Advanced MOBILE First Person Horror GAME KIT! by Despair
This asset include:
🎬 Scenes:
- Pre-made Menu scene and House scene.
🛠️ Menu:
- Pause Menu
- Animated Camera + Pre-built buttons and background for the menu.
- Graphics System
- Audio Option System
- Post Processing System
- Loading System
🏠 Models:
- 3 House model.
- 60+ furniture model.
- 15 different tree. (You can generate more with the asset).
- 4 Rock model.
- Battery model.
- 2 Flashlight model.
- 4 Grass model.
- 3 Bush model.
- 3 Mushroom model.
- Log model.
- Tree stump model.
- Stick model.
- Map model.
- Duct tape model.
- Coin model.
- Key model.
- Keycard model.
- Keypad model.
- Thorn paper model.
- Baricade model.
- Crowbar model.
🔧 Systems:
- Inventory System
- Object Examiner
- Jumpscare System
- Horror Character AI System
- Hiding System
- Drag & Drop System
- Footstep System
- Player Controller System (Running, crouching walk etc.)
- Energy System
- Menu System
- Pause Menu System
- Loading System
- Flashlight System
- Battery System
- Candle System
- Lantern System
- Object Spawner System
- Object Collecter System
- Outline System
- Door System
- Key System
- Keypad System
- Keycard System
- Baricaded Door System
- Interactable Furniture System (Fridge, Drawer, Sink, Cabinet, etc.)
- Fusebox System
- Lamp System
- Flicker Light System
🎒 Player Items:
- Flashlight
- Candle
- Lantern
- Key
- Keycard
- Crowbar
Advanced MOBILE First Person Horror GAME KIT is an advanced asset pack designed to help game developers maximize their game's potential. This asset pack provides a range of pre-made prefabs and scenes to make integration as easy as possible, so you only need to download and get started.
All features are fully optimized and tested for mobile devices. This asset is specifically designed for mobile platforms and is best suited for mobile-first game development. If you are targeting PC platforms, please use the PC version of this asset for the best experience.
Supported Render Pipelines:
✅ Standard/Built-In
❌Universal: UNIVERSAL EDITION!
❌High-Definition (Coming soon...)
For a list of features, see Technical Details
Price $15.00
FasTPS - Advanced Third Person Shooter by Sethio
Features:
- Advanced Foot IK
- Advanced Locomotion Controller
- Sliding || Auto-Step || Vaulting || Zipline
- Footstep Sounds
- New Input System || Controller and Keyboard Compatability
- Dynamic Covering System
- Advanced Weapon Controller
- Realistic Ragdoll Controller
- Advanced Vehicle System
What is the FasTPS - Advanced Third Person Shooter?
The Advanced Third-Person Shooter is a tool built with Unity that allows you to fast-track the progress of your Third-Person Games. The dynamic features included will enable you to create immersive gameplay. This asset and its immersive gameplay style fulfil the third-person parkour and action/shooter genres.
The Advanced Third-Person Shooter includes; Advanced Foot IK Placement, Advanced Locomotion, Dynamic Traversal Movements (Vaulting, Sliding, Jumping, Zipline), Dynamic Footsteps, an Advanced Covering System and many more capabilities.
All features are customizable through the custom inspectors and editors and can be easily changed through the help of the FasTPS - Advanced Third Person Shooter Documentation and Tutorial Videos.
✔️ Weapon System 🔫
- Advanced Inventory System
- Dynamic Weapon Pickup
- Realistic Hand IK
- Dynamic Animations (Reload, Cover)
- Grenade System Advanced IK Smoothing
- Advanced Bow & Arrow System
- Attack Weapons (Knife, Axe, Bat)
- Holster & Equip System
- Realistic Consumeables
- Realistic Recoil System (Weapon Curves)
- Quick Easy Weapon Creation
Weapon Creator Editor Window: Tools > FasTPS > Weapon Creator
✔️ Advanced Vehicle Controller 🚗
- Dynamic Hand IK
- Realistic Look IK
- Advanced Suspension System
- Advanced Motorcycle Leaning
✔️ Advanced Ragdoll Controller 🧍♂️
- Advanced Ragdoll Animation
- Realistic Get-Up Animation (Bone Smoothing)
- Advanced Physics Detection
✔️ New Input System Controller/Keyboard Compatability 🎮💻
- Xbox, Playstation, and Keyboard Input.
- New Input System
- Cross-Platform Support
- Persistent Rebinding System
✔️ Advanced Locomotion Controller 💨
- 8 Directional Movement
- Stand, Crouch, Jump States
- Blend Tree || No Root Motion
- Custom Editors and Inspectors For Easier Development
- Realistic Rotation
- Realistic Sliding
✔️ Dynamic Footsteps🎵
- 5 Different Ground Layers
- Driven By Tags
- Aligned With Footsteps through Animation Events
✔️ Dynamic Vaulting System ⬛
- Dynamic Foot Curves on Wall
- Smooth Weapon Holstering
- Realistic Curves
- 8 Vault Animations Randomly Played
- Dynamic Vault Heights
✔️ Dynamic Zipline System ➰
- Advanced Zipline IK
- Realistic Body Sway
- Smooth Physics Calculations
✔️ Dynamic Auto-Step System
- Running and Walking Auto-Step
- Dynamic Heights
- Modular Step Speeds
✔️ Humanoid Rig Characters 🧍
- Change Characters with Custom Editor in Seconds
- Modular Character Creation Features
Character Creator Editor Window: Tools > FasTPS > Character Creator
✔️ Advanced Foot IK Placement 🦶
- Foot IK Curves and Realistic Rotation
- Dynamic Body Positioning
- Foot and Body Modular Lerp Speeds
✔️ Covering System
- Dynamic Covering
- Two Heights (Crouching || Standing)
- Toggle Out of Covering
- Walk Out of Covering
- Angular Cover Detection
✔️Cinemachine Camera 🎥
- Advanced Camera Collisions
- New Input System Controller
📄 Third-Party Asset Licensing
Asset uses "Tittillium Web Google Font" under SIL Open Font License (0FL); see the Third-Party Notices.txt file in the package for details.
Note: Robot Is Not Included In Package || Another Model Is Included (FasTPS Bot)
Price $30.00
Whimsical Strategy (COMPLETE OST ALBUM) by GDM Music
- 10 tracks (full + loopable version; in total 20 tracks)
- wav stereo 48kHz - 24bits. Stereo
- Loopable: Yes
Track list:
- Main Thematic
- Morning Mood
- Casual Piano
- Cozy Strategy
- Doing Nothing
- Open Dynasty
- String's Strategy
- Seemless Party
- Riverside Walk
- Cute Closure
Whimsical Strategy is a lighthearted album with a playful, naive charm. Blending orchestral elements like strings, woodwinds, celesta, and harps with gentle rhythms, they create an engaging yet calming atmosphere. Perfect for strategic, social simulation and puzzle games, they evoke curiosity, focus, and a touch of innocence, ideal for casual, creative, and explorative experiences.
Price $15.00
Truck Racing Game by ALIyerEdon
Optimized by default for mobile platforms with the maximum graphics:
=> Realtime sun light with soft shadows
=> Post processing effects
=> Stochastic screen space reflections for mobile or other platforms
This is a truck racing game for mobile or other platforms. Using this game template, you can easily manage or create your desired truck racing game easily in the shortest possible time
The game is ready for reskin or publish
The default project is designed for mobile platforms to have a high level of the graphics and performance for low to high-end devices
The car physics has been used unity's standard wheel collider to easily modify to reach your desired result
Download=> Mobile Demo (Android)
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Racer AI=>
An smart racer AI system with automatic reverse mode and re spawn feature ready to continue the race in the all states
Car Controller=>
Very easy car controller to modify in the shortest possible time to get your desired car controller and physics
Race Manager=>
Drag and drop race manager prefab into your scene and enter total laps and start the race... Everything is automatic and easy to modify
Navigation=>
You don't need to bake navigation... Racers automatically follow the waypoints and avoid from the obstacles using sensors... Also can reverse and respawn if needs
Realistic or Arcade=>
Support both realistic and arcade car controlling with a few clicks
Optimization=>
Maximum performance even on low-end android devices
Graphics=>
Next-gen mobile graphics from low-end to high-end mobile devices with a lot of graphic features (realtime reflections support)
Price $39.00
Honda SUPER CUB C125 by Honda Motor Co., Ltd.
- Polygon count of C125: 927,248 Polygons
- Rigging: Yes
- UV mapping: Yes
- This package supports Universal Render Pipeline only.
There are some restrictions on this asset. Please see the License Guide for more information.
This is a Restricted Asset in accordance with the Asset Store EULA. Use of this asset is subject to the Honda 3D Asset EULA: https://www.honda.co.jp/3d-asset-eula/
Price $0.00
20 Mixed Burst VFX Part 1 by StarFall Labs
20 Customized Prefabs utilizing the included VFX Graph.
VFX Included: 20MixedBurstVFX_CustomBurst.vfx
Texture Sizes: 128x128 - 1024x1024
Custom Shaders: None
Transform your game or application with this versatile VFX prefab pack, tailored for creators seeking dynamic and visually impactful particle effects. This pack includes 20 meticulously crafted burst particle prefabs, each designed to deliver striking visuals while maintaining optimal performance. These effects can fit a wide range of genres and themes.
The included customizable VFX-Graph gives you the freedom to tweak parameters such as size, color, duration, and emission patterns, allowing you to adapt each effect to your unique project needs. With 7 high-quality textures, you can achieve diverse visual styles, from fiery blasts to shimmering magical glows.
To make integration effortless, a demo scene is provided, showcasing all 20 prefabs in action. This scene demonstrates the versatility and quality of the effects, providing inspiration for how they can be utilized in your project. Whether you're developing a fantasy RPG, sci-fi shooter, or casual mobile game, this pack delivers professional-grade visuals that are easy to implement and customize.
Take your VFX to the next level with this all-in-one solution for burst particle effects!
Price $24.99
ShapeBuilder by Dev2Box
Technical Details
- Key Features:Anchor-based shape editing: Add, move, and delete anchors.
Link management: Create or remove links between anchors for custom mesh structures.
Adjustable properties: Modify shape dimensions, curved borders, and 3D heights.
Grid snapping: Precisely align anchors using a customizable grid system.
Constraints: Set minimum height and distance between anchors.
ScriptableObject support: Customize grid and gizmo colors. - Public API:Methods for anchor and link management: AddAnchor, RemoveLinkToAnchor, RegenereMesh.
Mesh generation and modification for procedural shapes. - Performance:Optimized for real-time editing and dynamic shape creation in Unity.
- Compatibility:Fully compatible with Unity 2021.3.22 or newer.
Works across various platforms supported by Unity.
ShapeBuilder is a versatile Unity tool designed for creating, customizing, and manipulating 3D shapes. It features a user-friendly interface with anchor-based editing, allowing precise adjustments to shape dimensions, curved borders, and heights. The package includes grid snapping, customizable constraints, and ScriptableObjects for tailored gizmo and grid appearances.
Ideal for level design, procedural generation, and creative projects, ShapeBuilder is fully customizable and suitable for a variety of genres, including simulation, architecture, and game development.
Price $19.99
zSystemMetrics - FPS counter and more! by Single Orange
⭐zSystemMetrics is an integrated tool intended to monitor, in real-time, system metrics during gameplay.
⭐The following will be monitored: FPS, RAM, CPU, GPU, OS, battery status, internet connection, screen resolution, graphics API, device information.
⭐The package is compatible with Unity's Built-in, URP, and HDRP render pipelines.
⭐It supports modern C#, .NET and is IL2CPP friendly,
⭐Easy to integrate, with highly detailed documentation, API references, and full C# source code.
🍊Real-time monitoring: FPS, RAM, CPU, GPU, OS, battery status, internet connection, screen resolution, graphics API, device information, and much more to come!!
🔥Supports legacy Text and TextMeshPro!
💖Default Input System and the New Input System are supported!
🙌Easily toggle the system metrics canvas on/off with the press of one key!
👌Reset system metrics using a key (very useful for FPS min/max/average). Default resets FPS metrics between scenes, but this is highly customizable.
😊Put system metrics anywhere on the screen with customizable colors and texts. Hide parts of any metric, for example, show FPS min and max but not average.
Price $15.00
Toon Airplane Controller | System & Framework by Golem Kin Games
Key Features:
Smooth Flight Controls
- Intuitive pitch, yaw, and roll controls.
- Support for inverted flight modes.
- Auto-leveling feature for stable and player-friendly gameplay.
Checkpoint and Scoring System
- Create engaging air races or obstacle courses with checkpoint rings.
- Built-in scoring system for tracking player performance.
Weapon Systems
- Missiles: Lock-on targeting or fire straight ahead when no target is locked.
- Machine Guns: Dual firing positions with alternating fire for satisfying combat.
Crosshairs and UI Feedback
- Dynamic crosshairs that toggle during combat.
- Optional targeting feedback for locked enemies.
Boost and Air Brake
- Speed boost for thrilling bursts of acceleration.
- Gradual air brake system for tight turns and precise maneuvering.
Customizable Gameplay
- Fully adjustable speeds, controls, and weapon properties.
- Easy setup for checkpoints, scoring, and UI elements.
Perfect for All Aerial Experiences
- Arcade air races.
- High-speed dogfights.
- Objective-based missions with creative goals.
Elevate your game with the Arcade Airplane Controller, a complete solution for fast-paced, action-packed aerial gameplay. Designed for smooth and responsive flight mechanics, this asset is perfect for air races, dogfights, or objective-based missions. Fully customizable and easy to integrate, this controller brings the excitement of the skies to your game!
Key Features:
Smooth Flight Controls
- Intuitive pitch, yaw, and roll controls.
- Support for inverted flight modes.
- Auto-leveling feature for stable and player-friendly gameplay.
Checkpoint and Scoring System
- Create engaging air races or obstacle courses with checkpoint rings.
- Built-in scoring system for tracking player performance.
Weapon Systems
- Missiles: Lock-on targeting or fire straight ahead when no target is locked.
- Machine Guns: Dual firing positions with alternating fire for satisfying combat.
Crosshairs and UI Feedback
- Dynamic crosshairs that toggle during combat.
- Optional targeting feedback for locked enemies.
Boost and Air Brake
- Speed boost for thrilling bursts of acceleration.
- Gradual air brake system for tight turns and precise maneuvering.
Customizable Gameplay
- Fully adjustable speeds, controls, and weapon properties.
- Easy setup for checkpoints, scoring, and UI elements.
Perfect for All Aerial Experiences
- Arcade air races.
- High-speed dogfights.
- Objective-based missions with creative goals.
Take control of the skies with the Arcade Airplane Controller! This asset is built to make your aerial gameplay shine with smooth mechanics, combat systems, and highly configurable features. Ready to fly? ✈️🚀
Price $20.00
Herd | Herd Simulation/ Animal NPC/ Fauna Simulation Framework by Golem Kin Games
Core Features:
- Behavior States: Deer transition seamlessly between grazing, wandering, idling, and fleeing states, creating realistic movement and decision-making.
- Dynamic Fleeing: When danger is detected, deer dynamically calculate a flee direction and avoid obstacles using raycasting for smooth and believable escapes.
- Obstacle Avoidance: Integrated obstacle detection ensures deer navigate around objects while fleeing or moving, maintaining realism.
- Customizable Parameters: Fine-tune behaviors with adjustable settings for movement speed, fleeing distance, grazing time, and detection radius.
- Editor Integration: Easy-to-use inspector fields and gizmos let you define grazing areas, set danger layers, and visualize deer behaviors.
How It Works:
- Deer wander or graze within specified areas until a threat (e.g., a player or predator) is detected.
- Upon detection, deer calculate a flee direction opposite the danger source and move toward a dynamically determined safe point.
- After fleeing, deer naturally return to idle or wandering states, maintaining a lifelike presence in the environment.
The Deer Behavior asset brings lifelike AI to your Unity projects, simulating natural deer movements and reactions. This system is perfect for adding immersive wildlife to your games, whether you're creating an open-world adventure, a serene nature simulation, or a bustling ecosystem.
Core Features:
- Behavior States: Deer transition seamlessly between grazing, wandering, idling, and fleeing states, creating realistic movement and decision-making.
- Dynamic Fleeing: When danger is detected, deer dynamically calculate a flee direction and avoid obstacles using raycasting for smooth and believable escapes.
- Obstacle Avoidance: Integrated obstacle detection ensures deer navigate around objects while fleeing or moving, maintaining realism.
- Customizable Parameters: Fine-tune behaviors with adjustable settings for movement speed, fleeing distance, grazing time, and detection radius.
- Editor Integration: Easy-to-use inspector fields and gizmos let you define grazing areas, set danger layers, and visualize deer behaviors.
How It Works:
- Deer wander or graze within specified areas until a threat (e.g., a player or predator) is detected.
- Upon detection, deer calculate a flee direction opposite the danger source and move toward a dynamically determined safe point.
- After fleeing, deer naturally return to idle or wandering states, maintaining a lifelike presence in the environment.
Why Choose Deer Behavior?
- Immersive Wildlife: Add depth and realism to your game environments with responsive, interactive AI.
- Optimized Performance: Designed to handle multiple deer efficiently, ensuring smooth gameplay even in large scenes.
- Easy Setup: Minimal coding required. Simply add the asset to your project, define grazing areas, and configure behavior settings in the inspector.
Use Cases:
- Populate open-world or sandbox games with roaming wildlife.
- Create dynamic nature simulations or educational environments.
- Add ambiance to forested areas, nature reserves, or hunting games.
Price $15.00
Drums Of The Otherworld by Russ Harris
All files within Drums Of The Otherword are recorded in 24 bit stereo WAV at 2116kbps, Sample rate 4410Hz.
All the tracks are replacated with Seamless looping versions with the Temo and Duration as shown below.
DOTO 1 -140bpm 01:59
DOTO 2 - 115bpm 01:06
DOTO 3 - 115bpm 02:09
DOTO 4 - 70bpm 01:27
DOTO 5 - 100bpm 02:44
DOTO 6 - 70bpm 01:53
DOTO 7 - 70bpm 01:41
DOTO 8 - 140bpm 01:58
DOTO 9 - 57bpm 02:06
DOTO 10 - 70bpm 02:17
DOTO 1 - Seamless Loop-140bpm 01:46
DOTO 2 - Seamless Loop 115bpm 01:06
DOTO 3 - Seamless Loop 115bpm 01:54
DOTO 4 - Seamless Loop 70bpm 01:25
DOTO 5 -Seamless Loop 100bpm 02:40
DOTO 6 - Seamless Loop 70bpm 01:49
DOTO 7 - Seamless Loop 70bpm 01:37
DOTO 8 - Seamless Loop 140bpm 01:54
DOTO 9 - Seamless Loop 57bpm 01:57
DOTO 10 - Seamless Loop 70bpm 02:13
The track in this pack are suitable for a massive range of productions such as action, adventure, sci-fi, historical and RPG.
The beats included use a combination of drums such as Taiko, Daiko, Frame drum, Hang drum, Mondo tom, Djun, Doumbek, & Tablas. These are combined with other sound design elements that I have created.
It was designed with the idea of keeping tension and energy stripped back to just the pure percussion but they can be used on their own as they are or as a backing for additional musical to tailor your own music themes around them.
Please feel free to get in touch if you have any music additions you require that are specific to your project.
Price $12.99
a cart and box of fruit by C_joongs
I used PBR texture
LOW poly
This is a PBR texture and material compatible with both the Built-in and URP render pipelines.
The textures are prepared in 2K resolution and PNG format.
PROP Information
*FANCE_01 - FACE 144 TRY288
*FANCE_02 - FACE 120 TRY 232
*fance_03 - FACE 104 TRY 208
*fance_04 - FACE 177 TRY332
*wooden cart- FACE 2144 TRY 4128
* an oak barrel- FACE 368 TRY 696
* box_01 - FACE 124 TRY250
* box_02 - FACE 100 TRY 188
* box_03 - FACE 159 TRY 322
* APPLE - FACE 283 TRY 532
*Banana_01- FACE 596 TRY 1,120
*Banana_02- FACE 168 TRY 312
*Carrot - FACE 422 TRY 812
*Radish - FACE 526 TRY 1020
*Tomato - FACE 316 TRY 580
If there are any issues, please contact us at the provided email address.
-xkdwls33@naver.com
Price $7.99
Paint Poly - Flowers & Clutter by SilverDelivery
Game-ready FLOWERS & CLUTTER models textured in the “Arcane” hand painted style.
12 meshes:
bushes x3 (average 82 verts)
grass x4 (average 97 verts)
flowers x4 (average 50 verts)
wheat x1 (119 verts )
1 material:
flowers and clutter
4 textures:
albedo - 2048px texture
albedo /w alpha - 2048px texture
roughness - 2048px texture
normal - 2048px texture
HOW TO USE (PREFABS):
1. Go to the "prefabs" folder, drag and drop... good luck :).
2. *Optional* In the "materials" folder customize the properties of the material using the material interface.
For and other questions feel free to reach out to us at: silverdeliveryofficialhelp@gmail.com
Price $4.99
Stylized Polygon City & Props - Functional Low Poly assets by Fries and Seagull
Number of textures: 0
Minimum polygon count: 86973
Maximum polygon count: 86973
Number of meshes/prefabs: 107/104
Rigging: No
Animation count: 0
Animation type list:None
UV mapping: No
LOD information (count, number of levels): Not Supported
Types of materials and texture maps: BSDF PBR
===== Resources =====
Buildings, Barriers, Fences, Road Marks, Lights, Mailboxes, Public Utilities, Manhole Covers, Trees, Road Signs, Road Building Blocks, Dumpsters and Trash, Cars
Total 101 Assets include:
■ Buildings x10
■ Barrier x6, Barrier Gate, Traffic Cone
■ Road Fence x4, Wall Fence x2
■ Road Marking x8, Zebra Line
■ Street Light x3, Traffic Light x5
■ Mailbox x3, Sunshade x2
■ Manhole Cover x4
■ Large Tree, Medium Tree, Small Tree, Bush
■ Bus Shelter, Escalator, Fire Hydrant, Fruit Crate, Iron Ladder, Portable Ladder, Public Chair, Public Table, Refrigerator, Roadside Billboard x2, Speed Bumps, Telephone Booth, Tree Pit, Wooden Bench x2
■ Road Sign x8
■ Road Block x8
■ Dumpster x2, Trash Bin x4, Black Plastic Trash Bag x3
■ Truck x2, Bus, Taxi, Car x2
===== Features =====
■ Illuminated glowing light fixtures
■ Rotatable objects
■ Object Array Arranger - Draw a line (or a curve) and place multiple base game object with an position & rotation offset in customization range
■ Fence Arranger - Draw a line (or a curve) and place fence body and fence pole seamlessly along the line (or curve)
■ Sample lighting configuration as shown in the video
===== Compatibility =====
■ Supports Unity 2022.3 and higher versions; other versions have not been tested yet
■ Supports Universal Render Pipeline (URP) and Built-in Render Pipeline
■ The package include gloom effect and sample lighting config, which is the only part that doesn't support HDRP
Price $9.99
River Spirit Waterbender by Ida Faber
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
Completely modular
Fully Rigged
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Plenty of unique hairstyles
Advanced materials! Tons of customization
Male and Female variation
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
River Spirit Waterbender Boy
Faces 53646・ Tris 103532・ Verts 59128
River Spirit Waterbender Boy in Underwear
Faces 36900 ・ Tris 70672・ Verts 41291
River Spirit Waterbender Girl
Faces 48814・ Tris 93694・ Verts 50835
River Spirit Waterbender Girl in Underwear
Faces 34254・ Tris 65178・ Verts 34930
⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
Physics is not included
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
7 Texture sets: Body, Head, Eyes, Lashes, Clothes, Straight Hair, Wavy Hair
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
Ambient Occlusion, and may include a MatID, Opacity and Emissive maps
🔥 River Spirit Waterbender is part of Asian Martial Art Collection. They come with many customization options, advanced shaders, ARKit blendshapes, Humanoid Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs. Many different Hairstyles, 2 Clothes options: full and lingerie.
⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ
⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity
꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
Completely modular
Fully Rigged
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Plenty of unique hairstyles
Advanced materials! Tons of customization
Male and Female variation
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
River Spirit Waterbender Boy
Faces 53646・ Tris 103532・ Verts 59128
River Spirit Waterbender Boy in Underwear
Faces 36900 ・ Tris 70672・ Verts 41291
River Spirit Waterbender Girl
Faces 48814・ Tris 93694・ Verts 50835
River Spirit Waterbender Girl in Underwear
Faces 34254・ Tris 65178・ Verts 34930
⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones can be found 🔗 here >
⁺₊✧ ⋆ Tested with various animations
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
Lyra Starter Game
Game Animation Sample Project
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. It’s a texture
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Full-Body is included
Underwear is included
AllPartsTogether is included
Idle animation is included
⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
Physics is not included
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
7 Texture sets: Body, Head, Eyes, Lashes, Clothes, Straight Hair, Wavy Hair
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
Ambient Occlusion, and may include a MatID, Opacity and Emissive maps
⁺₊✧ ⋆ FAQ
﹌﹌﹌﹌﹌
Q: Can I request customization? Are you available for commissions?
A: Unfortunately, I am unavailable for any kind of commission.
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere.
Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.
Q: Are clothes from other models compatible?
A: Some are compatible, and some are not. More info
Male | 🔗 here >>
Female | 🔗 here >>
Q: How to obtain additional source files?
A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Invoice ID. Normally, I answer within 1-3 working days.
Q: Do advanced materials work without the Shader Graph?
A: No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.
Q: I don't need the advanced materials. How do I disable this feature?
A: You can simply switch it to the default material. For Built-in, use "Standard Double Sided". For URP, select Universal RP, then Lit. For HDRP, select High Definition RP, and then Lit. You can see the process in the video previews of my models.
Q: I still need help! How do I reach out?
A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server via this link! Normally, I answer within 1-3 working days.
Q: Can I upload and use your model in WEB3?
A: No, it is prohibited to use my models for creating non-fungible tokens, or to use in other blockchains.
Q: Can I sell the model as a VRchat avatar?
A: No, it is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them.
Q: Can I sell your characters as art?
A: No, It is prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models
Q: Can I sell my project files with your characters in them?
A: No, this is prohibited.
More information about the specific licenses and limitations is available in the Unity EULA FAQ and Terms of Service
≽^·⩊·^≼
Thank you!
Price $119.99
BRAIN POI Navigator by BrainIT
Features
POI Management: Create, edit, delete, and visualize POIs.
Drag-and-Drop Support: Add POIs by dragging GameObjects into the map window.
Search Functionality: Quickly locate specific POIs with a search bar.
Scene Integration: Focus the camera on POIs and link them to scene
GameObjects.
Persistence: POIs are saved as ScriptableObject assets for reusability.
Status of POI: Keep track of POI Develeopment status with Kanban Style Checkboxes and a Detailed Desription for each POI.
Reports: Export your POI Details including Status to HTML or CSV format.
Installation
1. Import the Package into your Unity project.
2. Menu Location: After importing, access the tool via:
Tools > Brain Tools > POI Navigator > POI Map
3. Drag one or more game objects from your Scene onto the POI Map.
4. For more details, read the User Manual.
The BRAIN POI Navigator is a Unity Editor extension tool designed to help developers
manage Points of Interest (POIs) in their projects. It provides an intuitive interface for creating, editing, and visualizing POIs directly within the Unity Editor, making it ideal for organizing large-scale scenes, debugging, and documentation.
Price $9.99
El Campeon - The Mexican Wrestler 2D Game Character Sprites by overcrafted
- High-Quality Sprites: Illustrator vector art in a dynamic Mexican wrestling style.
- Animation Ready: Includes fully animated moves, such as idle, walk, run, jump, attack, grapple and crouch. Animations are sampled at 24 FPS (frames per second) for smooth motion.
- Versatile Design: Suitable for side-scrolling or 2D fighting games.
- Customizable Colors: Easily adjust colors to create alternate wrestler outfits.
- Format: Delivered in PNG sprite sheets and layered Illustrator files for ease of use. (SVG and EPS also included.
- Compatible: Perfect for Unity Game Engine
See live animaiton preview HERE!
El Campeón - The Mexican Wrestler 2D Game Character Sprites
Bring the thrill of lucha libre to your game with El Campeón, the ultimate 2D Mexican wrestler character asset! Whether it's for a fighting game, platformer, or arcade-style adventure, this bold and colorful character will deliver knockout fun to your project.
Why Choose El Campeón?
This character brings the vibrant spirit of Mexican wrestling with authentic charm and energy. Perfect for indie developers or professional studios creating fighting or arcade games with a unique flair.
Unleash the power of El Campeón and make your game a lucha libre spectacle!
Get ready to rumble—add El Campeón to your project today!
Please Note
Animations were created in Spine Pro and require Spine Unity Runtime to run your project. You will need a copy of Spine Essential or Professional to have permission to use the Spine Unity runtime in your game for releasing it.
Otherwise you can you the PNG Sprite sequences and animations in the PNG Image Sequences Folder.
Price $8.00
Maze Bomber - Starter Kit by Sysware Games
You can begin by exploring the functional documentation, which thoroughly explains every aspect of Maze Bomber Kit. Each class is also well-documented and heavily commented, making it easy to understand and enhance, provided you have basic Unity knowledge, checkout here. For those who prefer not to dive into coding, there’s still plenty you can achieve directly in the Inspector or by swapping out assets. Building your own game has never been faster! Additionally, video tutorials are available to help you get started and showcase how to use the kit to create amazing gameplay experiences.
- Player movement
- Bombs and explosion
- Bomb kick
- Bomb pass
- Death and Respawn
- Enemies
- Fire Increase
- Full Fire Increase
- Getta
- Speed Boot
- Heart
- Life-up
- Vest
- More Bomb
- Push Bomb
- Pierce Bomb
- Remote Bomb
- Mountable
- Egg Trailing
- Power Glove
- Block Pass
- Random Block Spawn
- Save and Load
- Timeup
- Portal and Level clear
Play Demo: Click HERE !
Documentation: https://www.syswaregames.com/bomber-kit/
Key Features:
- Dynamic Bomb Mechanics:Implement explosive gameplay with fully customizable bomb mechanics.
Fine-tune blast radius, explosion effects, and timing for an engaging gaming experience. - Flexible Level Design:Craft intricate levels effortlessly with our user-friendly level editor.
Create mazes, obstacles, and challenges to keep players on the edge of their seats. - Multiplayer Capabilities:Elevate the excitement by integrating seamless multiplayer functionality. (only local 2 players max)
- Easy Customization:Tailor the game to your vision with easy-to-use customization options.
Swap out graphics, adjust gameplay parameters, and personalize every aspect of the gaming experience.
Why Choose Our Unity Asset Template?
- Save Time and Resources:Eliminate the need to build a bomb-dropping arcade game from scratch. Jumpstart your project with a solid foundation.
- Community and Developer Support:Join a community of passionate game developers and receive ongoing support and updates.
- Cross-Platform Compatibility:Develop games for various platforms seamlessly, reaching a broader audience.
What's Included:
- Complete Unity Project:Dive into development with a comprehensive Unity project that includes all the necessary assets and scripts.
- Documentation:A detailed guide to help you navigate through the setup, customization, and implementation of the Bomberman Unity Asset Template.
Get Started Today!
Embark on a journey to create thrilling bomb-dropping arcade games with our user-friendly and powerful Unity Asset Template. Whether you're a seasoned developer or just starting, this template is your ticket to explosive gaming adventures.
Don't miss out—ignite your game development journey now!
Price $45.00
Emerald AI 2024 Multiplayer (Mirror) by XWizard
- Unity Compatibility: Requires Unity 2020.3.43 or higher.
- Emerald AI Version: Supports Emerald AI 2024 (1.3.0).
- Multiplayer Framework: Built to work with Mirror, enabling smooth synchronization of AI NPCs across networked players.
- Integrations: Contains STP MP integration
- AI Setup: Easily integrates existing Emerald AI 2024 NPCs into multiplayer environments using the AI Converter tool.
- Required Addons: Emerald AI 2024 Multiplayer Addon and Mirror.
The Emerald AI 2024 Multiplayer Addon is a powerful tool that brings multiplayer support to Emerald AI 2024. By leveraging the Mirror networking system, this addon allows AI NPCs to behave dynamically in multiplayer environments, ensuring they sync and interact with players across the network. It seamlessly integrates with existing AI setups, providing a smooth transition from single-player to multiplayer scenarios. The addon is ideal for developers looking to add complex, multiplayer-ready AI NPCs to their games without the need for extensive networking knowledge. With simple integration and enhanced multiplayer capabilities, this addon is a must-have for any multiplayer game using Emerald AI 2024.
If you are stuck anywhere. Please join discord and message me there for faster replies.
This asset uses Mirror for Multiplayer Networking. However it should be simple to modify it to support Photon Fusion 1/2 , Netick, Netcode For GameObjects, Fishnet.
Info Regarding Updates :
The developer will only be providing updates for bug fixes. This asset is meant to only add multiplayer functionality to Emerald AI 2024. No custom functionalities will be added in the future.
Price $24.99
Spiders Pack Chibi Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more!
Follow us on Instagram to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
When you buy from our official stores, you help us create more assets for you. Downloading from piracy sites might seem easy, but it doesn’t support the people who make these resources. Your purchase allows us to keep making the content you need. Thank you for supporting us the right way! <3
Chibi Series Overview
The Chibi Series features adorable, big-head-small-body characters designed in a playful, low-poly chibi style.
This package is built for Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.
Join our community! Share feedback and contribute to future releases by joining our forum thread. [Link here]
Spiders Pack Chibi Series
This package includes 2 characters: Spider and Spiderling.
- Textures: Gradient texture technique. 2048 x 2048 PSD (optimized to 512 in Unity)
- Materials: Unity Standard Shader
- Polygon Count: Spider 1472 triangles, Spiderling 560 triangles
- Rigging: Generic Mecanim rig
Spider's animations:
- Idle
- Walk forward in place
- Walk forward with root
- Run forward in place
- Run forward with root
- Bite attack
- Pounce attack in place
- Pounce attack with root
- Projectile attack
- Take damage
- Die
- Underground
- Spawn
Spiderling's animations:
- Idle
- Walk forward in place
- Walk forward with root
- Run forward in place
- Run forward with root
- Pounce attack in place
- Pounce attack with root
- Bite attack
- Take damage
- Die
- Underground
- Spawn
Environment, VFX:
No environment and VFX are included. Environment and VFX in the video is for demo purpose.
Important:
Please review the preview images and videos to ensure the asset meets your needs before purchasing.
Format:
3D files are provided in FBX format. If you require other formats, please inquire about additional options (additional fees apply).
Thank you for choosing the Chibi Series!
Price $9.99