Warrior Pack / Greek helmet / sword models / dagger models / shield by MyUniverse Studio
This pack includes:
- 2 unique battle swords
- 2 unique daggers
- 1 shield
- 1 battle helmet with 3 color variations
Technical Details:
- Average polygon count per asset: 800 – 1,500 tris
- Texture resolution: 1024x1024
- Texture maps included: Albedo (Diffuse), Normal Map, Roughness Map
- File formats: FBX + PNG + UnityPackage
- All models are low poly and optimized for stylized games and mobile platforms
A high-quality battle pack for you to use in your projects. It includes:
- FBX files
- Helmet pack with 3 different color variations
- 2 large battle swords
- 2 daggers
- 1 shield
- High-quality PBR textures uniquely designed for each model
Enhance your project’s battle atmosphere with this detailed asset pack. Feel free to share your feedback!
Price $19.99
Ninja Shuriken 25 Pack by ZenTeaSeeker
Poly Count:
- Shuriken_1: 84 triangles
- Shuriken_2 112 triangles
- Shuriken_3: 100 triangles
- Shuriken_4: 120 triangles
- Shuriken_5: 496 triangles
- Shuriken_6: 752 triangles
- Shuriken_7: 800 triangles
- Shuriken_8: 840 triangles
- Shuriken_9: 560 triangles
- Shuriken_10: 328 triangles
- Shuriken_11: 330 triangles
- Shuriken_12: 288 triangles
- Shuriken_13: 108 triangles
- Shuriken_14: 168 triangles
- Shuriken_15: 294 triangles
- Shuriken_16: 586 triangles
- Shuriken_17: 488 triangles
- Shuriken_18: 256 triangles
- Shuriken_19: 1152 triangles
- Shuriken_20: 640 triangles
- Shuriken_21: 252 triangles
- Shuriken_22: 224 triangles
- Shuriken_23: 288 triangles
- Shuriken_24: 234 triangles
- Shuriken_25: 196 triangles
Texture Details:
- Designed to work with URP. Texture maps are pre-applied to 5 different metal materials.
- 5 different sets of PBR Metal Textures, each with 4K (4096x4096) and 2K (2048x2048) options.
- Each texture contains a base color map, a metallic map, two normals maps (one for DirectX, one for WebGL), and an optional roughness map if you decide not to use URP.
- 25 Shuriken Prefabs
- Included files are .FBX, .GLB, prefabs for each shuriken, and 5 different PBR textures.
- You may use this asset pack in both free and commercial projects. You can modify it after your own needs. You may not redistribute it or resell it.
- Credit is not required but very much appreciated!
- If you have any questions, let me know and I'll help you the best I can! Either leave a comment or email me at zenteaseeker@gmail.com
- Perfect for low-poly 3D Unity games!
Price $4.99
2D Art Maker - Casual Characters by Layer Lab
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Join in to our LayerLab Discord Community!
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📣 NOTICES
• 3D Characters Pro - Fantasy Basic Vol.1 Realeased!
• GUI - Vertical Casual Realeased!
• 3D Characters Pro - Fantasy Realeased!
◼ Asset Overview
• 240 Combinable Parts
Mix and match from head to eyes, mouth, outfits, and weapons—unlimited combinations!
• Emotional Graphics + Casual Line Style
Adorable and charming art with a fun, casual vibe
• Intuitive Editor UI
Easy customization with just a few clicks—accessible to everyone
• Built-in Basic Animations
Includes ready-to-use motions like walking and idle for immediate gameplay application
• Preset Support
Generate complete characters with a single click—perfect for quick starts
◼ Key Features
• 250+ parts
∘ Hair 12
∘ Brow 10
∘ Eyes 10
∘ Mouth 10
∘ Beard 10
∘ Eyewear 20
∘ Helmet 30
∘ Back 20
∘ Top 30
∘ Bottom 20
∘ Gloves 20
∘ Boots 20
∘ GearLeft 2
∘ GearRigt 39
∘ SkinColor 39
• Full set of part icons (128x128)
• Maker UI and test scene included
• Basic character animations provided
• Customization editor system
• Preset sample characters included
• Color customization feature supported
◼ Animation
• Attack1
• Attack2
• Attack3
• Hit
• DIe
• Idle1
• Idle2
• Walk
• Run
◼ Technical SpecificationsUnity 2021 or higher
• Fully compatible with Mobile / PC / WebGL
• Lightweight & performance-optimized
◼ License & Notes
• Follows Unity Asset Store EULA
• Not permitted for use in NFT projects
• No external DLLs or service dependencies
◼ Dependency
• Spine is required to use this package.
• Download and install Spine v4.1 in your Unity project. The guide document included in the package provides the download link.
• Make sure to review the Spine License carefully.
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⭐⭐⭐⭐⭐ Your review means the world to us!
Great feedback comes back as even better features.
🏆 Popular GUI Assets
🏆 Popular 3D Assets
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If there any suggest or idea for improvement feel free to contact me, if it
possible I will add your request in further updates.
📰 Follow us for updates and news!
Web | Discord | Youtube | Facebook | Email
Price $49.99
Foliage Stylized - URP by Ducken Studio
Main Features:
- ✅ Stylized Toon Shader for Objects
Achieve clean cel-shading with customizable light direction, shadow ramping, and edge highlights. - ✅ Stylized Foliage Shader
Special shader variant for trees, bushes, and other foliage elements, with translucent lighting and soft shading. - ✅ Anime / Ghibli-Inspired Visual Style
Designed to mimic the warm, hand-painted style seen in anime and Studio Ghibli films. - ✅ URP Shader Graph Based
Fully created with Unity Shader Graph, compatible with Universal Render Pipeline (URP) only. - ✅ Customizable Parameters
Easily tweak color ramps, shadow softness, outline width, foliage light scattering, and more. - ✅ Efficient & Game-Ready
Optimized for performance, with clean and modular structure for integration into stylized projects. - ✅ Demo Scenes Included
Example scenes with stylized objects and foliage to demonstrate setup and usage. - ✅ Clean Project Structure
Well-organized folders, materials, shaders, and documentation.
Platform Support:
- ✅ PC – Fully supported
- ⚠️ Mobile – Supported, but may require additional optimization due to high shader complexity
- ❌ Built-in Render Pipeline – Not supported
- ❌ HDRP (High Definition Render Pipeline) – Not supported
- ✅ URP 2022+ – Required minimum Unity version
⚠️ Note: Due to the nature of stylized shading and lighting calculations, mobile performance may vary depending on device specs. For best results, use with optimized assets and lightweight scenes.
🎨 Stylized Toon Shader Graph – Ghibli & Anime-Inspired Look for Objects & Foliage
Bring your game worlds to life with a beautiful, hand-crafted stylized look! This Shader Graph asset is designed to help you easily achieve a Toon / Stylized rendering style similar to anime or Studio Ghibli films – perfect for both environment props and lush foliage like trees and bushes.
✨ Key Features:
- Toon Shading for Objects: Add clean cel-shading, dynamic lighting, and soft shadows to any 3D object in your scene.
- Stylized Foliage Shader: Specially optimized shaders for trees, grass, and bushes to achieve a painterly, vibrant look.
- Anime/Ghibli Aesthetic: Inspired by the warmth and charm of anime visuals and Ghibli-style landscapes.
- Fully Customizable: Includes intuitive parameters to tweak shadow hardness, light direction, color ramps, edge highlights, and more.
- Optimized for URP: Built entirely using Shader Graph for the Universal Render Pipeline (URP), ensuring full compatibility and performance.
- Lightweight & Game-Ready: Clean and efficient shaders that are ready to drop into your stylized game projects.
- Demo Scenes Included: Showcase scenes included to demonstrate how to use the shaders with different types of objects and foliage.
📦 What's Included:
- Shader Graphs for Stylized Object & Foliage Materials
- Custom Lighting and Shadow Controls
- Color Gradient Textures for flexible toon shading color
- Demo Scenes & Materials for quick testing
- Documentation for easy setup and customization
🧩 Use Cases:
- Anime-style games and worlds
- Ghibli-inspired environments
- Cel-shaded adventure or RPG games
- Stylized nature scenes and fantasy landscapes
📁 Compatibility:
- Unity 2022+
- Unity 6
- URP (Universal Render Pipeline)
- Shader Graph enabled projects
Let your game breathe with charm and color — give it that unmistakable stylized look that players love. Whether you’re building a cozy forest, a magical village, or a fantasy adventure, this shader will help you bring your artistic vision to life.
Price $15.99
Crying Tears VFX by RealtimeVFXStore
- The face mesh needs to have collision
- The eyes should ideally be a separate mesh
- A custom shader is used for the tears (allowing them to be faded out)
- Buit-in, URP and HDRP shader graphs are supported
A crying visual effect that generates highly customisable tears that follow the contours of a character's face.
Simply place the crying prefab into an eye and then, once configured, tears will be spawned. There's a large amount of parameters to allow you to finetune the looks of the effect such as tears travel speed (either varied or linear), size, with/without trails, with/without tear drop, trail size, emission speed and many more.
Built-in, URP and HDRP pipelines are all supported.
Price $15.00
Limitless Gravity 2D by limitless unity development
Example scenes are for Built-In RP and URP 2D
UNITY DISCUSSIONS | VIDEOS | DEMOS | ONLINE DOCUMENTATION
Gravity2D is a powerful, intuitive, and highly customizable Unity asset offering precise control over gravity and physics interactions within your 2D game projects. Create immersive, dynamic, and visually appealing gameplay with ease.
Fully suitable for Desktop, Mobile, WebGL.
Works with Unity 2021/2022/2023/6000+.
Core Gravity 2D Features 🚀🪐
- Custom Gravity Zones: Define tailored gravity areas to dynamically influence game objects.
- Zero Gravity Zones: Effortlessly create zones where gravity is nullified, perfect for space environments or hover mechanics.
- Customizable Gravity Points: Dynamically apply gravity effects to specific points or colliders.
- Realtime Gravity Adjustment: Automatically resize gravity zones based on surroundings and colliders using intuitive raycasting or circle-casting methods.
Advanced Gravity Interaction Types 🚀🌀🔄
- Universal Gravitational Attraction: Simulate planetary gravity pulling objects toward a central point.
- Simple Force & Torque: Apply straightforward directional forces and rotational effects for realistic physics-based movements.
- Gravitational Attraction & Velocity Control: Precisely manage velocity and angular velocity for refined physical behavior.
Powerful Helpers & Controls 🛠️📐✨
- Gravity2DAligner: Automatically aligns objects according to gravity direction with customizable rotation speed and angular damping.
- AutoSize Helper: Dynamically adjusts gravity zone size through Circlecast and Raycast methods, offering adjustable offsets and precise layer filtering.
- Gravity2DPulseController: Creates visually appealing pulsing effects by dynamically adjusting gravity size and force amount over time, perfect for interactive and animated environments.
- ZeroGravity2DHelper: Easily manage and visualize zero-gravity zones, automatically disabling built-in gravity and Gravity2D effects within defined shapes (circle or box).
Event & Input-Driven Triggers 🎮🕹️⚡
- Hover Trigger: Uses BoxCast, CircleCast, or Raycast to detect objects and invokes Unity events upon entry, exit, or idle states, allowing dynamic responses like gravity inversions or activations.
- Input Event Trigger: Enables user-driven events through keyboard input, supporting multiple keys and press types (Down, Up, Press) along with idle state management.
Easy Visualization & Debugging 🎨🖥️🧩
- Real-time Visualization: Includes intuitive gizmo visualization for effortless debugging and precise adjustment of gravity forces.
- Flexible Debugging: Comprehensive visual debugging tools simplify setup and runtime adjustments of gravity fields, providing real-time feedback in the Unity editor.
Gravity2D comes bundled with multiple interactive example scenes, each showcasing specific features and practical implementations:
- 2D Platformer Demo: 2D platformer where the player can walk on walls in all directions, thanks to the Gravity 2D component.
- Force Alignment Demo: Showcases the functionality of the Gravity 2D Aligner component in action.
- JetRace Demo: Control a spaceship in a 2D environment using intuitive keyboard controls. The ship hovers over a 2D tilemap.
- Playground: Demonstrates smooth hovering objects and dynamic pulsing gravity effects.
- Planets Orbital Demo: Simulate Newton's gravitational attraction effect using the Gravity 2D component.
- Robot Demo: Demonstrates how easy it is to control the player and create a gravity gun using Gravity 2D components, all without writing a single line of code.
Explore and understand all Gravity2D capabilities firsthand, allowing you to quickly integrate sophisticated gravity effects into your projects.
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[SUPPORT]
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If you run into any issues or have questions, please do not hesitate to reach out !
I will do my best to respond as soon as I can.
Contact email:
limitlessunitydevelopment@gmail.com
Price $50.00
2D Platformer Magical Forest by BluBlu Games
*Disclaimer* To have a working scene, create a new project or import assets to a 2D URP (Universal 2D) project. Assets also work in the 2D Built-in Render Pipeline type of project.
Technical Details:
- Category: 2D
- Source File Sizes: Compatible with various resolutions, easily scalable
- Asset Dimensions: In the margins of 8192 x 128 pixels:
8192x4096 (1 piece)
5124x2768 (1 piece)
4972x2356 (1 piece)
4096x4096 (2 piece)
4096x2048 (1 piece)
1760x632 (1 piece)
1508x1236 (1 piece)
1377x689 (1 piece)
2048x2048 (13 pieces)
2048x1024 (1 piece)
2048x1048 (1 piece)
2048x764 (1 piece)
2048x512 (3 pieces)
1024x1024 (8 pieces)
1024x1571 (1 piece)
1024x512 (7 pieces)
1004x876 1 piece)
1024x256 (1 piece)
512x1024 (1 piece)
512x512 (3 pieces)
512x256 (1 piece)
452x808 (1 piece)
256x256 (3 pieces
128x256 (1 piece)
128x128 (1 piece)
- File Count: Over 120 unique assets (with prefabs)
- Asset resolution: 72, 264, 132 and 300 DPI
- Animated: Yes
- Animation Types: Particle System, frame by frame, skeleton.
*Disclaimer* To have a working scene, create a new project or import assets to a 2D URP (Universal 2D) project. Assets also work in the 2D Built-in Render Pipeline type of project.
The "2D Platformer Magical Forest" asset pack is ideal for developers looking to inject a touch of enchantment into their platforming or adventure games. This pack features lush, forest environments, complete with mystical trees and atmospheric lighting effects, suitable for both day and night settings. Every asset is designed to be easily customizable to fit different styles and dimensions, ensuring that you can seamlessly integrate these visuals into your game's unique aesthetic.
Additionally, the pack includes animated insects and particle effects that add life and magic to the scene.
Whether you're creating a serene, exploratory experience or a dynamic, obstacle-laden adventure, this pack provides all the elements necessary to build a rich, immersive magical forest.
Price $20.00
House Props - Rubber Hose Style by Visutronik
Content:
- 150 images for props
- 6 images for the backgrounds in the demo
- demo scene
150 props in rubber hose style for your 2D game.
This pack has props for:
- Living room
- Bedroom
- Child's room
- Kitchen
- Bathroom
- Study room
- Garden
All images smaller than 1024x1024 pixels and have transparent areas.
The images are grayscaled. Therefore you can change the color of the images easily.
Price $4.99
Steel Force - 2D Shooter Game by PBNGame
🔥 STEEL FORCE – A Fun and Action-Packed Shooting Game!
🎮 Features:
- 20 exciting levels, easily expandable
- Player gun ability (Handgun, Rocket, Shotgun, Machine gun, Throw Grenade).
- Many type of enemies: Helicopter, Tank, Turret, Rocket, Soldier (Throw, Parachute, Melee, Gun,...).
- Integrated AdMob for monetization
- Shop system Unlock new characters.
- Fully coded in C#, beginner-friendly and easy to modify
- Level & shop system included for a complete gaming experience
- Highly customizable & scalable, perfect for both beginners and experienced developers.
IMPORTANT NOTE
🔥 The original game uses Spine for character animations.
🔹 If you need a version that only uses sprite-based animations, contact me.
⚠ Need import the Spine Runtime into the project to use the animations. (download version 4.2)
📩 Contact Support
If you encounter any issues, please contact us before leaving a negative review.
📧 Email: rinanh.contact@gmail.com
Price $50.00
Vertical Scrolling Background Pack by BG Studio
File format: PNG
Resolution: 1536x2048
Bring your vertical-scrolling games to life with the Vertical Scrolling Background Pack — a high-quality collection of 150 seamless top-down backgrounds, tailor-made for vertical shooters, action games, and RPGs.
Each background image is designed at 1536x2048 resolution and can seamlessly tile vertically, allowing for smooth infinite scrolling and immersive level design. Whether you're crafting a retro-inspired bullet hell or a modern side adventure, these backgrounds will add depth and variety to your environments.
✨ Features:
- 150 unique top-down background images
- Resolution: 1536 x 2048 pixels
- Perfect for vertical-scrolling games: shoot 'em ups, action games, RPGs, endless runners, etc.
- - WinterOrganized into 11 unique themes:
- Coastal
- Desert
- Forest
- Garden
- Highway
- Lava
- River
- Ruins
- Stone Brick Road
- Valley
🎮 Bonus Content:
- Ready-to-use Demo Scene included
- → Easily add infinite scrolling effects to your backgrounds with minimal setupSimple Auto-Scrolling Background Script provided
Perfect for:
- Vertical Shoot 'Em Ups (Shmups)
- Action & Adventure Games
- RPG Environments
- Endless Runner Levels
- Top-down or Aerial View Games
This pack is a quick and powerful way to build stylish and diverse environments for any vertical-scrolling project in Unity.
Price $15.00
Translator Pro by Takeover
- Powered by OpenAI
Uses ChatGPT for accurate, natural, and context-aware localization. - Dynamic Text Support
Handles runtime-modified texts via integrated Dynamic Text Trackers. - Unity Localization Integration
Fully compatible with the official Unity Localization package. - Scene-Based Detection
Scans and processes each scene individually, ensuring complete coverage. - Quick Setup
Drag and drop the prefab, set the source language, and click “Detect & Translate”. - Built-In Font Support
Includes a full Noto Sans font set to avoid missing characters in any language. - No Coding Needed
User-friendly interface designed for all skill levels — no scripts to write.
The ultimate solution to localize your Unity project instantly.
Translator Pro automates the entire localization process using advanced AI.
Just drop the prefab, click Detect & Translate. That's It. We handle everything else.
No setup. No spreadsheets. No API keys.
Key Features
- One-Click Translation
Instantly detects and translates all text components in your scene. Including inactive objects and script modified texts. - Dynamic Text Support
Tracks and localizes texts that change at runtime, even when generated through code. - Universal Compatibility
Works with both Text and TextMeshPro components, including custom UI frameworks. - No External Tools Required
No need for spreadsheets, Google Sheets, or third-party plugins. All translations are managed directly inside Unity.
Every Unity Developer Needs This Asset!
Localization isn’t optional. It’s a necessity! You either spend tons of time & money doing it manually or use Translator Pro and finish in seconds.
- Grab Translator Pro and never worry about localization again!
- Make your game global in seconds. Don't miss this opportunity!
Did you know? Only about 5% of the world’s population speaks English natively (~400 million people). Even when considering second-language speakers, only 17-20% of the global population speaks English fluently. That means around 80% of potential players might not fully understand your game. Until now.
Special Note on Chinese Market
Simplified and Traditional Chinese localization is required for publishing in China. One of the largest and most profitable gaming markets. Translator Pro supports both, instantly.
Built for Developers
- No coding required
- Works in new or existing projects
- Built-in license verification
- One-time purchase, no subscriptions, no API fees
Price $119.99
AA Dunk by activeanimation
Rigging: Yes
Animation count: 20
Animation type list: fbx
motion capture
This asset is composed of various 20 high-quality motion capture animations needed for game development.
Animations are Mecanim compatible.
Also, all motion is humanoid based.
We have a professional motion capture team. Our database has thousands of animations.
We are pleased to share with you our motion capture work. Please look forward for more work from us. Please stay tuned!
This package only includes character's action, without the animation of props.
Animations:
DUNK_360 Windmill Dunk
DUNK_Alley Oop Spinning Dunk
DUNK_Alley Oop Windmill Dunk_Left Hand
DUNK_Alley Oop Windmill Dunk_Right Hand
DUNK_Behind The Back Dunk
DUNK_East Bay Dunk
DUNK_One-Handed Dunk_Left Hand
DUNK_One-Handed Dunk_Right Hand
DUNK_One-Handed Tomahawk Dunk_Left Hand
DUNK_One-Handed Tomahawk Dunk_Right Hand
DUNK_Reverse Dunk
DUNK_Reverse Pump Dunk
DUNK_Reverse Windmill Dunk
DUNK_Scorpian Dunk
DUNK_Spinning East Bay Dunk
DUNK_Two Hand Windmill Dunk
DUNK_Two-Handed Front Dunk_Left Side
DUNK_Two-Handed Front Dunk_Right Side
DUNK_Two-Handed Side Dunk
DUNK_Under Both Legs Dunk
Price $29.99
DebugForge by Dev2Box
- Custom in-editor debug console with category filtering
- Full integration with Unity's Debug.Log, Warning, and Error
- Runtime variable tracking system with real-time curve rendering
- Supports Update, FixedUpdate, and LateUpdate tracking modes
- Tracks public and private variables via reflection
- Live UI messages using LogUI() with duration and color options
- World-space debug messages using LogOnWorldSpace()
- Static variable tracking without components (TrackVariable)
- Project settings integration for custom log categories
- Editor tools accessible via Window > DevBox menu
- Clean and modular C# architecture for easy extension
DebugForge is a modular debugging toolkit for Unity featuring a powerful custom console and real-time variable tracking.
It helps developers monitor and debug gameplay systems efficiently.
Features:
- 🔹 Custom debug console with log filtering by category
- 🔹 Captures Debug.Log, Warning, and Error from Unity
- 🔹 Category system configurable via Project Settings
- 🔹 Toggleable log types (log, warning, error) in the console
- 🔹 Track public/private variables with curve visualization
- 🔹 Multiple tracking modes: Update, FixedUpdate, LateUpdate
- 🔹 In-editor and runtime variable monitoring
- 🔹 Static tracking via code (TrackVariable) without a component
- 🔹 Display real-time debug info in UI (LogUI)
- 🔹 Display messages in world space (LogOnWorldSpace)
- 🔹 Editor windows for both console and variable viewer
- 🔹 Clean C# architecture, fully extensible
Price $6.99
ShaderKit-HologramEffects by Luminary Labs
4 Custom HLSL shaders
47 Preconfigured Materials
9 Preconfigured Variants of Materials
3 Helper Scripts to Drive Demos and Material Runtime Dynamics
2 Preconfigured Shield Prefabs for Rapid Implementation of the Holographic Shield Effect
The ShaderKit-HologramEffects pack provides Unity creators with a powerful set of shaders designed specifically for sci-fi hologram visuals applied to objects and environments. Built for Unity’s Universal Render Pipeline (URP), this kit includes specialized shaders for phased object transitions, holographic projections, interactive energy shields, and dynamic distortion effects. Easily adjust emission intensity, animated scanlines, Fresnel edge glow, distortion strength, and glitch effects to precisely match your project’s style and performance needs.
Key shaders include the versatile Hologram shader for general-purpose holographic visuals, HologramPhased for smooth, visually compelling phased object transitions, and HolographicShield, featuring impact-driven ripple animations and dynamic energy fields responding in real-time to collisions. The CustomHologramProjector shader projects dynamic visuals onto meshes, combining detailed holographic surfaces with procedural line effects extending outward from a script-driven projection point. Animated scanlines, adjustable Fresnel highlights, subtle glitches, and customizable distortion options help you create crisp, futuristic projections or unstable digital anomalies.
The pack also provides ready-to-use demo prefabs, optimized materials, example scenes, and intuitive scripts like the included HologramMeshGenerator, which optimizes procedural line placement based on camera visibility and continuously updates the shader's projection positions. Quickly integrate high-quality hologram visuals into your projects, boosting visual impact while maintaining excellent performance.
Price $19.99
Quick Fighting Combat System by Gee Zyy Games
🔥 Fluid Punch & Kick Combat
Deliver smooth, responsive melee attacks for a satisfying fighting experience.
🛡️ Counter System
Time your defenses perfectly to counter enemy strikes and turn the tide of battle.
⚡ Special Power Attacks
Charge up powerful finishers to dominate your opponents in style.
💰 Coin Reward System
Earn coins with every successful hit and knockout – perfect for progression systems.
🤖 Dynamic Enemy AI
Engaging enemy behavior with smart attack patterns and reactions.
🎮 Combo System
Chain punches and kicks into seamless combos for skill-based gameplay.
🔧 Customizable Animations
Easily replace or expand attack animations to match your unique style.
🚀 Optimized & Modular Code
Clean, performance-ready code that’s easy to customize and expand.
🕹️ Multi-Platform Input Support
Ready for both PC and mobile devices out of the box.
🔥 Quick Fighting Combat System – Master the Art of Combat!
Bring fast-paced, action-packed melee combat to your Unity game! The Quick Fighting Combat System is a complete fighting solution built for intense group battles, allowing players to engage multiple enemies with precision strikes, counters, and devastating special attacks.
⚔️ Core Features:
🔥 Fluid Punch & Kick Combat
Land smooth and responsive attacks.
🛡️ Counter System
Defend and counter enemy strikes with perfect timing.
⚡ Special Power Attacks
Charge up and unleash high-impact finishing moves.
💰 Coin Reward System
Earn coins for every successful hit and knockout.
🤖 Dynamic Enemy AI
Enemies attack and react intelligently for engaging fights.
🎮 Combo System
Chain attacks seamlessly for skill-based gameplay.
🔧 Customizable Animations
Easily integrate your own attack styles.
🚀 Optimized & Modular Code
Well-structured for easy customization and performance.
🕹️ Multi-Platform Input Support
Ready for both PC and mobile devices out of the box.
⚠️ Important Dependency:
This package requires DOTween from the Unity Asset Store.
🔗 Download DOTween (HOTween v2)
Please ensure DOTween is installed before using this package.
⚠️Third-Party Notices:
Asset uses "Full Speed" by Infraction – No Copyright Music; See Third-Party Notices.txt file in package for details.
Price $25.00
2D Procedural Creature | Worms Creator | Flowy Rig Animator by SV Assets
🛠️ Overview
The Segmented Creature & Flowing Rig Animator tool allows you to create worm-like creatures, tentacle monsters, flowing tails, and other procedural animated creatures. Using a head-body-tail segment system, you can apply custom patterns, animations, and movement behaviors with ease.
✨ Key Features
✅ Segment-Based Movement – Animate creatures smoothly using head, body, and tail segments.
✅ Custom Prefab Support – Replace any sprite segment with your own prefab to add animations, effects, or unique behaviors.
✅ Move to Target & Mouse Controls – Set a target or move creatures based on mouse direction.
✅ Flexible Spacing & Patterns – Modify spacing between segments and apply custom stripe patterns for unique designs.
✅ Render Order Control – Maintain correct layer orders using the built-in rendering system.
✅ Editor-Friendly – Easily configure and preview your creatures inside the Unity Editor.
🎨 Customization Options
🔹 Adjust segment count and spacing dynamically.
🔹 Apply custom movement logic, including following paths.
🔹 Extend behavior by adding scripts to prefabs.
🔹 Use procedural motion to create lifelike animations.
📌 Ideal Use Cases
🦠 Worm-like creatures (snakes, centipedes, slugs).
🐙 Tentacle monsters and flowing tails.
🌀 Procedural animation for creatures or objects.
🎮 Dynamic effects in platformers, action games, and more.
🚀 Compatible with Unity 2021+
💡 Fully documented & easy to integrate!
Price $9.99
Velociraptor (Animated) by WDallgraphics
Velociraptor low poly 3D model animated
35 Animations In-place and Root motion
3 Textures (4096x4096)
2 Materials
1 Prefab
1 Animator Controller
1 Skybox
2 Scripts
1 Sample Scene
Low poly model
7762 Polygons
8110 Vertices
Polygonal Quads only Geometry
Textures
T_Velociraptor_D
T_Velociraptor_N
T_Velociraptor_S
Animations List
attackBite(1101-1130)
attackJup(1133-1242)
attackRun(973-1098)
backward(2294-2326)
call(910-970)
dieLeft(2083-2125)
dieRight(2128-2170)
drink(1353-1428)
eat(1245-1350)
idle(0-400)
idleToLay(1431-1468)
laying(1471-1911)
layToIdle(2043-2080)
layToSleep(1914-1954)
roar(403-503)
roarLeft(756-907)
roarRight(602-753)
run(2329-2353)
runChase(2356-2376)
runChaseLeft(2570-2590)
runChaseRight(2593-2613)
runLeft(2516-2540)
runRight(2543-2567)
scratch(506-566)
shake(569-599)
sleeping(1957-1997)
sleepToLay(2000-2040)
turnLeft(2216-2256)
turnRight(2173-2213)
walk(2259-2291)
walkLeft(2446-2478)
walkRight(2481-2513)
walkThreaten(2379-2443)
walkThreatenLeft(2616-2680)
walkThreatenRight(2683-2747)
Price $4.99
Triple-A Sci-fi effects by Hovl Studio
Textures sizes vary from 2048x2048 to 64x64.
Some effects include mesh with blend shapes animation.
The asset includes 18 prefabs (14 effects). All effects are on the screenshots.
Supports URP/HDRP by default. Supports BiRP using Shader Graph. Shader Graph is required which is installed together with this asset. All effects work on all platforms. They can be easily re-sized and re-colored. Screen effects are not included!
Promo media (videos, images) uses post process "Bloom" from the Volume component.
Contact me if you have any problems or questions. Contact methods on the profile page.
Price $29.00
Cyborg Jetpackman1 by Shumn1y
Number of textures 28
Texture dimensions (4096x4096, 2048x2048)
Polygon count of [Triangles 72 330]
Minimum polygon count 52 165
Maximum polygon count 72 330
Number of meshes/prefabs 4
Rigging: Yes
Animation count 71
Animation types (Root Motion/In-place): 7/64
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
🎁OUR DISCORD 🎁 - we have a lot of interesting things there
- The perfect solution for your project✅
- Included Dismembering system✅
- We started work on a new dooms-like pack.
- 1/8 characters
*sound, FX not included, just demo*
- Character has Epic skeleton
- 4 skins.
- 71 animation included
- Attack - 11
- Idle - 4
- Death - 5
- Gethit - 15
- Turn 90 - 6
- Turn 180 - 3
- Walk - 4
- Idle Transitions - 5
- Run - 1
Character:
Triangles: 72.330
Vertices: 49.066
Price $49.99
DarkKnight3 by Andryuha1981
Textures pack map 4096x4096 and 2048x2048
three skins
13 materials
PBR
Albedo
Normal
Metalic_gloss
AO
42 textures
Extra joins
Jaw
The model contains 25 animations
attack(x3)
walking(x4)
straif RL(x4)
idle(x4)
death(x4)
gethit(x4)
run(x2)
faces 54206
verts 51053
tris 91736
Price $70.00