Brick, Stonewall Specified Shader Smart, Mobile Edition by Interactive Arts
Introduction
This package contains a set of 5 shaders for PBR based shaders made specifically for Brick, and Stonewall material build & customizations. The shaders are designed for mobile game and application development. Surface Grunge function has been introduced, where the color and brightness can be adjusted based on the grunge map distribution, the Roughness and Normal bias on the grunge pattern can be individually adjusted as well. In addition, a Secondary Normal is introduced to enhance the small detail, where its texture tiling, and offset can be adjusted independently, and a secondary to primary Normal strength ratio has is included for further customizations.
High customizable adjustments are introduced as well, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), and normal bias. Users can modify most of the texture input properties in real time.
Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.
Features
Albedo: Color Bias | Contrast | Brightness
Surface Grunge: Individual Tiling and Offsets | Minor UV Scale | Contrast | White/Black Channel Strength | Brightness Bias | Roughness Bias | Normal Bias
Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Secondary to Primary Ratio | Bias
Texture Coordinates: Rotation | UV Tiling | UV Offset
Uniform specular adjustment is introduced to some shaders
Uniform roughness adjustment is introduced to some shaders
Tech Details and Specifications
Numbers of Shaders: 5
Numbers of Sample Materials: 5
Numbers of Sample Textures: 6
Numbers of Demo Scenes: 2
Numbers of Demo Assets: 1 (background material)
Number of Display Cameras: 9
Surface Grunge | Secondary Normal | Independent Tiling and Offset
PBR Based Rendering
SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Price $4.99
Space/star Starfield & Nebula Backgrounds by Dilapidated Meow
4x background with Plain star fields
10x backgrounds with nebulae of different colours and sizes.
Set up in a demo scene to show how easy it is to use layered starfields included in this package to create scenes with depth that can be easily used as a great background to your game. Feel free to either use/tweak the included demo materials or make your own use the high quality .png images included
Future updates may include tiled versions, etc.
For support, please Email Me, please note I cannot help with the scripting aspect, only the materials included in the package.
Price $0.50
SUV Q by Ruslan
Ready-to-use 3D car model in the project. Stunning visual quality and detailed study of all elements (Salon, Engine, bottom, wheels). It is carefully optimized for maximum performance on all modern devices.
-All materials, textures and other parts of package properly named.
-Model is properly scaled and aligned along Z-axis.
-Car paint colour and smoothness can be customized.
-Separated and properly aligned four wheels.
-You can make Your own custom painting for body using included UVW Map coordinate.
-Has a simple physical body for collision.
-Clear and optimized geometry.
-The front and rear bumper are separated. Ready for animation.
-The trunk and hood are separated. Ready for animation.
-Separated 4 doors. Ready to animate.
-Clear and optimized geometry.
-Separated glass.
Price $23.00
Military Guard Tower by 3D Caster
A set of five variations Guard Towers, LOD models and 4 variations color. For any genre of games.
Assets contain only static elements. They use the same 4096x4096 PBR textures (TGA).
Screenshots made in Unity 5.
More: Forum
Price $10.00
Will Wright’s Proxi Art Challenge
Industrial/Scifi Loot Crate by Inner Drive Studios
* Low poly mesh (6k) including 12 different PBR materials
* Can open/close (animations, sound/particle effects & scripts included)
* Accessible through script
* Guide and demo scenes included
WebGL demo (low quality textures)
Price $1.00
Fantasy Simple Menu Icon Set Pack by Coffee duck
Set of 56hand drawn icons
This set includes: .
-56unique icons in total(3 colors: B,G,W);
- Each icon is 512x512 pixels size (PNG);
- Each icon is 256x256 pixels size (PNG);
- Each icon is 128x128 pixels size (PNG);
- All Icons have transparent background.
- original PSD included
Keywords:Fantasy Simple Menu Icon Sign mark symbol emblem badge logo signal indication
have any questions or concerns, leave a comment below or contact me e-mail.
Thank you.
Price $12.00
Gemstone Icon Set Pack by Coffee duck
Set of 45hand drawn icons
This set includes: .
-45unique icons in total; (3 colors)
- Each icon is 512x512 pixels size (PNG);
- Each icon is 256x256 pixels size (PNG);
- Each icon is 128x128 pixels size (PNG);
- All Icons have transparent background.
- original PSD included
Keywords:Gemstone Icon diadem Icon gem Icon Sign mark symbol emblem badge logo signal indication jewelry
have any questions or concerns, leave a comment below or contact me e-mail.
Thank you.
Price $13.00
Handpainted Style Textures by R33K
- 2 wood textures (customizable color)
- Brick (customizable color)
- 7 tiles textures
- Grass
- Straw
- 2 types of roof (customizable color)
- 5 clay textures (2 normal, 2 cracked, 1 stones)
- Lava
Maps:
Albedo (.png)
Normal (.png)
Height (.png)
Ambient Occlusion (.png) Specular (RGB) + glossy (A) (.tiff)
Resolution: 2048*2048px
Tileable Maps (Seamless).
Price $19.90
Survival Animset Pro vol.2 by Kubold
IMPORTANT: Animated props require additional setup on your character. Your character should have adult human proportions.
Watch this TUTORIAL before buying.
Download TEST ANIMATION before buying.
The animations are ideal for open world and sandbox survival games, where you camp, have to drink and eat, build shelter, craft weapons, cure wounds etc. They are also very helpful for NPC characters populating rural and fantasy worlds.
This pack does not contain a character controller.
The animations are baked on Autodesk HumanIK structured skeleton (native for Maya and Motionbuilder) and are in FBX format. The skeleton is the same in all Kubold packs, except for the extra prop and IK bones, which are specific to Survival Animset Pro.
Be sure to also check out Survival Animset Pro vol.1!
Price $40.00
Marble, Pebble Stone Specified Shader Smart, Mobile Edition by Interactive Arts
Introduction
This package contains a set of 5 shaders for PBR based shaders made specifically for Marble and Pebble Stone materials and are designed for mobile game and application development.
Color Desaturation function have been introduced, where surface color can be desaturated based on the target color tone. In addition, at Specular adjustment, threshold function has been introduced, which helps to isolate gray level scales and result binary values, thus to enhance the surface reflectivity.
High customizable adjustments are introduced as well, including: contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), and normal bias. Users can modify most of the texture input properties in real time.
Varies input functionalities are introduced to each shader for optimizations of the rendering power, and enhancements for the graphic quality.
Features
Albedo: Color Bias | Contrast | Brightness
Color Desaturation: Base Color | Desaturation Percentage
Specular: Contrast | White/Black Channel Strength | Threshold | Strength | Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Texture Coordinates: Rotation | UV Tiling | UV Offset
Uniform specular adjustment is introduced to some shaders
Uniform roughness adjustment is introduced to some shaders
Tech Details and Specifications
Numbers of Shaders: 5
Numbers of Sample Materials: 5
Numbers of Sample Textures: 4
Numbers of Demo Scenes: 2
Numbers of Demo Assets: 1 (background material)
Number of Display Cameras: 9
Color Desaturation | Independent Tiling and Offset
PBR Based Rendering
SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Price $4.99
2D Character | Bolchie by PuddiCustard
This package includes the following:
- 17 Animations |Run, Hurt, Jump, Land, Attack, Idle, Dead. With and without weapon|
- 169 Sprites |Around 7.98mb|
- 4 Prefabs of the character |Rigged and Not Rigged|
- Basic Player Script to test the animations
- Misc Demo Environment
- Demo Scene
Price $0.00
ActionSequencer by Jonathan Friesen
Price $2.00
Coins Icons Lite by Adrian Klimczak
NOTICE: This package is included in "Coins Pack Icons" package! DO NOT BUY IT, IF YOU OWN COINS PACK ICONS !
Features:
- 4 basic coins: gold, silver, bronze and mithril
- additional 8 different colours: violet, green, red, white, ice, orange, yellow cartoon, metallic
- additional 5 different styles
- 256x256 pixels size images (PNG format)
- Includes Photoshop (PSD) file allowing to create coins with custom colours and to modify existing styles.
Price $0.40
Blender Actions - 3x faster level building tool by Mykhaylo Kotys
Languages include: ENG/UA/RU
Blender Actions is a set of commands for Unity Editor that introduce Blender's Hotkey-Based Gizmo as well as a number of other useful actions from Blender into Unity.
The Hotkey-Based Gizmo allows you to save time when building your levels as you no longer have to hunt for the miniature Unity gizmo UI and no longer need to fear misclicks. Moreover, features like Custom 3D Cursor, that can be used as pivot for rotation and scaling of objects as well as Vertex Snapping for translation rotation AND scale can increase your overall level-building productivity up to 3 times. The gizmo also works when editing colliders, which turns a chore of working with default collider editing UI into a breeze. Check the documentation for detailed info.
Forum | Doc ENG | Doc RUKey features:
- Hotkey-based gizmo from Blender now in Unity editor!
- Superb accuracy when transforming models with Shift-slowdown functionality.
- Transformation Constrains help you position/rotate or scale your objects in 3d space easily (constrains include: only move alongside world Y axis, only move alongside local XZ plane, etc.).
- Use custom positioned 3D Cursor as a pivot for your rotation and scaling to ensure perfect positioning of your models.
- Transform masses of models simultaneously: rotate them alongside their local space X axis, scale them across their XZ planes without the need of parenting or doing it manually for each individual model.
- Vertex Snapping works with rotation and scaling as well as translation and it's 10 times easier than default Unity vertex snap: just hold down "Control" to activate it.
- Collider Editing Mode allows you to create and edit colliders with INSANE speed, compared to the standard Unity UI.
- Camera Controls: set front view, top view, left view, right view back view, bottom view with a hotkey. Change camera perspective with a hotkey.
- A wide variety of useful auxiliary actions: hide unselected GameObjects, toggle enable/disable selected GameObjects with a hotkey, quickly rotate a GameObject around world Y axis by 90 degrees, reset translation rotation and scale (a hotkey for each), quickly create a BoxCollider/SphereCollider or CapsuleCollider with a hotkey, add a new empty GameObject, parent every single selected GameObject to the newly created one and start editing it's name;
- Every hotkey can be rebinded to your liking.
- FULL SORCE CODE.
Price $10.00