50 Cozy Fantasy RPG Tracks Music Pack by alkakrab
Audio file types: wav
Sample rate: 44100
Bit depth: 24bit
Loopable: Yes
Additional: Stereo
50 Cozy Fantasy RPG Tracks Game Music Pack
This Pack Contains:
- 20 Ambient Tracks (+Loops)
- 20 Action Tracks (+Loops)
- 10 Ambiences (+Loops)
Features:
- Loops - Looped and Non-Looped versions of ALL Tracks!
- Themes - Each track uses one of 5 original themes, you can attach themes to different characters, locations or lore elements, which will tie every game element together and will create a feeling of original soundtrack! Themes are marked as I, II, III, IV, V in the Youtube video.
If you have some questions contact me at alkakrab04@gmail.com
Price $8.99
Class Diagram Generator by Jules Gilli
- 🧬 Auto-scans Assets/Scripts – No manual file selection
- ⚡ One-click UML generation – Instant results, no config
- 📄 PlantUML export – Get a .puml file you can open anywhere
- 🌐 Online URL output – Copy, paste, and view diagrams online
- 🧩 Detects – Classes & inheritance | Fields, methods, and properties
- 🤖 Clean, modern UI – Editor window with color-coded actions
- 🛠️ No dependencies – Works out-of-the-box on any recent Unity version
- 📂 Keeps your workflow smooth – Zero clutter, pure productivity
ClassDiagramGenerator is a Unity Editor tool that scans your Assets/Scripts folder and generates a ready-to-use PlantUML class diagram—no setup, no hassle. Choose between a .puml file (to open in your favorite UML tool) or a direct URL for instant online viewing.
Perfect for devs who want to actually see their architecture—whether you’re on solo projects, in a team, or just sick of reverse-engineering your own code after a month’s break.
The content adapts to your code: it detects fields, methods, properties, and even inheritance! Works out-of-the-box, no extra dependencies. Your workflow stays clean, your docs stay sharp. 🦾
Price $0.00
Code Harvest - AI-friendly tools by Jules Gilli
- Export all scripts to a single .txt or .md file
- Drag & drop UI for folders to include/exclude
- Choose which file extensions to export (.cs, .shader, etc.)
- Scan, search, and select scripts before export
- Auto-generates a directory tree in the export
- Clean, AI-friendly output for ChatGPT or similar tools
- Editor-only utility, no runtime impact
- No project files are modified—read/export only
- Export history and quick access to export folder
- Fully customizable from UI and code
Code Harvest is a Unity Editor utility to instantly export, organize, and document your scripts for code review, sharing, or AI analysis.
Main features:
- 📦 Select folders/extensions to include/exclude
- 🔍 Scan, search, and pick exactly which scripts to export
- 📝 Export all scripts in a single clean .txt or .md file
- 🗂️ Auto-generates a directory tree for clarity
- 🤖 AI-friendly output: Ready to drop or paste into ChatGPT and other AI tools
- ⚡ Perfect for: students, teams, pros, handoffs, backups, or documentation
- 🎯 Customizable from the UI or code
No project files are modified. Export and share your code—fast and clean!
Price $4.99
MIS-RowingBoat-Crest5 by MyMOBILIN
✅ Only officially supports for the latest Invector Template
✅ Only officially supports for the Third-Person mode
✅ Only officially supports for Humanoid characters
✅ Required Unity Editor 2022.3+
✅ Required .NET 4.x
⭐Invector Third Person Template v2.6.4c+ REQUIRED⭐
⭐Middleware For Invector Template v2.7.16+ REQUIRED⭐
⭐Invector Push Add-On 1.5+ OPTIONAL⭐
Invector Template (Invector) which is one of the best controllers can be upgraded with MIS and MIS Packages. If you are not familar with MIS yet, please watch this MIS v2 Quick Setup Guide.
MS-RowingBoat-Crest5 brings new fun by applying Crest Water 5. It will make the best combination with MIS-Swimming-Crest5. Enjoy immersive Rowing Boat action.
⭐Key Benefits⭐
✅ Provides All-In-One Setup (Invector/MIS add-ons)
- Player character only
✅ Provides realistic rowing boat controller
- Compatible with MIS-VehicleRider
- Requires Crest Water 5 (Interaction, Buoyancy, Flow, and etc.)
- Moves by rowing motion
✅ Supports Enter/Exit actions
- Center (On the boat), Left/Right Bottom (Under the water)
✅ Provides MIS-Invector PushAndPull
- Push and Pull the boat
- Rotate the boat
✅ Vehicle Camera
- Inside/Outside/Orbit modes
- Default mode option
- Easy setup
✅ Ragdoll
- When the vehicle collides with the forward obstacle
- When the character/vehicle get hit by explosive weapons
- When exit while moving
✅ Submerged/Overturnned
- Provides an option to force the player character to leave the boat
✅ Included 14 animation clips
✅ Provides a Demo scene
✅ Does not modify Invector core
✅ All MIS packages runs on a feature-based basis
⭐Quick Setup Sequence⭐
#1 INVECTOR
#2 MIS
#3 Crest Water 5
#4 MIS-RowingBoat-Crest5
⭐Precautions⭐
✅ No refund allowed after downloading
✅ 50% discount for MIS-Swimming-Crest5 users
⭐Contact Information⭐
✅ Email: mymobilin@gmail.com
Price $29.99
MIS-Swimming-Crest5 by MyMOBILIN
✅ Only officially supports for the latest Invector Template
✅ Only officially supports for the Third-Person mode
✅ Only officially supports for Humanoid characters
✅ Required Unity Editor 2022.3+
✅ Required .NET 4.x
⭐INVECTOR THIRD PERSON TEMPLATE v2.6.4c+ REQUIRED⭐
⭐Middleware For Invector Template v2.7.16+ REQUIRED⭐
⭐MIS-LockOn v1.2.12+ OPTIONAL⭐
Invector Template (Invector) which is one of the best controllers can be upgraded with MIS and MIS Packages. If you are not familar with MIS yet, please watch this MIS v2 Quick Setup Guide.
MS-Swimming integrates Invector Templates with almost all features of the Crest Water 5. It provides a very smooth and natural swimming action. Upgrade your game to the next level.
Demo Water Plants: Yughues Underwater Plants v.2
⭐Key Benefits⭐
✅ Provides All-In-One Setup (Invector/MIS add-ons)
✅ Very smooth swimming experience with Crest
✅ Above Water Swimmng Movement
- W
Rotates and moves horizontally in camera direction
Moves along the water surface when Crest applied
If the Crest wave speed is fast, you can leave the surface
- A/D
Rotate left/right and move horizontally in the direction perpendicular to the camera
- S
After rotating 180 degrees with the camera, move horizontally to the front of the character
- Left SHIFT (while holding down)
Sprint
✅ Under Water Swimmng Movement
- W w/wo A/D
Moves towards the camera
- S
After rotating 180 degrees with the camera, move horizontally to the front of the character
- A/D
Only rotates at spot
✅ Vertical Swimming Movement
- Left CTRL
Dives vertically
WASD disabled during this action
- Space
Rises in vertical direction (end when you release the space key or reach the surface)
WASD disabled during this action
✅ Swimming Dash
- Works in vertical up/down and normal swimming mode
- Provides UseContinuousDash option
- When the Swim Dash is executed, it moves immediately in that direction
- Swim Dash direction
Camera/Character/Move Input direction
✅ Diving Jump
- Uses vGenericAction
- Place triggers where the game situation requires them
- 1 Diving Jump animation provided
✅ Water Registance
Depending on the entry speed into the water, the character's entry depth is adjusted
✅ Provides 3 types of vThirdPersonCamera states
Swim Idle, Swim Above Water, Swim Under Water
✅ Weapon Lock option
None, Swim Move, Always
✅ Each swimming action speed
- Smooth speed transitions according to swimming action
- Normal, Up, Down, Rotate, Sprint, Swim Dash
✅ Stamina
Sprint, Dash
✅ Water Walk (Melee/Shooter characters only)
Rotation and movement speed control according to water depth
✅ Oxygen
- Applied in Under Water
- Drowning when given oxygen is depleted
- Breath Sound Effect
Breathing sound according to the amount of oxygen remaining when coming to the surface
- Dead Gravity
When a character dies underwater, it floats to the surface or sinks to the ground depending on the gravity
✅ Combat
- Supports Invector Melee/Shooter combat
- Provides Shooter Swimming IK Adjust and editor
- Cannot shoot during Vertical Up/Down
- Provides simple demo fish flock system and a Great White Shark
✅ vGenericAction
Available in water
✅ mvLadderAction
Available in water
✅ mvRagdollWaterResistance
Applies a water resistance effect so that it sinks slowly when ragdolled in water
✅ Collider
Adjusts the collider direction according to the swim action
✅ FX
- Swim Water Splash
Water splashes from legs when swimming at the water surface
- Diving Water Splash
Adjust splash size based on water entry speed
- Mouth Bubbles
Only in the underwater.
Depending on the amount of oxygen remaining, three bubble sound effects are played, and the amount emitted and the sound volume increase.
- Swim Dash Shockwave
- Water Ambient
Above/Under water sounds mixing
✅ Crest Water Displacement
- Positioning according to the height of the Crest wave
- The larger and faster the wave, the more Crest displacement and shader error occurs
✅ Crest Water Flow
- Changes character position according to Crest water flow
- A flow that is too strong will make your character unable to move
✅ Crest Water Interaction
- Body, Hands, Feet
- Each Idle/Swim mode
✅ Provides demo fish flock system and Great White Shark
✅ Included 30 animation clips
✅ Provides chained-action between Invector/MIS add-ons
- Refer to the MIS Document
✅ Does not modify Invector core
✅ All MIS packages runs on a feature-based basis
⭐Quick Setup Sequence⭐
#1 INVECTOR
#2 MIS
#3 MIS-LockOn (Optional)
#4 Crest Water 5
#5 MIS-Swimming-Crest5
⭐Precautions⭐
✅ No refund allowed after downloading
✅ Demo water plants are not included.
⭐Contact Information⭐
✅ Email: mymobilin@gmail.com
Price $44.99
LFDatabase:A SO + JSON Import/Export Framework for Teams & Optional AI Workflows by Living Failure
LFDatabase provides a complete database management system built on Unity's ScriptableObject architecture with professional development tools and team collaboration features.
• Generic type-safe implementation (LFDatabaseSO<T>) with compile-time checking
• Multi-index system for fast lookups (ID, category, tag-based)
• Asynchronous loading and LRU caching
• Automatic compression for large datasets (1000+ entries)
• Real-time performance monitoring
•No-code Setup Wizard with step-by-step workflow
• Professional pre made templates: Character, Item, Audio, Quest, Dialogue
• Automatic C# class generation with proper namespace organization
• Support for primitives, Unity types, assets, arrays, enums
• Wizard state survives compilation cycles
• Team collaboration with conflict resolution
• Git-friendly JSON format for version control
• Asset path restoration across different projects
• External tool integration (spreadsheets, AI, scripts)
• Cross-database validation
• Find & Replace with regex support
• Batch operations for multi-entry modifications
• Intelligent duplicate detection
• Database merging with preview mode
• Automated error detection with one-click fixes
• Handles thousands of entries without frame drops
• Memory-efficient streaming for large databases
• Performance benchmarking and bottleneck identification
• Automatic memory pressure detection • Configurable caching system
Technical Requirements:
• Unity 2021.3+ recommended (tested on 2022.3 LTS)
• Cross-platform compatibility
• TextMeshPro dependency (included with Unity)
• No other external packages required
LFDatabase allows you to transform your game development with a comprehensive open-ended database solution.
Start building professional, scalable databases in minutes through No-Code Database Creation!
LFDatabase's Setup Wizard creates complete database systems without coding.
Choose from pre-made templates like Characters, Items, Audio, or Quests, or build custom ones.
The wizard generates clean C# classes automatically!
You can also populate your databases through
- Manual entry using Unity's inspector
- Team collaboration via JSON import/export
- External tools like spreadsheets or AI assistance
Works with any workflow!
Price $24.99
CartoonMagicFX_AOE_v1 by RickyFX
RickyFX Pack for Unity
This resource pack contains cartoon Aoe magic effects.
Unique skill upgrade effect.
Arrowrain Lv1→Lv3
Lightning Lv1→Lv3
Void Lv1→Lv3
Low memory usage rate, can be directly applied to PC games and mobile games.
The visual effect is excellent and suitable for all kinds of games.
Price $19.00
Sci-fi Robot - Security by Toxic Studio
🛡️ Sci-fi Robot-Security – Game-Ready, Optimized Asset with Multi-LOD Setup 🛠️
Guard your sci-fi scenes with this robot-security unit – perfect for patrols, checkpoints, or background detail in stylized environments. Featuring clean geometry, scalable LODs, and high-quality textures, it’s fully optimized for real-time use. Created in Blender and textured in Substance Painter for a professional, stylized finish.
🛠️ Technical Details:
- ✅ LODs Included:
- LOD0: 5,664 triangles
- LOD1: 2,831 triangles
- LOD2: 1,414 triangles
- LOD3: 707 triangles
- LOD4: 353 triangles
- LOD5: 176 triangles
- ✅ 1 Material
- ✅ 3 PBR Textures: Albedo, Metallic, Normal Map
- ✅ Modeling Software: Blender
- ✅ Texturing Software: Substance Painter
- ✅ Texture Resolution: 4096x4096
Perfect for games, cinematics, or VR experiences requiring scalable detail and style.
👉 Check out my store for more high-quality, stylized assets to level up your project!
Price $4.99
Farm Animals Pack - Stylized Low poly 3D Models by BundleSmith
- Highly optimized for quick use and customization
- Models ~100-3000 tris
- 56 Unique low poly models
- 512x512 Color palette for texturing
- FBX File included
- Colliders not setup
- Using Unity Toon Shader
- 8 Animations for each animal
◼ - Pack Content - ◼
Models use a simple palette for coloring, easily customizable using FBX file.
Optimized and ready to be used.
◼ - Models - ◼
Quadrupeds:
- Cow x3 ~2800 tris
- Donkey x3 ~2200 tris
- Goat x3 ~2400 tris
- Horse x3 ~2400 tris
- Llama x3 ~2300 tris
- Pig x3 ~2300 tris
- Sheep x3 ~2200 tris
- Ram x2 ~2600 tris
Poultry:
- Chicken x4 ~1300 tris
- Duck x3 -960 tris
- Goose x2 ~1020 tris
- Rooster x2 ~1520 tris
- Turkey x2 ~1750 tris
Props:
- Chicken coop with door and hatch ~620 tris
- Shed ~150 tris
- Grass/Hay bales ~170 tris
- Food/Water trough ~60 tris
- Brown/White egg ~80 tris
- Feed sack ~180 tris
- Fence ~150 tris
- Gate ~400 tris
- Water/Milk bucket ~150 tris
- Barrel ~500 tris
- Box ~400 tris
- Crate ~150 tris
- Nest ~120 tris
- Simple tree ~600 tris and grass ~20 tris vegetation
Animations:
- Idle
- Graze
- Jump
- Walk
- Run
- Rest
- Sleep
- Look
◼ - Compatibility - ◼
- Models work in any rendering pipelines
Price $34.99
Day/Night Cycle (HDRP) by AIK Studio
Unity Version: Compatible with Unity 2021.3 LTS and newer
Render Pipelines: Built-in HDRP (URP support coming soon)
Platforms: Windows, Mac, WebGL, Android, iOS
Demo Scene: Included
Scripts: C#, open and editable
Documentation: PDF and Readme.md & License.md included
Dependencies: None
Create realistic, dynamic environments in your Unity scenes with this fully customizable Day and Night Cycle system.
Designed for developers of all levels, this asset provides a smooth, real-time transition between day and night with full control over time progression, lighting, and celestial simulation — including a built-in lunar system for accurate moon movement and positioning.
🎯 Key Features
- Real-time day and night transition
- Configurable sun and moon lighting system
- Built-in lunar system with moonlight control
- Adjustable time speed and start time
- Easy-to-use script with full Inspector support
- Clean, optimized, and readable code
- Mobile and desktop friendly
- Includes a complete and ready-to-use demo scene
- Full documentation and email support included
💡 Perfect For
Open-world, RPG, simulation, racing, survival, and sandbox-style games.
📦 Package Includes
- CycleManager.cs (core logic)
- Sun and Moon prefabs
- Demo scene with sample lighting setup
- PDF User Guide, Readme, License
- Clean folder structure: Scripts, Materials, Scenes, Prefabs, etc.
🛠️ Compatibility
- Works with Unity 2021.3 LTS and newer
- Supports Built-in Render Pipeline
- (URP and HDRP support coming soon)
🚀 Feature Roadmap (Upcoming Updates)
- 🌌 Star visibility system based on time of day
- 🌙 Moon phase simulation with dynamic visual changes
- 🔁 URP & HDRP lighting support out-of-the-box
📧 Support Contact
aikpak24@gmail.com
For help, feature requests, or bug reports.
Price $0.00
Blaze AI Engine - Hearing by Pathiral
REQUIREMENT
This module needs Blaze AI Engine with atleast v3.4.0 to work.
WHAT IS HEARING MODULE?
This module makes your blaze AIs able to hear sounds on specific layers and get distracted by them. This greatly eases the process of sound distractions.
DO I REALLY NEED IT?
The core Blaze AI package has distractions built-in but it can't actually "hear" playing audios so for audio distractions you use a trigger component script (that comes with the package), it's still easy but this asset further eases the work flow enabling the AI to hear sounds directly with minimal setup.
Documentation | Discord | Publisher Page
EASE OF USE
It's incredibly easy to use and setup. Everything will be done through the custom inspector without a single line of code!
FEATURES & CULLING
The module will be comprehensive enough for you as it offers APIs and numerous options to control your AI and ignore sounds that you don't need. For example sounds that are too low in volume or culled behind a wall of certain layers, etc...
WORKS FOR 2D & 3D
An audio source is an audio source. Whether it's 2D or 3D both will work just fine as long as they're within the hearing radius of the AI.
PACKAGE
This package comes with a clean and organized source code with documentation and demos (for built-in and URP)
If you have any questions or technical issues (bugs), please email me or you can use the discord server.
If you like this asset then don't hesitate to leave me your feedback. I would appreciate it.
Price $7.99
Hierarchy Pro by Shadow Realm Studios
- ✅ One-Click Hierarchy & Folder Generation – Instantly create a clean and professional scene hierarchy and folder layout.
- 🎯 Customizable Starter Objects – Choose to add a Camera, Directional Light, and Post Processing Volume via simple toggle checkboxes.
- 🔁 Regenerate Tool – Easily rebuild your project structure without manual cleanup.
- 🧠 Beginner-Friendly UI – Clear labels, intuitive layout, and tooltips designed for new Unity users.
- 🖼️ Custom Icons – Stylish editor UI with icon support to enhance readability and appeal.
- 📂 Scenes Folder Creation – Prepares a dedicated folder for user-created scenes.
- 🧰 Editor Integration – Seamlessly integrates into the Unity Editor under the “Tools” menu.
- 🚫 Demo Scene – Lets users see a scene with the hierarchy and folder structure plus additional assets.
- 🌐 No External Dependencies – 100% self-contained; works out-of-the-box in any Unity project.
- 📝 Documentation Included – Step-by-step setup guide and reference included in PDF format.
HierarchyPro is a powerful Unity Editor extension designed to streamline the early stages of game development. It automatically generates a well-organized scene hierarchy and asset folder structure, helping developers maintain clean project organization from the start. The tool is fully customizable—users can select which starter scene objects to include (like a Camera, Directional Light, or Post Processing Volume), and choose when to regenerate the structure.
This asset is genre-agnostic, making it ideal for developers of any type of project—whether it's 2D, 3D, VR, or AR. It’s especially useful for indie developers, studios with multiple collaborators, or anyone aiming for a more professional and standardized workflow.
Price $0.00
Sky Engine by Ultrabolt.dev
🌤️ Sky Engine – Day/Night & Weather Toolkit for Unity
Sky Engine is a lightweight and easy-to-use Unity system for adding smooth day/night cycles, dynamic weather, and atmospheric transitions to your game — with full customization and editor support.
🔧 Key Features
- ☀️ Dynamic Time System
Customizable day speed and length with real-time values for current day and time of day. - 🌙 Sun & Moon System
Full celestial rotation with independent lighting and shadows for both sun and moon. - 🌌 Rotating Stars
Star field that appears only at night, synced with time rotation. - 🌦️ Weather Control
Switch between clear, low/high clouds, or rain from the inspector or with a single call (SetWeather(int)). - 🎨 Skybox Shader Included
Custom shader allows smooth blending of sky top & bottom gradient colors over time. - 🌫️ Fog Transitions
Supports separate fog densities for day and night. - 🧭 WorldTimeEvent System
Trigger UnityEvents at a specific day and time (e.g., spawn enemies, show messages, start boss fights). - 🎯 Editor UI & Auto Naming
Includes helpful custom inspectors and auto-naming for events
💬 Need Help?
Email: ultraboltstudio@gmail.com
Price $6.99
Forest Scenery by Makeshift Giants
16 Textures
Texture sizes: 128x, 256x, 512x (7 are 128x256)
Textures are flat pngs
Only includes base maps
30 models and prefabs
Models are fbx
Min polygon count: 5 faces (Grass)
Max polygon count: 25k tris (Oak Tree 2)
Average polygon count: 3k to 4k tris
Low Poly/ Low Fidelity trees, bushes, grass, and rocks to fill a variety of outdoor scenes and environments. The pivots of all of the branches are at the base of the branch, and are separate meshes, meaning they can all be scaled, rotated, moved, or duplicated to add even more variety in the trees and grass, or even the bushes.
*Does NOT include the terrain meshes or related textures show in the images. Those are simply for demonstration purposes.
Price $9.99
3D Mid Poly Bedroom Pack by Toffu Co
Number of textures: 267
Textures: All textures maps PBR
Texture size: 2048x2048
Types of texture maps: Albedo, Normal, Metallic
VR/AR ready
Number of polygons/triangles:
room1: 27k / 47k
room2: 35k / 68k
room3: 34k / 70k
room4: 29k / 59k
room5: 16k / 29k
room6: 16k / 34k
room7: 449k / 885k
room8: 85k / 166k
room9: 80k / 159k
room10: 155k / 307k
Rigging: No
UV mapping: Yes
The content includes 237 bedroom objects, all modeled to meet mid poly requirements. These objects are ideal for use in bedroom concept projects. Each object is crafted according to mid poly technical standards.
Features: By combining model assets, you can create your own unique environment.
Price $44.99
Sci-fi Stylized Robot - Pot by Toxic Studio
🌱 Stylized Robot-Pot – Sci-Fi Companion with a Touch of Nature 🛠️
This unique stylized robot-pot blends technology and life, featuring a futuristic robotic body housing a vibrant plant. Ideal for storytelling, sci-fi interiors, or stylized nature-tech environments, it’s fully optimized with detailed LODs and rich textures. Created in Blender and textured in Substance Painter, it combines charm and performance in one compact asset.
🛠️ Technical Details:
- ✅ LODs Included:
- LOD0:23,769 triangles
- LOD1: 11,885 triangles
- LOD2: 5,942 triangles
- LOD3: 2,971 triangles
- LOD4: 1,485 triangles
- LOD5: 743 triangles
- ✅ 3 Materials: Metal, Leaf, Glass
- ✅ 10 PBR Textures: Albedo, Metallic, Normal Map
- ✅ Modeling Software: Blender
- ✅ Texturing Software: Substance Painter
- ✅ Texture Resolution: 4096x4096
Perfect for games, cinematics, or VR experiences requiring scalable detail and style.
🌿 Check out my store for more high-quality, stylized game assets!
Price $9.99
Nature Pack - Low Poly Assets by Adrift Team
Number of textures: 1
Texture dimensions: 512x512
Minimum polygon count: 24
Maximum polygon count: 726
Number of meshes/prefabs: 96
Rigging: No
UV mapping: Yes
Types of materials and texture maps: Base Color
Create rich and vibrant natural environments with this stylized low poly nature pack, featuring a total of 96 game-ready 3D models. Carefully optimized for performance and designed with a cohesive visual style, this pack is ideal for mobile, indie, and stylized projects.
Included in the pack:
- A variety of trees and palm trees for different landscapes
- Rocks in various shapes and sizes
- Decorative pots to enhance garden or urban scenes
- Lush bushes and shrubs with multiple color variations
All assets are built with clean, lightweight geometry and come with color variants, allowing you to easily adapt your scene to different themes — from lush forests and tropical islands to magical or minimalistic environments.
Whether you're designing an open-world map, a peaceful park, or a fantasy village, these assets are ready to be dropped into your project for fast and beautiful world-building.
Key Features:
- 96 stylized, low poly nature models
- Includes trees, palms, rocks, pots, and bushes
- Color variations included for flexibility and diversity
- Optimized for performance with mobile-friendly geometry
- Unified art style perfect for stylized or cartoon games
- Easy to use and integrate into any Unity project
All assets are game-ready and optimized with a single 512x512 texture atlas, keeping draw calls low and performance high — especially on mobile platforms. With clean topology and a unified style, these assets are ready to drop into your scenes and bring a touch of flavor to any in-game restaurant, food stand, or background decor.
Price $15.00
Hantu Muka Rata (F) by Nusantara_ArtWorld
Number of textures 3
Texture dimensions 1024X1024
Polygon count of [Cewek Muka Rata 4.438]
Number of prefabs 1
Rigging: Yes
Animation count some basic move with 9 fall in Sundanese Style
Bonus Animation type list
- TISUREULEU: Falling by slipping (again) due to a slippery condition. (Concept: A character repeatedly losing footing in a comical, slightly clumsy loop, perhaps on a banana peel.)
- TIGEBRUS: Falling into a hole or ravine. (Concept: A sudden, unexpected plunge, maybe a dramatic "poof" disappearance into a cleverly hidden pit.)
- TISOLEDAT: Falling by slipping due to a slippery condition. (Concept: The classic "slip-and-fall," perhaps a sudden, swift loss of balance on ice or a wet floor, with a surprised expression.)
- TITAJONG: Falling unintentionally due to tripping over oneself or someone else's leg. (Concept: A self-inflicted stumble, where the character's own feet get tangled, or they comically trip over an unseen obstacle.)
- TIJENGKANG: Falling backward. (Concept: A surprised tumble onto one's back, perhaps from leaning too far, a sudden push, or recoiling in shock.)
- TIKOSEWAD: Falling due to losing balance. (Concept: A wobbly, ungraceful loss of equilibrium, a few teetering steps, before an inevitable and comical descent.)
- TIKRUSRUK: Falling forward. (Concept: A face-first stumble, perhaps ending in a comical sprawl on the ground, maybe with an item flying out of hand.)
- NGAGOLEPAK: Falling with a prone position (lying flat on one's back). (Concept: A defeated or dramatic collapse onto the back, perhaps after an emotional shock or exhaustion, landing flat with a sigh.)
- NAMBRU: Falling with a face-down position (lying flat on one's stomach). (Concept: A full face-plant, perhaps after a failed jump, a clumsy dash, or simply giving up on their feet, ending in a comical splat.)
UV mapping: Yes
Types of materials and texture maps (PBR)
Tired of generic NPCs? Need a touch of adorable spookiness for your next slice-of-life anime adventure? Look no further!
Introducing the Flat-Face Phantom (Hantu Muka Rata) – a delightful and truly unique 3D character model, meticulously crafted and inspired by charming Sundanese folklore from West Java, Indonesia. While its authentic name, "Hantu Muka Rata," literally translates to "Flat-Face Ghost," fear not! This spirit is far more likely to offer you a ride or a delicious satay skewer than a spine-chilling fright. It's spooky-cute, not just spooky!
Traditionally, the Flat-Face Phantom appears on misty evenings, often by the roadside, seeking a ride. But don't worry, they're not malicious! In fact, they're often depicted as surprisingly industrious, dabbling in professions like Satay Seller or Pedicab Driver. Their most striking feature? A perfectly smooth, featureless face – which, while startling at first, quickly becomes endearing in a peculiar, charming way!
This asset pack captures the essence of the Flat-Face Phantom's quirky charm, making it perfect for:
- Lovable NPCs: Populate your towns and cities with a truly memorable and culturally unique character.
- Unique Vendors: Imagine a satay stand run by this charmingly blank-faced individual!
- Comedic Moments: Its unexpected appearance and unique characteristics can create delightful comedic relief.
- Cultural Flair: Add an authentic touch of Indonesian folklore to your game world in a lighthearted, anime-inspired style.
BONUS: "The Nine Falls in Sundanese style" Animation!
To truly capture the unique charm and comedic potential of the Flat-Face Phantom, we've included a special guide! Inspired by the incredibly specific terms for "falling" in the Sundanese language, this guide provides conceptual descriptions for 9 distinct ways a character can fall. While no animation clips are included, this guide serves as an invaluable reference for animators to create hilariously specific or culturally nuanced fall animations for this character (or any other!) that go beyond just a generic tumble.
Price $90.00
Nusantara Blades & Daggers (Starter Pack) by Nusantara_ArtWorld
Number of textures 27
Texture dimensions 1024x1024
Minimum polygon count 128
Maximum polygon count 476
Number of meshes/prefabs 9
UV mapping: Yes
Types of materials and texture maps PBR
From the mystic lands of Nusantara, where valor is forged in the fires of tradition and ancient spirits guard sacred blades, we proudly present the Nusantara Blades & Daggers (Starter Pack). This comprehensive collection features 9 meticulously crafted, game-ready 3D models of iconic weaponry, each echoing the rich history and unique martial heritage of Southeast Asia.
At the heart of this pack lies the Keris, the legendary dagger of Nusantara – a weapon steeped in philosophy, art, and mysticism. You'll find four distinct types of Keris, each reflecting the diverse cultures that shaped them, alongside other formidable blades that have graced the hands of heroes and villains throughout history.
Why Choose Nusantara Blades & Daggers?
- Authentic Cultural Heritage: Each blade is designed with historical accuracy and artistic flair, bringing genuine cultural depth to your game world.
- Legendary Weapons: Introduce players to iconic weapons like the Javanese Keris, Balinese Keris, and the mighty Klewang, each with its own story.
- Game-Ready Optimization: All models are optimized for performance in Unity, ensuring seamless integration into your projects without compromising visual quality.
- High-Quality PBR Textures: Detailed Physically Based Rendering textures bring these weapons to life with realistic metallic and material properties.
- Versatile Use: Perfect for various genres, from historical RPGs, fantasy adventures, and action-packed martial arts epics.
Price $90.00