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Glass City (Mega Bubble) - cyberpunk by IL.ranch

Asset Store newest packages - 2025, July 14 - 21:15
This pack contains low-poly (with LOD's) modular prefabs for creating cyberpunk sci-fi environments.

MEGA BUBBLE: HDRP + BIP + URP included.

separate packs here hdrp

separate packs here urp

separate packs here bip


Compatible with 'Steel City': https://u3d.as/2wYq

This pack contains lowpoly (with LOD's) prefabs (modular) for creating cyberpunk sci-fi environments:

Includes:

● modular walls;

● flying robot-machines, animated, scripts system operated (see video preview);

● moving robot-machines, animated, scripts system operated (see video preview);

● simple route system (super fast distance detection for it: no sqrt calculations, even no division, no multiplication calculations - opportunity to use high count of robot-machines for your scene);

● lightning effect;

● misc props;

● textures 4K;

● 100-5000 tris;

● LOD's.

- for mobile devices developers: use lightmap baking, use occlusion culling, use baked light sources or light sources without shadows, set LOD Bias to '1' for performance.


Price $15.00

Global Reef Fish Pack by Mikhail Nesterov

Asset Store newest packages - 2025, July 14 - 20:36
The Pack brings a vibrant collection of 24 marine fish from around the world to your Unity project.

Number of textures: 190

Texture dimensions: 2048x2048 px

Polygon count of Angelfish Scribbled: Verts:1666

Polygon count of Angelfish Majestic: Verts:1936

Polygon count of Angelfish BlueFace: Verts:1869

Polygon count of Angelfish Goldflake : Verts:2038

Polygon count of Angelfish Flagfin: Verts:2035

Polygon count of Angelfish Blueline : Verts:2031

Polygon count of Angelfish Queensland : Verts:2036

Polygon count of Angelfish Clarion : Verts:1957

Polygon count of Angelfish Multibarred: Verts:1838

Polygon count of Angelfish Queen: Verts:2102

Polygon count of Moorish Idol: Verts:1588

Polygon count of Black Durgon: Verts:1298

Polygon count of Orangespotted Filefish Verts:1284

Polygon count of Klunzinger Wrasse Verts:1549

Polygon count of Redcoat Verts:1821

Polygon count of Green Queen Parrotfish Verts:1626

Polygon count of Aweoweo Verts:3008

Polygon count of Scrawled Filefish Verts:1201

Polygon count of Goby Nemateleotris Magnifica Verts:1979

Polygon count of Banggai Cardinalfish Verts:1806

Polygon count of Boxfish Verts:1147

Polygon count of Mandarinfish Verts:1677

Polygon count of Napoleon Wrasse Verts:1491

Polygon count of Sunfish MolaMola Verts:2575

Number of meshes/prefabs: 2

Animation count: 1

UV mapping: Yes

LOD information (count, number of levels): no

Types of materials and texture maps (e.g., PBR): Shader Standart. Albedo, Metallic, Normal map

Perfect for game developers, AR/VR creators, and environment designers, this pack adds authentic diversity and color to any underwater scene. All models are optimized for real-time use and ideal for mobile, desktop, or console applications.


Each fish has an animation loop.

There are 3 kinds of textures: Albedo, Metallic, Normal. 2K resolution

The package contains the following fish:

1. Angelfish Scribbled

2. Angelfish Majestic

3. Angelfish BlueFace

4. Angelfish Goldflake

5. Angelfish Flagfin

6. Angelfish Blueline

7. Angelfish Queensland

8. Angelfish Clarion

9. Angelfish Multibarred

10. Angelfish Queen

11. Moorish Idol

12. Black Durgon

13. Orangespotted Filefish

14. Klunzinger Wrasse

15. Redcoat

16. Green Queen Parrotfish

17. Aweoweo

18. Scrawled Filefish

19. Goby Nemateleotris Magnifica

20. Banggai Cardinalfish

21. Boxfish

22. Mandarinfish

23. Napoleon Wrasse

24. Sunfish MolaMola


Price $99.99

Blur Glass Shader by CodeWee

Asset Store newest packages - 2025, July 14 - 20:35
A high-quality glass shader with adjustable blur, refraction, rim, reflection, and specular effects. Fully supports Base Map and Normal Map for enhanced surface detail in the Built-in Render Pipeline.
  • Shader type: Built-in Render Pipeline
  • Blur: Adjustable Blur Effect (with optional color tint)
  • Refraction: Adjustable by thickness and index of refraction
  • Rim effect: Customizable rim color and intensity
  • Reflection: Basic built-in reflection effect with tweakable parameters
  • Base Map: Supports albedo texture
  • Normal Map: Surface bump/distortion simulation

Key Features

  • ✅ Built for the Built-in Render Pipeline
  • 🔵 Directional Blur Control : Independent X and Y blur size adjustment for anisotropic blur effects
  • 🎨 Customizable glass color, thickness, and refraction
  • 💡 Realistic rim lighting with color and intensity control
  • 🌟 Integrated reflection system – adjust color, strength, direction, and smoothness
  • 🖼️ Supports Base Map for texture mapping
  • 🌊 Add Normal Map for glass surface bump and distortion
  • Blur Glass Shader is a versatile and visually stunning shader designed for the Built-in Render Pipeline. It simulates realistic frosted or blurry glass with detailed control over the blur direction (X,Y), color, thickness, and refraction intensity.
  • In addition to blur, it includes features to enhance realism and stylization: rim highlights with customizable color and intensity, built-in soft reflection with directional control, specular highlights with color and strength adjustment, and full support for Base Map and Normal Map to add texture and surface complexity.
  • Beyond traditional 3D use cases, this shader is also compatible with Unity UI components (UGUI), making it an ideal choice for creating stylish and modern glass-like UI panels, HUDs, pop-ups, and more.
  • Whether you're building a sleek sci-fi interface, a modern architectural scene, or magical fantasy assets — this shader has you covered.
  • Supports the following Unity versions:
    • Unity 2018
    • Unity 2019
    • Unity 2021
    • Unity 2022
    • Unity 6000+ (Unity 6.x).
    • In Unity 5.6, the shader code and sample materials are compatible, but the demo scenes are not.

Price $15.00

Grid Shader by CodeWee

Asset Store newest packages - 2025, July 14 - 20:35
A highly customizable and lightweight grid shader for the Built-in Render Pipeline. Supports UI, meshes, and flat surfaces, with configurable main and sub-grid lines and wireframe-style rendering.
  • Supported Targets: Meshes, Planes, UI Elements (UGUI/Canvas)
  • Grid Settings:
    • Adjustable number of grid cells (X and Y)
    • Main grid line thickness and color with alpha control
    • Sub-grid step intervals for both axes
    • Sub-grid line color with alpha control and thickness
    • Transparent background color with alpha control
  • Special Effects:
    • Mesh-compatible for stylized wireframe effects based on well-defined UV mapping
    • Fully customizable in real time through material properties
  • Performance: Optimized for real-time applications

## Key Features

  • Customizable Main Grid - Control grid count, color with transparency, and line thickness on both X and Y axes
  • Advanced Sub-Grid System - Define step sizes and visual styles for sub-grids independently
  • Alpha Background Color - Set transparent or semi-transparent backgrounds for clean overlays
  • Mesh Compatibility - Apply to any mesh for a wireframe-style visualization, rendered along - well-defined UV mapping
  • UI Integration - Works seamlessly with Unity's Canvas UI for HUDs, overlays, and editors
  • Real-Time Adjustment - All parameters exposed for live tuning in the Inspector
  • Lightweight & Optimized - Minimal performance impact, suitable for runtime use
  • Plug & Play - No scripting required; ready-to-use material presets includedadvanced use

Grid Shader is a versatile and performance-friendly shader package designed for Unity's Built-in Render Pipeline. Whether you're creating visual debugging tools, wireframe-style art, architectural layouts, or stylized UI, this shader offers full flexibility to draw clean, customizable grid lines directly on any surface.


Easily apply it to 2D planes, 3D meshes, or UI elements to render precision-aligned grid overlays. Configure grid density per axis (X and Y), line color, thickness, sub-grid steps, and even background color with transparency. Sub-grids allow for detailed spacing within your main grid, offering further visual control for prototyping, design tools, or technical illustrations.


When applied to meshes with well-defined UV mapping, Grid Shader can simulate a clean and stylized wireframe effect, making it ideal for visual debugging or creative rendering styles.


Ideal for developers and artists who need real-time grid visualization with total aesthetic control.


Supports the following Unity versions:

  • Unity 2018
  • Unity 2019
  • Unity 2021
  • Unity 2022
  • Unity 6000+ (Unity 6.x).
  • In Unity 5.6, the shader code and sample materials are compatible, but the demo scenes are not.

Price $15.00

Sine Graph Shader by CodeWee

Asset Store newest packages - 2025, July 14 - 20:35
Visualize sine waveforms in real-time using customizable shader-driven graphs! Sine Graph Shader renders sine curves for education, simulation, and creative visuals.
  • Render Pipeline: Built-in Render Pipeline
  • Sine Functions: Supports 3 simultaneous sine waves
  • Customization:
    • Per-wave Amplitude, Wavenumber, Frequency, Phase Angle
    • Line Color and Thickness
    • Background and Grid Display
  • Includes:
    • Full shader source code (.shader)
    • Example material and scenes
    • Inspector-accessible properties for easy tweaking

Key Features

  • 🎓 Perfect for Education: Ideal for teaching sine wave principles and trigonometry
  • 📈 Scientific Visualization: Simulate and analyze waveform behaviors
  • 🎨 Customizable Design: Adjust wave properties, line aesthetics, and background visuals
  • ⚡ Real-Time Control: Easily animate waveforms via scripts
  • 🧩 Modular & Extensible: Full shader source code included - extend with more wave logic as eeded
  • 🎯 Grid Overlay Support: Visual coordinate system helps with clarity and scaling
  • 🛠 Optimized Shader: Built for performance within the Built-in RP
  • 🧪 No Coding Required (Optional): Modify through the material inspector or script for advanced use

Sine Graph Shader is a powerful and customizable shader asset that allows you to visualize and animate sine functions in Unity using the Built-in Render Pipeline. This asset is ideal for mathematical visualizations, waveform simulations, educational tools, and real-time interactive applications.


By default, the shader supports the composition of up to three individual sine waves, each with fully adjustable parameters:

  • Amplitude
  • Wavenumber (spatial frequency)
  • Angular frequency (temporal frequency)
  • Phase angle
  • Time

You can easily customize:

  • The graph line's color and thickness
  • A clean background color
  • A precise grid to represent coordinates system

Since the shader source code is included, you can further expand its capabilities - such as adding more sine waves - if your use case demands it. Combined with scripting, you can also animate the graph in real time, making this a versatile tool for both technical and artistic projects.


Whether you're building a math education app, a scientific visualization, or a dynamic wave-based animation, Sine Graph Shader delivers smooth performance and flexible configuration.


Supports the following Unity versions:

  • Unity 2018
  • Unity 2019
  • Unity 2021
  • Unity 2022
  • Unity 6000+ (Unity 6.x).
  • In Unity 5.6, the shader code and sample materials are compatible, but the demo scenes are not.

Price $30.00

Typewriter Effect by Flagman Jeremy Network

Asset Store newest packages - 2025, July 14 - 20:07
Typewriter Effect will make it extremely easy for you to animate your text with a typewriter effect and sound. Supports UI Text & TMP.

Animated Typewriter Effect for Text Elements


Can be used for character dialogue, computer consoles, game options menus, or anything else that requires an animated typing text effect (with sound).

General Information:

Typewriter Effect is perfect to animate your text over time and have a typing animation play as your text gets rendered onto the screen. Includes an optional typing sound effect to sync with your typewriter text.


Features:

- Animated Typewriter Effect for Text Elements

- Includes Sound Effect to Sync with Typing Effect

- Custom Type Speeds 

- Custom Events on Typing Start & Typing End


Usage:

- Applies a Text (Typewriter) Effect for UI Text & TMP.


Links: Documentation


Price $15.00

Crystal Save | State Machine 2 by Ninjutsu Save Module by Arawn

Asset Store newest packages - 2025, July 14 - 19:06
Crystal Save add-on that links Crystal Save with GC2 State Machine 2, auto-saving every runner or asset variable across scenes, loads and cloud. Drop in up to two components—zero code.
  • Requires Unity 6 LTS
  • Requires State Machine 2 (Requires Game Creator 2)

⚙️🧩 Crystal Save | Game Creator 2 State Machine Save Module 🧩⚙️


Freeze-frame every branch, boolean and Vector3 in your GC2 graphs—then thaw them out exactly where you left off.



📖 Overview

Just two drop-in components let Crystal Save persist all variables inside any Game Creator 2 – State Machine: runner-local or asset-based.



🎮 Hit Save → Load and the machine restarts in the same state, same values—no coding, no inspector tweaks.



✅ Requirements

• Unity 6 LTS+


• Game Creator 2 Core + State Machine by NinjutsuGames


• Crystal Save (base) v 1.5+



🚀 Installation & Quick Start

  1. Import Crystal Save | State Machine.
  2. Open Game Creator → Install and install the demo.
  3. Add Remember GC2 State Machine Variables to a prefab that references a StateMachineAsset.Add Remember GC2 State Machine Runner Variables to any GameObject with StateMachineRunner.
    —or—
  4. Play → change GC2 vars → Save → Load. Everything resumes flawlessly.

Attach & forget—zero inspector sliders, no symbols.


🛠️ Components

Remember GC2 State Machine Runner Variables


Serialises the live Variables dictionary on a runner and restores it before the first Update tick.


Remember GC2 State Machine Variables


Targets standalone StateMachineAsset files; reflects into GC2’s runtime map to save & load every key/value—even custom types.


Both inherit SaveableComponent, auto-register with Crystal Save, and obey pooling / keep-across-scenes rules.


🎬 Demo Scene

Game Creator → Install → Crystal Save | State Machine


• Buttons change runner-level vars → reload shows them restored.


• Prefab instances share an asset; their variables save & reload independently.



🔄 How Saving & Loading Works

Save – SerializeComponentData() → MemoryPack binary blob.


Load – Blob fed back into runner or asset before gameplay resumes.


Version-safe – Variables stored by name; new or reordered vars don’t break old saves.



💡 Tips & Best Practices

• One Remember component per context: Runner Variables for NPC-specific brains, Asset Variables for shared graphs.


• Custom structs/classes? Register via GC2’s TypedObjectFactory so MemoryPack handles them automatically.


• Using object pools? SaveablePrefabPool resets GUIDs and re-registers components only when spawned—no ghost data.



🆘 Support

🐦 Discord: https://discord.gg/MPhMKtSMUZ



Happy state-saving—may your machines always pick up exactly where they left off!


Price $15.00

EASTLANDS : Stylized Asian Environment by Polyart Studio

Asset Store newest packages - 2025, July 14 - 18:57
Eastlands is a brand new biome from Polyart, steeped in japanese myth and style. It contains everything you need to build huge open world environments!

Number of textures : 204

Texture dimensions: Up to 4k

Minimum polygon count: 4

Maximum polygon count: 20k

Number of meshes/prefabs: 270

Rigging: Yes

Animation count: Death, Idle, Walk, Run, Attack, Hit, Sit, Sleep ( several idle variants).

UV mapping: Yes

LOD information: Yes + Impostors for trees

Polyart Studio Guarantee - Everything we make is crafted from scratch by our team — no AI, no shortcuts, no copyright issues. Just original, high-quality assets you can trust. Issues? Join our discord server linked above! We also offer full refunds if we can't help you solve your issue.


Eastlands is a brand new biome from Polyart, steeped in japanese myth and style. It contains everything you need to build huge open world environments, with varied foliage and harvestable trees, to ruined shrines, graveyard and spirit statues. Deer roam the land during the day, but during the night, ancient spirits take their place.

With nearly 300 handcrafted assets, you can build your ultimate asian fantasy!


Let's build the next pack together!

Discord | Facebook | Youtube | Twitter


Optimized for all platforms!

Standard RP - Unity 2022.3 +

Universal RP - Unity 2022.3 +


Key Features:

  • Harvestable Trees : 17 trees ready for cutting, with stumps and trunks separated.
  • Roaming animals : Fully animated deer with a spirit deer variant during the night scene.
  • Large Environment: Vast and lush mountainous environment with bamboo, conifers, osmanthus, silver grass and giant cliffs.
  • Spirit Tree Shrine: A giant highly detailed tree shrine in the center
  • Custom River tool: Customizable and high quality water shader with caustics, refraction and foam.
  • VFX: Distant clouds, water, fire and a lot more included!
  • Optimized for open worlds : All assets feature LODs, including the foliage and trees have distant impostors for even further optimization as well.

How to use:

River Tool

Animal AI



Note: Screenshots and video recorded using BIRP without any external tools. All foliage have LODs and external foliage renderer solutions are recommended to get even more performance out of them vs the default unity renderer.


Price $69.99

PBR Ground Materials Pack by KalininTech

Asset Store newest packages - 2025, July 14 - 18:52
13 high-quality 2K PBR ground materials: Sand, Snow, Gravel, Dirt, Asphalt and other. Perfect for realistic terrains & environments.
  • Supported Render Pipelines: URP
  • Texture Resolution: 2048x2048 per texture map
  • Texture Types: Albedo, Normal, Roughness, AO for each material
  • Material Count: 13
  • Texture Formats: PNG 

Ground Materials Pack: Essential PBR Surfaces
Elevate your game environments with 13 professionally crafted 2K PBR ground materials! This pack provides everything you need to create realistic and diverse terrains quickly and efficiently.


Every material includes:
- Albedo (Base Color)
- Normal Map
- Roughness Map
- Ambient Occlusion (AO) Map
2K Resolution (2048x2048)
URP Render Ready


Perfect For:

  • Realistic outdoor environments (forests, caves, deserts).
  • Terrain painting in Unity Terrain System or Mesh-based terrains.

Price $4.99

3D Stylized Low-Poly Tileable Terrain by Jermesa Studio

Asset Store newest packages - 2025, July 14 - 18:42
•Modular & Tileable •3d Tile terrain •Grid Snapping Compatible •Tons of Assets and Prefab •Customizable Water Shader •Smooth Camera Control •Stylized •Ancient Architecture Modular Building

Tileable Modular 3d Assets

Texture Dimension: 4096x4096

Number of meshes/prefabs : 73

Rigging: No

UV mapping: Yes

Camera Script: Yes

Stylized Water Shader: Yes

3D Stylized Low-Poly Tileable Terrain: This Low-Poly Modular game asset for Unity with 4K textures is your ultimate tool for effortlessly creating stunning and immersive terrain game environments.


Modular & Tileable

With this new modular and tileable terrain system, you can easily build your own levels by simply dragging and dropping prefabs with grid snapping.


✅This Asset is compatible with: Tileable 3d terrain generator tool

✅Also Available in Bundle: Tileable 3d terrain Generator + Low-Poly Environment Asset Pack


Customizable Stylized Water Shader

Enhance the visual appeal of your game with the customizable Water Shader. Tweak the settings to achieve the water effects that suit your needs.


Grid Snapping Compatible

The grid snapping feature ensures that your terrain seamlessly fits together, giving your game a polished and professional look. For tutorial watch here


URP Compatible

Our asset, is also compatible with Universal Render Pipeline or URP. We have included a URP Setup file,where you can easily install and set up URP for your project. If you need any help, how to set up a URP Project in Unity with Our Asset Pack, there is a document available with this assets, that explain you step by step on how to setup URP for your project. You can also watch our video tutorial watch here


4K Texture:

Each texture was created using the baked light technique, where all detail information was baked into an Albedo map. As a result, each material uses only the Albedo map, reducing memory costs and increasing game performance.


Customizable Terrain

Our customizable 3D tileable terrain asset, allows you to unleash your creativity and design a vast and detailed landscape. With the ability to add or remove trees, rocks, lakes, water and even your own assets, you have full control over shaping the terrain to fit your vision.

Whether you want to create a landscape or a rocky mountain range, a serene lake, or an open plain area ready for your own unique additions, this asset provides the flexibility to bring your game environment to virtual life. Suitable for game design and level building for your game projects.


Tons of Assets and Prefab

But that's not all - this pack includes 30 different 3d tileable terrain models, as well as a variety of stones, rocks, trees and bushes With the included prefabs, adding these elements to your scene is as easy as a flick of the wrist.


Smooth Camera Control Script

Navigating through your masterpiece is a breeze with the fly view camera control script with smooth functionality. Its smooth function ensures seamless movement and easily navigate throughout your scene.

W - Move Forward

A - Move Left

D - Move Right

S - Move Backward

E - Move Up

Q - Move Down

Right Mouse - Rotate Camera

Middle Mouse Scroll - Adjust movement speed



Package Contains:

  • land_01 : 4262 tris
  • land_02 : 4640 tris
  • land_03 : 4600 tris
  • land_04 : 4586 tris
  • land_05 : 4756 tris
  • land_06 : 4284 tris
  • land_07 : 4260 tris
  • land_08 : 4286 tris
  • land_09 : 4262 tris
  • land_10 : 4576 tris
  • small_terrain_1 : 4134 tris
  • small_terrain_2 : 4078 tris
  • small_terrain_3 : 4126 tris
  • small_terrain_4 : 4084 tris
  • small_terrain_5 : 3998 tris
  • lake_1 : 4791 tris
  • lake_2 : 4531 tris
  • lake_3 : 4802 tris
  • lake_4 : 4476 tris
  • lake_5 : 4534 tris
  • lake_6 : 4654 tris
  • lake_7 : 4729 tris
  • lake_8 : 4656 tris
  • lake_9 : 4651 tris
  • lake_10 : 4940 tris
  • path_land : 12 tris
  • path_land_T_intersection : 1703 tris
  • path_land_corner : 1734 tris
  • path_land_4 : 1762 tris
  • path_land_base : 1697
  • Water_plane : 512 tris
  • round_pillar : 252 tris
  • an_building_1_sand : 4558 tris
  • Ancient Ruined Building_03 : 3824 tris
  • Ancient Ruined Circular Structure : 2838 tris
  • ancient_arch : 640 tris
  • ancient_tower : 2298 tris
  • Antient ruined wall 001 : 4047 tris
  • Antient ruined wall 02 : 3355 tris
  • block_pillar : 426 tris
  • block_structure : 280
  • broken_pillar1 : 884 tris
  • broken_pillar2 : 108 tris
  • broken_pillar3 : 72 tris
  • broken_structure1 : 476 tris
  • broken_structure2 : 668 tris
  • broken_structure3 : 582 tris
  • dome_structure : 1084 tris
  • grass : 326 tris
  • huge_moss_rock_structure : 2556 tris
  • marble_slab1 : 60 tris
  • marble_slab2 : 110 tris
  • big_rock_1 : 626 tris
  • big_rock_2 : 586 tris
  • big_rock_3 : 630 tris
  • big_rock_4 : 540 tris
  • smal_rock_1 : 148 tris
  • smal_rock_2 : 172 tris
  • smal_rock_3 : 186 tris
  • smal_rock_4 : 142 tris
  • smal_rock_5 : 184 tris
  • smal_rock_6 : 156 tris
  • smal_rock_7 : 132 tris
  • smal_rock_8 : 190 tris
  • smal_rock_9 : 196 tris
  • smal_rock_10 : 176 tris

Support Team:

Every tool and asset in this pack has been skillfully designed and created from scratch by our dedicated team of professional artists and developer. If you need any help regarding our tools or assets please reach out to us from our contact details below.

Tutorial:

Tutorial how to use Grid Snapping in Unity

How to set up a URP Project in Unity with Our Asset Pack

Contact:

Send Email

WhatsApp

www.jermesa.com

Join US on Discord


Price $25.00

Urban Environments Bundle - School, Sewer Tunnels & Underground Basement by Ilumisoft

Asset Store newest packages - 2025, July 14 - 18:12
Create detailed urban scenes with modular environments for schools, basements, and sewers - ideal for FPS, horror, or simulation games.

For detailed information on each individual package, please visit the respective store pages below:



Once you purchase this bundle, all assets in the bundle will be free of charge and you can download them as you need.

Create urban environments with this bundle of three modular asset packs: A school building environment, an abandoned underground basement & bunker, and a sewer tunnel system. Ideal for FPS, horror, or simulation games, and well-suited for detailed level design and professional environment art in Unity.



📦 What’s Inside


  • Everton High School - Modular Urban School Environment (URP + HDRP)

Design a complete school environment with 98 modular prefabs for both interiors and exteriors. Includes structural elements and detailed props for classrooms, hallways, staircases, and more - ideal for school-themed games or simulations.


  • Underground - Modular Basement & Bunker (URP + HDRP)

Create abandoned basements, industrial bunkers, or military interiors with this grungy and atmospheric set. Includes modular walls, ceilings, and props like lockers, beams, barrels, and damage decals to add depth and realism. A perfect fit for horror and FPS levels.


  • The Sewerage - Modular Sewer Tunnels (URP + HDRP)

Build dark and detailed underground sewer systems using over 60 prefabs. Designed for HDRP with custom Shader Graph-based materials, this pack supports realistic water integration and highly customizable surfaces - ideal for moody exploration or tension-heavy gameplay.



Key Features


  • 190+ modular prefabs across three packs
  • High-quality 2K textures with LODs where applicable
  • Compatible with URP and HDRP
  • Ideal for FPS, horror, simulation, and exploration games
  • Flexible, reusable assets for a wide range of environments

Take your urban scenes to the next level with this cohesive collection - perfect for developers who want to craft everything from realistic schools to decaying underground tunnels.


Price $99.99

Horus Egypt God by Jedy92

Asset Store newest packages - 2025, July 14 - 17:30
Horus Egypt God low poly

Not included:

- eye skins textures

-cloth simulation

Texture Resolutions: Body, Armor, Cloth - 4096x4096; Staff - 2048x2048; Eye, Feather - 512x512; 

Vertex Count: Full meshes 46516

Animations: 86

PBR textures (Metallic/Roghness).

Materials:

Body, Armor, Cloth, Staff, Eye, Feather

1 skin + RGB masks for suctomize



Price $29.99

Capybara_Animated_Stylized by 大灰熊_LH

Asset Store newest packages - 2025, July 14 - 17:07

Number of textures:1

Texture dimensions:2048*2048

Polygon count of [Model Name]:12534

Minimum polygon count:12534

Maximum polygon count:12534

Number of meshes/prefabs:1

Rigging: Yes

Animation count:6

Animation type list:IDLE IDLE02 JUMP RUN SWIM WALK

UV mapping: Yes



This material features a stylized cartoon capybara. If you need additional movements, you can contact me for a customized order.


Price $4.99

Minirobot1 by AndryuBaby

Asset Store newest packages - 2025, July 14 - 17:04
Low-poly model of the character Minirobotic1 Suitable for games of different genre: RPG, strategy, mobile game, etc.

Textures pack map 1028x1028

three skins

3 materials

10 textures

PBR textures

Extra joints:

Left_Right_Eyes

Keft_Right_Mouth


Attention

It has PBR textures

No Animations

But you can try to use the ones that are in the mixamo site.

The video features a demo animation of the dance, showing how the character's rig is set up.



faces 1901

verts 2028

tris 3768


Price $15.00

Pretty Girl_03 by HelenNova

Asset Store newest packages - 2025, July 14 - 17:02
Pretty Girl_03 characters with 52 ARKit Blendshapes, Completely modular, Humanoid Rig/Epic Skeleton, easy color change of any part!

Features:

  • ARKit Blendshapes 52 Face blend shapes\morph target
  • Extra morphs for brest\glutes
  • Humanoid Rig/Epic Skeleton additional bones (hair_front_01_l\r-hair_front_04_l\r, hair_back_01-hair_back_04, bang_01_l\r-bang_03_l\r, hair_bang_01_l\r-hair_bang_03_l\r)
  • Completely modular
  • Different skins
  • Easy Color Change
  • 3 Ready-made poses

Physics are not included

───── ☽◯☾ ─────

PBR Textures Metal/Gloss

Number of characters: 1

Number of Materials and Material Instances: 27

Number of textures: 53

Polygon count: 35k - 50k

Number of meshes/prefabs: 25

Texture Resolutions: 4096x4096

All Render pipelines!

───── ☽◯☾ ─────

Features:

  • 52 Face blend shapes/morph target
  • Extra morphs for brest\glutes
  • Changing color Skin/Eyes/Cloth/Hair
  • Humanoid Rig/Epic Skeleton with additional bones
  • Completely modular
  • Different skins
  • 3 Ready-made poses

Physics are not included


Price $49.00

Pretty Girl_02 by HelenNova

Asset Store newest packages - 2025, July 14 - 17:02
Pretty Girl_02 characters with 52 ARKit Blendshapes, Completely modular, Humanoid Rig/Epic Skeleton, easy color change of any part!

Features:

  • ARKit Blendshapes 52 Face blend shapes\morph target
  • Extra morphs for brest\glutes
  • Humanoid Rig/Epic Skeleton additional bones (hair_front_01_l\r-hair_front_04_l\r, hair_back_01-hair_back_04, bang_01_l\r-bang_03_l\r, hair_bang_01_l\r-hair_bang_03_l\r)
  • Completely modular
  • Different skins
  • Easy Color Change
  • 3 Ready-made poses

Physics are not included

───── ☽◯☾ ─────

PBR Textures Metal/Gloss

Number of characters: 1

Number of Materials and Material Instances: 27

Number of textures: 53

Polygon count: 35k - 50k

Number of meshes/prefabs: 24

Texture Resolutions: 4096x4096

All Render pipelines!

───── ☽◯☾ ─────

Features:

  • 52 Face blend shapes/morph target
  • Extra morphs for brest\glutes
  • Changing color Skin/Eyes/Cloth/Hair
  • Humanoid Rig/Epic Skeleton with additional bones
  • Completely modular
  • Different skins
  • 3 Ready-made poses

Physics are not included


Price $49.00

Pretty Girl_01 by HelenNova

Asset Store newest packages - 2025, July 14 - 17:02
Pretty Girl_01 characters with 52 ARKit Blendshapes, Completely modular, Humanoid Rig/Epic Skeleton, easy color change of any part!

Features:

  • ARKit Blendshapes 52 Face blend shapes\morph target
  • Extra morphs for brest\glutes
  • Humanoid Rig/Epic Skeleton additional bones (hair_front_01_l\r-hair_front_04_l\r, hair_back_01-hair_back_04, bang_01_l\r-bang_03_l\r, hair_bang_01_l\r-hair_bang_03_l\r)
  • Completely modular
  • Different skins
  • Easy Color Change
  • 3 Ready-made poses

Physics are not included

───── ☽◯☾ ─────

PBR Textures Metal/Gloss

Number of characters: 1

Number of Materials and Material Instances: 27

Number of textures: 53

Polygon count: 35k - 50k

Number of meshes/prefabs: 24

Texture Resolutions: 4096x4096

All Render pipelines!

───── ☽◯☾ ─────

Features:

  • 52 Face blend shapes/morph target
  • Extra morphs for brest\glutes
  • Changing color Skin/Eyes/Cloth/Hair
  • Humanoid Rig/Epic Skeleton with additional bones
  • Completely modular
  • Different skins
  • 3 Ready-made poses

Physics are not included


Price $49.00

Pretty Girls by HelenNova

Asset Store newest packages - 2025, July 14 - 16:58
Pretty Girls characters with 52 ARKit Blendshapes, Completely modular, Humanoid Rig/Epic Skeleton, easy color change of any part!

Features:

  • ARKit Blendshapes 52 Face blend shapes\morph target
  • Extra morphs for brest\glutes
  • Humanoid Rig/Epic Skeleton additional bones (hair_front_01_l\r-hair_front_04_l\r, hair_back_01-hair_back_04, bang_01_l\r-bang_03_l\r, hair_bang_01_l\r-hair_bang_03_l\r)
  • Completely modular
  • Different skins
  • Easy Color Change
  • 3 Ready-made poses

Physics are not included

───── ☽◯☾ ─────

PBR Textures Metal/Gloss

Number of characters: 3

Number of Materials and Material Instances: 27

Number of textures: 53

Polygon count: 35k - 50k

Number of meshes/prefabs: 34

Texture Resolutions: 4096x4096

All Render pipelines!

───── ☽◯☾ ─────

Features:

  • 52 Face blend shapes/morph target
  • Extra morphs for brest\glutes
  • Changing color Skin/Eyes/Cloth/Hair
  • Humanoid Rig/Epic Skeleton with additional bones
  • Completely modular
  • Different skins
  • 3 Ready-made poses

Physics are not included


Price $129.00

Maldives Cottage by The Guntamix Project

Asset Store newest packages - 2025, July 14 - 16:53
A serene tropical overwater villa environment for VRChat (PC Only) and Unity. Designed for immersive social spaces, ambient storytelling, and real-time worldbuilding.

Number of Textures


Approx. 109


Texture Dimensions


256×256 to 2048×2048


Polygon Count of Main Model

Approximately 150,000 tris (cottage exterior only)


Minimum Polygon Count


Approx. 500 tris


Maximum Polygon Count


Approx. 19,000 tris


Number of Meshes / Prefabs


308 meshes / 210 prefabs


Rigging


No


Number of Animations


4


List of Animation Types

  • Ceiling fan rotation
  • Floating yacht movement
  • Moving cloud layers
  • Sky dome rotation

UV Mapping


Yes (all models UV unwrapped)


LOD Info (Count, Levels)


LOD implemented on most objects (LOD0 to LOD3)


Types of Materials and Texture Maps


PBR-based (Albedo / Normal / Metallic / Smoothness / Emissive)


Optimized for Built-in Render Pipeline


VR Optimization


LOD and polycount are tuned for VR performance. Structure is optimized for real-time rendering environments.


Maldives Cottage is a tropical villa environment crafted for VRChat (PC Only) and Unity.


Designed with real-time rendering in mind, it features modular overwater structures, shallow ocean terrain, and cinematic lighting.


Ideal for creators who seek peace, presence, and atmosphere — whether for hangouts, ambient storytelling, or spatial design.


The Guntamix Project builds digital worlds that breathe quietly, inviting emotion through space and light.


Quest support and UE5 compatibility are planned for future releases.


Includes three lighting moods: Day, Sunset, and Night.



Price $54.82

Chinese Soldiers Pack by Minod studio

Asset Store newest packages - 2025, July 14 - 16:43
A set of three Chinese soldiers from World War II.

Number of textures: 25

Texture dimensions: 2048x2048 to 4096x4096

Vertex Counts of Characters:

Soldier_01: 17 300

Soldier_02: 22 033

Soldier_03: 20 143

Number of meshes/prefabs: 4/4

Rigging: Yes

UV mapping: Yes

LOD information: 4 levels

The set includes the 3 most common types of uniforms worn by Chinese soldiers during World War II.


Also included is a modular prefab that allows combining different pieces of equipment.


Please note that the characters are provided without animations.


Features:

- 4 levels of character detail.

- There is an option to combine different equipment and heads.

- Mixamo ready


Price $34.00

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