RAIDER Fighter by CGPitbull
_Textures included (Tiff):
_ 3 color variations / PBR Materials (see previews)
_ 3 Albedo / Diffuse maps 4096x4096
_ 1 Normal map 4096x4096
_ 1 Roughness map 4096x4096
_ 1 Metallic map 4096x4096
_ 1 Emissive map 4096x4096
_ 1 AO map 4096x4096
_ 1 Texture color mask included, you can use these mask to create infinite color combinations (check previews for details).
Included 1 - 4096x4096 PSD file, you can customize colors, add your own logos, remove or add dirts & more. The previews images was done with Marmoset Toolbag.
The materials can be upgraded to URP or HDRP materials, with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
This Original package contains one RAIDER - Fighter Spaceship. This design is my own concept, does not repeat any existing work. You can use it without a doubt about copyright.
Poly count: Polys/19.896 - Verts/21.104 - Tris/38.182
Discover more CGPitbull models, check my Asset Store publisher page
RAIDER - Fighter (Original SF 3D model). Separate Joystick, detailed cockpit, separate canopy, (read and check all previews before buying).
Price $26.00
CountryBall Package by fatihcil
- Each country has 512x512 resolution
- Each eyes are 128x64 resolution
- Ball self is 256x256 resolution
- There are 31 eyes frame
- There are 18 animation clips (But some of them is just 1 frame)
includes 260 country and many countryball eyes animations.
includes 18 Special eye animation clip. A total of 2 types of special racial eye animations
Price $6.99
Gomoku Pro by Octopus Realm
📌 General Information:
- Game Type: Strategy Board Game (Gomoku)
- Unity Version: Compatible with Unity 2021+
- Supported Platforms: Android, iOS, PC, WebGL
- Programming Language: C#
- Rendering Pipeline: Universal Render Pipeline (URP) & Built-in RP supported
📂 Project Structure:
- Gomoku/ – Main game folder containing all assets
- Scenes/ – Pre-built game scenes (Home, Gameplay, Settings, etc.)
- Scripts/ – Organized scripts for AI, UI, game logic, and Ad integration
- SFXManager/ – Handles sound effects customization
- GameSettings/ – Configure ads, game difficulty, in-game currency, and UI elements
- Resources/ – Assets such as textures, prefabs, and animations
🎮 Gameplay Features:
- Grid-Based Gameplay – Default 15x15 grid, customizable to 9x9, 12x12, or 19x19
- AI System – Smart AI with increasing difficulty across 6 levels
- Game Modes:Single Player (vs. AI) – AI difficulty increases with levels
Two Player – Local multiplayer mode - Game Currency System:Players start with 1000$
Win: +100$ | Lose: -100$ (Configurable) - Game History Tracking – View win/loss stats
- Help Section – In-game tutorial for new players
- Settings Menu:Sound Effects: Adjust volume levels
UI & Grid System: Fully customizable from GameManager script
📢 Monetization & Ads:
- AdMob Integration:Banner Ads
Interstitial Ads
Rewarded Ads - Ad Configuration:Easily replace default ad IDs in GameSettings scriptable object
Add or remove ads without modifying core scripts
🎨 Customization Options:
- Grid Size: Modify to 9x9, 12x12, 15x15, etc.
- Player Tokens: 4-5 different pawn styles available
- Board Themes: 6 different board styles to choose from
- Turn Timeout: Configure player move time limits
- Audio Settings: Modify sounds (Dice Roll, Move, Capture, Game Over, etc.) in SFXManager
📥 External Dependencies:
- 📌 Download: Google Ads SDKGoogle Mobile Ads SDK (For AdMob)
- 📌 Download: Unity Jar ResolverExternal Dependency Manager (For Plugin Management)
- Advertisement Legacy from package manager
🔧 Easy Setup & Installation:
- Import Gomoku Game Template into Unity.
- Move Resources Folder inside Assets/.
- Open GameSettings scriptable object to configure ads & settings.
- Run LoadingScene to start the game.
- Customize UI, sound, and difficulty as needed.
🚀 Create & Publish Your Own Gomoku Game with Ease!
Gomoku is a timeless strategy board game where players compete to form an unbroken line of five stones on a 15x15 grid. This ready-to-use Unity template offers a polished UI, smart AI opponent, customizable boards, and monetization support to help you launch your game quickly!
Key Features:
✅ Classic Gomoku Gameplay – Play on a 15x15 grid with smooth mechanics.
✅ Two Game Modes – Single Player (AI) and Two Player (Local Multiplayer).
✅ Smart AI Opponent – Compete against an adaptive AI with increasing difficulty.
✅ AdMob Integration – Monetize with banner, interstitial, and rewarded ads.
✅ Customizable Board & Pieces – Modify grid size, board themes, and pawn designs.
✅ Game History & Stats – Track wins, losses, and in-game currency.
✅ Smooth Animations & Premium UI – High-quality graphics for an engaging experience.
✅ Easy Customization – Modify gameplay rules, UI elements, sounds, and ads easily.
Price $9.99
All-in-One Interaction Kit (Doors, Keys, Outline, Examine, Drag-Drop, Crosshair) by GamePlan Assets
- 🏗️ Drag and Drop System:
- Object Pickup: Allows the player to pick up objects that are within a defined range (pickupRange), using a raycast from the camera.
- Object Dragging: Once an object is picked up, it follows the player's mouse movement with a smooth drag effect.
- Object Rotation: Objects can be rotated with the mouse scroll wheel, customizable to rotate along the X, Y, or Z axes.
- Throwing Objects: The player can throw objects by pressing the right mouse button, with a force applied in the direction the camera is facing.
- Object Dropping: The player can drop objects by releasing the left mouse button, and the object will interact with the game world’s physics again.
- Weight-Based: Weight based drag and drop system.
- 🎯 Advanced Outline & Crosshair System: A fully customizable object highlighting system, with a raycast system and a crosshair system.
- 🎥 Object Examination
- Enables object interaction and examination using multiple cameras.
- Rotates objects using the mouse while examining.
- Positions objects in front of the camera for a closer look.
- Disables player movement while inspecting.
- Uses custom field of view (FOV) and camera settings for better examination.
- Displays item names when hovered over.
- Provides additional information if an object has a description.
- Allows toggling additional info on/off with a key press (Q).
- 🚪 Door System:
- 🔄 Smooth Rotation: Uses coroutine (RotateDoor) to smoothly interpolate between openRotation and closedRotation with adjustable openSpeed.
- 🎚️ Door Types: Supports Trigger (auto-open), KeyDoor (requires key), and Normal (manual interaction).
- 🆔 ID System: doorID for pairing with keys.
- 🔑 Key.cs
- 🖐️ Pickup/Drop: PickupKey() hides the key and shows keyInHand; DropKey() throws it forward on G press.
- 🆔 Key-Door Pairing: keyID matches doorID for unlocking.
All-in-One Interaction Kit is a complete first-person interaction system designed to quickly add immersive mechanics to any project. It includes essential features like door interaction, key pickup, object outlining, examination system, drag & drop functionality, and a smart crosshair system. Ideal for prototyping or as a solid base for more advanced gameplay.
For a list of features, see Technical Details
Price $15.00
Utility Room Props - Rubber Hose Style by Visutronik
Content:
- 10 images for props
- an images for the background in the demo
- demo scene
10 free props in rubber hose style for your 2D game.
All images smaller than 1024x1024 pixels and have transparent areas.
The images are grayscaled. Therefore you can change the color of the images easily.
Here can you find more props in rubber hose style:
Price $0.00
Puzzle Interactions Animation Pack by The Mighty Cat Games
Number of Animations: 79
Animation types: Root Motion & In place (optional)
VIDEO PREVIEW (link)
Unlock the power of problem-solving with the Puzzle Interactions Animation Pack! Designed for adventure, mystery, and exploration games, this pack features detailed, realistic character animations for interacting with puzzles—lever pulling, button pressing, gear turning, inspecting objects, aligning symbols, and more.
Package Animations:
- BigBasket PickUpDrop Idle
- Box Action 01
- Box Action 02
- Box Action 03
- Box Action 04
- Box Action 05
- Box Action 06
- Box PickUpDrop Idle 01
- Box PickUpDrop Idle 02
- Box PickUpDrop Idle 03
- Box PickUpDrop Idle 04
- General Action 01
- General Action 02
- General Action 03
- Kiosk Action 01
- Kiosk Action 02
- Kiosk Action 03
- Kiosk Action 04
- Lantern Action 01
- Lantern Action 02
- Lantern Action 03
- Lantern Action 04
- Lantern Action 05
- Lantern Action 06
- Lantern Action 07
- Lantern PickUpDrop Idle 01
- Lantern PickUpDrop Idle 02
- Lantern PickUpDrop Idle 03
- Lantern PickUpDrop Idle 04
- Lever Big Action 01
- Lever Big Action 02
- Lever Big Action 03
- Lever Big Action 04
- Lever Big Action 05
- Lever Big Action 06
- Lever Big Action 07
- Lever Big Action 08
- Lever Small Action 01
- Lever Small Action 02
- Lever Small Action 03
- Lever Small Action 04
- Lever Small Action 05
- Lever Small Action 06
- MagicalItem Action 01
- MagicalItem Action 02
- MagicalItem Action 03
- MagicalItem PickUpDrop Idle 01
- MagicalItem PickUpDrop Idle 02
- Small Basket Action 01
- Small Basket Action 02
- Small Basket Action 03
- Small Basket Action 04
- Small Basket Action 05
- Small Basket PickUpDrop Idle 01
- Small Basket PickUpDrop Idle 02
- Small Object Action 01
- Small Object Action 02
- Small Object Action 03
- Small Object PickUpDrop Idle 01
- Small Object PickUpDrop Idle 02
- Small Object PickUpDrop Idle 03
- StoneTablet Action 01
- StoneTablet Action 02
- StoneTablet Action 03
- StoneTablet PickUpDrop Idle 01
- StoneTablet PickUpDrop Idle 02
- StoneTablet PickUpDrop Idle 03
- StoneTablet PickUpDrop Idle 04
- Suitcase Action 01
- Suitcase Action 02
- Suitcase PickUpDrop Idle 01
- Torch Action 01
- Torch Action 02
- Torch Action 03
- Torch Action 04
- Valve Action 01
- Valve Action 02
- Valve Action 03
- Valve Action 04
Perfect for escape rooms, ancient temples, sci-fi consoles, and everything in between. No facial or vocal animations—just clear, expressive body movements.
Stay Mighty!
Price $29.99
Anime Cyber City by PolySquid
Textures and Materials: PBR textures that comes in from 16x16 up to 2x2k format. PNG format.
Models: All models have correct rotation, pivot and scale.
Buildings: 15 unique premade buildings, combined from reusable modular pieces
Building pieces: Pack comes with more than 60 modular building pieces
Vehicles: 10 vehicles with various colors
Characters: 3 types of characters - Panda, Dog, Cat with 4 variations - Geisha, Punk, Tech worker and Trader
Character Props: Characters come with various accessories such as 4x different hair styles; different hats, glasses and more
Unique props: More than 400 unique props
Skyscrapers: 4 premade Skyscrapers
Overall 60+ prefabs with models that can be combined together! Materials: Built-In unity custom made materials
Number of textures: 345 Texture dimensions: mostly 2048x2048 source material
Number of meshes: 419
Rigging: Characters are rigged and animated
Animation count: 9
UV mapping: Yes
LOD's: No LOD's provided, but models are low poly, so there is no need for it.
Built in and HDRP versions!
Important for HDRP: Open a new project with all of the HDRP default tools and scnenes, then just drag/drop our scene prefab to it and it will look just like in screenshots.
Note: HDRP render pipeline is not that stablie as built in or URP, so if you have some issues, just restart unity and they should dissapear.
Cyber City a huge urban environment set place in our Anime City universe. Urban metrapolice that has multiple main streets, alleys, side alleys and other interesting points of interest. It is mainly based around main square with Squid statue and pedestrial street, however there are multiple small zones and multi-level areas around the district.
This environment is fully modular and can be re-built or modded in any way you want. All buildings except skyscrapers are made out of modular meshes and can be editet/re-shaped if needed. Same for the roads, sidewalks and squeres, they all are made out of modular pieces. City also has a uniqu character population with modular assets on them that can be switched up and randomised.
Possibilities for this environment are coutless and they can be combined with our previous Anime City packs.
Check Tehnical details for more detailed look of the assets
Price $59.99
Realistic Mobile Car #36 by Surdov Vadym
4 LOD Levels for Optimized Performance:
Version A:
LOD0: 47,165 tris
LOD1: 32,107 tris
LOD2: 15,932 tris
LOD3: 4,796 tris
LOD4: 274 tris
Version B:
LOD0: 51,967 tris
LOD1: 34,686 tris
LOD2: 17,843 tris
LOD3: 4,848 tris
LOD4: 274 tris
Wheel:
LOD0: 2,064 tris
LOD1: 977 tris
LOD2: 548 tris
LOD3: 123 tris
LOD4: 45 tris
Texture Details:
RMCar37Body: 4096x2048 px
RMCar37PaintAo: 1024x1024 px
RMCar36PaintColor01: 4096x4096 px
Texture Types:
Albedo map
Metallic/Smoothness map
Normal map
Emissive map
Ravellon Fenrir R8 — Futuristic Muscle Car for Realistic Mobile & Console Games
A highly detailed and optimized car model from the "Realistic Mobile Cars"
collection, designed for seamless integration into mobile, PC, and console games. This vehicle features a fully original and aggressive design that does not imitate any real-world car brand, making it a perfect choice for developers seeking a distinctive high-performance vehicle in their projects.
You can familiarize yourself with my free car
Join my Facebook page to keep up with the latest news
Asset Features:
- Unique design and brand
A fully fictional car that doesn’t replicate any real-world model. Ideal for games and simulators without any copyright concerns.
Model: Ravellon Fenrir R8 | Brand: Ravellon - Additional body kit and spoiler
The asset includes two visual styles — a classic look and an extended aerodynamic body kit for a more aggressive, sporty appearance. - Interactive elements
Includes opening doors, a rotating steering wheel, and a detailed dashboard with functioning components. - Detailed interior
Highly detailed cabin with optimized textures, materials, and geometry for maximum realism. - Universal optimization
Suitable for both mobile games and high-end PC/console projects. The model is well-balanced in terms of polygon count and texture quality. - Ready to use
Tested in Unity and fully ready for integration. Works seamlessly with URP and supports material customization.
Functional Features:
-Fully animated opening doors
-Realistic steering wheel animation
-Emissive textures for lights
-High-quality PBR materials for realistic reflections and shading
-Optimized UV mapping for efficient texture usage
-Ready for Unity vehicle physics and third-party vehicle controllers (Edy's, RCC, etc.)
-Colliders included for proper physics interactions
-Fully modeled and detailed interior with dashboard elements
This model is designed for both high performance and detailed visuals, ensuring an excellent balance between quality and optimization. It is suitable for a wide range of applications, from mobile racing games to realistic driving simulations.
Please, rate and comment.
For all questions: pro3dmodels@ukr.net
Price $16.00
Fantasy Low poly 15 One Handed Sword for RPG - 1 by GanzSe
This pack includes 15 unique one handed fantasy swords, ideal for role-playing games, action-adventures, and stylized fantasy projects. Designed in a clean low-poly style, each sword features a distinctive silhouette that ensures memorability and versatility across various settings and characters.
From agile dueling blades to robust knightly swords, this collection offers a wide range of styles to suit different combat roles and aesthetics. Whether your character is a nimble rogue, a noble warrior, or a battle-hardened mercenary, you'll find a suitable weapon to match their story and gameplay style.
Each sword is uniquely designed, featuring elements like engraved guards, curved blades, or rune-covered hilts. This variety makes them perfect for loot systems, hero equipment, enemy weapon drops, or collectible artifacts in your world.
BONUS: The pack also includes a base character model with a light warrior outfit, separated into 6 modular parts: helmet, chest armor, gloves, belt, boots, and leg armor. Easily mix and match pieces to create custom looks and expand your character customization options.
Materials can be easily converted from Built-In to URP with minimal effort.
This pack includes:
- 15 one handed swords models
- 1 base character model
- 1 armor sets, each containing:
- helmet
- chest armor
- pair of gloves
- belt
- leg armor
- pair of boot
Each armor piece is skinned and attached to the character model via Skin Mesh Renderer. Additionally, all 6 armor pieces are provided as separate meshes without being bound to the character model.
Material : 1
Texture:
Resolution: 2048x2048
Format: PNG
Purpose: Used for albedo (base color)
It comprises 1 diffuse texture map, and the material utilizes Unity's Standard shader
Polycount:
ONE HANDED SWORD 1: vertices 3745, triangles 1782
ONE HANDED SWORD 2: vertices 2354, triangles 1110
ONE HANDED SWORD 3: vertices 1568, triangles 724
ONE HANDED SWORD 4: vertices 1723, triangles 738
ONE HANDED SWORD 5: vertices 3138, triangles 1422
ONE HANDED SWORD 6: vertices 2872, triangles 1428
ONE HANDED SWORD 7: vertices 3750, triangles 1904
ONE HANDED SWORD 8: vertices 3474, triangles 1640
ONE HANDED SWORD 9: vertices 3170, triangles 4647
ONE HANDED SWORD 10: vertices 1130, triangles 518
ONE HANDED SWORD 11: vertices 3624, triangles 1704
ONE HANDED SWORD 12: vertices 5324, triangles 2512
ONE HANDED SWORD 13: vertices 3165, triangles 1426
ONE HANDED SWORD 14: vertices 3616, triangles 1734
ONE HANDED SWORD 15: vertices 2842, triangles 1316
Character Base Mesh: vertices 2602, triangles 1412
BONUS SWORDSMAN ARMOR SET 1 Arm: vertices 1552, triangles 798
BONUS SWORDSMAN ARMOR SET 1 Belt: vertices 859, triangles 468
BONUS SWORDSMAN ARMOR SET 1 Chest: vertices 2225, triangles 1043
BONUS SWORDSMAN ARMOR SET 1 Feet: vertices 1186, triangles 576
BONUS SWORDSMAN ARMOR SET 1 Head: vertices 838, triangles 420
BONUS SWORDSMAN ARMOR SET 1 Legs: vertices 2517, triangles 1264
Rigged : Yes
Price $15.00
Bullet Sound System + Penetration by SoundFX Studio
Audio file type: WAV
Sample rate: 44000Hz
Bit Depth: 24bit
Stereo
---------------------------------------------------------
For Demo scene you need install these packages from Package Manager:
- Visual Scripting (com.unity.visualscripting)
- Input System (com.unity.inputsystem)
---------------------------------------------------------
Please check out our demo scene to understand how the asset works. Also you can find the README file with instructions in the asset folder.
⚡ Bullet Sound System + Penetration is a powerful and highly customizable sound and physics asset for Unity Engine, designed to bring cinematic realism and deeply immersive combat mechanics to your project. Developed entirely in C#, this system combines realistic bullet penetration physics with an extensive, professionally produced sound effects library for AAA-quality results in any shooter or action game. ⚡
⚡ TRUE-TO-LIFE BULLET PENETRATION PHYSICS ⚡
At the core of the asset is a meticulously crafted physical simulation model for bullet penetration, supporting 11 distinct surface types, including:
- Concrete
- Glass
- Gravel
- Two types of metal
- Plastic
- Fabric
- Water
- Wood
- Flesh
- Sand
A single, easy-to-use table lets you adjust physics parameters for each material — such as:
- Penetration Energy – how much force is required to break through a surface
- Min & Critical Penetration Angle – controls how angle affects penetration chances
- Min Velocity to Penetrate – simulates real-world resistance
In addition, you can easily tweak physics settings for each bullet directly in its prefab — including:
- Initial velocity
- Bullet spread
- Mass
- Air density
- And more – all designed for granular, physics-informed behavior
You can also easily adjust penetration probability, bullet range, and ricochet chance using simplified override multipliers for flexible game balancing.
⚡ MASSIVE LIBRARY OF HYPER-REALISTIC SFX ⚡
The package includes 335 premium sound effects, professionally mixed and mastered to perfectly complement the physical system:
- Bullet impact sounds for all 11 surfaces, each with multiple variations
- Bullet ricochet sounds, reactive to angle and material
- Subsonic flyby (whizz) and supersonic flyby (sonic boom) sounds, capturing the terrifying realism of high-speed projectiles
- Punch/kick impacts and Knife strikes against different materials
Each sound is delivered with multiple random variations, eliminating repetition and enhancing immersion.
Advanced Sound Pooling System
To ensure top-tier performance even during intense firefights, the asset includes a custom audio pooling system:
- Reduces CPU and memory usage by reusing sound objects
- Features smart randomization to shuffle sound playback order, preventing audible patterns or repetition
- Scales dynamically to your scene’s needs
⚡ CRAFTED WITH AUDIO PRODUCTION EXPERTISE ⚡
All sounds in Bullet Sound System + Penetration are created using real-world recordings, high-end microphones, and professional post-processing. This ensures your game doesn’t just look real – it sounds real. Our studio’s experience in sound design guarantees clarity, impact, and character in every shot.
Unleash authentic ballistics, polished audio, and next-gen realism in your Unity project with Bullet Sound System + Penetration – the complete solution for shooters and beyond.
Support: info@soundfx.studio
Discord: https://discord.gg/HzVuvSuCHr
The comprehensive, interactive demo scene showcases all core features of the asset is already included in the asset. You will find the README file with instructions in the asset folder. Watch the detailed video demonstration of "Bullet Sound System + Penetration" to better understand how the asset works.
Price $89.99
the TAISHO roman mood BGM by nononokim
wav data
1411kbps
Stereo, This music is not loopable
It can be freely customized and can be used for adult content.
Track List
1. Blossam Kiku
2. Battle Imagination
3. Sakura Saku
4. Mizu no Seiryu
5. The Metronome in My Image
6. The Metronome in My Image Piano
Price $50.00
Quetzalcoatlus Giant Pterosaurs by Trextor15
Number of textures 19- 1024x1024
Polygon count of [Model Name] 29360[Quetzalcoatlus ]
Minimum polygon count 29360
Maximum polygon count 29360
Number of meshes/prefabs 1/6
Rigging: Yes/No Yes
Animation count 142
Animation type list -
UV mapping: Yes/No Yes
LOD information (count, number of levels) 0
Types of materials and texture maps (e.g., PBR) Standart Material / PBR
- Quetzalcoatlus
- .Animations I increased it to ultra realistic level.
Animations - Muscle Motion - Jiggle Effects
- .Quetzalcoatlus Model.
- .I have tried to add sense of reality. Supports pbr.
-. Polygons = 29360
-. Vertex = 32135
-. Tris = 58516
- .World Scale (cm) . Model is scaled correctly ,wingspan is 11 meters.
- .Walking, run, backward, idle, sitting, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack ,roar ,leg broken, death, die, get hit -left-right, Wakeup, Turn LEFT/RIGHT , Root Motion Anims, Bonus anim
-6 Different Skin
Total: 142 animations
---------------------------------------------------
- . window > rendering > hdrp wizard
- . select materials
- . Edit : You can easily upgrade to hdrp using Unity's hdrp wizard. You can classify the project as hdrp and use the hdrp wizard.
- . click convert selected built-in materials to hdrp
as easy as that
"The asset used Unity Standard shaders which can easily be converted to URP and HDRP with Unity's render pipeline upgrade wizards"
et voila, you're compatible with urp and hdrp
---------------------------------------------------------------------------------
---------------------------------------------------
- .PBR Unity 19 items Format: PNG
-.Resolution: 8192x8192 - 2048x2048
- .AlbedoTransparency
- .Normal
- .MetallicSmoothness
- . Textures PNG Resolution: 8192x8192 -
2048x2048
---------------------------------------------------
-. - Formats :
. unitypackage - Unity
2021.3.28f1+
- .Your positive feedback is very important to me and I take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So I will produce more models in most voted themes. Thank you.
Price $94.99
80s Station Wagon by Perfectvertexstudio
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 44893 tris and 26295 verts.
This model have separated wood partssteering wheel, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
10 materials for 80sWagon
80sWagon_body (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)
80sWagon_glass (2048x2048 BaseMap/MaskMap/Normal)
80sWagon_headlights_glass (2048x2048 BaseMap/MaskMap/Normal)
80sWagon_interior (2048x2048 BaseMap/MaskMap/Normal)
80sWagon_licence_plates (1024x1024 BaseMap)**
80sWagon_lights_glass (2048x2048 BaseMap/MaskMap/Normal)
80sWagon_mirrors (128x128 BaseMap/MaskMap/Normal)
80sWagon_parts (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
80sWagon_wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
shadow_plane (1024x1024 BaseMap)
** three different textures for plates
Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.
Environment details
container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *
floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)
wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)
store - 1 material (2048x2048 BaseMap/MaskMap/Normal)
*** three different textures for containers - red, blue, yellow.
29 maps for environment (including additional colos schemes and licence plates)
Feel free to ask me about this product before purchasing.
No refunds will be given after the asset has been downloaded.
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 44893 tris and 26295 verts.
This model have separated wood partssteering wheel, lights glass, windows and license plates.
Price $45.99
80s Police car by Perfectvertexstudio
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Polycount - 68106 tris and 41493 verts.
This model have separated steering wheel, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
Seven types of police roof lights
12 materials for 80sSedan_Police
80sSedan_Police_body (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*
80sSedan_Police_glass (2048x2048 BaseMap/MaskMap/Normal)
80sSedan_Police_headlights_glass (2048x2048 BaseMap/MaskMap/Normal)
80sSedan_Police_colorglass (2048x2048 BaseMap/MaskMap/Normal)
80sSedan_Police_interior (2048x2048 BaseMap/MaskMap/Normal)
80sSedan_Police_licence_plates (1024x1024 BaseMap)**
80sSedan_Police_lights_glass (2048x2048 BaseMap/MaskMap/Normal)
80sSedan_Police_mirrors (128x128 BaseMap/MaskMap/Normal)
80sSedan_Police_parts (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
80sSedan_Police_wheels_black (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
80sSedan_Police_wheels_blue (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
shadow_plane (1024x1024 BaseMap)
* seven additional color schemes for van body - NYPD, black, Minesota, Highway patrol etc.
** four different textures for plates
Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.
Environment details
container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *
floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)
wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)
store - 1 material (2048x2048 BaseMap/MaskMap/Normal)
*** three different textures for containers - red, blue, yellow.
29 maps for environment (including additional colos schemes and licence plates)
Feel free to ask me about this product before purchasing.
No refunds will be given after the asset has been downloaded.
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Seven types of police roof lights and additional body colors
Polycount - 68106 tris and 41493 verts.
This model have separated steering wheel, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
Price $55.99
Cyclops by Zephyr_Wolfmen
Package Includes:
- FBX file
- 17K triangle mesh
- 4K png PBR textures:
- Body – Base Color, Metallic/Smoothness, Normal, Ambient Occlusion
- Head – Base Color, Metallic/Smoothness, Normal, Ambient Occlusion
- Unity Humanoid Rig
- 7 animations: Idle, Walk, Punch, Kick, Jump, Roar, and Death
- Blend Shapes: Eye Blink and Mouth Roar.
- Prefabs and Materials set up for Built-in RP, URP, and HDRP
Price $25.00
Church 2. (URP) by DEXSOFT
Technical details:
- Number of Meshes: 35
- Number of Prefabs: 36
- Number of Materials: 34
- Number of Textures: 89
- Texture sizes: up to 4K
- Texture formats: PNG and TGA
Poly-count examples:
- Bench: 352
- Books: 132
- Books 2: 728
- Cabinet With Shelf: 5713
- Candle Holder: 3400
- Chandelier: 28780
- Column: 1764
- Cross New: 2872
- Gate: 680
- Roof Ceiling: 3636
- Window: 1823
Modular church environment with 35 unique meshes + example scene included.
URP Version Only!
For Built-In version click here
Meshes:
The pack includes 35 additional props like benches, tables, chandeliers, candles, books, cabinets, carpets and others.
Scene:
The complete scene shown in the video and images is included in this pack.
This is a construction set - the church is divided into separate elements (floors, windows, entrance, ceiling, columns, dome and others).
Contact:
Email: info@dexsoft-games.com
Join Discord Server
Price $19.99
80s Standart Sedan by Perfectvertexstudio
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 35732 tris and 210143 verts.
Wheels - 6896 tris and 3584 verts.
This model have separated steering wheel, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
10 materials for 80sSedan
80sSedan_body (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*
80sSedan_glass (2048x2048 BaseMap/MaskMap/Normal)
80sSedan_headlights_glass (2048x2048 BaseMap/MaskMap/Normal)
80sSedan_interior (2048x2048 BaseMap/MaskMap/Normal)
80sSedan_licence_plates (1024x1024 BaseMap)**
80sSedan_lights_glass (2048x2048 BaseMap/MaskMap/Normal)
80sSedan_mirrors (128x128 BaseMap/MaskMap/Normal)
80sSedan_parts (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
80sSedan_wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
shadow_plane (1024x1024 BaseMap)
* four additional color schemes for van body
** three different textures for plates
Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.
Environment details
container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *
floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)
wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)
store - 1 material (2048x2048 BaseMap/MaskMap/Normal)
*** three different textures for containers - red, blue, yellow.
29 maps for environment (including additional colos schemes and licence plates)
Feel free to ask me about this product before purchasing.
No refunds will be given after the asset has been downloaded.
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 35732 tris and 210143 verts.
Wheels - 6896 tris and 3584 verts.
This model have separated steering wheel, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
Price $44.99
Cricket Fielder Animations by MotionDezire
Number of Animations: 71
Animation Types : Root Motion / In-place
Cricket Animation Full Pack - Check
Enhance your cricket game with the Cricket Fielder Animation Pack! This extensive pack includes 71 high-quality animations, specifically designed to bring every aspect of fielding to life and make your game feel dynamic and realistic.
The animations are divided into 8 essential categories:
- Appeal Animations: Lifelike appeals from fielders, showcasing expressive body language as they seek a wicket or make an exciting call to the umpire.
- Catch Animations: A variety of catch animations to cover everything from simple catches to diving stops, ensuring your fielders react authentically in all scenarios.
- Celebration Animations: Energetic and animated celebrations, allowing your fielders to express excitement after taking a catch or making a great play.
- Idle Animations: Realistic idle poses for fielders, reflecting the moments of anticipation and focus between deliveries.
- Pick Animations: Animations for picking up the ball, with smooth transitions for a wide range of fielding situations.
- Running Animations: Realistic running animations for fielders as they chase balls or sprint to their positions, ensuring fluid and dynamic movement across the field.
- Stumping Animations: Lifelike stumping actions, capturing the quick reflexes and precise movements needed to dismiss a batsman.
- Throw Animations: Realistic throwing actions for fielders, covering a range of throws from simple underarm to powerful overarm deliveries, for realistic gameplay.
Key Features:
- 71 expertly crafted animations designed to enhance every aspect of cricket fielding.
- High-quality, loopable animations, perfect for use in various gameplay scenarios.
- Optimized for performance in Unity, providing smooth transitions between different actions.
- Easy to integrate and adjust for your cricket game or sports simulation project.
- Fully compatible with Unity’s Mecanim system for seamless animation transitions.
Perfect For:
- Cricket simulation games.
- Sports-related projects and animations.
- Game developers looking for comprehensive, high-quality fielding animations to integrate into their cricket games.
Price $59.99
Breakable Plates & Glasses Pack by Sat Productions
- 🍽️ 20 Ready-to-Use Prefabs – Instantly drop into any scene, no setup required
- 🎨 2K PBR Textures – High-quality visuals with optimized performance (Albedo, Normal, Roughness, Metallic)
- 🧩 Lightweight Meshes – 20 Unique Meshes with Verts count ranges from 48–1303
- ⚡ Optimized & Performance-Friendly – Designed for real-time use in any project
- 💥 Break on Collision – Easily adjustable impact threshold for dynamic destruction
- 🔊 Optional Audio Effects – Add realistic break sounds to enhance immersion
- 🔧 Simple Integration – Call Break() via script or let physics trigger it
- 📚 Clear Documentation – Easy-to-follow guide for quick implementation
- 🌐 Render Pipeline Support – Compatible with Built-in, URP, and HDRP
- ⏱️ Destruction Delay & Cleanup – Control how and when debris is removed
- 💫 Low-Impact Break Logic – Minimal performance hit even during multiple simultaneous breaks
Breakable Plates & Glasses Pack offers 20 high-quality, performance-friendly, and fully breakable plate and cup prefabs with 2K PBR textures. Designed for immersive gameplay, these assets feature dynamic destruction and are ideal for action, adventure, simulation, or survival games.
Easy to integrate and optimized for real-time performance — just drag, drop, and call Break()! Customize materials, tweak physics, and fine-tune impact force for your needs.
Compatible with Built-in, URP, and HDRP render pipelines.
If you're interested with breakable props, be sure to check out our Asset Store page for more!
Question or Support : contact@satproductions.com
You can also join our Discord Server to stay updated on new assets, exclusive discounts, and amazing deals!
Price $15.00
Character Creator - Modern 2D by SmallScale Interactive
- Unity-native (no third-party plugins or dependencies)
- Demo scene included with interactive player, camera, UI, and VFX
- Works great with pixel-perfect camera setups
Animated: Yes
Sprite sheets: Yes for all parts
Individual sprites: no
Sprite dimensions: 128 x128
sprites per animation: 8x15
Character Creator - Modern 2D is a comprehensive 2D character customization system built specifically for top-down and isometric games in Unity. Whether you’re building a gritty post-apocalyptic RPG, a tactical shooter, or a survival game with dozens of NPCs, this tool gives you everything you need to create visually consistent, modular 2D characters—with zero drawing required.
At its core, Character Creator allows developers and designers to assemble characters piece-by-piece using a powerful UI system. You can swap gear in real time, apply custom colors to each part, preview animations instantly, and export professional-quality spritesheets for use in your own project.
🎮 Key Features
🧍♂️ Modular Character Assembly
Build characters visually by choosing from interchangeable parts:
- ✅ 16+ Heads – Varied shapes, styles, and gear (hair, helmets, caps, masks, etc.)
- ✅ 14+ Chests – Armors, jackets, tactical vests, and more
- ✅ 9+ Legs – Military pants, shorts, armor legs, and others
- ✅ 3+ Shoe types – Boots, sneakers, tactical footwear
- ✅ 4+ Backpacks – Survival bags, military packs, etc.
- ✅ 3+ Shields – Riot shield, wooden shield, classic shield, etc.
- ✅ 26+ Weapons – Including pistols, snipers, shotguns, SMGs, machine guns, crossbows, melee axes, swords and much more.
🎨 Full Color Customization
- Each part of the character (head, chest, legs, shoes, weapons, shields, backpacks, gun muzzle) supports individual color tinting using a toggle system or global color swatch panel, making it possible to create an endless amount of unique characters!
- Gear can be hidden entirely (great for NPC or civilian characters).
- Skin tone is also fully customizable.
🚀 Ways to Use Character Creator
Character Creator is designed for flexibility—here are a few different examples of ways you can integrate it into your project:
- 🎨 Export Complete Characters: Build and export full characters with any combination of gear, weapon, and animation as ready-to-use spritesheets for your game.
- 🧱 Export Parts & Components: Use the tool to create and export just a gear set, a unique weapon, or a specific backpack—perfect for layered gear design.
- ⚔️ Runtime Gear Switching: Skip pre-baked spritesheets entirely and use each character part as a runtime layer. This allows for real-time gear switching, color customization, and live previewing in gameplay without the need to re-render (this is how the example scene does it).
💥 Muzzle Flash & Effects
- Includes 4 unique gunfire muzzle effects that dynamically appear during attack animations (toggleable).
- Optional shadow layer with customizable opacity. Shadows can be disabled!
- Effects like muzzle flashes, directional blood, and impact feedback are supported in preview/demo mode.
🧾 Animations – 23+ Included
Each customized character can be exported into individual spritesheets for each animation. All spritesheets are export-ready with alpha transparency and clean looping frames.
Available animations:
- Combat & Action: Attack1 (ranged), Attack2 (Throw), Attack3 (Melee 1), Attack4(Melee 2), RunAttack, RunBackwardsAttack, StrafeLeftAttack, StrafeRightAttack, CrouchIdleAttack, CrouchRunAttack
- Movement: Run, RunBackwards, StrafeLeft, StrafeRight, Walk
- Idle States: Idle, Idle2 (aiming stance), Idle3 (casual)
- Stealth: CrouchIdle, CrouchRun
- Feedback: TakeDamage, Die
- Utility/Flair: Taunt (can be used for reloads, looting, crafting, interacting etc.)
Each animation is rendered in a consistent format, perfectly aligned for use in Unity’s 2D animation system or any external sprite-based engine.
📦 Export System – Spritesheet Generator
- One-click export of character animations to .PNG spritesheets.
- Generates one sheet per animation, each following a clean 15x8 grid.
- Optional overlays like shadows and muzzle flashes can be toggled on or off before export.
- UI shows live previews of the currently selected gear, color, weapon, and animation.
- You can chose to allow the engine to slice your spritesheets and apply the standard options, or do it yourself.
🧪 Bonus Features
- ⚡ Randomizer – Instantly generate new gear/color combinations for fast prototyping or bulk character design.
- 🎚️ Presets – Switch between full outfits and characters using example presets with just one click.
- 🎯 Tooltip System – Full tooltips and UI labels make it easy for users to understand what each option does.
- 🖼️ Simple UI tileset – Cleanly organized gear icons, color icons, buttons, toggles and panels included.
- 🧍 Unarmed/NPC Mode – Easily hide weapons/backpacks/shields for unarmed characters or civilians.
🧩 Use Cases
- Tactical games with customizable squad members
- RPGs with player character creation
- Procedurally generated NPCs
- Survival games with gear progression
- Shooters with visible weapon upgrades
- Dialogue-heavy games that require visual character variety
⚠️ Note on Usage & Customization
Character Creator is primarily designed as a graphical tool for creating and exporting 2D character spritesheets. While it includes source code and a working UI system, it is not intended to be a fully customizable framework for building your own character editor or in-game creation tool from scratch. The provided documentation focuses on how to use the system effectively for sprite export—not on explaining or modifying every internal detail.
The character creator works best if used within the unity editor.
If you're looking for a quick and powerful way to visually build and export top-down characters for your own game, this tool is built exactly for that purpose.
📄 Licensing Note
Spritesheets and characters created with this tool are licensed for use in your own games or interactive projects. Redistribution or resale of generated characters, gear, or spritesheets as standalone assets, asset packs, or character bundles (e.g. on marketplaces) is not permitted. This tool is intended for development use only, not for creating assets to resell.
Character Creator is your complete toolkit for building vibrant, animated characters in your 2D game. Whether you're building one hero or a hundred unique survivors, it gives you the power to create and export at scale—without leaving Unity.
Price $34.99