3D sci-fi spaceship Typhoon #06md by Entian-Astea
Each spaceship contains a mesh collider specifically designed for it, under the name name-of-spaceship_spaceship_N_env_01
Number of textures: 5 textures per ship - 1 albedo transparency, 1 Ambient Occlusion, 1 Emission, 1 Metallic Smoothness, 1 Normal Map
Texture dimensions: 2048 x2048
Polygon count of:
- Typhoon Spaceship - Tris 24440 without collider / 31156 with mesh collider
Minimum polygon count: see above without collider
Maximum polygon count: see above with mesh collider
Number of meshes/prefabs: 2 per ship / mesh collider & ship geometry
Rigging: No
UV mapping: Yes - UV 1
Types of materials and texture maps - PBR metal rough
The model can be used for a variety of projects such as mobile and pc games.
For technical details see the next section below.
Price $14.99
3D sci-fi spaceship Rikka IFO #06mc by Entian-Astea
Each spaceship contains a mesh collider specifically designed for it, under the name name-of-spaceship_spaceship_N_env_01
Number of textures: 5 textures per ship - 1 albedo transparency, 1 Ambient Occlusion, 1 Emission, 1 Metallic Smoothness, 1 Normal Map
Texture dimensions: 2048 x2048
Polygon count of:
- Rikka IFO Spaceship - Tris 24113 without collider / 34412 with mesh collider
Minimum polygon count: see above without collider
Maximum polygon count: see above with mesh collider
Number of meshes/prefabs: 2 per ship / mesh collider & ship geometry
Rigging: No
UV mapping: Yes - UV 1
Types of materials and texture maps - PBR metal rough
The model can be used for a variety of projects such as mobile and pc games.
For technical details see next section below.
Price $14.99
3D sci-fi spaceship Beluga #06mb by Entian-Astea
Each spaceship contains a mesh collider specifically designed for it, under the name name-of-spaceship_spaceship_N_env_01
Number of textures: 5 textures per ship - 1 albedo transparency, 1 Ambient Occlusion, 1 Emission, 1 Metallic Smoothness, 1 Normal Map
Texture dimensions: 2048 x2048
Polygon count of:
- Anubis Spaceship - Tris 11 364 without collider / 16 206 with mesh collider
- Ventura Spaceship - Tris 15 016 without collider / 18 074 with mesh collider
- Xeno-Mantis Spaceship - Tris 28 732 without collider / 34 490 with mesh collider
- Rikka IFO Spaceship - Tris 24113 without collider / 34412 with mesh collider
- Beluga 63 Spaceship - Tris 22458 without collider / 36998 with mesh collider
- Typhoon Spaceship - Tris 24440 without collider / 31156 with mesh collider
- Xeno Stinger Spaceship - Tris 18359 without collider / 23757 with mesh collider
Minimum polygon count: see above without collider
Maximum polygon count: see above with mesh collider
Number of meshes/prefabs: 2 per ship / mesh collider & ship geometry
Rigging: No
UV mapping: Yes - UV 1
Types of materials and texture maps - PBR metal rough
The model can be used for a variety of projects such as mobile and pc games.
For technical details see next section below.
Price $14.99
3D sci-fi spaceship Anubis #06ma by Entian-Astea
Each spaceship contains a mesh collider specifically designed for it, under the name name-of-spaceship_spaceship_N_env_01
Number of textures: 5 textures per ship - 1 albedo transparency, 1 Ambient Occlusion, 1 Emission, 1 Metallic Smoothness, 1 Normal Map
Texture dimensions: 2048 x2048
Polygon count of:
- Anubis Spaceship - Tris 11 364 without collider / 16 206 with mesh collider
Minimum polygon count: see above without collider
Maximum polygon count: see above with mesh collider
Number of meshes/prefabs: 2 per ship / mesh collider & ship geometry
Rigging: No
UV mapping: Yes - UV 1
Types of materials and texture maps - PBR metal rough
The model can be used for a variety of projects such as mobile and pc games.
For technical details see next section below.
Price $14.99
MODULAR FPS ARMS PACK by Bogdan Zhukov
Features:
- Modular gloves, sleeves, materials & etc.
- 14 gloves meshes, 4 sleeves meshes, 4 watches meshes (Different position on the hands)
- 264 presets material
- Smart materials system (Gloves, Skin Tattoos, Sleeves, Patches)
- 10 ready camouflage patterns
- High detail of mesh and textures \ great optimization
- 8 ready patches preset (UA, USA, FRA, NLD, DEU, GBR, PL, СAN)
- 6+ arms tattoos variations.
Rigged: YES
Number of characters: 10 ready entire mesh prefabs
Vertex counts of characters: min ~8,000 verts, max ~12,000 verts
Number of Textures: 41
Texture Resolutions: 1024х1024, 2048х2048, 4096x4096
Documentation: LINK
*Animation/pistol are not included
The flexible modularity of this pack helps you to create a big various hands of soldiers from different countries. There is a smart material system to help customize each arm in a unique way by materials and flexible customization of meshes.
There are 24 ready color and camouflage presets, like real spec forces. So you can customize yourself, and easily pick up new camouflage patterns and colors.
This arms pack is divided into 4 sets: gloves, sleeves (Naked arms, shirt, rashguard), watches, pacthes.
High detail meshes and textures make this package ready for high-quality games and cinematics.
MATERIALS
A smart material system will allow you to customize each set separately, dividing it into 4 parts. For example tactical gloves for main fabric, additional fabric, plactic\metal parts and elastic mat on hand palm.
You can set each body part with a color or camo pattern, by ready presets or your own.
The package contains ready presets of materials, 24 pieces for each gloves. 6 pieces of skin ( Differents tattoo, arm hair etc )
CAMO
This package includes 10 tiled camouflage textures of the modern army of the world. These are American variations (Multicam, forest multicam, marpat, etc.), German, Ukrainian pixel, Netherlandish woodland, etc.
TEXTURES
All texture packs (of character) are in 2k&4k resolution.
You can downgrade them by using the method described in docs.
*Names of real military brands have been changed.
*CC0 - flags, pattern textures: https://en.wikipedia.org.
Price $59.99
GameDev Starter Kit - Tanks [Complete Edition] by AssetHunts!
✔Demo Scene: 4
✔Average Polygon Count: 2 - 4.4k
✔Number of Textures: 52
✔Texture Dimensions: 1024x1024
✔Number of Meshes: 235
✔Number of Prefab: 236
✔Rigging: Yes
✔Animation Count: 5
✔UV Mapping: Yes
🟨Intro
AssetHunts - GameDev Starter Kit - Tanks [Complete Edition] contains 235+ Game-Ready Assets, including Tanks, 3D Tiles, Collectables, Obstacles, Plants, and Props. Also, Some Assets are fully Animated.
🟨Features✦
⦿ 235+ Models
⦿ 5 Tanks
⦿ Hero Tanks have 2 color variation
⦿ 3 Level Design Demo Scenes
⦿ A Set of 3D fonts
⦿ Animated Props
⦿ All Assets are Carefully Crafted
⦿ Game-Ready & Optimized
⦿ PBR Texture for Tanks
🟨Community✦
Assethunts GameDev Community
Our assets have brought joy to many & you'll love them too!
Happy Hunting!✨
Price $9.99
Stylized beach pack 2 by lowpoly89
Number of textures: 5
Texture dimensions: 512x512
Number of Prefabs: 88
UV mapping: Yes
Rigging: No
LODs: No
Minimum polygon count - 100
Maximum polygon count - 2800 (red boat)
The models have a minimal polygon count, making them perfect for any mobile game. Additionally, there is a stylized water feature with a custom shader that allows you to adjust the water’s color tones to match your scene. The pack also includes a SkyBox.
The main texture used for all objects has a resolution of 1024x1024. It consists of a set of colorful gradients that you can edit and customize by adding your own colors if needed.
You can purchase the pack via the link, which does not include watercraft.
Here you can purchase fruit platters and cocktails.
Price $19.99
Mask Day of the Dead by Valeria Miller
Number of textures 27
Texture dimensions 4096x4096
Maximum polygon count 675
Number of meshes/prefabs 5
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Mask Day of the Dead Contains has 5 skins, textures and materials. All textures 4096x4096 PBR, Metall/Rough, include AO, Emissive map, Height map, Mask map for HDRP. Game ready.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality. Mask without backfase. ready for render. Mask has separeted lights and strap.
5 Skins
Mask Day of the Dead - 675 polygons
High poly mask
Materials - 5
Textures - 27
Price $6.00
Ninja Cyborg Rage by Paul Bonnet
Number of meshes/prefabs - 3
Rigging - Yes
Number of Animations - 6
Textures/Materials - PBR
Vertex counts of character:
- All - 25.046
- Main Body - 24.104
- Katana - 266 Mask - 676
Number of Materials: 6
Number of Textures: 22
Texture Resolutions:
- Head - 4096x4096 textures: Base Color, Roughness, Normal
- Body - 4096x4096 textures: Base Color, Roughness, Normal, Emission, ID
- Legs - 4096x4096 textures: Base Color, Roughness, Normal, Emission, ID
- Hair - 4096x4096 textures: Base Color, Opacity
- Eye - 2048x2048 texture: Base Color
Project include two-sided shader
- 1 Character, 2 props - Mask, Katana
- Morph Targets / Blendshapes
- Project include Mask with own rig and 4 animations ( Mask Open, Mask Close, Mask On, Mask Off)
- Project include Katana with own rig and 2 animations ( Katana Open, Katana Close)
- Modular Character
Price $24.99
Toon character by Walldoff Studios
This package contains the following:
- 1 Fully rigged humanoid toon character.
- Toon shader, allowing for color updates in real time without the need for any textures.
- Outline shader.
- Demo scene.
- Character prefab.
- 25 Different color schemes
- Eye texture
- Basic Skybox shader and material used in demo video.
Character model information:
- 2160 Vertices.
- 3737 Triangles.
- UV's are setup so you can use a 1x7 texture in case you don't want to use the shader.
Character eyes (these are a separate mesh):
- 20 Vertices.
- 24 Triangles.
- Comes with a texture for the eyes that can be easily replaced.
Does not include animations.
The toon character could be of great use for your project as it can be customized with endless color combinations that can be created in a super simple manner directly inside Unity allowing for great variety.
Helps get rid of the annoying process of having to recreate color palette textures outside of Unity and reimporting them to find the exact color you were aiming for.
The platform material might be pink depending on the pipeline you use, just switch it out with a new material to fix it.
Price $4.99
Kids TV Studio 3. (HDRP) by DEXSOFT
Features:
- 70 Unique Meshes
- Example Scene Included
- HDRP Version Only
Technical Details:
- Number of Meshes: 70
- LOD stages: 1-4 per model
- Number of Prefabs: 76
- Number of Materials: 45
- Number of Textures: 77
- Texture Sizes: up to 4K
- Texture formats: PNG and TGA
Poly-Count Examples (LOD0):
- Beige Castle: 1451
- Camera: 22342
- Chess Piece: 864
- Curved Table: 508
- Fan Stands: 1748
- Horse on Stick: 2410
- Plastic Tree: 494
- Red Fotel: 1128
- Red Drawer: 834
- White Drawer: 526
- Window: 628
Virtual TV studio with 70 unique meshes + example scene!
HDRP version only!
Scene:
The example TV Studio shown in the images and video is included in this asset pack. Please check the image showing the overview level to better understand which parts of the studio are modular.
Meshes:
70 unique studio models are included: toys, cameras, spotlights, audience seats, chairs, tables, cables, decorative stars and other.
Questions, concerns or assistance:
via email: info@dexsoft-games.com
or join Discord Server
Note:
HDRP Project Version!
Images used for background are taken from free image source (www.freepick.com). All can be switched and replaced with your images in material settings. Textures used for some materials (metal, marble, concrete, plastic) are taken from free PBR sources (www.ambientcg.com)
Price $29.99
UTeleApp - Tools for Telegram Mini Apps by omnInteractive
- Property Access: Retrieve essential properties such as initialization data, version information, theme parameters, and viewport dimensions.
- User Interface Control: Show or hide buttons (main, secondary, back, settings) and customize their text. Display alerts and confirmation dialogs to enhance user interaction.
- Viewport Management: Dynamically adjust layouts based on viewport changes and check if the viewport is expanded.
- Link Management: Open external links or Telegram-specific links directly from the app, facilitating easy navigation.
- Clipboard and Contact Management: Read text from the clipboard and request user contacts for enhanced functionality.
- Event Handling: Respond to various user interactions through a set of events that trigger actions based on button clicks, theme changes, and more.
- Biometric Support: Manage biometric authentication requests and updates for secure access.
- Payment Support: Pay with Telegram Stars or other supported method with the invoice Link
The plugin provides a comprehensive interface that enables developers to interact with Telegram's web app capabilities directly from their Unity projects. It includes methods for retrieving properties, invoking functions, and managing user interface elements such as buttons and alerts. The plugin is particularly useful for applications that require user engagement through Telegram, allowing for seamless communication and interaction.
Price $15.00
SciFi Neon Underground by Daelonik Artworks
START USING NEON UNDERGROUND:
- Neon Underground requires Neon City so first download and import Neon City asset from your package manager.
- In case you're using URP or HDRP download and import additive package for Neon City.
- In case of any issue with shaders try download and import last ASE Shaders version.
PIPELINES USING NEON UNDERGROUND:
- For Builtin install dependencies. If required search for "Post Processing" in the package manager / Unity Registry
- For HDRP and URP
- Download and install package from Package manager (builtin)
- Ignore dependencies at import
- (optional) Remove "Demoscene" folder (keep the project cleaner)
- Import additive package (available at Resoruces section of asset info)
- Tutorial step by step here
- URP and HDRP packages are crafted with Unity 2022.3
- For URP demoscene to display water correctly you need to activate Opaque Texture option in render pipeline:
- Go to Edit / Player Settings
- Search in Graphics tab for "Scriptable Render Pipeline Settings"
- Select the pipeline asset
- In the inspector check the "Opaque Texture" option
UNDERGROUND PREFAB LIST:
- Premade / Underground (96)
- Corridor (20)
- Corridor Low (11)
- Entrance (4)
- Halls (28)
- Inverted Building (6)
- Stairs (9)
- Subway Hall (11)
- Subway Tunnels (7)
- Deco / Building Deco (12)
- Tech (12)
- Deco / Street Deco (39)
- Graffiti (39)
- Deco / Underground (61)
- Metro Parts (17)
- Metro Vehicles (4)
- Railway (6)
- Signs (34)
- Active (1)
- Tech (1)
[ASSET INFO] [Website] [Support]
[ASSET FEATURES]
- Over 200 prefabs for Neon City
- Large demoscene included
- Modular corridors and tunnels
- Modular combinable halls
- Premade modular rooms
- Functional metro system
- Modular metro vehicles
- Additional metro decoration
- Graffiti library
- Works all pipelines
IMPORTANT NOTE: This asset REQUIRES [SciFi Neon City] imported in the project. As an expansion pack works only over the original asset.
[NEON ASSETS COLLECTION]
[NEON CITY] Cyberpunk city builder pack with over 800 modular prefabs.
[NEON BUILDINGS] Set of premium buildings and prefabs for Neon City.
[NEON HIGH CITY] Expansion kit for Neon City with over 300 new prefabs.
[NEON ADS PROPS] Props kit with over 1000 high quality 3D ads.
[NEON 2D PORTRAITS] Set of over 700 high quality cyperpunk portratis.
[NEON 2D LOCATIONS] Set of over 1000 quality cyberpunk backgrounds.
[SCI FI ASSETS COLLECTION]
Check out [ASSET INFO] link above for extended info & downloads.
* Check Technical details for a quick start guide.
** Demo video and images uses Shiny SSR from Kronnect and Heigh fog from Boxophobic.
Price $59.50
Stylized Animated Vignettes by Felipe Ishimine
This is a Renderer Feature compatible with URP for Unity 6
ONLY ONE vignette effect can be displayed at a time.
If you need more than vignette effect simultaneously, this is not the tool, unless you are confortable modifying the source.
Show Stylized Animated Vignettes in your game.
- Easy to use
- Volume Compatible
- Customizable
- Includes an example scene with 10 Different variations on the effect (as seen on the youtube video) and many Textures to experiment
Source is included.
Price $19.99
Stylised Shader - Glass & Liquid Materials by GuruGames
1 Main Shader and 5 sub-shader.
3 Materials: Glass, Liquid, Foam.
Just 1 texture 64x64 for Beer mug.
Bring your toon-style projects to life with this versatile shader pack, designed for Unity!
Perfect for creating vibrant, stylized glass, liquid, and foam materials, this package offers easy customization and seamless integration into your scenes.
Customizable - Various parameters to play with to create your materials, including transparency, specular, reflections and rim light.
Textured - The shader allows you to use a 2D texture, so each mesh can be texured!
Lightweight - The Main shader combines multiple sub-shaders, this is powerful and optimized for performance.
The beer mug is included ;-)
Cheers!
Price $5.99
Adaptive Grid Template by Ostryzhnyi
- Unity Version: Compatible with Unity 2021.1 or higher.
- Supported Platforms: Works across all major platforms including iOS, Android, Windows, macOS, and WebGL.
- Dependencies: Uses DIContainer for dependency injection to maintain clean and maintainable code.
- Grid Customization: Customize grid size, spacing, and item dimensions with serialized fields directly in the Unity Editor.
- Scriptable Integration: Easily extend functionality using the provided abstract class AAdaptiveGrid. Override methods like CalculateSizes, SpawnBackGround, and SpawnedGrid for full control over grid behavior.
- Performance Optimization: Automatically manages object pooling and removal of grid items to optimize memory usage and performance.
- Screen Adaptation: Utilizes camera-based screen size calculations to ensure grids dynamically adjust to the viewport size.
- Editor Integration: The plugin integrates seamlessly with the Unity Editor, offering intuitive property adjustment and real-time visual feedback.
- Documentation: Includes comprehensive documentation with examples for quick integration and customization.
Adaptive Grid Plugin
Perfect for a variety of classic grid-based games like Tetris, word games, Sudoku, Minesweeper, and Connect Four, this plugin brings flexibility to your game development with dynamic and adaptive grid layouts. Whether you are building a casual puzzle game or a complex strategy game, the Adaptive Grid Plugin offers all the tools you need to create engaging and visually consistent grid systems.
Key Features:
- Dynamic Grid Generation: Effortlessly create adaptive grids that automatically adjust to different screen sizes, ensuring your game looks great on any device, be it mobile or desktop.
- Customizable Layouts: Set custom grid sizes, spacing, and elements, allowing for endless layout possibilities. You can adjust grid parameters such as spacing and item size to fit your gameplay needs perfectly.
- Optimized Performance: The plugin handles the removal and regeneration of grid elements automatically, ensuring that your game remains optimized and efficient even as you make changes to the grid.
- Dependency Injection Ready: Built with integration in mind, the plugin utilizes DIContainer to inject dependencies into grid items, promoting a clean, maintainable code structure that scales with your project.
- Visual Grid Customization: Control your grid items in real time by customizing size, spacing, and rendering properties directly from the Unity Editor. This intuitive customization makes it easier to create the exact look and feel you desire.
Benefits:
- Screen Size Adaptability: The plugin's adaptive nature ensures your grid layout always fits perfectly on any screen size, from small mobile devices to large desktop monitors, providing players with a consistent and polished experience.
- Ideal for Classic and Modern Games: The Adaptive Grid Plugin is versatile and works well for classic grid-based games like Tetris, Sudoku, word puzzles, Minesweeper, Connect Four, and many others. It is also great for modern strategy games and any gameplay mechanic that relies on grids.
- Seamless Unity Integration: Integrate the Adaptive Grid Plugin with your existing Unity project effortlessly. With a simple drag-and-drop setup, you can quickly add adaptive grid functionality to your scenes without the need for complex configurations.
- Customizable Visual Feedback: Use the plugin's extendable components to create personalized visual feedback for grid items, enhancing the user interface of your game and ensuring that it matches your unique creative vision.
- Real-Time Layout Adjustments: Instantly visualize changes to your grid with real-time layout adjustment capabilities, saving time and helping you quickly iterate on your game design.
The Adaptive Grid Plugin is the perfect choice for developers looking to create games that rely heavily on grid-based mechanics. It simplifies the process of building adaptable grids, letting you focus more on creating engaging gameplay rather than spending time dealing with tedious layout adjustments. Whether you're developing puzzles, strategy games, or anything in between, this plugin provides all the tools you need to bring your game to life.
Get the Adaptive Grid Plugin today and start creating dynamic, adaptable, and engaging game layouts with ease!
Price $0.00
Quick Third Person Shooter | Shooting System by Gee Zyy Games
Shooting System
- Weapon Switching at runtime
- Weapon Aiming
- Weapon Reload
- Weapon Equipped
- Weapon Aim Accuracy Features
Configurable Weapons
- Pistols
- Assault Rifles
- Shot gun
- Sniper
Bullets Clip Size & Magazine System
- Control your bullets clip size for shooting weapons without reloading to the ClipsSize times.
Provided Weapon Effects
- Weapon Flash
- Bullet Holes
- Blood Effects
Ignore Triggers & Wall clamps camera system
- Bullets automatically ignores trigger colliders for bullet holes
- The camera dynamically adjusts based on obstacles
Hands & Body IK
- Controls your charcater hands and body IK to improve aiming weapons with animation rigging
- Also adjust your hands & body IK rigs with animations.
Enemy AI
- Configure your custom enemy AI with shooting & patroling features
- Aim accuracy features
- Patrolling while shooting
Platforms Supported
- PC Inputs
- Mobile Inputs
FOR ANY HELP
sh.anas.3000@gmail.com
Quick Third Person Shooter | Shooting System allows players to control a character from a viewpoint positioned behind or above them, providing a wide, immersive view of the game world. The system integrates smooth movement controls, where players can run, fall and take cover while having full control over aiming and shooting.
The camera follows the player and adjusts dynamically to avoid obstructions or optimize visibility during combat. This perspective enhances spatial awareness, allowing for strategic gameplay in both exploration and combat scenarios and aiming is often assisted by crosshairs or targeting systems.
Price $29.99
Amazing and Fast URP Sun by Dmitry Andreev
Features:
- 4 Material Presets: Four distinct sun material presets provide flexibility for different styles of stars, from cool reds to vibrant yellows, adaptable to any space scene. Also contains materials for simulating the halo effect if you do not use post processing.
- High-Resolution Flipbook Sprites:Corona: 16,484 x 4,096 flipbook sprite texture for detailed solar corona animations.
Prominences: 8,192 x 3,584 flipbook sprite texture for realistic solar prominences.
Adjustable Resolutions: Sprite resolutions can be downscaled to suit different target devices for optimal performance without sacrificing visual fidelity. - Skybox Cubemap: A 1,024 x 1,024 DDS cubemap simulates the surrounding cosmos, with nebulas and stars creating an immersive skybox.
- Shaders and VFX:Two Shader Graph Shaders: Custom shaders designed to animate and control the sun’s appearance and lighting dynamically.
Visual Effect Graph: A dedicated VFX Graph for solar prominences and flares with full control over emission, animation speed, and trail settings. - URP Compatibility: Built and optimized for Unity’s Universal Render Pipeline, ensuring smooth performance and integration.
- Resolution Scaling: High-resolution textures for the sun’s corona and prominences can be easily adjusted in Unity’s interface to suit any device, from high-end PCs to mobile.
- Comprehensive Controls: Parameters for brightness, animation speed, flipbook frame rate, color gradients, and particle trails, all manageable within Unity’s Inspector.
- Optimized Skybox Shader: The custom skybox shader delivers ambient space lighting with minimal impact on performance, ideal for real-time applications.
The asset is a high-quality, performance-optimized solar effect package for Unity’s Universal Render Pipeline (URP). Designed to deliver stunning, dynamic solar visuals, this asset includes customizable solar coronas, prominences, and an immersive cosmic skybox, making it ideal for space simulations, sci-fi games, and dynamic environments.
Amazing and Fast URP Sun combines high-resolution assets with flexibility and efficiency, providing creators with tools to generate best solar visuals and an immersive space environment optimized for real-time rendering in Unity.
Price $11.00
[URP] 25 Magic Buffs by Urtan
- For the URP.
- Shaders made in Shader Graph, so they are accessible to edit. Be sure to add Shader Graph.
Asset includes 25 prefabs and 7 shaders made in ShaderGraph.
- 48 textures in total, of which:
- 9 Circle
- 3 Flash
- 20 Noise
- 14 Different fragments
- 1 Smoke texture
- 1 Beam
Price $25.00
Poly HP - JungleWarrior by Downrain DC
Triangles : 5141
Vertices : 2800
Render Pipelines : Built-in
Number of Materials : 3
Texture Resolutions : 1024x1024
Number of Textures : 3
Weapon can be removed
Rigged : Yes
Number of Animations : 10
- Idle
- Walk
- Run
- Jump
- Attack_01
- Attack_02
- CastSpell
- Dizzy
- Damage
- Die
Price $8.99