Shatter Stone: Stylized Fuel & Earth by NV3D
Features
- 6 resource types.
- 18 interactive clusters.
- 6 UI icons.
- 70 modular pieces.
- Ready to play system for shattering and spawning resources included.
- Script Graph and C# versions included.
Number of Unique Meshes: 106
Collision: Yes
Vertex Count: 50- 5000 per mesh
LODs: No
Number of Materials: 16
Number of Textures: 58 + 6 Icons
Texture Resolutions: 4096x4096 for main textures, 1024x1024 for icons
Make an impact with your players with this collection of earthy resources. With a ready to play simulation for shattering and spawning included, as well as sprite textures to use in the UI - this pack ensures a smooth implementation process into any game and enhances your resource mechanics.
Resources included in this pack:
- Coal
- Oil Shale
- Uranium
- Clay
- Limestone
- Pink Rocksalt
Modular chunks of each resource included for decorating your environment or creating whole new clusters to mine!
4k tiled + unique textures for each resource included.
Check out the other Shatter Stone packs.
Join the NV3D DISCORD for help, updates and more!
Price $24.99
One Moment Photo Studio (HDRP) by DEXSOFT
Technical Details:
- Number of Meshes: 48
- Number of Prefabs: 62
- Number of Materials: 57
- Number of Textures: 126
- Texture Resolutions: up to 2K
- Texture Formats: PNG and TGA
- Including Albedo, Normal and Metallic textures
Poly-count examples (LOD0):
- Camera: 13212
- Pedestal: 1160
- Table: 396
- Chair: 1008
- Soft Box: 5693
- Spot Lamp: 3457
- Umbrella: 7922
- Curved Pedestal: 1440
Modular Photo Studio with 3 studio setups and 48 unique meshes.
HDRP Version Only!
For URP Version click here
Meshes:
48 unique meshes included: table, chair, white back drop, cables, camera, camera holder, metal bars, metal pipe, displays, plant, pedestals, soft boxes, spot lamps, umbrella, wall, frames, light tracks and other props.
Scene:
The studio is modular, you can further design yours with the provided constructive elements like wall blocks, floor blocks, columns, metal bars, pipes and others.
The complete scene shown in the video and images is included in this pack!
Note:
The side panels have a unique design, the images used are from free image sources (www.unsplash.com). You can design your panels by switching the provided posters or by importing yours.
The One Moment Photo Studio logo is our original design.
Questions or concerns:
Email: info@dexsoft-games.com
Join our growing DISCORD SERVER
Price $19.99
Lanterns Pack by DimensionalAssetDesign
maps for URP and HDRP: basecolor/diffuse, normal, ambient occlusion, metallic, mask map (includes AO, detail, smoothness and metallic), displacement
The polycount ranges from 4k up to 15k tris.
Lanterns Pack
This lanterns pack contains ten unwrapped and textured lanterns and two tree trunks. The models are provided with highly detailed 2k textures, the colliders for each model are already set up.
Prefabs folders for URP and HDRP are included, so you can just drag and drop the models into your scene. A sample scene is also included. The folders are clearly structured to simplify your work with this package.
The pack contains:
- 10 lanterns
- 2 tree trunks
- 1 barrel
- compatible with URP and HDRP pipelines
- colliders are already set up
- prefabs folders included
- sample scene included
If you have any feedback or thoughts on this package please let me know at: dimensionalassetdesign@gmx.de
Price $18.00
Kick Out by techjuego
✔ Level Editor – Create and modify levels with ease.
✔ Grid-Based Framework – Ideal for puzzle and memory-based games.
✔ Multi-Platform Support – Runs on Android, iOS, and WebGL.
✔ Optimized Graphics – High-quality visuals for phones and tablets.
✔ Ad Integration – Supports AdMob and Unity Ads for monetization.
✔ Easy Reskinning – Replace assets and sounds effortlessly.
✔ Properly Structured Code – Clean and organized for easy modifications.
A powerful, flexible package for developing engaging puzzle games!
🎮 Kick Out – Unity Swipe Puzzle Game Template 🚀
Kick Out is a fast-paced, action-puzzle game where players swipe a white ball ⚪ toward colored balls 🔴🟢🔵 to knock them out of the play area. 💥 Plan your moves carefully—every swipe counts! ✔️ Featuring 20 engaging levels and a flexible level editor 🧩, this template is perfect for devs looking to deliver a fun, polished game with room for customization.
🎯 How to Play
👆 Swipe in the direction of a colored ball 🎯
💥 Hit and push it until it falls off the board!
🔄 Swipe left, right, up, or down ↔️↕️
✅ Clear all the balls to win the level! 🏆
🛠️ Package Features
✅ Fully Customizable – Change colors, assets, sounds, and mechanics 🎨🎵
🧰 Level Editor – Design levels with ease 🔧
💻 Clean C# Code – Easy to read and modify 👨💻👩💻
📱 Mobile & Web Ready – Supports Android, iOS & WebGL 🌐📲
👉 Swipe Controls – Smooth gesture-based input ✋
🧠 Expandable Gameplay – Add obstacles, new rules, or power-ups 💡⚡
🖼️ Minimalist UI – Sleek and modern interface ✨
🚀 Optimized Performance – Runs smoothly on all devices 🏎️📱
Price $39.99
Stylized Texture Pack 1 by Infinity3DGame
The pack contains 27 Diffuse texture and 108 PBR texture in high resolution (2048x2048). All maps are ready to use in any project in *.tga format.
Diffuse texture (color): 27
- 6 Grass
- 6 Grass Flowers
- 4 Roots
- 4 Roots Flowers
- 4 Sand
- 3 Stones
PBR texture (color, height, metallic, normal, smoothness): 108
- 6 Grass
- 6 Grass Flowers
- 4 Roots
- 4 Roots Flowers
- 4 Sand
- 3 Stones
An example of using textures is shown in the asset: Stylized Fantasy Vegetation 7
Each texture is tiled/seamless and fully compatible with various Unity renderings: Built-in, URP, HDRP.
Price $7.50
Skeleton 7 by Andryuha1981
Textures pack map 4096x4096
three skins
9 materials
PBR
Albedo
Normal
Metalic_gloss
AO
27 textures
Extra joins
Jaw_joint
bookGeneral
book
bookL
bookLock1
bookLock2
booklist
booklist1
booklist2
booklist2_1
bookR
The model contains 19 animations
spellcast(x3)
walking(x3)
straif RL(x2)
idle(x4)
death(x4)
gethit(x2)
rage(x1)
Full Items
faces 44851
verts 45694
tris 88066
Price $40.00
Realistic Water VFX - HDRP by Vefects
HDRP ONLY.
Texture sizes:
- From 256x256 to 2048x2048 max
Custom shaders:
- The shaders included in this pack are pretty basic to understand and modify!
All VFX (Visual Effects) contain SFX (Sound Effects) too!
Disclaimer: The pack works in a 2D environment on a 3D render pipeline, but NOT with the 2D render pipeline features, neither for SRP, URP, or HDRP. That means the 2D Core, 2D Mobile, 2D (URP) templates and such won't work. If your project is 3D render pipeline-based, but in a 2D setting, such as using an Orthographic Camera, it will work, as always.
Looking for Realistic Water Visual Effects for your Unity projects? Look no further! :)
Video Preview: https://youtu.be/K1Yw2aeTXEs
Vefects Realistic Water VFX offers a simple yet effective solution to save time on developing water related effects.
As easy as dragging and dropping, you'll be able to achieve pretty nice realistic water VFX for your projects.
Features:
- Customizable Water Surface Shaders - Tailor the look and feel of your water surfaces with this customizable shaders. Effortlessly adapt the water to the atmosphere of your virtual world!
- Calm Water - Create serene environments with this calm water material example, created using the customizable shader. Perfect for reflective lakes, ponds, or any scene requiring a peaceful aquatic setting.
- Dripping Ledges and Leaks - Bring realism to architectural elements with customizable dripping ledges. Simulate water dripping down and leaking from surfaces, adding a touch of authenticity to rainy scenes or damp environments.
- Farming Water Sprinkler - Creating a farming sim? Add life to agricultural simulations with a highly detailed farming water sprinkler. Mimic the soothing sound and sight of water sprouting over crops, enhancing the overall farming experience.
- Faucet - Simulate water flow from a faucet with stunning accuracy. This asset provides a realistic representation of water streaming from a standard household faucet, adding a touch of realism to domestic scenes. Inspired by games such as Hitman, let the water overflow and use that as an environmental trap to take your target down!
- Fire Alarm Water Sprinkler - This one works well for natural disasters / horror games based in a building specially, when everything's on fire and chaos lays upon the player.
- Fire Hydrant - Driving through LA you'll break some hydrants for sure. We all did it while playing GTA. So, there's that.
- Flowing Water - Simple water flowing towards a specific direction. This one won't allow blending in bifurcations.
- Garden Hose - Bring gardens to life with the garden hose asset. Simulate water spraying from a hose, allowing for interactive and dynamic watering effects.
- Generic Splashes - A couple generic splashes that can be applied to a variety of scenarios. Whether it's a splash from a playful interaction or a leaky pipe, this asset adds a layer of realism to your scenes.
- Ocean Backdrop and Waves - Enjoy both a performant ocean backdrop and a Gerstner Waves based dynamic material. Don't let your oceans look stiff, use these ones instead!
- Pressure Washer - Have you ever player Power Wash simulator? That's exactly what this one is all about: forceful spray of water for cleaning, adding an extra interactive layer.
- Pump - Great for agricultural simulations or even puzzle games, the pump can be activated and deactivated and will act accordingly, with the stream elongating and the floor getting soaked.
- Rain - Enhance the mood of your scenes with realistic rain effects. Simulate raindrops falling and hitting surfaces, creating immersive rainy atmospheres.
- Shower - Bathroom scenes now will have a true-to-life shower effect. The realistic water flow and droplet interactions will bring a new level of detail to ArchViz scenes!
- Underwater Bubbles - Dive into the depths with the underwater bubbles particle system! Do you hear that? Sounds like the Pokémon Emerald Dive theme playing on repeat for hours hehehe
- Waterfalls - Simulate some natural water cascades, complete with mist and the dynamic water material system.
- Raindrop materials - Add static or dynamic raindrops to your materials! Open the shader for further info on how to do so.
Price $44.99
Realistic Water VFX by Vefects
Built-In RP ONLY.
Texture sizes:
- From 256x256 to 2048x2048 max
Custom shaders:
- The shaders included in this pack are pretty basic to understand and modify!
All VFX (Visual Effects) contain SFX (Sound Effects) too!
Disclaimer: The pack works in a 2D environment on a 3D render pipeline, but NOT with the 2D render pipeline features, neither for SRP, URP, or HDRP. That means the 2D Core, 2D Mobile, 2D (URP) templates and such won't work. If your project is 3D render pipeline-based, but in a 2D setting, such as using an Orthographic Camera, it will work, as always.
Looking for Realistic Water Visual Effects for your Unity projects? Look no further! :)
Video Preview: https://youtu.be/K1Yw2aeTXEs
Vefects Realistic Water VFX offers a simple yet effective solution to save time on developing water related effects.
As easy as dragging and dropping, you'll be able to achieve pretty nice realistic water VFX for your projects.
Features:
- Customizable Water Surface Shaders - Tailor the look and feel of your water surfaces with this customizable shaders. Effortlessly adapt the water to the atmosphere of your virtual world!
- Calm Water - Create serene environments with this calm water material example, created using the customizable shader. Perfect for reflective lakes, ponds, or any scene requiring a peaceful aquatic setting.
- Dripping Ledges and Leaks - Bring realism to architectural elements with customizable dripping ledges. Simulate water dripping down and leaking from surfaces, adding a touch of authenticity to rainy scenes or damp environments.
- Farming Water Sprinkler - Creating a farming sim? Add life to agricultural simulations with a highly detailed farming water sprinkler. Mimic the soothing sound and sight of water sprouting over crops, enhancing the overall farming experience.
- Faucet - Simulate water flow from a faucet with stunning accuracy. This asset provides a realistic representation of water streaming from a standard household faucet, adding a touch of realism to domestic scenes. Inspired by games such as Hitman, let the water overflow and use that as an environmental trap to take your target down!
- Fire Alarm Water Sprinkler - This one works well for natural disasters / horror games based in a building specially, when everything's on fire and chaos lays upon the player.
- Fire Hydrant - Driving through LA you'll break some hydrants for sure. We all did it while playing GTA. So, there's that.
- Flowing Water - Simple water flowing towards a specific direction. This one won't allow blending in bifurcations.
- Garden Hose - Bring gardens to life with the garden hose asset. Simulate water spraying from a hose, allowing for interactive and dynamic watering effects.
- Generic Splashes - A couple generic splashes that can be applied to a variety of scenarios. Whether it's a splash from a playful interaction or a leaky pipe, this asset adds a layer of realism to your scenes.
- Ocean Backdrop and Waves - Enjoy both a performant ocean backdrop and a Gerstner Waves based dynamic material. Don't let your oceans look stiff, use these ones instead!
- Pressure Washer - Have you ever player Power Wash simulator? That's exactly what this one is all about: forceful spray of water for cleaning, adding an extra interactive layer.
- Pump - Great for agricultural simulations or even puzzle games, the pump can be activated and deactivated and will act accordingly, with the stream elongating and the floor getting soaked.
- Rain - Enhance the mood of your scenes with realistic rain effects. Simulate raindrops falling and hitting surfaces, creating immersive rainy atmospheres.
- Shower - Bathroom scenes now will have a true-to-life shower effect. The realistic water flow and droplet interactions will bring a new level of detail to ArchViz scenes!
- Underwater Bubbles - Dive into the depths with the underwater bubbles particle system! Do you hear that? Sounds like the Pokémon Emerald Dive theme playing on repeat for hours hehehe
- Waterfalls - Simulate some natural water cascades, complete with mist and the dynamic water material system.
- Raindrop materials - Add static or dynamic raindrops to your materials! Open the shader for further info on how to do so.
Price $44.99
Realistic Water VFX - URP by Vefects
URP ONLY.
Texture sizes:
- From 256x256 to 2048x2048 max
Custom shaders:
- The shaders included in this pack are pretty basic to understand and modify!
All VFX (Visual Effects) contain SFX (Sound Effects) too!
Disclaimer: The pack works in a 2D environment on a 3D render pipeline, but NOT with the 2D render pipeline features, neither for SRP, URP, or HDRP. That means the 2D Core, 2D Mobile, 2D (URP) templates and such won't work. If your project is 3D render pipeline-based, but in a 2D setting, such as using an Orthographic Camera, it will work, as always.
Looking for Realistic Water Visual Effects for your Unity projects? Look no further! :)
Video Preview: https://youtu.be/K1Yw2aeTXEs
Vefects Realistic Water VFX offers a simple yet effective solution to save time on developing water related effects.
As easy as dragging and dropping, you'll be able to achieve pretty nice realistic water VFX for your projects.
Features:
- Customizable Water Surface Shaders - Tailor the look and feel of your water surfaces with this customizable shaders. Effortlessly adapt the water to the atmosphere of your virtual world!
- Calm Water - Create serene environments with this calm water material example, created using the customizable shader. Perfect for reflective lakes, ponds, or any scene requiring a peaceful aquatic setting.
- Dripping Ledges and Leaks - Bring realism to architectural elements with customizable dripping ledges. Simulate water dripping down and leaking from surfaces, adding a touch of authenticity to rainy scenes or damp environments.
- Farming Water Sprinkler - Creating a farming sim? Add life to agricultural simulations with a highly detailed farming water sprinkler. Mimic the soothing sound and sight of water sprouting over crops, enhancing the overall farming experience.
- Faucet - Simulate water flow from a faucet with stunning accuracy. This asset provides a realistic representation of water streaming from a standard household faucet, adding a touch of realism to domestic scenes. Inspired by games such as Hitman, let the water overflow and use that as an environmental trap to take your target down!
- Fire Alarm Water Sprinkler - This one works well for natural disasters / horror games based in a building specially, when everything's on fire and chaos lays upon the player.
- Fire Hydrant - Driving through LA you'll break some hydrants for sure. We all did it while playing GTA. So, there's that.
- Flowing Water - Simple water flowing towards a specific direction. This one won't allow blending in bifurcations.
- Garden Hose - Bring gardens to life with the garden hose asset. Simulate water spraying from a hose, allowing for interactive and dynamic watering effects.
- Generic Splashes - A couple generic splashes that can be applied to a variety of scenarios. Whether it's a splash from a playful interaction or a leaky pipe, this asset adds a layer of realism to your scenes.
- Ocean Backdrop and Waves - Enjoy both a performant ocean backdrop and a Gerstner Waves based dynamic material. Don't let your oceans look stiff, use these ones instead!
- Pressure Washer - Have you ever player Power Wash simulator? That's exactly what this one is all about: forceful spray of water for cleaning, adding an extra interactive layer.
- Pump - Great for agricultural simulations or even puzzle games, the pump can be activated and deactivated and will act accordingly, with the stream elongating and the floor getting soaked.
- Rain - Enhance the mood of your scenes with realistic rain effects. Simulate raindrops falling and hitting surfaces, creating immersive rainy atmospheres.
- Shower - Bathroom scenes now will have a true-to-life shower effect. The realistic water flow and droplet interactions will bring a new level of detail to ArchViz scenes!
- Underwater Bubbles - Dive into the depths with the underwater bubbles particle system! Do you hear that? Sounds like the Pokémon Emerald Dive theme playing on repeat for hours hehehe
- Waterfalls - Simulate some natural water cascades, complete with mist and the dynamic water material system.
- Raindrop materials - Add static or dynamic raindrops to your materials! Open the shader for further info on how to do so.
Price $44.99
Cloudscape - Procedural Stylized Clouds by Ilumisoft
Cloudscape uses a custom Shader Graph shader rendered on a flat cloud plane placed above your scene. This method offers visual depth but does not support volumetric rendering or cloud traversal (e.g., flying through the clouds in a flight simulator). The asset is best suited for third-person games, platformers, and stylized open-worlds.
Cloudscape enables you to easily add procedural, stylized clouds to your game with just a few clicks. Whether you're going for soft, fluffy cartoon clouds or thick, foggy skies, this system gives you full creative control.
Customize everything from color, opacity, density, and wind direction to how clouds fade into the horizon. The system is completely textureless and avoids visible repetition, ensuring your skies remain dynamic and organic.
Jumpstart your design with 6 included presets or quickly create your own unique atmospheric look.
Features
- 2-Click Setup
Add procedural clouds to your scene with just two clicks.
- Ready-to-Use Presets
6 ready to use presets included to quickly explore different settings and styles.
- Full Creative Control
Easily customize appearance (color, opacity, density, fluffiness) and dynamics (wind, horizon fade) of your clouds.
- Horizon Fade
Adjustable horizon fade for smooth visual transitions.
- Truly Procedural
Textureless generation avoids tiling and repetition for organic results.
- Video Tutorial and Online Documentation
Follow our Get Started Guide and Video Introduction to get up and running in minutes
Price $20.00
Essential Tools - Flex by Astarbr Assets
Supported Unity Versions: 2018.1 or newer
File Size: 2 MB (Lightweight, no bloat)
Dependencies: None – Works out of the box.
Included:
✔️ Essential Tools - Core (Partial)
Technical Details:
✔️ Compatible with all Unity project types
✔️ Template system supports C# script files
✔️ Full source code included
✔️ Zero external dependencies
✔️ Thread-safe implementation
✔️ Minimal memory footprint
✔️ Editor-only functionality (no runtime impact)
✔️ Regular updates and support
✔️ Windows, macOS, and Linux compatible
Documentation:
FLEX: DYNAMIC UI GRID SYSTEM
Master Your Interface Organization
Are you struggling with complex UI layouts and endless nested panels? Finding it difficult to visualize and adjust your interface structure? Flex transforms Unity's UI workflow with a powerful grid management system that gives you unprecedented control, allowing precise element positioning, real-time visualization, and multi-directional adjustments without pixel-perfect guesswork.
🔑 Key Features:
⚡ Dynamic Grid Management
Restructure your UI grids on the fly with intuitive controls. Adapt layouts to any screen size or design change without rebuilding your entire interface hierarchy.
🚀 Real-Time Visual Feedback
See exactly how your adjustments affect the layout as you make them. Eliminate the frustrating edit-play-edit cycle with immediate visualization of every change.
🔄 Multi-Directional Control
Modify your grid in any direction—up, down, left, or right—with precision. Create complex layouts that respond naturally to content and screen variations.
🔍 Matrix-Based Organization
Structure your UI elements in a logical grid matrix that makes sense for both designers and developers. Communicate layout intentions clearly across your entire team.
📋 Element Sectioning
Divide your interface into meaningful sections with clear visual boundaries. Organize related elements together for improved usability and code organization.
🎮 Adaptive Positioning
Design interfaces that automatically adjust to different screen sizes and resolutions. Create truly responsive layouts that maintain their visual integrity across devices.
🧪 Grid Visualization Tools
Toggle grid visibility during development to perfect element alignment. Make pixel-perfect adjustments with confidence using visual guides and snapping.
🛠️ Sprite Integration
Seamlessly incorporate sprite-based UI elements into your grid system. Maintain visual consistency across custom graphics and standard Unity UI components.
Stop wrestling with unwieldy UI hierarchies and imprecise layouts. Flex gives you the control and visualization tools to create professional interfaces with confidence.
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📄 Third Party Notices
Chain includes third-party assets used ONLY to showcase tool features under their respective licenses:
Fonts:
- 🔤 Bebas Neue Regular & Jerysey10 Regular (SIL Open Font License 1.1)
Images:
- 🖼️ Kenney Packs (CC0 Creative Commons Zero License)
- 🖼️ Itch io Packs (CC0 Creative Commons Zero License)
For complete license details and attribution requirements, please see the Third-Party Notices.txt file included in the package.
Price $48.60
Essential Tools - Fade by Astarbr Assets
Supported Unity Versions: 2018.1 or newer
Dependencies: None – Works out of the box.
Included:
✔️ Essential Tools - Core (Partial)
Technical Details:
✔️ Compatible with all Unity project types
✔️ Full source code included
✔️ Zero external dependencies
✔️ Thread-safe implementation
✔️ Minimal memory footprint
✔️ Editor-only functionality (no runtime impact)
✔️ Regular updates and support
✔️ Windows, macOS, and Linux compatible
Documentation:
FADE: SEAMLESS TRANSITION SYSTEM
Elevate Your Visual Experience
Are abrupt object appearances and disappearances breaking your game's immersion? Finding it challenging to create smooth, professional transitions? Fade transforms your Unity project with a powerful visibility control system that delivers seamless transitions for any object or UI element without complex coding.
🔑 Key Features:
⚡ Multiple Fade Modes
Choose from Fade In, Fade Out, Fade In & Out, or Fade Out & In effects with a single click. Create the perfect transition for any situation, from subtle UI changes to dramatic scene reveals.
🚀 Universal Component Compatibility
Apply professional fades to GameObjects, UI elements, Text, Images, or CanvasGroup components. One solution works across your entire project, maintaining consistent visual quality.
🔄 Custom Duration Control
Fine-tune the exact timing of each transition with precise duration settings. Create lightning-fast fades for action sequences or gentle, gradual reveals for emotional moments.
🔍 Easing Curve Selection
Choose from multiple easing functions to perfect the feel of your transitions. Add personality and polish with bouncy, elastic, or smooth fade effects that match your game's aesthetic.
📋 Event Callback System
Trigger actions when fades begin or complete. Seamlessly chain visual effects with gameplay systems for perfectly timed experiences without writing complex code.
🎮 Runtime & Editor Preview
Test your fade effects directly in the editor. See exactly how transitions will appear in-game without entering play mode, dramatically speeding up your design process.
🧪 Multi-Object Control
Orchestrate complex sequences by controlling multiple fade components simultaneously. Create sophisticated reveal patterns or synchronized UI transitions with minimal effort.
🛠️ Zero-Code Implementation
Apply professional transitions without writing a single line of code. Designers and artists can create stunning visual effects independently, freeing programmers for other tasks.
Stop settling for jarring transitions that break immersion. Fade gives your project the professional polish that players notice and appreciate.
----------------------------------------------------------------------------------
📄 Third Party Notices
Chain includes third-party assets used ONLY to showcase tool features under their respective licenses:
Fonts:
- 🔤 Bebas Neue Regular & Jerysey10 Regular (SIL Open Font License 1.1)
Images:
- 🖼️ Kenney Packs (CC0 Creative Commons Zero License)
- 🖼️ Itch io Packs (CC0 Creative Commons Zero License)
For complete license details and attribution requirements, please see the Third-Party Notices.txt file included in the package.
Price $41.30
Essential Tools - Experiment by Astarbr Assets
Supported Unity Versions: 2018.1 or newer
Dependencies: None – Works out of the box.
Included:
✔️ Essential Tools - Core (Partial)
Technical Details:
✔️ Compatible with all Unity project types
✔️ Full source code included
✔️ Zero external dependencies
✔️ Thread-safe implementation
✔️ Minimal memory footprint
✔️ Editor-only functionality (no runtime impact)
✔️ Regular updates and support
✔️ Windows, macOS, and Linux compatible
Documentation:
EXPERIMENT: RAPID PROTOTYPING SYSTEM
Accelerate Your Creative Development
Are traditional development workflows slowing down your creative process? Finding it difficult to quickly test new ideas or implementation approaches? Experiment transforms Unity into a dynamic laboratory where you can rapidly prototype, test, and refine your game systems without the usual development friction.
🔑 Key Features:
🔄 Quick Implementation Switching
Toggle between different code approaches with a single click. Compare multiple solutions side-by-side to determine the optimal implementation for your specific needs.
🔍 Visual Debugging
See the results of your experiments in real-time with integrated visual debugging tools. Identify issues instantly and make adjustments on the fly without interrupting your creative flow.
📋 Code Snippet Management
Save and organize successful implementations for future use. Build a personal library of proven solutions that you can rapidly deploy across projects.
🎮 Runtime Modification
Change parameters and switch implementations while the game is running. Experience the immediate impact of your changes without stopping and restarting play mode.
🧪 A/B Testing Framework
Compare different implementations under identical conditions to make data-driven decisions. Optimize performance, gameplay feel, or visual effects with objective comparisons.
🛠️ Component Integration
Easily connect Experiment to existing game systems for non-destructive testing. Prototype improvements to live systems without risking your stable codebase.
Stop letting development friction stifle your creativity. Experiment turns Unity into an agile laboratory where your ideas can flourish and evolve rapidly.
----------------------------------------------------------------------------------
📄 Third Party Notices
Chain includes third-party assets used ONLY to showcase tool features under their respective licenses:
Fonts:
- 🔤 Bebas Neue Regular & Jerysey10 Regular (SIL Open Font License 1.1)
Images:
- 🖼️ Kenney Packs (CC0 Creative Commons Zero License)
- 🖼️ Itch io Packs (CC0 Creative Commons Zero License)
For complete license details and attribution requirements, please see the Third-Party Notices.txt file included in the package.
Price $15.20
Essential Tools - Dispatcher by Astarbr Assets
Supported Unity Versions: 2018.1 or newer
Dependencies: None – Works out of the box.
Included:
✔️ Essential Tools - Core (Partial)
Technical Details:
✔️ Compatible with all Unity project types
✔️ Animation or Event driven
✔️ Full source code included
✔️ Zero external dependencies
✔️ Thread-safe implementation
✔️ Minimal memory footprint
✔️ Editor-only functionality (no runtime impact)
✔️ Regular updates and support
✔️ Windows, macOS, and Linux compatible
Documentation:
DISPATCHER: PRECISION EVENT MANAGEMENT SYSTEM
Granular Control for Unity Events
Are you struggling with timing-sensitive events in your Unity project? Finding it difficult to synchronize actions precisely during animations or gameplay sequences? Dispatcher solves these problems by providing an intuitive, Inspector-driven approach to event management with unparalleled precision and simplicity.
🔑 Key Features:
⏱️ Precise Timing Control
Assign exact timings directly from the Unity Inspector to trigger events during animations, cutscenes, or gameplay sequences. Eliminate the guesswork and trial-and-error adjustments that waste development time.
🎮 Custom Event Dispatching
Operate in event mode to function as a dedicated event handler, seamlessly integrating with your GameObject and its components. Create a centralized hub for managing related events without cluttering your architecture.
⏳ Configurable Triggers
Set events to fire after specific delays or when designated variables change. Create sophisticated cause-and-effect relationships without complex code or workarounds.
🔍 Component-Aware Logic
Leverage automatic component detection to streamline event execution. Dispatcher intelligently identifies available components on your GameObject, making Inspector setup faster and more intuitive.
🎯 Singular Event Execution
Focus on firing individual events with precision rather than managing complex sequences. Perfect for developers who need granular control over specific moments in their gameplay or animation timing.
📋 Inspector-Driven Workflow
Configure everything directly in the Unity Inspector with a clean, intuitive interface. Reduce coding time and enable designers to fine-tune event timing without programming knowledge.
🔄 Runtime Flexibility
Modify event timing and triggers during gameplay to adapt to different scenarios dynamically. Create responsive, adaptive experiences that react to player actions or game state changes.
🔌 Unity Integration
Works seamlessly with Unity's existing systems including Animation Events, UnityEvents, and the new Input System. Enhance what you already know rather than replacing it.
Stop struggling with precise event timing. Let Dispatcher handle the details so you can focus on creating responsive, perfectly-timed gameplay experiences.
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📄 Third Party Notices
Chain includes third-party assets used ONLY to showcase tool features under their respective licenses:
Fonts:
- 🔤 Bebas Neue Regular & Jerysey10 Regular (SIL Open Font License 1.1)
Images:
- 🖼️ Kenney Packs (CC0 Creative Commons Zero License)
- 🖼️ Itch io Packs (CC0 Creative Commons Zero License)
For complete license details and attribution requirements, please see the Third-Party Notices.txt file included in the package.
Price $47.70
INIRROR OFFICE ARCHVIZ V2 by INIRROR
Inirror Office Archviz V2
Inirror Office Archviz V2 is a modern-style office visualization asset. Leveraging Unity's powerful engine, we have achieved realistic rendering of this avant-garde office design. The asset supports both PC and VR platforms, featuring optimized low-poly models combined with high-resolution materials. It can serve as a reference for other projects or be directly implemented into your custom workflows
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Features:
-HDRP supported only
-Over 60 lowpoly 3D prefabs
-Ready for PC VR
-HD pbr textures materials
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do not support mobile platform*
Feel free to contact us when you encounter any problems.
Price $39.99
Realistic Truck Simulator Toolkit by BoneCracker Games
🔧 Compatibility
- ✔️ Unity 2022.3.51 --> Latest version of Unity 6 (LTS)
- ✔️ Comes with Built-in Render pipeline, but upgradable to URP / HDRP
- ✔️ Tested on PC, Mac, Linux, Android, iOS, and Web platforms
- ✔️ Supports mobile controllers
Realistic Truck Simulator Toolkit is a complete, modular truck-trailer mission and logistics framework powered by Realistic Car Controller Pro. Whether you're building a full truck simulator, an open world logistics system, or integrating delivery missions into your game, this toolkit gives you all the essential systems to get started quickly, cleanly, and professionally.
🎮 PC Demo - Android Demo - Web Demo - Documentation
Includes the latest version of Realistic Car Controller Pro, and the asset doesn't require any installation steps. With help of editor extensions provided in the asset, significant amount of development time can be saved.
🚛 Trailer & Cargo System
- Multiple trailer types: flatbed, tanker, box, lowloader
- Modular cargo system with support for pallets, crates, fuel, vehicles, and containers
- Trailer types and cargo types can be extended easily
- Add, remove, or clear loads dynamically
- Built-in visual representation of cargo with prefab spawning
- Grid based cargo loading layout on trailers
🎯 Job (Mission) System
- ScriptableObject based jobs define: required trailer type, required cargo type & weight, target delivery zone, optional rewards, etc...
- Mission validation (e.g., trailer compatibility, required load type, etc...)
- Each mission reqiures supported trailer type and compatible load type
- Realtime progress checking, job completion or failure handling
- Load stations to load / unload the trailer
- Delivery zones complete jobs upon the successful cargo delivery
- Load types matched to station configuration, unsupported trailers can't use the load stations.
- Visual and UI feedback on player actions such as trailer attached, detached, job started, job failed, and job completed
🌍 Gameplay Management
- Scene managers to handle all truck and trailer associations during the runtime
- Automatic spawning of trailers at designated spawn points
- Trailer activation or deactivation based on player distance for the optimization
- Easy to get access to trucks, trailers, load stations, delivery zones easily through the scene managers.
- RTS_API class to handle everything with only one line of code.
📦 Demo Content
- Includes demo content template to demonsrate how the system works
- Various trailer models
- City demo scene
- Sample jobs
🧠 Event Based
- Complete event based system on player actions: truck / trailer spawning and despawning, trailer attach, detach, job start, completion, failure, trailer load changes, etc...
🧭 Navigation & Guidance
- Navigation system that guides the player where to go and draws the path on the road
- Trailer stations to attach trailers
- Load stations to load the trailers
- Delivery zones to deliver the cargo
- Integrates with Unity's NavMesh system for smooth, accurate path rendering
- UI indicators to guide the player about interaction zones
💻 UI
- Complete UI Canvas with: Job list and job cards, trailer status display (load, weight, type), on-screen notifications, offset indicators for off-screen objects (trailers, zones, stations), job control (start / locate / terminate jobs), etc...
🚗 Realistic Car Controller Pro
This toolkit is designed exclusively for RCCP and integrates with:
- Management of all trucks and trailers
- Towing, attaching, and detaching trailers
- Supports both external and internal control types
- Fully compatible with mobile controller, camera, and input systems
📦 Package Includes
- Latest version of Realistic Car Controller Pro
- All C# source code with full detailed comments
- ScriptableObject based job definitions, asset settings ,etc...
- Modular manager components
- Ready to use prefabs such as trucks, trailers, UI, UI elements, cargo, etc...
- Example demo scenes to demonsrate how the system works
- API access for custom extensions
📦 Editor Extensions & Documentation
- With help of editor extensions provided in the asset, significant amount of development time can be saved
- All systems have been documented with examples
- Scripting documentation for major systems
🔧 Compatibility
- ✔️ Unity 2022.3.51 --> Latest version of Unity 6 (LTS)
- ✔️ Comes with Built-in Render pipeline, but upgradable to URP / HDRP
- ✔️ Tested on PC, Mac, Linux, Android, iOS, and Web platforms
- ✔️ Supports mobile controllers
Price $120.00
Rusty Flying machines #2 (UFO, Copter, Drone, Jet & more) by SR Studios Kerala
- Material(s) : Unity standard material.
- Model(s) : Air Balloon, Big Fly, Bus, Butterfly, Dragonfly, Drone, Rounded drone, Fly, Planet, Round Copter, UFO.
- Poly count (Tris) : Min - 228, Max - 2490, Air Balloon (1032), Big Fly(424), Bus(260), Butterfly(440), Dragonfly(424), Drone(1228), Rounded drone(564), Fly(228), Planet(1240), Round Copter(1048), UFO(2490)
- Unwrapped : Yes
- LOD : No
- Animation's : YES (Contains 2x flying animation for Copter, Flies, Drone, UFO.etc)
- Scripts (C#) : 1 (Playing animations with offset :You Can delete the code if not needed)
- Prefab Variations : 93+
- Texture Size(s) : 2048 x 2048(.png)
- Texture type : PBR (Base, Metallic,Roughness, Normal)
Another variation of the "Rusty Flying machines" Pack, featuring new Textures and Materials.This pack contains Animated Rusty Flying machines(Copter, UFO, Drone, Plane, Fly.etc).Best fit for Apocalyptic and Futuristic Game worlds.
Technical Details:-
- Material(s) : Unity standard material.
- Model(s) : Air Balloon, Big Fly, Bus, Butterfly, Dragonfly, Drone, Rounded drone, Fly, Planet, Round Copter, UFO.
- Poly count (Tris) : Min - 228, Max - 2490, Air Balloon (1032), Big Fly(424), Bus(260), Butterfly(440), Dragonfly(424), Drone(1228), Rounded drone(564), Fly(228), Planet(1240), Round Copter(1048), UFO(2490)
- Unwrapped : Yes
- LOD : No
- Animation's : YES (Contains 2x flying animation for Copter, Flies, Drone, UFO.etc)
- Scripts (C#) : 1 (Playing animations with offset :You Can delete the code if not needed)
- Prefab Variations : 93+
- Texture Size(s) : 2048 x 2048(.png)
- Texture type : PBR (Base, Metallic,Roughness, Normal)
Features:-
- Gameready Reallistic 3d models
- Rusty flying machines with Animation's
- Scripts (C#) included
- Best fit for Apocalyptic and Futuristic Game worlds
- 3D models comes with simple colliders
- PBR High quality Textures/Materials
- Include many Prefab variations
- Mobile, AR supported
- 3D Model's are completely unwrapped.
- All nodes, materials and textures are appropriately named.
Notes:
Support URP, HDRP, LWRP, Built-in Render Pipeline.
This project is submitted using Built-in Render Pipeline. If you are not using Built-in Render Pipeline, you need to manually reset the shader of the model to avoid it being pink
How to use:-
Simply drag and drop the prefab to your scene and use it.
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About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India
Contact : srstudioskerala@gmail.com
................Thank you for downloading this package................................
Price $15.00
Fantasy Low poly Armor Sets for RPG - 6 by GanzSe
This asset pack includes 5 unique armor sets and a base character model, perfect for RPGs and fantasy action games. Each armor set is divided into 6 interchangeable parts: helmet, gloves, chest piece, belt, leg guards, and boots. These modular elements can be easily mixed and matched, allowing you to customize the appearance of your characters and create unique combinations.
The asset is highly optimized for performance, using just one material for all elements, making it suitable even for mobile platforms.
For extra flexibility, the pack also includes standalone models of each armor piece, ideal for use as loot items or for creating UI icons.
Materials can be easily converted from Built-In to URP with minimal effort.
This pack includes:
- 1 base character model
- 5 armor sets, each containing:
- 5 helmets
- 5 chest armors
- 5 pairs of gloves
- 5 belts
- 5 leg armors
- 5 pairs of boots
Each armor piece is skinned and attached to the character model via Skin Mesh Renderer. Additionally, all 30 armor pieces are provided as separate meshes without being bound to the character model.
Material : 1
Texture:
Resolution: 2048x2048
Format: PNG
Purpose: Used for albedo (base color)
It comprises 1 diffuse texture map, and the material utilizes Unity's Standard shader
Polycount:
Character Base Mesh: vertices 2602, triangles 1412
ARMOR SET 26 Arm: vertices 3392, triangles 1696
ARMOR SET 26 Belt: vertices 1093, triangles 530
ARMOR SET 26 Chest: vertices 4633, triangles 2228
ARMOR SET 26 Feet: vertices 1113, triangles 528
ARMOR SET 26 Head: vertices 1128, triangles 516
ARMOR SET 26 Legs: vertices 2594, triangles 1312
ARMOR SET 27 Arm: vertices 1552, triangles 798
ARMOR SET 27 Belt: vertices 859, triangles 468
ARMOR SET 27 Chest: vertices 2225, triangles 1043
ARMOR SET 27 Feet: vertices 1186, triangles 576
ARMOR SET 27 Head: vertices 838, triangles 420
ARMOR SET 27 Legs: vertices 2517, triangles 1264
ARMOR SET 28 Arm: vertices 2102, triangles 1012
ARMOR SET 28 Belt: vertices 1632, triangles 852
ARMOR SET 28 Chest: vertices 2337, triangles 1172
ARMOR SET 28 Feet: vertices 1105, triangles 552
ARMOR SET 28 Head: vertices 1515, triangles 723
ARMOR SET 28 Legs: vertices 1620, triangles 914
ARMOR SET 29 Arm: vertices 2968, triangles 1448
ARMOR SET 29 Belt: vertices 1360, triangles 660
ARMOR SET 29 Chest: vertices 4312, triangles 2120
ARMOR SET 29 Feet: vertices 1547, triangles 784
ARMOR SET 29 Head: vertices 3276, triangles 1854
ARMOR SET 29 Legs: vertices 2310, triangles 1168
ARMOR SET 30 Arm: vertices 1874, triangles 920
ARMOR SET 30 Belt: vertices 858, triangles 450
ARMOR SET 30 Chest: vertices 5111, triangles 2637
ARMOR SET 30 Feet: vertices 1047, triangles 524
ARMOR SET 30 Head: vertices 1190, triangles 586
ARMOR SET 30 Legs: vertices 3337, triangles 1724
Rigged : Yes
Price $15.00