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Vampire Lady by Emi Elve

Asset Store newest packages - 2025, September 15 - 20:14
Original Female Modular Character for UE4 | UE5 | Unity. Fully rigged, PBR-textured, and optimized for game development.

Real-Time Render in Marmoset Toolbag 4

Original Female Modular Character for UE4 | UE5 | Unity. Fully rigged, PBR-textured, and optimized for game development.

Rigging:

- Fully rigged to the Epic Skeleton / Humanoid Rig with no added bones! (UE5)

- Supports Mixamo animations

- Easy animation retargeting in both UE4 and UE5

Modular Design:

- Fully customizable character with removable/addable clothing, accessories, body parts, and hair

- Compatible with modular outfits from my other models using the same model mesh

- Base body texture included

High-Quality PBR Textures (2K-4K):

- Normal, metallic, roughness, albedo, opacity, and material ID maps

- Material ID for fast color change of any part

Technical Specs:

- Polygons: 21221

- Vertices: 23116

Created using the Built-in Render Pipeline. Most shaders in this package use the Standard shader and can be easily upgraded to URP or HDRP. Some shaders are Double-Sided Standard for improved model presentation.

To prepare the asset for a different render pipeline: Simply select all materials inside the Materials folder (use Shift to multi-select) and change their shader to Standard. That’s it—your asset is ready for conversion!


Price $34.80

Customizable Robot Character - Kyle the Radical Robot by Tacko3D

Asset Store newest packages - 2025, September 15 - 19:46
Customize your very own Robot with Kyle And arm him with his Buster Weapon!

Polygon count: KyleZ - 12,524

SharkBuster - 2326

Number of meshes/prefabs - 2 Models (1 Rigged Model, 1 Static Mesh Models) and 1 Prefab

Rigging: Yes

Animation count 41 Animations

Animation type list Looped Combat, Movement, and Emote Animations

UV mapping: Yes

LOD information (count, number of levels) - There are no LODs

Types of materials and texture maps (e.g., PBR) - PBR Textures and 16 Materials + 2 Material Graphs

13 Textures

Texture Dimensions- EVERY TEXTURE IS 2048

PBR METALLIC/SPECULAR

Includes Normal Maps, Color, Texture Mask for Customization and Stacked Combined Textures with Ambient Occlusion, Specular and Mettalic

Part of the Radical Robots series


ALSO SEE KYLE'S BROTHER MIKE! https://assetstore.unity.com/packages/3d/characters/robots/customizable-robot-character-mike-the-radical-robot-319408


Get more assets on my Patreon and Fab stores

Kyle is now here on the Unity Store! returns with a renewed model, rig, animations and materials.

41 Animations

CUSTOMIZABLE MATERIALS

AND SHARK BUSTER WEAPON!!

Grow your robot army with Kyle and his Shark Buster!

Check it out on youtube for full features!


Price $15.00

Ancient Tomb by Martia's Muses

Asset Store newest packages - 2025, September 15 - 18:27
Dark Fantasy for ambiences or cinematic music
  • Wav format
  • 44.1 kHZ, 16 bit audio files
  • in two versions
    • loopable
    • fade in and fade out

This background music is dark and flowy, suitable for various genres.

The package contains two versions of the track:

  • One that fades in at the beggining, and fades out at the end.
  • One that is loopable.

You can get the feel of the music in this video where it was mixed with other sounds to complete the atmosphere.


Price $19.99

Beholder - Top Down Pixel Art Character Assets by Sanctumpixel

Asset Store newest packages - 2025, September 15 - 18:25

1 Fully animation classed characters

  • Beholder : 3 animations

- Effect : Attack and Explosion.

- 6 Color Schemes

- Frame Size : 64x64

- All sprites will be delivery as sprite sheet which is very easy to import to any Engine.Change Color easy with Aseprite


Price $4.99

Dwarf - Top Down Pixel Art Character Assets by Sanctumpixel

Asset Store newest packages - 2025, September 15 - 18:25

- 3 Fully animation classed characters

  • Axeman : 4 animations
  • King : 4 animations
  • Crossbow : 4 animations

- 6 Color Schemes

- Frame Size : 64x64

- All sprites will be delivery as sprite sheet which is very easy to import to any Engine. Change Color easy with Aseprite


Price $7.99

Dwarf 2 - Top Down Pixel Art Character Assets by Sanctumpixel

Asset Store newest packages - 2025, September 15 - 18:25

- 3 Fully animation classed characters

  • Commander : 4 animations
  • Boomer : 4 animations
  • Gunner : 4 animations

- 6 Color Schemes

- Frame Size : 64x64

- All sprites will be delivery as sprite sheet which is very easy to import to any Engine. Change Color easy with Aseprite


Price $7.99

Ghost - Top Down Pixel Art Character Assets by Sanctumpixel

Asset Store newest packages - 2025, September 15 - 18:25

- 1 Fully animation classed characters

  • Ghost : 3 animations

- Effect : Attack and Explosion.

- 8 Color Schemes

- Frame Size : 64x64

- All sprites will be delivery as sprite sheet which is very easy to import to any Engine.Change Color easy with Aseprite


Price $4.99

Necromancer - Top Down Pixel Art Character Assets by Sanctumpixel

Asset Store newest packages - 2025, September 15 - 18:25

- 1 Fully animation classed characters

  • Necromancer : 4 animations

- Effect for Necromancer

- 6 Color Schemes

- Frame Size : 64x64

- All sprites will be delivery as sprite sheet which is very easy to import to any Engine.Change Color easy with Aseprite


Price $4.99

Offworld Tilt Shift by Offworld Corporation

Asset Store newest packages - 2025, September 15 - 17:40
The tilt–shift effect is a camera technique that makes scenes look like miniature scale models. We noticed that HDRP does not come with a built-in emulation of that, so we have decided to fix that.

The package includes the following folders:

  • DemoScene Contains a sample scene showcasing a simple implementation of the Tilt–Shift effect. You can use this scene as a reference or as a starting point for your own projects.
  • Docs The documentation.
  • Prefabs Includes the TiltShift Volume prefab, which can be easily dragged and dropped into your scene to enable the effect quickly.
  • Scripts Contains the custom post-process volume script that powers the Tilt–Shift effect.
  • Shaders Provides the Tilt–Shift shader used to render the effect.

The tilt–shift effect is a photographic and cinematic technique that makes real-life scenes look like miniature scale models.


It comes from two optical manipulations:


Tilt – changing the angle of the lens relative to the image plane. This shifts the plane of focus (following the Scheimpflugprinciple) and allows selective focus in unusual directions, rather than just parallel to the sensor.


Shift – moving the lens parallel to the image plane. This corrects or distorts perspective, often used in architectural photography to keep vertical lines straight.


When combined, and especially when tilt is used creatively, it produces an effect where only a narrow band of the image is in sharp focus, while the rest is heavily blurred. Our brains interpret that as a shallow depth of field, which we normally associate with macro photography of small objects. As a result, large cityscapes, railways, or crowds can appear as though they’re tiny models.

Traditionally, photographers achieve this with special tilt–shift lenses, which can be physically tilted or shifted in relation to the camera sensor. Tilting narrows the zone of focus, and shifting adjusts perspective, creating the illusion of miniatures straight in-camera.


Price $9.99

16*16 Pixel Character Maker by zer0vin

Asset Store newest packages - 2025, September 15 - 16:37
16*16 Pixel Character Maker – Customizable Sprite Tool

2d pixel characters


16 * 16

✨ Key Features

  • Diverse Part Options
    • Skin tones: 8 types
    • Eye styles: 4 types
    • Accessories: 4 types
    • Top patterns: 5 types (including a default outfit)
    • Bottom types: 2 types
    • Hairstyles: 15 types
  • Full Color Customization for All Parts
    • Change colors for hair, tops, bottoms, and accessories freely through the Color Palette
  • 16×16 Pixel-Based Character Creation
    • Work in a zoomed-in view while keeping the final output at the original pixel size
  • Optimized for pixel art games, RPGs, and top-down games

💾 Save & Animation Support

  • Save the completed character image directly as a PNG in one click
  • Automatically apply Pixels Per Unit, Filter Mode, and Compression settings when saving
  • Auto-slicing based on 16×16 cells
  • Instantly ready for animation creation

Price $16.99

LowPoly Modular Kitchen (Snap-N-Set) by Alstra Infinite

Asset Store newest packages - 2025, September 15 - 15:59
Low Poly Modular Kitchen Pack, Snap-N-Set Your Dream Kitchen For Your Project!

Textures in this package:

- Number of textures: 1

- Resolution: 2048x2048

- Size: ~170 KB


Model stats (total, ~):

- Vertices: 6200

- Triangels: 11 000


Number of meshes/prefabs:

91 Meshes


UV Light-Map:

Yes

Low Poly Modular Kitchen

Snap-N-Set


Bring your projects to life with this versatile low poly modular kitchen pack, designed for games, visualizations, and stylized scenes. With fully modular components you can easily create a wide variety of kitchen layouts for your projects.


What’s Included (v1.0):


- Cabinets (400 mm & 600 mm):

• Wall Cabinets (2 variants)

• Tall Cabinets (4 height variations)

• Floor Cabinets

• Corner Cabinets


- Cabinet Components:

• Handles, shelves, doors, and drawers

• Sink and faucet modules

• Other essential parts for easy customization


Need any help?

Join our Discord and we will help you right away :)


Or Contact Us Here

Twitter, Email, Website


Price $4.99

SeaShells Pack Vol 1 by Zacxophone

Asset Store newest packages - 2025, September 15 - 15:58
16 Seashells scan, UV's Unwrapped and Textured with 1 Atlas of textures (4096x4096), 1000 triangles each

Number of textures:3

Texture dimensions: 4096x4096

Number of meshes/prefabs: 16

Polygon count:


SeaShell01: 1002 triangles

SeaShell02: 1024 triangles

SeaShell03: 1015 triangles

SeaShell04: 984 triangles

SeaShell05: 984 triangles

SeaShell06: 998 triangles

SeaShell07: 983 triangles

SeaShell08: 1006 triangles

SeaShell09: 950 triangles

SeaShell10: 784 triangles

SeaShell11: 784 triangles

SeaShell12: 736 triangles

SeaShell13: 784 triangles

SeaShell14: 912 triangles

SeaShell15: 912 triangles

SeaShell16: 912 triangles


UV mapping: Yes

LOD information (count, number of levels): No LOD

Types of materials and texture maps (e.g., PBR): PBR

Contains:

16 different realistic SeaShells scanned and retopo by myself


1 Materials made of 3 textures atlas


Import:

Check all the files you need and the correct pipeline folder. Uncheck the two other pipeline folder


Meshes:

16 different SeaShells meshes made of 1000 triangles or less


Materials and textures:

1 Materials made of 3 textures atlas (4096x4096px) (Albedo, Normal, MetallicSmoothness)

each SeaShell is therefore textured with textures size of 1024x1024px


Misc. Information

For any questions, please contact me, I'll be glad to help :)

You can also check my social networks, I often post renders of my works!


Instagram

Youtube

Mail: zacxophone3d@gmail.com


Price $19.99

SeaShells Pack Vol 2 by Zacxophone

Asset Store newest packages - 2025, September 15 - 15:58
16 Seashells scan, UV's Unwrapped and Textured with 1 Atlas of textures (4096x4096), 1000 triangles each

Number of textures:3

Texture dimensions: 4096x4096

Number of meshes/prefabs: 16

Polygon count:


SeaShell17: 920 triangles

SeaShell18: 816 triangles

SeaShell19: 1000 triangles

SeaShell20: 608 triangles

SeaShell21: 896 triangles

SeaShell22: 968 triangles

SeaShell23: 960 triangles

SeaShell24: 1036 triangles

SeaShell25: 992 triangles

SeaShell26: 1024 triangles

SeaShell27: 1006 triangles

SeaShell28: 1006 triangles

SeaShell29: 1084 triangles

SeaShell30: 968 triangles

SeaShell31: 988 triangles

SeaShell32: 928 triangles


UV mapping: Yes

LOD information (count, number of levels): No LOD

Types of materials and texture maps (e.g., PBR): PBR

Contains:

16 different realistic SeaShells scanned and retopo by myself

1 Materials made of 3 textures atlas


Import:

Check all the files you need and the correct pipeline folder. Uncheck the two other pipeline folder


Meshes:

16 different SeaShells meshes made of 1000 triangles or less


Materials and textures:

1 Materials made of 3 textures atlas (4096x4096px) (Albedo, Normal, MetallicSmoothness)

each SeaShell is therefore textured with textures size of 1024x1024px


Misc. Information

For any questions, please contact me, I'll be glad to help :)

You can also check my social networks, I often post renders of my works!


Instagram

Youtube


Mail: zacxophone3d@gmail.com


Price $19.99

Animated Sharks Bundle by Zacxophone

Asset Store newest packages - 2025, September 15 - 15:58
3D Shark Rigged, Animated, UV's Unwrapped and Textured with 2048px sized images, supplied with 9 animations This bundles includes 3 realistic Sharks with a $30 discount (25% off)

Number of textures: 9

Texture dimensions: 2048x2048

Polygon count of Shark 01: 21 782 faces

Polygon count of Shark 02: 21 666 faces

Polygon count of Shark 03: 21 782 faces

Number of meshes/prefabs: 3

Rigging: Yes

Animation count:9

UV mapping: Yes

Types of materials and texture maps (e.g., PBR):PBR

"Animated Shark Bundle" includes the 3 following Sharks with a $30 discount (25% off)


Animated Shark (01)

Animated Hammerhead Shark (02)

Animated Shark (03)


After purchasing this bundle, visit each linked package to claim them for free.


Rigged, Animated, UV's Unwrapped and Textured with 2048px sized images


Meshes and textures:


Quad topology, 3 textures (2048px) (Albedo, Normal, MetallicSmoothness)


Animations:

Theses model are supplied with the 5 same animations and 4 transitions :

3 Swimming cycle (forward, right and left) and 2 bite animations


Armature:

Hand made armature (78 bones), I placed all bone by hand


Misc. information

For any questions, please contact me, I'll be glad to help :)

You can also check my social networks, I often post renders of my works!


Mail: zacxophone3d@gmail.com

Instagram

Youtube


Price $89.99

Medieval Fantasy: Atmospheres by Chris DuBrock

Asset Store newest packages - 2025, September 15 - 15:58
An evocative collection of seamless ambient Medieval Fantasy music loops, ready to use in your game: royalty-free and YouTube safe.

===================

MUSIC PACK BREAKDOWN

===================

  • 29 original high-quality WAV audio assets (16-bit / 44.1 kHz)
  • 23 music loops (durations: 1 min, 1.5 min, 2 min and 2.5min)
  • 4 of the music loops contain 1-2 additional alternate mixes
  • 53 min. of audio content
  • 580 MB of music
  • Unlimited Royalty-Free license
  • YouTube safe

Medieval Fantasy Atmospheres gives you:

  1. PRO-QUALITY MUSIC that instantly elevates the experience of your game.
  2. ORGANIZED FOLDERS to help you immediately find the exact music you need.
  3. MUSIC SOUNDTRACK LOOPS tailor made to keep sounding fresh even after many repetitions during gameplay.

How Medieval Fantasy Atmospheres Can Help:

✔️Purchase a video game music pack to do the work for you.

✔️Hear all of assets in the preview videos before you purchase.

✔️Immediately after purchasing Medieval Fantasy Atmospheres, you can quickly download the music and use it directly in your game.

✔️Medieval Fantasy Atmospheres is of the same high-quality standard as my original soundtracks for film, TV and video games, so players won’t detect for a moment that it isn’t custom music for your game, especially if you choose to use these assets in creative ways.

✔️All assets within Medieval Fantasy Atmospheres have been cleared for YouTube and streaming to ensure that you’re never bothered with legal or licensing issues. In the rare event that you do encounter a problem, I will personally fix it for you (https://www.chrisdubrock.com/contact).

✔️After purchasing Medieval Fantasy Atmospheres, you can reach out to me directly (https://www.chrisdubrock.com/contact) to hire for track changes, consulting to help you choose the most fitting tracks for your game, and/or custom music.


Price $22.00

Easy Transition by Ahmed Benlakhdhar (PixeLadder)

Asset Store newest packages - 2025, September 15 - 15:48
A powerful, ScriptableObject-based system for creating beautiful, seamless scene transitions. Prevents game freezes by using asynchronous loading.

Asynchronous Loading: Uses SceneManager.LoadSceneAsync to prevent gameplay stutters.
ScriptableObject-Based: Effect variations are created as .asset files in your project, allowing for deep customization and reusability.
Extensible C# Architecture: Inherit from the TransitionEffect base class to create entirely new transition types.
Customizable Shaders: All included effects are driven by materials using shaders that can be modified.
Render Pipeline Compatible: Works out-of-the-box with Built-in, URP, and HDRP.
Full Demo Scene: Includes a comprehensive, self-contained demo to showcase all features.

Elevate your project with Easy Transition, the flexible, ScriptableObject-based system for creating professional scene transitions.


Stop wasting time on complex scene loading logic. Easy Transition handles everything, preventing game freezes with a robust asynchronous loading pipeline.


KEY FEATURES
Asynchronous Loading: Eliminates stutters and freezes between scenes.
ScriptableObject Architecture: Create, customize, and reuse endless transition variations in the Inspector without writing any new code.
Easily Extensible: Design your own custom effects by inheriting from the TransitionEffect class.
Modern & Professional: Full C# source code built for modern pipelines and practices.
6 Effects Included: Fade, Wipe, Circle, Cellular, Noise, and Pixelate.
Full Demo Scene Provided.


Whether you need a simple fade or a complex, stylized wipe, Easy Transition provides the powerful and easy-to-use foundation your project deserves.


Price $0.00

SuperJump Heroes – 2D Platformer Kit by Toolrift

Asset Store newest packages - 2025, September 15 - 15:47
A complete 2D platformer starter kit with shop, stage unlocks, character selection, enemy combat logic, collectibles, power UI, and polished UI/UX. Perfect for quick prototyping or learning.

Key Features:

  • Complete 2D platformer template with modular structure
  • 14 original hero sprites, each with unique emotions and stats
  • 30+ custom scripts (well-commented and organized by functionality)
  • Character selection system with unlockable heroes
  • In-game shop with emerald-based currency and real-time stat previews
  • Dash system with visual trail effect
  • Enemy logic with power-check and bounceback mechanic
  • Parallax background system for layered scrolling
  • Emerald collectible system with persistent storage
  • Stage unlocking system with dynamic preview icons
  • Game Manager with health/lives logic and UI handling
  • Fully responsive UI using TextMesh Pro
  • Prefabs included for characters, UI, enemies, and particles
  • Game-ready scene flow: Menu → Hero Select → Stage Select → Game → Win/Lose
  • Full PDF documentation included (with TOC)
  • Clean and beginner-friendly C# code
  • Mobile-ready with button support for dash and input

Animated:

Yes (using Unity’s built-in particle systems and TrailRenderer)


Animation type list:

  • Particle system for explosion and landing
  • Trail renderer for dash
  • UI transitions and effects

Additional:
Vector-based graphics (clean icons, modern flat look)
No external plugins required

SuperJump Heroes – 2D Platformer Kit

SuperJump Heroes is a complete and modular 2D platformer template built with Unity, designed for developers who want to jumpstart their own 2D game project with minimal setup. This kit includes polished gameplay mechanics, a robust character system, an in-game shop, stage unlocking logic, and vibrant UI elements — all fully customizable and extensible.

Key Features:

  • Modular Codebase – Clean, beginner-friendly C# scripts with clear comments for each class and method.
  • 🎮 Core Gameplay – Run, jump, dash, bounce off enemies, collect emeralds, and survive!
  • 👾 Enemy Logic – Enemies can be defeated based on your character’s power, with visual feedback and particle effects.
  • 🛒 Shop System – Buy characters with emeralds, each with unique stats (jump, speed, power).
  • 🦸 Character Selection – Scrollable, owned/unlocked heroes with auto-save using PlayerPrefs.
  • 🌍 Stage Unlocking – Progress through stages; each stage unlocks the next after completion.
  • UI & Visual FX – Power UI, health hearts, parallax backgrounds, explosion particles, and transitions.
  • 🪙 Collectibles – Emeralds stored persistently across scenes.
  • 📦 Easy Integration – Just drop the prefabs into your scene and connect references in the inspector.
  • 📘 Full PDF Documentation – Covers setup, scene management, character logic, and customization.

Customizable For:

  • Mobile and desktop
  • Arcade, kids, action or adventure games
  • Learning projects and prototypes

Whether you're a beginner experimenting with 2D gameplay or a developer looking to speed up production, SuperJump Heroes provides a flexible foundation for your game.


Price $15.00

Spline Builder by Dev2Box

Asset Store newest packages - 2025, September 15 - 15:24
SplineBuilder is a modular Unity toolkit to create/edit splines in Editor & runtime: linear & Bézier, bezier graph paths with A*/Dijkstra, path following, unified extensible API.

Core components

  • ASpline (shared base, point API and utilities)
  • Spline (linear): add/insert/remove points, loop support
  • BezierSpline: in/out tangents with modes (MANUAL, LINKED, ORIENTEDLINK, LENGTHLINK, LINEAR)
  • Graph splines: GraphSpline<TAnchor, TLink> with concrete GraphLinearSpline and BezierGraphSpline
  • FollowSpline: path following with units (PathUnits / Distance / Normalized), index bounds, custom paths, and A / Dijkstra* algorithms

Editor tooling

Toolbar actions:

  • navigate
  • select/move anchors
  • add/delete points and links
  • parameters,
  • tangent tools (Mirror & Equal, Mirror Only, Manual, No Tangent) Display Grid: axes, color, cell size, and snapping

API examples (by capability)

  • Sampling & geometry: GetPoint(int), GetLocalPoint(int)
  • Pathfinding (graphs): BuildPathAStar(...), BuildPathDijkstra(...)
  • Path maintenance: RebuildPath(), ReConstructPath() after edits

Integration — Callbacks & Events


Fired whenever the BezierSpline is modified (adding/removing points, moving anchors, editing in/out tangents).

Useful to trigger dependent systems (mesh refresh, baking, UI updates, caches).

  • Bezier only: OnUpdateEvent fires on any BezierSpline change (move/add/remove/tangent edit).
  • Non-graph splines: OnAddPointEvent(int prevIndex) and OnRemovePointEvent(int index) are available.
    Not available on GraphSpline<,>.

SplineBuilder is a complete toolkit to create, edit, and use curves (splines) directly in the Unity Editor and at runtime. Built for level design, camera rails, character paths, AI/navigation, and procedural modeling, it combines an ergonomic editor workflow with a unified, extensible API.

Highlights

  • Curve types: Linear splines and Bézier splines.
  • Spline graphs: Node/link graphs with built-in pathfinding (A* and Dijkstra).
  • Spline following: Precise control of tangent and orientation to animate any Transform.
  • Dedicated editor tools: Toolbar with hand, select/move anchors, add/delete points, anchor parameters, tangent tools, and a configurable grid (axes, color, cell size, snapping).
  • One API everywhere: Same methods in Editor and runtime for clean integrations.
  • Extensible design: Inherit from the base classes to implement custom spline types or behaviors.

Description

With its integrated editor, SplineBuilder makes curve manipulation fast and visual: add and position anchors, tweak in/out tangents, and enable a snapping grid for pixel-perfect placement.


On the code side, a coherent runtime/Editor API lets you sample positions, query geometry, drive objects along paths, or compute optimal routes over a spline graph. The architecture slots smoothly into existing pipelines and serves as a strong foundation for advanced needs via inheritance.


Scope

SplineBuilder focuses exclusively on spline editing and path following. It is not a modeling or mesh-generation tool, nor does it provide level-building, physics, animation rigging, or VFX authoring features



Price $14.99

Low poly Modular city and Vehicle Pack by 3D Artisanal

Asset Store newest packages - 2025, September 15 - 15:14
Low-poly city package for mobile games. Modular road network lets you design any city layout. Includes buildings, vehicles with color variants, props, and 3 demo scenes. Optimized & lightweight.

⦁Tris: 73k (tris) ✅

⦁Vertices: 43k

⦁Batches: 36 (Play Mode)

⦁Materials: Only 2 Materials Used

⦁Textures: 2 PNG Textures (4K Resolution)

⦁Prefab Count: 158

⦁UVs: Unwrapped (UV overlapping, but it does not affect the overall look or

                             performance in Unity.)


⦁Lightmaps: Yes

⦁Colliders: Yes (mesh/box) 

⦁LODs: No

⦁Rigging: ❌ Not included

⦁Animation: ❌ Not included

⦁Format: .fbx + Unity Scene

⦁Prefab Ready: Yes

⦁Pivot Points: Centered and clean

⦁Mobile-Ready: Yes

⦁Usage: PC, Console, Mobile, VR

Low-Poly Modular City and Vehicle Pack – Unity Package

Overview

This package offers a fully optimized, mobile-ready low-poly city environment, designed for seamless performance and modular customization. With its flexible road system and wide variety of assets, you can quickly build unique city layouts for games, simulations, or interactive experiences.

Key Features

  • Modular Road Network – Easily create custom city shapes with connectable tiles.
  • Detailed City Elements – Includes apartments, schools, hospitals, offices, shops, gas stations, hotels, police stations, and more.
  • Variants – Almost every building type comes with 2 unique variations, except Police Station for diversity.
  • Vehicles – Cars (3 styles × 3 colors), buses, trucks, police cars, taxis, and ambulances – all with 3 color variants.
  • Prefabs & Colliders – Every object is prefab-ready, with extra low-poly meshes for colliders to ensure optimized performance.
  • Props – Bridges, residential houses, environment props, and essentials for a complete city setup.

Scenes Included

  1. Showcase Scene – Displays all available assets.
  2. Demo Environment – City layout without vehicles.
  3. Demo Environment with Vehicles – Same city layout including vehicles in action.

Included in This Package

  • Modular road tiles
  • 2 variants for each building type except Police Station Building
  • Full set of city props
  • Vehicles with multiple color options
  • Optimized prefabs with mesh colliders
  •  ready-to-use scenes

⚡ With this package, you can design any city layout in minutes while keeping performance optimized for mobile platforms.


Price $50.00

Old Cartoon House/Props by RetrKill0

Asset Store newest packages - 2025, September 15 - 15:13
This pack includes modular houses and props inspired by a 1928 Mickey Mouse cartoon.

This pack includes low poly modular houses and props inspired in cartoon 40s

  • Ready-to-use prefabs and materials.
  • Separate parts for customization.
  • No interior included.

NOTE: It is necessary to adapt the assets to your project to avoid conflicts. No third-party systems have been included to facilitate this process.

  • Number of textures: 55
  • Format: PNG
  • Texture dimensions: 1024x1024
  • Number of meshes/prefabs: 9/11
  • Normal mapping: Yes
  • Texture metallic/roughness: Yes
  • Rigging: No
  • Animation count: No
  • Animation type list: No
  • UV mapping: Yes
  • LOD information: No
  • Types of materials and texture maps: URP
  • Numer of Models 76
  • Total Vertices All Models: 3.988
  • Total Triangles All Models: 6.000

This pack includes modular houses and props inspired by a 1928 Mickey Mouse cartoon.

  • Compatible with Unity.
  • Optimized geometry.
  • Ready-to-use prefabs and materials.
  • Separate parts for customization.
  • Materials using Unity Standard Shader URP.
  • Textured exterior.

Contains modular house models and various props.

WARNING: You may edit textures and models after purchase, but external use is prohibited. Credit RetrKill0 (FJB) is required.


Price $4.99

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