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RC Art - Water Aqua System by Reactorcore Games

Asset Store newest packages - 2024, November 14 - 18:14
Graphics to easily implement a simplified minimalistic 2D liquid system with seamless pixel-art textures for water, acid, and lava in your game.
  • NOTE: the submarine, crate and seamine depicted in the promotional images are NOT included with this package.
  • Seamlessly repeating textures for water, acid, and lava
  • Multiple variants of each liquid type
  • Background and foreground layers for depth
  • In total there are 158 hand-drawn sprite textures for both background and foreground components for this system. For variety, you get 40x3 background options to choose from per each category for Acid, Lava and Water types. 36 different options for foreground options. Also 2 bonus template sprites included for editing purposes.
  • Simple setup for visual environments
  • Supports basic physics behaviors: buoyancy, friction, depth pressure
  • Dynamic water level adjustments
  • Textures set to 32 pixels per unit with a point filter for crisp appearance
  • Documentation for easy implementation

NOTE: the submarine, crate and seamine depicted in the promotional images are NOT included with this package.


The Reactorcore Art (RC Art): Water Aqua System pack offers a variety of seamlessly repeating pixel-art textures designed for creating a straightforward static liquid system in 2D side-view games.


This asset pack includes graphics for water, acid, and lava, each with multiple variants, allowing you to cover your entire level with visually appealing liquid textures.


In total there are 158 hand-drawn sprite textures for both background and foreground components for this system. For variety, you get 40x3 background options to choose from per each category for Acid, Lava and Water types. 36 different options for foreground options. Also 2 bonus template sprites included for editing purposes.


Setting up your liquid environment is easy: simply define a water surface height and use the included tiling textures for both background and foreground layers. Game objects can be positioned between these layers, while solid terrain is placed in front.


Not only is this pack user-friendly for visual backgrounds, but it also facilitates basic physics behaviors. You can mark submerged objects to be affected by buoyancy forces, friction, and depth pressure, with the ability to create bubble particle effects as objects move or idle in the liquid.


With dynamic water level adjustments and a performance-friendly design, this asset pack provides the perfect starting point for your 2D liquid mechanics. While the visuals are taken care of, you'll need to implement the code mechanics suited to your specific game.


Price $8.00

RC Art - Vehicles Ground by Reactorcore Games

Asset Store newest packages - 2024, November 14 - 18:13
Pixel-art sprites of 3 lightweight ground vehicles designed for fast combat in Unity projects.
  • File Format: PNGs with transparent background
  • Content: Lightweight ground vehicles for fast combat for 2D sideview games
  • Image Types: Includes various sprites
  • Resolution: Set to 32 pixels per unit, point-filtered for clarity
  • Compatibility: Ideal for use in 2D and 3D Unity projects

The "Reactorcore Art (RC Art): Vehicles Ground" pack offers a collection of 9 hand-drawn pixel-art sprites featuring 3 lightweight ground vehicles optimized for fast combat scenarios.


Includes an offroad armored car, a smaller scouting monowheel vehicle and a larger assault monowheel vehicle.


These assets are perfect for enhancing the speed and dynamics of your game, whether in racing, action, or combat environments.


Each sprite is delivered as a PNG with a transparent background, allowing for easy integration into your Unity projects. Configured at 32 pixels per unit and using a point filter, these sprites ensure a sharp, clear appearance suitable for both 2D and 3D gameplay.


Price $8.00

RC Art - Vehicles Tank by Reactorcore Games

Asset Store newest packages - 2024, November 14 - 18:13
Pixel-art sprites of a single heavyweight main battle tank with hovering engines and a giant cannon.
  • File Format: 8 hand-drawn pixel art PNGs with transparent background
  • Content: One heavyweight main battle tank
  • Features: Hovering engines, giant main cannon, frontal armor, and fins for flight stabilization
  • Image Types: Includes various sprites
  • Resolution: Set to 32 pixels per unit, point-filtered for sharpness
  • Compatibility: Designed for use in 2D and 3D Unity projects

The "Reactorcore Art (RC Art): Vehicles Tank" pack features 8 pixel-art sprites of a robust, component-based main battle tank designed for heavy-duty combat.


Includes both a fully assembled sprite version but also as a 6-piece component version too. The cannon comes with idle and firing sprites too.


This asset showcases impressive details, including hovering engines, a massive main cannon, a frontal armor segment, and fins for stabilized flight, making it a formidable addition to any military or sci-fi game.


Provided as PNGs with transparent backgrounds, these sprites are easy to integrate into your Unity projects. With settings at 32 pixels per unit and a point filter for clarity, the sprites maintain a crisp and dynamic look suitable for both 2D and 3D gameplay.


Price $6.00

RC Art - Vehicles Dropship by Reactorcore Games

Asset Store newest packages - 2024, November 14 - 18:13
Pixel-art sprites of a single heavily armored personnel carrier and bombardment dropship with rotating engines.
  • File Format: PNGs with transparent background
  • Content: One (1) Heavily armored personnel carrier and bombardment dropship
  • Features: Doors and freely rotating engines
  • Image Types: Includes 6 sprites, 5 as individual components, 1 as preassembled ship.
  • Resolution: Set to 32 pixels per unit, point-filtered for clarity
  • Compatibility: Suitable for use in 2D and 3D Unity projects

The "Reactorcore Art (RC Art): Vehicles Dropship" pack features 6 hand-drawn pixel-art sprites of a robust, component-based dropship designed for personnel transport and bombardment.


This asset showcases unique features, including doors beneath the vehicle and freely rotating giant engines on the sides, making it a versatile addition to any sci-fi or military-themed game.


All sprites are provided as PNGs with transparent backgrounds for seamless integration. Each asset is set to 32 pixels per unit and uses a point filter, ensuring crisp and clear visuals that are perfect for both 2D and 3D Unity projects.


Price $6.00

RC Art - Vehicles Aerial by Reactorcore Games

Asset Store newest packages - 2024, November 14 - 18:13
Pixel-art sprites of 9 futuristic aerial combat vehicles and bombs for enhancing your 2D sideview or shmup projects.
  • File Format: PNGs with transparent background
  • Content: 9 Futuristic aerial combat vehicles and bombs
  • Image Types: Includes 13 detailed hand-drawn sprites
  • Resolution: Set to 32 pixels per unit, point-filtered for sharpness
  • Compatibility: Ready for use in 2D and 3D Unity projects

The "Reactorcore Art (RC Art): Vehicles Aerial" pack features a collection of 13 detailed hand-drawn pixel-art sprites showcasing a total of 9 different futuristic combat vehicles and bombs.


Designed for sci-fi or action-oriented games, these assets add dynamic elements to aerial combat scenes and enhance gameplay with visually striking designs.


Each sprite is provided as a PNG with a transparent background, making them easy to integrate into your Unity projects. With sprites set to 32 pixels per unit and using a point filter, they maintain a crisp, high-quality appearance suitable for both 2D and 3D environments.


Price $12.00

OMA Sprites Only Big Pack by Reactorcore Games

Asset Store newest packages - 2024, November 14 - 18:13
Complete collection of 111 sci-fi weapon sprites from the Offworld Mercenary Arsenal series, ranging from small grenades to massive energy weapons, in PNG/SVG formats.
  • 111 unique weapons across 5 distinct categories
  • Multiple sprite sizes:Primary Weapons: 64x64 pixels
    Secondary Weapons: 32x32 pixels
    Sidearms: 24x24 pixels
    Grenades: 16x16 pixels
  • File formats included:PNG sprites with transparency
    Scalable Vector Graphics (SVG)
  • Detachable magazine sprites
  • Custom projectile sprites
  • Handcrafted pixel art with semi-realistic style
  • Standardized 32px/meter scale
  • Detailed weapon lore and descriptions (TXT format)
  • Unity-ready sprite structure
  • Full compatibility with OMA and PSRC series
  • Clean, optimized assets

OMA Sprites Only Big Pack combines all weapon sprite collections from the Offworld Mercenary Arsenal series into one comprehensive package. This sprite-focused bundle delivers a complete arsenal of futuristic weaponry across multiple size scales and weapon categories.


The pack includes:

  • 35 Energy Primary Weapons (64x64px) • Blasters, railguns, superweapons • Energy emitters and projectors • Heavy industrial tools
  • 26 Ballistic Primary Weapons (64x64px) • Machineguns, rifles, cannons • Sniper rifles and miniguns • Heavy launchers
  • 10 Secondary Weapons (32x32px) • SMGs and tactical launchers • Industrial tools
  • 11 Sidearm Weapons (24x24px) • Pistols and revolvers • One-handed blasters
  • 29 Grenades & Gadgets (16x16px) • Various grenade types • Tactical kits and tools

Perfect for:

  • 2D sci-fi games
  • Side-scrolling shooters
  • Top-down action games
  • Inventory systems
  • Weapon customization interfaces
  • Tactical combat games
  • Space warfare titles

All sprites maintain a consistent 32 pixels per meter scale, ensuring perfect compatibility across the entire OMA and PSRC series.


Price $45.00

OMA 3D - Primary Weapons A Ballistic by Reactorcore Games

Asset Store newest packages - 2024, November 14 - 18:13
An extensive collection of 26 high-detail sci-fi primary weapons including machineguns, rifles, cannons, and heavy launchers, featuring 64x64 pixel designs.
  • 26 unique weapon designs in 64x64 pixel canvas
  • Multiple file formats included:
  • --
  • 2D:
  • PNG sprites and SVG vectors
  • --
  • 3D:
  • OBJ, FBX, VOX, and Kenshape formats
  • --
  • Standardized 32px/meter scale
  • Hand-crafted pixel art with semi-realistic style
  • Detailed weapon lore and descriptions (TXT format)
  • Unity-ready asset structure
  • Full compatibility with OMA and PSRC series
  • Clean, optimized assets

Offworld Mercenary Arsenal: Primary Weapons A Ballistic delivers an impressive array of large-scale futuristic armaments. Each weapon is crafted at a detailed 64x64 pixel resolution, providing striking visual presence for your game's primary weapon systems.


The pack features:

  • 26 unique primary weapons including: 
  • • Machineguns and miniguns 
  • • Assault rifles and sniper rifles 
  • • Heavy cannons and launchers 
  • • Industrial heavy-duty tools 
  • • Long-reach melee weapons
  • Detailed weapon sets with detachable magazines
  • Custom projectile sprites for applicable weapons
  • Multiple file formats for both 2D and 3D implementation
  • Comprehensive lore for each weapon

Perfect for:

  • Sci-fi combat games
  • Mech warfare titles
  • Military simulation games
  • Action RPGs
  • Side-scrolling shooters
  • Space marine games
  • Industrial sci-fi settings

All assets maintain a consistent 32 pixels per meter scale, making them perfectly compatible with other assets in the OMA and PSRC series for seamless integration into your projects.


Price $35.00

Particle Water Shader URP Pro 2024 by FangLiu Dong

Asset Store newest packages - 2024, November 14 - 17:17
This is a Unity shader plugin,that is used to render particle data into a smooth liquid surface. Ideal for rendering simulation systems that use particles as simulation units.
  • Rich Demos and Documentation
  • Open Particle Data Input Interface(ready for your case-specific extension ) 
  • Much Higher performance.
    • The number of iterations required has been reduced from 150 to 3.
    • Time required to run the algorithm nearly 10x faster.
    • Required operation Reduced from Per Fluid Surface Per Frame to Once Per Frame
  • Lower bandwidth requirements
    • Required RenderTextures Reduced !
      • One Set Per RenderSurface -> One Set Globally
    • Rendergraph managed RenderTexture brings potential bandwidth improvement.
    • Down sample option to further reduce bandwidth pressure
  • Higher resolution and finer surface, clear layers of water droplets and water surface
  • No param tuning on surface smoothing anymore!
  • A unified rendering shader while supporting per-object visual parameters
  • Support Blending between transparent and non-transparent rendering.
  • DebugVisualize functionality to help debug parameter effects.

This is a Unity shader plugin, not a fluid physics simulation plugin. It is used to render particle data into a smooth liquid surface. Ideal for rendering simulation systems that use particles as simulation units.


Magic happens when the pure unity particle system gains power through this particle shader plugin.


This version is specially made based On Unity6's Rendergraph system , which has great improvements over prior version.


The prior version still works with good flexiblity and extension, but with poor visual quality and performance compared to this one.


[Dependencies]:

  • Unity6
  • Universal Render Pipeline

Documentation



Price $40.00

Shinobi_Rei by Art Hiraeth

Asset Store newest packages - 2024, November 14 - 16:46
3d low poly model Shinobi Rei character was created according to my concept and ready to use in game. This model is ideal as an main player, enemy, boss or NPC for fantasy and RPG games.

Number of textures 42

Texture dimensions 4096x4096

Maximum polygon count 36078

Number of meshes/prefabs 7

Rigging: Yes

UV mapping: Yes

LOD information (count, number of levels) No

Types of materials and texture maps (e.g., PBR) Yes

3d low poly model Shinobi Rei character was created according to my concept and ready to use in game. This model is ideal as an main player, enemy, boss or NPC for fantasy and RPG games.


The model has 8 texture sets

each of them - 4096х4096

Materials - 8

Textures - 42

  • Rigged with Epic Skeleton
  • 52 Live Link Face blendshapes/ Morph Targets / Facial Expressions
  • Humanoid rig
  • Separated mesh parts (Modular)
  • Weapon included (Katana, Shuriken, Hook)
  • PBR Textures (TGA)
  • 8 texture sets for each parts
  • 4k textures
  • Model has additional bones

Shinobi Rei (Head/Hands/Eyes/Teeth):

faces - 12114

verts - 9822

tris - 18700


Cloth/Equipment:

faces - 23964

verts - 23169

tris - 45092


Katana:

faces - 857

verts - 816

tris - 1636


Price $59.00

Asian warrior pack by Art Hiraeth

Asset Store newest packages - 2024, November 14 - 16:44
The Asian warriors pack contain five characters - Samurai Katsuro, Samurai Hanako, Ronin Sora, Ronin Takao and Shinobi Rei. This models are ideal as an enemy, boss or NPC for games.

Number of textures

  • Samurai Katsuro -73
  • Samurai Hanako - 91
  • Ronin Sora - 55
  • Ronin Takao - 38
  • Shinobi Rei - 42

Texture dimensions 4096x4096

Maximum polygon count

  • Samurai Katsuro -63705
  • Samurai Hanako - 68042
  • Ronin Sora - 45608
  • Ronin Takao - 39041
  • Shinobi Rei - 36078

Number of meshes/prefabs 30

Rigging: Yes

UV mapping: Yes

LOD information (count, number of levels) No

Types of materials and texture maps (e.g., PBR) Yes

  • Samurai Katsuro

VIDEO PREVIEW


The model has 10 texture sets

each of them - 4096х4096

Materials - 17

Material Instance - 10

Textures - 73

  • Rigged with Epic Skeleton
  • 52 Live Link Face blendshapes/ Morph Targets / Facial Expressions
  • Separated mesh parts (Modular)
  • Weapon included
  • PBR Textures (TGA)
  • 10 texture sets for each parts
  • 4k textures
  • Model has additional bones
  • Modular model (you can remove or add parts)

Samurai Katsuro:

faces - 15889

verts - 16534

tris - 30829


Hair:

faces - 11540

verts - 24076

tris - 23080


Armor/Cloth:

faces - 36276

verts - 36156

tris - 69123


Katana:

faces - 2341

verts - 2229

tris - 4418


Wakizashi:

faces - 2264

verts - 2147

tris - 4275


  • Samurai Hanako

VIDEO PREVIEW


The model has 12 texture sets

each of them - 4096х4096

Materials - 24

Textures - 91

  • Rigged with Epic Skeleton
  • 52 Live Link Face blendshapes/ Morph Targets / Facial Expressions
  • Separated mesh parts (Modular)
  • Weapon included
  • PBR Textures (TGA)
  • 12 texture sets for each parts
  • 4k textures
  • Model has additional bones
  • Modular model (you can remove or add parts)

Samurai Hanako:

faces - 14914

verts - 15311

tris - 28924


Hair:

faces - 10055

verts - 16080

tris - 20111


Armor/Cloth:

faces - 38468

verts - 38089

tris - 72831


Katana:

faces - 2341

verts - 2229

tris - 4418


Wakizashi:

faces - 2264

verts - 2147

tris - 4275


  • Ronin Sora

VIDEO PREVIEW


The model has 9 texture sets

each of them - 4096х4096

Materials - 16

Textures - 55

  • Rigged with Epic Skeleton
  • 52 Live Link Face blendshapes/ Morph Targets / Facial Expressions
  • Separated mesh parts (Modular)
  • Humanoid rig
  • Weapon included
  • PBR Textures (TGA)
  • 9 texture sets for each parts
  • 4k textures
  • Model has additional bones

Ronin Sora:

faces - 15971

verts - 16713

tris - 30973


Hair:

faces - 8909

verts - 16015

tris - 17818


Armor/Cloth/Equipment:

faces - 20728

verts - 20252

tris - 39350


Katana:

faces - 857

verts - 816

tris - 1636


  • Ronin Takao

VIDEO PREVIEW


The model has 7 texture sets

each of them - 4096х4096

Materials - 9

Textures - 38

  • Rigged with Epic Skeleton
  • 52 Live Link Face blendshapes/ Morph Targets / Facial Expressions
  • Separated mesh parts (Modular)
  • Weapon included
  • PBR Textures (TGA)
  • 7 texture sets for each parts
  • 4k textures
  • Model has additional bones

Ronin Takao:

faces - 14418

verts - 12932

tris - 23232


Cloth/Equipment:

faces - 23766

verts - 23407

tris - 45219


Katana:

faces - 857

verts - 816

tris - 1636


  • Shinobi Rei

VIDEO PREVIEW


The model has 8 texture sets

each of them - 4096х4096

Materials - 8

Textures - 42

  • Rigged with Epic Skeleton
  • 52 Live Link Face blendshapes/ Morph Targets / Facial Expressions
  • Humanoid rig
  • Separated mesh parts (Modular)
  • Weapon included (Katana, Shuriken, Hook)
  • PBR Textures (TGA)
  • 8 texture sets for each parts
  • 4k textures
  • Model has additional bones

Shinobi Rei (Head/Hands/Eyes/Teeth):

faces - 12114

verts - 9822

tris - 18700


Cloth/Equipment:

faces - 23964

verts - 23169

tris - 45092


Katana:

faces - 857

verts - 816

tris - 1636



Price $239.00

Lightning Tower - Top Down Pixel Art Tower Assets by Sanctumpixel

Asset Store newest packages - 2024, November 14 - 16:23

- Lightning Tower

- Destroyed Animation

- Attack and Explosion Animation.

- Frame Size : 64x128

- All sprites will be delivery as sprite sheet which is very easy to import to any Engine.

- Color Schemes: Because the simple color only has highlight color, you just need to shift the hue to get a new color.


Price $9.99

Boomer Tower - Top Down Pixel Art Tower Assets by Sanctumpixel

Asset Store newest packages - 2024, November 14 - 16:23

- Boomer tower with 4 directions.

- Destroyed Animation

- Boom and Explosion Animation.

- Frame Size : 64x96

- All sprites will be delivery as sprite sheet which is very easy to import to any Engine.


Price $9.99

Blade Tower - Top Down Pixel Art Building Assets by Sanctumpixel

Asset Store newest packages - 2024, November 14 - 16:23

- Blade Tower Sprite.

- Destroyed Animation

- Blade Animation

- Frame Size : 64x96

- All sprites will be delivery as sprite sheet which is very easy to import to any Engine.


Price $7.99

Tower - Top Down Pixel Art Building Assets by Sanctumpixel

Asset Store newest packages - 2024, November 14 - 16:23

- Tower building

- 6 color variants.

- White roof version to blend color which is useful in RTS game.

- Arrow sheet.

- Grid size : 32x32

- Frame Size : 32x112

- All sprites will be delivery as sprite sheet which is very easy to import to any Engine.


Price $5.99

Lord - Top Down Pixel Art Character Assets by Sanctumpixel

Asset Store newest packages - 2024, November 14 - 16:23

- 1 Fully animation classed characters

  • 6 animations.
  • Flying Sword animations.

- 6 Color Schemes

- Frame Size : 128x128

- All sprites will be delivery as sprite sheet which is very easy to import to any Engine.Change Color easy with Aseprite


Price $7.99

Dark Demon 3 - Top Down Pixel Art Character Assets by Sanctumpixel

Asset Store newest packages - 2024, November 14 - 16:23

- 2 Fully animation classed characters

  • Claw Demon : 4 animations
  • Warlock Demon: 4 animations + Effects

- 6 Color Schemes

- Frame Size : 96x96

- All sprites will be delivery as sprite sheet which is very easy to import to any Engine.Change Color easy with Aseprite


Price $7.99

Dark Demon 2 - Top Down Pixel Art Character Assets by Sanctumpixel

Asset Store newest packages - 2024, November 14 - 16:23

- 2 Fully animation classed characters

  • Spike Demon : 4 animations
  • Big Spike Demon: 4 animations

- 6 Color Schemes

- Frame Size : 96x96

- All sprites will be delivery as sprite sheet which is very easy to import to any Engine.Change Color easy with Aseprite


Price $7.99

3D sci-fi spaceship Xeno-Stinger #06mg by Entian-Astea

Asset Store newest packages - 2024, November 14 - 16:09
Single spaceship model, Xeno Stinger

Each spaceship contains a mesh collider specifically designed for it, under the name name-of-spaceship_spaceship_N_env_01

Number of textures: 5 textures per ship - 1 albedo transparency, 1 Ambient Occlusion, 1 Emission, 1 Metallic Smoothness, 1 Normal Map

Texture dimensions: 2048 x2048

Polygon count of:

  • Xeno Stinger Spaceship - Tris 18359 without collider / 23757 with mesh collider

Minimum polygon count: see above without collider

Maximum polygon count: see above with mesh collider

Number of meshes/prefabs: 2 per ship / mesh collider & ship geometry

Rigging: No

UV mapping: Yes - UV 1

Types of materials and texture maps - PBR metal rough

The model can be used for a variety of projects such as mobile and pc games.

For technical details see next section below.


Price $14.99

3D sci-fi spaceship Xeno-Mantis #06mf by Entian-Astea

Asset Store newest packages - 2024, November 14 - 16:09
Single ship model, Xeno-Mantis

Each spaceship contains a mesh collider specifically designed for it, under the name name-of-spaceship_spaceship_N_env_01

Number of textures: 5 textures per ship - 1 albedo transparency, 1 Ambient Occlusion, 1 Emission, 1 Metallic Smoothness, 1 Normal Map

Texture dimensions: 2048 x2048

Polygon count of:

  • Xeno-Mantis Spaceship - Tris 28 732 without collider / 34 490 with mesh collider

Minimum polygon count: see above without collider

Maximum polygon count: see above with mesh collider

Number of meshes/prefabs: 2 per ship / mesh collider & ship geometry

Rigging: No

UV mapping: Yes - UV 1

Types of materials and texture maps - PBR metal rough

The model can be used for a variety of projects such as mobile and pc games.

For technical details see next section below.


Price $14.99

3D sci-fi spaceship Ventura #06me by Entian-Astea

Asset Store newest packages - 2024, November 14 - 16:09
Single space ship model, Ventura

Each spaceship contains a mesh collider specifically designed for it, under the name name-of-spaceship_spaceship_N_env_01

Number of textures: 5 textures per ship - 1 albedo transparency, 1 Ambient Occlusion, 1 Emission, 1 Metallic Smoothness, 1 Normal Map

Texture dimensions: 2048 x2048

Polygon count of:

  • Ventura Spaceship - Tris 15 016 without collider / 18 074 with mesh collider

Minimum polygon count: see above without collider

Maximum polygon count: see above with mesh collider

Number of meshes/prefabs: 2 per ship / mesh collider & ship geometry

Rigging: No

UV mapping: Yes - UV 1

Types of materials and texture maps - PBR metal rough

The model can be used for a variety of projects such as mobile and pc games.

For technical details see next section below.


Price $14.99

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