Uzi by Garkain
-Lowpoly, optimized for modern game engines.
-Proper real world scale
-High quality PBR textures
-Elements which require animation have been detached, and named.
Important: Weapon model and textures only
Technical Details:
Texture Size: 4096x4096 for the gun, 2k for attachments
Tris/Verts:
14k/7672 - Uzi alone
3.4k/1815 - 72rnd mag
820/420 - 32rnd mag
896/448 - Suppressor
476/240 - Rail
1.8k/1k - Red dot sight
642/325 - 9mm bullet
Price $34.00
-Proper real world scale
-High quality PBR textures
-Elements which require animation have been detached, and named.
Important: Weapon model and textures only
Technical Details:
Texture Size: 4096x4096 for the gun, 2k for attachments
Tris/Verts:
14k/7672 - Uzi alone
3.4k/1815 - 72rnd mag
820/420 - 32rnd mag
896/448 - Suppressor
476/240 - Rail
1.8k/1k - Red dot sight
642/325 - 9mm bullet
Price $34.00
Space Jump Game Template by Goldlog
This asset is a complete project ready to release on PC/Mac, iOS, Android, etc.
Features:
- Game ready for release straight out of the box, just build and play!
- Works on all platforms, PC, Mac, iOS, Android, etc
- Addictive one-touch gameplay.
- Easy to Reskin.
- Simple to understand C# code.
- All assets included: graphics, sounds, and code
How to play:
Click the screen to jump. This game has two game characters and two gameplays, your goal is to jump from planet to planet.
Price $9.99
Features:
- Game ready for release straight out of the box, just build and play!
- Works on all platforms, PC, Mac, iOS, Android, etc
- Addictive one-touch gameplay.
- Easy to Reskin.
- Simple to understand C# code.
- All assets included: graphics, sounds, and code
How to play:
Click the screen to jump. This game has two game characters and two gameplays, your goal is to jump from planet to planet.
Price $9.99
Lux Lit Particles by forst
Lux Lit Particles provide advanced particle shaders which add high quality yet performant real time lighting including normal mapping, wrapped around diffuse lighting, translucency and directional shadows in order to make your particles just fit your scene’s lighting.
Lighting Features
• Support for real time directional, spot and point lights (per pixel and/or per vertex).
• Per pixel lighting and normal mapping for 1 or 4 lights.
• If only one light uses per pixel lighting 3 additional lights will be shaded per vertex.
• Particles may receive directional shadows (per vertex or per pixel).
• Wrapped around diffuse and simple translucent lighting.
• Ambient lighting: Skybox, gradient and color are supported.
• Particles may cast shadows (WIP).
Particle Features
• Lux Lit Particles have been written with classic view aligned billboards in mind. Other billboard modes like Horizontal Billboards or non view aligned billboards are only partly supported.
• The provided shaders only support alpha blended particles.
• Flipbook blending is supported.
• Lux Lit Particles may use tessellation in order to enhance per vertex calculated lighting and shadows while still rendering at high speed.
Compatibility
Lux Lit Particles have been successfully tested on DX11, OpenGLCore and Metal (desktop). Mobile platforms neither have been tested nor are recommended. DX9 is not supported.
Limitations
To find out more about any limitations please refer to the docs.
Documentation / Official Thread
Price $5.00
SCI-FI UI pack+psd by Cathy Chen
1.This is an original blue sci-fi UI package.
It contains a variety of UI basic elements, and most elements have a variety of style design, so you can combine different elements and apply them to your work.
It can be applied to sci-fi style game or virtual simulation projects.
2.The package contains 5 PSD files, screen effects, transparent sliced png files.
I also made prefabs and demo in unity 3D for you to use these elements more conveniently.
And every layer in the PSD is editable, because it's my original work.
3.The UI is based on 1920px*1080px design draft. The UI elements are high-definition enough for you to zoom in and out at will.
The UI contains many custom elements such as:
sci-fi background, loading page, login page, button, sci-fi button,panel, check box, switch,radio,direction key,text box,title bar, tool box,player controls,pause panel,exit panel,map.
Price $12.90
It contains a variety of UI basic elements, and most elements have a variety of style design, so you can combine different elements and apply them to your work.
It can be applied to sci-fi style game or virtual simulation projects.
2.The package contains 5 PSD files, screen effects, transparent sliced png files.
I also made prefabs and demo in unity 3D for you to use these elements more conveniently.
And every layer in the PSD is editable, because it's my original work.
3.The UI is based on 1920px*1080px design draft. The UI elements are high-definition enough for you to zoom in and out at will.
The UI contains many custom elements such as:
sci-fi background, loading page, login page, button, sci-fi button,panel, check box, switch,radio,direction key,text box,title bar, tool box,player controls,pause panel,exit panel,map.
Price $12.90
Medieval melee weapons by Osman.n_n
Medieval Melee Weapon Pack Includes low poly models with high quality PBR textures. It can be used for equipping medieval characters or arranging medieval locations (castles, ruins, camps, training fields, etc.). Textures includes: 1)BaseColor 2)MetallicSmoothness 3)AO 4)Normal Number of triangles in models: 1)sword - 1952 2)axe_2h - 620 3)poleaxe - 1824 4)sword_2h - 958 5)wooden bow - 780 (includes tension animation) 6)wooden arrow - 192 P.S Do not forget to put a rating and If you notice any flaws in this package, feel free to write about it in the comments. Your comments will help improve the quality. The character model on screenshots was taken from mixamo.com See also asset packs: 1) Medieval melee weapons pack (20 weapons) - http://u3d.as/1dNa 2) Archery Bows,Arrows and Quiver pack - http://u3d.as/1qD4
Price $0.00
Price $0.00
Low Poly Stone Collection by Sebastian Weiß
This package contains 10 low poly stones that will help you build rocky environments fast! To create even more variation you can scale & rotate every model as you like.
Features
- 10 different rocks in low poly style
- 1024x1024 Rock-Texture & Material that applies it to every rock
- Low poly plane with material that can also be used (as seen in pictures)
- Prefabs for every model pre-created (just apply a Rigidbody-Component if you want the rocks to use physics)
If you have any questions about the usage or assets just send me an email Contact me by clicking here ;)
Price $4.99
Features
- 10 different rocks in low poly style
- 1024x1024 Rock-Texture & Material that applies it to every rock
- Low poly plane with material that can also be used (as seen in pictures)
- Prefabs for every model pre-created (just apply a Rigidbody-Component if you want the rocks to use physics)
If you have any questions about the usage or assets just send me an email Contact me by clicking here ;)
Price $4.99
"Evilknight" Hell's trooper by CATSTUDIO
"CatStudio - Character Series"
The fourth character of CatStudio's character series,Hell's trooper,Evilknight appeared.
Please enjoy it in conjunction with the special motion.
- 3D Model(Character + Weapon)
- Texture(Character + Weapon)
・Albedo
・Specular
・Normal
・Occlusion
・PNG file format
Character 2048x2048
Weapon 1024x1024
- LOD
・Character
LOD 0 : 3308 Polygons
LOD 1 : 1672 Polygons
・Weapon
LOD 0 : 396 Polygons
LOD 1 : 196 Polygons
- Mecanim humanoid system
- 16 Motions + 1 Pose
・T_pose
・Stand
・Jump
・Jump02
・Walk
・Run
・Battle_in
・Battle_out
・Battle_stand
・Battle_walk
・Battle_run
・Attack01
・Attack02
・Guard(loop)
・Damage
・Hard_damage
・Battle_die
※Stone Road Map/Lava Map used for screenshot is sold separately.
Price $10.00
The fourth character of CatStudio's character series,Hell's trooper,Evilknight appeared.
Please enjoy it in conjunction with the special motion.
- 3D Model(Character + Weapon)
- Texture(Character + Weapon)
・Albedo
・Specular
・Normal
・Occlusion
・PNG file format
Character 2048x2048
Weapon 1024x1024
- LOD
・Character
LOD 0 : 3308 Polygons
LOD 1 : 1672 Polygons
・Weapon
LOD 0 : 396 Polygons
LOD 1 : 196 Polygons
- Mecanim humanoid system
- 16 Motions + 1 Pose
・T_pose
・Stand
・Jump
・Jump02
・Walk
・Run
・Battle_in
・Battle_out
・Battle_stand
・Battle_walk
・Battle_run
・Attack01
・Attack02
・Guard(loop)
・Damage
・Hard_damage
・Battle_die
※Stone Road Map/Lava Map used for screenshot is sold separately.
Price $10.00
VR MoCap - HTC Vive Motion Capture by Empyrean
Transform your room into professional motion capture studio today!
Setup, calibrate, track and record all your movements and then export it to FBX file or Mecanim animation to use it anywhere you want, all of this without exiting VR.
Additional trackers are supported, but not required. (They are recommended for top-notch animations quality).
Features:
- Easy workflow
- Support anything between 0 and 7 trackers (preferably hips, elbows, feet and knees)
- Works with FinalIK, but does not require it.
- Export to FBX file for best compatibility with external software
- Preview your animation inside VR instantly after recording
Requirements:
- Unity 2018.2+
- .NET 4.x
- HTC Vive Set (Headset + controllers)
- SteamVR
Documentation
.
Price $79.99
Setup, calibrate, track and record all your movements and then export it to FBX file or Mecanim animation to use it anywhere you want, all of this without exiting VR.
Additional trackers are supported, but not required. (They are recommended for top-notch animations quality).
Features:
- Easy workflow
- Support anything between 0 and 7 trackers (preferably hips, elbows, feet and knees)
- Works with FinalIK, but does not require it.
- Export to FBX file for best compatibility with external software
- Preview your animation inside VR instantly after recording
Requirements:
- Unity 2018.2+
- .NET 4.x
- HTC Vive Set (Headset + controllers)
- SteamVR
Documentation
.
Price $79.99
Launching today: New game design course in partnership with USC
Always dreamed of designing your own game from concept to reality? The University of Southern California and Unity have teamed up to provide you with a course to help you bring your dream to life! Unity + USC Games Unlocked is a self-paced, adaptive course that teaches you how to design and publish your own […]
Simple 2D Template by Indie Marc
This package contains two different 2D game templates, one platformer, and one top-down game.
This template is perfect if you are starting a new project and you are looking for a quick start. No need to download a huge package with hundred of scripts and assets. Keep it simple and easy!
Platformer
-Player movement and controls
-Smooth camera following player
-Move, Jump, Crouch,
-Raycast collisions
-Tilemap platforms
-Parallax background
-Simple scripts, easy to use!
Top-down
-Player movement and controls
-Smooth camera following player
-Walls and doors
-Keys and levers
-Simple scripts, easy to use!
Price $0.00
This template is perfect if you are starting a new project and you are looking for a quick start. No need to download a huge package with hundred of scripts and assets. Keep it simple and easy!
Platformer
-Player movement and controls
-Smooth camera following player
-Move, Jump, Crouch,
-Raycast collisions
-Tilemap platforms
-Parallax background
-Simple scripts, easy to use!
Top-down
-Player movement and controls
-Smooth camera following player
-Walls and doors
-Keys and levers
-Simple scripts, easy to use!
Price $0.00
Probe-O-Matic by FlameShark
Probe-O-Matic is an automated Light Probe placement tool to speed up your workflow when it comes to ambient lighting for dynamic objects. Probe-O-Matic offers fast and robust probe placement through a variety of options such as Seeds, Volumes or NavMesh. This tool emerged from our real production need to semi-automate and control how and where light probes are placed in large scenes. Out of the box, Unity currently does not provide an easy way to do this which inspired us to write Editor tools to assist in this task.
Documentation
Features
- Add Seeds that populate through the Scene creating Probes based on your settings
- Volumes for quick placement
- Volumes can act as blockers for other probes
- NavMesh generation support
- Seeds work with any Colliders, including Terrain
Price $24.99
Documentation
Features
- Add Seeds that populate through the Scene creating Probes based on your settings
- Volumes for quick placement
- Volumes can act as blockers for other probes
- NavMesh generation support
- Seeds work with any Colliders, including Terrain
Price $24.99
Laser Machine by Lightbug
Links: Website | Unity Connect | Email
DESCRIPTION
Laser Machine is a simple component that allows you to create an array of lasers in radial shape. These lasers can collide with 2D and 3D colliders. The component make use of the Linecast method to detect collisions, combine with a line renderer component to archive the visual result.
FEATURES
- Set the shape of the lasers array (only radial shape in version 1.0).
- It works in a 2D and 3D physics enviroment.
- Set up to a maximum of 50 lasers per object.
- Animate the lasers (rotation and intermittency).
- Assign external data (via scriptable object) in order to provide the basics resources and unique properties (for example to create different types of deathly laser traps), different materials, speed, shape, angular range, ray width, etc.
- Override the external data properties in order to create more uniqueness.
Price $0.00
DESCRIPTION
Laser Machine is a simple component that allows you to create an array of lasers in radial shape. These lasers can collide with 2D and 3D colliders. The component make use of the Linecast method to detect collisions, combine with a line renderer component to archive the visual result.
FEATURES
- Set the shape of the lasers array (only radial shape in version 1.0).
- It works in a 2D and 3D physics enviroment.
- Set up to a maximum of 50 lasers per object.
- Animate the lasers (rotation and intermittency).
- Assign external data (via scriptable object) in order to provide the basics resources and unique properties (for example to create different types of deathly laser traps), different materials, speed, shape, angular range, ray width, etc.
- Override the external data properties in order to create more uniqueness.
Price $0.00
Cyborg - Animated 3D Robot Boss by Rendered Ideas
3D low poly cyborg. Ideal for using as player or Giant boss for action games.
Fully rigged and animated, optimized for mobiles, fully baked texture.
Poly Count: 1754
Verts Count: 1838
Tris Count: 3488
Animations:
- Idle / Fly
- Chaser missile shoot
- Missile shoot anticipation
- Up / Down missile shoot
- Up / Down / Side laser shoot
- Hand stomp
- Mouth attack
- Spawn Electro-balls
- Unavoidable crush
Price $4.99
Fully rigged and animated, optimized for mobiles, fully baked texture.
Poly Count: 1754
Verts Count: 1838
Tris Count: 3488
Animations:
- Idle / Fly
- Chaser missile shoot
- Missile shoot anticipation
- Up / Down missile shoot
- Up / Down / Side laser shoot
- Hand stomp
- Mouth attack
- Spawn Electro-balls
- Unavoidable crush
Price $4.99
Fast and Speedy Music Pack by RobotSound
Fast and Speedy Music Pack This package contains five fast paced, energetic and powerful beats. Perfect for running and racing games. Would also suit for any arcade action, adventure, sports and platform games.
TRACKS INCLUDED (with loop versions):
1. Faster TakerPreview
2. Brake BrakePreview
3. Fast Speed Track Preview
4. Powerful Beats Preview
5. Chaos BeatsPreview
All tracks are seamless wave files at 44,100 Hz, 16 Bit, Stereo.
About RobotSound
We are a team that specializes in making professional quality music and sound FX for games. For private commissions or enquiries please contact info@robotsound.net
Check us out at
robotsound.net
Price $24.95
TRACKS INCLUDED (with loop versions):
1. Faster TakerPreview
2. Brake BrakePreview
3. Fast Speed Track Preview
4. Powerful Beats Preview
5. Chaos BeatsPreview
All tracks are seamless wave files at 44,100 Hz, 16 Bit, Stereo.
About RobotSound
We are a team that specializes in making professional quality music and sound FX for games. For private commissions or enquiries please contact info@robotsound.net
Check us out at
robotsound.net
Price $24.95
mp_pc_assassin_02 by JJ Studio
suitable for mobile Action RPG Games
suitable for mobile Moba Games
Polys: 2336
Verts: 1880
Texture: 512X512 X 1
256X256 X 1
it have a 5 type animations
idle
walk
attack
active
passive
it's a usefully about developing for Game
if you playing scene file and playing animation by keyboard
Top moving : W
Down moving : S
Left moving : A
Right moving : D
Attack motion : J
Active motion : K
Passive motion : L
If you have any questions feel free to hit me up on mail me at 2018studiojj@gmail.com
Price $15.00
suitable for mobile Moba Games
Polys: 2336
Verts: 1880
Texture: 512X512 X 1
256X256 X 1
it have a 5 type animations
idle
walk
attack
active
passive
it's a usefully about developing for Game
if you playing scene file and playing animation by keyboard
Top moving : W
Down moving : S
Left moving : A
Right moving : D
Attack motion : J
Active motion : K
Passive motion : L
If you have any questions feel free to hit me up on mail me at 2018studiojj@gmail.com
Price $15.00