HS - Gunner by Downrain DC
This Character is Included in the Pack(s):
HS - Gunner
Triangles : 7214
Vertices : 4014
Render Pipelines : Built-in
Number of Materials : 3
Texture Resolutions : 2048x2048
Number of Textures : 3
Weapon can be removed
Rigged : Yes
Number of Animations : 13
- Attack_01
- Attack_02
- Attack_03
- Backwards
- Damage
- Die
- GetUp
- Idle
- Jump
- Roll
- Run
- Stunned
- Walk
Price $9.99
HS - Ranger by Downrain DC
This Character is Included in the Pack(s):
HS - Ranger
Triangles : 7482
Vertices : 4344
Render Pipelines : Built-in
Number of Materials : 3
Texture Resolutions : 2048x2048
Number of Textures : 3
Weapon / Shield can be removed
Rigged : Yes
Number of Animations : 14
- Attack_01
- Attack_02
- Attack_03
- Backwards
- Damage
- Defense
- Die
- GetUp
- Idle
- Jump
- Roll
- Run
- Stunned
- Walk
Price $9.99
HS - Paladin by Downrain DC
This Character is Included in the Pack(s):
HS - Paladin
Triangles : 6552
Vertices : 3572
Render Pipelines : Built-in
Number of Materials : 3
Texture Resolutions : 2048x2048
Number of Textures : 3
Weapon / Shield can be removed
Rigged : Yes
Number of Animations : 14
- Attack_01
- Attack_02
- Attack_03
- Backwards
- Damage
- Defense
- Die
- GetUp
- Idle
- Jump
- Roll
- Run
- Stunned
- Walk
Price $9.99
HS - Crossbowman by Downrain DC
This Character is Included in the Pack(s):
HS - Crossbowman
Triangles : 6056
Vertices : 3383
Render Pipelines : Built-in
Number of Materials : 3
Texture Resolutions : 2048x2048
Number of Textures : 3
Weapon can be removed
Rigged : Yes
Number of Animations : 13
- Attack_01
- Attack_02
- Attack_03
- Backwards
- Damage
- Die
- GetUp
- Idle
- Jump
- Roll
- Run
- Stunned
- Walk
Price $9.99
Ultimate GIF Player by Cole
-Just add GIFPlayer.cs script to your mesh or model with sprite renderer
-Only valid GIF files should be used.
-The GIF file path must be set correctly.
-Playback settings must meet game requirements.
-A SpriteRenderer or MeshRenderer component is required for functionality.
-The player will not work with invalid or corrupted GIF files; only correctly formatted GIFs should be used.
-Check frame rate twice: editor frame rate ≠ gameplay frame rate. Use optimized GIF
This script allow you to easily Watch your GIF in the Unity Editor in real-time, applying overlay filters on the fly with instant results!
-Decodes GIF files and extracts frames for playback.
-Supports SpriteRenderer and MeshRenderer modes for displaying GIFs.
-Offers various color, brightness, and contrast adjustments.
+ Realtime Framrate adjustments
-Includes pixelation and filter effects for customized visuals.
-Automatic playback on game start with configurable settings.
-Realtime UV projection adjustments.
-Working on URP and HDRP
-Allows real-time GIF playback in the Unity Editor.
-Provides debugging hints and scripting support for custom control.
-Mobile optimization settings to reduce resolution and frame rate for better performance on mobile devices.
-WebGL optimization settings to ensure smooth playback in web environments.
-Quality modes (Low, Medium, High) to adjust texture resolution and frame rate based on performance needs.
RULES FOR OPTIMIZING GIFS
-Keep It Small: Use GIFs with small file sizes (<1MB),
-low frame counts (10-30 frames), and lower resolutions (e.g., 256x256 or smaller).
-Simplify Settings: Reduce the color palette (e.g., 256 colors) and use a lower frame rate (10-15 FPS) for less resource use.
-Unity Tweaks: Compress textures, disable mipmaps, and stick to power-of-two dimensions (e.g., 128x128) for efficiency.
Price $19.99
HS - Wizard by Downrain DC
This Character is Included in the Pack(s):
HS - Wizard
Triangles : 6663
Vertices : 3569
Render Pipelines : Built-in
Number of Materials : 3
Texture Resolutions : 2048x2048
Number of Textures : 3
Weapon can be removed
Rigged : Yes
Number of Animations : 13
- Attack_01
- Attack_02
- Attack_03
- Backwards
- Damage
- Die
- GetUp
- Idle
- Jump
- Roll
- Run
- Stunned
- Walk
Price $9.99
Dinosaur Draconid Pack by Dima1991
------------------------------------ short technical description ---------------------------
Rigged: (Yes)
Animated: (Yes)
----------------------------------------- SUPPORT -----------------------------------------
Email: dima.dyl1991@gmail.com
---------------------------------------Warrior Dragon----------------------------------
https://assetstore.unity.com/packages/3d/characters/warrior-dragon-311495
------------------------------------------- FEATURES -------------------------------------
- Original design (noAI).
- configured materials for all types of conveyor. you only need to go through the saved scenes. (URP, HDRP, Built-in)
- the project has textures for all conveyors (URP, HDRP, Built-in)
- modular model
- 4 sets of unique textures
- animation;
Axe:
5x attack
1x death
1x hit
2x idle
1x run
4x Walk
shield and Axe:
7x attack
1x Death
3x idle
1x run
5x Walk
3x Impact
1x rage
1x Jump
monster:
1x Agreeing
1x anger
3x attack
2x death
2x disturbance
1x hand wave
2x hit
3x idle
4x Walk
1x look to the side
1x rage
1x run
2x talk
Dinosaur Gladiator - https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/dinosaur-gladiator-288302
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
4 sets of unique textures for each armor and body
animation;
sword;
5x Attack
1x Death
3x idle
1x Impact
1x left Walking
1x Right Walking
1x Run
1x walking back
1x Walk
monster and interaction
1x Agreeing
1x anger
3x Attack
2x Death
2x disturbance
1x hand wave
2x hit
3x idle
1x Run
1x Right Walking
1x Run
1x walking back
1x Walk
1x look to the side
1x rage
2x talk
Dinosaur Knight - https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/dinosaur-knight-287442
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
The model consists of 2 sets of unique armor
and 4 sets of unique textures for each armor and body
animation;
shield and sword;
7x Attack
1x block
1x Death
3x idle
2x Impact
1x Jump
1x left Walking
1x rage
1x Right Walking
1x Run
1x walking back
2x Walk
Two swords:
5x Attack
1x Death
2x idle
1x Impact
1x Run
1x Right Walking
1x Run
1x walking back
1x Walk
monster and interaction
1x Agreeing
1x anger
3x Attack
2x Death
2x disturbance
1x hand wave
2x hit
3x idle
1x Run
1x Right Walking
1x Run
1x walking back
1x Walk
1x look to the side
1x rage
2x talk
Draconid 2 - https://assetstore.unity.com/packages/3d/characters/draconid-2-291842
ersona of a humanoid dragon.
The model consists 5 sets of unique textures
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
animation;
1x Agreeing
1x anger
3x attack
1x death
1x disturbance
3x flight_attack
2x flight_idle
2x flight_move
1x flight_move_beack
1x flight_move_left
1x flight_move_right
4x idle
1x Jumping
1x Left_Walking
1x Right_Walking
1x run
1x Walk_Back
1x Walking
Draconid 1 - https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/draconid-1-287297
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
5 recruitment of unique textures
recruitment of animation;
1x Agreeing
2x agreement
3x anger
3x attack
1x Death
2x disturbance
3x flight_attack
2x flight_idle
2x flight_move
1x flight_move_beack
1x flight_move_left
1x flight_move_right
1x hand wave
2x hit
3x idle
1x look to the side
1x Left_Walking
1x Right_Walking
1x Walk
1x Walk_Back
1x run
Price $139.99
CNC Lathe Set by CoolWorks Studio
10 textures (up to 4096 x 4096 pixels)
- Albedo (specular workflow)
- Albedo (metalness workflow)
- Ambient Oclussion
- Smoothness
- Specular
- Metalness
- Emission
- Normal
- Mask
- Decal Atlas (albedo)
1 mesh (UV mapped) in FBX format
- Assembly (15 parts, 58187 triangles)
7 URP PBR (specular and metalness) materials
4 HDRP PBR materials
4 prefabs
1 preview scene with camera orbit script and related utility files
Detailed industrial CNC lathe set (separate door, control panel, bed, chuck, tailstock and tool changer parts) – lowpoly PBR (specular and metalness) models. Can be fully animated to fit any production process.
This package contains set of CNC lathe meshes in FBX format, PBR (URP specular, URP metalness, and HDRP) materials and related high resolution textures (up to 4096 x 4096 pixels) – Albedo – specular, Albedo – metalness, Ambient Oclussion, Smoothness, Specular, Metalness, Emission, Mask and Normal map.
Ready for any realistic workshop or factory hall environment you're creating!
Check it out now in WebGL preview!
Price $9.99
Native UI - Mobile UI Kit (Muk V2) by AitezazTech
Suported platforms:
- iOS
- Android
For details please check out the :
Muk is a powerful UI builder that allows developers to create / mock native look-a-like UI in Unity. With Muk, developers can easily create and customize UI elements such as Nav bar, buttons, sliders, text fields, and more. Muk makes it easy to create UIs that look and feel like native on any platform, from mobile devices to desktop computers.
Included
- Native Scene Transition
- Muk App Manager
- Muk Alert
- Muk Nav Bar
- Muk Background
- Muk button
- Muk CircularIndicator
- Muk Slider
- Muk Toggle
- Muk Text
- Muk TextField
- Muk UI Canvas
- Muk Bottom Action Sheet
- Muk Custome Object
- Snackbar
- Bottom Bar
- Muk Bottom Sheet (New)
- Meterial Design 3 (New)
Coming Soon
- Popup Menu
- Page View
- Segment Control View
- Setting Section - Dropdown
- Picker Wheel
- Many More
For details please check out the :
Third-Party Components:
- This asset uses ProceduralUIShapes for rounded corner UI, which is under CC0 1.0 Universal License.
- This asset uses UIBlurRenderPassFeature for blur effect for UI, which is under MIT License.
- For details please refer to the Third-Party Notices.txt in the package.
Price $58.00
Action Soundtracks by JamJammer
Audio File Type: WAV
Sample Rate: 48 khz
Bit Depth: 24-bit
Loopable: Yes
Format: Stereo
The soundtracks included in this package would go great with action type games such as car chases, sports, etc. These tracks would also work well as menu/ credit music!
Price $125.00
Ambient Nature Soundtracks by JamJammer
Audio File Type: WAV
Sample Rate: 48 kHz
Bit Depth: 24-bit
Loopable: Yes
Format: Stereo
The original soundtracks included in this pack fall into the ambient/ nature genre. These instrumental soundtracks are suitable as background music for RPG, Open World and exploration games.
Additionally, the minimalism of the soundtracks would work great for menu and credit soundtracks as well.
Price $200.00
BT - Sound System Pro: Advanced Audio Manager (Easy & Optimize) by Barkin Tufan
## CORE SYSTEMS
- Sound Manager: Centralized audio control system with runtime API and editor extensions
- Sound Groups: Hierarchical organization system for audio assets with inheritance capabilities
- Event Management: Non-code trigger system with 20+ event types including physics, animation, and custom events
- World Sound Themes: Complete environmental audio solution with background music and ambient sound layers
- Volumetric Sound: Shape-based 3D audio emission for realistic spatial audio experiences
## PERFORMANCE FEATURES
- Dynamic Audio Pooling: Automatic object pooling system for audio sources with configurable pool sizes
- Distance-Based Culling: Smart prioritization system that manages sounds based on distance and importance
- Quality Management: Three-tier quality system (Low/Medium/High) that adapts to platform capabilities
- Memory Optimization: Efficient resource management with automatic cleanup of unused audio assets
- CPU Usage Monitoring: Real-time performance tracking with visualization and optimization suggestions
## AUDIO PROCESSING
- Reverb System: Customizable reverb zones with presets for common environments (caves, halls, rooms)
- Occlusion Processing: Physics-based sound blocking for realistic audio propagation through environments
- Advanced Filtering: High/low pass filters with customizable frequency and resonance settings
- Echo Effects: Delay-based echo system with adjustable parameters for different acoustic spaces
- Doppler Processing: Realistic velocity-based pitch shifting for moving sound sources
## TECHNICAL SPECIFICATIONS
- Unity Version: Compatible with Unity 2020.3 LTS and newer
- Platforms: Supports all platforms including mobile, console, VR, and desktop
- Runtime Overhead: Minimal performance impact with optimization options for lower-end devices
- API Access: Complete C# API with documentation for programmatic control
## INTEGRATION POINTS
- Animation Events: Direct integration with Unity's animation event system
- Physics System: Hooks into collision and trigger events with filtering options
- Audio Mixer: Full compatibility with Unity's Audio Mixer system
- Timeline: Support for Timeline sequencing of audio events
- Input System: Event triggers for both legacy and new input systems
## EDITOR EXTENSIONS
- Custom Inspector Windows: Specialized editors for each component with intuitive interfaces
- Scene View Visualizations: Gizmos for audio zones, ranges, and paths
- Sound Testing Interface: In-editor sound preview system
- Preset Management: Save and load configuration presets for quick setup
- Batch Operations: Tools for managing multiple audio components simultaneously
## ADDITIONAL FEATURES
- Runtime Debug Mode: Visualization of active sounds and properties during gameplay
- Detailed Logging: Optional diagnostic information for troubleshooting
- Asset Reference Tracking: Tools to find and manage sound references throughout your project
- Sample Rate Control: Adjustable audio quality settings for different platforms
- Channel Management: Control over stereo/mono output and channel mixing
## DOCUMENTATION
- Getting Started Guide: Step-by-step tutorial for new users- **Component Guides**: Detailed explanation of each component's functionality
- Best Practices: Optimization tips and usage recommendations
- Sample Scenes: Demonstration scenes showing common implementation patterns
BT - Sound Engine Pro: Advanced Audio Management (Easy & Optimize)
Transform your game's audio experience with our comprehensive, performance-optimized sound management system. BT Sound Engine Pro delivers professional-grade audio capabilities with an intuitive, code-optional workflow that's accessible to developers of all skill levels.
Key Features
🎮 Easy-to-Use Audio Management System
- No-Code Solutions: Implement complex audio behaviors without writing a single line of code
- Visual Editor: Intuitive interface for managing all aspects of your game's audio
- Drag-and-Drop Simplicity: Configure sound events, ambient audio, and dynamic effects through our user-friendly editor
- Seamless Integration: Works with Unity's existing audio components while extending their functionality
🌍 Dynamic World Sound System
- Environmental Audio Zones: Create immersive atmospheres with smooth transitions between different areas
- Ambient Sound Framework: Layer background music, constant ambience, and random effects
- Automated Transitions: Crossfade between themes when moving between game areas
- Runtime Controls: Adjust atmosphere characteristics in real-time during gameplay
📡 Volumetric Sound Technology
- Shape-Based Sound Emission: Define sound areas using boxes, spheres, capsules, and custom meshes
- Distance-Based Attenuation: Realistic sound falloff based on listener position
- Occlusion System: Sounds properly muffled by obstacles and walls
- Doppler Effects: Authentic audio experience for moving sound sources
⚡ Event-Driven Audio Framework
- Centralized Event System: Trigger sounds from anywhere in your game
- Custom Event Triggers: Link sounds to collisions, animations, timers, and more
- Conditional Sound Logic: Play different sounds based on game state, speed, materials, and other factors
- Animation Integration: Seamlessly sync sounds with your character animations
🎛️ Advanced Audio Control
- Sound Groups: Organize and manage related audio assets
- Runtime Audio Manipulation: Adjust pitch, volume, and effects during gameplay
- Randomization Options: Create variety with randomized sounds, pitches, and timings
- Sound Filters: Apply reverb, echo, low/high pass filters with presets for common scenarios
⚙️ Performance Optimization
- Sound Pooling: Smart object pooling for audio sources
- Distance-Based Culling: Automatically prioritize nearby sounds
- Quality Settings: Scale audio complexity based on platform capabilities
- Memory Management: Efficiently handle audio resources to minimize memory usage
📊 Debug & Analysis Tools
- Audio Visualization: See your sound sources and their properties in the scene view
- Performance Monitoring: Track active sounds, memory usage, and CPU impact
- Sound Testing Interface: Easily test sound effects without entering play mode
- Object Finder: Locate and manage sound components throughout your project
🧩 Integration Support
- Mixer Integration: Fully compatible with Unity Audio Mixer
- Physics System Hooks: React to physics events with appropriate sounds
- Animation Events: Trigger sounds at specific animation frames
- Scriptable Objects: Store and share sound settings across your project
Why Choose BT Sound Engine Pro?
Our system stands apart with its balance of power and accessibility. While other solutions force you to choose between simplicity and control, BT Sound Engine Pro offers both.
The volumetric sound system creates truly immersive 3D audio environments that react to player movement and game events. Combined with our performance optimizations, you'll achieve professional-quality audio that scales from mobile to high-end platforms.
Whether you're creating atmospheric horror games, action-packed adventures, or peaceful exploration experiences, BT Sound Engine Pro provides all the tools you need to craft the perfect audio landscape without performance compromises.
Get started today and give your game the professional audio experience it deserves!
Price $49.90
Mystic Synthwave Music Pack Vol2 by HONEYDOG
Features:
Total 120 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 120
Number of Audio Cues: 120
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 7:39:19
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Mystic Synthwave Music Pack Vol2
Dive into a dreamlike world where time bends and synths shimmer in neon hues.
#SurrealSounds #RetroSynth #Dreamscape
[ Previews ]
This Music Pack includes 120 tracks with a total length of 7:39:19 and is divided into multiple previews as shown below.
Surreal
Dive into a dreamlike world where time bends and synths shimmer in neon hues.
#SurrealSounds #RetroSynth #Dreamscape
Myth
Unravel the secrets of ancient legends with haunting synth melodies and mystical tones.
#MythicBeats #MysticSynth #LegendsAlive
Airy
Let weightless synth harmonies lift you into a sky of ambient serenity and retro nostalgia.
#AirySynth #Dreamwave #Chillwave
Price $59.00
Mystic Synthwave Music Pack Vol1 by HONEYDOG
Features:
Total 120 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 120
Number of Audio Cues: 120
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 7:37:28
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Mystic Synthwave Music Pack Vol1
Experience a realm beyond reality with retro-futuristic synth melodies and cosmic vibes.
#Synthwave #RetroFuture #Dreamwave
[ Previews ]
This Music Pack includes 120 tracks with a total length of 7:37:28 and is divided into multiple previews as shown below.
Supernatural
Experience a realm beyond reality with retro-futuristic synth melodies and cosmic vibes.
#Synthwave #RetroFuture #Dreamwave
Astro
Embark on an interstellar journey through hypnotic synths and celestial soundscapes.
#AstroBeats #SynthGalaxy #CosmicVibes
Galactica
Drift through the vast expanse of sound with galactic synthwave rhythms and ethereal echoes.
#GalacticWave #SynthUniverse #SpaceVibes
Price $59.00
Mystic Synthwave Music Pack Vol3 by HONEYDOG
Features:
Total 120 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 120
Number of Audio Cues: 120
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 7:38:17
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Mystic Synthwave Music Pack Vol3
Unlock the hidden frequencies of a mystical soundscape filled with arcane synth textures.
#ArcaneSounds #MysticWave #RetroFuturism
[ Previews ]
This Music Pack includes 120 tracks with a total length of 7:38:17 and is divided into multiple previews as shown below.
Arcane
Unlock the hidden frequencies of a mystical soundscape filled with arcane synth textures.
#ArcaneSounds #MysticWave #RetroFuturism
Starlore
Trace the constellations through celestial synth harmonies and astral sonic tales.
#Starlore #SynthOdyssey #CelestialVibes
Mystic
Step into the unknown with enchanting synth atmospheres and cosmic energy.
#MysticSynth #RetroVibes #NeonDreams
Price $59.00
Mystic Synthwave Music Pack Vol4 by HONEYDOG
Features:
Total 40 themes of FULL ARRANGED tracks in the Pack
Number of Audio Wavs: 40
Number of Audio Cues: 40
Sample rate / bit rate: 44.1kHz / 16bit Stereo WAVs
Does music loop: NO
Minutes of audio provided: 2:37:28
Supported Development Platforms: ANY
Supported Target Build Platforms: ANY
Documentation: N/A
Important/Additional Notes: N/A
Mystic Synthwave Music Pack Vol4
Shine brighter than the stars with an electrifying blend of synthwave and space-age melodies.
#StellarSounds #Synthwave #CosmicJourney
[ Previews ]
This Music Pack includes 40 tracks with a total length of 2:37:28
Stellar
Shine brighter than the stars with an electrifying blend of synthwave and space-age melodies.
#StellarSounds #Synthwave #CosmicJourney
Price $20.00
Medieval Torches & Candlesticks Bundle by Red Blue Pixel Studio
Number of meshes/prefabs: 51
Poly Count: 9k-15k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Rigging: Yes
Number of Materials: 60
Number of Textures: 258
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Medieval Torches Bundle – Illuminate Your Medieval World!
Light up your medieval environments with the Medieval Torches Bundle, a collection of realistic and high-quality torches perfect for castles, villages, dungeons, and adventure settings. Designed for historical and fantasy worlds, these torches bring authentic medieval lighting to any scene, adding depth, atmosphere, and realism.
Key Features:
✅ Variety of Torch Designs – Includes wall-mounted, handheld, and standing torches.
✅ Realistic PBR Textures – High-quality materials for an immersive experience.
✅ Game-Ready & Optimized – Ideal for RPGs, fantasy settings, and historical projects.
✅ Perfect for Interior & Exterior Use – Great for castles, dungeons, streets, and camps.
Whether you're creating a dark dungeon, a medieval fortress, or a torch-lit village, the Medieval Torches Bundle provides the perfect lighting solution for your world!
Join our Discord for any bug reports or suggestions
Check Our Social for upcoming projects: Facebook || Instagram || X (Twitter) || linkedin || Youtube
Price $34.99
Medieval Furniture and Carpet Set by Red Blue Pixel Studio
Number of meshes/prefabs:77
Poly Count: 200-10k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Rigging: Yes
Number of Materials: 126
Number of Textures: 507
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Medieval Furniture & Carpet Set – Elevate Your Interiors with Authentic Detailing!
Enhance your medieval environments with the Medieval Furniture & Carpet Set, a collection of beautifully crafted furnishings and decorative carpets designed to bring authenticity and warmth to castles, taverns, noble houses, and more. Featuring handcrafted wooden furniture, elegant rugs, and intricate detailing, this set is perfect for historical and fantasy settings.
Key Features:
✅ Authentic Medieval Designs – Inspired by real historical craftsmanship.
✅ Elegant Carpets & Rugs – Richly detailed textures for a noble touch.
✅ Game-Ready & Optimized – Ideal for RPGs, medieval interiors, and fantasy projects.
✅ High-Quality PBR Materials – Realistic textures and materials for an immersive experience.
Perfect for taverns, castles, noble estates, and village homes, the Medieval Furniture & Carpet Set adds depth, realism, and storytelling to any scene!
Join our Discord for any bug reports or suggestions
Check Our Social for upcoming projects: Facebook || Instagram || X (Twitter) || linkedin || Youtube
Price $34.99
Angel of Death by Rosyaev
Number of textures: 40
Number of materials: 15 (25 with demo mats)
Texture dimensions: 4096x4096
Polygon count of Sword: 2,650
Polygon count of Armor: 23,111
Polygon count of Skull: 3,211
Polygon count of Halo: 1,530
Polygon count of Cloth: 248
Polygon count of Wings: 9,862
Number of meshes: 3
Number of prefabs: 2
Rigging: Yes
Animation count: 149
Character Animation type list:
Idle(x4)
Idle_TH_Sword (x4)
Attack_TH_Sword (x5)
Casting_TH_Sword(x5)
Casting_Unarmed (x3)
Death (x2)
Death_TH_Sword (x2)
Dodge (x3)
Dodge_TH_Sword (x3)
Parry_TH_Sword(x3)
Fly_Attack_TH_Sword (x5)
8-dir ground movement_TH_Sword (x17)
8-dir fly movement_TH_Sword (x17)
Fly_Casting (x3)
Fly_Casting_TH_Sword (x5)
Fly_Death (x4)
Fly_Dodge (x3)
Fly_Dodge_TH_Sword (x3)
Fly_Get_Hit (x4)
Fly_Get_Hit_TH_Sword (x4)
Fly_Idle (x3)
Fly_Idle_TH_Sword (x2)
Fly_Parry_TH_Sword(x3)
Fly_UnarmedPunch(x3)
Get_Hit (x4)
Get_Hit_TH_Sword (x4)
Charge_TH_Sword
Swing Start/End
Sword Slash
Sword Throw Start/Loop/End
UnarmedPunch(x4)
8-dir unarmed ground movement (x17)
Wings Animation type list:
Wings_Idle(x2)
Wings_Attack (x2)
Wings_Casting (x2)
Wings_GetHit
Wings_Fly (Idle/Left/Right/Forward2/Back/ForwardRight/ForwardLeft)
Wings_Runing (Forward/Back/Left/Right)
UV mapping: Yes
LOD information: No
Types of materials and texture maps (e.g., PBR): PBR
Angel of Death high details animated game ready character, 150 animations!
This character can be used as a main character or a boss, a large set of animations will suit any purpose!
The character and wings are made as separate objects with different skeletons. When triggering the attack animation for the character, you can also trigger the attack animation for the wings, resulting in a smooth and high-quality animation. However, this is not mandatory—you can simply use the wings_idle and wing_fly_idle animations, which will be sufficient.
Includes:
Animated Character with 2 skins: Metal, Golden.
Animated Wings model with 20 animations
Sword model with 2 skins: Metal, Golden.
Option to remove the Halo mesh.
Option to remove the Cloth mesh or disable cloth sim for Cloth part (animation will work correctly).
Bonuses:
Demo Character controller (Metal/Golden versions)
Skeleton model
Simple example of VFX skills
Includes 149 animations for any task!
Price $99.99
Cyberpunk Dynamic IV - Game Music Pack - Aggressive, Electronic, Midtempo Hybrid by Lufus
Audio file types: WAV
Sample rate: 44.8kHz
Bit depth: 32bit
Loopable: Yes
Additional: Stereo
From censored rebels who are trying to fight for a nation, to robots who developed free thinking. Cyberpunk Dynamic IV is made for those stories that we all love.
– Listen to this Soundtrack Pack here.
What’s inside:
– 7 original high-quality music
– 21 original high-quality music loops & layers
– 21 total files
– Unlimited royalty-free usage
Dynamic feature:
This game music pack is dynamic, which means that all the songs contain 3 layers of music intensity: Layer 1 (low), Layer 2 (medium) Layer 3 (full intensity).
Tracklist:
(00:00) 01 - F Them
(00:33) 02 - Unknown Club
(01:03) 03 - Unfair Advantage
(01:37) 04 - You look like an Octopus
(02:07) 05 - Gut Feeling
(02:35) 06 - Time Disruptor
(03:09) 07 - Title Sequence
All file formats are in WAV, Stereo, 44.8kHz, 32bit.
With this game music/soundtrack pack, you also:
– Sounds great in any device: All music themes and audio are fully mixed and mastered for seamless playback on any device.
– Avoid incongruent volumes: All themes and stingers are mastered for consistent volume throughout the soundtrack.
– Repeat music seamlessly: All music themes are fully loop-able, allowing for uninterrupted gameplay.
Reviews from past music packs:
“11/10 WORTH A SINGLE PENIES. It's SO GOOD, it fit my game theme, the music is awesome, it has good tone, vibe, and it's not any kind of repeating or boring melody…” by Kudorado on 8-Bit Casual Bundle Vol. 3.
“Great Asset, Fantastic Person to Work With. Loved the music so much we decided to use it for our trailer...” By Chief_Whale_In_Space on Cyberpunk X.
About composer:
Lufus is a music producer, composer, and sound designer behind original soundtracks for PlayStation, Xbox, Steam, and mobile games like Parchisi Star Online (50M+ downloads), Pixel Car Racer (10M+), and Drift Clash (5M+).
Connect online:
Support & help:
If you need help downloading these soundtrack/music packs, feel free to reach out to iamlufus@gmail.com
No AI was used to create any aspects of this product.
Price $27.99