Andean Colossus (Valheim Style) by AngeloMaN87
Number of textures 2
Texture dimensions 64 x 64 / 128 x 128
Polygon count of [AndeanColossus]
Polys 836
Tris 1,590
Verts 811
Polygon count of [AndeanColossus_Club]
Polys 242
Tris 396
Verts 246
Rigging Yes
Animation No
UV mapping Yes
LOD information (count, number of levels) No
Types of materials and texture maps PNG
Character rig compatible with Unity’s humanoid system. You can easily apply any animation available on the Unity Asset Store.
This asset is included in the Inca Pack (Valheim Style), a comprehensive collection featuring:
Inca Warrior (Valheim Style)
Frog Marauder (Valheim Style)
Inca Props (Valheim Style)
IF YOU ENJOYED THIS FREE ASSET, A QUICK RATING WOULD MEAN A LOT!
This asset does not include any animations, but it is compatible with Mixamo animations.
Contact Support:
aruiz@huaynapicchustudios.com
Price $0.00
Maniac 1 by Njordmund
Number of textures 32
Texture dimensions 4096
Maximum polygon count 39420
Number of meshes/prefabs 3
Rigging: Yes
Animation count 25
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.
BuiltIn shader
HDRP shader
URP shader
Additional bones that are added to skeleton:
jaw
Bone_Face_Eye_r
Bone_Face_Eye_l
Bone_EyeLid_r2
Bone_EyeLid_l2
Textures:
4K PBR Textures(tga)
15 materials
32 textures
Animations:
Model contains 25 animations:
atack(x5)
walk(x4)
rage
idle(x4)
jog(x4)
gethit(x3)
death(x3)
turn180
Polycount:
Verts: 39420
Faces: 28280
Tris: 54594
Price $50.00
Breakable Halloween Props Pack by Sat Productions
- 🎃 11 Ready-to-Use Breakable Prefabs – Spooky Halloween-themed props like pumpkins, lanterns, skulls & more.
- 🎃 12 Unique Meshes - 11 breakable and 1 bonus hat.
- 🎨 2K Textures – Includes Base, Normal, and Mask maps for each model.
- ⚡ Optimized for Performance – Low-impact, real-time destruction with efficient mesh setups.
- 🧱 Custom Mesh Detail – Vertex count ranges from 200 to 6,000 depending on the model.
- 🔧 Easy Integration – Drag-and-drop prefabs with pre-configured colliders and rigidbodies.
- 💥 Realistic Break Effects – Includes built-in BreakableObject script for dynamic shattering.
- 🔊 Break Sounds – Custom audio options for satisfying break feedback.
- 💣 Break on Collision – Configurable break thresholds to trigger destruction on impact.
- 🌀 Fade-Out & Cleanup Options – Auto cleanup with fade effect support for debris.
- 🌐 Render Pipeline Support – Fully compatible with Built-in, URP, and HDRP.
- 📚 Includes Sample Scene & Demo Script – For quick testing and implementation.
🔗 Join our Discord to stay updated
🛒 Check it out on the Asset Store
Breakable Halloween Props Pack features 11 spooky, destructible prefabs 🎃—perfect for horror, survival, and Halloween-themed games. Each prop is fully customizable with 2K PBR textures, optimized meshes, and realistic shatter effects for immersive gameplay. Easily integrate into any scene with plug-and-play functionality, and tweak break force, audio, and visual feedback.
Compatible with Built-in, URP, and HDRP pipelines.
Whether you're crafting a haunted house or a spooky street, these props will elevate your atmosphere! 👻🕯️
If you're interested with breakable props, be sure to check out our Asset Store page for more!
Question or Support : contact@satproductions.com
You can also join our Discord Server to stay updated on new assets, exclusive discounts, and amazing deals!
Price $24.99
Church (URP) by DEXSOFT
Technical details:
- Number of Meshes: 44
- Number of Prefabs: 45
- Number of Materials: 51
- Number of Textures: 137
- Texture sizes: up to 2K
- Texture formats: PNG and TGA
Poly-count examples:
- Bench: 1446
- Books: 816
- Book Stand: 2848
- Cabinet: 536
- Cabinte Double: 1654
- Candle Holder: 2812
- Chair: 3424
- Chandelier Roof: 3604
- Church Back Wall: 2880
- Church Front Wall: 12474
- Cross: 512
- Piano: 2796
Modular church environment with 44 unique meshes + example scene included.
URP Version Only!
Meshes:
The pack includes 44 additional props like benches, tables, chandeliers, candles, books, cabinets, carpets and others.
Scene:
The complete scene shown in the video and images is included in this pack.
This is a construction set - the church is divided into separate elements (floors, windows, entrance, ceiling, columns, dome and others).
Contact:
Email: info@dexsoft-games.com
Join Discord Server
Price $19.99
Custom Cursor RBG by Danesvar Neelamagam
Technical Details for CustomCursor_RBG
- Supported Unity Versions: Unity 2021.3 and later.
- Programming Language: C# (fully namespaced under RoundBoxGames.CustomCursor_RBG).
- Core Features:Animated cursors with customizable frame rate and hotspot. Mirror (ping-pong) animation mode for smooth bidirectional playback. Editor extension with a custom property drawer for simplified cursor selection. Runtime integration for both keyboard-triggered actions and UI button events.
- Performance & Efficiency: The asset is lightweight, optimized for performance, and does not rely on additional runtime dependencies.
- Documentation & Support: Detailed inline code comments, a comprehensive README, and example scenes are included to ensure straightforward integration and customization.
- Packaging: Organized into clearly separated folders for scripts, editor tools, and documentation to meet Unity Asset Store standards.
(Note: this asset is included in the MozaicWheelMenuUI_RBG 3 in 1 Pack)
CustomCursor_RBG Features:
- Dynamic Animation: Support for multiple animation frames per cursor, with adjustable frame rate and an optional mirror animation mode that reverses the animation sequence once the last frame is reached. This ping-pong effect creates smooth, visually appealing cursor animations.
- Customizable Properties: Easily configure each cursor’s properties—such as hotspot position, tint color, and animation type—directly from a ScriptableObject. The included editor tools and custom property drawer streamline the setup process.
- Input Integration: Switch cursors at runtime using key actions or UI button events. The asset supports continuous and single-press triggers, allowing for dynamic cursor changes based on gameplay or UI context.
- Editor Enhancements: The asset features a user-friendly custom editor for managing cursor data, including drag-and-drop reordering, real-time preview, and an interactive hotspot picker, ensuring that your cursors look exactly as intended.
- Easy Integration: Designed to work out of the box with minimal setup, this asset is ideal for developers seeking a flexible, performance-optimized cursor replacement solution for both 2D and 3D projects.
Price $30.00
50+ Catchy Casual Game Music Tracks | Indie, Lo-Fi & Playful Melodies by Allan Honor | Elecore Studio
Audio file types: Wav.
Sample rate: 22 KHz.
Bit depth: 176 Kbps.
Loopable: Only a portion of the tracks in this package are fully loopable. The majority of the tracks are not designed for seamless looping.
Additional: Mono.
This package includes 50+ high-quality, royalty-free music tracks designed for casual games. Featuring genres like Indie Pop, Lo-Fi Chill, and Acoustic Folk, it’s perfect for creating a relaxed and engaging atmosphere. While the tracks are not loopable, they are ideal for menus, level completions, or timed events. Non-customizable but versatile, this collection suits casual, puzzle, or mobile games, enhancing your project with professional sound design.
Price $24.99
RAIDER Fighter by CGPitbull
_Textures included (Tiff):
_ 3 color variations / PBR Materials (see previews)
_ 3 Albedo / Diffuse maps 4096x4096
_ 1 Normal map 4096x4096
_ 1 Roughness map 4096x4096
_ 1 Metallic map 4096x4096
_ 1 Emissive map 4096x4096
_ 1 AO map 4096x4096
_ 1 Texture color mask included, you can use these mask to create infinite color combinations (check previews for details).
Included 1 - 4096x4096 PSD file, you can customize colors, add your own logos, remove or add dirts & more. The previews images was done with Marmoset Toolbag.
The materials can be upgraded to URP or HDRP materials, with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
This Original package contains one RAIDER - Fighter Spaceship. This design is my own concept, does not repeat any existing work. You can use it without a doubt about copyright.
Poly count: Polys/19.896 - Verts/21.104 - Tris/38.182
Discover more CGPitbull models, check my Asset Store publisher page
RAIDER - Fighter (Original SF 3D model). Separate Joystick, detailed cockpit, separate canopy, (read and check all previews before buying).
Price $26.00
CountryBall Package by fatihcil
- Each country has 512x512 resolution
- Each eyes are 128x64 resolution
- Ball self is 256x256 resolution
- There are 31 eyes frame
- There are 18 animation clips (But some of them is just 1 frame)
includes 260 country and many countryball eyes animations.
includes 18 Special eye animation clip. A total of 2 types of special racial eye animations
Price $6.99
Gomoku Pro by Octopus Realm
📌 General Information:
- Game Type: Strategy Board Game (Gomoku)
- Unity Version: Compatible with Unity 2021+
- Supported Platforms: Android, iOS, PC, WebGL
- Programming Language: C#
- Rendering Pipeline: Universal Render Pipeline (URP) & Built-in RP supported
📂 Project Structure:
- Gomoku/ – Main game folder containing all assets
- Scenes/ – Pre-built game scenes (Home, Gameplay, Settings, etc.)
- Scripts/ – Organized scripts for AI, UI, game logic, and Ad integration
- SFXManager/ – Handles sound effects customization
- GameSettings/ – Configure ads, game difficulty, in-game currency, and UI elements
- Resources/ – Assets such as textures, prefabs, and animations
🎮 Gameplay Features:
- Grid-Based Gameplay – Default 15x15 grid, customizable to 9x9, 12x12, or 19x19
- AI System – Smart AI with increasing difficulty across 6 levels
- Game Modes:Single Player (vs. AI) – AI difficulty increases with levels
Two Player – Local multiplayer mode - Game Currency System:Players start with 1000$
Win: +100$ | Lose: -100$ (Configurable) - Game History Tracking – View win/loss stats
- Help Section – In-game tutorial for new players
- Settings Menu:Sound Effects: Adjust volume levels
UI & Grid System: Fully customizable from GameManager script
📢 Monetization & Ads:
- AdMob Integration:Banner Ads
Interstitial Ads
Rewarded Ads - Ad Configuration:Easily replace default ad IDs in GameSettings scriptable object
Add or remove ads without modifying core scripts
🎨 Customization Options:
- Grid Size: Modify to 9x9, 12x12, 15x15, etc.
- Player Tokens: 4-5 different pawn styles available
- Board Themes: 6 different board styles to choose from
- Turn Timeout: Configure player move time limits
- Audio Settings: Modify sounds (Dice Roll, Move, Capture, Game Over, etc.) in SFXManager
📥 External Dependencies:
- 📌 Download: Google Ads SDKGoogle Mobile Ads SDK (For AdMob)
- 📌 Download: Unity Jar ResolverExternal Dependency Manager (For Plugin Management)
- Advertisement Legacy from package manager
🔧 Easy Setup & Installation:
- Import Gomoku Game Template into Unity.
- Move Resources Folder inside Assets/.
- Open GameSettings scriptable object to configure ads & settings.
- Run LoadingScene to start the game.
- Customize UI, sound, and difficulty as needed.
🚀 Create & Publish Your Own Gomoku Game with Ease!
Gomoku is a timeless strategy board game where players compete to form an unbroken line of five stones on a 15x15 grid. This ready-to-use Unity template offers a polished UI, smart AI opponent, customizable boards, and monetization support to help you launch your game quickly!
Key Features:
✅ Classic Gomoku Gameplay – Play on a 15x15 grid with smooth mechanics.
✅ Two Game Modes – Single Player (AI) and Two Player (Local Multiplayer).
✅ Smart AI Opponent – Compete against an adaptive AI with increasing difficulty.
✅ AdMob Integration – Monetize with banner, interstitial, and rewarded ads.
✅ Customizable Board & Pieces – Modify grid size, board themes, and pawn designs.
✅ Game History & Stats – Track wins, losses, and in-game currency.
✅ Smooth Animations & Premium UI – High-quality graphics for an engaging experience.
✅ Easy Customization – Modify gameplay rules, UI elements, sounds, and ads easily.
Price $9.99
All-in-One Interaction Kit (Doors, Keys, Outline, Examine, Drag-Drop, Crosshair) by GamePlan Assets
- 🏗️ Drag and Drop System:
- Object Pickup: Allows the player to pick up objects that are within a defined range (pickupRange), using a raycast from the camera.
- Object Dragging: Once an object is picked up, it follows the player's mouse movement with a smooth drag effect.
- Object Rotation: Objects can be rotated with the mouse scroll wheel, customizable to rotate along the X, Y, or Z axes.
- Throwing Objects: The player can throw objects by pressing the right mouse button, with a force applied in the direction the camera is facing.
- Object Dropping: The player can drop objects by releasing the left mouse button, and the object will interact with the game world’s physics again.
- Weight-Based: Weight based drag and drop system.
- 🎯 Advanced Outline & Crosshair System: A fully customizable object highlighting system, with a raycast system and a crosshair system.
- 🎥 Object Examination
- Enables object interaction and examination using multiple cameras.
- Rotates objects using the mouse while examining.
- Positions objects in front of the camera for a closer look.
- Disables player movement while inspecting.
- Uses custom field of view (FOV) and camera settings for better examination.
- Displays item names when hovered over.
- Provides additional information if an object has a description.
- Allows toggling additional info on/off with a key press (Q).
- 🚪 Door System:
- 🔄 Smooth Rotation: Uses coroutine (RotateDoor) to smoothly interpolate between openRotation and closedRotation with adjustable openSpeed.
- 🎚️ Door Types: Supports Trigger (auto-open), KeyDoor (requires key), and Normal (manual interaction).
- 🆔 ID System: doorID for pairing with keys.
- 🔑 Key.cs
- 🖐️ Pickup/Drop: PickupKey() hides the key and shows keyInHand; DropKey() throws it forward on G press.
- 🆔 Key-Door Pairing: keyID matches doorID for unlocking.
All-in-One Interaction Kit is a complete first-person interaction system designed to quickly add immersive mechanics to any project. It includes essential features like door interaction, key pickup, object outlining, examination system, drag & drop functionality, and a smart crosshair system. Ideal for prototyping or as a solid base for more advanced gameplay.
For a list of features, see Technical Details
Price $15.00
Utility Room Props - Rubber Hose Style by Visutronik
Content:
- 10 images for props
- an images for the background in the demo
- demo scene
10 free props in rubber hose style for your 2D game.
All images smaller than 1024x1024 pixels and have transparent areas.
The images are grayscaled. Therefore you can change the color of the images easily.
Here can you find more props in rubber hose style:
Price $0.00
Puzzle Interactions Animation Pack by The Mighty Cat Games
Number of Animations: 79
Animation types: Root Motion & In place (optional)
VIDEO PREVIEW (link)
Unlock the power of problem-solving with the Puzzle Interactions Animation Pack! Designed for adventure, mystery, and exploration games, this pack features detailed, realistic character animations for interacting with puzzles—lever pulling, button pressing, gear turning, inspecting objects, aligning symbols, and more.
Package Animations:
- BigBasket PickUpDrop Idle
- Box Action 01
- Box Action 02
- Box Action 03
- Box Action 04
- Box Action 05
- Box Action 06
- Box PickUpDrop Idle 01
- Box PickUpDrop Idle 02
- Box PickUpDrop Idle 03
- Box PickUpDrop Idle 04
- General Action 01
- General Action 02
- General Action 03
- Kiosk Action 01
- Kiosk Action 02
- Kiosk Action 03
- Kiosk Action 04
- Lantern Action 01
- Lantern Action 02
- Lantern Action 03
- Lantern Action 04
- Lantern Action 05
- Lantern Action 06
- Lantern Action 07
- Lantern PickUpDrop Idle 01
- Lantern PickUpDrop Idle 02
- Lantern PickUpDrop Idle 03
- Lantern PickUpDrop Idle 04
- Lever Big Action 01
- Lever Big Action 02
- Lever Big Action 03
- Lever Big Action 04
- Lever Big Action 05
- Lever Big Action 06
- Lever Big Action 07
- Lever Big Action 08
- Lever Small Action 01
- Lever Small Action 02
- Lever Small Action 03
- Lever Small Action 04
- Lever Small Action 05
- Lever Small Action 06
- MagicalItem Action 01
- MagicalItem Action 02
- MagicalItem Action 03
- MagicalItem PickUpDrop Idle 01
- MagicalItem PickUpDrop Idle 02
- Small Basket Action 01
- Small Basket Action 02
- Small Basket Action 03
- Small Basket Action 04
- Small Basket Action 05
- Small Basket PickUpDrop Idle 01
- Small Basket PickUpDrop Idle 02
- Small Object Action 01
- Small Object Action 02
- Small Object Action 03
- Small Object PickUpDrop Idle 01
- Small Object PickUpDrop Idle 02
- Small Object PickUpDrop Idle 03
- StoneTablet Action 01
- StoneTablet Action 02
- StoneTablet Action 03
- StoneTablet PickUpDrop Idle 01
- StoneTablet PickUpDrop Idle 02
- StoneTablet PickUpDrop Idle 03
- StoneTablet PickUpDrop Idle 04
- Suitcase Action 01
- Suitcase Action 02
- Suitcase PickUpDrop Idle 01
- Torch Action 01
- Torch Action 02
- Torch Action 03
- Torch Action 04
- Valve Action 01
- Valve Action 02
- Valve Action 03
- Valve Action 04
Perfect for escape rooms, ancient temples, sci-fi consoles, and everything in between. No facial or vocal animations—just clear, expressive body movements.
Stay Mighty!
Price $29.99
Anime Cyber City by PolySquid
Textures and Materials: PBR textures that comes in from 16x16 up to 2x2k format. PNG format.
Models: All models have correct rotation, pivot and scale.
Buildings: 15 unique premade buildings, combined from reusable modular pieces
Building pieces: Pack comes with more than 60 modular building pieces
Vehicles: 10 vehicles with various colors
Characters: 3 types of characters - Panda, Dog, Cat with 4 variations - Geisha, Punk, Tech worker and Trader
Character Props: Characters come with various accessories such as 4x different hair styles; different hats, glasses and more
Unique props: More than 400 unique props
Skyscrapers: 4 premade Skyscrapers
Overall 60+ prefabs with models that can be combined together! Materials: Built-In unity custom made materials
Number of textures: 345 Texture dimensions: mostly 2048x2048 source material
Number of meshes: 419
Rigging: Characters are rigged and animated
Animation count: 9
UV mapping: Yes
LOD's: No LOD's provided, but models are low poly, so there is no need for it.
Built in and HDRP versions!
Important for HDRP: Open a new project with all of the HDRP default tools and scnenes, then just drag/drop our scene prefab to it and it will look just like in screenshots.
Note: HDRP render pipeline is not that stablie as built in or URP, so if you have some issues, just restart unity and they should dissapear.
Cyber City a huge urban environment set place in our Anime City universe. Urban metrapolice that has multiple main streets, alleys, side alleys and other interesting points of interest. It is mainly based around main square with Squid statue and pedestrial street, however there are multiple small zones and multi-level areas around the district.
This environment is fully modular and can be re-built or modded in any way you want. All buildings except skyscrapers are made out of modular meshes and can be editet/re-shaped if needed. Same for the roads, sidewalks and squeres, they all are made out of modular pieces. City also has a uniqu character population with modular assets on them that can be switched up and randomised.
Possibilities for this environment are coutless and they can be combined with our previous Anime City packs.
Check Tehnical details for more detailed look of the assets
Price $59.99
Realistic Mobile Car #36 by Surdov Vadym
4 LOD Levels for Optimized Performance:
Version A:
LOD0: 47,165 tris
LOD1: 32,107 tris
LOD2: 15,932 tris
LOD3: 4,796 tris
LOD4: 274 tris
Version B:
LOD0: 51,967 tris
LOD1: 34,686 tris
LOD2: 17,843 tris
LOD3: 4,848 tris
LOD4: 274 tris
Wheel:
LOD0: 2,064 tris
LOD1: 977 tris
LOD2: 548 tris
LOD3: 123 tris
LOD4: 45 tris
Texture Details:
RMCar37Body: 4096x2048 px
RMCar37PaintAo: 1024x1024 px
RMCar36PaintColor01: 4096x4096 px
Texture Types:
Albedo map
Metallic/Smoothness map
Normal map
Emissive map
Ravellon Fenrir R8 — Futuristic Muscle Car for Realistic Mobile & Console Games
A highly detailed and optimized car model from the "Realistic Mobile Cars"
collection, designed for seamless integration into mobile, PC, and console games. This vehicle features a fully original and aggressive design that does not imitate any real-world car brand, making it a perfect choice for developers seeking a distinctive high-performance vehicle in their projects.
You can familiarize yourself with my free car
Join my Facebook page to keep up with the latest news
Asset Features:
- Unique design and brand
A fully fictional car that doesn’t replicate any real-world model. Ideal for games and simulators without any copyright concerns.
Model: Ravellon Fenrir R8 | Brand: Ravellon - Additional body kit and spoiler
The asset includes two visual styles — a classic look and an extended aerodynamic body kit for a more aggressive, sporty appearance. - Interactive elements
Includes opening doors, a rotating steering wheel, and a detailed dashboard with functioning components. - Detailed interior
Highly detailed cabin with optimized textures, materials, and geometry for maximum realism. - Universal optimization
Suitable for both mobile games and high-end PC/console projects. The model is well-balanced in terms of polygon count and texture quality. - Ready to use
Tested in Unity and fully ready for integration. Works seamlessly with URP and supports material customization.
Functional Features:
-Fully animated opening doors
-Realistic steering wheel animation
-Emissive textures for lights
-High-quality PBR materials for realistic reflections and shading
-Optimized UV mapping for efficient texture usage
-Ready for Unity vehicle physics and third-party vehicle controllers (Edy's, RCC, etc.)
-Colliders included for proper physics interactions
-Fully modeled and detailed interior with dashboard elements
This model is designed for both high performance and detailed visuals, ensuring an excellent balance between quality and optimization. It is suitable for a wide range of applications, from mobile racing games to realistic driving simulations.
Please, rate and comment.
For all questions: pro3dmodels@ukr.net
Price $16.00
Fantasy Low poly 15 One Handed Sword for RPG - 1 by GanzSe
This pack includes 15 unique one handed fantasy swords, ideal for role-playing games, action-adventures, and stylized fantasy projects. Designed in a clean low-poly style, each sword features a distinctive silhouette that ensures memorability and versatility across various settings and characters.
From agile dueling blades to robust knightly swords, this collection offers a wide range of styles to suit different combat roles and aesthetics. Whether your character is a nimble rogue, a noble warrior, or a battle-hardened mercenary, you'll find a suitable weapon to match their story and gameplay style.
Each sword is uniquely designed, featuring elements like engraved guards, curved blades, or rune-covered hilts. This variety makes them perfect for loot systems, hero equipment, enemy weapon drops, or collectible artifacts in your world.
BONUS: The pack also includes a base character model with a light warrior outfit, separated into 6 modular parts: helmet, chest armor, gloves, belt, boots, and leg armor. Easily mix and match pieces to create custom looks and expand your character customization options.
Materials can be easily converted from Built-In to URP with minimal effort.
This pack includes:
- 15 one handed swords models
- 1 base character model
- 1 armor sets, each containing:
- helmet
- chest armor
- pair of gloves
- belt
- leg armor
- pair of boot
Each armor piece is skinned and attached to the character model via Skin Mesh Renderer. Additionally, all 6 armor pieces are provided as separate meshes without being bound to the character model.
Material : 1
Texture:
Resolution: 2048x2048
Format: PNG
Purpose: Used for albedo (base color)
It comprises 1 diffuse texture map, and the material utilizes Unity's Standard shader
Polycount:
ONE HANDED SWORD 1: vertices 3745, triangles 1782
ONE HANDED SWORD 2: vertices 2354, triangles 1110
ONE HANDED SWORD 3: vertices 1568, triangles 724
ONE HANDED SWORD 4: vertices 1723, triangles 738
ONE HANDED SWORD 5: vertices 3138, triangles 1422
ONE HANDED SWORD 6: vertices 2872, triangles 1428
ONE HANDED SWORD 7: vertices 3750, triangles 1904
ONE HANDED SWORD 8: vertices 3474, triangles 1640
ONE HANDED SWORD 9: vertices 3170, triangles 4647
ONE HANDED SWORD 10: vertices 1130, triangles 518
ONE HANDED SWORD 11: vertices 3624, triangles 1704
ONE HANDED SWORD 12: vertices 5324, triangles 2512
ONE HANDED SWORD 13: vertices 3165, triangles 1426
ONE HANDED SWORD 14: vertices 3616, triangles 1734
ONE HANDED SWORD 15: vertices 2842, triangles 1316
Character Base Mesh: vertices 2602, triangles 1412
BONUS SWORDSMAN ARMOR SET 1 Arm: vertices 1552, triangles 798
BONUS SWORDSMAN ARMOR SET 1 Belt: vertices 859, triangles 468
BONUS SWORDSMAN ARMOR SET 1 Chest: vertices 2225, triangles 1043
BONUS SWORDSMAN ARMOR SET 1 Feet: vertices 1186, triangles 576
BONUS SWORDSMAN ARMOR SET 1 Head: vertices 838, triangles 420
BONUS SWORDSMAN ARMOR SET 1 Legs: vertices 2517, triangles 1264
Rigged : Yes
Price $15.00
Bullet Sound System + Penetration by SoundFX Studio
Audio file type: WAV
Sample rate: 44000Hz
Bit Depth: 24bit
Stereo
---------------------------------------------------------
For Demo scene you need install these packages from Package Manager:
- Visual Scripting (com.unity.visualscripting)
- Input System (com.unity.inputsystem)
---------------------------------------------------------
Please check out our demo scene to understand how the asset works. Also you can find the README file with instructions in the asset folder.
⚡ Bullet Sound System + Penetration is a powerful and highly customizable sound and physics asset for Unity Engine, designed to bring cinematic realism and deeply immersive combat mechanics to your project. Developed entirely in C#, this system combines realistic bullet penetration physics with an extensive, professionally produced sound effects library for AAA-quality results in any shooter or action game. ⚡
⚡ TRUE-TO-LIFE BULLET PENETRATION PHYSICS ⚡
At the core of the asset is a meticulously crafted physical simulation model for bullet penetration, supporting 11 distinct surface types, including:
- Concrete
- Glass
- Gravel
- Two types of metal
- Plastic
- Fabric
- Water
- Wood
- Flesh
- Sand
A single, easy-to-use table lets you adjust physics parameters for each material — such as:
- Penetration Energy – how much force is required to break through a surface
- Min & Critical Penetration Angle – controls how angle affects penetration chances
- Min Velocity to Penetrate – simulates real-world resistance
In addition, you can easily tweak physics settings for each bullet directly in its prefab — including:
- Initial velocity
- Bullet spread
- Mass
- Air density
- And more – all designed for granular, physics-informed behavior
You can also easily adjust penetration probability, bullet range, and ricochet chance using simplified override multipliers for flexible game balancing.
⚡ MASSIVE LIBRARY OF HYPER-REALISTIC SFX ⚡
The package includes 335 premium sound effects, professionally mixed and mastered to perfectly complement the physical system:
- Bullet impact sounds for all 11 surfaces, each with multiple variations
- Bullet ricochet sounds, reactive to angle and material
- Subsonic flyby (whizz) and supersonic flyby (sonic boom) sounds, capturing the terrifying realism of high-speed projectiles
- Punch/kick impacts and Knife strikes against different materials
Each sound is delivered with multiple random variations, eliminating repetition and enhancing immersion.
Advanced Sound Pooling System
To ensure top-tier performance even during intense firefights, the asset includes a custom audio pooling system:
- Reduces CPU and memory usage by reusing sound objects
- Features smart randomization to shuffle sound playback order, preventing audible patterns or repetition
- Scales dynamically to your scene’s needs
⚡ CRAFTED WITH AUDIO PRODUCTION EXPERTISE ⚡
All sounds in Bullet Sound System + Penetration are created using real-world recordings, high-end microphones, and professional post-processing. This ensures your game doesn’t just look real – it sounds real. Our studio’s experience in sound design guarantees clarity, impact, and character in every shot.
Unleash authentic ballistics, polished audio, and next-gen realism in your Unity project with Bullet Sound System + Penetration – the complete solution for shooters and beyond.
Support: info@soundfx.studio
Discord: https://discord.gg/HzVuvSuCHr
The comprehensive, interactive demo scene showcases all core features of the asset is already included in the asset. You will find the README file with instructions in the asset folder. Watch the detailed video demonstration of "Bullet Sound System + Penetration" to better understand how the asset works.
Price $89.99
the TAISHO roman mood BGM by nononokim
wav data
1411kbps
Stereo, This music is not loopable
It can be freely customized and can be used for adult content.
Track List
1. Blossam Kiku
2. Battle Imagination
3. Sakura Saku
4. Mizu no Seiryu
5. The Metronome in My Image
6. The Metronome in My Image Piano
Price $50.00
Quetzalcoatlus Giant Pterosaurs by Trextor15
Number of textures 19- 1024x1024
Polygon count of [Model Name] 29360[Quetzalcoatlus ]
Minimum polygon count 29360
Maximum polygon count 29360
Number of meshes/prefabs 1/6
Rigging: Yes/No Yes
Animation count 142
Animation type list -
UV mapping: Yes/No Yes
LOD information (count, number of levels) 0
Types of materials and texture maps (e.g., PBR) Standart Material / PBR
- Quetzalcoatlus
- .Animations I increased it to ultra realistic level.
Animations - Muscle Motion - Jiggle Effects
- .Quetzalcoatlus Model.
- .I have tried to add sense of reality. Supports pbr.
-. Polygons = 29360
-. Vertex = 32135
-. Tris = 58516
- .World Scale (cm) . Model is scaled correctly ,wingspan is 11 meters.
- .Walking, run, backward, idle, sitting, stand up, sleep, roar, attack, death, Drinking Water, Eating, sniffing, attack ,roar ,leg broken, death, die, get hit -left-right, Wakeup, Turn LEFT/RIGHT , Root Motion Anims, Bonus anim
-6 Different Skin
Total: 142 animations
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- . window > rendering > hdrp wizard
- . select materials
- . Edit : You can easily upgrade to hdrp using Unity's hdrp wizard. You can classify the project as hdrp and use the hdrp wizard.
- . click convert selected built-in materials to hdrp
as easy as that
"The asset used Unity Standard shaders which can easily be converted to URP and HDRP with Unity's render pipeline upgrade wizards"
et voila, you're compatible with urp and hdrp
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- .PBR Unity 19 items Format: PNG
-.Resolution: 8192x8192 - 2048x2048
- .AlbedoTransparency
- .Normal
- .MetallicSmoothness
- . Textures PNG Resolution: 8192x8192 -
2048x2048
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-. - Formats :
. unitypackage - Unity
2021.3.28f1+
- .Your positive feedback is very important to me and I take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So I will produce more models in most voted themes. Thank you.
Price $94.99
80s Station Wagon by Perfectvertexstudio
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 44893 tris and 26295 verts.
This model have separated wood partssteering wheel, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
10 materials for 80sWagon
80sWagon_body (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)
80sWagon_glass (2048x2048 BaseMap/MaskMap/Normal)
80sWagon_headlights_glass (2048x2048 BaseMap/MaskMap/Normal)
80sWagon_interior (2048x2048 BaseMap/MaskMap/Normal)
80sWagon_licence_plates (1024x1024 BaseMap)**
80sWagon_lights_glass (2048x2048 BaseMap/MaskMap/Normal)
80sWagon_mirrors (128x128 BaseMap/MaskMap/Normal)
80sWagon_parts (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
80sWagon_wheels (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
shadow_plane (1024x1024 BaseMap)
** three different textures for plates
Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.
Environment details
container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *
floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)
wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)
store - 1 material (2048x2048 BaseMap/MaskMap/Normal)
*** three different textures for containers - red, blue, yellow.
29 maps for environment (including additional colos schemes and licence plates)
Feel free to ask me about this product before purchasing.
No refunds will be given after the asset has been downloaded.
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Car body - 44893 tris and 26295 verts.
This model have separated wood partssteering wheel, lights glass, windows and license plates.
Price $45.99
80s Police car by Perfectvertexstudio
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Polycount - 68106 tris and 41493 verts.
This model have separated steering wheel, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
Seven types of police roof lights
12 materials for 80sSedan_Police
80sSedan_Police_body (4096x4096 BaseMap/MaskMapNormal/Mixed_AO)*
80sSedan_Police_glass (2048x2048 BaseMap/MaskMap/Normal)
80sSedan_Police_headlights_glass (2048x2048 BaseMap/MaskMap/Normal)
80sSedan_Police_colorglass (2048x2048 BaseMap/MaskMap/Normal)
80sSedan_Police_interior (2048x2048 BaseMap/MaskMap/Normal)
80sSedan_Police_licence_plates (1024x1024 BaseMap)**
80sSedan_Police_lights_glass (2048x2048 BaseMap/MaskMap/Normal)
80sSedan_Police_mirrors (128x128 BaseMap/MaskMap/Normal)
80sSedan_Police_parts (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
80sSedan_Police_wheels_black (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
80sSedan_Police_wheels_blue (2048x2048 BaseMap/MaskMap/Normal/Mixed_AO)
shadow_plane (1024x1024 BaseMap)
* seven additional color schemes for van body - NYPD, black, Minesota, Highway patrol etc.
** four different textures for plates
Model comes with environment - floor, buildings, walls and containers.All models and prefabs are available with this product.
Environment details
container - 1 material (2048x2048 BaseMap/MaskMap/Normal) *
floor - 1 material (2048x2048 BaseMap/MaskMap/Normal)
wall - 1 material (2048x2048 BaseMap/MaskMap/Normal)
store - 1 material (2048x2048 BaseMap/MaskMap/Normal)
*** three different textures for containers - red, blue, yellow.
29 maps for environment (including additional colos schemes and licence plates)
Feel free to ask me about this product before purchasing.
No refunds will be given after the asset has been downloaded.
This model was created for 3d camera view, but also it have lowpoly interior with seats and steering wheel.
Body model with smooth topology, 3d seams, small parts like wipers, hanles, hinges etc.
Seven types of police roof lights and additional body colors
Polycount - 68106 tris and 41493 verts.
This model have separated steering wheel, lights glass, windows and license plates.
Hood, doors, rear doors do not open.
Model comes with shadowplane.
No LODs.
All screenshots from Unity, with Post Procecessing Package.
Price $55.99