Feed aggregator

Condor Plus by Fast Iterate

Asset Store newest packages - 2018, August 14 - 21:39
Condor Plus - Unity asset manage library by using assetbundle.

☄️HIGHLIGHTS☄️
Manage asset load and unload
Update bundle online
Snapshot to report asset leak problem
100% source code included
Core code is covered by unit test. You could change code to customize it with more confidence

☄️ Website: Learn more about Condor Plus
☄️ Support: Submit any questions

☄️FEATURE☄️
Use reference count to solve memory leak problem(Use AssetBundle.Unload(true) to unload asset deterministic)
Use AssetBundle reference count to solve AssetBundle dependencies problem(make sure all dependencies are loaded in correct sequence)
Use non-blocking call to solve hiccup problem(remove all hiccups which could avoid, mitigate load in main thread)
Use state matchine to solve cache problem(make asset stay in memory for seconds when reference count is 0)
Use weak reference to solve memory leak caused by library self(stop GC to recollect memory)
Automatic manage asset bundle dependencies, you could split asset bundle arbitrarily
Scene load in Editor helper script, help load scene in simulate mode

☄️INTRODUCTION☄️

Supported platforms
iOS
Android
Windows Editor
macOS Editor

Build
Check cyclic reference
- Report cyclic reference path to solve it easily

Check AssetBundleName confliction
- Check if AssetBundleName is same with directory part of other AssetBundleName

Check CRC
- Prevent Unity from using old AssetBundle by not calculate hash correctly
- Happened several times in real project
- AssetBundle is outdated and couldn't load now
- Support delete asset bundle which didn't pass crc check and retry build all assetbundles with 5 times

Clean useless directories and files automatically
- Clean before build
- Clean before copy built assetbundles to StreamingAssets directory

AssetBundle copy to StreamingAssets
- Only copy files which is updated

Cache MD5 caculation
- cache file size, last modify time, AssetBundle CRC
- Recalculate MD5 by checking cache validity to speed build

Automatic manage asset bundle dependencies, you could split asset bundle arbitrarily

Update
Automatic download changed bundles
Automatic retry after download error, retry count is customizable
Persist consistent directory structure with update target
Download speed limit
Downloaded and total bytes progress
Download thread pool with custom number

Load
Non-blocking api to load asset and scene
Use reference count to manage asset and assetbundle
Reference is saved by weak reference, don't impede GC
Reference saved detailed information
- Type, fullname including namespace
- Path, if object is GameObject or Component
- Callback, fullname including namespace
- Count
AssetBundle dependencies automatic management
AssetBundle load crc check
Cache AssetBundle in StreamingAssets directory
File in Android APK load support
Cache asset when reference count is 0
Load queue to load asset from AssetBundle, default capacity is 5
Finite state machine manage lifecycle

Debug
UI
Assets
- AssetPath
- Client fullname
- Callback fullname
- Reference count
- State
Bundles
- Bundle
- Reference count
- State
Automatic adapte screen
Snapshot
- Automatic compare two snapshot and warning if there is difference

Editor Support
Load assets and scenes without building assetbundles
Check if assetbundlename is set for correspond asset
Stop all threads after exit play mode to keep consistent
Shader reset tools
- Shader would be missing if load assetbundle which built for non-editor platform
- Should reset shader to editor version manually after load asset
Editor scene load helper
- Load scene automatically in simulate mode

Helper
Preload manager support load file from zip and apk
Preload manager use custom thread pool to do IO operation

Compression format
LZ4
- Use chunk-based algorithm to get balance on speed and size

Engineer
Unit test
- Core code covered
Code clean and simple
Separate module reasonably
Use less code in module, about 100 loc per file
No explicit thread synchronization to avoid bugs

Third party libraries
Editor
- YamlDotNet
- - Cache calculated MD5
- NSubstitute
- - Unit test helper
Runtime
- ZipStorer
- - Support decompress files on Android

Would not support
variant support
- It violates design purpose, which could use path to determine asset
blocking load
- It could cause potential hiccups in main thread

☄️USAGE☄️

Run Tools > Condor > Setup to initilize, and create two config files

1 Runtime config, Assets/Resources/Condor/Config.asset
2 Editor scene config, Assets/Editor/Condor/SceneConfig.asset, we need save scenes manualy to this config to support load scenes in Editor simulate mode

Create or find your asset and set AssetBundleName for it.
Write code to initialize Condor.
Write code to load and unload your asset by using full asset path(starting with Assets).
Then you could test load asset when enable Editor Simulation in config.
Run Tools > Condor > BuildAssetBundles could build AssetBundles and copy to StreamingAssets directory.
Then you could load asset from assetbundles.
Build to iOS/Android platform and you could load asset from assetbundles packaged in ipa/apk.

Update feature

1. Come to your project root and start `python -m SimpleHTTPServer` in command line.
2. Remove all files in `StreamingAssets/BundlesPackaged`
3. Switch on `Speed Limit` and set `Max download rate` in `Resources/Condor/Config.asset`
4. Open `Assets/Plugins/Condor/Examples/Scenes/Update.unity` and start play

☄️PRECAUTION☄️

Unit test support is include in Unity 5.6.0f3 and above, which packaged NUnit 3.5.0.0 and previous ones package NUnit 2.6.4.0
HttpWebRequest Android IL2CPP support is started from Unity 5.4.2f2
Editor simulate load Bundle information is supported in Unity 5.5.0f3 and above
Editor simulate load scenes support load by path in Unity 5.5.0f3 and above, only support load by name in previous versions

☄️API INTERFACE☄️

Initialize and destroy
Condor.Manager.Init()
Condor.Manager.Destroy()

Load and Unload
Condor.Manager.LoadAsync()
Condor.Manager.UnloadAsync()

Clean cache
Condor.Manager.UnloadUnusedImmediately()

Snapshot
Condor.Manager.BeginSnapshot()
Condor.Manager.EndSnapshot()

☄️EXAMPLES☄️

Update
Condor/Examples/Scenes/Update.unity

Asset load
Condor/Examples/Scenes/Asset.unity

Scene load
Condor/Examples/Scenes/Scene.unity

Snapshot
Condor/Tests/IntegrationTests/Scenes/SnapshotIntegrationTests.unity

☄️THIRD PARTY LIBRARIES☄️

Use YamlDotNet to deserialize AssetBundleManifest and caculate MD5.
YamlDotNet for Unity - Asset Store
https://www.assetstore.unity3d.com/en/#!/content/36292 - 4.1.0 (Feb 01, 2017)
MIT-LICENSE
Editor/Libraries/YamlDotNet/YamlDotNet.license.txt

Use NSubstitute to fake object for unit test.
NSubstitute: A friendly substitute for .NET mocking libraries
http://nsubstitute.github.io/ - 2.0.3 (Apr 25, 2017)
BSD-3-Clause
Editor/Libraries/NSubstitute/LICENSE.txt

Use ZipStorer to decompress files from zip or apk.
jaime-olivares/zipstorer: A Pure C# Class to Store Files in Zip
https://github.com/jaime-olivares/zipstorer - 3.4.0 (August 4, 2017)
MIT-LICENSE
https://github.com/jaime-olivares/zipstorer/blob/master/LICENSE.md


Price $100.00

AnimationToBillboard by New Game Studio

Asset Store newest packages - 2018, August 14 - 21:28
AnimationToBillboard - it's optimization tool that allows You replace complex animated model to animated billboard.

It's a very helpfull when You have some animated models on background.

AnimationToBillboard very easy in learn and using.

On this page You can find presentation and tutorial videos.

If You have any questions You can freely contact me at this e-mail : andre-orsk@yandex.ru

Sorry for my English and have a nice day :)
Price $20.00

VRIME Toolkit by VRIME Toolkit

Asset Store newest packages - 2018, August 14 - 21:27
VRIME is an algorithm to create audio reactivity in virtual reality. The VR Interactive Music Experience is a tool to create audio reactive elements in Unity for VR and other use cases. Its main components are an audio analyzer and eight audio reactive classes which include:
-IME_Scale
-IME_Position
-IME_Material
-IME_Rotation
-IME_Particle
-IME_Light
-IME_Audio
-IME_Shader
etc.
For more information please watch the trailer and download the documentation.

VRIME Website
Price $0.00

Piglet Animated Character by KopilkaPig

Asset Store newest packages - 2018, August 14 - 20:52
Animations - idle - walk - hit - game over Texture size - 2048x2048 3 different color variants Vertices - 919
Price $10.00

Various Music Collection Vol. 1 by Francesco Vecchio

Asset Store newest packages - 2018, August 14 - 20:51
This music collection includes 36 tracks with a large variety of mood - action, adventure, dark, epic, sci-fi and dramatic.

Organized in 10 subfolders, every track is provided of different versions including audio loops.

- 36 Files, 16 Music Tracks;
- 52 Minutes of Music for 510 MB;
- High Quality 16 bit/44.1 kHz.

Feel free to contact me for any request.
Price $40.00

Zombie Sound Pack - Pro Version by Catastic

Asset Store newest packages - 2018, August 14 - 20:34
Did you ever wanted to revive a Zombie horde?
The solution is maybe the complete Pro version of the Zombie Sound Pack!
The Zombie Sound pack Pro Version, it’s more than 600 sounds (Sounds and Voices) ready to be used in your project.

The package contains:

-8 different Zombie Voice set (Idle, Attack, Hurt, Die)
-Zombies kids Voices, woman and males. -3 Sounds formats available: Wav, Mp3, and OGG.
-Uniques Headshots sound.
-More variations than the free and light version.
-Gory versions for most of the sounds.
-More Impact type, and more flesh pieces.
-Complete Zombies footsteps on 4 different surfaces.
-Still More Blood, and more bodyfalls!
-Royalty free sounds.

All sounds have been recorded in Stereo 48KHz.

And don’t forget If you hesitate you can always make a try with the Free version or try a cheaper version as the Light version.
Price $59.00

Zombie Sound Pack - Light Version by Catastic

Asset Store newest packages - 2018, August 14 - 20:34
Do you want to make the dead going back to life?
You can do it with the light version of the Zombie Sound Pack!
The Zombie Sound pack Light Version, it’s more than 190 sounds ready to be used in your project.

The package contains:

-4 different Zombie VO set (Idle, Attack, Hurt, Die)
-More variation than the free version
-Zombies footsteps on 4 different surfaces.
-Gory foley version for crawling and movement sounds.
-Zombie attack and bite sounds.
-More blood, more bodyfalls!
-Different Zombie body impact type (light, medium, strong).
-Ready to be used formats Mp3 & OGG.
-Royalty free sounds.

All sounds have been recorded in Stereo 48KHz.

And don’t forget if you need more sounds, you can always buy the Pro version or make a try with the Free version!
Price $19.00

2D Sky Background Set Pack by Coffee duck

Asset Store newest packages - 2018, August 14 - 19:26

Set of 4hand drawn Background

This set includes: .

-4unique Background in total;

- Each icon is 1920x1080 pixels size (PNG);

- Each icon is 1280x720 pixels size (PNG);

- original PSD included

Click Coffee duck!

have any questions or concerns, leave a comment below or contact me e-mail.

Please rate and comment on the work. Please let me know if you have any suggestions or modifications. Please let me know if you have any recommendations on other future packs or feedback. Please send me an email or leave your comments below

Thank you.


Price $7.00

Science Tool Item Set Pack by Coffee duck

Asset Store newest packages - 2018, August 14 - 19:25

Set of 116 hand drawn skill icons .

- 1116 unique icons in total;

- Each icon is 256x256 pixels size (PNG);

- Each icon is 128x128 pixels size (PNG);

- All Icons have transparent background.

-PSD Original file

Click Coffee duck!

have any questions or concerns, leave a comment below or contact me e-mail.

Please rate and comment on the work. Please let me know if you have any suggestions or modifications. Please let me know if you have any recommendations on other future packs or feedback. Please send me an email or leave your comments below

Thank you.


Price $15.00

Sci-Fi Chest Icon Set Pack by Coffee duck

Asset Store newest packages - 2018, August 14 - 19:24

Set of 45hand drawn icons

This set includes: .

-45unique icons in total;

- Each icon is 512x512 pixels size (PNG);

- Each icon is 256x256 pixels size (PNG);

- All Icons have transparent background.

- original PSD included

Click Coffee duck!

have any questions or concerns, leave a comment below or contact me e-mail.

Please rate and comment on the work. Please let me know if you have any suggestions or modifications. Please let me know if you have any recommendations on other future packs or feedback. Please send me an email or leave your comments below

Thank you.


Price $8.00

MOBA UI KIT by SystemEra GmbH

Asset Store newest packages - 2018, August 14 - 19:18
A great UI for your MOBA game. If you want to create an AAA-Looking MOBA game and need an UI? Than that is what you looking for. This UI contains a Start, Shop, Settings, Lobby and Hero Selection.

The scenes in this Asset are pre-made and ready to use.
Featuring 4 Prefabs - all functional. Just drag and drop them into your scene and replace the Images as shown in the Document.
Some Artwork is not included in this Asset!

A free Font is included: Roboto

Overview of what's inside:
· Many Graphics in PNG.
· 4 Demo Scenes ready to use (Just replace Images and Script the function).
· Full HD 1920x1080 UI.
· Well organized Assets.
· An Adobe XD File. (Free Adobe Software)
· A free Font.
· Modular Asset - create your own screens without graphic design knowledge!

Scenes:

· Start Screen
· Lobby Screen
· Shop Screen
· Settings Screen

Please read the .txt 's in the Editor for legal informations.


Price $2.80

Scifi Mines by MSGDI

Asset Store newest packages - 2018, August 14 - 19:05
This pack contains an 4 scifi mines. They can be used in a space RTS game, a 3rd person spaceship shooter or in a topdown or sidescroller game.

- 4 scifi mines
- 6 different texture sets
- PSD with intact layers is included
- PBR textures for the unity 5 standard shader (metallic)
- Ready to use prefabs of all models are included
- Texture size is 4096
- Tris count ca. 300 - 800
Screenshots were made using Unitys “Post Processing Stack” – available for free on the asset store.


Price $5.00

Eve Teen Witch Female Character by Lucirgo

Asset Store newest packages - 2018, August 14 - 19:02
Get Eve Teen Witch Female Character for your projects

This package contains the following 2 avatar characters:

> Eve Teen Witch 01

> Eve Teen Witch 02


This package contains two avatars of the character Eve Teen Witch each with its respective material and texture, the textures are in 2048 X 2048 resolution in PSD format,albedo, normal, specular, the models have a humanoid skeleton compatible with all humanoid animation that your projects may need.
> Also contains a book, a broom, a magic wand and a spell texture.


Note I: this package does not contain animations..

Note II: this package needs double shader specular material..



I hope you enjoy these fun characters.

Price $10.00

nGarden Line UI Pack by nGardensoft

Asset Store newest packages - 2018, August 14 - 18:44

Line UI for casual game


!! This pack Includes !!
nGarden Line UI (Blue)
nGarden Line UI (Brown)
nGarden Line UI (Gray)
nGarden Line UI (Green)

UGUI demo include

menu icons
buttons
check toggle
rodio toggle
gages
scroll bars
back ground color
popup window

web demo (Blue)
web demo (Brown)
web demo (Gray)
web demo (Green)

If you have any problems with the asset, feel free to contact us at unity_cs@ngardensoft.com


Price $9.99

Medieval pack (PBR) by Niki

Asset Store newest packages - 2018, August 14 - 18:42
Textures (2048x2048):

1) Albedo
2) MetallicSmoothness
3) Normal
4) AO

Сontent:

1) Anvil
2) Apple
3) Barrel
4) Bench
5) Big battleaxe
6) Blacksmiths hammer
7) Blacksmiths hammer-beak
8) Blacksmiths sledgehammer
9) Box
10) Bucket
11) Canopy
12) Cart
13) Chair
14) Chest
15) Cutting pliers
16) Hatchet
17) Ingot #1
18) Ingot #2
19) Ingot #3
20) Ingot #4
21) Lucerne hammer
22) Pliers
23) Runed hammer
24) Sax
25) Scramasax
26) Shield
27) Shield of the viking #1
28) Shield of the viking #2
29) Shield of the viking #3
30) Shield of the viking #4
31) Shovel
32) Store
33) Stump
34) Sword #1
35) Sword of the englishman
36) Sword of the viking
37) Table
38) Torch
39) Wall
40) Well

LODs:
All models have lods (2-3 levels)
URL
Mail address

Price $49.99

Crowd Simulation by Code Farm

Asset Store newest packages - 2018, August 14 - 18:37

Crowd Simulation is a comprehensive C# software library package providing extensive soft formation control over large flocks of virtual agents. While many existing available libraries provide means to create flocks of agent equipped with simple steering behavior, none so far, to the best of knowledge, provides an easy and hassle free approach to control the formation of the flock.


Besides the basic flocking mechanisms, Crowd Simulation provides an extensive range of advanced features that gives enhanced soft formation control over multiple flocks. These soft formation features include defining flocks in any user-defined formation, automated self-organizing agent within formation, manipulating formation shape at real-time and bending the formation shape naturally along the curvature of the path.


Crowd Simulation thus not only supports the research studies of collective intelligence and behaviors, it is useful for rapid development of digital games which can enhance realism in games. Particularly, the development cost and time pertaining to the creation of multi-agent group formation can be significantly reduced.


For more details, please contact contact@codefarm.sg
Price $9.90

Medieval weapons kit by Asset Maiden

Asset Store newest packages - 2018, August 14 - 18:36

This Pack contains 19 high quality different models of medieval weapons with atlas textures.

Package includes :

- 5 different models of swords. one with Sheath.
- 5 different models of axes
- 3 different models of maces
- 2 different models of daggers
- bow with quiver and arrow


Facebook : Asset Maiden
Price $5.00

Post Processing Stack V2 - Playmaker Actions by Blackant Master Studio

Asset Store newest packages - 2018, August 14 - 18:28
This actions allows you to completely controle the new post processing stack V2 within Playmaker.
Price $25.00

GameObject Combiner by ToolWare Assets

Asset Store newest packages - 2018, August 14 - 18:18
This tool allows you to combine and save multiple GameObjects from your scene with the press of one button. The selected GameObjects will be childs of a new GameObject, that will be automatically saved as a prefab.
Price $0.00

RPG Male Bandit Creator by Lylek Games

Asset Store newest packages - 2018, August 14 - 18:10
Specs - Textures 512x512 to 1024x1024 for clothing and characters. - Roughly 8k vertices and 15k tris per combined, customized character. - Humanoid rig, so you can easily incorporate your own animations. - Ready to use out of the box! No additional set up or download required. - Low Poly VR Friendly. - Not intended for Mobile.

WebGL Preview

RPG Male Bandits

[*Looking to make an RPG?*]
Bandits make a great first encounter, and overall exciting enemy in RPGs! Whether you encounter these group of thugs tolling a bridge, harassing villagers, or simply hanging out at their camp grounds (about to get raided!), bandits make an ideal enemy for any RPG. (They also make a great excuse to leave treasure chests lying about :P ).

This pack provides customization options to provide a wide variety of enemies to encounter. You may customize them manually, or just press the Randomize button!

[*Customiztions*]
- Head options
- Skin color
- Head wear
- Shirt color
- Pants color
- Head wear color
- Armor toggle

[*Utilize a Single SkinnedMesh*]
In addition to the customizable features, we have also included easy-to-use tools for performance optimization. Because multiple, swappable armrors, can take a toll on performance, all customizable options can be combined into a single SkinnedMesh, in Editor, or at Runtime! This will enable your characters to utilize a single Material, Texture Atlas, and Skinned Mesh Renderer!

[*Save Mesh Data*]
But we didn't just stop there, all combined Mesh and Texture Data of a character can be saved as asset files, directly to your Project folder. Perfect for creating optimized character prefabs!

If you have any questions, comments, or requests, please send us an email at: lylekgames.com/contacts!

[*Further Information*]
- The provided demo allows you to create customized prefabs, for npcs or otherwise.
- All characters are mecanim compatible.
- Animations have been added, as well as standard movement components.

[*Animations*]
- Standard: Idle, Walk, Run
- Combat ready: Idle, Walk and Run
- Emotes: Bored, Bye, Cry, Cheer, Greet, Point, Shrug, and Sigh
- No combat animations.

Please, by all means, do not hesitate to send us an email if you have any questions or comments!

Website
lylekgames.com
Support
lylekgames.com/contacts
Price $20.00

Pages

Subscribe to Babel X3D aggregator