Semi realistic Parrot 4 textures by Tenma art
Number of textures 7 (4 color maps, 1 ambient occlusion, 1 normal map, 1 specular map)
Texture dimensions 4096x4096
Polygon count of [Parrot] 9404 triangles
Minimum polygon count 9404 triangles
Maximum polygon count 9404 triangles
Number of meshes/prefabs 4
Rigging: Yes
Animation count 8
Animation type list Idle talons closed, Idle talons open, Fly, Take fly, Landing talons open, Landing talons closed, Shake talons open, Shake talons closed
UV mapping: Yes
LOD information (count, number of levels) none
Types of materials and texture maps PBR
This animated parrot contains 4 different textures inspired by real lif birds, it's cartoony art style suits perfectly an indie game. Several animations are included.
Price $30.00
R: Dark Knight 2 by rivai
DEFAULT SHADER
added bones: here
Number of textures 41
Texture dimensions 4k
Maximum polygon count character: 86355
Number of meshes/prefabs 2
Rigging: Yes
Animation count no
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Video preview
Key Features
- Completely modular
- Based on UE5 mannequin rig
- Apple Blendshapes
- Hair color change
- Weapon included
- Cloth/hair simulation
Polycount
Full
- Faces 86355
- Tris 162957
- Verts 98779
Armor only
- Faces 38168
- Tris 75585
- Verts 38790
The Character does not have LOD system
The Character are not rigged to UE4
Additional information
- Render: marmoset 4
- Ue5 Epic Skeleton with additional bones
- The full list of Additional bones
- Facial expressions are included (Morph Targets, Blendshapes(ARKIT)).
- There are no blueprints
- PBR Textures Metal/Roughness 256, 512, 2k, 4k
- Model modular
- Demo animations
Price $74.99
Starter | Low Poly Environment Pack by Ravibio
Models use simple materials with no textures
Polycounts: (smallest model to largest in triangles)
- Cliffs: from ~100 to ~5K
- Boulders: from ~70 to ~500
- Rocks: from ~50 to ~1.2K
- Trees: from ~20 to ~3K
- Plants: from ~30 to ~10K
A versatile environment pack designed to jumpstart your low poly world. This pack includes essential starter assets such as stylized trees, a variety of rocks and cliffs, bushes, plants, and ground details. Perfect for prototyping or building stylized worlds.
Supports all render pipelines!
Package includes:
- 50 Cliffs (8 types)
- 19 Boulders (4 types)
- 11 Rocks (1 type)
- 41 Trees (12 types)
- 45 Plants (11 types)
Same model types share the same materials.
Demo scene is included and rendered in HDRP.
Price $20.00
Bundle Shader Pack by Matthew Guz
Bundle Shader Pack brings together four unique shader assets into a single, all-in-one collection. Whether you're creating stylized visuals, special effects, or UI highlights, this pack gives you a versatile set of tools to boost the look and feel of your Unity projects effortlessly.
✨ What’s Included? ✨
🔹 Shader + Character Selection Effect – A unique shader for character selection screens, adding dynamic visual effects that bring your character selection to life. (Only Built-in)
🔹 Shaders Pack – A wide range of customizable shaders for every project, from realistic to stylized effects.
🔹 Shaders Filters Pack – A collection of powerful shaders for applying different visual filters like black & white, sepia tone, and more.
🔹 Shaders Filters Pack 2 – Adding advanced filters and distortions for even more creativity like glass filter effect, CTR effect, and more.
🛠️ Key Features 🛠️
✅ Fully Customizable – Each effect can be adjusted for colors, intensity, and other properties to fit your game.
✅ Optimized for Performance – Works seamlessly in both Built-In Render Pipeline and URP.
✅ All-in-One Solution – No need to buy separate assets. This Mega Pack has everything you need for diverse visual effects.
✅ Ready-to-Use Prefabs – Drag and drop the prefabs into your scene to get started quickly!
🎮 Use Cases 🎮
🎬 Cinematic Scenes – Perfect for cutscenes, trailers, and cinematic moments in your game.
🌍 Gameplay Enhancement – Add unique visual effects to your game environments, UI, and character interactions.
🖌️ Stylized Art – Create distinct visual styles for your game, whether sci-fi, fantasy, or realistic.
💥 Transitions & Effects – Perfect for adding smooth transitions or dynamic visual effects during gameplay or menu changes.
Contact Support:
mattvg923@gmail.com
Price $33.00
Fortress Stone Arch by Gilded8
Polygons 9720
Vertices 4908
This asset has next 4K .png textures: AlbedoTransparency, MetallicSmoothness, Normal maps.
Number of textures: 6
Number of materials: 2
Features:
- High quality game asset
- Textures created by 3d and traditional artists
- Each asset has a unique personal touch to prop design.
- Carefully selected color solutions for the best composition in any scene
- 4К maps
Made with Love
Thanks to high-quality textures, it is suitable for both first-person and third-person games, as well as close-ups. Ideal for modern, medieval and fictional worlds, RPG and fantasy games. Easily converted to HDRP and URP according to the instructions.
Price $24.99
Dialogue, Explaining, Talking - Motion Capture Pack by Real use Mocap
✅ Features:
- 48 AAA-quality Root Motion animations for cheap
- 60 FPS Data! Cleaner Motion Capture for even high performance projects!
- Includes high quality Finger Mocap
- Rigged for Unity!
- Ready to use
- Tested in Unity 2021.3.45f1 on Windows 11, will work on other systems
- 🛠️ Retargetable with any humanoid character!
🎭 Motion Capture Pack – Dialogue, Conversation, Yelling, Anger, Explaining and more! (48 UNIQUE brand new Animations)
Bring your characters to life with this NEW AND UNIQUE expressive dialogue-focused motion capture pack!
Perfect for cutscenes, in-game conversations, and cinematic storytelling, this pack features 48 high-quality Root Motion animations covering a wide range of emotions and interactions — including anger, excitement, explaining, yelling, talking, laughing, pointing, disagreeing, reacting, and more!
Whether you're building a narrative-driven game, enhancing NPC interactions or making a 3D film project, these animations will help your characters feel natural and emotionally grounded.
A preview scene and rigged model are provided in the pack to showcase all the awesome mocap animations.
Price $20.00
Urban Survivors and Infected by PKGameAssets
- - Total Characters: 17 (5 Female, 5 Male, 7 Zombies)
- - Triangle Count Range: 17,696 – 27,646 tris
- - Average Character Height: ~178 cm (70 inches)
- - Rig Type: Humanoid (Mixamo-compatible)
- - Format: FBX
- - Textures: 2K PNG (Diffuse + Normal Maps)
- - Materials: Humans - 3, Zombies - 2
- - Prefabs Included: Yes
- - Animation: Not included
- - Compatibility: Unity (Mecanim), Unreal Engine, and other FBX-compatible engines
Urban Survivors and Infected - Character Pack
=============================================
Pack Overview:
--------------
This asset pack includes 17 game-ready 3D characters, fully rigged with humanoid skeletons, compatible with Unity's Mecanim animation system. The pack is divided into three categories: female survivors, male survivors, and infected zombies. Each character is uniquely modeled with urban survival themes.
Character Breakdown
-------------------
Female Survivors (5 characters)
-------------------------------
| Name | Total Tris | Height (cm / inches) |
|------------|------------|----------------------|
| Female_01 | 23,301 | 179.9 cm / 70.83 in |
| Female_02 | 23,458 | 179.05 cm / 70.49 in |
| Female_03 | 23,820 | 177.97 cm / 70.07 in |
| Female_04 | 23,580 | 179.83 cm / 70.80 in |
| Female_05 | 24,109 | 179.39 cm / 70.63 in |
Male Survivors (5 characters)
-----------------------------
| Name | Total Tris | Height (cm / inches) |
|-----------|------------|----------------------|
| Male_01 | 25,232 | 181.82 cm / 71.58 in |
| Male_02 | 27,646 | 181.04 cm / 71.28 in |
| Male_03 | 23,725 | 181.93 cm / 71.63 in |
| Male_04 | 22,702 | 181.14 cm / 71.31 in |
| Male_05 | 22,262 | 182.99 cm / 72.04 in |
Infected Zombies (7 characters)
-------------------------------
| Name | Total Tris | Height (cm / inches) |
|------------|------------|----------------------|
| Zombie_01 | 17,920 | 177.63 cm / 69.93 in |
| Zombie_02 | 19,000 | 173.31 cm / 68.23 in |
| Zombie_03 | 17,696 | 177.43 cm / 69.85 in |
| Zombie_04 | 19,000 | 178.24 cm / 70.17 in |
| Zombie_05 | 17,920 | 178.59 cm / 70.31 in |
| Zombie_06 | 19,122 | 177.63 cm / 69.93 in |
| Zombie_07 | 19,122 | 178.59 cm / 70.31 in |
Rigging and Compatibility
-------------------------
- All characters are rigged with a standard humanoid skeleton
- Compatible with Unity’s Humanoid animation system (Mecanim)
- No animations included in this package
Ideal Use:
----------
This pack is ideal for third-person or top-down adventure games, survival scenarios, or zombie-themed projects. All characters are optimized for real-time use and work well in PC and console titles.
Price $15.00
Dark Knight 3 by Luiz Melo
- Sprite size - 43x51 pixels
- Size canvas - 180x180
- Type images - PNG
Dark Knight 3 is a 43 x 51 with 23 animations sprites.
Animations:
- Idle -10 frames
- Walk - 8 frames
- Run - 8 frames
- Jump - 3 frames
- Fall - 3 frames
- Attack1 - 4 frames
- Attack2 - 4 frames
- Attack3 - 14 frames
- Air Attack 1 - 4 frames
- Air Attack 2 - 4 frames
- Slide - 3 frames
- Wall Slide - 3 frames
- Roll - 5 frames
- Go Up Stairs - 6 frames
- Go down Stairs - 6 frames
- Dash - 3 frames
- Dash up - 3 frames
- Dash down -3 frames
- Landing - 5 frames
- Crouch - 4 frames
- Crouch attack - 4 frames
- Hurt - 3 frames
- Death -11 frames
Credits are not required but I would appreciate it If you liked it please leave your rating and review.
Price $12.90
Pixel Boots Pack 1 by EmblemAdept
- .png file type for pixel art
- sprites are 32x32 px (includes any empty space with zero opacity)
- includes individual sprites
- includes sprite sheet
Pixel Boots Pack 1 is designed to match color schemes and designs of icons from my Armor, Shield, and Helm Packs.
- This package contains 103 total icons.
- Includes a variety of base designs with many alternate colors or redesigns.
- Each graphic is within 32x32px.
- Each graphic has a transparent background.
- Includes both individual files and sprite sheet.
Boot types include things like:
Leather - Banded - Legionnaire Greaves - Shoes - Armored Boots - Fur - various fantasy versions
Other Packs already in store include:
Pixel Armor Pack1: Medieval
Pixel Ring Pack 1
Pixel Cursor Pack 1: Fantasy Races
Pixel Blade Pack 1: Swords and Daggers
Pixel Axe & Hammer Pack 1
and many, many more!
Price $4.99
crossbowman heavy armored by Vladimir Bannykh
Number of textures 14
Texture dimensions 4096x4096
Polygon count 13252
Minimum polygon count 13252
Maximum polygon count 24322
Number of meshes/prefabs 5
Rigging: Yes
Animation count 16
Animation type list
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Low-poly model of the character Crossbowman
16 animations:
walking (x1)
running (x1)
attack(x3)
strafe left(x1)
strafe right(x1)
idle(x3)
sneaking(x1)
jump(x1)
get hit(x2)
death(x1)
180 turn(x1)
Suitable for games of different games: RPG, strategy, first-person shooter, etc.
2 UV sets 4096x4096 (down to 1024x1024).
5 skins
10 materials
14 texture maps
Character :
faces: 13252
verts: 14633
tris: 24322
Price $30.00
Space Samurai 3D character by Matush
- Vertices: ~1500
- Materials: 1
- Textures: Base Color, AO, Metallic (all 2048×2048)
- Rig: Humanoid, Mixamo-compatible
- Animations: Basic move & attack included (Mixamo-ready)
- Meshes: 1 main mesh + accessories (backpack, battery, sword, scabbard)
- Mobile Ready: Yes
- UV Mapping: All parts mapped to a single material
This package contains a stylized 3D character: a space-themed samurai designed for sci-fi or fantasy games. The model is rigged, Mixamo-compatible, and ready to be used as a main playable character.
Optimized for mobile platforms, the character uses a single material and one main mesh for performance efficiency. Additional modular meshes include a backpack, battery, sword, and scabbard – all UV-mapped to the same texture set.
The package includes essential movement and attack animations, with full support for Mixamo’s library of 100+ animations. Whether you're building an action RPG, shooter, or strategy game, this versatile character fits seamlessly into futuristic or stylized game environments.
Price $15.00
UI Sounds - Digital by Resonex Audio
🔊 Audio Format
Audio file types: WAV
Sample rate: 48kHz
Bit depth: 24-bit
Loopable: Yes, for loop files only(_Loop)
Channels: Stereo
🎧 150+ Clean UI Sound Effects
Designed for clarity. Built for responsiveness.
This sound effect pack is perfect for sci-fi, minimal, and modern interfaces across games, apps, and interactive media. Whether you’re building a sleek HUD, a VR menu, or a futuristic control panel, UI Sounds – Digital delivers polished and professional UI audio to elevate your user experience.
With over 150 meticulously designed sounds, this collection includes clicky buttons, gentle transitions, ambient loops, and crisp notifications. All sounds are game-ready, organized by category, and follow consistent naming conventions for quick implementation.
🔍 What’s Inside the Pack?
Buttons – Cancel, Confirm, Hover, etc.
Loops – Ambience, Data Processing, Drone, etc.
Notifications – Error, Message, Negative, etc.
Transitions – Power On/Off, Swipe, Zoom
Organized folder structure + game-friendly naming (e.g., SFX_UI_Confirm01.wav)
🎯 Perfect For:
Game UI/UX Design (Mobile, Console, PC)
App and Web Prototyping
VR/AR Interfaces
Sci-fi, Futuristic, or Tech-Themed Projects
Motion Design, Trailers, and Installations
Price $9.99
Modular 3D Ranks by Tiny Giant Studio
Please note that these are actual 3D meshes, not images(2D Sprites). The system supports assigning sound effects to various transitions; however, no audio clips are included in the asset package.
⭐ UV Mapping
UV is unwrapped for easy texture swapping. You can see an example in the attached pictures above.
⭐ Total mesh: 51
⭐ Vertex count
List of every mesh's vertex count
→ Average 231
→ Maximum 1997
→ Minimum 12
There is no LOD.
Create professional-grade 3D Ranks in no time with a powerful, user-friendly tool built for Unity developers of all levels.
⭐ Features
✔ Modular Design – Mix and match different elements to create unique insignias.
✔ Easy-to-use Custom Inspector to create and modify ranks.
✔ One-click material swaps! Just unfold the Customize tab’s shortcut-packed material section.
✔ UV unwrapped to be Gradient Texture friendly.
✔ Easy-to-follow written tutorials online on how to create custom pieces.
✔ Includes full source code.
✔ Compatible with URP/HDRP and ready for Unity 6.
⭐ Some other assets that might interest you
→ Modular 3D Text - Easily create texts as 3D meshes and build a complete 3D UI system.
→ Better Transform - A must-have editor extension to improve your workflow.
→ Better Mesh - This is how the mesh filter inspector should have looked by default.
→ Modular To-do lists - The ultimate offline unity project management asset.
→ 3D Icons Mega Pack - A collection of 3D Icons perfect for your 3D in-game UI.
Follow us on social media to get news on sales and updates!
Need help? Contact support: ferdowsurasif@gmail.com (mailto link)
Price $24.99
Park_set by VVMGames
Model SM_Bench1 - 9072 triangles, 1 material, 4 textures(Each texture has a resolution of 2048x2048 and png format. Each model set consists of Base, Normal, Metallic and Roughness textures).
Model SM_Bench2 - 12944 triangles, 1 material, 4 textures(Each texture has a resolution of 2048x2048 and png format. Each model set consists of Base, Normal, Metallic and Roughness textures).
Model SM_Lamp1 - 764 triangles, 1 material, 4 textures(Each texture has a resolution of 2048x2048 and png format. Each model set consists of Base, Normal, Metallic and Roughness textures).
Model SM_Lamp2 - 94 triangles, 1 material, 4 textures(Each texture has a resolution of 2048x2048 and png format. Each model set consists of Base, Normal, Metallic and Roughness textures).
Model SM_Fence1 - 152 triangles, 1 material, 4 textures(Each texture has a resolution of 2048x2048 and png format. Each model set consists of Base, Normal, Metallic and Roughness textures).
Model SM_Fence2 - 948 triangles, 1 material, 4 textures(Each texture has a resolution of 2048x2048 and png format. Each model set consists of Base, Normal, Metallic and Roughness textures).
The package consists of 6 models:
Model SM_Bench1 - 9072 triangles, 1 material, 4 textures(Each texture has a resolution of 2048x2048 and png format. Each model set consists of Base, Normal, Metallic and Roughness textures).
Model SM_Bench2 - 12944 triangles, 1 material, 4 textures(Each texture has a resolution of 2048x2048 and png format. Each model set consists of Base, Normal, Metallic and Roughness textures).
Model SM_Lamp1 - 764 triangles, 1 material, 4 textures (Each texture has a resolution of 2048x2048 and png format. Each model set consists of Base, Normal, Metallic and Roughness textures).
Model SM_Lamp2 - 94 triangles, 1 material, 4 textures(Each texture has a resolution of 2048x2048 and png format. Each model set consists of Base, Normal, Metallic and Roughness textures).
Model SM_Fence1 - 152 triangles, 1 material, 4 textures(Each texture has a resolution of 2048x2048 and png format. Each model set consists of Base, Normal, Metallic and Roughness textures).
Model SM_Fence2 - 948 triangles, 1 material, 4 textures(Each texture has a resolution of 2048x2048 and png format. Each model set consists of Base, Normal, Metallic and Roughness textures).
Total package weight 37,4 MB
All models are made in realism, have no moving parts.
Price $4.99
Stylized Magic Fire Book – Game Ready Fantasy Spellbook (Rigged & Animated) by Alexander Shmidtheisler
Number of textures: 1
Texture dimensions: 1024x1024 (easy to upscale)
Polygon count of [Model Name]: 3500 tris
Minimum polygon count: 3500
Maximum polygon count: 3500
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 3
Animation type list: Idle jump, Open, Close
UV mapping: Yes
LOD information (count, number of levels): None
Types of materials and texture maps: Non-PBR, hand-painted Base Color only. Includes two materials: one for the entire book, and an additional one for the inner page spread when opened.
This asset features a hand-painted, stylized magic book with a fiery theme — ideal for fantasy, RPG, and stylized games. The model is low-poly (around 3500 tris) and optimized for real-time use.
It comes fully rigged and includes 3 game-ready animations:
- Idle Jump (with bounce)
- Opening
- Closing
The asset uses a single 1K hand-painted texture (easy to upscale) (non-PBR) for optimal performance and visual clarity.
Includes two materials: one for the entire book, and an additional one for the inner page spread when opened.
Perfect as a spellbook, quest item, or floating magical prop. Easy to integrate into stylized Unity projects.
Price $6.99
Stylized Magic Ice Book – Game Ready Fantasy Spellbook (Rigged & Animated) by Alexander Shmidtheisler
- Number of textures: 1
- Texture dimensions: 1024×1024
- Polygon count: ~5000 tris
- Minimum polygon count: ~5000
- Maximum polygon count: ~5000
- Number of meshes/prefabs: 1
- Rigging: Yes
- Animation count: 3
- Animation type list: idle jump, open, close
- UV mapping: Yes
- LOD information: No LODs
- Types of materials and texture maps: Hand-painted (no PBR), two materials (cover + inner pages)
This asset features a stylized magical ice spellbook, optimized for game-ready use. The model includes rigging and three custom animations: an idle jumps with bounce, a dynamic open, and a close animation.
It uses a single 1024x1024 hand-painted texture, with no PBR – perfect for stylized games.
The model is split into two materials: one for the book body and one for the inner pages (used during the open animation).
Suitable for RPGs, spellcasting mechanics, magical UIs, or environmental storytelling.
Price $6.99
Mesh Compression by Games Oyo
Compress Meshes by reducing the precision of the vertex streams in a non-destructive pipeline that can be customized and setup per platform.
- Setup the desired compression level per vertex attribute
- Compress models and static batched objects
- One way compress generated meshes
- Scripting access
The Mesh Compression package is designed to reduce the memory footprint of meshes in your project by reducing the precision used on its data, such as Position, Normals or UVs.
On the default compression setup a Mesh’s size can be reduced by around 50%, but the setup can be customized per vertex attribute and per platform, allowing you to keep precision where you need it, but save where you can!
This package offers multiple ways to interact with:
- Directly on the model importer inspector
- Static batched meshes whenever a scene gets processed
- Via an editor tool
- Scripting entry points!
Price $4.99
Bell Tree - an Earthbound Love Letter by Callum Lee Gow
- Stereo WAVs MP3s and OGGs are included
- WAVs are 24bit 48kHz
- 6 tracks
- Track Listing/Instructional PDF included
- Examples of artwork are included
Thanks for stopping by to check out my music!
Named after the English translation of Suzuki, this collection of Game Loops is heavily inspired by the work of Keiichi Suzuki on the 1994 video game Earthbound for the SNES. I aimed to fill this pack with the character and charming sounds of the 1994 video game.
I had a bunch of fun making these, and I really hope they serve your project well.
Huge thanks to Jessica Sholakis for the artwork!
If you have any questions, feel free to contact me! I’m happy to talk about any particular edits you may require, and I’d love to hear about your project too, so be sure to let me know what you use this music for :)
Price $10.00
BloodScreens Pro – Dynamic Blood Screens by IronStudio
Tested from unity version 2022 up to unity 6
BloodScreens Pro – Dynamic Blood Screens
Create stunning, immersive damage feedback without writing a single line of code.
BloodScreens Pro is a modular and powerful Unity tool for adding dynamic, procedural blood screen effects to your game with minimal setup.
Whether you're building a fast-paced shooter or a gritty survival horror, BloodScreens Pro gives you everything you need to simulate realistic screen blood splatter effects with full customization.
Links:
🔥 Key Features:
- Procedural Blood Screens – Randomized scale, position, rotation, and mirroring for endless variety.
- Plug-and-Play Setup – No coding or custom artwork required. Just drop it in and go.
- Custom Canvas Support – Add your own blood screen assets with zero friction.
- Multiple Display Modes – Choose between overwrite or overlap modes for full control over how blood effects stack or replace.
- Blood Flash Effect – Add optional red flashes when damage occurs, including pulsating effects.
- Low Health Visual Feedback – Built-in visual cues for critical health states.
- Pooling System – Automatic pooling for efficient rendering of overlapping effects.
- Sequence or Random Display – Show blood screens in fixed sequences or shuffle for dynamic presentation.
- Supports Static & Dynamic Screens – Easily mix procedural and non-procedural blood overlays.
- Resolution Independent – Works flawlessly on all resolutions, from pixel art games to 4K ultra-sharp effects.
💡 Why Use BloodScreens Pro?
- Designed for game devs of all levels – from hobbyists to professionals.
- Completely customizable and extendable.
- Focus on gameplay, not effect scripting.
- Works great in first-person, third-person, or top-down perspectives.
📦 Includes:
- Ready-to-use blood screen prefabs
- Fully commented and clean C# code
- Easy-to-follow documentation
- Example scene for quick testing
- Modular manager scripts for flexibility
BloodScreens Pro is the ultimate solution for blood screen effects in Unity. Skip the hassle and deliver polished, reactive visuals in minutes—on any screen, any style.
Price $9.80