Keyboard Responsive UI by Phantom Vector
- All code is extensively and clearly commented Well Optimized
- Documentation & Demo Comes with comprehensive documentation, example scenes, and an interactive demo to help you get started quickly and maximize the asset’s potential.
- Editor Tools: Custom inspectors, menu commands, and a welcome window that simplify the creation and management of Keyboard Responsive UI.
- Platform Support: Keyboard Responsive UI supports both Android and iOS devices
Keyboard Responsive UI
Have you ever struggled with input fields getting hidden behind the mobile keyboard? With Keyboard Responsive UI, you can finally say goodbye to that frustration. This asset is designed to automatically adjust your UI elements whenever the keyboard appears, ensuring that your players never lose sight of important on-screen content.
What It Does
Seamless UI Adjustments:
Your UI elements automatically move up as soon as the keyboard appears, so critical buttons and fields are always accessible.
Smooth Transitions:
Choose between immediate repositioning or smooth, animated transitions using customizable speed and padding settings. You have full control over how your UI adjusts.
Cross-Platform Compatibility:
Whether you’re developing for Android or iOS, Keyboard Responsive UI handles platform-specific nuances behind the scenes. Android users get a tailor-made solution using JNI, while iOS users benefit from a native plugin that taps into UIKit notifications for real-time updates.
TextMeshPro Integration:
Switch between input fields without worrying about the keyboard state. This asset ensures that only one input field is active at a time, preserving a stable and fluid experience for your users.
Flexible Anchoring:
Easily define and revert to specific anchor points, so your UI layout remains consistent whether the keyboard is on or off.
Why You’ll Love It
Simple Setup:
Adding Keyboard Responsive UI to your project is as easy as attaching the script to your UI elements and tweaking a few settings in the Inspector. No complicated configuration required.
Enhanced User Experience:
By ensuring that your UI elements are always visible, you create a more intuitive and frustration-free experience for your users, keeping them engaged and happy.
Customizable and Developer-Friendly:
Fine-tune every aspect of the UI response with settings like keyboard raise multiplier, smooth speed, estimated keyboard coverage, and more. It’s built to be easily adapted to fit the unique style and needs of your project.
A question or suggestion? We would love to hear from you.
We are always looking to improve our assets to suit your needs.
If you have any questions (before or after purchasing it), always feel free to contact us at: phantomvector.info@gmail.com
❤️ Reviews are very much appreciated, we love to hear what you think of the asset.
Price $15.99
HexaWorld Grid System Enhanced by MyNameIsVoo
Features:
- 🪐 Ready-made system for generating a hexagonal planet of different sizes
- 🪐 Fast generation of planets (larger sizes will take longer to generate)
- 🌍 13 Biomes: Desert, Savanna, Tropical rainforest, Grassland, Woodland, Seasonal forest, Temperate rainforest, Boreal forest, Tundra, Ice, Deep water, Shallow water, River
- 🖼️ HD Textures: 512x512 included, 1024x1024 available separately
- 🗺️ 4 Data Maps: Biome, Heat, Moisture, Height
- Example scene
- Tile system that carries all the information about the tile
- Tile selection
- Space Sky
- Custom patterns
- Satellite, orbits
With Hexagonal Grid System you can generate hexagonal planets, and with this extension you can transform the planet, add colors, textures, skins to a planet on which there is life, or to a deserted abandoned planet.
Read docs for more info...
This tool is an add-on (extension) to the Hexagonal Grid System tool. It works out of the box and is ready to be integrated into your game.
Complete solution for procedural hexagonal planets
Works with URP/Buil-In | Requires Hexasphere Grid System
Features:
- 🪐 Ready-made system for generating a hexagonal planet of different sizes
- 🪐 Fast generation of planets (larger sizes will take longer to generate)
- 🌍 13 Biomes: Desert, Savanna, Tropical rainforest, Grassland, Woodland, Seasonal forest, Temperate rainforest, Boreal forest, Tundra, Ice, Deep water, Shallow water, River
- 🖼️ HD Textures: 512x512 included, 1024x1024 available separately
- 🗺️ 4 Data Maps: Biome, Heat, Moisture, Height
- Example scene
- Tile system that carries all the information about the tile
- Tile selection
- Space Sky
- Custom patterns
- Satellite, orbits
- read more here...
Dependencies:
Limitations:
- ⚠️ 1024x1024 textures are downloaded separately (~600 MB), the link is in the ReadMe.txt file
- ⚠️ URP support (does not work in HDRP). For Built-in, you will need to manually remove dependencies
- ⚠️ Generating extra large planets takes a long time
- ⚠️ Does not support WebGL due to browser computing limitations
🔄 REFUND POLICY - Read before buy
⚠️The screenshots showing this asset show what you can achieve. All the screenshots showing were taken on URP
Price $29.99
PNG Icon Snapper - Easy screenshots without background by a1creator
Easy Transparent Screenshots in Unity
No Background Screenshot Tool is a simple yet powerful Unity tool that lets you capture screenshots without a background. Whether you need clean PNG exports for UI elements, icons, asset previews, or marketing materials, this tool makes it effortless.
🌟 Features:
✅ One-Click Transparent Screenshots – Capture images with a transparent background instantly.
✅ High-Quality PNG Export – Perfect for UI assets, game icons, and promotional materials.
✅ Works in Play Mode – Take clean captures directly during gameplay.
✅ Custom Resolution Support – Export images in any size for flexible use.
✅ No Post-Processing Needed – No need for Photoshop or external editing.
🎯 Perfect for:
✔️ Game developers needing clean UI assets
✔️ Artists exporting game icons
✔️ Anyone creating asset previews for the Unity Asset Store
Stop wasting time manually removing backgrounds—No Background Screenshot gives you perfect transparent images instantly! 🚀
Price $4.99
Project Bloat Analyzer by COSMIC GAMES
✔️ Key Features
- 📊 Asset Size Report – Analyze textures, models, audio, prefabs, and more with detailed size and import data.
- 🖼️ Texture Thumbnails – Visual previews of textures to quickly spot large or unnecessary assets.
- 🔍 Deep Reference Scanner – Finds asset usage across scenes, prefabs, materials, ScriptableObjects, and custom fields.
- 🧹 Unused Asset Detection – Identifies and optionally deletes unreferenced assets to clean up your project.
- 🔎 Filter & Sort – Filter by asset type (e.g., textures only) and sort by file size, compression, or import settings.
- 🧰 Auto-Optimization – One-click tools to downscale and compress textures for better performance.
- 🧾 CSV Export – Export detailed reports for review, audits, or build tracking.
- ✅ Checkbox Selection & Deletion – Select individual or multiple assets and delete directly from the UI.
- 🧼 1-Click Cleanup – “Clean Unused Only” instantly removes all unreferenced assets.
🖥️ Supported OS
- Windows
- (Unity Editor Only)macOS
Tired of bloated build sizes and messy projects?
Project Bloat Analyzer helps you analyze, optimize, and clean up your Unity project with powerful tools that give you full control over what’s taking space.
Whether you’re preparing a release or trying to speed up your workflow, this editor-only utility lets you quickly find large, unused, or unoptimized assets — and fix them with just a few clicks.
🧠 Key Features
✅ Asset Size Report
Scan all assets (Textures, Models, Audio, Prefabs, and more) and view detailed info including file size, compression, and import settings.
🖼️ Texture Thumbnails
Quickly identify large or unnecessary images with built-in preview thumbnails.
🧩 Deep Reference Scanner
Detect usage in scenes, prefabs, ScriptableObjects, materials, and serialized fields — not just scenes!
🧹 Unused Asset Detection
Find and safely delete unused files that bloat your project and slow down imports.
🔎 Filtering & Sorting
Filter by asset type, sort by size or compression, and isolate the worst offenders.
🧰 Auto-Optimize Tools
Reduce texture max size, apply efficient compression, and more — all from within the editor.
📤 Export Reports as CSV
Generate clean reports to share with your team or for tracking optimization.
🧼 1-Click Cleanup Options
- “Clean Unused Only” — deletes all unused assets instantly.
- “Select All / Deselect All” — manage selections with ease.
🧾 Checkbox Selection + Delete
Select multiple assets and remove them all with a single button — safely and efficiently.
🔒 Editor-Only. Clean. No Bloat.
- 🧠 No runtime code — Editor-only utility.
- 🧪 Compatible with Unity 2020 LTS to 2023+.
- ✅ Supports URP, HDRP, and Built-In Pipeline.
- 💼 Lightweight, clean UI with native Unity styling.
🎯 Perfect For
- Developers preparing for production or release
- Teams looking to track and reduce build size
- Solo devs cleaning up old/legacy projects
- QA or optimization-focused workflows
Clean up your project. Cut down your build size.
Ship better — faster.
Price $16.00
Script Stats Tool by Anvil Interactive Solutions
- Overview: Displays total scripts, lines, empty lines, comments, and average lines per script.
- Code Analysis: Counts classes, methods, variables, and namespaces.
- Quality: Analyzes cyclomatic complexity, nesting depth, and maintainability index.
- Visualization: Pie chart showing code distribution (comments vs. empty lines).
- History: Tracks stats over time with historical data.
- Performance: Estimates execution time and memory usage.
- Settings: Customizable file type filters and ignore patterns.
- Code Smells: Detects long methods and potential unused variables.
- Custom Metrics: Allows user-defined metrics (basic TODO counter included).
- Real-Time Updates: Optional automatic re-analysis every 5 seconds.
- Export Options: CSV and styled HTML report generation.
Script Stats Tool provides detailed insights into your Unity project's codebase, helping developers optimize and maintain their scripts efficiently. With a tabbed interface, it offers a variety of features from basic line counting to advanced code quality analysis.
Price $0.00
Ultimate Apocalyptic Props 600+ by ahmed1k3
Polycount (Per Structure/Prop)
- Low to Mid-poly optimized models
- Range: 3,000 – 60,000 triangles depending on complexity
Textures & Materials
- Texture Resolutions: 1024x variations
- Texture Maps Included: Albedo, Normal, Alpha
- File Format: PNG/TGA
- Materials: 418
- Textures: 746
Meshes & Prefabs
- 100+ Unique Assets
- Modular design for custom layouts
- Prefabs include pivot points properly aligned for easy placement
- Prefabs: 678
Collisions
- Custom colliders included (Box and Mesh Colliders where necessary)
- Structures designed for realistic physics interactions
Compatibility
- Formats: FBX
- Optimized for PC, Console, and Mobile
Ultimate Props Pack – 600+ Apocalyptic Props
This massive pack contains 600+ apocalyptic props covering a wide range of categories, From traffic signs to kitchenware, supermarket debris to hazardous materials, this pack offers everything needed to bring a devastated world to life.
NOTICE:
This pack also includes the Ultimate Apocalyptic traffic pack.
Key Features:
- 600+ Unique Props
- Highly Detailed Models
- Optimized for Games
- Collision Included
- Well-Organized & Modular
- Demo Scene Included
Asset List Includes:
- Interior & Exterior Props (old furniture, broken appliances, scattered debris)
- Traffic & Road Signs (barricades, damaged street signs, traffic cones)
- Kitchen & Supermarket Assets (rusted shelves, food cans, broken refrigerators)
- Horror & Mannequin Props (damaged dolls, eerie mannequins, bloodied objects)
- Toilet & Bathroom Elements (destroyed sinks, cracked mirrors, old bathtubs)
- Hazardous & Industrial Items (barrels, biohazard signs)
📩 For any assistance, feel free to contact us.
Price $99.99
Celestial Cycles: Dynamic Nature by Ereroa
All textures, 3D models, scripts, and shaders were created by the publisher, except any third-party content listed in the Third-Party Notices.txt file.
Celestial Cycle Dynamic Nature - Time, Season & Weather System (Mobile & VR Ready)
Bring your virtual worlds to life with a complete, modular, and beautifully integrated environmental simulation system. Built for performance, customization, and cross-platform support.
Easy Setup & Intuitive Workflow
Custom scene setup menu sets up the entire system in seconds — including shader conversion and terrain compatibility.
Quick-start resource manager tab helps manage all converted materials in one convenient view.
Modular structure lets you enable only what your game needs (Time, Season, Weather).
Time of Day System
Smoothly transitions from day to night with vivid atmospheric gradients.
Fully customizable skybox supporting:
– Sun, moon, star fields, horizon blending.
– Color transitions for dawn, dusk, and nighttime.
Includes wind direction simulation via global shader properties to influence foliage and cloud visuals.
Weather System (6 Preset States)
Includes: Sunny, Cloudy, Light Rain, Heavy Rain, Light Snow, Heavy Snow.
Profiles are fully editable with real-time blending.
Custom shader values adjust cloud density, speed, coverage, and ambient effects.
Integrated with Shader Graph — no coding required.
Optimized for performance on mobile and low-end systems.
Season System with Visual Shifts
Four fully editable seasons: Spring, Summer, Fall, Winter.
Each includes post-processing profiles, fog and lighting configs, and seasonal weather probabilities.
Seasons drive shader visuals globally for foliage, terrain, and environmental effects.
Shader Graph Integration
Includes shaders for skybox, terrain, foliage, and props.
Season and weather blend visuals automatically with global shader values.
Easy to extend using your own Shader Graph-based materials.
Mobile & VR Ready
Tested on Android, Meta Quest, and PC VR (Oculus/SteamVR).
Lightweight mobile demo and test controller included.
Optimized for touch input and limited hardware.
Designed for Flexibility
Stylized or realistic — adaptable to your art direction.
Great for open-world, survival, farming, and cozy games.
Clean API and Inspector tools for full control.
Additional Celestial System Coming Soon
– Dynamic ocean simulation.
– Interactive terrain (wetness/snow coverage).
– AI NPC behaviors linked to time/weather/season.
Smart & Performant
Global shader updates throttled for efficiency.
Weather/cloud/sky changes only happen when needed.
No unnecessary calculations. Clean, optimized logic.
From sunrise to snowfall — take full control of your world’s atmosphere with Celestial Nature.
All textures, 3D models, scripts, and shaders were created by the publisher, except any third-party content listed in the Third-Party Notices.txt file.
Price $64.99
AeroSonic Airport & Airplane Audio Pack – 40 Realistic Sound Effects by Carthage Studio
Audio file types WAV
Sample rate 48 kHz
Bit depth 24-bit
Loopable: Yes
Additional: Stereo
AeroSonic Airport & Airplane Audio Pack, a meticulously curated collection of 40 high-quality sound effects designed to capture the dynamic atmosphere of aviation. Perfect for game developers, VR/AR creators, filmmakers, and simulation specialists, this pack is optimized for seamless integration into Unity, Unreal Engine, and other real-time platforms.
Pack Contents:
Ambience Folder:
- Terminal Ambience (busy crowd, background chatter)
- Lounge Ambience (soft chatter with subtle music)
- Airplane Cabin Ambience (humming engines, faint announcements)
- Runway Engine Roar (distant jet engines)
- Exterior Airport Environment (wind, city murmur, distant traffic)
Announcements Folder:
- Boarding Call Announcement
- Gate Change Alert
- Final Boarding Call
- Flight Information Announcement
- Pilot Communication & Safety Instructions
Technical Specifications:
- File Format: WAV
- Sample Rate: 48 kHz
- Bit Depth: 24-bit
- Loop-Ready: Ambient tracks feature zero-crossing edits for smooth, continuous playback.
Key Features:
- Game-Ready Audio: Optimized for performance in real-time environments.
- Authentic Recordings: Captured in real-world settings to deliver true-to-life airport and airplane sounds.
- Versatile Integration: Compatible with Unity, Unreal Engine, and other major game engines and digital content creation tools.
- User-Friendly Organization: Assets are neatly organized into Ambience and Announcements folders, with descriptive file names for effortless use.
Price $25.00
LazyPanPro Framework Tool by Evoreek
框架构成:
Flow 流程
Entity 实体
Behaviour 行为
ScriptAutoGenerateTool 自动生成脚本工具
Framework composition:
Flow process
Entity entity
Behaviour behavior
ScriptAutoGenerateTool automatic script generation tool
フレームワークの構成:
Flow プロセス
Entity 実在物
Behaviour 行動
ScriptAutoGenerateTool 自動スクリプト生成ツール
游戏傻瓜式自动化开发插件
帮助您傻瓜式5秒快速部署游戏框架,集成了流程、实体、行为等开发基础模块,包含自动化生成脚本等功能,无需重复造轮子即可快速上手游戏开发。
Game fool-proof automated development plug-in
Helps you to quickly deploy the game framework in 5 seconds, integrates basic development modules such as processes, entities, and behaviors, and includes functions such as automatic script generation, so you can quickly get started with game development without reinventing the wheel.
ゲームフール風自動開発プラグイン
5 秒でゲーム フレームワークをすばやく展開できます。プロセス、エンティティ、動作などの基本的な開発モジュールが統合されており、自動スクリプト生成などの機能も含まれています。車輪の再発明をすることなく、すぐにゲーム開発を開始できます。
Document:
https://clockworkgame.notion.site/LazyPanPro-Plug-in-documentation-1d2a79fdc18c8059821ef37974db77d1
Contact up:
If you have any questions, concerns, suggestions or comments, please feel free to send an email to
Price $16.50
Fantasy Medieval Folk Music by BLACKMID
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- 10 high-quality *WAV cues (16-bit; 1411 kb/s; 44.1 kHz)
- 21 minutes of World Folklore Themes
- Wide variety of musical colors and emotions
- 200mb of compressed audio data (*zip)
- YouTube-Safe music tracks
- Unlimited Royalty-Free license
- Loopable: NO
=================================================
⭐IF YOU LIKE MY MUSIC and found it useful - PLEASE don't forget to RATE/REVIEW the asset⭐
(*so you can get a discount for your next purchase within my store, just contact me via email).
HIGH QUALITY BAND MUSIC featuring Live Performance — NO A.I. HERE! :)
The "FANTASY MEDIEVAL FOLK MUSIC" collection containing 10 Atmospheric Traditional Soundtracks:
Each score ~2 mins length (21 minutes of original audio).
Best in context of: tavern, pub, inn, village, town, fantasy, adventure, medieval age, celtic, irish, folk, bards, minstrels, troubadours, bazaar, market, background, ambient, fairy, magical, fairytale, pirate, D&D, RPG, tribal, epic, open world, level, locations, main menu, country, castle ambience and similar stuff...
Anyway it can be used within any video game genre, LITERALLY from a generic Puzzle Game to an AAA Game or Cinematic Trailer...
It's not limited by any means! :)
=======================
⚠️YOUTUBE-SAFE MUSIC⚠️
=======================
The music is cleared with YouTube and can be freely used without any concerns of copyright strikes, flags, or demonetization. This is essential if you expect players to showcase your game in videos or streams!
(i.e. you will never get a copyright claim and ALSO you are allowed to use the soundtracks wherever you want and as many times as you need)
It means Unlimited Royalty-Free license! Use the music over and over, in any of your project or productions, without any additional fees or royalties.
=================
PRODUCT SUPPORT
=================
in case you are experiencing any kind of issues, please feel free to contact me directly at any time so I can help you out as quick as possible.
===================================================
- 10 high-quality *WAV cues (16-bit; 1411 kb/s; 44.1 kHz)
- 21 minutes of World Folklore Themes
- Wide variety of musical colors and emotions
- 200mb of compressed audio data (*zip)
- YouTube-Safe music tracks
- Unlimited Royalty-Free license
- Loopable: NO
===================================================
==============================
MY YOUTUBE CHANNEL (BLACKMID)
ORDER CUSTOM MUSIC ON FIVERR
==============================
⭐IF YOU LIKE MY MUSIC and found it useful - PLEASE don't forget to RATE/REVIEW the asset⭐
(*so you can get a discount for your next purchase within my store, just contact me via email).
Price $35.00
Native Mobile Input by SkangoGames LLC
- Use Text mesh pro for the best experience. If you have legacy input fields, you can use our built in tool to convert them automatically.
- 📱 Automatic keyboard-aware UI adjustment for mobile
- ✅ Supports Android and iOS
- 🎯 Keeps input fields visible when the keyboard appears
- ⚙️ Move Canvas mode with configurable offset and movement limits
- 🧠 Scroll View integration: passes drag events from input fields to parent ScrollRect
- 🧼 Includes IgnoreNativeMobileInput component to exclude specific fields
- 🛠️ Editor simulation for keyboard testing inside Unity
- 🔁 Smooth animation options for canvas movement
- 🧰 Editor tool to convert Legacy InputFields to TextMeshPro with setting preservation
- ⚡ Simple one-component setup – no coding required
- 🎮 Works with Unity UI (UGUI)
Native Mobile Input solves the common issue of mobile keyboards covering input fields in Unity apps. It automatically moves your UI to ensure input fields remain visible when the keyboard appears. It also removes the white textbox (Using the TMP plugin by Unity). This plugin works seamlessly on Android and iOS and is perfect for forms, chats, login screens, or any mobile UI involving text input.
The package is easy to integrate and highly customizable — adjust movement limits, offsets, and animation settings to match your design. It also includes an editor simulation for faster testing.
Whether you're making a casual game, business app, or productivity tool, Native Mobile Input improves usability and gives your users a smooth, frustration-free experience.
It also has a built-in function to pass touch events from input fields to scrolls, so input fields don't interrupt scrolling momentum.
Use Text mesh pro for best experience. If you have legacy input fields, you can use our built in tool to convert them automatically.
DOCUMENTATIONS & Tutorial Links:
Online Docs: https://skangogames.com/nativemobileinput/
PDF: https://skangogames.com/nativemobileinput/Native_Mobile_Input_Documentation.pdf
Tutorial: https://www.youtube.com/watch?v=iFfLNDsewcU
Price $12.99
ListView Editor Control by CodeWee
- Performance
- Improve drawing speed by displaying rows only within the ScrollView area
- Selection
- Mulitselctions
- Select items on mouse click
- Option to enable/disable multi-selection
- Adjust column width via mouse drag
- Reorder items via drag
- Appearance
- Set column widths
- Set header height
- Set row height
- Set cell horizontal and vertical spacing
- Set header background color
- Set alternating row background colors (odd/even)
- Set hover (rollover) row background color
- Set selected row background color
- Properties
- Get List of selected items
- Get Index list of selected items
- Get Row index under the current mouse position
- Events
- Trigger event for displaying column content in the header
- Trigger event for displaying column content in each row
- Trigger events before/after ListView is drawn
- Trigger event when the selection changes
- Trigger event when a specific row is clicked with left/right mouse button
- Trigger event when a context menu item is clicked
- Context Menu
- Show context menu with Add, Insert, Duplicate, Delete when right-clicking selected item(s) (multi-selection supported)
- Add enable/disable option for each context menu item
- C# class dll library for Editor GUI
- Data binding to IList type
- ScrollView style
- Multi-selection
- Draggable List Item to reorder
- Context Menu(Add, Insert, Duplicate, Delete)
- Available to adjust column width
- Fast draw update scroll view even for thousands list data
- Simple and Easy to use
Price $15.00
Recreation park by Tolik_Cola
Glow shaders are not included in the asset
3 different benches with 2 polygonal grid options
3 different lampposts with 2 polygonal grid options
2 different tables with 2 polygonal grid options
3 metal textures
2 wood textures
roughness map
inverted roughness map
normal map
glow map
Resolution of metal textures: 1024x1024, 2048x2048
Resolution of Tree Textures: 1024x1024, 2048x2048
Lamp card resolution: 1024x1024
The number of triangles for
Bench_1: 9004, 2820
Bench_2: 16000, 2616
Bench_3: 20074, 11632
Table_1: 9548, 2028
Table_2: 10244, 2492
Lamppost_1: 3945, 2645
Lamppost_2: 7820, 2034
Lamppos_3: 6516, 2294
The model contained in the package can be customized by you and used for a wide variety of scenaios and genres of use.
Price $4.99
Metal Scifi Shooter 3D - Game Template by Black Rose Developers
1. Art
This folder has five subfolders as below:
- Animations
This folder contains character, door and etc animations. (26 items)
- Materials
Contains 40 various materials used in the game, which can be customized with different colours or sprites. (including 2 physic materials)
- Models
Contains 11 different (weapons, objects and etc) 3D models. (FBX)
- Sprites
Contains 13 UI PNG sprites.
- Textures
Contains 22 Gameplay, Bullets and Particles textures.
2. Prefabs
The Prefabs folder includes eleven main categories:
- Enemies: Contains 3 prefabs of types of enemies and their paths that can be used in levels.
- CharacterBodies: 4 prefabs of character and enemy body needed for level design.
- Objects: 5 unique prefabs needed in level design.
- Particles: 15 unique particle effects with different materials.
- Pickups: 5 different prefabs that can be collected throughout the gameplay.
- Player: the main player prefab
- Projectile: 6 prefabs of bullets for enemy and main character.
- UI: 10 Prefabs of the game menus and UI elements.
- Weapons: 5 Prefabs of the enemy and player weapons and weapon parts.
- Gameplay: 9 Prefabs of the different gameplay elements.
3. Scenes
- Level-1 : the gameplay scene of Level 1
- Level-2 : the gameplay scene of Level 2
- MainMenu : the starting scene of the game
4. ScriptableObjects
5 different scriptable objects of the game data
5. Scripts
63 Scripts are categorized into ten folders, with clear names and functions to ensure easy understanding.
Metal Sci-Fi Shooter 3D – Game Template
Step into an action-packed FPS where you battle sci-fi robotic enemies! Aim, shoot, and dodge enemy fire, reload your weapon, and use explosive barrels to your advantage. Collect health, ammo, and power-ups as you fight your way to victory.
Easily customize and expand the game by adding new weapons and environments—perfect for developers looking for a solid FPS foundation.
Key Features:
✅ Smooth FPS Gameplay – Move, jump, aim, shoot, switch weapons, and reload seamlessly.
✅ Collect & Destroy – Gather health, ammo, and power-ups while using explosive barrels strategically.
✅ Weapon Variety – Includes three unique sci-fi weapons to enhance combat.
✅ Ready-to-Play Levels – Comes with two fully designed levels for quick deployment.
✅ Easy Customization – Modify or expand the template effortlessly to fit your project.
✅ Dynamic Effects – Realistic bullet impacts, explosions, weapon fire, and more.
📂 Project Highlights:
🎨 Art Assets – 40 materials, 22 PNG textures, 13 UI sprites.
🔧 Prefabs – 62 ready-to-use and customizable prefabs for players, environments, and UI.
🖥️ Scenes – Two sample levels + main menu scene for quick setup.
📜 Optimized Scripts – 63 clean, modular scripts for easy expansion.
📧 Support:
Need help? Reach out via our website: blackrosedevelopers.com
Price $49.00
Low-Poly Pets Supplies: Cats & Dogs by Paris Pixels
Number of Textures: 0
Number of Materials: 10
Texture dimensions: N/A
Number of Meshes/Prefabs: Meshes 155/ Prefabs 171
Polygon count Total: 117,060
Minimum polygon count: 63
Maximum polygon count: 13,284
Rigging: No
UV mapping: No
In this package there are 171 Prefabs and 10 corrosponding Materials with room for your own Custom Materials as well. Great for adding to any Low-Poly scene, with a simple feel and astetic.
Dog Beds: x 13
Dog Houses: x 3
Cat Beds: x 11
Cat Towers: x 6
Dog Toys: x 21
Cat Toys: x 16
Dog Food & Dishes: x 40
Cat Food & Dishes: x 31
Litter Boxes: x 30
Price $9.99
Scar | Stylized Fantasy Sword | Handpainted | Game Ready by Tinyforge
- Clean lowpoly mesh: 6110 triangles
- Non-overlapping UVs
- 4K PBR textures (BaseColor, Normal, Roughness, Metalness)
- Format: FBX, OBJ
- Unity-ready (metallic/smoothness packed map included)
- Ideal for: Stylized RPGs, Fantasy Action Games, Prototyping
Bonus: Lore-friendly backstory for use in narrative-driven projects
Originally known as “Thorn,” the blade was renamed after being damaged in the great war – now bearing the scar that defines its character.
Scar is a high-quality stylized sword designed for use in games, real-time applications, and cinematic scenes.
This asset is perfect for fantasy RPGs, stylized action games, or any project that needs a hero-worthy weapon with personality and polish.
All textures are provided in 4K resolution and fully PBR-compatible for Unity. The model is optimized for real-time use with clean topology and non-overlapping UVs.
Includes FBX and OBJ formats for compatibility with any workflow.
Price $15.99
PBR SciFi Weapons v4 by Dmitrii Kutsenko
9 weapon types (7 skins for each)
4 types of sight (7 skins for each) (for weapon customiation)
1 vertical grip (for weapon customiation)
1 double muzzle (for weapon customiation)
1 gun silencer (for weapon customiation)
1 medkit
1 knife
1 explosive with remote
2 grenades
Also showcase scene with 171 variations of weapons and equipment
News, support, updates
Video
Features of this pack, high detail geometry and textures, 4k textures, modularity, 7 skins, all elements are separated for ease of animation, also opaque and non opaque glass of scopes,
also added bomb timer script for DT09_v1 (explosive with remote)
All prefabs have the correct orientation
Position/rotation - Set to 0
Scale of all prefabs - Set to 1
This package also include all assets from previous packages:
v1, v2, v3
Whats new in the 4.0 pack?
SMG_v1 (submachine gun, 12 prefabs, 7 skins, 4k textures, 16698 tris)
LMG_v1 (light machine gun, 6 prefabs, 7 skins, 4k textures, 25026 tris)
MedKit_v1 (1 prefab, 7 skins, 4k textures, 3170 tris)
Also added 3 new plugins
KCG_AutoTextureAssigner
KCG_MaterialConverter
KCG_RenderPipelineConverter
Total includes:
Showcase scene with 171 variations of weapons and equipment (with skins) and 84 variations of scopes (with skins)
Also medkit, grenade, knife, syringe, explosive, etc.
SMG_v1 (submachine gun, 12 prefabs, 7 skins, 4k textures, 16698 tris)
LMG_v1 (light machine gun, 6 prefabs, 7 skins, 4k textures, 25026 tris)
RLA_v1 (rocket launcher, 5 prefabs, 7 skins, 4k textures, 13547 tris)
SHG_v1 (shotgun, 2 prefabs, 7 skins, 4k textures, 14714 tris)
DT09_v1 (explosive with remote, 2 prefabs, 4 skins, 4k textures, 4534 tris)
Syringe_v1 (3 prefabs, 6 skins, 4k textures, 3524 tris)
GWL_v1 (grenade launcher, 4 prefabs, 7 skins, 4k textures, 16532 tris)
ASG_v1 (assault rifle, 5 prefabs, 7 skins, 4k textures, 16697 tris)
EAW_v1 (plasma gun, 2 prefabs, 7 skins, 4k textures, 16563 tris)
PP_v1 (pistol, 5 prefabs, 7 skins, 4k textures, 11405 tris)
SWA_v1 (sniper rifle, 5 prefabs, 7 skins, 4k textures, 19702 tris)
Grenade_v1 (Smoke grenade, 1 prefab, 2 skins, 2k textures, 2002 tris, separate parts for animation)
Grenade_v2 (Explosive grenade, 1 prefab, 2 skins, 2k textures, 2622 tris, separate parts for animation)
Knife_v1 (Melee knife, 1 prefab, 2k textures, 3132 tris)
Double_Muzzle_v1 (1 prefab, 2k textures, 744 tris)
Gun_Silencer_v1 (1 prefab, 2k textures, 388 tris)
MSight_v1 (4 prefabs, 2k textures, ~520 tris)
OSight_v1 (1 prefabs, 7 skins, 2k textures, 3384 tris)
OSight_v2 (1 prefabs, 7 skins, 2k textures, 3312 tris)
OSight_v3 (1 prefabs, 7 skins, 2k textures, 2404 tris)
Vertical_Grip_v1 (1 prefabs, 2k textures, 1432 tris)
3 plugins:
KCG_AutoTextureAssigner
KCG_MaterialConverter
KCG_RenderPipelineConverter
See the Screenshots for more details :)
Not included:
Sounds and VFX
Player hands
FPS Controller
If you have any wishes and suggestions, please contact me.
Use and Enjoy :)
Price $39.90
3D 12 Hand Animation Pack Example by BVal
Number of meshes/prefabs 15
Rigging: Yes
Animation count 15
Animation type list
UV mapping: No
Bring life to your characters with this versatile pack of 15 detailed hand animations. Whether you're working on a cinematic cutscene, an interactive dialogue system, or want to add personality through gestures — this pack has you covered.
✅ What’s Included:
- 15 unique hand motions: pointing, waving, grabbing, idle, and more
- Game-ready FBX files
- Loopable and one-shot animations
🎮 Perfect For:
- NPC gestures in dialogues and cutscenes
- First-person interaction and VR/AR experiences
- Stylized or realistic characters
- Mobile, desktop, and console platforms
🛠️ Optimized for Performance:
Lightweight and cleanly authored, these animations are designed for real-time use and plug-and-play compatibility with Unity.
💡 Save Time:
Skip rigging or animating from scratch — drop these into your Animator Controller or Timeline and get instant results.
Add natural expressiveness to your characters and elevate the emotional impact of your scenes with these professional-grade hand animations.
Price $12.00
Sprite Renderer Palette Swap Shader (URP) by Void Forged Games
The shader works by sampling the pixel of the source image and comparing it to a provided palette image and replacing the matching pixels with a secondary palette image. It can be very useful to quickly change the materials on a sprite without needing hundreds of files for each of the color variations. It was created from the sprite lit default version of the URP pipeline and should support all the same features that it does in addition to the palette swap feature.
This Package Includes several shaders that allow you to quickly swap the palettes of a sprite via shader in order to avoid having to have multiple files for sprites that you wish to change. The package includes shaders that support palettes up to 1024px * 1px.
The asset is free to use for all types of projects including commercial.
If you have any additional questions please reach out to me via email!
Price $0.00