SCI-FI Locker Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 23 (Base color, AO, Height, Metallic, Normal Roughness)
8 Materials
4 color variations
UV mapping: Yes
SCI_FI_Locker_1_1
Polygons: 1148
Vertex: 1202
Number of meshes/prefabs: 4
Collision On
Windows: (Yes)
Kraffing presents a 3D modeling SCI-FI Locker V1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $4.99
Smart Quick Favorites by ARTHEFACT STUDIO
SMART QUICK FAVORITES is a powerful Unity Editor extension + runtime tool designed to supercharge productivity for developers, designers, and technical artists.
Editor Features:
- Bookmark Anything
Instantly favorite assets, hierarchy GameObjects, or recently used menu commands for rapid access. - Custom Keyboard Shortcuts
12 slots pre-bound to Shift+F1 through Shift+F12, fully customizable in Unity's Shortcut Manager. - One-Click Execution
Trigger any favorite with a single key or button press, whether it's a GameObject, asset, or command. - Drag & Drop Support
Add GameObjects or assets by simply dragging them into the Quick Favorites window. - Hierarchy Path Finder
Deeply nested GameObjects can be accurately reselected via stored hierarchy paths. - Persistent Storage
All favorites are saved to a .asset file, ensuring settings persist between sessions. - Menu Command Capture
Automatically adds the last executed menu command to your favorites when no object is selected. - Custom Preferences
Toggle features like automatic script opening or scene camera focus via EditorPrefs.
🚀 Runtime Features (NEW!):
- Runtime Access to Favorites
With the optional RuntimeQuickFavorites component, you can activate favorite objects at runtime using number keys. - Camera Interaction
At runtime, selecting a favorite can automatically pan the camera to the object (e.g., Camera.main.LookAt()). - Custom Key Mapping
Supports Alpha1–Alpha5 out of the box—easily extendable for more runtime hotkeys.
SMART QUICK FAVORITES transforms your Unity Editor experience by letting you bookmark and trigger anything—from menu items to specific assets to deeply nested GameObjects—instantly.
Perfect for large projects or complex scenes, this tool eliminates repetitive navigation and helps you stay focused on creating.
With full support for Unity’s built-in Shortcut Manager, this asset is highly customizable and integrates natively into your editor workflow.
Whether you're jumping between prefabs, toggling tools, or focusing on hierarchy objects, your most frequent actions are now a keystroke away.
- Bookmark Anything – Assets, GameObjects in the hierarchy, or even menu commands.
- Keyboard Shortcuts – 12 preconfigured slots (Shift+F1–F12) with full customization via Unity’s Shortcut Manager.
- Instant Execution – Open assets, select objects, or trigger menu actions immediately.
- Hierarchy Path Matching – Finds and selects deeply nested GameObjects reliably.
- Drag & Drop UI – Easily add items from the editor via the Quick Favorites window.
- Persistent Storage – Automatically saves all favorites into a custom .asset file.
- Script Execution Awareness – Automatically recognizes recently executed menu items.
- Custom Editor Window – Dedicated manager for favorites with visual slots and action buttons.
- EditorPrefs Options – Configure behavior like automatic script opening and scene camera focus.
Price $15.00
Local LLMs - made easy by Nobodywho
Key Features:
- 🏃 Offline Characters
- Generate dialogue, decisions, and narration entirely on-device.
- ⚡ Blazing-Fast GPU Inference
- Vulkan (Windows / Linux) and Metal (macOS) back-ends, with CPU fallback on older hardware.
- 🔧 Two-Object Setup
- Drop NobodyWhoModel and NobodyWhoChat into your scene, assign a model file and send a message - that is it.
- 🎯 Built for Interactive Content
- Perfect for NPC brains, branching stories, procedural quests, or chat-driven interaction.
- 💻 Cross-Platform
- One native library covers Windows, Linux, and macOS; build once, ship everywhere.
- ⏩ Streaming Tokens
- Words appear in real time
- 📦 Tiny Footprint
- ~20 MB native library—just add the model files you need.
- 👩💻 Open-Source & Permissive
- EUPL-licensed —fork, extend, or ship commercially without extra fees.
- 🛠️ Sample Scene & Docs
- Quick-start chat UI, code snippets, and a step-by-step install guide included.
- 🦙 Powered by llama.cpp
- Supports GGUF compatible models
NobodyWho wraps the battle-tested llama.cpp runtime in a clean Unity-ready API, giving you:
- Drop-in C# bindings – call chat, completion, or embedding functions from any script or add them as components directly in you scene.
- GPU-accelerated inference – Vulkan (Windows/Linux) & Metal (macOS) back-ends for blazing-fast token generation.
- Zero MLOps – every token is computed client-side, so you ship once and scale automatically.
- Tiny footprint – lean native library - you bring your own model.
- Open-source core – inspect, fork, and extend on GitHub.
Get started in minutes with the quick-start sample scene, or dive deeper in our docs.
Focus on the experience you’re building—NobodyWho handles the LLM heavy lifting.
Please help us by giving us a star on our Github
Price $0.00
CamViewSync by ninjaqwert
CamViewSync – Camera Piloting for Unity Scene View
CamViewSync is a lightweight Unity Editor extension that lets you pilot any selected camera using the Scene View. This gives you intuitive control over camera positioning, inspired by Unreal Engine's camera piloting system.
Features
- Sync a selected in-scene Camera to the Scene View camera
- Real-time transform updates while you move around
- Undo/redo support for camera movement
- State persists between domain reloads and editor restarts
How to Use
First select a GameObject with a `Camera` component, then there are 2 options.
Option 1: Using the Toolbar Overlay (Recommended)
1. Open the **Scene View** window.
2. Click the CVS button on Unity Scene View's overlay toolbar to open the CVS overlay toolbar.
- *Or click the **Overlay menu** (the vertical dots) button in the top-left of the Scene View tab, and enable "Camera View Sync" to open the toolbar.*
3. In the opened toolbar, click the 🎥 **Start Piloting** button to begin syncing with the selected camera.
4. To stop piloting, click the 🛑 **Stop Piloting** button.
> The toolbar icon can also be pinned for quick access, and will reflect the current piloting state.
Option 2: Using the Menu
1. Go to `Tools → Camera View Sync → Start Piloting`.
2. Move around in the Scene view, and the selected camera will follow.
3. Use `Tools → Camera View Sync → Stop Piloting` to stop.
Compatibility
- Unity **6.1**
- Editor-only (no runtime dependencies)
- No additional input system required
Known Limitations
- Piloting works only in the Scene View (not Game View or Play mode).
- Does not support piloting multiple cameras at once.
- Transform syncing only happens during editor camera movement.
Price $0.00
Stylised Zombie by GreyratsLab
Stylised Zombie 3D model. Humanoid rig, easy to apply any humanoid animation from Mixamo(for example).
3342 Polygons.
2 Animations:
-Idle
-Attack
Stylised Zombie 3D model. Humanoid rig, easy to apply any humanoid animation from Mixamo(for example). 3342 Polygons.
Price $0.00
Rope-Generator by Abolfazl Hosnian [Soor]
Setup Before Use:
Watch the setup process on YouTube
The Rope Generator is a Unity package designed to simplify the creation of dynamic ropes in Unity projects. This package allows you to easily generate customizable ropes with adjustable width, length, and material in both Edit Mode and Play Mode.
Key Features
- Customizable Ropes: Adjust width, length, and material to fit your project's needs.
- Editor Integration: Use the provided editor window to set parameters, generate ropes, and control physics simulations directly within Unity.
- Dynamic Physics: Ropes are composed of interconnected "rope segments" using Unity's CharacterJointcomponents, ensuring realistic physics behavior (e.g., rope bending and collision).
Price $0.00
Holy Choirs & Metal Fusion – Game Music Pack by Matei Ioan Alexandru
- 🎼 Number of Tracks: 20
- 🕒 Total Duration: 60+ minutes
- 🎧 Format: WAV (Uncompressed)
- 📁 Audio Quality: 16-bit / 44.1 kHz / Stereo
- 🏷️ Loopable: No (Cinematic full-length compositions)
- 📂 Files Included: 20 individual soundtrack files
- 📌 Usage: Ideal for RPGs, fantasy games, sacred temples, holy wars, ancient ruins, story cutscenes, and immersive in-game ambience
Unleash sacred power in your game.
Holy Choirs & Metal Fusion delivers a stunning collection of 20 original tracks blending Gregorian chants, orchestral swells, and majestic metal energy. Each composition fuses Latin monastic vocals with cinematic guitars, epic drums, and spiritual atmosphere — perfect for fantasy RPGs, battle scenes, cathedrals, or holy quests.
Crafted for game developers seeking high-impact soundtracks with a divine edge, this pack brings emotional strength, sacred scale, and immersive musical storytelling to any medieval or mystical world.
Price $15.99
FIRE: Elemental Spell SFX by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 104
Number of Audio Waves: 104 + 104
Sample rate / bit rate: 96kHz-24bit/44.1kHz-24bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 6:51
Supported Development Platforms:
Windows: Yes
Mac: Yes
This pack contains high-quality elemental fire spell sound effects suitable for all adventure or fantasy games—whether on mobile or computer, from AAA RPGs to simple casual games.
The sound types include:
Total: 104 files
- Clean_Fire_Spells : 51 files
- Designed_Fire-Spells : 22 files
- Designed_Infernal_burst_Spells : 12 files
- Musical_Spells : 19 files
Any future upgradations to this pack would be free of charge for the existing buyers. Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $15.99
Kitchen Crockery Sounds by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 170
Number of Audio Waves: 170 + 170
Sample rate / bit rate: 96kHz-24bit/44.1kHz-24bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 2:32
Supported Development Platforms:
Windows: Yes
Mac: Yes
This foley sound pack contains high-quality handling sounds of ceramic and porcelain tableware and kitchenware such as cups, bowls, and plates, as well as drinking glasses and stainless steel spoons and forks. It includes clinks, clatters, drags, and various contact or touch sounds. This pack is ideal for realistic sound design involving dinner booths and kitchen items.
Price $15.99
JUST WATER FOLEY by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 244
Number of Audio Waves: 244 + 244
Sample rate / bit rate: 96kHz-24bit + 44.1kHz-24bit
Audio file types: Wav
Loopable: Some sound loops
Additional: Stereo
Minutes of audio provided: 22:37
Supported Development Platforms:
Windows: Yes
Mac: Yes
"Experience the impact, energy, and dynamic splashes of water with this immersive Foley sound effects pack.
It features seamless loops of swimming, rainfall, river and lake shores. Also diving, water impacts, sloshing, splashing, pouring, and a variety of bathroom-related water sounds.”
Price $15.99
Modern Fantasy Combat Sounds by ShashiRaj Productions
TOTAL UNIQUE SOUNDS: 323
Number of Audio Waves: 323 + 323
Sample rate / bit rate: 96kHz-24bit/44.1kHz-24bit
Audio file types: Wav
Do Sound FX loop: No
Additional: Stereo
Minutes of audio provided: 5:17
Supported Development Platforms:
Windows: Yes
Mac: Yes
This incredible-sounding sound effects pack, with its rich cinematic texture and boldness, features laser-like weapon and attack sounds, blade strikes, futuristic swishy and whooshy arcs, organic object impacts, body hits from punches and kicks, character jump foleys, crisp machine gun and automatic weapon fire (including both full rounds and looping versions), and various bright footsteps and sparkly effects—perfectly suited for high-octane fighting and survival games on both mobile and desktop platforms.
Any future upgradations to this pack would be free of charge for the existing buyers. Send us email for suggestions and feedback: shashirajproductions@gmail.com. We respond quickly.
Price $20.99
Stylized Rocks Package by Pathiral
A midpoly stylized rocks pack with 4 different rock types. Each rock type has 4 color variations: red, white, black and brown. So you can use this rock pack with different environments and terrains.
The pack is neatly organized and includes game-ready prefabs for every rock type and color variation. Each prefab is fully set up for both URP and Built-in Render Pipelines. Just drag and drop into your scene to get started.
You can use the different rock types to create new shapes!
Good for mobile, PC & consoles.
DETAILS
- Stylized
- Midpoly
- 4 rock model types
- 4096 x 4096 textures
- Red, white, black and brown rock colors
- Game-ready prefabs (URP & built-in)
If you have any questions, need support or have technical issues (bugs), please email me or use the discord server.
If you like the asset then consider leaving your feedback. I would really appreciate it.
Price $11.00
EchoRay: Stochastic Screen Space Ray-Traced Reflections solution for Unity 3D by Scorch Creative: A Moonlight Gameworks Studio
- Requires Unity 2018.2 or higher.
- Easy to implement and use.
- Integrates directly into Unity Post-Processing Stack (v2).
- It does not interfere with Unity's internal settings, so you will not have operating problems.
- Anyone can modify its parameters thanks to its simple and intuitive settings.
- Render both in Edit and Game Modes.
- Only works with Deferred rendering.
- Works with Gamma and Linear color spaces, but works better with Linear.
- Works with DirectX 11 and above.
- EchoRay includes a Temporal Accumulation feature to remove any noise artfacts, but you can enable AA from the Unity Post Processing Stack package if you want to complement.
- Tested on Windows but it should work on other platforms as well.
- No support for VR.
- No support for mobile devices.
- We recommend first reviewing the assets documentation and adding them directly to your scenes.
- We recommend including shaders in the "Always Include" list in Unity settings to avoid any inconvenience.
EchoRay is our Stochastic Screen Space Ray-Traced Reflections solution for Unity 3D, a high-quality real-time reflections simulation system that boosts your game scenes and help you to taking them to the next level.
This system delivers exceptional visual results. Get graphical fidelity nearly comparable to the reflections achieved with DirectX Raytracing (DXR) and RTX.
Even though it's a screen-space rendering, you'll get an impressive and astonishing visual improvement.
Take your games to the next graphical level with EchoRay.
Check out EchoRay in action in the 3D environments of Chapter 2 of The Bakerville Case.
ABOUT ECHORAY
We created EchoRay to use it on our first project: The Bakerville Case.
We decided to share our asset so that other developers can also improve the visual fidelity of their projects.
Our asset allow developers modify its parameters easily.
Features
- Adjustment options such as Ray Distance, Thickness, Fade Size, and BRDF Bias allow you to precisely control how reflections behave based on geometry and materials.
- Reflection Post-Processing (Resolve)
- Support for blurring, mip maps, and reflection normalization.
- High Quality Blur mode for more cinematic results.
- Temporal Accumulation settings.
- Debug tools.
- Example scene included, all the potential of the assets will stand out more in your own scenes.
- Documentation included.
- And more...
Price $25.00
Voxel Forge: Voxel-Based Real-Time Global Illumination Engine for Unity 3D by Scorch Creative: A Moonlight Gameworks Studio
•Render both in Edit and Play Mode.
•Only works with Deferred rendering.
•Works with Gamma and Linear color spaces, but works better with Linear.
•Works with DirectX 11 and above.
•Tested on Windows but it should work on other platforms as well.
•No support for Mobiles.
•We recommend including shaders in the "Always Include" list in Unity settings to avoid any inconvenience.
Voxel Forge is a new Voxel-Based Real-Time GI system made for Unity 3D that brings realistic illumination and reflections to your scenes.
ABOUT VOXEL FORGE
A Fully-Dynamic Voxel-Based Global Illumination system for Unity.
Voxel Forge is a Voxel-based Global Illumination effect that aspires to provide 100% interactive Global Illumination to Unity games and applications. Since it requires no precomputation, it can bring GI to certain situations where precomputed solutions like Enlighten cannot!
Provides indirect lighting and glossy reflections from a single directional light, the sky, and any emissive materials in the scene. VF calculates indirect light visibility for soft indirect shadows, and also calculates soft sky light shadows. It can render either a single bounce or infinite bounces of indirect light.
Our asset allow developers modify its parameters easily.
Features
- Extra wide variety of adjustable options.
- Debug tools.
- Example scene included, all the potential of the assets will stand out more in your own scenes.
- Documentation included.
- And more...
Price $35.00
NeuroShade: Neural Network Ambient Occlusion solution for Unity 3D by Scorch Creative: A Moonlight Gameworks Studio
· Requires Unity 2017.1.0f3 or higher.
· Render only in Play Mode.
· Only works with Deferred rendering.
· Works with Gamma and Linear color spaces, but works better with Linear.
· Works with DirectX 11 and above.
· Tested on Windows but it should work on other platforms as well.
· We recommend including shaders in the "Always Include" list in Unity settings to avoid any inconvenience.
NeuroShade is our new Ambient Occlusion system made with Neural Network that takes basis on MiniEngine to bring realistic results.
ABOUT ECHORAY
We created NeuroShade to use it on our first project: The Bakerville Case.
We decided to share our asset so that other developers can also improve the visual fidelity of their projects.
Our asset allow developers modify its parameters easily.
Features
- Adjustment options suc as Intensity, Radius, etc.
- Debug tools.
- Example scene included, all the potential of the assets will stand out more in your own scenes.
- Documentation included.
- And more...
Price $25.00
Envira Enhance 2: Advanced Rendering Suite for Unity 3D by Scorch Creative: A Moonlight Gameworks Studio
- All components are easy to implement and use.
- It does not interfere with Unity's internal settings, so you will not have operating problems.
- Anyone can modify its parameters thanks to its simple and intuitive settings.
- We recommend first reviewing the assets documentation and adding them directly to your scenes.
- We recommend including shaders in the "Always Include" list in Unity settings to avoid any inconvenience.
Envira Enhance 2: Immersive Visual Technology
With the complete Envira Enhance 2 package, you have all the components to make your project stand out and take it to the next level.
The complete Envira Enhance package includes:
- EchoRay
- NeuroShade
- Voxel Forge
ABOUT ENVIRA ENHANCE 2
Introducing the new Envira Enhance collection for Unity developers
We decided to share our asset so that other developers can also improve the visual fidelity of their projects.
Our asset allow developers modify its parameters easily.
Envira Enhance 2 features a new collection that is made up of 3 components:
EchoRay: A Stochastic Screen Space Ray-Traced Reflections system.
NeuroShade: Our new Neural Network Ambient Occlusion framework. Includes a small collection of Unity Post-Processing FX.
Voxel Forge: A new voxel-based real-time global illumination engine.
You can find more information about each component below.
Price $70.00
Adventure Music - Desert Caravan 2 by CineWave Audio
Number of Audio Wavs: 20
Audio file types: Wav
Sample rate / bit rate: 44,100 Hz / 16-bit
Loopable: Yes
Minutes of audio provided: 45:47
Supported Development Platforms: All Platforms
Windows: Yes
Mac: Yes
Step into a realm of forgotten sands, golden light, and ancient journeys with Adventure Music – Desert Caravan 2. This immersive music pack delivers a rich selection of ambient, cinematic tracks that evoke the vastness and mystique of the desert.
Whether you're guiding a lone traveler through shifting dunes or exploring sunlit ruins of a lost civilization, these evocative compositions create the perfect atmosphere for storytelling and exploration.
Tracklist:
00:00 Caravan of Echoes
00:30 Desert Wind
01:00 Forgotten Caravan
01:30 Forgotten Sands
02:00 Lost in the Dunes
02:30 Mirage Waltz
03:00 Sandswept Chronicles
03:30 Shifting Sands
04:00 Sunlit Sands
04:30 The Golden Caravan
Key Features:
🎵 10 Unique Tracks – Perfect for cutscenes, story moments, or one-time events.
🔄 10 Loop Versions – Seamless looping for immersive, continuous gameplay.
🎧 High-Quality Audio – WAV files in 16-bit / 44.1 kHz for crystal-clear sound.
🕒 Duration – 45:47
Perfect For:
- Desert-themed adventure and exploration games
- RPGs, puzzle, and platformer titles
- Ancient ruins, temples, and oasis environments
- Story-driven or open-world experiences
- Dialogue scenes, cutscenes, and ambient background layers
- Mobile, PC, and console games seeking immersive worldbuilding
Let Adventure Music – Desert Caravan 2 carry your players across distant horizons with windswept melodies and cinematic desert soundscapes.
Price $29.99
Rollye's Horror Music Pack LITE by Rollooze Studio
- 9 16bit WAV files.
- 9 192kbps OGG files.
Rollye's Horror Music Pack LITE is a FREE music pack designed to cover some situations that may arise in a horror experience.
This pack contains a total of 9 sound files, of which 6 are completely original high quality songs, 4 are loopeable, 2 are not loopeable. Besides that, it contains 3 very useful stingers to give sound ambience to your experience.
The loopable songs can be played infinitely and seamlessly, while the non-loopable ones cannot, this because they have an introduction or are scripted cinematic oriented songs, however, they have enough duration to cover all the time of the situations where they are used without problems.
The music in the pack is delivered in high quality .OGG and .WAV formats (stingers included).
Tracklist:
- Don't Look Back [2:25]
- Help [0:52]
- Lost In The Dark [1:58]
- See My Eyes [0:59]
- Tense Atmosphere [3:29]
- The Sleeping Evil [1:40]
Stingers:
- Impact 1
- Screamer 1
- Shivers
In the download of this pack, you can use the songs in your commercial or non-commercial projects in any way you wish, completely free, remember that the intellectual property still belongs to the original author, so you can't resell the music as if it were yours.
Credit not required, but greatly appreciated, if you want to give credits, use the name "Rollye Music"! <3
If you liked the tunes and found them useful, consider buying the full version of the pack (Rollye's Horror Music Pack Vol. 1) for even more!
Price $0.00
Backrooms Entity SFX (Free) by juanjo_sound
- 10 Tracks
- Wav format
- 44.1kHz, 16bit
🎧 10 Backrooms Entity Sounds
Preview: https://youtu.be/_d-d8Yy9tFg
I created these sounds using my own voice, then edited the audio in FL Studio.
- Some sounds were also used from my previous Entity SFX pack, and then heavily modified and layered with new sounds.
Optional credit:Entity sounds by juanjo_sound
DAW used: FL Studio 21
Enjoy and happy creating! :)
Price $0.00
Backrooms Entity Sound Effects by juanjo_sound
- 30 Tracks
- Wav format
- 44.1kHz, 16bit
🎧 30 Backrooms Entity Sounds
Preview: https://youtu.be/NbV58S3Diac
I made these sounds using my own voice, and then edited the audio in FL Studio.
Optional credit: "Entity sounds by juanjo_sound”
DAW used: FL Studio 21
Enjoy and happy creating! :)
Price $0.00