Fast Blur - High Performance Blur Post Processing Effect for URP by Ilumisoft
Fast Blur has been exclusively designed for Unity 6 or higher and the Universal Render Pipeline. It has been implemented as a URP Renderer Feature, using Unity's new Render Graph system. The effect is fully compatible with Unity’s Volume system and can be controlled using a post-processing override.
Requirements
- Unity 6 or higher
- Universal Render Pipeline (URP)
Features
- Fullscreen post-processing blur effect
- Integrated as a URP Renderer Feature
- Volume override with adjustable intensity
- Efficient multi-pass blur algorithm (downsampling & upsampling)
- Designed for real-time performance
Fast Blur's down- and upsample blurring approach is based on the iterative Dual Blur method presented in "Bandwidth-Efficient Rendering" by Marius Bjørge at SIGGRAPH 2015. In our implementation of the technique, we have introduced a custom interpolation system for smooth intensity transitions, making it ideal for dynamic real-time effects.
In the screenshots, we compared fast blur to a common two pass gaussian blur implementation with 32 samples on a 4K output.
Fast Blur is a performant, high-quality fullscreen blur effect built for the Universal Render Pipeline (URP) in Unity 6. Designed as a post-processing override, it integrates seamlessly with Unity’s Volume System and delivers smooth, adjustable blur effects - perfect for UI backgrounds, cutscenes, and in-game VFX.
✨ Key Features
- 🎯 Performance-Conscious Design
Delivers a substantial performance improvement over traditional blur techniques like box or Gaussian blur, while still providing high visual fidelity.
- 🔁 Iterative Blur Algorithm
Combines multiple downsampling and upsampling passes with smart interpolation to deliver high-quality results with fewer samples and lower performance impact.
- 🎚️ Volume-Based Control
Fully compatible with Unity’s volume system. Adjust blur intensity smoothly at runtime using post-processing volumes.
- ⚙️ Renderer Feature Integration
Easy setup as a URP Renderer Feature - just add it to your Renderer Asset and configure your volumes.
- 🛠️ Flexible Applications
Ideal for blurring UI backgrounds, creating atmospheric effects, or enhancing transitions with minimal setup.
⚡ Smarter Blur for Real-Time Projects
While any fullscreen blur effect has a performance cost, Fast Blur is engineered to minimize that impact - offering one of the most efficient blur solutions available for URP. It's a practical choice for developers who want polished visual effects without the steep overhead of conventional blur methods.
Price $20.00
Robot 04 b by buxoided
Rigged: Yes
Rigged to Humanoid skeleton: Yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters:51973
Number of Shaders and Material Instances:1/4
Number of Textures:9
Texture Resolutions: 4k
Supported Development Platforms:pc
Windows: Yes
Mac: no tested
Documentation: no
Important/Additional Notes:no
- from 2021.3 LTS (Built,URP,HDRP) if you have selected urp or hdrp, then you need to select your render type in the shader
- the shader works through the "shader graph"
- https://www.youtube.com/watch?v=QyiB4PgemAk change render
- Robot 04
- Customziation colors- watch video
- The police decal can be removed
Price $64.99
Wave Spawner Pro by Celeris Lab
Unity Compatibility: Requires Unity 2021.3 LTS or higher.
Architecture & Modularity:
- Developed with a modular architecture using Unity Assembly Definitions (.asmdef) for optimized compilation times and clean dependency management.
- Structured into dedicated assemblies:CelerisLab.WaveSpawnerPro.Runtime.dll: Contains the core WaveManager component and all related serializable data structures (Wave, BurstSpawnEntry, EnemyTypeInBurst).
CelerisLab.WaveSpawnerPro.Editor.dll: Provides editor-specific tools, including the convenient Hierarchy right-click menu for quick setup, referencing the Runtime assembly.
CelerisLab.WaveSpawnerPro.Demo.dll: Contains example scenes and associated scripts, referencing the Runtime assembly.
Performance Optimization:
- Features a robust, integrated object pooling system that automatically pre-instantiates configured enemy prefabs based on your wave definitions.
- Significantly reduces runtime Instantiate and Destroy calls, leading to minimized garbage collection and smoother frame rates, especially in games with a high volume of enemies.
Integration & Extensibility:
- Exposes a comprehensive API through static C# Events (WaveManager.OnWaveStart, WaveManager.OnWaveEnd, WaveManager.OnFirstWaveStart, WaveManager.OnLastWaveEnd) for seamless integration with your game's UI, audio, scoring, and game state management systems.
- Includes public methods for manual wave control (StartSpecificWave) and real-time status queries (GetCurrentWaveIndex, IsSpawningWave, GetTotalWavesCount).
Dependencies: Utilizes standard Unity engine namespaces and C# libraries. No external third-party dependencies.
Supported Platforms: All platforms supported by Unity (as it consists purely of C# logic and standard Unity components).
💥⚔️ Unleash Dynamic Enemy Hordes & Master Combat Pacing with Wave Spawner Pro!
Tired of wrestling with complex enemy spawning code?🤔
Wave Spawner Pro is your ultimate asset for creating, managing, and optimizing dynamic enemy waves, transforming tedious setup into an intuitive creative process. ✨
- ✏️ Effortless Wave Design: Visually define intricate wave structures, diverse enemy types, and customizable burst patterns directly within a streamlined Inspector interface. Craft unique challenges without writing a single line of spawning code.
- ⚡️ Dynamic & Unpredictable Encounters: Keep players on their toes! Leverage flexible spawning options, including randomized burst orders and intelligent multi-point spawn position selection, ensuring every encounter feels fresh and exciting. 🎲
- 🚀 Peak Performance & Scalability: Built-in, highly efficient Object Pooling eliminates costly Instantiate/Destroy calls, delivering buttery-smooth framerates even amidst overwhelming hordes. Scale your game without performance bottlenecks.
- 🔗 Seamless Game Integration: Power your game logic with a robust Event System (wave start/end, first/last wave) and manual wave control, allowing flawless interaction with your UI, audio, and overall game state. Modular design with Assembly Definitions ensures faster compile times.
- 🔧 Developer-Friendly Workflow: Get started instantly with a dedicated Editor menu item (Right-click in Hierarchy / CelerisLab / Create Wave Manager) and troubleshoot effortlessly with toggleable debug logs.
🎮 Wave Spawner Pro is ideal for action-packed shooters, strategic tower defense, challenging survival games, or any project demanding precise and performant enemy management.
Elevate your game's combat to the next level. Get Wave Spawner Pro today! ⬆️
📜 For a more in-depth look, check out our detailed Documentation.
Price $19.98
Albedo to PBR – Texture Generator by Quick Lib
- HDRP Support: Includes a dedicated one-click HDRP Mask Map generator.
- Full Metallic/Roughness support: Includes generators for Height, Normal, Metallic, Roughness, and AO maps.
- Full Specular/Glossiness Support: Includes generators for Specular, and Glossiness maps.
- Works in the Unity Editor for now.
- Code: Clean, well-organized C# source code.
- Dependencies: None. It's a self-contained editor script with multiples algorithms.
- Generated Maps & Features:
- Height Map (from Albedo grayscale, with contrast, blur, and invert controls)
- Normal Map (from Height, with strength control)
- Metallic Map (from Albedo luminance or uniform value)
- Roughness Map (from Albedo, Normal intensity, or uniform value)
- Ambient Occlusion (AO) Map (from Height, Height Differences, or Normal map, with strength and blur)
- Emissive Map (from Albedo luminance, with color, threshold, and intensity controls)
- HDRP Mask Map (packed R:Metallic, G:AO, B:Height, A:Roughness)
- Specular, and Glossiness Maps
- Per-Texture Optimization: Set max import size for each map type (Same as Albedo, Half, Quarter, or Custom).
- UI & UX:
- Intuitive Editor Window
- Drag-and-drop Albedo texture field.
- Settings are saved between Unity sessions.
- "Select/Deselect All" and "Reset" buttons for ease of use.
Wish you could breathe life into your existing Albedo textures with a full, physically-based material set in seconds?
Albedo to PBR – Texture Generator is your new essential workflow tool. Go from a single Albedo texture to a complete, game-ready PBR material set with just one click.
Stop wasting hours on repetitive tasks. Simply drop your Albedo texture into the intuitive editor window, select the maps you need, and let Albedo to PBR – Texture Generator do the heavy lifting. Generate everything you need for Metallic/Roughness, Specular/Glossiness, or HDRP workflows.
► Key Features ◄
🚀 Unparalleled Algorithmic Control. This is not a basic converter. Albedo to PBR – Texture Generator offers multiple generation methods for key textures, giving you the power to define your material's story and creative freedom.
- Choose between different generation mode:
- Simple Inverted Height for fast results,
- Advanced Height Difference for detailed cavity detection.
- From Normal Map Concavity to capture fine surface variations,
- From Albedo luminance (with invert option),
- Uniform Value for specific material types like plastic or glass.
- Metallic/Roughness workflow: Generate individual Height, Normal, Metallic, Roughness, and AO maps.
- HDRP Ready: Instantly generate the packed HDRP Mask Map (R:Metallic, G:AO, B:Height, A:Roughness) to save texture samplers and optimize performance.
- Specular/Glossiness workflow: Full support for the Specular workflow, generating Specular, and Glossiness maps automatically.
- Emissive Maps: Make your materials glow! Generate emissive maps from your Albedo's brightest parts, with full control over color and intensity.
⚙️ Built for Professionals
- Independent Texture Sizing: Optimize your project by setting the max size for each map individually (e.g., full-res Normal, half-res Roughness).
- Automated Importer Settings: Generated maps are automatically configured with the correct settings (e.g., Normal Maps set to NormalMap, sRGB turned off for masks), saving you manual setup time.
- Preference Saving: Your settings are saved automatically, so your favorite configurations are always ready to go.
- Polished UI: A clean, dockable, and user-friendly editor window with helpful tooltips and organizational foldouts.
- No Dependencies: A single, clean C# script that works out of the box.
Albedo to PBR – Texture Generator is the fastest way to build your PBR textures library.
If you need support : Discord | Contact
Price $19.99
Fun City - Basic GUI & Icons Package by Adrift Team
Icons resolution: 1024 x 1024 px
File count: 166 Icons & 317 GUI
Animated: No
Additional: Pixel Based
- 2D Icons Highly Detailed with an Unique Style
- GUI System (Buttons, Inputs, and so on)
- More than 300 UI Assets & 160 Icons
- PSD GUI sources
- GUI Assets are Sectioned to allow Modularity and Custom Edits in-engine
Thank you all for purchasing our pack!
Price $15.25
Ears Wings Tails and Stuff by yyyrjis
Number of textures: 50
Texture dimensions: 512x512 - 2048x2048
Number of meshes/prefabs: 49
Rigging: Yes
Animation count: 18
Animation type list: flying animation for yyyrjis characters, basic mevement animations for wings.
UV mapping: Yes
Important: This asset requires one of yyyrjis character asset packs to make a full character.
This pack includes the following for both girl and boy characters:
- 2 wing meshes with matching animations for basic movement animations from yyyrjis character packs
- 19 horn meshes
- 4 teeth/mouth meshes
- 15 ear meshes
- 9 tail meshes
- 9 eye textures
Price $30.00
2D TopDown Archer Character RPG Game by HobiSoLoved
Template Feature:
Archer Character (Movement 8 directions, idle, walk, attack)
Interactable with object
Pickup coins & gems
Quest System
- The various goal character select to complete and get rewards,when quest complete.
- Goal type (Kill, Talk with NPC, Gathering, Pickup item)
Camera Controll
- Room Transitions
Enemies
- Enemies projectiles
- Enemies bullet hell
- Enemies patrols
NPC
- Dialouge system
Chest System
- Open - Close
Main Menu
- Simple main menu scene
Plese Note:
This asset not include audio system
Archer character game inspire by fantasy game, turn character to tiny. Make it movement in adorable world.
Price $49.00
Natural Environment (Mobile) by AngeloMaN87
Number of textures 21
Texture dimensions 4096 x 4096
Polygon count of [Destroyed Buildings]
Polys 477
Tris 736
Verts 681
Rigging No
Animation No
UV mapping Yes
LOD information (count, number of levels) Yes
Types of materials and texture maps PNG
Enhance your game with high-quality natural environments, fully optimized for mobile and PC. Ideal for survival, exploration, or war-based levels set in forests, valleys, or rural landscapes.
Designed for developers seeking realistic, low-poly nature scenes with high-resolution textures up to 8K, ensuring smooth performance even on mobile devices. Easily integrate for stunning outdoor visuals.
This 3D model is part of a larger collection featuring fully rigged and game-ready characters. You can get the complete pack on the Unity Asset Store under the name Military Fantasy Characters (Mobile) — and it even includes a bonus Military Droid character for free.
Goblin Warlord (Mobile)
Undead Guerrilla (Mobile)
You can also expand your project with our complementary packs like Helicopter and Jeep (Mobile) and Destroyed Buildings (Mobile).
For best results, we recommend combining them with the free Military Assets (Mobile) and Natural Environment (Mobile) packs.
PLEASE JOIN MY DISCORD CHANNEL TO KEEP UP TO DATE WITH NEW RELEASES.
Contact Support:
unity@huaynapicchustudios.com
www.huaynapicchustudios.com/unity
Price $0.00
Human Soldier (Mobile) by AngeloMaN87
Number of textures 1
Texture dimensions 4096 x 4096
Polygon count of [HumanSoldier]
Polys 1,371
Tris 2,478
Verts 1,281
Polygon count of [Pistol]
Polys 496
Tris 902
Verts 483
Rigging Yes
Animation No
UV mapping Yes
LOD information (count, number of levels) No
Types of materials and texture maps PNG
Character rig compatible with Unity’s humanoid system. You can easily apply any animation available on the Unity Asset Store.
Take your game to the next level with this high-quality Human Soldier, fully optimized for mobile shooters, FPS, and tactical games. Whether you're creating an intense firefight, a strategic mission, or a fast-paced action scene, this versatile character will seamlessly integrate into your project.
Perfect for developers looking for a detailed and game-ready shooter character with minimal setup. Designed with a low-poly structure and optimized textures for smooth performance on mobile devices, this model is ready to bring intense combat to life!
This asset does not include any animations, but it is compatible with Mixamo animations.
This 3D model is part of a larger collection featuring fully rigged and game-ready characters. You can get the complete pack on the Unity Asset Store under the name Military Fantasy Characters (Mobile) — and it even includes a bonus Military Droid character for free.
You can also expand your project with our complementary packs like Helicopter and Jeep (Mobile) and Destroyed Buildings (Mobile).
For best results, we recommend combining them with the free Military Assets (Mobile) and Natural Environment (Mobile) packs.
PLEASE JOIN MY DISCORD CHANNEL TO KEEP UP TO DATE WITH NEW RELEASES.
Contact Support:
unity@huaynapicchustudios.com
www.huaynapicchustudios.com/unity
Price $14.99
+150 Gym Equipment - GYM Bundle by MHK3dArt
Number of textures : 263
Albedo - Normal - Metalic - AO
Texture dimensions : 1024 * 1024 - 2048 * 2048
Minimum polygon count : 12Poly
Maximum polygon count : 6000
Number of prefabs : 150
Rigging: Yes
Animation count : 2
UV mapping: Yes
Types of materials and texture maps: PBR
GYM bundle Package Containt +150 AAA Optimized and Rigged Models + 2 Bonous Animation.
VIP GYM Includes:
- Gym Equipment Pack
- Gym Machines Pack
- Aerobics Pack
this Package Use URP for Render Pipeline, but You Can use any Render Pipeline you want Easily!
This Package is appropriate for Mobile / VR / PC Games.
Price $47.89
RPG Motion Master [Female] by TeamZ Anims
Are you developing an RPG?
This all-in-one animation pack is the ultimate solution for everything from classic RPGs to large-scale MMORPGs.
It includes over 3,000 high-quality animations covering every essential character action — from combat and movement to skills and reactions — across a wide variety of fantasy classes.
With full Root Motion support, and all animations handcrafted using 3ds Max keyframe techniques, you can expect precise timing and fluid, responsive motion for every scenario.
Included Classes (18 total):
- Dual Daggers
- Greatsword
- Common
- Bow
- Dagger
- Dual
- Orb
- Social
- Spear
- Staff
- Sword
- Sword & Shield
- Hammer
- Wand
- Heavy Sword
- Heavy Axe
- Long Staff
- Bare Hand
- Extra Animations
Features:
✔️ Over 3,000 ready-to-use animations
✔️ Fully Root Motion supported
✔️ Modular, flexible, and scalable structure
✔️ Saves time and production cost
✔️ Realistic combat + fantasy skill animations
✔️ Perfect for player characters and NPCs alike
Bring your characters to life with one of the most complete RPG animation packages available.
From melee warriors to magic casters, this pack has everything you need.
Start animating today — and set a new standard for your RPG!
Price $250.00
Medieval Tavern & Inn Loopable Music Pack by Audio Forge
Audio Specifications:
- File format WAV, OGG
- Sample rate - 48kHz
- Bit depth - 24-bit
- Original music professionally mixed and mastered
- Loopable
Medieval Tavern & Inn Loopable Music Pack by AudioForge
Medieval tavern & Inn loopable music pack for RPG games, fantasy, medieval taverns, inns and marketplace scenes.
WHAT'S INCLUDED:
- 7 high-quality medieval tracks with variations (WAV & OGG format)
Tracks included -
Midnight Merriment at the Tavern
Whimsical Tavern Tales
Raise Your Tankard High
Medieval Jig
The Lively Inn
The Knight's Rest
Meeting at the Tavern
- Variations of each track included
- Seamless looping for gameplay
Contact: audioforgestudios@gmail.com
Price $15.00
Stylized Projectile FX Kit Mini Vol1 by Critical VFX
Technical Details
- Render Pipeline: URP (Universal Render Pipeline)
- Unity Version: Unity 6000.1.0f1
- Shader Graph Version: 17.1.0
- Shader Type: Based on Shader Graph
- Shader Features: UV distortion, dissolve, masking, vertex offset, and more
- Custom Data: Uses UV1, UV2, Custom1, and Custom2
- VFX Compatibility: Based on Unity’s Particle System
- Included Effects:
2 sets of projectile FX (16 types)
9 projectile hit effects
2 sets of sub-spawn FX (16 types)
Total: 41 effects - Material Count: 26
- Textures: 20 textures (1024x1024 PNG)
- Demo Scene: Included (1 scene)
Stylized Projectile FX Kit Mini Vol.1 is a collection of stylized projectile effects.
It’s ready to be used for skill or ranged attack visuals in RPGs, action, and fantasy games.
These effects are compatible with Unity’s Particle System and allow customization of color, speed, and timing.
A simple demo scene and prefabs are included for quick integration.
Price $15.00
Super Joyland - Cute Platformer Music Pack by wobwobrob
Number of Audio Wavs: 22
Sample rate/bit rate: 44.1 kHz / 16 bit
Does music loop: Yes
Minutes of audio provided: 20:54
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Super Joyland is packed with cheerful melodies, playful rhythms, and a sprinkle of whimsy. These tracks are designed to lift your spirits and keep you moving forward. Whether you're leaping through lush landscapes or dodging bad guys, this collection will pack your game with pure joy.
LOOPS
- Adventure Awaits (1:21)
- Cookie Fields (1:42)
- Jump To It (0:46)
- Let's Go (0:49)
- Forest Hills (0:58)
- Jungle Joy (0:58)
- Clifftop Groove (1:33)
- Terrific Chase (0:34)
- Assemble (0:34)
- Popcorn on Toast (0:48)
- Lose Yourself (1:09)
- Beach Run (0:51)
- Peanuts (1:22)
- Glee Glade (0:46)
- Skeleton Hills (1:04)
- Blossom Bazaar (1:09)
- Make a Splash (1:09)
- Breaktime (0:49)
- Always Tomorrow (1:12)
- Skipping On Starlight (1:14)
BONUS STINGERS
- Victory Stinger (0:03)
- Failure Stinger (0:03)
Happy Game Making!
- WobWobRob
Price $10.00
Cozy Quest Adventures: Music & SFX by Matthew Wiebe
- .Wav audio files
- 44.1 kHz
- 16-bit depth
- Seamless loops
- Stereo mix
Cozy Quest Adventures is a hand-crafted collection of music and sound effects for lighthearted, character-driven adventures and calm exploration.
Whether you’re creating a whimsical farming sim or soft fantasy adventure, this collection offers a rich palette of sounds to help bring your world to life.
With over 30 minutes of nostalgic music and 90 unique musical and environmental sound effects, Cozy Quest Adventures adds warmth, character, and charm to each moment.
All content is available under a non-exclusive license and is royalty-free.
Share your game with me so I can check it out! matthew@matthewwiebe.com.
If you are satisfied with my products, please leave a review to share how it helped your project!
For support or inquiries: matthew@matthewwiebe.com
Price $20.00
Toon Style World Map Pack by HQP Studios
Toon Style World Map Pack
- UV mapping based on a color atlas approach
- UV coordinates: Unwrapped and textured as seen in Project View
- 1 x Texture (.png) 256x256
- Minimum Polycount 3D Worlds: 9,200 tris
- Maximum Polycount 3D Worlds : 67,000 tris
- Minimum Polycount 3D Props : 392 tris
- Maximum Polycount 3D Props : 1,988 tris
- Minimum Polycount 2D Worlds: 2,223 tris
- Maximum Polycount 2D Worlds : 34,156 tris
- Minimum Polycount 2D Props : 93 tris
- Maximum Polycount 2D Props : 497 tris
- Sample/demo scene included
🌍Toon Style World Map Pack
Bring your global projects to life with this fully optimized Toon Style World Map asset pack. Designed for performance and clarity, this set includes detailed yet stylized models of:
- Countries
- U.S. States
- Continents
- Props
- Optional 2D Assets included
Whether you’re building a geopolitical simulator, educational app, or a data-driven visualization tool, this asset provides a clean, low poly foundation for any Unity project.
◼ Key Features ◼
- ⚡ Optimized for performance (mobile & desktop)
- 🌍 16 asset models
- 🎨 URP materials
- 🧩 Easy to use. Just drag and drop prefabs to your scene
- 🚀 Time-Saving: Pre-configured assets enable you to achieve stunning results quickly and effortlessly
- ⚡ Optimized for Performance – Clean topology, no excessive polygons
Follow us for updates, promotions & previews:
For assistance or more information, please contact us.
Price $9.99
Text Language Localiser by The Black Cat
Support Json/CSV/XML files, as well as a built-in scriptable object type.
- Add translations and display them through translation keys written in Json files or in built-in scriptable objects.
- Link fonts with each language, automatically switching the fonts after setting the language and after scene load.
- Automatically loads the specified default language if the language is not set.
- Displays every single translation key and its translated text of the current language.
- Tells you what keys are missing from another translation file, ensuring no translations are missed.
Translating your game is always a good choice, but how? This tool will help you easily create language files and apply them to your game -- by using translation keys.
Example scene included
Key Features:
- Add language translations by translation keys using json\csv\xml files or built-in scriptable objects.
- Automatically switch fonts provided by you upon language change or fallback.
- Automatically load the default language you specified in case no language is set.
- Support language fallback in case of translation failure.
- Immediate translation on textmesh pro object loaded, especially useful for buttons.
- Keep track of the every entry of the current language.
- Check missing translation keys between 2 languages you specified.
- Listen to event on language changed or on fallback triggered.
- Clean and user-friendly interfaces in the built-in scriptable objects and settings.
* Works for Textmesh pro and Textmesh pro UGUI
* If you already has this asset imported and is going to update to newer versions, DO NOT include the Resources folder in your import so your current settings will NOT be overridden.
‼️ This tool will only be free for 7 days, starting from the day it is first downloaded ‼️
‼️ I am an impulsive person and might often release new versions (bug fixes, new features, small updates, etc.), please always check the latest version ‼️
Feel free to provide any suggestions or advice, or ask any questions by this email:
Price $0.00