Oil Refinery 12 by CG Duck
In conjunction with other oil refineries from our gamedev category you can create your own Oil Refinery Factory. The model is of exterior only and suitable for first person, third person, and orthographic points of view. The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 11519 triangles (14546 verts)
High quality 2048x2048px textures in TGA format (Diffuse, Specular and Normal maps)
Unitypackage includes the model with materials and textures applied (requires Unity 4.3.4 or higher)
Price $5.00
Oil Refinery 13 by CG Duck
In conjunction with other oil refineries from our gamedev category you can create your own Oil Refinery Factory. The model is of exterior only and suitable for first person, third person, and orthographic points of view. The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 9453 triangles (13829 verts)
High quality 2048x2048px textures in TGA format (Diffuse, Specular and Normal maps)
Unitypackage includes the model with materials and textures applied (requires Unity 4.3.4 or higher)
Price $5.00
Fantasy Icons Megapack by Alexander Zagorulko
Buying Megapack you save 20%.
- Each icon is 256x256 pixels size (PNG);
- 1820 unique icons in total;
- All Icons have transparent background.
Price $99.00
Activation Range by IvyMoon
Price $0.00
Oil Refinery 11 by CG Duck
In conjunction with other oil refineries from our gamedev category you can create your own Oil Refinery Factory. The model is of exterior only and suitable for first person, third person, and orthographic points of view. The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 10755 triangles (12051 verts)
High quality 2048x2048px textures in TGA format (Diffuse, Specular and Normal maps)
Unitypackage includes the model with materials and textures applied (requires Unity 4.3.4 or higher)
Price $5.00
Oil Refinery 10 by CG Duck
In conjunction with other oil refineries from our gamedev category you can create your own Oil Refinery Factory. The model is of exterior only and suitable for first person, third person, and orthographic points of view. The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 10441 triangles (14114 verts)
High quality 2048x2048px textures in TGA format (Diffuse, Specular and Normal maps)
Unitypackage includes the model with materials and textures applied (requires Unity 4.3.4 or higher)
Price $5.00
Cars 2017 by Mehdi Rabiee
Demo-WebGL
Features:
* Average poly count: 10k tris.
* Textures size : 2048 * 2048 (BMP)
* Textures High Quality
* Bodys and wheels colors editable
* Doors Openable
Price $40.00
Closed Flow System by Cerebral Nexus
- Pumps that can add acceleration to the system beyond just gravity.
- Runs fluidly on upper end mobile devices (Tested on iPhone 6s and Samsung Galaxy S7)
- Restricted to static sets of pipes, pumps, and tanks laid out on a grid.
- Editor features to automatically snap flow objects to the grid.
Visit our website for more information, tutorials, and a demo video.
Price $50.00
Oil Refinery 09 by CG Duck
In conjunction with other oil refineries from our gamedev category you can create your own Oil Refinery Factory. The model is of exterior only and suitable for first person, third person, and orthographic points of view. The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 9680 triangles (12356 verts)
High quality 2048x2048px textures in TGA format (Diffuse, Specular and Normal maps)
Unitypackage includes the model with materials and textures applied (requires Unity 4.3.4 or higher)
Price $5.00
Oil Refinery 08 by CG Duck
In conjunction with other oil refineries from our gamedev category you can create your own Oil Refinery Factory. The model is of exterior only and suitable for first person, third person, and orthographic points of view. The mesh topology is clean, efficient and has only tri and quad polygons.
Poly Count : 6456 triangles (10250 verts)
High quality 2048x2048px textures in TGA format (Diffuse, Specular and Normal maps)
Unitypackage includes the model with materials and textures applied (requires Unity 4.3.4 or higher)
Price $5.00
Components Finder by Pierre Stempin
You want an easy and quick way to display in your Scene only gameObjects with a specific component on it (Rigidbody, BoxCollider, AudioSource, etc.).
The Components Finder tool is the solution.
This tool is a one-click way to find what gameObjects in the current Scene have a specified component on it.
How to use it ?
Once you have installed the package, just open the Components Finder window and click on the button corresponding the specified component you want to find on the scene. Easy and effective !
Features :
- Find every Unity default components :
This tool works for the different default components in Unity. The list of components you can find with this tool depends of the Unity version you are currently using.
- Find scripts you have created :
All the scripts you can instantiate are automatically added to the Scripts category of the Components Finder window. They are sorted by their namespaces in this window.
- Displays the component icon :
For most components, the component icon is displayed on the corresponding button icon, in order to allow you to find faster the component you're looking for.
- Same component categories as Unity :
There is a lot of different components in Unity. That's why in the Component Menu in Unity, components are separated in differents categories. This tool does the same thing for its window, and re-uses the same different categories and the same display order as the Component Menu in Unity, so you don't have to change your habits.
- Fold / fold out component categories (with save) :You can fold or fold out every component category of your choices, to show or hide components that you're used or not used to looking for. Each fold / fold out is save in the EditorPrefs, so when you close and re-open Unity, your fold / fold out will be saved.
Price $0.00
Alpha Wilderness: Wolf Pack by Giga Assets
Watch out for this fearsome pack of wolves! A must have for your wilderness scenes, suitable for fantasy and realistic settings.
3k tris.
Customisable body shapes means a huge variety of different looks is at your disposal in addition to the prefabs.
11 Animations and 4 textures including:- Timberwolf
- Arctic Wolf
- Grey Wolf
- Mystic Wolf
Price $15.00
Pan Set by Vertex2life Digital Design and VFX
Price $18.50
Geometry Fever by Day Dreamz Studio
- Full game ready to use.
- Easy to customize.
-Amazing 20 Levels.
- Great visual effect.
-All Scripts.
- Easy to reskin.
Price $30.00
What this cool cat can teach you about mobile free-to-play games
Messerschmitt by ModelStore
Highly detailed and accurate model of the Messerschmitt bf.109
Features:
-8 High-quality textures: 2048x2048 (You can change the size of the texture on your own)
- Textures complete -Albedo map, Specular map, Normal map, Ambient oclusion map.
- PBR Shader.
- Ready to be animated.
- File complete - .obj
- Textures - .jpg
Polycounts:
- Messerschmitt (22,896 tris and 11,627 vertices)
Do not forget to leave comments. Thx.
Price $10.00
Tractor Chuck by Stanislav Sivachek
11 objects (wheels, suspensions and steering wheel are separated);
21475 triangles;
11121 polygons;
12067 vertices;
1 diffuse only texture (png, 2048x2048px).
The model does not have rig, animation and particle systems.
Wheels, suspensions and steering wheel have appropriate pivot points.
Price $25.00