Tentacle - PBR by SnoozyRat
Number of textures: 10
Texture dimensions: 2048x2048
Polygon count:
Triangles - 3600
Faces - 2128
Vertices - 1809
Rigging: Yes
Animation count: 10
Animation list:
- Idle1
- Idle2
- Rise1
- Rise2
- SlapR1
- SlapL1
- SlapR2
- SlapL2
- Slam
- Retreat
Tentacle - PBR is a rigged and animated 3D character model for games, VR experiences, and more! Whether you are building a deep-sea adventure, a sci-fi horror scene, or a whimsical fantasy game, this tentacle is sure to fit perfectly with any project!
Key Features:
- Realistic PBR style made to fit seamlessly with other assets.
- Fully rigged and ready for both premade and procedural animations.
- Game ready with 10 high-quality animations.
- Includes 8 uniquely colored PBR materials.
Price $9.99
Skull Mask 1 by Valeria Miller
Number of textures 31
Texture dimensions 4096x4096
Maximum polygon count 847
Number of meshes/prefabs 5
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model Skull Mask Contains has 5 skins, textures and materials. All textures 4096x4096 PBR, Metall/Rough, include AO, Emissive, Height map, Mask map for HDRP. Game ready. Suits for male and female characters.
Contains Low poly and High Poly variations.
All texture can be compressed to 1024x1024 without loss much quality. Mask without backfase. ready for render. Mask has separeted lights and strap.
5 Skins
Skull Mask - 847 polygons (2 submeshes - Mask, Strap)
High poly mask
Materials - 5
Textures - 31
Price $6.00
Cozy stylized environment VFX vol1 by Lyetia
Ready to use particle systems:
- Butterflies
- easy to change texture and butterflies colors
- Fire (2 types)
- Fireflies
- Leaves (4 types of leaf, 2 different colors)
- uses Collision
- Rain (+ simplified version)
- uses Collision
- Sakura blossoms falling
- uses Collision
- Snow
- uses Collision
- Sun beams (best works with having them above camera so their tops don't show)
- Water sparkle
- Wind
Particles that use Collision are set to collide with Everything, so for example if you have a separate layer for Ground, you could go into the Particle System -> Collision -> Collides With and then just select the desired collision layer (the Ground, for example, needs to have a collider). Also if needed You can easily simplify these particles, by disabling SubEmitters (inside Particle System and then in that objects hierarchy disabling it's children).
Textures in project (texture count (size in Unity)):
- 1 (4x4)
- 1 (4x64)
- 1 (64x4)
- 1 (32x32)
- 5 (64x64)
- 1 (128x128)
- 1 (256x256)
- 1 (256x512)
- 1 (512x512)
Broad range of environment particle systems, that are easy to customize to better fit Your game style simply by changing materials parameters such as it's texture or color (though keep in mind that some effects reuse materials (for better perfomance)).
Price $15.00
Bedroom / Interior - Low Poly assets by Fries and Seagull
Number of textures: 2
Texture dimensions: 1024 * 1024 (1), 168 * 300 (1)
Polygon count of [Model Name]: (Triangles)
[Air Conditioner Ext.] 2660
[Air Conditioner Int.] 2460
[Audio] 27916
[Backpack] 404
[Bed] 20448
[Book Case] 148
[Bookshelf] 592
[Celling Light] 1620
[Clock] 884
[Computer Case] 1854
[Monitor and Mouse] 1996
[Cup] 1566
[Curtain] 1004
[Door] 1112
[Hook] 184
[Kettle] 342
[Keyboard] 6600
[Office Chair] 1390
[Paper Bag] 2444
[Paper Bottle] 52
[Pen Container] 296
[Charging Phone] 2412
[Power Strip] 4550
[Remote] 288
[Small Chair] 1640
[Suitcase] 1680
[Table 1] 148
[Table 2] 546
[Table 3] 150
[Table Lamp] 512
[Wall Bracket] 72
Minimum polygon count: 87970
Maximum polygon count: 87970
Number of meshes/prefabs: 37
Rigging: No
Animation count: 3
Animation type list: Fan Start, Fan Run, Fan End
UV mapping: No
LOD information (count, number of levels): Not Supported
Types of materials and texture maps: BSDF PBR
===== Resources =====
■ Indoor and outdoor air conditioning units, air conditioner remote control
■ Speaker system, electric kettle, ceiling lamp, charging mobile phone
■ Backpack, books, suitcase
■ Bed, table x 2, bookshelf, wall-mounted shelf, curtains, door
■ Office desk, office chair, small stool, office lamp
■ Computer, monitor, mouse pad and mouse, keyboard, power strip
■ Book divider, cup, paper cup, pen holder
■ Clock, wall-mounted hooks
===== Features =====
■ Illuminated glowing light fixtures
■ Movable chairs and suitcases
■ Self-rotating, time-keeping clocks
■ Air conditioners that emit wind particles with animations
■ Includes 33 pieces of indoor furniture
===== Compatibility =====
■ Supports Unity 2022.3 and higher versions; other versions have not been tested yet
■ Supports Universal Render Pipeline (URP) and Built-in Render Pipeline
■ The package include gloom effect, which is the only part that doesn't support HDRP
Price $0.00
HigWaterSystem2 by Higgins-PT
FFT-Based Ocean Surface Simulation:
Hig Water System 2.0 leverages FFT (Fast Fourier Transform) for realistic ocean surface simulation, creating highly detailed wave patterns and motion that mimic natural water dynamics.
Intuitive Toolbox with Config Save:
Equipped with a user-friendly toolbox, Hig Water System 2.0 allows for quick parameter adjustments and configuration saving, simplifying the customization of complex water effects.
Interactive Water Surface & Kelvin Wake Creation:
Supports dynamic water surface interactions, enabling the realistic simulation of Kelvin wakes generated by ships and other moving objects.
Real-Time Control over Ocean Parameters:
Offers real-time adjustment of ocean height, scale, emissive properties, and flowmap integration, providing complete freedom over ocean surface customization.
Enhanced Refraction and Reflection (HZB-Based):
Features improved HZB-based reflection and refraction, delivering highly realistic lighting effects. It also supports normal-based refraction and reflection for added visual fidelity.
High-Performance Rendering with Quality:
Optimized for excellent performance without compromising visual quality, making it suitable for high-demand scenes while maintaining realistic water visuals.
Underwater & Waterline Effects:
Provides underwater perspective with waterline effects, creating a seamless transition between above-water and underwater views.
Ambient Occlusion for Realism:
Incorporates ambient occlusion to enhance depth and realism, capturing subtle shading effects on the ocean surface.
River System with Flowmap Creation:
Includes a versatile river system with rapid river creation tools. The flowmap painting system allows for quick generation of moving water textures, ideal for creating realistic flowing rivers.
Flowmap-Linked Physics for Realistic Buoyancy and Flow:
Enables physical interactions that synchronize with the flowmap, imparting buoyancy to objects and causing them to react to river currents, enhancing realism in water-based environments.
Hig Water System 2.0
Hig Water System 2.0 is an advanced, user-friendly, and realistic ocean surface rendering solution focused on simulating lifelike visuals. It provides real-time, realistic ocean surface simulations through physics-based oceanographic empirical formulas combined with reflection and refraction using the HZB algorithm.
Hig Water System 2.0 is easy and fast to deploy, equipped with an efficient ocean surface toolbox system that allows for rapid parameter adjustments and configuration file saving.
Hig Water System 2.0 is highly adaptable, suitable for a variety of scenarios from small rivers to vast oceans. The built-in LOD system enables the creation of an infinitely expansive ocean surface.
Hig Water System 2.0 includes features such as flowmaps, wave scaling, reflection adjustments, and an interactive system for real-time Kelvin wake simulation, allowing for the creation of flowing rivers, whirlpools, and other dynamic water effects.
Price $70.00
5 bottles of "Beer Queen" (3D) by tochechka
Asset contains
- 5 models: beerQueenBlue, beerQueenOrange, beerQueenRed, beerQueenPink, beerQueenYellow (all models with clean square topology, clean UV, fbx format)
- 4k faces for all 5 models together
- 5 sets of texture maps (AlbedoTransparency, MetallicSmoothness, Normal) in 4K and 2K resolution
- 10 texture-based materials
- 6 prefabs: beerQueenBlue, beerQueenOrange, beerQueenRed, beerQueenPink, beerQueenYellow and common prefab beerQueen in which models are assembled in the way shown on the preview
- demo beerQueenDemo
Limited edition: "Beer Queen" in multi-colored glass bottles! Enjoy the brightness of the packaging and add humor to your 3D project, game or metaverse:)
Thanks for watching^.^
Have questions about the model?
Mail me: tochechkavhoda@gmail.com
Price $4.99
Casual Simple Skill 9 Spell Set Pack by Coffee duck
Set of 142 hand drawn icons
- Each icon is 256x256 pixels size (PNG);
- Each icon is 128x128 pixels size (PNG);
This pack can be used as a variety of game project icons.
This pack was made with fantasy or RPG games in mind, but feel free to use it on any project.
Set of 142 hand drawn icons
- Each icon is 256x256 pixels size (PNG);
- Each icon is 128x128 pixels size (PNG);
- Black background and transparent background
-It was created by Photoshop, and it includes a psd file.
-Check out the screenshots.
Thank you.
Price $11.00
Managers Framework by Bacchus Space Station
- Singleton Master Manager
- Audio Manager, Sample Music, Sample SFX
- Player Manager, Player Prefab
- Camera Manager (Cinemachine 3), Title Camera, Player Camera
- UI Manager, Options Screen UI, Title Screen UI, In-Game Menu Screen
- Game Manager
- Scene Manager
- Spawnpoint examples, Scene change collider samples
- 3 Sample scenes - Boot, Title, Game
Managers Framework is a Singleton-based Master Manager with all commonly used managers beneath it including the Audio Manager, Player Manager, Camera Manager, UI Manager, Game Manager, and Scene Manager. These managers are all setup out-of-the-box to provide their core functionality and be expanded upon. Skip writing the common managers, startup scenes, and common UI elements and jump right into working on your next idea!
Built on Unity 6, URP, and Cinemachine 3
Master Manager
The Master Manager allows you to access any manager anywhere in your project and is quickly and easily extendable. Access the provided Audio Manager, Player Manager, Scene Manager, Game Manager, UI Manager, and Camera Manager anywhere in your scripts.
UI Manager
The UI Manager allows you to control all UI elements at a high level. Designed to be expandable, you can continue adding UI elements using the prefabs included. The UI Manager comes with a Title Screen template, an options screen, and an in-game menu screen. Each screen has it's own View and Controller scripts.
Player Manager
The Managers Framework Player Manager includes player controls, a spawning method, and a ready-to-go player prefab. The player prefab has a customizeable controller and model placeholder ready for the player model of your choice.
Audio Manager
The Audio Manager allows you to upload music and effects, play from anywhere, and control Audio Source options. Expand with as many audio clips as you need and easily customize the scripts to fit your specific project.
Scene Manager
The Scene Manager gives you methods for customizing each scenes loading code individually or globally, as well as custom callback methods to execute once the scene has been loaded.
Game Manager
The Game Manager provides you with top level methods controlling the flow of your project as well as the gamestate object which tracks important changes during runtime. Add properties you need as you go and access them from any script.
Camera Manager
The Camera Manager utilizes Cinemachine 3.0 and gives control between the Game Camera and all of your Cinemachine Cameras. Control the Title Screen Camera and Player Camera out-of-the-box as well as utilizing custom code on camera activation and deactivation.
Extras
Also included are commonly needed assets pre-configured and included in the sample scenes such as the player prefab, Title and Game Settings UI templates, Cinemachine cameras, spawnpoints, scene changing colliders and more.
For more information view our full guide here! https://bacchusspacestation.com/unity-6-managers-framework-guide/
3rd Party Licenses:
Asset uses two music files under the CC-BY License: "SongoftheWanderers_Savfk@youtube" and "TheDroneWatchingSociety_Savfk@youtube";
see Third-Party Notices.txt file in package for details.
Price $21.99
Frisbee collection by studiolab
Frisbee Collection
Detailed Description Info:
- Model: 4 different Frisbee assets
- Media Type: 3D Model
- Geometry: Quads/Tris
- Textures: Yes
- Materials: Yes
- UV Mapped: Yes *
- Unwrapped UVs: Yes Non-Overlapping
*PRB Metalness textures included
Frisbee Collection
Game / Realtime ready asset setup for Unity, PBR Textures & clean topology, perfect for game development and virtual production.
Setup with pivots in the correct locations and able to be used either as a vehicle or static prop
All objects have custom colliders
Email support@studiolab.dev for different render pipeline versions or any other technical requests or support.
Price $15.00
Force Directed Diagram VR/AR by Forgin Bits
The current implemented features are :
- Drag and drop
- Fixed nodes
- Camera focus on specific node
- Physics parameters real-time tweaking
- Image nodes
- Text nodes
- Grouping nodes by data values
- Full node and link customization with node and link factories
- Diagram editor
- Export/import as json
- GPU computed diagram layout (over 5000 nodes and links at over 30 fps)
- Full 2D support with pan and zoom
- Business cases for trading data visualization, fault detection, isolation and recovery, and organization management
- WebGL compatibility (without compute shaders)
See the demo video for a few examples of what can be achieved with this package.
Download the Windows demo version of the Diagram Editor here
This package provides components and tools to display link/node data in the form of a Force Directed graph drawing.
This type of layout is commonly used in a variety of application areas: network visualization, large graph visualization, knowledge representation, system management, or mesh visualization.
It is used to visualize the connections between objects in a network. By grouping the objects connected to each other in a natural way, a Force-Directed Graph is visually interesting and also makes it possible to discover subtle relationships between groups.
The VR/AR scene are built with the OpenXR standard.
The pros of the VR/AR version :
- Four additional demo scenes for business use cases : London Underground system explorer VR, London Underground system explorer AR, Basic VR and Diagram Building VR, quickly adaptable to your own needs. Please check out the associated videos.
NB : if you are not interested in the VR/AR capabilties, please check out this version
Price $29.99
Medieval Restaurant by Red Blue Pixel
Number of meshes/prefabs: 122
Poly Count: 74 - 48k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Number of Materials: 131
Number of Textures: 543
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Transform your scenes into vibrant medieval dining experiences with the Medieval Restaurant asset! This detailed pack includes everything you need to create an authentic and immersive medieval eatery, from rustic interiors to food props and cooking accessories.
Features
- 🏰 Authentic Restaurant Design: Fully detailed medieval-style structure with interior and exterior.
- 🍽️ Food Props: Includes plates, bowls, roasted meats, bread, and beverages.
- 🔥 Kitchen Accessories: Hearth, cooking pots, utensils, and serving trays.
- 🪑 Furniture Set: Tables, chairs, benches, and shelves for a cozy ambiance.
- 🎨 PBR Textures: High-quality materials for realistic visuals in any lighting.
- 🎮 Optimized Models: Low-poly, performance-friendly assets for seamless integration.
Whether you’re designing a bustling tavern, a grand feast hall, or a small village diner, the Medieval Restaurant adds life and authenticity to your project.
Price $19.99
Household Accessories by Red Blue Pixel
Number of meshes/prefabs: 49
Poly Count: 384 - 70k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Number of Materials: 51
Number of Textures: 204
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Enhance your environments with the Household Accessories asset pack, designed to bring life and detail to any scene. This collection includes a wide range of items perfect for decorating medieval homes, village interiors, or rustic settings.
Features
- 🏺 Diverse Prop Collection: Includes vases, utensils, baskets, candles, and more.
- 🪑 Furniture Add-Ons: Small items to complement tables, shelves, and cabinets.
- 🎨 PBR Textures: High-quality, realistic materials for stunning visuals.
- 🎮 Game-Ready Assets: Optimized for performance and seamless integration.
- 🌟 Versatile Usage: Perfect for home interiors, inns, or shops.
Create rich, lived-in environments with the Household Accessories pack, ideal for medieval and rustic-themed projects.
Price $19.99
Fruits Stand by Red Blue Pixel
Number of meshes/prefabs: 82
Poly Count: 75 - 37k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Number of Materials: 92
Number of Textures: 366
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Capture the Spirit of a medieval marketplace with the Fruits Stand! This charming fruit shop is designed to bring an authentic medieval vibe to your scenes, featuring a rustic wooden stand, vibrant fruit displays, and carefully crafted props.
Features
- 🛒 Authentic Medieval Design: A rustic fruit shop that fits perfectly in medieval settings.
- 🍎 Variety of Fruits: Includes apples, grapes, pears, oranges, and more for vibrant displays.
- 🧺 Detailed Props: Wooden crates, baskets, and fabric covers add depth and realism.
- 🎨 High-Quality PBR Textures: Ensure lifelike details under any lighting conditions.
- 🎮 Optimized Models: Lightweight and performance-friendly for seamless integration.
Whether creating a bustling market square or a quaint village shop, the Fruits Stand brings life and medieval charm to any project.
Price $19.99
Stone_Hammers by TridentCorp
Stone_Hammer1 vertices 4342 Fases 7948 Tris 7948
Stone_Hammer2 vertices 4772 Fases 8764 Tris 8764
Stone_Hammer3 vertices 5941 Fases 10633 Tris 10633
Stone_Hammer4 vertices 2889 Fases 5228 Tris 5228
fbx/Obj. PBR tex(Albedo, Metal, Normall, AO.(HDRP URP maps.2048x2048).
UV mapping: Yes
LOD-no
Prefabs -8
We present to you a set of stone hammers, including models for both one-handed and two-handed use. The set includes four low-poly models optimized for game engines, making them an ideal choice for weapons for ogres, trolls, and other large characters in action and RPG games.
Price $8.99
Medieval Fruits & Dishes by Red Blue Pixel
Number of meshes/prefabs: 90
Poly Count: 75 - 60k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Number of Materials: 101
Number of Textures: 406
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Sure! Here's a more concise and SEO-friendly version for the Medieval Fruits & Dishes Pack:
Medieval Fruits & Dishes Pack for RPGs & Adventure Games
Enhance your medieval or fantasy game with this detailed pack of fruits, meals, and tableware. Perfect for RPGs and survival simulations, it includes:
- Medieval Fruits: Apples, pears, grapes, berries, and more.
- Hearty Dishes: Roasted meats, stews, pies, bread, and ale.
- Breads & Pastries: Rustic loaves, cakes, and pastries.
- Herbs & Spices: Rosemary, thyme, saffron, and cinnamon.
- Decorative Tableware: Plates, bowls, goblets, and utensils.
- Realistic Textures: High-quality PBR textures for food and materials.
Ideal for adding authenticity to feasts, kitchens, and campfires in your game, the Medieval Fruits & Dishes Pack provides everything your characters need to dine in style.
Price $19.99
Medieval Butcher by Red Blue Pixel
Number of meshes/prefabs: 35
Poly Count: 89 - 34k
LOD information (4, LOD0,LOD1,LOD2,LOD3)
UV mapping: Yes
Number of Materials: 36
Number of Textures: 144
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Bring your medieval markets and towns to life with the Medieval Butcher Shop! This asset pack delivers a richly detailed shop filled with authentic props, perfect for adding atmosphere and realism to your game.
Why Choose This Asset?
- 🏠 Authentic Shop Design: Fully detailed interior and exterior, ready for any medieval setting.
- 🍖 Realistic Meat Props: Hanging cuts, sausages, and butchered slabs to fill your shop.
- 🔪 Tools of the Trade: Cleavers, knives, and hooks crafted for maximum authenticity.
- 🎨 High-Quality Textures: Stunning PBR materials for lifelike visuals.
- 🎮 Performance-Optimized: Low-poly models and prefabs for smooth integration.
Whether it's a bustling market scene or a rustic village, the Medieval Butcher Shop is the perfect addition to create unforgettable environments. Download now and enhance your game!
Price $19.99
Sci-Fi Adventure Ambience - Vol. 1 - Ambient Video Game Music Pack by Super Hoop
- 12 (all loopable), original high-quality WAV tracks (16-bit / 44.1 kHz)
- 43 min. of music
- 462 MB file size
- YouTube-Safe music tracks
- Unlimited Royalty-Free license
This music pack contains 12 tracks (all loopable) of music in an authentic early 2000's Sci-Fi style. This pack features a selection of the same synthesizers and sound libraries that were used in the Metroid Prime series as well as other countless iconic game soundtracks that were composed during the same era, guaranteeing a genuine early 2000's gaming experience.
These tracks are a mix of soaring, immersive, skin-crawling, and otherworldly, making them a perfect backdrop for space adventures, exploration, puzzles, stealth levels, and more.
🚀 My 12 tracks inside of Sci-Fi Adventure Ambience will help your game SOUND LIKE:
- Metroid Prime
- Mass Effect
- Hyper Light Drifter (Disasterpeace)
- System Shock
- The Legend of Zelda
TRACKLIST (.wav, 44.1kHz, 16bit):
- Tragedy in Orbit (LOOP) [2:22]
- Hollow Shell (LOOP) [3:04]
- The Floating Moor (LOOP) [6:11]
- Ex Chroma (LOOP) [4:11]
- Fractured Depths (LOOP) [3:36]
- Saltu (LOOP) [4:48]
- Beyond Comprehension (LOOP) [3:12]
- A Time of Tension (LOOP) [4:25]
- Respite (LOOP) [2:46]
- Teeming Life (LOOP) [2:56]
- The Sliding Disk (LOOP) [2:25]
- Plasma Trial (LOOP) [3:45]
==========================
MUSIC PACK BREAKDOWN 👏
==========================
- 12 (all loopable), original high-quality WAV tracks (16-bit / 44.1 kHz)
- 43 min. of music
- 462 MB file size
- YouTube-Safe music tracks
- Unlimited Royalty-Free license
Price $20.00
Low/Mid Poly Military Truck (Modular) by KAYD Studio
Number of textures: 24
Texture dimensions: 512x512px, 2048x2048px
[MilitaryTruck]: 7.665 poly
Minimum polygon count: 3.454 poly
Maximum polygon count: 7.665 poly
Number of meshes/prefabs: 1 mesh, 4 prefabs
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD: No
Types of materials and texture maps: (Albedo map, metallic map and normal map available. Built-in: Standart material, URP: Universal Render Pipeline/Lit material)
This pack offers a carefully modeled, low/mid Poly truck model designed for military operations and logistics themed projects. The truck model comes with military patterns and can be easily adapted to your dream scene with its customizable modular structure. It stands out with its four different military pattern options and extensive modification possibilities.
The prominent features are:
● Modular Body Structure: The rear body consists of fully customizable modular parts. The truck can be used only as an open body, or optionally with accessory poles and a tarpaulin covering the top, making it compatible with different configurations.
● Flexible Usage Options: It can be used in logistics and military transport scenarios by placing soldier seats in the rear body. In addition, the body top can be preferred as closed or open when the seats are placed or empty.
● Military Patterns: The truck model comes with four different pattern options for the military theme only. This makes the package ideal for military base or operation themed projects.
● Detailed Accessory and Customization Options: Various accessories can be added to the safe section as desired, allowing special configurations to be created to suit different logistics and mission needs.
if you find any correction and additional technical details feel free to contact me.
Price $15.99
Tetra Core by Tetra Creations
TetraAttributes package is required.
Tested in Unity 2021.3.
Important : Please import TetraAttributes into your project before importing Tetra Core package.
This package improves the functionality of existing types, while contributing to the cleanliness and maintainability of your code.
Simple extension methods and utility scripts greatly improve the readability of your code by factoring the most common use cases, here are a few examples :
- Checking whether a GameObject entering a trigger collider has the expected LayerMask.
- Trying to Add an item to a list if isn't already there.
- Change the transparency of an image color.
- Show/Hide a CanvasGroup.
- Shuffle a list, get a random item from it.
- Destroy all children from a transform.
Check the online Documentation and the Scripting API for more details.
Here is the list of all extensions scripts :
TetraCreations.Core
- AudioMixerExtensions
- CanvasGroupExtensions
- CollectionExtensions
- Collider2DExtensions
- ColliderExtensions
- ColorExtensions
- ComparableExtensions
- DictionaryExtensions
- EnumerableExtensions
- FieldInfoExtensions
- FloatExtensions
- GameObjectExtensions
- ImageExtensions
- IntegerExtensions
- LayerMaskExtensions
- ObjectExtensions
- QuaternionExtensions
- RandomExtensions
- RectTransformExtensions
- RendererExtensions
- StringExtensions
- TextureExtensions
- TransformExtensions
- TypeExtensions
- TypeUtility
- Vector2Extensions
- Vector3Extensions
TetraCreations.Core.Editor
- AssetDatabaseExtensions
- AudioMixerExtensions
- EditorExtensions
- MonoScriptExtensions
- PathReferenceExtensions
It also comes with a few utility scripts :
TetraCreations.Core.Utility
- CountdownTimer
- Timer
- TimerManager
- LayerMaskFilter
- Singleton
- Trigger2DCollider
- TriggeCollider
- FloatValueCondition
This package uses various third party assets as examples under the Creative Common Zero (CC0) license :
- Hit Swing Sword Small 2 by CogFireStudios
- Modern and Futuristic Beats by Nancy_Sinclair
- live audience comedy show genuine laughter_moderate.wav by HowardV
- Knight Pack by Quaternius
Price $0.00
Modern City/Block 7. (URP) by DEXSOFT
Features:
- 235 Unique Meshes
- Example Scene Included
- URP Version Only
Technical Details:
- Number of Meshes: 235
- LOD stages: 1-4 per model
- Number of Prefabs: 277
- Number of Materials: 268
- Number of Textures: 548 (+ skybox)
- Texture Sizes: up to 4K
- Texture formats: PNG and TGA
Poly-count Examples (LOD0):
- ATM: 1740
- Bench: 1176
- Coffee Sign: 400
- Gas Station Main: 2562
- Gas Station Small House: 846
- Gas Station Sign: 1140
- Gas Station Fuel Tanks: 12836
- Vending Machine: 1184
- Parking Device: 894
- Terrace: 2584
- New Wall 6: 552
- Tree: 10177
- Aircondition: 1036
- Bicycle: 13195
- Bench: 1176
- Bus Station: 2704
- Garbage Can: 1310
- Large Garbage Bins: 2400
- Street Light: 366
- Fire Hydrant: 2192
- News Stand: 3266
- Traffic Light A: 826
Build modern cityscapes with ease.
Modern City asset pack features over 200 high-quality models.
URP Version Only!
Fully modular, this pack allows you to assemble buildings, place street props, and design detailed urban environments.
This is the seventh block of a much larger city project, with future expansions on the way. Included are a complete road system, traffic lights, rails, and a variety of elements to customize your urban layout.
Meshes:
235 meshes in total: Street props + building parts + foliage + road blocks
Check images of the overview scene.
Splines:
Please enable the Splines option through the Package Manager --> in Unity Registry.
Splines are used for fence creation.
Scene:
Example city block shown in the images and video is included in this pack.
Only the seventh block is included, not the complete city!
Questions, concerns or assistance:
via email: info@dexsoft-games.com
or join Discord Server
Note:
- Only the Seventh City block is included in this asset pack
- Textures used for some materials (metal, plastic, wood) are taken from free PBR sources (www.ambientcg.com)
- Large pack size, mobile version not supported!
- If you need to bake the scene, consider removing the splines, for better results.
Price $19.99