PCSHttp4Unity by zhanghl
!!!You can use it on any version of Unity!!!
"PCSHttp4Unity" Let you no longer worry about the pain of http connection!
Features
- Pure C# code
- Solve the problem of multithreading.
- The problem of accessing the unity object with a non-main thread is resolved.
- Small and light
- .NET 2.0 Subset Compatibility
- Can resolve common HttpCode.
Supported Platforms
- Windows Unity platforms
- Mac OS X Unity platforms
Runtime Platforms
- Windows
- Mac
- Linux
- Android
- iOS
- WebGL
- etc
Price $9.90
Unite Berlin 2018: What to expect next week
Circular Timer by GOYA GAMEs
Circular Timer has two different border size Circular sprites.
You can set the timer to count up or down and the game will end at a defined time.
Circular Timer includes a Timer End Event where you can call any public function when the timer completes.
There is a fully detailed tutorial and one Test Scene demonstration how to assign the asset included in the package.
Price $5.00
Natural Locomotion by Digital Diceworks
Currently configured for use with the HTC Vive. (Oculus Rift support coming soon).
If you'd like to get updates as soon as they come out or help contribute to the project, check out our GitHub!
Digital Diceworks GitHub
Contact us!
Website: Digital Diceworks
Email: Digital Diceworks Direct
Discord: Digital Diceworks Official Discord
Price $0.00
Blood and Gore SFX by StutheSoundGuy
Price $10.00
Interstellar shader by Adam Bielecki
This project got a demo scene with Initial scene setup, Interstellar scene and destination scene.
Shader features Space color - Adjust space and ambient color (black as default) Stars Color - Adjust stars color (white as default) Field of view - Field of view setting (0.77 as default) Speed - Set speed of shader (7.62 default) Zoom - (0.1 as default) Stars count - Set how many stars are visible (29.2 as default) Start - Play with this setting to set initial state when scene is loaded with Interstellar shader(0.31 as default) Stars Length During Warp - Length of stars (0.387 as default) FadeIn - Increase the value to get fade in effect when shader is loaded for the first time
Infinite number of combinations to achieve desired and bespoke effect.
Demo scene with setup included in project
Shader was tested for PC/MAC as build platform
Price $5.00
Trash Bin Pack by Indie_G
- 3 type of Trash bin and plastic
- Separated parts for animation
- PBR materials
- Diffuse, Normal, Specular maps
- 1024 x 1024 textures
- Low Poly Meshes (1082, 2330, 2098 tris)
- AR / VR / PC / Mobile ready
Price $1.99
Universal Strobe light by Oclanay
Price $15.00
HandPainted Forest Pack by Downrain Productions
Package contains:
- FBX & Prefab -
- 1 bridge
- 1 crystal (1 editable Prefab)
- 1 portal
- 1 barrel
- 2 fence (1 editable Prefab)
- 2 grass
- 4 trees
- 7 ground
- 1 lights
- 2 mushroom
- 2 rocks (4 editable Prefab)
- 1 rockhole
- 1 sky
- 1 periphery base
- 4 Textures & Materials (2048*2048 PNG)
Price $25.00
Nature Tiles One by IVSMultimedia
There are 11 different materials in this pack as of now, more will come as they fit into this category.
All photos are 2048x2048.
Price $3.99
Simple Mirror - Water - Transparent - AR - Shaders by Akıllı Mum
Simple High-End Mobile Shaders
Scripts use second camera trick to get those effects! Tested on Mac,PC,ios,android and webGL
1-Transparent Reflection for AR:
Make beautiful reflective floors (and refractions) and increase your AR game's reality. Tested on ARKit and Vuforia but should work on all SDKs. Does not use any platform or device specific code.
2-Mirror:
Create real time mirrors for your objects. Texture, light, lightmap and shadow support.
3-Blurred Mirror:
Create blurred surfaces to increase visuality. Texture, light, lightmap and shadow support.
4-Refracted Mirror:
Create refracted surfaces to increase visuality. Texture, light, lightmap and shadow support.
5-Transparent Reflective Glass:
Create reflective glass (window) type effects to simulate indoor or outdoor glassy surfaces. Texture and refraction support.
6-Wet Surfaces:
Create reflective alpha enabled wet surfaces to create beautiful effects with waves and refractions. Texture, light, lightmap and shadow support.
7-Water:
Create surface reflections and under-water refractions easily. Shadows supported (Does NOT include an underwater effect if you go under the water).
Models which are used in videos or screenshots ARE NOT INCLUDED in package!
Please e-mail me for everything (e.g. new shader requests) and follow youtube channel for how to videos:
akillimum@gmail.com
Youtube Channel
Price $19.00
Parking Garage Racing Track by VIS Games
The scene is only basicly decorated.
The whole scene is split into the main parts for the racing track itself and background parts that can not be reached.
Total polycount of the scene about 200.000
An optimized collision mesh (seperated into walls and ground) is included.
Please note, that the whole scene consists of big parts which are preassembled in the mesh itself.
For perfect looking you will need to add some lights in the scene.
Price $10.00
7k+ Fantasy Icons Pack by HONETi
• 1034 equipment
• 425 items
• 75 characters
• 34 spells
+ 4 backgrounds
Each icon is 64×64 pixels size.
All icons have transparent background so you can place them anywhere!
+ Characters and spells icons placed on black background.
+ Equipment and items icons placed on 4 backgrounds:
• Black
• Black with green highlight
• Black with blue highlight
• Black with purple highlight
Over 7k PNG files in total!
Awesome icons for your games and apps.
Checkout our GUIs:
• Flat clean GUI - over 200 PNG files!
• Cartoon Fantasy GUI
• Cartoon sweet GUI - over 170 PNG files!
• Fantasy GUI Middle Ages
• Dark Fantasy GUI
• Universal mobile GUI
• ...and many more
OUR ASSETS | SUPPORT | ABOUT US
Price $60.00