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90's Electronics for 3D Breakables Core Pack by CatBorg Studio

Asset Store newest packages - 2025, June 12 - 13:49
Expansion asset to your 3D Breakable Core Pack

Number of Textures: 2

Minimum texture dimensions: 32 x 64

Maximum texture dimensions: 64 x 64

Number of Meshes: 596

Number of Prefabs: 78

Minimum verticels count: 8

Averrage verticels count: 370

Maximum verticels count: 6650

CatBorg Studio™ Presents – 90's Electronics for 3D Breakables Core Pack


Unplug the past — explosively

Add a jolt of nostalgia (and destruction) to your scenes with this electrifying expansion for the 3D Breakables Core Pack. Designed to power up your environments—then let you short-circuit them to pieces.


Important Note

This is an extension and requires the 3D Breakables Core Pack to function properly.


What’s Inside

Bring your environments to life with 28 destructible retro electronics, carefully crafted across a variety of categories and styles:

  • Security TV (Soviet Made);
  • TV - 2 pcs;
  • VHS Player;
  • Cash Register Machine - 2 pcs;
  • PC Monitor;
  • PC Base (Main Unit);
  • PC Keyboard;
  • Laptop;
  • Boombox;
  • Coffe Machine
  • Electronic Typewriter;
  • Toaster;
  • Security Camera - 4 pcs;
  • Snack Vending Machine - 2 pcs;
  • PIR Wall Motion Sensors - 8 pcs;

Full System Integration

All Items are fully wired into the systems introduced in the Core Pack:

  • Collision Condition Setup – Break on impact, force, or specific TAGs
  • Action Taken Setup – Choose Destroy, DamageRandom, ChanceRandom, or ForceRequired
  • Explosion & Flash Support – Add effects instantly via the Inspector
  • Loot Support – Drop custom or randomized loot when smashed

Optimized for Performance

Built with the Core Pack’s Queue System, ensuring minimal memory use and smooth performance, even in destruction-heavy scenes.


Stylized for Versatility

Whether you’re decking out a 90s living room, a retro arcade, or a post-apocalyptic hideout, these electronics bring breakable nostalgia to any setting—all with a clean low-poly aesthetic.


◼ Support & Updates ◼

  1. Video Tutorials (Youtube)
  2. Help Desk (Discord)
  3. Documentation (GitHub ReadMe File)

Price $15.00

Scifi Cyber BG +Shaders (Animated) by SR Studios Kerala

Asset Store newest packages - 2025, June 12 - 13:43
Sci-fi Abstract CYBER theme Background shaders 2D Animated, 40+ PACK.

Technical Details :

- Shader Type: Custom Shader (Built using Shader Graph v12) 

- Material Count: 42+

- Customizable: ✅ Yes

- Models Included: Background Planes (Portrait & Landscape) 

- Animated Shaders: ✅ Yes

- Prefab Variations: 80+ (BG Planes - Portrait & Landscape) 

- Texture Sizes: 2048×2048, 1024×1024 

- Shader Graph Version: 12.1.11 

- Built-in Render Pipeline Support: ✅ Yes

This pack contains a wide variety of sci-fi/cyber-style shaders and materials designed for game backgrounds.
You can also assign these materials to your own 3D game objects. All materials are highly customizable - adjust the properties to easily create your own unique effects.


Technical Details :

- Shader Type: Custom Shader (Built using Shader Graph v12)
- Material Count: 42+
- Customizable: ✅ Yes
- Models Included: Background Planes (Portrait & Landscape)
- Animated Shaders: ✅ Yes
- Prefab Variations: 80+ (BG Planes - Portrait & Landscape)
- Texture Sizes: 2048×2048, 1024×1024
- Shader Graph Version: 12.1.11
- Built-in Render Pipeline Support: ✅ Yes


Features:-
- Many simple cyber-style shaders
- Fully customizable (you can change patterns, colors, hue, animation speed, direction, etc.)
- Each color in the shader is customizable
- Best fit for futuristic, stylized, sci-fi game worlds
- Shaders include animations with adjustable speed and direction
- Simple background planes included (80+ prefabs, drag and drop ready)
- Mobile and AR supported
- Shaders also work with your own custom 3D meshes (with unwrapped UVs)
- All nodes, materials, and textures are clearly named and organized.


Tip: You can also use these shaders on UI elements, loading screens, or futuristic props for a unique feel.


Notes:-
Supports URP, HDRP, LWRP, and Built-in Render Pipeline.
This project is submitted using the Built-in Render Pipeline.
If you're not using Built-in, you may need to manually reassign shaders to avoid pink materials.


Helpful Notes for Beginners:

  • What is a Shader?
    A shader is a visual effect that controls how a material appears in your game — like glowing lines, sci-fi animations, and stylized surfaces.
  • Why use this Shader Pack?
    These shaders instantly give your background or UI a futuristic, animated look — perfect for sci-fi or stylized games.
  • What is a Prefab?
    A prefab is a ready-to-use 3D object. This pack includes planes with shaders already applied. Just drag and drop them into your scene.
  • Do I need to write code?
    No coding is required. You can change colors, speed, direction, and more using Inspector controls in Unity.
  • Will it work in my first Unity project?
    Yes, it’s very beginner-friendly. Works right out of the box — ideal for learning and enhancing early projects.
  • Can I use it on mobile or AR?
    Yes! The shaders are optimized for mobile platforms and AR use cases.

How to use:-
Simply drag and drop the prefab into your scene and use it.


How it works:-
You can apply these animated shaders/materials to a 3D plane (pack includes both portrait and landscape versions).This 3D plane acts as a background for your game.


FAQ:

Q: Can I use these shaders on models other than the included background planes?
Yes! You can apply the shaders to any 3D model with proper UV mapping for the animation to display correctly.


Q: Does this shader respond to lights or shadows in the scene?
No, this is an unlit shader, so it doesn’t react to lights or shadows. It always shows its colors and animation clearly, regardless of lighting.


Q: Does this shader support transparency?
No, currently this shader does not support transparency. It’s designed as an unlit, opaque shader for solid glowing effects.


About Me : "SR Studios Kerala", Indie Game Developer & 3D-2D Artist from Alappuzha, Kerala, India.

Contact : srstudioskerala@gmail.com

................Thank you for downloading this package................


Price $15.00

EasyLoad by LostInTheDark

Asset Store newest packages - 2025, June 12 - 13:37
Loading screens, without the headache. EasyLoad is your one-stop solution for creating professional, seamless loading screens in Unity—no code, no confusion, just results.
  • Unity Compatibility: Unity 2022.3 LTS and above
  • Render Pipeline Support:

     Built-in Render Pipeline

     Universal Render Pipeline (URP)

     High Definition Render Pipeline (HDRP)

  • Scene Loading Method: Asynchronous loading (Additive & Single)
  • Progress bars (fill, circular, or custom UI)
  • Custom background images or videos
  • Customization Options: Custom loading messages or tips
  • Code-Free Workflow: Drag-and-drop prefabs, no scripting required
  • Extendable: Clean, modular C# codebase for advanced customization
  • Additive Scene Support: Seamlessly transitions between multiple scenes
  • Demo Scenes
  • Documentation: Step-by-step PDF


  • Truly Easy Setup – Go from zero to working loading screen in under five minutes. Just drag, drop, and play.
  • No Coding Required – Everything works out of the box. No need to write a single line of code to create a nice looking loading screen.
  • Beginner-Friendly, Pro-Ready – Whether you're on your first project or your fiftieth, EasyLoad fits right into your workflow.
  • Fully Customizable – Use your own artwork, animations, and tips, or get started fast with our clean default templates.
  • Async Scene Loading Built In – Keep your players immersed while Unity loads in the background smoothly and efficiently.

Price $10.00

Darkline Props 8: Spreading lines by StockLancer

Asset Store newest packages - 2025, June 12 - 13:17
Darklines are alien life forms that looks like black "drawing" with Thin/Smooth lines or Tangled-Bold black tentacles thanks to Shader v2.1 that gives all that (and more) looks with many settings.

Number of Unique Meshes: 56

Vertex Count: 1782 to 19801 See This Detailed List

Collisions: NO

Number of LODs: 1

Number of Materials: 1 ultimate Shader.

Number of Material Instances: 15+

Number of Textures: 2

Texture Resolutions: 1024x1024 and 64x64

Tested in Windows 11

Darkline props are part of the Darkline series assets. This pack is called "Spreading lines" and comes 56 meshes in 5 groups: Please see video and preview images.


Darkline assets represent alien life forms characterized by black 'drawing' aesthetics, featuring thin/smooth lines or tangled/bold black tentacles. This distinctive visual style is achieved through a highly configurable shader.


The primary and unique feature of this asset series is its cohesive visual output, resulting from the combined functionality of the mesh and shader. The material is not static or pre-textured; instead, it utilizes a single tileable texture and URP shadergraph (with an included HDRP version) to generate a wide range of procedural looks. Please refer to the provided preview video for a demonstration.


Detailed shader v2.0 capabilities are showcased in this review video, which applies to all Darkline serie assets using the same material.


The Darkline series Shader provides the following customization options:

  • Noise movements to animate lines.
  • Bulge waves - light wave effects.
  • Thickness adjustment.
  • Emission control.
  • Separate Base Color (BC) and Emission Hue settings.
  • Smoothness adjustment.
  • Metallicness control.
  • Normal map application.
  • Randomization options (v2: implemented across various settings as min-max range).
  • Texture manipulation, including movement (crawling effect) and scaling.
  • Both graphs included URP and HRDP
  • Shader v2 enhancements: Fresnel effect for color variation and depth-based emission, numerous setting additions, and UI group improvements for ease of use. Overall, the shader offers enhanced flexibility and visual quality.
  • Shader v2.1 enhancements: Growth feature, Opacity feature, new randomizing options, single line mode and two sided option for "along lines" mask. see this video for 2.1 update that brings opacity, growth and some other features.

These shader features are applied using 4 mixable mask types:

  • Along lines.
  • Depth from surface.
  • Random per line (individual values per line).
  • Head to limb gradient.
  • Additional thickness masks for limb and hair/head areas.

These combined features allow for a broad range of visual styles, from dark, nightmarish effects to intricate, cybernetic designs, depending on the chosen settings.


You can see my realization of this Darkline props with some coding in UE here. This video can show you some procedural usage ideas and potential of this assets.


Please note:

  • This asset is a prop pack, not a material pack.
  • The shader is specifically configured for Darkline meshes and may not function correctly with other mesh types. Significant adjustments would be required for custom meshes.
  • This project is primarily a URP project, with an included HDRP shadergraph.

Price $29.99

PixelFlow Basic by CKW DESIGNS

Asset Store newest packages - 2025, June 12 - 13:03
PixelFlow: Basic Cellular Sandbox Particle Simulation System

PixelFlow is an accessible cellular automaton system that brings interactive particle physics to your projects. This foundational sandbox simulation lets you create engaging environments where materials interact with simple but satisfying physical properties.

Key Features:

  • Simple 2D Implementation: Uses a 2D texture where each pixel represents a cell in the simulation grid
  • Texture-Based Rendering: Visualizes the simulation by mapping each cell to a colored pixel, creating a dynamic, real-time display
  • Basic Material System: Includes four fundamental material types (solid, liquid, gas, and static) with straightforward interactions
  • Material Manager: Easily create and customize new materials with properties like color, density, and behavior type
  • Subgrid Optimization: Updates only active areas of the simulation to maintain performance
  • Visual Effects: Create basic explosions with customizable radius
  • Clean, Commented Code: Well-documented implementation makes it perfect for learning and extending

Technical Implementation:

  • Simulation runs on a grid of cells stored in a 2D array
  • Each cell contains a material type and visual properties
  • Updates occur frame-by-frame with optimized checkerboard pattern to prevent conflicts
  • Rendering is handled through the texture system, with each cell mapped to a pixel
  • Interactive input allows drawing and erasing materials in real-time
  • Debug visualization helps understand the optimization system

Perfect For:

  • Beginners learning cellular automaton principles
  • Simple 2D games with basic physics elements
  • Educational projects demonstrating emergent behavior
  • Prototyping interactive environments
  • Foundation for more complex simulation systems

This is the Basic Edition of PixelFlow.


Price $9.99

Darkline Props 7: Spline Wrap by StockLancer

Asset Store newest packages - 2025, June 12 - 13:00
Darklines are alien life forms that looks like black "drawing" with Thin/Smooth lines or Tangled-Bold black tentacles thanks to Shader v2.1 that gives all that (and more) looks with many settings.

Number of Unique Meshes: 50

Vertex Count: 30 to 12290 See This Detailed List

Collisions: NO

Number of LODs: 1

Number of Materials: 1 ultimate Shader.

Number of Material Instances: 15+

Number of Textures: 2

Texture Resolutions: 1024x1024 and 64x64

Tested in Windows 11

Darkline props are part of the Darkline series assets. This pack is called "Spline Wrap" and comes 50 meshes in 3 groups: Please see video and preview images.


This pack contains single lines and columns. both those meshes designed to be use with splines or place in scene. single lines can be used to make some bushes or grass. also please check the video below about my usage ways for this meshes. with some coding this meshes will be used in many ways!


Darkline assets represent alien life forms characterized by black 'drawing' aesthetics, featuring thin/smooth lines or tangled/bold black tentacles. This distinctive visual style is achieved through a highly configurable shader.


The primary and unique feature of this asset series is its cohesive visual output, resulting from the combined functionality of the mesh and shader. The material is not static or pre-textured; instead, it utilizes a single tileable texture and URP shadergraph (with an included HDRP version) to generate a wide range of procedural looks. Please refer to the provided preview video for a demonstration.


Detailed shader v2.0 capabilities are showcased in this review video, which applies to all Darkline serie assets using the same material.


The Darkline series Shader provides the following customization options:

  • Noise movements to animate lines.
  • Bulge waves - light wave effects.
  • Thickness adjustment.
  • Emission control.
  • Separate Base Color (BC) and Emission Hue settings.
  • Smoothness adjustment.
  • Metallicness control.
  • Normal map application.
  • Randomization options (v2: implemented across various settings as min-max range).
  • Texture manipulation, including movement (crawling effect) and scaling.
  • Both graphs included URP and HRDP
  • Shader v2 enhancements: Fresnel effect for color variation and depth-based emission, numerous setting additions, and UI group improvements for ease of use. Overall, the shader offers enhanced flexibility and visual quality.
  • Shader v2.1 enhancements: Growth feature, Opacity feature, new randomizing options, single line mode and two sided option for "along lines" mask. see this video for 2.1 update that brings opacity, growth and some other features.

These shader features are applied using 4 mixable mask types:

  • Along lines.
  • Depth from surface.
  • Random per line (individual values per line).
  • Head to limb gradient.
  • Additional thickness masks for limb and hair/head areas.

These combined features allow for a broad range of visual styles, from dark, nightmarish effects to intricate, cybernetic designs, depending on the chosen settings.


You can see my realization of this Darkline props with some coding in UE here. This video can show you some procedural usage ideas and potential of this assets.


Please note:

  • This asset is a prop pack, not a material pack.
  • The shader is specifically configured for Darkline meshes and may not function correctly with other mesh types. Significant adjustments would be required for custom meshes.
  • This project is primarily a URP project, with an included HDRP shadergraph.

Price $29.99

Project Pilot - Smart Project Manager by FROSBYTE ARENA

Asset Store newest packages - 2025, June 12 - 12:50
If you’re wondering whether there are duplicate assets, unused files, or large assets taking up too much space, Project Pilot helps you clean things up and keep your Unity project running smoothly.

This asset comes packed with features to boost your workflow and keep your project organized:


Duplicate Asset Detector – Identify and remove duplicate files across your project.


Orphan Asset Finder – Detect assets that are not referenced anywhere in the project.


Size Filter – Sort and locate large assets to help manage project size efficiently.


Folder Shortcuts – Assign shortcut keys to frequently used folders. Right-click any folder > Project Pilot > Set Shortcut > Choose your key.


Note: Shortcut works only when clicked in the Scene or Project window.


Smart Summary – Instantly view a folder’s content summary by hovering over it.


Project Pilot is a simple, all-in-one tool to analyze and manage assets in your Unity project.


Quickly find duplicate assets, unused files, and large assets that are taking up space. With smart filters and a clean interface, you’ll get a clear view of your project — so you can clean up, optimize, and stay organized with ease.


Built for solo devs and teams who want their projects running smooth and light.


Price $13.00

Anti-Cheat: MSEC SDK For Unity by Msec System

Asset Store newest packages - 2025, June 12 - 12:40
Anti-Cheat: MSEC SDK For Unity For Unity is a Unity package provided by MSEC Platform that enables Unity-based games to defend them from cheating (modding/hacking).

Anti-Cheat: MSEC SDK For Unity is a native plugin which provides:

  • All of the above features, which are ready for integration into your Android / iOS games. These features are built on a core detection module on game client:
    • Being written in C/C++
    • Supporting both Android and iOS platforms.
    • Being frequently updated to cope with new/updated modding/hacking tools.
  • A set of callback functions to handle security-related events, such as rooted/jailbroken/emulator device detections, application integrity violations, and memory hooking violations.
  • A detailed document and a sample script that guide you through all the necessary integration steps.

Please visit us for more detail on Github | Discord | Email: dev@msecsys.com

Anti-Cheat: MSEC SDK For Unity protects your games using following features:

  • Rooted/jailbroken device detection.
  • Emulator detection.
  • Debuggable Application detection.
  • Application tampering/reverse-engineering detection(install source)
  • Support iOS minimum deployment target 13.0
  • Support Android minSdkVersion 21

Contact us: Github | Discord | Email: dev@msecsys.com



Price $0.00

Silver Panther Photo Booth by Orbitami Entertainment

Asset Store newest packages - 2025, June 12 - 12:38
Upgrade your workflow to easily and quickly capture HD images in the Unity Editor and HD screenshots during gameplay.

🔧 Key Features:

  • 📸 Editor Capture Mode – Grab HD images directly from the editor scene or Game view
  • 🧱 Use for Icons/UI – Perfect for generating crisp assets for buttons, backgrounds, and menus
  • 🎮 Runtime Screenshot Capture – Easily integrate a screenshot function into your game
  • ⚙️ Flexible & Lightweight – Minimal overhead, easy to integrate into any project
  • 💾 Custom Save Paths – Organize captured images exactly where you want them

Upgrade your Unity workflow with a powerful photo booth tool designed to capture high-resolution images effortlessly — both in the editor and at runtime.

This tool enables developers to quickly capture crisp, high-quality images within the Unity Editor, ideal for generating in-game icons, UI elements, buttons, thumbnails, and background art. Whether you're working on stylized UIs or polished interfaces, you'll be able to extract clean visuals straight from your scene — no external software required.


During gameplay, the tool also allows you to capture HD screenshots with minimal setup. Use it to build a custom screenshot feature for your players, letting them share gameplay moments, create photo modes, or simply save their favorite in-game experiences.


Whether you're an indie developer polishing your UI, or building a player-facing screenshot system, this tool helps streamline image capture and gives your project a professional edge.


Check out the key features for more information.


This asset will work with any render pipeline. Inside the materials folder you will find two Unity packages. One package is for the HDRP materials and the other is for the URP materials. These materials are only needed for the tutorial scene.


Price $9.99

Anime Style Flame Vfx by Fateloom

Asset Store newest packages - 2025, June 12 - 12:38
A pack of vibrant, anime-style stylized VFX! Includes fire, toxic, hit, and orb effects powered by a highly customizable toon shader.

2048x2048 Noise Textures

512x512 Color Ramps

2 Vfx Shaders

5 Vfx Prefab

Perfectly Optimized

2 Different Vfx Styles

Infuse your project with the magic of anime! This pack delivers 5 essential, stylized VFX with a hand-painted, cel-shaded look: a Flame Orb, a punchy Flame Hit impact, a classic Flame, a sinister Toxic Flame, and billowing Toxic Smoke.


The powerful toon shader gives you full control. Easily tweak colors, shapes, and animations in the inspector to create unique spell effects that perfectly match your game's aesthetic—no coding needed! Ideal for JRPGs, Action-Adventures, and any game inspired by anime or manga.


Level up your visuals with these dynamic, performance-friendly effects!


Price $15.00

Small Sailing Boat Vol.1 by Kraffing

Asset Store newest packages - 2025, June 12 - 12:34
The package includes a variety of Small Sailing Boat, with 4 color variations, all designed in a stylized style.

This 3D modeling includes:

Textures PBR 2048x2048

Number of textures PBR: 14 (Base color, AO, Height, Metallic, Normal Roughness)

1 Materials

UV mapping: Yes


Cannon_1_1

Polygons: 5790

Vertex: 6464


Number of meshes/prefabs: 2

Collision On

Windows: (Yes)

Kraffing presents a 3D modeling Small Sailing Boat 1. Recreated design so you can use it in personal projects, scenes, videogames and more.


INSTAGRAM


Price $4.99

Bomb Expert Animated Character by DEXSOFT

Asset Store newest packages - 2025, June 12 - 12:14
Bomb Expert is a game-ready animated character ideal for fantasy and adventure games. URP Version Only!

Features:

  • 55 Animations (idle, run, walk, jump, dance, attack, more)
  • Low Poly & Very Low Poly versions
  • Fully rigged & Game-ready
  • Optimized for Unity Engine

Technical Details:

  • Number of animations: 55
  • Number of meshes: 2
  • Number of materials: 2
  • Number of textures: 4
  • Texture size: up to 2K
  • Texture formats: PNG


Bomb Expert is a game-ready animated character ideal for fantasy and adventure games.

URP Version Only!


Included are 55 polished animations, covering everything from idles and combat to walking, running, jumping, and dancing.


The character is delivered in 2 versions:

  • Low-poly (7175 polygons)
  • Very-low-poly (3256 polygons - for mobile)

Fully rigged and compatible with Unity Engine, Bomb Expert is ready for immediate drop-in use in gameplay.


Contact:

Email: info@dexsoft-games.com

Join our DISCORD server


Note:

The background level is not included in this pack, only the animated character.

The video is captured in our Cartoon Village asset pack.


Price $19.99

proFolder by PHATJIRO

Asset Store newest packages - 2025, June 12 - 11:07
Organize your project with colored folders, custom icons, and smart auto-assign marks.
  • 🎨 Folder Coloring: Assign preset colors to folders for better visual organization.
  • 🏷️ Folder Icons: Add icons to folders for quick identification.
  • ⚙️ Auto Icon Assignment: Automatically detects folder content (e.g., scripts, textures, prefabs) and assigns matching icons.
  • 🧩 Customizable: Easily extend or replace color and icon sets to match your style.
  • 📁 Non-destructive: Works entirely in the Editor without modifying actual folder structure or files.
  • 🧠 Lightweight & Fast: Minimal performance impact, designed for large projects.
  • ☁️ Persistent Settings: Uses JSON-based saving for easy version control and team sharing.
  • 🧰 Editor Integration: Seamlessly integrated into the Unity Project window with alt-click context menus.

proFolder is a fully customizable editor extension that enhances folder organization in the Unity Project window.

It’s genre-agnostic and works with any type of Unity project. You can assign preset colors, choose from a variety of folder icons, or let the tool auto-assign icons based on folder content.

All visuals are customizable to fit your personal or team workflow.


Price $4.99

Low Poly Island / Terrain Generator [URP] by North Sea Games

Asset Store newest packages - 2025, June 12 - 10:57
Low Poly Island / Terrain Generator
  • Ready-to-use terrain generator
  • Fully customizable terrain
  • Comes with a free water shader and wind particle effects
  • Your own prefabs can be used by the generator and placed on the terrain
  • Setting a seed allows the same island to be generated each time

A simple and easy-to-use low poly island and terrain generator. Suitable for any low poly style project, this asset makes creating and customizing terrain quick and easy.


All aspects of the terrain can be customized: height, scale, smoothness, mesh size and divisions, trees, rocks, colours, beaches, generation noise, and more.


Terrain edit mode allows individual terrain points to be modified. You can also add your own custom prefabs (rocks, trees, buildings, etc), and modify how they are placed on the terrain.


The package also includes a water shader and wind particle effects.


Price $9.99

Circular Conference Room 04 by TetianaAndronova

Asset Store newest packages - 2025, June 12 - 10:50
Create a professional and immersive environment with this Circular Conference Room

Materials

Number of materials — 12


Textures

Number of textures — 22

Textures dimensions

2048*2048 px — 6

1024*1024 px — 16


Prefabs

Number of prefabs — 17


Meshes

Number of meshes — 14

Polygon count meshes

armchair — 2242 triangles

bag_chair — 498 triangles

ceiling_01 — 4560 triangles

ceiling_02 — 1920 triangles

ceiling_03 — 2880 triangles

ceiling_column_01 — 30 triangles

ceiling_column_02 — 30 triangles

column_01 — 540 triangles

column_02 — 302 triangles

flore — 5592 triangles

flore_podium — 1320 triangles

part_wall — 150 triangles

plinth — 150 triangles

seat — 472 triangles


UV mapping — Yes

This scene showcases pre-baked lighting for realistic illumination and improved performance. It features premium PBR materials, elegant green chairs, wood-paneled walls, and large panoramic windows offering scenic outdoor views.


The space is optimized for office-based simulations, VR training environments, and corporate walkthroughs.


Accents like indoor greenery and gentle ambient lighting add to the immersive, lifelike atmosphere. Ideal for use in architectural renders, business-focused simulations, and interactive virtual experiences.


Price $15.00

Batch Renamer & Organize by U-Doc

Asset Store newest packages - 2025, June 12 - 10:49
Unity utility for bulk-renaming scene GameObjects and project assets in just a few clicks.

• Compatible with Unity Editor 2019.4 LTS and later.

• Two operation modes:

– Hierarchy Mode (bulk-rename scene GameObjects).

– Project Mode (bulk-rename and optionally move assets/folders).

• Supports name templates with placeholders {original} and {index}.

• Automatic numbering with configurable Start Index and Padding Digits.

• “Move to Folder after Rename” option in Project Mode (auto-create target folder).

• Includes demo scene (ExampleScene) and demo assets (ExampleAssets).

• Example assets: DemoCube.prefab, DemoMaterial.mat, NestedFolder/DemoTexture.png.

• Package size: approximately 1–2 MB (varies by Unity version).

• Detailed README included (README_BatchRenamer.md).


Batch Renamer & Organize is a lightweight and efficient Unity Editor utility that saves you time

by bulk-renaming scene GameObjects and project assets/folders. Using flexible name templates

with {original} and {index} placeholders, as well as automatic numbering, you can rename dozens

or hundreds of items in just a few clicks.


The package offers two modes of operation:

• Hierarchy Mode — bulk-rename selected objects directly in the open scene.

• Project Mode — bulk-rename files and folders in the Project window with an optional

“Move to Folder” feature to automatically sort renamed assets into a chosen directory.


Included alongside the tool are a demo scene (ExampleScene) featuring sample objects (Cube1, Sphere_old, CylinderTest)

and a demo asset folder (ExampleAssets) containing DemoCube.prefab, DemoMaterial.mat, and DemoTexture.png.

Simply import the package, open the demo scene or select your own asset folder, and start testing the tool immediately.



Price $4.99

Forest Guardian Animated Character by DEXSOFT

Asset Store newest packages - 2025, June 12 - 10:44
Forest Guardian is a game-ready animated character ideal for fantasy and adventure games. URP Version Only!

Features:

  • 57 Animations (idle, run, walk, jump, dance, attack, more)
  • Low Poly & Very Low Poly versions
  • Fully rigged & Game-ready
  • Optimized for Unity Engine

Technical Details:

  • Number of animations: 57
  • Number of meshes: 2
  • Number of materials: 2
  • Number of textures: 4
  • Texture size: up to 2K
  • Texture formats: PNG

Forest Guardian is a game-ready animated character ideal for fantasy and adventure games.

URP Version Only!


Included are 57 polished animations, covering everything from idles and combat to walking, running, jumping, and dancing.


The character is delivered in 2 versions:

  • Low-poly (8122 polygons)
  • Very-low-poly (3070 polygons - for mobile)

Fully rigged and compatible with Unity Engine, Forest Guardian is ready for immediate drop-in use in gameplay.


Contact:

Email: info@dexsoft-games.com

Join our DISCORD server


Note:

The background level is not included in this pack, only the animated character.

The video is captured in our Cartoon Village asset pack.


Price $19.99

cardboard computer by SQUID

Asset Store newest packages - 2025, June 12 - 09:40
This asset is intended for those who don't mind paying $1 million for a cardboard computer

the total number of polygons in the project is 3271. Textures were used: 5 images 1024x1024, 2048х2048 (х2), 975х816, 18х13 Number of materials 6

I wonder how many wealthy game developers would be willing to spend $1 million on a cardboard computer asset without it making a dent in their fortune.


The asset includes: power supply, cable bundle, system unit, hard drive, motherboard, video card, cooling fan, stationary cooler, speakers, keyboard, mouse and monitor


Price $999999.01

Horse Plush Toy by Erik Nurshin

Asset Store newest packages - 2025, June 12 - 09:15
Horse Plush Toy

Number of Textures: 4

Texture Dimensions: 4096X4096

Faces/Polygons: 32 444

Tris: 32 444

Verts: 16 368

Model Mesh: 1 

Model Prefabs: 1

Rigged: Yes

Animation: No

Animation count: 0

UV Map: Yes, Non Overlapping

LOD: No

Types of Materials and Texture Maps: PBR

Charming Plaid Horse Plush Toy with Button Eyes


Price $5.00

Character Switcher | Game Creator 2 by Arawn

Asset Store newest packages - 2025, June 12 - 08:59
Character Switcher adds Genshin-style party swapping to Game Creator 2: one component, instant hero changes, synced combat, targets, velocity, weapons, and Remember Me save support.

Singleton Pattern for Centralized Control

Ensures a single, persistent instance manages all character transitions, preventing conflicts and maintaining centralized control.


Advanced Synchronization Mechanisms

Handles the intricate process of switching characters while maintaining consistent gameplay mechanics, including velocity, combat targets, and equipment states.


Comprehensive Event Management

Provides hooks for various stages of character switching, allowing for custom behavior and integrations with other systems within your game.


Layer and Physics Management

Manages the activation and deactivation of characters, ensuring proper layer assignments and physics settings to maintain game performance and behavior consistency.


Async Weapon Synchronization

Ensures that weapon states are consistently managed across all characters, preventing mismatches and enhancing combat reliability through asynchronous operations.

🚀 Character Switcher – Instant Party Swaps for Game Creator 2 🎮


Super-charge your GC2 project with lightning-fast, Genshin-style character swapping that just works. Character Switcher blows past GC2’s stock Change Model instruction, giving you rock-solid runtime swaps, full combat/state sync, and one-click Remember Me save-game support—all inside a single drop-in component.


✨ Why you’ll love it

  • ⚔️ Seamless in-combat switching – Current velocity, combo state, combat target and even equipped melee weapon move with the new avatar, so combos never break and enemies stay locked-on.

  • 🛡️Shooter/Melee Equipment Synchronization – Synchronizes shooter/melee weapons across all characters, preventing mismatches and ensuring consistent weapon states during rapid switches.

  • 🕶️ Smart visibility & physics control – Off-screen characters hop to a hidden layer, disable colliders/rigidbodies and follow at a tidy offset to save perf.

  • 🔔 Fully event-driven – Hook into OnCharacterIndexChanged, onCharacterSelected, onCharacterDeselected, landing/jump callbacks and more to drive VFX, UI or custom logic.

  • 💾 Remember Me ready – Tick one box and Character Switcher auto-writes active/inactive states to MemoryPack saves—no extra visual-scripting required.

  • 🧭 Singleton convenience – A persistent CharacterSwitcher.Instance gives any script instant access to the active player, previous player, or the full roster.

  • 🎮 Input-agnostic – Map any Unity Input System action (keyboard, gamepad, touch) to direct-slot, next/previous or radial selection straight out of the box.

🏆 Feature highlights

  • 🎯 Combat-target sync — primary GC2 target transfers automatically so combo finishers still land.

  • 🗡️ Per-character weapon slots — assign default weapons in the Inspector or swap them at runtime.

  • 🔄 Hot-swap API — AddCharacter, RemoveCharacter, ReplaceCharacter, ReplaceWeaponAt, etc., let designers edit the party live.

  • 🌍 Ground / air offsets — keep off-screen heroes neatly stacked on the ground or bobbing beside a flying main character.

🚀 Quick-start

  1. Add the component to any empty GameObject (or drop the prefab from the sample scene).
  2. Drag your character prefabs into the list and assign their default melee weapons.
  3. Bind your input actions (or use the demo map).
  4. Hit Play – swap heroes mid-combo, mid-air, even while saving—zero extra setup.

📋 Requirements & compatibility

  • Game Creator 2
  • Unity 6 LTS or newer – Mono & IL2CPP, Editor & standalone builds.
  • Works with Built-in, URP, HDRP (no RP-specific code).
  • Optional: Remember Me v1.5 + for cloud/local save integration (addon included).
  • Plays nice with GC2 Stats, Melee, Inventory, Shooter, Dialogue, Quests and more—no code tweaks.

📦 Package contents

  • Runtime & editor scripts
  • Input System sample actions.
  • Step-by-step PDF manual + quick-start scene.
  • Full C# source

Bring party-swap fluency to your indie production—no visual-scripting spaghetti, no broken weapons, just pure gameplay flow. Grab Character Switcher today and let your players change heroes without changing pace! 🎉


Price $29.00

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