Asset Browser by CodeWee
- Unity Editor extension (no runtime code)
- Fully integrated List View UI for asset browsing
- Column headers:
- Name
- File Extension
- Asset Type
- Reference Count
- Dependency Count
- Creation Time
- Last Modified Time
- Full Asset Path
- Sorting:
- Ascending / Descending per column
- Filtering:
- Filter by asset type using checkboxes
- Search bar for keyword-based filtering
- Asset relationship viewer:
- Reference assets list
- Dependency assets list
- Context Menu operations:
- Duplicate selected asset(s)
- Delete selected asset(s)
- Move to target folder
- Move to backup folder (soft delete / exclude from project)
- Works in Unity Editor only (Edit Mode)
Key Features
- 🔍 Comprehensive List View of all assets, unlike the traditional hierarchical Project panel
- 🧠 Displays critical asset data: name, type, extension, references, dependencies, timestamps, - path
- 📊 Sortable columns with ascending/descending toggles for efficient asset sorting
- 🎯 Advanced Filtering: filter by asset type or search by name/path/extension
- 🔗 Instant Relationship Viewer: see references and dependencies at a glance
- 🛠️ Batch Operations via Context Menu: duplicate, delete, move, and exclude assets
- 🗃️ Backup Mode: move assets out of the project scope without permanent deletion
- ⚡ Ideal for large-scale projects, asset cleanup, refactoring, and production auditing
- Asset Browser revolutionizes how you navigate your Unity project by providing a flat, data-rich List View of all assets in your project — offering a superior alternative to the default Project panel’s hierarchical layout.
- This editor extension gives you a detailed, sortable, and filterable overview of every asset in your project. Instantly view each asset’s name, type, extension, references, dependencies, file path, creation date, and last modified date – all neatly arranged in a customizable column-based interface.
- With interactive column headers, you can sort assets by any field in ascending or descending order. Built-in type filtering (via checkboxes) and keyword-based search allow you to locate assets instantly.
- When selecting an asset, Asset Browser displays both its Reference Assets (assets that use it) and Dependency Assets (assets it depends on), giving you a complete view of asset relationships.
- Empower your workflow with right-click context menu tools to quickly duplicate, delete, move assets in bulk, or relocate them to a backup folder – removing them from the active project while keeping them preserved.
- Perfect for large projects, technical artists, asset managers, and developers who need a precise, efficient way to organize and manipulate assets.
- Supports Unity 2022 and Unity 6000+ (Unity 6.x).
Price $5.00
Summer Music Pack: Vol. 2 by Composer Squad
Number of Audio Wavs: 44
Sample rate / bit rate: 16 Bit, 44,100 Hz
Minutes of audio provided: 62
Pack of Summer Music Tracks Vol. 2
❮❮❮❮❮ HERE’S EVERYTHING YOU’RE GETTING WITH THIS PACK ❯❯❯❯❯
- 9 Original high-quality music tracks
- 44 WAV Files including Full Tracks & Short Versions
- 62 Minutes of Audio in 16-bit / 44.1 Khz format
- Commercial Rights & Royalty-Free License
❮❮❮❮❮ TRACK LIST ❯❯❯❯❯
- Summer Funk
- Summer House
- Wanderlust
- Losing My Mind
- Summer Life
- Brighter Days
- Enjoying Life
- Evening On The Beach
- All Night Long
❮❮❮❮❮ YOUTUBE POLICY ❯❯❯❯❯
Our music is registered in YouTube's Content ID system to prevent unauthorized usage & piracy. Although Unity Asset Store License does not include YouTube monetization, we are offering free whitelisting for our customers. If you have purchased this pack and want to monetize your own promotional videos on YouTube, please contact us at: whitelisting@composersquad.com and we will whitelist your video/channel in the Content ID system. Please note that this doesn’t extend to third parties monetizing videos on YouTube.
Price $29.00
Language Manager Search Tool by Influency
🧠 Manage Multilingual Content with Speed & Precision! 🌍
Supercharge your MMORPG KIT localization with the Language Manager Search Tool!
This Unity Editor add-on makes it effortless to search, edit, validate, and manage translation keys across all languages — all directly inside the Unity Editor. No more manual file editing or prefab diving!
✨ Features
✅ Real-Time Search & Inline Editing – Instantly locate and modify keys and values across all languages 🔍
✅ Add New Keys – Create new entries across every defined language in seconds ➕
✅ Duplicate Key Detection – Automatically flag duplicate keys to maintain clean data 🚫
✅ Missing Key Detection – Identify which languages are missing required entries ❗
✅ Edit Locking – Prevent accidental changes while browsing with the Lock toggle 🔒
✅ Prefab & Scene Saving – Save directly to the prefab or scene instance 💾
🛠 How It Works
1️⃣ Open the Tool:
Go to Unity Menu > MMORPG KIT > Language Manager Search to launch the editor window.
2️⃣ Load Your LanguageManager:
Drag your LanguageManager prefab or scene object into the field at the top of the tool.
3️⃣ Search & Edit:
Use the Search tab to find any key and edit values inline across all languages.
4️⃣ Add New Keys:
In the Add Keys tab, type in a new key and assign translations for each language.
5️⃣ Validate Your Data:
Switch to the Duplicate Keys or Missing Keys tabs to clean up your multilingual content.
6️⃣ Save & Refresh Anytime:
Click Save to apply changes or Refresh to reanalyze your LanguageManager data.
🎯 Built for Localization at Scale
Whether you're localizing a single UI element or managing an entire MMORPG's text content, this tool helps you:
- Quickly identify and fix translation gaps 🧩
- Bulk edit or add content without breaking structure 🚀
- Focus on content — not file management 🧠
🎨 Seamless Unity Editor Integration
- Dockable editor window – keep it open next to the Inspector or Console
- Clean UI built for clarity and speed
- Works with both prefabs and scene objects
📦 Dependency
Requires the MMORPG KIT (2D/3D/Survival) to work.
📝 Note
This tool is Editor-only and does not include a runtime UI for players. It’s focused purely on development-side localization management.
🛒 Take Control of Your Localization Today!
Make multilingual content fast, organized, and frustration-free with the Language Manager Search Tool! 💬⚡
Price $9.99
Poly HP - Bonelurker by Downrain DC
Bonelurker
Triangles : 5160
Vertices : 2667
Render Pipelines : Built-in
Number of Materials : 3
Texture Resolutions : 1024x1024
Number of Textures : 3
Weapon & Shield can be removed
Rigged : Yes
Number of Animations : 10
- Idle
- Walk
- Run
- Jump
- Attack_01
- Attack_02
- CastSpell
- Dizzy
- Damage
- Die
Price $8.99
Animation Event Component by Influency
🚀 Add Visual & Audio Impact to Your MMORPG KIT Animations! 🎬✨
This add-on lets you trigger custom audio, visual effects, or logic at precise moments in an animation, making your game feel responsive, polished, and dynamic!
✨ Features:
✅ Event-Based Trigger System – Use Unity’s built-in animation events to trigger sounds, VFX, or custom scripts on the frame you need 🔥
✅ Easy Setup – Add the AnimationEventComponent to your character prefab and set everything up in the inspector 🧩
✅ Flexible Triggers – Define any Trigger Name (e.g., "STEP", "ATTACK", "CAST", etc.) and configure behavior per trigger 🎯
✅ Supports Audio & Effects – Play audio clips, addressable sounds, or spawn effects at runtime 🎧💥
✅ Universal Compatibility – Works with any animation clip: combat, magic, footsteps, idle, or death 🕺💀
🛠 How It Works:
1️⃣ Add the AnimationEventComponent to your character prefab 🧱
2️⃣ In the Inspector, click + under Animation Triggers to add a new entry ➕
3️⃣ Set a Trigger Name (e.g., "DEATH"), and assign:
- 🎵 Audio Clip or Addressable Audio
- 🧊 Effect Prefab or Addressable Effect
- 📌 (Optional) Transform Container to control effect spawn position
4️⃣ Open your animation in Unity's Animation window 🎞️
Right-click the timeline and add an Animation Event
5️⃣ Set the Function to TriggerEvent and the String to your trigger name (must match exactly) 📝
✅ That’s it! The effect, sound, or logic fires at that exact moment during gameplay 🚀
🎮 Example Use Cases:
- Footstep sounds timed perfectly to walk cycles 👣
- Weapon swing slashes or impact bursts during attacks ⚔️
- Shouts, voice lines, or taunts at key animation points 🔊
- Magic effects that trigger mid-cast ✨
- Death explosions, collapses, or cinematic audio 💥
⚡ Seamless MMORPG KIT Integration:
- Designed to drop into existing character prefabs
- Works with default Unity animations and Animator system
- No code modification required for basic usage ✅
📝 Note:
This version does not include camera shake. It focuses on clean, customizable event-driven animation triggers.
📦 Dependency: Requires the MMORPG KIT (2D/3D/Survival)
Price $20.00
Eadon Characters - Fantasy Citizen 01 by Cogs & Goggles
- Rigged to UE4 Mannequin skeleton, setup as humanoid
- Polygon count:
- High poly version: 95392 triangles
- Low poly version: 45767
- Number of prefabs: 7
- Texture size: 4k (plus some masks in 2k)
Medieval Citizen 01 is the first character in our fantasy/medieval series of characters.
ATTENTION! This character is included in Eadon Character Controller v3.0 and higher!
It's a detailed character coming in two versions:
- high poly "hero" version for player characters with separate meshes for every garment
- low poly version with a single mesh for the whole outfit
Trousers and blouse have two high quality texture sets.
It includes a naked body version to be used with modular clothing with Eadon Character Controller or Eadon Advanced RPG for Invector (the package includes all clothing items and extracted garments), including support for dynamic body masks (masks included).
The character has 73 facial blendshapes (full ARKit support plus phonemes), and is fully compatible with Unity Live Capture.
It has One-Click setup for SALSA LypSync Suite.
All material use shaders compatible with every rendering pipeline out of the box (except for hair in HDRP which use the HDRP hair shader and need to be imported via an included support pack).
Price $50.00
Cabinets Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 20 (Base color, AO, Height, Metallic, Normal Roughness)
8 Materials
4 color variations
UV mapping: Yes
Total Pack
Polygons: 3801
Vertex: 4392
Number of meshes/prefabs: 16
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling Cabinets 1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $4.99
100 Casual Dessert Icons - 2D Pack for Match-3, Sorting & Strategy Games by Red Bagel
- Quantity: 100 icons
- Resolution: 1024x1024 pixels
- Format: PNG with transparent background
- Style: Casual, colorful 2D
This asset pack includes 100 high-quality 2D dessert icons, designed in a bright and playful style, ideal for a wide range of game genres. Each icon represents a unique sweet treat — from cupcakes and donuts to ice creams, cakes, chocolates, and drinks.
Key features:
- 100 unique 2D dessert icons
- Bright, colorful, casual art style
- Transparent backgrounds (PNG format)
- 1024x1024 pixel resolution for sharp details
- UI elements, inventory, rewards, shop menus, achievements, and moreIdeal for:
Match-3 games (perfect for colorful tile sets)
Sorting puzzle games (great for organizing and categorizing items)
Economic strategy games (excellent for resources, production chains, and trading systems) - Optimized for mobile and desktop platforms
- Easy integration into any game engine
Whether you are creating a relaxing sorting puzzle, a complex resource management simulator, or a vibrant match-3 title, these dessert icons will add charm, clarity, and professional quality to your project.
We provide regular updates and full support. Please leave a rating or review to help us grow and improve!
Price $6.99
MachinEra: SciFi Engines by SwishSwoosh
Audio file types: Wav
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: No
Additional: Stereo
A high-octane collection of sci-fi engine sounds designed to power futuristic vehicles, starships, drones, and advanced machinery. With layered boosts, charged accelerations, and energetic propulsion, this pack delivers cinematic engine sounds with punch and scale—perfect for games, trailers, film, and sci-fi storytelling. Give your machines the roar of tomorrow.
🚀 What’s Inside?
✔️ Engine Boosts: Aggressive power surges, acceleration bursts, energy charges, and propulsion blasts.
✔️ Sci-Fi Motions: High-velocity thrusts, futuristic drives, and stylized engine pulses.
Content: 284 x Sound Effects
Format: 16bit, 44.1kHz
File Size: 468 MB
Sound List: Click to View
— WHAT'S INCLUDED —
✨DESIGNED (HIGH)
Perfect for films, video content, and games, with ready-to-use, professionally designed sound effects. Ideal for creators who want polished sounds for immediate use without additional processing.
KEYWORDS
Cartoon, User Interface, Menu, Interaction, Button, Click, Tick, Check, Tap, Choose, Pick, Open, Enter, Agree, Accept, Deny, Decline, Close, Exit, Remove, Choose, Pick
Price $74.00
MachinEra: Mechanical Movements by SwishSwoosh
Audio file types: Wav
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
A powerful collection of mechanical sound effects featuring heavy gear grinds, intricate assemblies, and moving parts in motion. Divided into Mech_Big and Mech_Small, this pack delivers a diverse range of sound effects from massive industrial contraptions to delicate mechanical ticks—perfect for film, games, and motion design. Bring machines to life with precision and grit.
🎮 What’s Inside?
✔️ Mech_Big: Large-scale mechanical sounds: grinding ancient gears, industrial assemblies, rotating systems, structural shifts, and more.
✔️ Mech_Small: Compact and detailed mechanical elements: switches, levers, small gear turns, intricate clicks, and mechanical sequences.
Content: 97 x Sound Effects
Format: 16bit, 44.1kHz
File Size: 40 MB
Sound List: Click to View
— WHAT'S INCLUDED —
✨DESIGNED (HIGH)
Perfect for films, video content, and games, with ready-to-use, professionally designed sound effects. Ideal for creators who want polished sounds for immediate use without additional processing.
KEYWORDS
Mechanical, Machine, Gear, Industrial, Steampunk, Contraption, Ticking, Grinding, Clicks, Clanks, Assembly, Automation, Robotics, Sci-Fi, Cinematic, Mechanical Movement, Device, System, Switch, Lever, Big Machine, Small Machine, Motion Graphics, Mechanical FX, Machinery, Engine, Technology, Factory, Mechanical Textures
Price $54.00
FlowRecall Pro - Selection History, Favorites by Lumin Studios
FlowRecall Pro
Supercharge your selection workflow in Unity. FlowRecall Pro is the ultimate tool for tracking, managing, and organizing your selection history with powerful, professional-grade features.
Key Features:
- 🎨 Total Visual Control: Tailor the entire look and feel to your liking! Use the dynamic Item Size slider for a compact or spacious view, and set custom color themes for Scene and Project items.
- ⭐ Advanced Favorites: Pin your most important items, then reorder them with a simple drag. Instantly add new favorites by dragging assets directly to the Favorites tab.
- 🧲 Direct Scene Organization: A revolutionary workflow. Relocate scene objects by dragging them from the list directly onto a new parent in the Hierarchy.
- 🔍 Enhanced Search & Filter: Instantly find items by name, type, or path. The filter bar can be toggled on and off to maximize your workspace.
- 📋 Full Context Menu: Select, ping, open, copy info, find references, duplicate, or delete items directly from the list.
- ⚙️ Deep Customization: Control history limits, toggle UI elements, and manage behavior in a new, cleanly organized settings panel built for professionals.
- 🗂️ Modern Organized Views: Switch between History, Favorites, and All tabs in a completely redesigned, intuitive interface.
- 🧼 Handles Deleted Items: Gracefully marks missing objects while keeping their entry in the list, so you never lose context.
Dockable under Window → FlowRecall → Selection History.
The definitive selection management tool for serious Unity developers.
Price $19.99
Shrinking Mushrooms in a Bottle Elixir by HungryCat1985
Verts: 4658
Tris: 9132
2K PBR textures:
- base color
- normal
- metal
- smooth
Stylized fantasy prop – a sealed glass bottle with glowing mushrooms growing on a tree stump inside. Great for magic shops, potion shelves, or fantasy environments. Hand-painted, game-ready, with emissive materials and PBR textures.
Price $13.99
Horror Mega Bundle (Haunted House, Haunted Village, Graveyard, Dungeon,Hospital) by Hivemind
Number of Unique Meshes: 1092
Collision: Yes, custom and automatically generated!
Vertex Count: 4-4875805
LODs: Yes
Number of LODs: 1-6
Number of Materials: 129
Number of Material Instances: 504
Number of Textures: 1306
Texture Resolutions: 16x16 to 8192x8192
Supported Development Platforms:
Windows: Yes
Mac: Yes
Render Pipeline Disclaimer:
This package was created as HDRP. URP file included.If you want use URP, you can import it.
Playable Demos and Showcase Available Inside Each Product Link Below | All products can be used in your commercial products including steam.
🎁 Limited time bonus!
Get Dark Fantasy Weapons for free (originally 49.99$) when buying this pack Join Our Discord to receive your bonus :)
🏷️ Save 290$ (Original Price 540$ Now 250$)
☠️ The Bundle includes 8 Horror Packs ☠️
Get them for a discounted price exclusively on this bundle! (250$ instead of 540$)
- 1)☠️ HyperReal Series: Modular Sewers & Tunnels (79.99$)
- 2)☠️ Abandoned Hospital (79.99$)
- 3)☠️ Modular Haunted Village(59.99$)
- 4)☠️ Modular Haunted House (79.99$)
- 5)☠️ Modular Graveyard / Cemetery (49.99$)
- 6)☠️ Abandoned Factory (49.99$)
- 7)☠️ Modular Dungeon: Dark Halls (79.99$)
- 8)☠️ Modular Dungeon: Temple Of Cthulhu (59.99$)
Purchasing this bundle will unlock access to the products listed above from the Unity asset store. Don't forget to check our store page after purchasing the bundle.
CONTACT US WEBSITE | JOIN US DISCORD
Price $249.99
Get 13 Puzzle – Ready-to-Publish Puzzle Game Template by Logcat Team
- ✅ **Unity Version:** Requires **Unity 2022.3.60f1 (LTS)** or higher
- ✅ **Render Pipeline:** Built-in Render Pipeline (URP & HDRP not tested)
- ✅ **Programming Language:** C#
- ✅ **Mobile Ready:** Android & iOS
- ✅ **WebGL Compatible:** Yes (for demo only — Ads, haptics may be limited)
- ✅ **UI System:** Uses **TextMeshPro** (Unity built-in package)
- ✅ **Ads Integration:** Unity Ads (Rewarded + Interstitial) via `LCAdsSettings`
- ✅ **Font:** Uses **Oswald-Bold**, licensed under **SIL Open Font License 1.1** (see `LICENSE_Oswald-Bold.txt`)
- 🚫 **Audio:** No production-ready audio included. Placeholder sounds are provided only to demonstrate the audio controller. You must replace them with your own licensed audio before publishing.
- ✅ **Haptic Feedback:** Integrated for mobile platforms
- ❌ **No third-party plugins or SDKs required**
# 🎮 Get 13 Puzzle – Ready-to-Publish Puzzle Game Template
A clean, modern puzzle game template designed for mobile and fast publishing. **Merge matching tiles** to reach 13 or complete number targets — with two polished game modes, built-in haptics, boosters, daily rewards, and Unity Ads support.
> ⚡ Lightweight, offline-ready, and fully extendable. No third-party SDKs. Just open, build, and publish.
---
## ✅ Key Features
- ✨ **2 Game Modes**
• Endless Mode – Relax and reach 13
• Level Mode – Complete number goals in limited moves
- 🧩 **50 Built-in Levels**
• ScriptableObject-based structure
• Each level defines starting tiles, goals, and move limits
• Easy to expand — no coding required
- 🔊 **Sound Effects** (names are set up, but no actual audio files included — for structure/testing only)
- 📳 **Haptic Feedback** for mobile interactions
- 💰 **Daily Rewards**, **Coins**, and **Boosters**
- 🎨 Unlockable **Themes** and post-level **Image Collection**
- 📱 Clean UI using **TextMeshPro**
- 📺 **Unity Ads** (Rewarded + Interstitial) via `LCAdsSettings`
- 🔧 Modular UI prefab: `Prefabs/UIs/UIHandler.prefab`
---
## 🚀 Quick Setup – Ready to Publish
- 🧼 Clean, organized C# code (Unity 2022.3.60f1)
- ✅ Built-in ads editor: Window > Logcat.team > AdsSettings. Just insert Unity Ads IDs — no extra setup needed
- 🧳 Small build size (~<50MB)
- ✅ Fully offline gameplay
- 📲 Supports Android and iOS
- 🌐 WebGL build available (for demo or browser deployment)
---
## 🔗 Try the Game
- ▶️ **Play WebGL Demo:**
[https://logcat.team/g/13puzzle](https://logcat.team/g/13puzzle)
- 📱 **Download APK (Android):**
[Google Drive – APK Link](https://drive.google.com/drive/folders/1tRy-iCaMbCPKoRy_gi68k5zwREzaYKxW?usp=sharing)
> ⚠️ *WebGL demo is for gameplay preview only. Unity Ads, haptic behavior may differ from mobile builds.*
---
## 📂 Package Contents
- Complete Unity project
- 2 game modes
- 50 pre-built levels (expandable)
- Booster system
- Daily reward system
- Coin economy & shop
- Haptic manager
- Ads system with editor window
- Level data in `Resources/Levels/`
- Modular UI prefab (`UIHandler.prefab`)
- Clean, readable, commented C# scripts
---
Price $69.99
Wall Clip Shader - WebGL by IMORI STUDIO
- ✅ Full compatibility with Unity 6
- ✅ WebGL support, optimized for lightweight performance
- 🧱 Added dynamic clipping system for surfaces and walls
- 🧩 Includes 2 custom shaders, lightweight and optimized
- 🛠️ Included script for easy attachment to surfaces (walls, floors, etc.)
- 🔄 Supports runtime updates of the clipping point
- 🎯 Ideal for creating dynamic openings (e.g., portals, windows, secret passages)
- 📦 Ready to use, easy to integrate into existing projects
Ever needed to create a hole in a wall — without heavy mesh operations or complex systems? This asset gives you a lightweight, elegant, and easy-to-use solution.
With just two custom shaders and a plug-and-play script, you can generate dynamic clipping effects that open real-time passages, windows, portals, or any shape you need — without relying on 3D booleans or runtime mesh changes.
✅ Unity 6 compatible
✅ WebGL ready
✅ Optimized performance
✅ Ideal for games, architecture demos, and VR/AR
✅ Fully runtime-capable: move, toggle or animate the clipping point as needed
Perfect for developers who want powerful visual effects with minimal setup and maximum flexibility.
Price $15.00
ModularScape by BA Workshop
Scene: 1
Total Number of Models: 70
Total Number of Materials: 49
Total Number of Textures: 97
Total Number of Prefab: 69
Dimensions:1024X1024 512X512
Grassland Models: 6
Grassland Materials: 8
Grassland Textures: 16
Grassland Polygons: 1525-3074
Dungeon Models: 6
Dungeon Materials: 11
Dungeon Textures: 22
Dungeon Polygons: 906-3882
Building Models: 11
Building Materials: 12
Building Textures: 24
Building Polygons: 548-1466
Props Models: 47
Props Materials: 18
Props Textures: 35
Props Polygons: 32-300
Texture type: (TGA)
UV mapping: YES
Rigging: NO
Rendering pipeline:URP
1.Modular Scene Design:
By freely combining diverse modules, infinite expansion scenarios such as grasslands and underground cities can be quickly generated. This design is highly flexible and perfectly adapts to various game types such as Monopoly, Placeplay, Parkour, Board Games, Roguelike, etc., fully meeting the creative needs of developers and the diverse experiences of players.
2.URP High - Quality Rendering:
By adopting advanced URP rendering technology and optimizing the modeling scheme, the model accuracy is ensured without loss while reducing the number of faces. Equipped with exquisite color and normal textures, and optimized texture resources through UV reasonable reuse, fully dynamic real-time lighting (without baking lighting) assists in free combination, and combined with post-processing technology to achieve excellent visual effects.And the model material and texture performance optimization are excellent, whether it is close-up or panoramic display, it can present delicate and realistic images, improving the overall quality of the game.
3.Efficient Development Support:
No need to build the scene from scratch. Free combination, with unlimited potential! The elaborately designed large - group modules eliminate the time - consuming trouble of fragment splicing for you. The large groups are seamlessly connected, and all seams are specially treated. With these ready - made high - quality resources, development efficiency will double. It helps you save precious time, so that you can focus more on game play and logic, and accelerate the project progress.
Price $59.99
Unused Assets Cleaner by gatineau
✨ Asset Cleaner – Unity Editor Tool
✅ Fonctionnalités / Features
🔎 Analyse automatique des scènes (`Assets/Scenes`)
Auto-analysis of Unity scenes located in `Assets/Scenes`
🧹 Détection des assets orphelins (hors `.cs`, `.dll`, `.meta`, etc.)
Detects orphaned assets, excluding `.cs`, `.dll`, `.meta`, etc.
🗑️ Suppression sécurisée avec sauvegarde automatique (`.unitypackage`)
Safe deletion with backup saved in `Assets/_Trash`
🧭 Interface bilingue : Français / English (détection automatique)
Bilingual interface: French / English (auto-detected)
🔍 Filtrage dynamique des fichiers par nom
Dynamic asset name filtering
📄 Génération d’un rapport texte (`UnusedAssetsReport.txt`)
Text report generation (`UnusedAssetsReport.txt`)
🖼️ Affichage d’un logo personnalisé dans la fenêtre
Displays a custom logo in the tool window
- 🧩 Code extensible et personnalisable
Easily extendable and customizable codebase
🧰 Installation
1. Copiez les fichiers du plugin dans :
Place the plugin files into:
`Assets/Editor/UnusedAssetsCleaner/`
2. (Optionnel) Ajoutez un logo personnalisé `cleaner_icon.png` (64x64px) :
`Assets/Editor/Icons/cleaner_icon.png`
3. Ouvrez l'outil via le menu Unity :
Launch the tool from:
`Tools > Asset Cleaner`
🕹️ Utilisation / How to Use
1. Cliquez sur « Analyser les scènes »
Click "Analyze Scenes" to detect unused assets
2. Utilisez le champ de filtre pour rechercher un fichier spécifique
Use the name filter to search for specific files
3. Cliquez sur « Mettre à la corbeille » pour sauvegarder + supprimer
Click "Send to Trash" to back up and delete assets
4. Cliquez sur « Créer un rapport » pour exporter la liste des fichiers
Click "Create Report" to export the asset list to a text file
ℹ️ Le dossier `Assets/_Trash` est créé automatiquement pour les sauvegardes et rapports.
The `Assets/_Trash` folder is created automatically for backups and reports.
🛠️ Personnalisation / Customization
Vous pouvez facilement adapter le comportement du script :
- 📄 Extensions ignorées : `extensionsToIgnore`
- 🏷️ Tags exclus : `tagsToExclude`
- 📁 Répertoire des scènes analysées : `scenesToAnalyze` (par défaut `Assets/Scenes`)
- 🖼️ Chemin du logo personnalisé : `Assets/Editor/Icons/cleaner_icon.png`
Price $4.99
Nebula Skybox Pack Vol. II – 12x 8K HDRI Space Environments by Matei Ioan Alexandru
- Number of HDRIs: 12
- Resolution: 8192 × 4096 (8K)
- File Format: .HDR (High Dynamic Range Image)
- Projection Type: Equirectangular (360° panoramic)
- Color Space: Linear
- Compatibility:
Unity HDRP
Unity URP
Unity Built-In Render Pipeline - Use Cases:
Skyboxes / Skydomes
Global illumination
Reflections
Ambient lighting
VR & cinematic backgrounds - File Size (per HDRI): ~90–120 MB
- Compression: Uncompressed, true HDR for max quality
Bring deep space to your Unity scenes with Nebula Skybox Pack Vol. II, featuring 12 true 8K HDRI skyboxes for sci-fi, cinematic, and VR projects. Each image is a seamless 360° equirectangular HDR render, offering stunning cosmic detail, realistic lighting, and accurate reflections for all Unity render pipelines.
Price $18.99