types collection pack" is a must-have toolkit for any game developer working with Unity 3D. This pack offers a comprehensive collection of 3D models designed in a visually appealing low polygon style. Moreover, using this pack can significantly speed up your game development process. Instead of spending countless hours on modeling and texturing, you can focus on what matters most - creating an engaging gaming experience.
Price $19.99
GameShell - UI Collector by GAMESHELL
- Streamlined implementation: Easily trigger collection animations with minimal code
- Flexible customization: Adjust motion curve, animation speed, and item frequency
- Efficient workflow: Utilize ScriptableObjects for creating presets and invoking animations from any script
- Optimized performance: Object pooling supported
Enhance your game's visual feedback with smooth, customizable collection animations:
- Animate collectibles (coins, gems, etc.) moving from the game world(or world canvas) to UI elements
- Visualize item acquisitions from shop UI to resource bars
- Add flair to resource/energy expenditures with engaging animations
Key Features
- Supports both 2D and 3D game environments
- Customizable collect effects for added visual impact
- Easing functions for natural-looking motion
- Extensive documentation and example scenes included
Documentation
Customer support
- Join Discord channel or send email to hochul@sanoi.com for any questions/suggestions!
Price $15.00
Music To My Ears (Vol. 1) by Spurlin LLC
Audio file types: uncompressed .wav format
Sample rate: 192,000 Hz
Bit depth: 32 bit float
Loopable: No
Additional: Stereo
Music To My Ears (Vol.1) by William Spurlin offers 32 high-quality, non-looping musical tracks to elevate your Unity3D game’s atmosphere. This diverse collection spans over 90 minutes, featuring genres from suspenseful orchestral arrangements to upbeat rural folk tunes. Perfect for creating emotional depth, tension, and ambiance in any game environment.
Price $50.00
Low Poly Casual Ice Creams by Revereel Studio
Number of textures: 1
Texture dimensions: 256x256
Polygon count of ice cream stand: 4862
Polygon count of ice creams: 3000
Rigging: Yes
UV mapping: Yes
Two items included
ice cream stand - cute pastel-colored stand,Model Height: 103cm, Texture Size: 256x256
ice creams - 10 flavors,Model Height: 19cm, Texture Size: 256x256
Price $0.00
Essential URP Shaders by MoonBika
Shaders
- Procedural Marble Shader
- Distortion Shader
- Scanner Shader
- Clouds Shader
- Fog Shader
- Emission Shader
- Stars Shader
- Dark Sonar Shader
- Subsurface Scattering Shader
- Tornado Noise Shader
- Force Field Shader
- Glow Emission Shader
- Orbs Shader
- Interactive Orbs Shader
- Volume Light Shader
- Portal Shader
- Simple Music Particles Shader
- Laser Shader
- Interactive Filling Shader
Tools & Scripts
- Helpful Scripts
- Cool Day SkyBox
- Volumes
- Scrolling Materials
- Unique Particle Systems (e.g., cut paper airplanes, dynamic lines)
- 14 Editor Scripts
- To-Do List
- Mini To-Do List
- Folders Customizer
- 1-Click Performance Boost
- SFX Generator Inside Unity
- Level Design Tools
- Timer
- Quality of Life Tools (e.g., fast multi-assets creator)
- Color Palettes Generator
- All drag-and-drop ready
Some essential shaders for URP include:
- Procedural Marble Shader
- Distortion Shader
- Scanner Shader
- Clouds Shader
- Fog Shader
- Emission Shader
- Stars Shader
- Dark Sonar Shader
- Subsurface Scattering Shader
- Tornado Noise Shader
- Force Field Shader
- Glow Emission Shader
- Orbs Shader
- Interactive Orbs Shader
- Volume Light Shader
- Portal Shader
- Simple Music Particles Shader
- Laser Shader
Price $19.99
Killer Clown (Low Poly) by ArtStore3D
Number of textures : 8
Texture dimensions : 4096*4096 - 2048*2048
Number of meshes : 4
Number of Prefab: 4
Minimum polygon count=164
Maximum polygon count=5350
Animation count=5
Animation type list=Idle-Walk-Run- Attack -Death
LOD=2
Rigging : Yes
UV mapping : Yes
Killer Clown (Low Poly)
Target= Mobie - PC
Clown LOD0 = 3,031 Vertices - 5,350 Triangles
Clown LOD1 = 1,830 Vertices - 3,130 Triangles
Chainsaw = 404 Vertices - 430 Triangles
Axe = 137 Vertices - 164 Triangles
- Texture : 4096*4096 - 2048*2048
- Include 5 Animation (Idle-Walk-Run-Attack -Death)
- Include 2 LOD
- Include Albedo+Normal Map+MetallicRoughness+MaskMap(Mettalic-Smoothness-AO)
Like the Asset?
Leave a review and rate us.
Price $50.00
Pspsps Bear by SURIYUN
Number of textures: 40
Texture dimensions:
- Bear Color 1024x1024 (x16)
- Bear Normal Map 1024x1024 (x1)
- Emo 1024x1024(27)
- Accessory Texture : 1024x1024 (x3)
- Accessory Normal Map: 512x512 (x3)
- Environment 2048x2048 (x1)
Polygon count of:
- Bear 2178
- Mini Cape 134
- Mini Sword 34
- Mini Helm 214
- Bonfire 126
- Log 72
- Rock A 14
- Rock B 5
- Butterfly 14
- Grass 64
- Tree B 82
- Floor 300
Number of prefabs: 16 Bear
Animation count: 50 (In-place) Humanoid support.
Types of materials: Unity Toon Shader
Pspsps Bear
Recommended compatibility:
If you please, kindly take a few minutes to leave us rating or review. Your time and feedback is greatly appreciated and also help us continue developing asset in this style.
Price $29.99
TextureLoader by Andre Biasi
Flexible Texture Loading: Load textures either in sequence or concurrently, adapting to your project’s specific needs. The loader can handle a wide range of texture parameters including size constraints, mipmaps, readability, wrap mode, filter mode, aniso level, compression, and caching.
Automatic Resizing: Textures larger than the specified maximum size are automatically resized while preserving their aspect ratio, ensuring optimal performance without compromising quality.
Robust Caching System: Caching is supported in both temporary and persistent data folders, with options to save textures in JPG or PNG format. The caching duration is fully customizable, allowing textures to be stored for any period you choose.
Seamless Texture Application: Loaded textures can be applied to any texture renderer, whether it’s a 3D model, UGUI, or UIToolkit component. The asset also supports optional scale modes and fade/crossfade effects for a polished visual experience.
Placeholder Support: Implement default, loading, and error placeholders to ensure that your user interface remains visually consistent even during texture loading or error states.
Progress Tracking: Monitor the texture loading process through callbacks, including OnStart, OnProgress, OnComplete, and OnError.
Efficient Memory Management: Textures are automatically cached in memory and disposed of when no longer in use, optimizing memory usage and performance.
Intuitive Naming and Profiling: Textures are named using their URL, making them easily recognizable within Unity’s Memory Profiler, aiding in efficient debugging and optimization.
No-Code Integration: The asset includes components that can be attached to game objects with texture renderers, enabling texture loading without the need to write any code.
Multi-threaded Asynchronous Operations: Where possible, the asset utilizes multi-threaded asynchronous code to enhance performance, ensuring that your application remains responsive.
Customizable Default Settings: Define default settings either through code or by modifying a scriptable object, offering flexibility and ease of use for different projects.
Extensibility and Customization: The asset is designed to be easily extendable and customizable, allowing you to tailor it to your project’s specific requirements.
Documentation: The full source code is included, complete with IntelliSense-compatible comments, providing clear guidance and making the asset easy to understand and modify.
Examples: The asset includes example scenes that show its usage.
Supported platforms:
Windows, Mac, Android, iOS.
Texture Loader is a versatile and powerful Unity asset designed to streamline the process of loading, managing, and applying textures in your projects. This asset is equipped with a comprehensive suite of features that ensure efficient and flexible handling of textures, whether you need to load them in sequence or concurrently.
Documentation:
https://andres-organization-12.gitbook.io/home/unity-assets/textureloader/documentation
Price $20.00
Low Poly School Classrooms and Offices by Tirgames assets
Number of textures: 1
Texture dimensions: 2048x2048
Tris count: Demo level with all rooms 771k
Number of meshes/prefabs: 246/255
Rigging: Yes, all characters are rigged
Animation count: Not animated
UV mapping: Yes/ automatic secondary UVMap
LOD information: No
Types of materials: Base Color+Emission
School Classrooms and Offices is a complete, modular pack featuring a range of classroom interiors, offices and characters in low poly style. Each room has a dedicated demo scene, along with an arrangement combining all classrooms on one floor with a connecting corridor.
INTERRIORS:
- Classrooms: Regular, music, computer classrooms & chemistry, biology labs
- Offices: Teacher’s office and Principal’s office
- Other: Restrooms
FEATURES:
- Scenes: Individual rooms + all classrooms on one floor
- Props: over 100 unique props
- Modules: over 30 unique modules
- Characters: 11 total - 7 adults and 4 kids (not animated)
- Materials: Single material for all prefabs+glass material
- Colliders: Convex mesh colliders
LOW-POLY PRODUCTS:
Low Poly School Halls
Price $30.00
Fight Sound Effects 2 by rawAmbience
Features:
- Punches - 70 sounds
- Swings - 35 sounds
Number of Audio Waves: 105
Sample rate / bit rate: 48 kHz / 24 bit
Do Sound FX loop: Seamlessly
Minutes of audio provided: 0:56
A collection of 105 designed fighting sound effects to help make your project and user experience sound realistic. The pack includes Punches and Swings. Use them as suitable for your project.
Price $10.99