Hoopoe by WDallgraphics
17 Animations in root motion and In-place
9 Textures (4096x4096)
4 Materials
1 Prefab
1 Animator Controller
1 Skybox
2 Scripts
1 Sample scene
Low poly model
9980 quad polygons on this mesh
10204 vertices on this mesh
Polygonal Quads only Geometry
Textures
T_Hoopoe_D
T_Hoopoe_N
T_Hoopoe_S
T_HoopoeWings_D
T_HoopoeWings_N
T_HoopoeWings_S
T_HoopoeWingsBack_D
T_HoopoeWingsBack_N
T_HoopoeWingsBack_S
Animations List
beat(232-340)
eat(343-362)
fly(485-490)
flyleft(617-622)
flyright(625-630)
glide(566-614)
idle(0-229)
landing(493-563)
run(384-392)
runleft(671-679)
runright(682-690)
singing(435-454)
streetching(395-432)
takeoff(457-482)
walk(365-381)
walkleft(633-649)
walkright(652-668)
Price $24.00
Retro Boy Shader by ToolBuddy
The effect is best used with an aspect ratio of 10:9, which is the aspect ratio of
the Game Boy.
The shader comes with the following settings:
- Color Palette:
- Apply Palette: Enable or disable the custom color palette.
- Palette Color 1 to 4: The colors of the palette.
- Downscaling:
- Apply Downscaling: Enable or disable the downscaling effect.
- Quality: A higher value results in a smoother downscaling effect. Values other than 0 will use multiple samples per pixel.
- Screen Resolution: The resolution of the downscaling effect.
To activate the effect:
- In HDRP:
Instantiate the following prefab into your scene: "/Plugins/ToolBuddy/Retro Boy Shader/HDRP/RetroBoy_HDRP_CustomPass.prefab"
- In URP:
1- Select your project's Universal Render Data:
- Go to Edit -> Project Settings -> Graphics -> Scriptable Render Pipeline Settings
- Select the Universal Render Pipeline Asset
- In the Universal Render Pipeline Asset's Inspector, select the first element of the Renderer List
2- Add a Full Screen Pass Renderer Feature:
- In the Universal Render Data's Inspector, click the Add Renderer Feature button at the bottom
- Select Full Screen Pass Renderer Feature
3- Set the Pass Material to the material at: "/Plugins/ToolBuddy/Retro Boy Shader/URP/Retro Boy Shader - URP.material"
Price $4.99
HTrace: Ambient Occlusion URP by Passeridae
Currently tested APIs are: DX11, DX12, Metal (doesn't support RTAO).
Currently tested HDRP versions are: 14 and above.
Currently tested Unity versions are: 2022.3 and above.
RTAO mode requires Unity version 2023.2 or above, a compatible API and hardware. Please, refer to this page for more details.
Includes three AO modes:
▪ SSAO (Screen-Space Ambient Occlusion) – A lightweight and extremely fast method for occlusion gathering. It doesn’t require a denoiser and produces zero temporal lag.
▪ GTAO (Ground Truth Ambient Occlusion) – Built on the latest advancements in ambient occlusion research, this technique works seamlessly with or without a denoiser, delivering the best possible quality in screen-space.
▪ RTAO (Ray-Traced Ambient Occlusion) – The most accurate occlusion method, utilizing hardware ray tracing for uncompromised quality and scalable performance.
Useful Links:
MAIN FEATURES:
- Full Integration into the Rendering Pipeline: automatic resource injection that doesn’t require manual setup or package customization. HTrace overrides native ambient occlusion resources, ensuring compatibility with other rendering effects, as well as Forward and Deferred rendering.
- Scalability: choose between three different AO modes depending on your performance target or hardware requirements. Ranging from extremely fast SSAO to highly accurate RTAO, HTrace offers broad scalability options and exposes various parameters to fine-tune the effect to your needs.
- Cutting Edge Screen Tracing: GTAO mode utilizes an efficient horizon-based traversal algorithm to gather multiple samples in a single frame. Augmented with recent research on Visibility Bitmasks, it delivers accurate occlusion evaluation, even for complex surfaces, bridging the gap with its ray-traced counterpart.
- Real-Time Ray-Tracing: RTAO mode leverages contemporary hardware-accelerated ray tracing to achieve physically accurate results. With numerous performance controls, it efficiently computes high-quality occlusion without the typical performance cost associated with ray tracing.
- Sharp Upscaling: features an adaptive Lanczos filter, inspired by FSR technology and enhanced with bilateral weights, to interpolate half-resolution occlusion results without losing important details.
- Advanced Denoising: a modern denoising pipeline with configurable temporal and spatial stages. It includes motion rejection mechanisms to prevent ghosting and enables responsive temporal accumulation, coupled with reprojection filters that ensure sharp images during camera motion.
- Open Code: feel free to modify it. If you have any questions on how any part of it works you can always reach out to us on Discord.
Before buying, please, check the Overview Section of the documentation and the Technical details below!
Our goal is to improve the asset through rapid and iterative updates, so if you found a bug or something isn’t working as you expected - please, contact us on Discord. We will do our best to resolve the issue.
Price $21.00
HTrace: Ambient Occlusion BIRP by Passeridae
Currently tested APIs are: DX11, DX12, Metal (doesn't support RTAO).
Currently tested HDRP versions are: 14 and above.
Currently tested Unity versions are: 2022.3 and above.
RTAO mode requires Unity version 2023.2 or above, a compatible API and hardware. Please, refer to this page for more details.
Includes three AO modes:
▪ SSAO (Screen-Space Ambient Occlusion) – A lightweight and extremely fast method for occlusion gathering. It doesn’t require a denoiser and produces zero temporal lag.
▪ GTAO (Ground Truth Ambient Occlusion) – Built on the latest advancements in ambient occlusion research, this technique works seamlessly with or without a denoiser, delivering the best possible quality in screen-space.
▪ RTAO (Ray-Traced Ambient Occlusion) – The most accurate occlusion method, utilizing hardware ray tracing for uncompromised quality and scalable performance.
Useful Links:
MAIN FEATURES:
- Scalability: choose between three different AO modes depending on your performance target or hardware requirements. Ranging from extremely fast SSAO to highly accurate RTAO, HTrace offers broad scalability options and exposes various parameters to fine-tune the effect to your needs.
- Cutting Edge Screen Tracing: GTAO mode utilizes an efficient horizon-based traversal algorithm to gather multiple samples in a single frame. Augmented with recent research on Visibility Bitmasks, it delivers accurate occlusion evaluation, even for complex surfaces, bridging the gap with its ray-traced counterpart.
- Real-Time Ray-Tracing: RTAO mode leverages contemporary hardware-accelerated ray tracing to achieve physically accurate results. With numerous performance controls, it efficiently computes high-quality occlusion without the typical performance cost associated with ray tracing.
- Sharp Upscaling: features an adaptive Lanczos filter, inspired by FSR technology and enhanced with bilateral weights, to interpolate half-resolution occlusion results without losing important details.
- Advanced Denoising: a modern denoising pipeline with configurable temporal and spatial stages. It includes motion rejection mechanisms to prevent ghosting and enables responsive temporal accumulation, coupled with reprojection filters that ensure sharp images during camera motion.
- Open Code: feel free to modify it. If you have any questions on how any part of it works you can always reach out to us on Discord.
Before buying, please, check the Overview Section of the documentation and the Technical details below!
Our goal is to improve the asset through rapid and iterative updates, so if you found a bug or something isn’t working as you expected - please, contact us on Discord. We will do our best to resolve the issue.
Price $21.00
HTrace: Ambient Occlusion HDRP by Passeridae
Currently tested APIs are: DX11, DX12, Metal (doesn't support RTAO).
Currently tested HDRP versions are: 14 and above.
Currently tested Unity versions are: 2022.3 and above.
VR support: single-pass is supported.
RTAO mode requires Unity version 2023.2 or above. Please, refer to this page for more details.
Includes three AO modes:
▪ SSAO (Screen-Space Ambient Occlusion) – A lightweight and extremely fast method for occlusion gathering. It doesn’t require a denoiser and produces zero temporal lag.
▪ GTAO (Ground Truth Ambient Occlusion) – Built on the latest advancements in ambient occlusion research, this technique works seamlessly with or without a denoiser, delivering the best possible quality in screen-space.
▪ RTAO (Ray-Traced Ambient Occlusion) – The most accurate occlusion method, utilizing hardware ray tracing for uncompromised quality and scalable performance.
Useful Links:
MAIN FEATURES:
- Full Integration into the Rendering Pipeline: automatic resource injection that doesn’t require manual setup or package customization. HTrace overrides native ambient occlusion resources, ensuring compatibility with other rendering effects, as well as Forward and Deferred rendering.
- Scalability: choose between three different AO modes depending on your performance target or hardware requirements. Ranging from extremely fast SSAO to highly accurate RTAO, HTrace offers broad scalability options and exposes various parameters to fine-tune the effect to your needs.
- Cutting Edge Screen Tracing: GTAO mode utilizes an efficient horizon-based traversal algorithm to gather multiple samples in a single frame. Augmented with recent research on Visibility Bitmasks, it delivers accurate occlusion evaluation, even for complex surfaces, bridging the gap with its ray-traced counterpart.
- Real-Time Ray-Tracing: RTAO mode leverages contemporary hardware-accelerated ray tracing to achieve physically accurate results. With numerous performance controls, it efficiently computes high-quality occlusion without the typical performance cost associated with ray tracing.
- Sharp Upscaling: features an adaptive Lanczos filter, inspired by FSR technology and enhanced with bilateral weights, to interpolate half-resolution occlusion results without losing important details.
- Advanced Denoising: a modern denoising pipeline with configurable temporal and spatial stages. It includes motion rejection mechanisms to prevent ghosting and enables responsive temporal accumulation, coupled with reprojection filters that ensure sharp images during camera motion.
- VR Support: single-pass VR is supported for all three occlusion modes.
- Open Code: feel free to modify it. If you have any questions on how any part of it works you can always reach out to us on Discord.
Before buying, please, check the Overview Section of the documentation and the Technical details below!
Our goal is to improve the asset through rapid and iterative updates, so if you found a bug or something isn’t working as you expected - please, contact us on Discord. We will do our best to resolve the issue.
Price $21.00
Fantasy Weapon Vol 01 by Red Blue Pixel Studio
Number of meshes/prefabs: 32
Poly Count: 9k-15k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Rigging: Yes
Number of Materials: 37
Number of Textures: 164
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Arm your heroes and warriors with the Fantasy Weapon Pack 01, a stunning collection of intricately designed weapons perfect for any fantasy setting. This pack features a diverse range of swords, axes, maces, and more, ideal for equipping characters in RPGs, adventure games, or fantasy simulations.
- Diverse Arsenal: Includes a variety of weapon types for both melee and ranged combat.
- Fantasy Design: Each weapon boasts unique and imaginative details to suit various themes.
- Game-Ready Models: Optimized for seamless integration into your projects.
- High-Quality PBR Materials: Delivering realistic textures and stunning visuals.
Unleash the power of fantasy warfare with the Fantasy Weapon Pack 01 and bring your characters to life with weapons that match their epic journeys!
Join our Discord for any bug reports or suggestions
Check Our Social for upcoming projects: Facebook || Instagram || X (Twitter) || linkedin || Youtube
Price $34.99
Game Ui template-2D Game Ui Elements by Graphics Art
Png size: Differnt 1920 b/w 1080
Psd Res standard: 1080x1920
Texture type: 2D
Games UI Package is a comprehensive solution designed to simplify the implementation of user interfaces in your games. This package includes Dialogues, Tabs and Level Map available as prefabs, which can be easily utilized through a simple drag-and-drop process. A Demo Scene is also included, allowing you to preview and interact with all UI elements.
- Design in photoshop.
- Level map for levels easy to add new buttons of level.
- Psd file for any change.
- Easy to reskin in photoshop through layer styling.
Price $4.99
Fire Works VFX Celebration-New Design by Graphics Art
Technical Details:
- Texture type: 2D and Ui
- Texture shape: 2D
- Sprite mode: Single
- Alpha source: Input Texture
- Texture size: 512 B/W 512
- Texture Use: Different
Confetti under Spot Light effects. The asset includes 7 different styles, with 3 variations of each style, resulting in a total of 21 unique confetti effects. To facilitate ease of use, prefabs have been provided, allowing users to implement the effects effortlessly through drag-and-drop functionality.
Package include
- Prefabs:
- The asset includes 21 prefabs, each representing a unique confetti effect. Prefabs simplify the process of adding confetti to your project. To use them:
- Open the Project Window in Unity.
- Locate the prefabs under the provided folder.
- Drag and drop the desired prefab into your Scene View.
Materials:
- The package contains 16 materials that have been carefully crafted to enhance the visual appeal of the confetti effects.
Textures:
- A total of 14 textures have been used to create the materials included in the asset.
Conclusion:
- The "Confetti under Spot Light" asset provides an easy-to-use solution for adding high-quality confetti effects to Unity projects. With a variety of styles and prefabs available, users can quickly enhance their scenes with minimal effort.
Price $7.99
Game Ui kit Elements-Multipurpose Ui/Psd by Graphics Art
Technical details
- Psd res: 1920x1080
- Png res: 1920 b/w 1080
- All png included
- Texture type: 2D and Ui
- Texture default: 2D
This is 2d game ui elements for 2d games and indie games.
- Design in photoshop.
- Psd is included for color changing and resize the dialogue and tabs.
- Easy to change the colors.
- Easy to change the vectors.
Price $4.99
Dilapidated RV Trailer by Aliosa
Number of textures: 34 (10 HDRP, 12 URP, 12 built-in)
Texture dimensions: 4096x4096
Minimum polygon count: 5,352 tris LOD3
Maximum polygon count: 47,022 tris LOD0
Number of meshes/prefabs: 3 mesh/LOD, 1 prefab/ render pipeline
Rigging: No
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information (count, number of levels): 4LODS
Types of materials and texture maps (e.g., PBR): PBR for URP,HDRP,Built-in
This retro-style camper is a must-have prop in your post-nuclear scenes or any creepy scenarios where your environment overwhelmed the land with decay and neglect.
This prop is a game-ready asset with 4lods and 4k textures! It's available for built-in, URP and HDRP render pipelines!
The model has no interior, and please note that only the rv trailer prop is available, the environment scene is just for presentation and it's not available.
Price $9.99
Industrial & Office Interiors by StudioCyFi
255 Meshes
- Atlased textures
- Custom lightmap UVs
- Medium to low-poly (most under 1k)
- Built to real world scale and dimensions
55 PBR Materials
- Built with Unity shaders
- 4k textures
- All include Albedo, Normal, AO, and Metallic/Smoothness maps for each pipeline
Animations:
- Single door w/closer
- Double door w/closer
- Roll-up door
- Levers
- Alarms
Over 460 Prefabs:
- 90 Furniture
- 20 Lighting
- 141 Modular architecture
- 39 Pipes and Ducts
- 60 Props
- 52 Signs
- 30 Stairs & Railings
- 35 Wall boxes & details
Models and Prefabs include:
Furniture:
- Desks & work tables (many material options)
- Workbenches
- Carts
- Dividers
- Office chairs (6 upholstery options)
- Upholstered benches (6 upholstery options)
- Bookshelves and warehouse shelves
- Cabinets
- Files
- Side chairs
- Stools
- Tool chests
Modular parts:
- Ceilings, with and without lights
- Walls, corners, ends, etc all built on standard sizes
- Floors, plain and with caution tape paths
- Corridors: straight, wide, tee, corner, cross, ramp, etc
- Staircases: single, stackable, and stair & railing parts
- Single and double doors in all orientations
- Pillars and pony walls
- Windows, built-in with walls or separate
Electrical, Pipes, & Ducts:
- Conduit pipes & junctions
- Light switches & outlets
- HVAC duct modules
- Vents
- Pipe clusters
- Meters, electrical boxes, thermostats
- Fire alarms & fire boxes
- Lockers
- Transformer and other mechanical boxes
Props:
- Boxes, crates, and pallets
- Buckets & barrels
- Keyboard, mouse, and monitor
- Laser gate
- Levers: wall-mount and floor stand
- Whiteboards: wall and stand, and markers
- Phones: desk, wall, separate handset, rigged handset
- Trash and recycling bins
- Welding screens
- TV and monitors with separate screen material
- Variety of caution and directional signage
Lighting:
- Built-in light in most prefabs
- Fluorescent ceiling, hanging, and wall lights
- Work lights
- Alarm colored lights
Studio CyFi presents: Industrial & Office Interiors
This large asset pack provides all you need for a game-ready realistic industrial environment. Build maze-like corridors, stairs, and ramps quickly with the modular pieces.
Add detail with a large number of props, signs, pipes, and mechanical bits.
All meshes come with multiple material options, allowing you to create a variety of styles, such as modern office, a clinical lab, shabby back rooms, or a grungy warehouse.
- Over 250 Meshes, 460 Prefabs
- Optimized meshes suitable for most platforms
- Medium to low-poly, efficient designs (most under 1k tris)
- PBR atlased materials
- Animated doors, levers, alarm lights
- Built-in, URP, and HDRP support
Price $40.00
Modular Stylized Cartoon Gun Pack by Vertex Motion Creation
Number of textures: 83
Texture dimensions: from 1024x1024 to 4096x4096
Minimum polygon count: 500
Maximum polygon count: 28,000
Number of meshes/prefabs: 95
Rigging: Not include Rigging
Animation: Not include Animation
UV mapping: Yes
LOD information: Not include LOD
Types of materials and texture maps: PBR
URP version only!
Contains:
Guns
Pistol: 3
Submachine Gun: 5
AR: 4
Sniper rifle:2
Preset sample of modulared Gun with procedure animation: 16
Guns Attachment: 17
Bullet: 3 size with physics
Explosive: 3
MuzzleFlash Fx: 5
Reflected Sight: 6
Made with Unity2021.3.16f1
Compatible only with URP
Price $20.00
Toon SciFi Guns 05 by Creative Designer
Vertices:
- Gun 01: 4710
- Gun 02: 4742
- Gun 03: 6030
- Gun 04: 4561
- Gun 05: 3692
- Gun 06: 5090
- Gun 07: 7568
- Gun 08: 4798
- Gun 09: 4372
Textures:
- 2048 × 2048
- Base Color and Ambient Occlusion
- PNG format
- LowPoly and Optimized for Mobile
Proudly Creative Designer™ presents:
A collection of SciFi Guns in different cartoon styles, optimized for mobile, and with different shapes, presented to you for use in a variety of 3D cartoon games, animations, etc.
Toon SciFi Guns is a collection of 9 low poly cartoon models of SciFi Guns.
◼ Key Features ◼
- Low Poly
- Optimized for Mobile
◼ Contents ◼
Models:
- Gun 01
- Gun 02
- Gun 03
- Gun 04
- Gun 05
- Gun 06
- Gun 07
- Gun 08
- Gun 09
Textures:
- 2048 × 2048
- Base Color, Ambient Occlusion
- PNG format
◼ Compatibility ◼
- Works in Unity 2021.3 and above
- Can be used in 3D software
Don't miss out on release discounts!
Follow us for updates, promotions, previews & tutorials:
Hiring a Freelancer (3D Models):
Price $12.99
Adventure Joysticks and Button Designs Pack (for the Virtual Joystick) by Terresquall
To set the joysticks/buttons up, drag a joystick/button prefab onto your Scene's Canvas. You can then add your own logic to them, or if you need code to power the joysticks, download and use our Virtual Joystick Pack.
Note: This package contains prefabs that use scripts from our Virtual Joystick Pack. These scripts come pre-configured for easy setup. You will still be able to use the joysticks without downloading the pack by writing your own code.
This package includes 14 different joystick prefabs and 42 button prefabs to choose from. Just drag and drop the prefabs onto your Canvas and start using them.
The sprite files are also included and are separated into their components in case you'd like to create your own joystick styles.
This asset is compatible with mobile devices and mobile platforms.
Assets (x56):
14 Joystick Prefabs and 42 Button Prefabs with the following themes
- Adventure: Compass, Crystal, Diamond, Podium
Check out the screenshots above to get an overall look of all the styles.
Compatibility:
This project is compatible with all render pipelines.
Support:
If you need any help regarding the main joystick asset, post your questions here: https://blog.terresquall.com/community/forum/unity-assets-support/virtual-joystick-pack/
Price $4.99
Succubus_01 by Autumn_3D
Number of Animations: 136
Number of characters: 4
Vertex counts of characters:
Body - 18545, Hair - 13394, Wings - 1920, Horns - 1196, Cloth armor - 5650, Blade - 1445
Texture Resolutions: 4096x4096
Total info:
- Low-poly
- Fully Rigged
- Apple Blendshapes 52
- Easy Color Change (Materials with RGB masks)
- Modular character ( Body, Wings, Cloth chest, Cloth arms, Horns)
- There are two types of clothing: closed and tights.
Different Modularity and Customization
The model is completely modular, you can remove or add any part you want (Wings, Cloth armor, Horns). You can also hide unnecessary parts of the body, nails.
There are two types of clothes: basic and with transparent mesh tights.
Use the included Material Instances to change the colors easily with RGB masks.
RGB masks for materials:
- Body (Nails, Eye place, Lips) (Hide nails, arm, legs) (Tattoo arm, leg, body)
- Cloth (for cloth armor parts border, sides, front corset)
- Jaw ( Teeth, tongue, gums)
- Wings ( Horn, wing inner, wing out)
- Hairstyle has settings for changing the color gradient
Price $39.99
Jabka's Sci-Fi Towers Pack by Jabka
Number of textures: 4
Number of materials: 5
Number of Normal maps: 1
Polygon count:
Basic Tower: 544
Launcher Tower: 570
Sniper Tower: 1336
RailGun Tower: 1036
Rapid Tower: 1096
Minigun Tower: 1372
Satellite Tower: 7300
Minimum polygon count: ~500
Maximum polygon count: ~7500
Number of meshes/prefabs: 7
Rigging: No
Animation count: 0
UV mapping: No
Jabka's Sci-Fi Towers Pack
7 Unique Low-Poly Defense Structures for Futuristic Worlds
Elevate your sci-fi projects with this optimized pack of 7 unique low-poly towers, designed for performance and versatility. Perfect for strategy games, tower defense mechanics, or futuristic world-building.
Included Assets (7 Fully Realized Towers):
- Basic Tower - Foundational defense structure
- Launcher Tower - Missile pods for explosive long-range combat
- Sniper Tower - Precision design for tactical targeting
- RailGun Tower - High-impact single-shot artillery
- Rapid Tower - Compact close-range defense system
- Minigun Tower - Rotating barrels for sustained firepower
- Satellite Tower - Multi-role communications/energy hub
Technical Specifications
✔ Polygon Count: 500-7,500 triangles per tower
✔ Texture Dimensions:
Base Color: 512x512
Normal Map: 2048x2048
Metallic: 2048x2048
✔ Texture Maps Included per Asset:
- Albedo
- Metallic
- Normal maps
✔ File Formats: FBX, Unity Prefabs
Price $9.99
Pastry Food VOL.01 - Bakery by LUMI Studio
Number of Unique Meshes: 13 Cinematic meshes and 13 LowPoly meshes
Number of Textures: 39 for Cinematic and 39 for LowPoly
Texture Resolutions: square 1024px and 2048px textures
Texel Density: more than 30px/cm
Vertex Count:
- Cinematic Meshes: about 5k - 25k vertices
- LowPoly Meshes: about 1k- 2k vertices
Type of materials: PBR standart materials
🍞 Bring Your Project to Life with Realistic Bakery Models! 🍞
🤝 Join our Discord community for support, community discussions and special offers!
Product Overview:
- Elevate your game scenes, cinematics, or renders with a set of 13 high-quality, photorealistic bakery models crafted through photogrammetry. This game-ready pack is perfect for immersive environments, featuring detailed bread, buns, croissants, pastries, cupcakes, and more. Whether for AAA projects or indie games, these assets will add realism to any cozy coffee shop, bakery scene and etc.
What’s Inside:
- Pack of 13 unique bakery models and accessories – crafted with lifelike textures and realistic shapes, including cupcakes, pastries, bread, croissants, plus a bamboo coaster and cutting board.
- Cinematic and Low Poly versions – for high visual fidelity and smooth performance on various platforms.
Price $19.99
Pyramid Solitaire Bundle by Selv Assets
Pyramid Solitaire Bundle is a bundle which includes 2 assets SAVE 17%. After purchasing this bundle, visit each package listed below, and you will be able to get them for free.
Save your time! Buy it together!
Bundle include:
If you have any questions or suggestions - write me via E-mail or join me in Skype
Price $49.99
Tripeaks Solitaire Bundle by Selv Assets
Tripeaks Solitaire Bundle is a bundle which includes 2 assets SAVE 17%. After purchasing this bundle, visit each package listed below, and you will be able to get them for free.
Save your time! Buy it together!
Bundle include:
If you have any questions or suggestions - write me via E-mail or join me in Skype
Price $49.99
a long good bye by ayato sound create
Audio file types wav
Sample rate. 48kh
Bit depth 24bit
Loopable: yes
Additional: Stereo
Give your modern game some electronic beats with A Long Goodbye! Ayato Sound Create is back with another music pack, this time with 19 BGMs to fill your maps with interesting music and help the emotions in your cutscenes really sink in. Electronic beeps and stings play alongside string and percussion instruments to create tracks that can perfectly fit modern and sci-fi games, or grab a few of these tunes to add a new element to your fantasy game’s magical realm.
Each track comes in M4a, MP3, and Ogg files formats so you can drop them right into your current project and keep on game making without any worries. Pick up A Long Goodbye today and add notes of melancholy to your somber scenes and up the intensity during a face-off with a longtime foe!
Price $19.99