Ancient Clay Pots Pack by Drelith
Normal Map Note:
- In Unity, if the normal appears inverted, simply make sure you set the image type as normal map.
- In Unreal Engine, open normal image, enable “Flip Green Channel” in the texture settings.
"These are common steps you should follow when importing models with baked textures made in Blender to game engines (without getting into the details), so I wanted to clarify this upfront to save you time and ensure everything looks right."
That’s it!
If you face any issue with this model or any of my assets, don’t hesitate to reach out. I’m happy to help — follow the link --> https://linktr.ee/Drelith.
Clay pots - 3 different terracotta PBR materials and models pack.
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This terracotta pot asset pack offers a beautifully crafted set of 3 game-ready models, each with its own distinct texture and surface damage level, representing different stages of aging and use. From lightly worn to heavily eroded, these pots bring life and story to any scene.
Designed with performance in mind, all models use the lowest poly count possible without sacrificing quality. Clean, quad-only topology, non-overlapping UVs, and professional 4K PBR textures make this asset ideal for games, VR/AR, archviz, simulators, or any real-time application.
Whether you're building a garden scene, post-apocalyptic world, or ancient ruin, this set will fit right in — delivering realistic detail with ultra performance.
- Key Features :
- 3 Meshes (3 variations of damage/wear)
- 3 Unique Materials (12 textures)
- 160 Vertices, 158 Faces, 316 Triangles
- Quad-only topology (no tris, no ngons)
- Clean, non-overlapping UVs
- Game-Ready & Fully Optimized
- 4K Textures
- Textures :
- Base Color
- Roughness Map
- Normal Map
- Ambient Occlusion Map
Price $4.99
Bento Snack Pack by DearMousey
- Number of Textures: 1
- Texture Dimensions: 2048 × 2048
- Number of Meshes: 30
- Number of Meshes/Prefabs: 33
- Minimum Polygon Count: 80
- Maximum Polygon Count: 1936
- Rigging: No
- Animation Count: 0
- Animation Type List: N/A
- UV Mapping: Yes
UVs are manually unwrapped to utilize a shared vertical gradient texture - LOD Information: No LODs
- Types of Materials and Texture Maps:
Single diffuse gradient texture used across all props
No normal, roughness, or metallic texture maps
Optimized for stylized, unlit, or lightweight shader workflows
✨ Key Features
This micro pack features a collection of adorable, low-poly bento items made with soft colors and simple, playful shapes. Ideal for stylized environments, mobile games, or kawaii-themed levels.
🌭 This package includes:
- 30 hand-crafted 3D props (FBX format)
- 33 Unity-ready prefabs
- Optimized low-poly models
- 1 material and 1 texture
- 1 Demo and overview scenes
- Ideal for cozy games, casual sims, or food-themed projects
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If you have any suggestions or ideas for improvement, feel free to reach out. I’d love to hear your feedback, and if possible, I’ll include your requests in future updates!
📬 Contact: meowvortex@gmail.com
Price $4.99
Monster Pack 01 by AGSABE
* 6 Rigged and Animated Monsters
* Number of Texture
-Dragon.Lv01: 934 vertices
-Dragon.Lv02: 6,632 vertices
-Dragon.Lv03: 6,871 vertices
-Bat.Lv01: 2,722 vertices
-Bat.Lv02: 3,012 vertices
-Bat.Lv03: 3,369 vertices
* Animation Set: At Least 5 Animations per Monster(Attacks, Idels, Downs, Rolling...)
* 1Texture(256*256) and 1 Material
Meet our collection of cute monsters!
These charming creatures evolve through three unique stages, and each model is fully rigged and animated for your game.
Price $15.00
Essential Real-Time Hair Pack – Game-Ready Hairstyles for Unity by Kirill_Khitrov
Polycount:
Bun 24,357 Tris
Ponytail 36,000 Tris
Long tail 25,635 Tris
Long hair 39,798 Tris
Braid hair 35,726 Tris
Bob 34,726 Tris
No eyebrows and eyelashes. No head manaken
Real-Time Hair Pack – Bun, Ponytail, Bob, Braid, Long Hair | URP, HDRP, Built-in
This modular hairstyle pack includes 5 high-quality real-time hair assets designed for games and interactive applications. Compatible with URP, HDRP, and Built-in render pipelines, each hairstyle is optimized for performance and visual quality.
📦 Pack Includes:
- Bun Hairstyle
- Ponytail Hairstyle
- Bob Cut
- Short Braid
- Long Layered Hair
- All hair meshes (.FBX)
- Textures (4K, PNG): Albedo, Normal, Alpha, AO, Directional, ID, Roots, Tips
- Demo Unity scenes for URP, HDRP, Built-in
🎮 Perfect for character customization, NPCs, stylized or realistic characters. Works in both offline and real-time rendering.
🖼️ Previews were rendered in Unreal Engine 5 for the best visual representation of the hair quality.
💡 Features:
- Game-ready topology
- Clean UVs and optimized polycount
- Hair Cards workflow
- Easy to plug into your characters
- Compatible with Unity 2021+
- Renders tested in all three pipelines
⚠️ Eyebrows, eyelashes, and head mesh not included.
Feel free to contact me if you have questions or need support. I’ll also really appreciate it if you leave a review!
Price $49.00
[HDRP] Ancient Temple Ruins - Mountains Environment by ScansFactory
game ready and optimized assets
photogrammetry High-quality assets - statues, rocks, debris
detail and atmospheric scene
For Sky-textures we used great CC0 free textures from PolyHaven: link
If you need any help or additional information please write to us at support@scansfactory.com
Number of Unique Meshes: ~230+80 variations
Collision: Yes - mostly custom and some simple box just generated
Vertex Count: Most of 400-10 000 tris
LODs: Yes - mostly generated
Materials have just a few base materials to control the whole map in one place. It will be useful to merge materials with your one project if needed. To save memory, we used roughness from albedo and used that extra memory space to better resolution of other textures.
Number of Textures: 411
Texture Resolutions:
- 4096 for larger objects
- 2048-4096 most objects
- 512-1024 small props
- Terrain: 4096x4096
Screen are from Unity 6 version.
Walkthrough: WIP - soon on our channels.
Mountains Ancient Temple based on photogrammetry content could give you a realistic, believable world. But you can always crank it up to a more fantasy style with a proper lighting setup. This example you can find on our demo map. Immersive and atmospheric level and dungeons environment is what brings fantasy games to the next level. The map is huge and contains a few different samples join in one long walkthrough. It's the biggest map we did. We hope it will be useful for you.
Price $54.99
Cargo Pack With LODs And Collisions by IronBlade Assets
75 textures sized 1024px or 2048px
Approx Triangle count LOD0:
Metal shipping container : 20000
Wood pallet : 2700
Forklift : 45000
Pallet truck : 4000
Plastic barrels : 42000
Cardboard Boxes : 900
Plastic box : 4200
Woodcrate : 100
Canvas bag : 15000
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Models are UV unwrapped
Models have collision
Most models have LOD0, LOD1, LOD2
There are Color, Metallic, Smoothness and Normal maps
Metal shipping container doors can be opened
This pack includes:
Metal shipping container in 4 color variations
Wood pallet
Forklift
Pallet truck
Plastic barrels in different variation
Cardboard Boxes in different variations
Plastic box in 3 color variations
Woodcrate
Canvas bag
Price $19.00
Jellyfier - Mesh Deform Tools by Projekt Sumperk
- Works on all Graphics Pipelines
- Works on all Platforms including VR and AR
- Works on all versions of Unity from 2021.3 onwards
- 13 Demo Scenes
- Physics-inspired deformation system Adjustable stiffness, damping, mass, and intensity
- Smooth normal recalculation
- Highly customizable & modular
- Clean and readable C# code
Mesh Jellyfier – Runtime Mesh Deformation Tool
Bring your 3D models to life with real-time jelly, bend, and squish effects!
Jellyfier is a powerful, flexible, and easy-to-use runtime mesh deformation system for Unity. Perfect for adding physically reactive mesh behaviors like jelly, spring, wobble, impact dents, gooey melt, and snake-like waving to any 3D model in your project—no bones or blendshapes needed!
Whether you're building stylized games, simulations, or just want to add satisfying motion to objects, Jellyfier helps you create stunning and responsive visual effects with full control.
💡 Key Features
- 🎯 13 Demo Scenes covering diverse deformation effects:
JellyChaotic – Explosion-style random vertex wobbles
JellyWave – Procedural wave propagation on impact
JellyHitDeform – Realistic dent on collision impact
JellyMelt – Melts mesh on contact and spreads like goo/wax
JellySnake – Snake-like movement along cylindrical meshes
JellySpring / JellySpringFromTop / JellySpringFromBase – Springy motion from specific pivot points
JellyCollisionDeform – Deform mesh at collision points with toggleable recovery
JellyMesh & JellyMeshMover – Core jelly behavior with movement-based wobbles
JellyChaoticMover – Movement-based chaotic jiggling
- 🧠 Physics-inspired deformation system
Adjustable stiffness, damping, mass, and intensity
Recovery and bounce-back simulation
Optional auto-recovery with UI toggle
- ✨ Smooth normal recalculation for visual fidelity using custom RecalculateNormalsSmooth(angle)
- 🛠️ Highly customizable & modular
Easily extend or combine effects
Namespace-based (ProjektSumperk) for clean integration
Inspector-exposed parameters for quick tuning
Works on any mesh: characters, props, environment
- 👨💻 Clean and readable C# code
Fully commented and organized scripts
Beginner-friendly structure but powerful enough for pros
- 🎮 Use Cases
Stylized props and enemies
Gooey or rubbery characters
Procedural animation without bones
Softbody-like interactions
Satisfying impact feedback
🔧 Compatibility
- Unity 2021.3 LTS and above
- Works in URP, HDRP, and Built-in RP
- No external dependencies or third-party tools
- Works in both Editor and runtime builds
📦 Package Contents
- ✅ 13 ready-to-use sample scenes
- ✅ 13 modular scripts for individual effects
- ✅ Helper utilities for vertex control and normal smoothing
- ✅ Documentation PDF included
- ✅ Demo scenes included
- ✅ Organized folder structure under Assets/JellyfierMeshDeformTools/
💬 Support & Documentation
Clear and concise in-editor tooltips + well-structured code make it easy to get started. Detailed documentation and demo scenes walk you through each effect.
Need help? Reach out via email projekt.sumperk@gmail.com or Discord Support
🚀 Add Life to Your Meshes!
Make your environments more responsive, your characters more squishy, and your props more dynamic. Whether you're building a fun game, a stylized animation, or just want to experiment, Jellyfier delivers everything you need for dynamic deformation!
Price $30.00
Mini Golf - Complete Game by Daniel Buckley
🏌️ A Complete Mini Golf Game 🏌️
This is a complete mini golf game, ready for you to expand upon, publish, or even learn from! With commented code and documentation, you'll have an understanding of the project in no time.
🕹️ Project Features 🕹️
- ⛳ Mini golf courses ranging in location and difficulty.
- 🧩 Over 100 unique parts to design your ideal courses.
- 🌲 3 unique environments that dynamically adjust to the size and layout of your courses.
- 🎨 Clean UI - menu, course select screen, scoreboard, scene transitions, control buttons.
- 🛠️ Collision baking to guarantee smooth courses.
- 🎥 Camera panning and zooming.
- 📚 Fully commented code and documentation.
✒️ I hope you enjoy the project, and feedback is much appreciated!
This game features models sourced under the CC0 license. Refer to the Third-Party Notices.txt for more info.
Price $15.00
Ambient Horror Music Bundle by ElvGames
Audio file types: wav
Sample rate: 44.1 kHz
Bit depth: 16
Loopable: Yes
Additional: Stereo
Ambient Horror Music Bundle
Chilling collection of loopable ambient tracks designed for horror games. These haunting soundscapes, filled with eerie tones and unsettling atmospheres, are perfect for creating tension and dread in your projects.
Tracklist:
- The Depths (1:07)
- Frozen In Time (1:08)
- Lost (2:05)
- Maschinenraum (1:16)
- Black Hole (1:23)
- Imminent Destruction (1:01)
- Abandoned (2:54)
- Final Warning (1:02)
- Ramp-up (1:54)
- No Signal (1:28)
- Inevitable Doom (1:00)
- Blood and Rust (1:08)
- Liminal Playground (1:05)
- The Void (2:08)
- Space Walk (1:15)
- Electrics Failure (1:32)
- High Stakes (1:39)
- Extraterrestrial Encounter (1:53)
- Hidden in the Shadows (1:56)
- Iron Press (1:40)
- Nothingness (1:56)
- The Sound Behind the Wall (1:29)
- Call of The Sirens(1:09)
- Descent (1:34)
- The Hangman (1:05)
- Circuitry Malfunction (1:35)
- No Hope (1:29)
- Faint (1:10)
- Spectral Recall (1:09)
- Pulse of the Void (1:21)
- Insanity (1:36)
- Murmuring Dark (1:49)
- Shackles and Nightmares (1:43)
- Eternal Room (1:36)
- Hidden in the Static Noise (1:36)
All-in-One Packages:
✳️ 2D Mega Game Assets All-In-One
✳️ Complete Game Music Bundle Fantasy Fanfare
Please don't forget to review and provide us with your feedback on this package, that would really help us improve our work! :)
Price $24.99
8-Bit Battle Music Bundle by ElvGames
Audio file types: wav
Sample rate: 44.1 kHz
Bit depth: 16
Loopable: Yes
Additional: Stereo
8-Bit Battle Music Bundle
Electrifying collection of nostalgic chiptune tracks, perfect for retro-style RPGs and action games, these loopable tracks capture the essence of classic 8-bit battle music with high-energy melodies and driving rhythms.
Tracklist 1:
➡️ Chiptune Champions (1:24)
➡️ Skyscraper Showdown (2:14)
➡️ Glitch Attack (1:34)
➡️ Bit by Bit (1:30)
➡️ Arcade Boss (1:39)
Tracklist 2:
➡️ Revival of the Fallen (1:30)
➡️ Digital Battlefront (1:19)
➡️ Power-up Duel (1:37)
➡️ The Final Bit (1:41)
➡️ Neon Battlecry (1:20)
Tracklist 3:
➡️ Go Forth! (2:03)
➡️ That Fateful Day (1:30)
➡️ Code of Arms (1:30)
➡️ Taking It Back (1:19)
➡️ Digital Descent (1:23)
Tracklist 4:
➡️ Megabyte Ascension (1:53)
➡️ 1 Remaining Life (2:06)
➡️ Dungeon Dash (1:56)
➡️ Glitch in the Arena (2:02)
➡️ Final Spurt (2:07)
Tracklist 5:
➡️ Casual Crusher (2:10)
➡️ Duel at Dawn (1:36)
➡️ Byte-Sized Brawl (1:23)
➡️ Cyber Showdown (1:49)
➡️ Battle.exe (1:28)
All-in-One Packages:
✳️ Mega Game Assets All-In-One
✳️ Complete Game Music Bundle Fantasy Fanfare
Please don't forget to review and provide us with your feedback on this package, that would really help us improve our work! :)
Price $24.99
8-Bit Retro Adventure Mega Pack by ElvGames
Tiles size: 8x8
Tiles: 2.000+
Animated tiles: 100+
Enemies Count: 26
Battle Backgrounds: 7
Additional note: rules and animations must be set by the user.
8-Bit Retro Adventure Mega Pack
Get back to the 8-BIT turn-based RPG game - a complete game pack with tilesets, enemies, character and background!
Asset Content:
➡️ 7 Complete Tilesets!
➡️ Battle Background Included!
➡️ 2-3 Enemies per Tileset!
➡️ Including a Boss Monster for every region!
➡️ Player character sprite!
➡️ and much more!
Tilesets:
➡️ Buildings!
➡️ Castle!
➡️ Crystal Grove!
➡️ Desert!
➡️ Dungeon!
➡️ Moss Temple!
➡️ Overworld!
Battle Backgrounds:
➡️ 2 Buildings Backgrounds!
➡️ 2 Castle Backgrounds!
➡️ 1 Crystal Grove Background!
➡️ 1 Desert Background!
➡️ 1 Dungeon Background!
➡️ 2 Moss Temple Backgrounds!
➡️ 2 Overworld Backgrounds!
Enemies:
➡️ Buildings = 3 Enemies + Boss Monster!
➡️ Castle = 3 Enemies + Boss Monster!
➡️ Crystalgrove = 2 Enemies!
➡️ Desert = 3 Enemies + Boss Monster!
➡️ Dungeon = 3 Enemies + Boss Monster!
➡️ Moss Temple = 3 Enemies + Boss Monster!
➡️ Overworld = 3 Enemies + Boss Monster!
More Assets Bundle from ElvGames:
✳️ Fantasy Fanfare Music Bundle
All-in-One Packages:
✳️ 2D Mega Game Assets All-In-One
✳️ Complete Game Music Bundle Fantasy Fanfare
Please don't forget to review and provide us with your feedback on this package, that would really help us improve our work! :)
Price $24.99
Crow 11 Pistol by bdb400 - Store
Texture dimensions 4k
Polygon count: 8,732
Rigging: Yes
UV mapping: Yes
PBR Material. Yes
Animations. No
LODS. No
This package offers a game-ready, realistic pistol: the fictional 'Crow 11' — a highly detailed firearm inspired by the iconic 1911. Designed for first-person shooters (FPS), third-person games, or cinematic use, this asset features custom modifications and a detachable suppressor (silencer). Ideal for modern military, tactical, or action-style games. Includes high-quality PBR textures, optimized topology, and Unity-ready prefabs for fast integration into your project.
Price $19.99
3D Office Package - Rustic Office With PC Setup and Books by Ray Newman
Texture dimensions: Keyboard, desk, books, walls, and floors are 2048x2048. Other props are 1024x1024.
Number of meshes/prefabs: 17
Number of materials: 115
Polygon count of Book: 70
Polygon count of BookThick: 76
Polygon count of BookThin: 67
Polygon count of Chair: 4045
Polygon count of Desk: 101
Polygon count of Keyboard: 1660
Polygon count of Lamp: 3938
Polygon count of Monitor: 122
Polygon count of MonitorStand: 124
Polygon count of Mouse: 507
Polygon count of Mousepad: 10
Polygon count of Muffin: 1819
Polygon count of Mug: 490
Polygon count of Plant: 1749
Polygon count of Plate: 416
Polygon count of Shelf: 38
Polygon count of Window: 416
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR
Meshes:
Book
Thin Book
Thick Book
Desk Chair
Desk
Keyboard
Desk Lamp
Computer Monitor
Monitor Stand
Computer Mouse
Mousepad
Muffin
Mug
Desk Plant
Plate
Shelf
Window
Materials:
Material for each mesh
On/Off version of the lamp
32 Version of each book (8 Colors x 3 Patterns + a no pattern version)
A popcorn textured wall in white and black
A carpet texture floor in white and black
Price $4.99
Modular Sci-Fi Station by Game Stuff Studio
The package includes the necessary equipment for the sci-fi environments (48 low poly models).
Renders created in Marmoset.
Number of Unique Meshes: 48
Number of textures :11
Texture dimensions :4K
Number of Tri: range from 500 to 20k Tris.
Number of meshes/prefabs: 48
UV mapping: 1 channel - tiling UV, 2 channel - trims, 3 channel - lightning maps.
Types of materials and texture maps (tga)
Modular Sci-Fi Station
No AI-generated assets are used, every model is handcrafted and painted.
Sci-Fi Station interior.
The package includes the necessary equipment for the sci-fi environments. With 40 components you can build countless variants of futuristic interiors. All modules are easily combined with each other. Ideal for the first-person and third-person games.
Create beautiful scifi environments for your project with your own personal touch.
Included:
- Modular walls
- Modular floors
- Modular ceilings
- Openeble doors
- Props (colums, boxes, stair, barriers)
Price $49.99
LOW POLY GOLEMS - Animated by Unboring Future
🪨 Animated & modular Golems in low poly style including 5 different color variants.
💎 RIGGED & ANIMATED
🎮 43x ANIMATIONS
- Melee Idle
- 4x Melee Attacks
- Throw
- Throw Large Object
- Hold Large Object
- Cover (Start, Loop, End)
- Get Hit
- Die
- Idle
- Lie Back (Start, Loop, End)
- Take
- Pick Up
- Pick Up Large Object
- Jump (Start, Loop, End)
- Run (Start, Loop, End)
- Run Fast (Start, Loop, End)
- Sit (Start, Loop, End)
- Talk (3 variants)
- Throw Back
- Walk (Start, Loop, End)
- Walk Fast (Start, Loop, End)
🛡️💫 MODULAR CHARACTER MODELS
Each character model includes modular assets that can be exchanged individually:
- Head
- Shoulders
- Torso
- Arms
- Hands
- Hips
- Legs
- Feet
⛰️ 6x PROPS AND ENVIRONMENT MODELS
- Forest Ground
- Moss
- Mushroom
- Roots
- Stone
- Tree
➕ ADDITIONAL ACCESSOIRES
➕ DEMO SCENE WITH PROPS AND ENVIRONMENT MODELS
Price $15.99
Any Pooler by Cody Dreams
- 🛠️ Core PoolObject class (C# source)
- 📦 GameObjectPooler MonoBehaviour component
- 🖥️ Pool Manager Editor Tool (Tools > Pool Manager)
- 🎓 Example scripts: Force spawner, auto-return logic, pooling HUD
- 🔓 Full source code (no DLLs, 100% editable)
- 🔍 Retrieval & injection: O(1) time via Dictionary lookup
- 📈 Optimized for real-time games, mobile, and VR/AR projects
- 🧼 Manual overfill cleanup + optional pool expansion at runtime
*Please note asset is still on beta phase , improvment updates are yet to come
Any Pooler is a high-performance, universal object pooling system for Unity that boosts frame rates and minimizes garbage collection. Built with efficiency and flexibility in mind, it lets you pool and reuse GameObjects, ScriptableObjects, or even pure C# objects—all without a single lag spike.
Designed for developers who care about control and performance, Any Pooler provides a centralized management system, constant-time (O(1)) object retrieval, and a smart Least Recently Used (LRU) fallback to guarantee smooth reuse, even during unexpected bursts like explosions or swarms.
Use the drag-and-drop GameObject Pooler for rapid setup or integrate directly into your systems via clean, low-level APIs. Plus, with real-time monitoring and cleanup via the built-in editor window, debugging your pools becomes effortless.
✨ Key Features
- 🔄 Pool any Unity object — GameObjects, ScriptableObjects, MonoBehaviours, or custom C# classes
- ⚡ O(1) time complexity for object retrieval (thanks to Dictionary-backed lookup)
- 🧠 Central static manager for pool creation, access, and registry
- 🔁 LRU fallback system ensures objects are always returned, even if pool is full
- 🧰 Editor window shows real-time stats, allows cleanups, and expands pools in one click
- 📦 Out-of-the-box GameObject pooler for plug-and-play usage
- 🧪 Examples included for spawning projectiles, auto-returning items, and handling overflow
Price $15.00
Glow Wisp Cute Pro Series by Meshtint Studio
More than 700 game models for your game development. CLICK HERE to see more!
- Find us on Youtube to watch latest assets previews + more!
- Follow us on Instagram to get updates on new and free assets!
- Follow us on Twitter to get first hand news on promotions and sales!
- Join our community! Get exclusive discounted price , share feedback and contribute to future releases by joining our Patreon. Link here
When you buy from our official stores, you help us create more assets for you. Downloading from piracy sites might seem easy, but it doesn’t support the people who make these resources. Your purchase allows us to keep making the content you need. Thank you for supporting us the right way! <3
About the Cute Pro Series
The Cute Pro Series is a premium upgrade to our original Cute Series ( Our popular evolution Monsters / Robots / Aliens series! ).Designed in a similar art style, most assets from both series can be used seamlessly together in the same project.
What’s new in Cute Pro:
- Rounder, cuter style
- Slightly higher poly models
- Enhanced texture techniques for a smoother, more polished look
- Optimized for modern high-res displays
Cute, stylized, and easy to use — Cute Pro assets are made to look great, even up close. A perfect upgrade for your next game!
This package is built for Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.
Join our community! Share feedback and contribute to future releases by joining our Patreon. Link here
_____________________________________________________________________________________________
Glow Wisp Cute Pro Series
Check other Cute and Cute Pro series assets here
Learn more about monster/robot/alien/character evolution on the Evolution Wiki page here
Join our community! Get exclusive discounted price , share feedback and contribute to future releases by joining our Patreon. Link here
This package includes : Glow Wisp
- Textures: Character 2048 x 2048 | PSD format
- Materials: Unity Standard Shader
- Color Variations: 3
- Polygon Count: 1440 triangles
- Rigging: Generic Mecanim rig
The unity package includes both Generic Without Root Motion and Generic With Root Motion setup prefabs.
Animations:
- The animations included in this package are set up for Generic rigs.
- Each animation is in a separate FBX file, and we are unable to merge them into a single FBX file.
Generic animations:
- Underground
- Spawn
- Idle
- Fly forward in place
- Fly forward with root
- Dash forward in place
- Dash forward with root
- Projectile attack 01
- Projectile attack 02
- Slap attack
- Cast spell 01
- Cast spell 02
- Wave
- Take damage
- Die
Important:
Please review the preview images and videos to ensure the asset meets your needs before purchasing.
Format:
3D files are provided in FBX format. If you require other formats, please inquire about additional options (additional fees apply).
Thank you for choosing the Cute Pro Series!
Price $8.99
Runtime Debugger Toolkit by Thorny
- Collider Visualizer (RuntimeColliderDebugger)
Visualizes 2D/3D colliders in-game.
• Green = accurate mesh
• Yellow = convex mesh approximation
• Solid or wireframe mode, customizable colors via Inspector. - In-Game Console (InGameConsoleDisplay.cs)
• Displays logs, warnings, errors in builds and editor
• Filter log types and set max message count (default: 100) - FPS Tracker (FPSGraph.cs)
• Real-time FPS graph with system info
• Adjustable graph size and FPS cap
• Optional dynamic max FPS scaling - Time Scaler (Time_Scaler_Canvas)
• Adjust Time.timeScale in-game
• Extend slider max with one click (no upper limit)
• Reset button restores default scale - Foldable UI Menu
• Draggable panel to toggle all tools individually - Plug-and-Play
• Just drop the prefab into your scene - Render Pipeline Support
• Works with Built-in and URP
• All tools supported in HDRP except Collider Visualizer - Starter Asset Demo Included
• Third-person controller playground to test tools quickly
Runtime Debugger Toolkit is a modular suite for Unity developers, featuring four tools to simplify runtime debugging and enhance your development workflow.
- Collider Visualizer – View 2D/3D colliders directly in your game.
- In-Game Console – See logs, warnings, and errors live in both editor and build.
- FPS Tracker – Monitor performance and system stats with real-time graphs.
- Time Scaler – Adjust simulation speed for testing and optimization.
These tools are fully customizable and accessible via draggable UI panels. You can toggle features individually and adapt their look or behavior through exposed variables in the Inspector.
Perfect for any project genre — from prototypes to full games — and compatible with Built-in, URP, and partially HDRP (except the collider visualizer).
Includes a demo scene and support for Unity's Starter Assets, making it easy to get started.
Price $17.49
Kevin 3D Anime Style Character by Rolo
Polygons: 182.1K
Vertices: 94.3K
Texture Resolution: 2K-4K Textures
Texture Maps: Base Texture, Normal Map, Outline Mask Texture, Alpha Textures, Matcap & Color Changing PSD files
Shader: Lil Toon Shader, Shader included with the package (https://github.com/lilxyzw/lilToon).
Materials: Eight Materials
Prefabs: Two (One with magica cloth 2 setup and other with basic setup)
Rigged: Yes (Humanoid Rig)
UV Mapping: Yes
This Character is setup with Magica Cloth 2 for Hair physics, if you don't have magica cloth 2 you will not be able to use realtime physics. Two prefabs are provided for each use case: one with magica cloth 2 setup & other with just basic constraints setup.
Character: Kevin
Sex: Male
Rig: Humanoid
Facial Expressions (Blendshapes/Shape Keys): Total 128 Blendshapes. Facial Expressions are provided as Blendshapes (Shape keys). There are lots of Blendshapes for each Elements of the face which you can use to make any expression you like. Comes with 52 ARKit iPhone Blendshapes, Basic MMD Blendshapes, VRChat Visemes & Eye Look Blendshapes, Many other Blendshapes for Face expressions etc.
Animations: Supports all kinds of Mixamo animations or any other Humanoid based animation.
Support: Unity 2021.3 or Later
Pipeline: All Render Pipelines Supported (Built-in, URP, HDRP).
A Readme file is provided inside the package, please make sure to read & follow the necessary instructions before using the asset.
Requirements: Asset uses Liltoon shader licensed under MIT license and demo scene uses animations licensed under Unity companion license.
For any requests or issues, contact me on: Twitter/X or email me at contactroloart@gmail.com
Price $20.00
Game VFX - Explosion & Crack by EricWang
Pack includes 40 VFX prefabs
A collection of explosion and ground cracking effects made using the Unity particle system, including 15 different explosion effects and 19 ground cracking effects, as well as 6 smoke effects
Texture dimensions: 2048*2048
Types of texture maps:PNG,TGA,TIF
Unity Version:2022.3.45f1
Render Mode:URP
Built-In and HDRP also works
Price $9.99