Deep Sea Life : Bundle 01 by radiuthree
Including "Giant Isopod","Bloodybelly Comb Jelly","Spider Crab","Viperfish","Nautilus".
Giant Isopod
Number of texture : 3
Texture dimensions : Texture2D
Polygon count : 7270 tris
Vertex count : 3938 verts
Number of meshes/prefabs : 1
LOD information:No LOD
Animation count : 8
Animation type : IP/RM
Animation list :
・Idle
・Idle2
・Walk
・Startswim
・Swim
・Endswim
・Endswin2
・Eating
UV mapping : Yes
Textures
Types of materials and texture maps :
This asset only uses Built-in materials by default.
Color map (2048 x 2048 pixel)
Normal map (2048 x 2048 pixel)
Specular map (2048 x 2048 pixel)
Bloodybelly Comb Jelly
Number of texture : 3
Texture dimensions : Texture2D
Polygon count : 154410 tris
Vertex Count : 79319 verts
Number of meshes/prefabs : 1
LOD information:No LOD
Rigging: No
Animation count : 2
Animation type list :
Shape Animetion x2
shape00
shape01
UV mapping: Yes
Types of materials and texture maps:
This asset only uses Built-in materials by default.
Color map (2048 x 2048 pixel)
Normal map (2048 x 2048 pixel)
Specular map (2048 x 2048 pixel)
Spider Crab
Number of texture : 4
Texture dimensions : Texture2D
Minimum polygon count : 8998 tris
Maximum polygon count : 22692 tris
Minimum vertex count : 4565 verts
Maximum vertex count : 11412 verts
Number of meshes/prefabs : 1
LOD information : 3 Level
Rigging : YES
Animation count : 6
Animation type : IP/RM
Animation list :
・anim_idle_1
・anim_idle_2
・anim_walk_1
・anim_walk_2
・anim_walk_side_L
・anim_walk_side_R
UV mapping : Yes
Types of materials and texture maps :
This asset only uses Built-in materials by default.
Color map (2048 x 2048 pixel)
Normal map (2048 x 2048 pixel)
Oclusion map (2048 x 2048 pixel)
Specular map (2048 x 2048 pixel)
Viperfish
Number of texture : 3
Texture dimensions : Texture2D
Minimum polygon count : 3164 tris
Maximum polygon count : 9708 tris
Minimum vertex count : 2182 verts
Maximum vertex count : 4899 verts
Number of meshes/prefabs : 1
LOD information : 3 Level
Rigging : YES
Animation count : 4
Animation type : IP/RM
Animation list :
・anim_swim01
・anim_swim02
・anim_swim03
・anim_eat
UV mapping : Yes
Types of materials and texture maps :
This asset only uses Built-in materials by default.
Color map (2048 x 2048 pixel)
Normal map (2048 x 2048 pixel)
Specular map (2048 x 2048 pixel)
Nautilus
Number of texture : 2
Texture dimensions : Texture2D
Polygon count : 20544 tris
Vertex count : 10398 verts
Number of meshes/prefabs : 1
LOD information:No LOD
Rigging : YES
Animation count : 5
Animation type : IP/RM
Animation list :
・swim
・swim_fast
・extend
・extend_swim
・retract
UV mapping : Yes
Types of materials and texture maps :
This asset only uses Built-in materials by default.
Color map (2048 x 2048 pixel)
Normal map (2048 x 2048 pixel)
For details of each model included in this bundle, please refer to the individual asset pages.
Deep Sea Life#05 Bloodybelly Comb Jelly
A special value package of five individual assets, previously sold separately.
Each model includes a dedicated demo scene for easy preview.
Price $33.00
IoT Sample Project by Unity Technologies
This modular framework streamlines the integration of IoT devices in Unity by connecting GameObjects to external data sources, such as real-time IoT telemetry. The project abstracts the complexities of receiving, processing, and visualizing data from multiple external systems, allowing developers to focus on core logic and user experience rather than low-level connectivity.
At its core, the project provides components that map Unity GameObjects to IoT devices, enabling real-time message reception and processing from external sources. An asynchronous messaging system efficiently manages incoming telemetry data on background threads, distributing messages to the appropriate device components within Unity.
The package supports MQTT communication through integration with the open-source M2MQTT library, enabling bi-directional communication with MQTT brokers. It also provides native support for Azure IoT Hub using Microsoft Azure SDKs. The architecture is extensible, making it easy for developers to add support for additional IoT protocols or custom REST APIs through a simple plugin interface.
For more details about the IoT Sample, please refer to the README.
The IoT Sample Project showcases how to seamlessly integrate IoT devices within Unity, enabling contextualized, real-time visualization of device data.
This project features an interactive Unity office model equipped with a variety of example sensors embedded throughout the building. It demonstrates how to extract sensor definitions from a dataset and map them to their real-world counterparts using IoT backend systems.
The project demonstrates setting up IoT connections, customizing visualizations, and automating metadata mapping. It’s designed for professionals aiming to build scalable, IoT-connected Unity applications without starting from scratch. Discover how to turn abstract IoT data into insightful, contextual 3D visualizations for industries such as manufacturing, smart buildings, and beyond.
You can run the project in simulated mode or connect it to an external IoT system, generating telemetry data using the provided Python example scripts.
WebGL demo: https://play.unity.com/en/games/5124f0e2-a492-4904-b5d5-24e9c269ee59/iot-sample-project
Asset uses NuGet Package Manager under the MIT License; see Third-Party Notices.txt file in package for details.
Asset uses M2MQTT library under the Eclipse Public License 1.0; see Third-Party Notices.txt file in package for details.
Asset uses Azure Messaging EventHubs, including the following components under the MIT License; see Third-Party Notices.txt file in package for details:
- Azure.Messaging.EventHubs
- Azure.Core 1.41.0
- Azure.Core.Amqp 1.3.1
- Microsoft.Azure.Amqp 2.6.7
- Microsoft.Bcl.AsyncInterfaces 1.1.1
- System.Diagnostics.DiagnosticSource 6.0.1
- System.Memory.Data 1.0.2
- System.Reflection.TypeExtensions 4.7.0
- System.Threading.Channels 4.7.1
- System.Threading.Tasks.Extensions 4.5.4
Price $0.00
Pixel Art Mountains Tileset and Backgrounds by karsiori
FREE Pixel Art Woods Tileset and Background
Pack Contains:
- Background consisting of 4 different 768x288 layers
- Tileset consisting of 120 32x32 grass, dirt and water tiles
- 31 Decorative elements: grass, flowers, clouds, rocks, trees and one house
Your feedback is extremely important for us, so please do share your thoughts on this pack.
Price $0.00
CustomToolbar by Opal
Key Information
- Supported Unity Version: Works with Unity 2021.3 and higher.
- Editor-Only Tool: This asset is a pure editor extension. It adds no runtime overhead to your builds.
- No External Dependencies: Requires only the built-in Unity Editor modules. No other packages from the Asset Store or Package Manager are needed.
- Fully Self-Contained: All scripts and resources are organized within a single root folder for clean project management.
Package Content
- Full C# source code included.
- Robust object-oriented architecture built for extensibility.
- Settings are managed via a ScriptableObject asset, allowing for easy backup and version control.
- Uses standard Unity IMGUI for drawing elements, ensuring forward compatibility.
- No DLLs or pre-compiled libraries.
Technical Features
- Leverages [InitializeOnLoad] to integrate automatically upon installation.
- Uses a clean callback system to inject GUI elements into the main toolbar without modifying internal Unity layouts.
- Supports creating shortcuts for static C# methods with parameters via reflection.
- Includes a complete set of built-in tools for scene management, debugging, and project utilities.
Supercharge your Unity Editor with Custom Toolbar, a powerful and highly extensible toolbar engine designed to streamline your workflow and integrate your tools seamlessly.
With Custom Toolbar, you can build your perfect editor layout by organizing tools into groups, creating advanced shortcuts, and extending the toolbar with your own C# scripts.
Core Features
- Powerful Configuration: Manage every aspect of your toolbar from a polished and intuitive settings window.
- Group Management: Organize tools into groups on either side of the play controls and reorder them with ease.
- Extensible by Design: Easily create your own toolbar elements by inheriting from a simple base class.
- The Toolbox: A fully customizable dropdown menu for shortcuts to any Unity window, project asset, URL, or even static C# methods.
- Rich Set of Built-in Elements: Comes with many essential tools like scene management, Git integration, and debugging utilities right out of the box.
Easy to Extend
Creating a new button is as simple as creating a new C# script that inherits from the BaseToolbarElement class.
Documentation & Support
This asset is free and open-source. For detailed information, installation instructions, and to contribute, please visit the official GitHub repository.
https://github.com/Alaxxxx/CustomToolbar
Price $0.00
Advanced Door System HDRP! by Despair
- 🚪 Advanced Door System: Control doors with various lock mechanisms (keys, keycards, keypads) and even block them with barricades for extra protection!
- 🎒 Inventory Interaction System: Seamlessly add objects to your inventory with custom sounds, object rotations, and specific shaders for picking up and putting back items.
- 🎯 Outline System: Optionally highlight objects with an outline when the player can interact or pick them up, adding visual cues for important items.
- 🎮 Player Controller Systems:
- ⚡ Energy System: Manage stamina or other resources during gameplay.
- 👣 Footstep System: Adds immersive footstep sounds based on player movement and surface type.
- 🔻 Crouch System: Customizable crouching options, with support for both “hold to crouch” and “press to crouch.”
- 🖱️ Mouse Look System: Advanced mouse look controls with head bobbing for first-person perspective.
- 📦 Models:
- Table With Table Cloth
- Thorn Paper
- Key
- Keycard
- Crowbar
- Door With DoorFrame
- Keypad
- Keycard pad
- Baricade
- Drawer
- Sink
- Cabinet
Advanced Door System Kit is a feature-rich and highly customizable Unity asset designed to bring realistic and immersive door mechanics to your game. Perfect for survival games, adventure titles, or any project that requires complex door interactions, this kit goes beyond basic functionality, offering an extensive range of door systems and an integrated inventory system.
Supported Render Pipelines:
❌ Standard/Built-In
❌ Universal
✅ Hdrp
For a list of features, see Technical Details
Price $15.00
Enemy Spawner Pro by CorePro
Visual Wave Editor: Intuitive, user-friendly window for configuring all wave data, objects, and spawn settings directly in Unity.
Flexible Wave System:Define unlimited waves with independent timing, spawn rates, end conditions (by time, count, defeat, or event), and custom properties.
Advanced Spawn Areas: Supports points, lines, circles, and custom areas—plus ground-check and randomization options.
Pooling System Built-in, high-performance pool manager for zero-GC, zero-lag spawning—handles any prefab type with auto-return and despawn logic.:
Modular Trackers: Easily track all spawned objects, deaths, or completions via extendable SpawnTracker components and events.
Auto/Manual Wave Progression: Auto-start next wave when conditions are met, or trigger externally (via code, triggers,UI, etc.).
Plug & Play: Works out of the box—no external dependencies, clean and well-documented code, ready for production.
Full Source Code:
100% C#, no DLLs, easy to customize and extend for your own game systems
Enemy Spawner Pro is the ultimate solution for managing enemy waves -get professional results in minutes.
💎 WHAT MAKES IT UNIQUE?
🖥️ One-Window Visual Editor
- Manage all waves, spawn logic, spawn points, and settings in one place
- Instantly see all waves, objects, and conditions
- Real-time changes and previews - what you see is what you get
- No need to switch between gameobjects
📊 Advanced Wave Management
- Unlimited waves, with customizable enemy lists
- Automated wave transitions and flexible timers
- Difficulty progression per wave
- Multiple end conditions (time, count, all enemies defeated, or custom)
🎯 Smart Spawn Areas
- Visual setup of spawn zones - edit right in Scene view
- Five spawn patterns (Points, On Circle, Inside Circle, On Horizontal Line, On Vertical Line
- Random – unpredictable, dynamic spawning
- Sequential – total control over order
- Raycast-to-ground for accurate height placement
- TagMask system – spawn only on valid surfaces/tags
- Minimum spacing between objects
- Multiple attempts to find the perfect spot
⚡ Built-in Object Pooling
- PoolPro System for maximum performance (zero GC)
- Automatic return of objects to the pool
- Dedicated debug window for pool monitoring
🎨 Intuitive Visual Editor
- Gizmos for spawn areas in Scene View
- Spawn direction arrows
- One-click setup for spawn orientation
- Real-time preview—see changes instantly
🧠 Thoughtful Architecture
- Modular design – every component works independently
- Easy to extend – add custom logic with no hassle
- Clean, well-documented code
📦 WHAT’S INCLUDED:
- SpawnManager (main controller)
- SpawnAreaController (spawn areas)
- WaveData (wave configuration)
- PoolPro(performance)
- InspectorPro(library of attributes to build better inspector)
From the Author
I built Enemy Spawner Pro because I was tired of tools that hid everything behind endless lists and inspectors. I just wanted a single, visual place where I could see and control everything at once - so I made it.
If you have suggestions or ideas, email me at CoreProAssets@gmail.com
Price $29.00
CombatGirls_TwinKunaiCharacterPack by BIPER
Use shader - UTS2(Unity-Chan Toon Shader Ver2)
Rig - Humanoid
Mesh
Face 5
Body 1
Hair 1
Weapon 3
Cloth 1
Shinobi Cloth 1
Acc 1(Belt Shuriken)
Poly count(Tris)
Twin kunai Cloth: 22647 Tris (Body, Face, Hair, Cloth, Acc)
Shinobi Cloth : 19178 Tris (Body, Face, Hair, Cloth)
Weapon : 572 Tris, 814 Tris, 557 Tris,
Texture
2048
Texture Color variation
Cloth : *6
Hair : *6
*For customer support, please contact me by email or website below.
e-mail : clazyfox64@gmail.com
website : www.biperworks.com
This package is a character set series designed for various weapon types, offering essential animation sets tailored to specific combat scenarios, along with character models and costume sets.
These animations can be used in any style of art.
It can be easily shared with all animations made up of humanoid rigs.
Get professional animation supports from biperworks.
***Update Notice***
!!CAUTION!! Requires Magica Cloth2
We have added support for the Universal Render Pipeline (URP)!
Please navigate to : Assets > CombatGirlsCharacterPack
and run Built-in UTS(or URP)_Converter_CombatGirl.unitypackage to convert the materials and shaders for Built-in(or URP) compatibility.
File path : Assets > CombatGirlsCharacterPack > Built-in UTS(or URP)_Converter.unitypackage
Built-in Version : UTS2
URP Version : UnityToonShader 0.8.4-preview
3d model
Humanoid Bot(1) - weapon type mannequins created by biperworks.
Character FullBody(1)
Costume Cloth Set(1) + color(5)
Sportswear Cloth Set(1)
Hair(1) + color(5)
face(5)
Weapon(3)
Animated + controller
Normal type(17)
Idle
Walk
Run
Sprint
Attack1
Attack2
Attack3
Hit1
Hit2
Evade
Stun
Die
Crouch_Idle
Crouch_Walk
Crouch_Jog
Take_Weapon
Put_Weapon
Special type(12)
Sp_Idle
Sp_Skill1
Sp_Skill2
Sp_Skill3
QuickShift_F
QuickShift_B
QuickShift_R
QuickShift_L
Sp_Walk
Sp_Jog
Sp_Turn_L
Sp_Turn_R
Price $60.00
2D pixel-art landscape by ysingx
pixel-art
Ready to take your game to the next level with some awesome terrain designs? Our Pixel Terrain Pack is just what you need! Whether you're working on an RPG, SLG, or a fun mini-game, these 70 terrain images will fit perfectly into your game world and give it that nostalgic pixel art vibe.
🌍 70 Stunning Pixel Terrain Images – Ready for Action!
With 70 different terrain designs, you’ll have all the variety you need to build diverse environments in your game. From forests to mountains, plains to caves, these pixel-perfect terrains will create a beautiful backdrop for any game scenario.
📏 Perfect Sizes for Any Game – No Hassle!
We’ve got you covered with three versatile sizes: 128x128, 64x64, and 32x32. These images are perfectly sized for different in-game elements, so you don’t need to worry about resizing them or losing quality. Just drop them in, and you're good to go!
🔄 Two States for More Interaction
Each terrain image comes in two states: the default and the clicked state. This gives your players the option to interact with the environment and make decisions that impact the game. Whether it’s selecting a new area to explore or revealing hidden treasures, this pack is designed to make your game world feel more alive.
🎮 Perfect For:
- RPGs & SLGs: Use these terrains as map backgrounds, location-based encounters, or quest stages.
- Mini Games: Create interactive, engaging environments for players to explore and interact with.
- Simulation Games: Build out lush landscapes or rugged areas for your virtual world.
- Indie Games: Add that extra touch of personality and flair to your game with pixel-perfect terrain!
If you're looking for high-quality, flexible terrain images to bring your game to life, this pack is exactly what you need. Grab it now and start building your perfect pixelated world!
Price $5.99
Freezing Effects by Frank Z
Using Shader Graph
Support URP HDRP Built-In
This asset allows you to easily achieve the freezing effect of game objects. This asset provides an easy-to-use, high-performance freezing effect for URP, Built-in and HDRP. You can freeze any object gradually, dynamically, or on command — perfect for gameplay mechanics like magic spells, time control, or environmental changes.
Features:
Fully controllable freeze & thaw transitions via script.
Fully Customizable: Adjust speed, color, and freezing material properties.
Support URP HDRP Built-In.
High Performance: Designed to minimize impact on frame rate, even in complex scenes.
Easy integration into existing projects.
Lightweight, optimized, and mobile-friendly.
Includes demo scenes and documentation.
Before running the Demo scene, you need to import another free asset in the unity asset store:
https://assetstore.unity.com/packages/3d/3d-game-kit-character-pack-135217
Contact Me:
If you have any questions, please feel free to contact me.
E-mail: zhengsige88@gmail.com
Price $15.00
Low Poly MEGA Bedroom Pack by Gazi Akviran
POLYGON COUNT SPECIFICATIONS
Overall Statistics
- Total Vertices: 13,811
- Total Faces: 11,505
- Total Triangles: 23,950
- Total Models: 277
TEXTURE SPECIFICATIONS
Primary Texture - ColorPalette01_Modern&Natural.png
- Dimensions: 256x256 pixels
- Format: PNG (32-bit RGBA)
- Type: Diffuse/Albedo Color Map
- Usage: Main texture for all furniture models
Secondary Texture - RugTexture.png
- Dimensions: 2048x2048 pixels
- Format: PNG (32-bit RGBA)
- Type: Diffuse/Albedo Color Map
- Usage: Decorative rug models
The Ultimate Bedroom Furniture Collection for Unity
Create stunning bedroom environments easily with our comprehensive 277-piece furniture library. This isn't just another furniture pack - it's a comprehensive bedroom solution on the Unity Asset Store.
What Makes This Pack Special:
Massive Furniture Variety
- 277 Total Models - Complete bedroom furniture collection
- 5 Bedroom Textiles - Various bed linens and covers
- 3 Bunk Beds - Different styles and configurations
- 6 Cradles - Baby and child furniture
- 18 Single & Double Beds - Tidy and messy variations (9 each)
- 22 Wardrobes - Various sizes and styles
- 10 Bedside Tables - Matching bedroom storage
- 7 Drawers - Standalone storage solutions
- 11 Makeup Tables - Vanity and desk combinations
- 18 Mirrors - Wall and standing mirrors
- 60 Frames - Decorative wall art frames
- 25 Artwork Pieces - Ready-to-hang decorations
- 20 Rugs - Floor decorations and carpets
- 12 Clocks - Wall and desk timepieces
- 16 Walls - Modular wall components
- 4 Floor Types - Different flooring options
- 2 Doors - Room entrance doors
- 1 Ceiling - Room ceiling component
Interactive ElementsDoors, windows, cabinet doors, and drawers can be opened/closed. Clock hands are adjustable for different time displays. No animations included - implementation is up to you, giving you full control over how interactions work in your project.
Bonus: Modular ArchitectureAs an added benefit, we've included modular walls, floors, and ceilings to complete your bedroom spaces. Build any room shape you need to showcase your furniture collection.
Perfect For:
- Game Development: Character bedrooms, player housing, interior design games
- Architectural Visualization: Residential projects, furniture showcases
- VR/AR Applications: Virtual home tours, furniture placement apps
- Educational Projects: Interior design courses, furniture modeling tutorials
- Indie Projects: Any project needing professional bedroom environments
Why Choose This Pack:
- Large Variety: 277 pieces vs typical 20-50 in other packs
- Complete Package: Furniture + modular walls included
- Quality Models: Each piece crafted with attention to detail
- Interactive Ready: Openable doors, drawers, adjustable clocks
5 Demo Scenes Included showing different bedroom styles from minimalist to luxury, plus a comprehensive overview scene showcasing all assets.
Future Development
- Community Feedback Welcome - Suggestions for new models and categories
- Regular Updates Planned - Additional furniture pieces based on user requests
- Expansion Potential - More bedroom styles and furniture types in development
- Support Available - Active developer support for questions and feedback
Price $25.00
2D pixel-art plants by ysingx
pixel-art
🌿 Add Life to Your Game with Pixel-Perfect Plants & Herbs! 🌿
Want to bring a touch of nature to your game? Our Pixel Plants & Herbs Icon Pack is the perfect addition for RPG, SLG, and mini-game developers who want to make their virtual worlds feel more vibrant and alive! Whether you're building a lush forest or a mystical herb garden, this pixel art collection will give your game a retro charm with tons of character.
🌱 98 Unique Pixel Icons – Plants & Herbs Galore!
This pack includes 48 unique plants and 50 herbal icons, each designed with a charming pixel art style. From flowers and shrubs to rare magical herbs, each icon is carefully crafted to fit seamlessly into your game. Best part? Every image comes with two states—default and clicked—perfect for adding interactive elements that players will love.
📏 Multiple Sizes to Fit Every Game Style
Whether you need small icons for a quick inventory or large ones for detailed in-game displays, we've got you covered! The pack comes in three sizes: 32x32, 64x64, and 128x128, so you can easily adapt them to fit your game’s needs without worrying about resizing or losing quality.
🎮 Perfect For:
- RPG & SLG Games: Use these plants and herbs as collectible items, quest rewards, or crafting materials.
- Mini Games: Add fun, nature-inspired mechanics like foraging, gardening, or potion-making.
- Educational Games: Teach players about different plant species and their uses while having fun.
- Simulation Games: Create beautiful gardens, forests, or farms with these lively plant icons.
Bring the beauty of nature to your game today—whether it’s a mystical potion herb or a peaceful forest bloom, our Pixel Plants & Herbs Icon Pack will elevate your game world with charm and style. Get it now and let your players dive into a world full of nature’s wonders!
Price $4.99
Procedural Tree Builder by Smart Creator
Technical Details & Key Features
- Adjustable taper, bulge, groove, and gnarl parametersProcedural Generation
Fully algorithmic trunk, branches, fine twigs, and leaves - Expose 60+ parameters for real‑time customizationEditor & Runtime Support
Regenerate trees in the Unity Editor or on game start - Mesh combining for minimal draw callsHigh Performance
GPU‑instanced foliage (up to 1023 instances per draw call)
Automatic LODGroup creation with customizable screen‑size transitions - Fruit and coconut scattering tied to leaf clusters or trunkFoliage & Fruit
Leaf clustering along branches and crown scatter
Wind‑driven sway via customizable amplitude, frequency, and phase - Per‑twig leaf attachment with bend, tilt, and random offsetFine Branch & Twig System
Optional “fine branches” along primary limbs
Controlled placement modes: clustered, even, or random - Prefab generator for rapid level design workflowsBake & Export Tools
One‑click bake to prefab or stand‑alone mesh asset
Terrain painting integration: combine all generated meshes for Unity’s Terrain system - Optimized for VR/AR, mobile, and desktopCross‑Platform Ready
Compatible with Built‑in RP, URP, and HDRP
Supports GPU Instancing & SRP Batcher - Public API for runtime spawning, parameter blending, and procedural variationExtensible & Scriptable
C# source included—feel free to extend or integrate into custom pipelines
UseProcedural Tree Builder to add realistic, high‑performance vegetation to any Unity project—whether for games, simulations, or architectural visualization.
Elevate your scenes with Procedural Tree Builder : a powerhouse Unity package that crafts photoreal or stylized trees on demand, in Editor or at runtime. Tweak trunk taper, bulges, grooves, and age‑gnarls; control recursive branching, fine‑twig attachments, and leaf clustering; scatter fruits or coconuts with natural randomness; and animate foliage with wind sway. GPU instancing and automatic LODGroups ensure peak performance across platforms. One‑click bake to prefabs or terrain‑paint meshes—perfect for AAA games, interactive environments, VR/AR, and any project seeking stunning, performant vegetation.
Price $49.99
BilliardTable by NellieCDG
Table:
Faces: 1.163| Triangles: 2.008| Verts: 1.017
Ball:
Faces: 512 | Triangles: 960| Verts: 482
Cue:
Faces: 115 | Triangles: 198| Verts: 101
Format: .fbx
Materials: Simple materials with basic colors
Consists of:
Billiard table model, Cue model, Ball model.
Prefab (15 Balls, 2 Cues, Table in ready to play position).
Scripts added (Camera Movement, Cue Movement, Balls Physics)
Supported Unity Version: 2022.3.36f1
Render Pipeline: Built-in Render Pipeline
Physics: ✅ Included
🎨 Materials
Easily customizable balls using included Material Instances.
All materials use Standard Shader (Built-in RP).
🖼️ Textures
A single Base Color Texture (1024x1024) is used.
Base Color Texture: 1024 x 1024
Texture format: PNG
Add a little fantasy to your game with this stylized Billiard table, resting on a sculpted pink crystal base. Perfect for magical academies or quirky casual games.
Unique pink crystal base design, perfect for fantasy interiors
Includes realistic pockets for balls (hand-modeled)
Clean topology - suitable for visualizations, VR/AR, games, simulations.
Price $7.99
Sci-Fi Cyber BG Shade'r PRO by SR Studios Kerala
- Material(s) : Custom material (Made with Shadergraph v12)
- Materials Count : 72+
- Customizable : YES
- Model(s) : BG Plane (Portrait, Landscape)
- Animated Shaders : Yes
- Transparency supported : YES
- Prefab Variations : BG Plane (Portrait, Landscape)
- Texture Size(s) : 2048 x 2048, 1024 x 1024
- Shadergraph version - 12.1.11
- Built in support : Yes
- Shader Guide included : YES
This pack contains a wide variety of sci-fi/cyber-style shaders and materials designed for game backgrounds.
You can also assign these materials to your own 3D game objects. All materials are highly customizable - adjust the properties to easily create your own unique effects.
This is the Extended PRO pack of the asset "Scifi Cyber BG Shader".
Exclusive to the PRO Pack:
- Transparency support
- 72+ unique shaders
- Enhanced shader control via editor
Technical Details :
- Shader Type: Custom Shader (Built using Shader Graph v12)
- Material Count: 72+
- Customizable: ✅ Yes
- Models Included: Background Planes (Portrait & Landscape)
- Animated Shaders: ✅ Yes
- Transparency supported : YES
- Prefab Variations : BG Plane (Portrait, Landscape)
- Texture Sizes: 2048×2048, 1024×1024
- Shader Graph Version: 12.1.11
- Built-in Render Pipeline Support: ✅ Yes
Features:-
- Many simple cyber-style shaders
- Fully customizable (you can change patterns, colors, hue, animation speed, direction, etc.)
- Each color in the shader is customizable
- Best fit for futuristic, stylized, sci-fi game worlds
- Shaders include animations with adjustable speed and direction
- Simple background planes included (80+ prefabs, drag and drop ready)
- Mobile and AR supported
- Shaders also work with your own custom 3D meshes (with unwrapped UVs)
- All nodes, materials, and textures are clearly named and organized.
Notes:
Support URP, HDRP, LWRP, Built-in Render Pipeline.
This project is submitted using Built-in Render Pipeline. If you are not using Built-in Render Pipeline, you need to manually reset the shader of the model to avoid it being pink
Helpful Notes for Beginners:
- What is a Shader?
A shader is a visual effect that controls how a material appears in your game — like glowing lines, sci-fi animations, and stylized surfaces. - Why use this Shader Pack?
These shaders instantly give your background or UI a futuristic, animated look — perfect for sci-fi or stylized games. - What is a Prefab?
A prefab is a ready-to-use 3D object. This pack includes planes with shaders already applied. Just drag and drop them into your scene. - Do I need to write code?
No coding is required. You can change colors, speed, direction, and more using Inspector controls in Unity. - Will it work in my first Unity project?
Yes, it’s very beginner-friendly. Works right out of the box — ideal for learning and enhancing early projects. - Can I use it on mobile or AR?
Yes! The shaders are optimized for mobile platforms and AR use cases.
How it works:-
You can apply these animated shaders/materials to a 3D plane (pack includes both portrait and landscape versions).This 3D plane acts as a background for your game.
FAQ:
Q: Can I use these shaders on models other than the included background planes?
Yes! You can apply the shaders to any 3D model with proper UV mapping for the animation to display correctly.
Q: Does this shader respond to lights or shadows in the scene?
No, this is an unlit shader, so it doesn’t react to lights or shadows. It always shows its colors and animation clearly, regardless of lighting.
Q: Does this shader support transparency?
YES, this shader support transparency.
About Me : "SR Studios Kerala", Indie Game Developer & 3D-2D Artist from Alappuzha, Kerala, India.
Contact : srstudioskerala@gmail.com
................Thank you for downloading this package................
Price $25.00
Weapon - Shields by Infinity3DGame
This package contains:
1) Models (total models: 20):
- Shield 001 (676 tris)
- Shield 002 (868 tris)
- Shield 003 (596 tris)
- Shield 004 (1068 tris)
- Shield 005 (484 tris)
- Shield 006 (1284 tris)
- Shield 007 (1206 tris)
- Shield 008 (756 tris)
- Shield 009 (1492 tris)
- Shield 010 (800 tris)
- Shield 011 (488 tris)
- Shield 012 (604 tris)
- Shield 013 (738 tris)
- Shield 014 (600 tris)
- Shield 015 (1478 tris)
- Shield 016 (1092 tris)
- Shield 017 (1052 tris)
- Shield 018 (842 tris)
- Shield 019 (728 tris)
- Shield 020 (788 tris)
2) Prefabs (total prefabs: 20):
- Shield 001
- Shield 002
- Shield 003
- Shield 004
- Shield 005
- Shield 006
- Shield 007
- Shield 008
- Shield 009
- Shield 010
- Shield 011
- Shield 012
- Shield 013
- Shield 014
- Shield 015
- Shield 016
- Shield 017
- Shield 018
- Shield 019
- Shield 020
3) Textures (total textures: 40):
- 20 Shields textures (Diffuse Map) - resolution 2048x2048
- 20 Shields textures (Mask Map for customization) - resolution 2048x2048
4) Scenes (total scenes: 1):
- 1 Prefab Scene
5) Shader:
- Equipment Armore:
A custom shader for changing the color of individual elements of armor, weapons, character skins and accessories based on a texture mask, written in a shadergraph with the ability to easily adapt to your needs.
- Models are optimized for gaming.
- Supports Universal Render Pipeline (URP) and High-Definition Render Pipeline (HDRP).
If you have any additional questions, you can always write to us at the email address: 3dinfinityart@gmail.com
Price $20.00
Ceiling Fans Low Poly by Skril Studio
- Mesh 1 vertices: 442
- Mesh 1 triangles: 316
- Mesh 2 vertices: 518
- Mesh 2 triangles: 388
- Mesh 3 vertices: 626
- Mesh 3 triangles: 460
- Meshes: 3
- Materials: 4 (Standard)
- Prefabs: 9
- Textures: 5 (including 2 normal maps)
- Textures size: 1024x1024
- Scripts: 2 (used for Demo Scene)
- Demo Scenes: 1
Low-poly, game-ready 3D models of three different ceiling fans, each available with three texture variations, resulting in a total of 9 prefabs. Includes a simple script to control the fan blade rotation speed.
Perfect for gyms, garages, warehouses, offices, homes, living rooms, or industrial-style environments.
This asset is also included in the upcoming Realistic Car Shaders – URP package.
Materials are set up for the Built-in Render Pipeline (BiRP) by default. For URP and HDRP, please use Unity’s built-in material converter.
Online Documentation: Documentation.pdf
If you have any suggestions or encounter any issues with the asset, please feel free to contact me via Email, Facebook, or by filling out the contact form on my website.
May not be available to respond to messages during weekends and holidays.
Price $6.99
(SSP) Stylized Survival PRO by Innerverse Games
Polycount Information (Tris)
ⓘ Note: Tris count ranges from lowest to highest. Assets have 1-4 LODs, with the highest LOD tris count after "|".
Foliage:
- Tree_Fir 3.99k - 15.57k | 753 - 3.82k
- Tree_Broadleaf 4.61k - 7.64k | 734 - 1.21k
- Tree_Broadleaf_Dead 1.91k - 4.07k | 361 - 762
- Tree_Birch 5.93k - 7.65k | 1k - 1.33k
- Tree_Birch_Dead 2.89k - 4.54k | 544 - 854k
- Grass 72 - 140 | 26 - 56
- Plants 112 - 588 | 28 - 118
- Flowers 24 - 120 | 16 - 30
- Bush 1.56k| 275
- Bush_Flower 1.69k - 1.72k | 307
- Bush_Dead 1.28k | 240
- Mushrooms 396 - 504 | 74 - 94
- Decals 4 - 8
- Cards 4
Rocks:
- Rock_Large 182 - 506| 36 - 102
- Rock_Cliffs 990 - 1k| 200 - 202
- Rock_Small 52 - 74 | 10 - 14
- Rock_Mountain 985 | 184
Wood:
- Branches 123 - 221 | 24 - 44
- Sticks 188 - 240 | 38 - 48
- Stumps 558 - 646 | 112 - 130
- Logs 708 - 1.33k | 143 - 272
Water:
- Water_Plane 3.73k
Structures:
- Modular_Bridge 3.36k | 636
Misc:
- Human_Reference 1.62k | 438
- Ground 3.73k
Foliage:
- Trees (Fir, Dead, Young Fir): 1.5k – 6k | 321 – 1.8k
- Bushes, Plants, Flowers: 80 – 736 | 12 – 140
- Grass, Mushrooms, Reeds: 8 – 554 | 1 – 100
- Branches, Sticks, Logs, Stumps: 178 – 1.83k | 30 – 338
Stones:
- Small to Big Stones: 20 – 3.67k | 2 – 641
Building Parts (Logs & Planks):
- Walls, Doors, Windows: 160 – 820 | 32 – 192
- Floors, Platforms, Stairs, Ladders: 320 – 2.1k | 50 – 382
- Rock Walls: 404 – 1.32k | 74 – 252
Buildings:
- Structures (Bridge, Shelters, Dock, Fire): 236 – 3.34k | 42 – 618
Objects:
- Props (Barrels, Crates, Tent, Lamps): 228 – 2.55k | 44 – 374
- Unique (Armor Stand, Skull Lamps): up to 4.12k | up to 720
Tools:
- Basic Tools (Shovel, Axe, Pickaxe): 676 – 1.71k | 105 – 300
- Complex Tools (Chainsaw, Radios): up to 11.85k | up to 1.3k
Weapons:
- Melee (Clubs, Maces, Swords): 584 – 3.19k | 85 – 366
- Ranged (Guns, Bow, Grenade): 833 – 6.8k | 139 – 1.01k
- Projectiles (Arrows, Ammo): 66 – 288 | 12 – 40
Vehicles:
- Wooden Boat, Sled, Jeep: 1.07k – 29.42k | 180 – 4.25k
Work Stations:
- Fire Pits, Furnaces, Workbench: 358 – 2.21k | 60 – 388
Food:
- Items (Apples, Meat, Milk, Cans): 80 – 648 | 12 – 114
Terrains:
- Terrains & Hills: 94 – 8.19k | 16 – 1.47k
- Roads: 168 – 1.83k | 26 – 137
Water:
- Water Meshes: 2 – 8.19k | 2 – 1.26k
Ammunition:
- Bullets, Arrows, Flares: 66 – 268 | 12 – 40
Textures:
ⓘ Note: The textures format is PNG.
- Terrain (1024x): Grass, Dirt, Snow (includes normal maps).
- HDRI Skybox (2048x): HDRI_Skybox.
- Foliage (256x - 4096x): Leaves (6x), Grass (7x), Flowers (4x), Decals, Cards.
- Rocks (2048x): Rock_Large (3x), Rock_Cliff (3x), Rock_Small (3x), Rock_Mountain (includes normal & ambient occlusion maps).
- Water (256x - 512x): Water_Normal, Water_Refraction.
- Misc (256x - 1024x): Color Palette, Grid, Snow_Mask.
Materials:
- Skyboxes: 2 high-quality skyboxes for immersive environments.
- Foliage: Leaves (6x), Grass (7x), Flowers (4x), Decals, Cards.
- Rocks: Rock_Large (3x), Rock_Cliff (3x), Rock_Small (3x), Rock_Mountain.
- Water: Stylized water with customizable properties.
- Misc: Color_Palette, Grid, Ground, Human_Reference.
Package Contains:
3D Models (89x):
ⓘ Note: Most models include LODs (Levels of Detail) and custom colliders.
- Foliage: Tree_Fir (5x), Tree_Broadleaf, Tree_Broadleaf_Dead (5x), Tree_Birch (5x), Tree_Birch_Dead (5x), Grass (5x), Plants (6x), Flowers (3x), Bush (2x), Bush_Flower (2x) Bush_Dead (2x), Mushrooms (2x), Decals (5x), Cards (5x).
- Rocks: Rock_Large (3x), Rock_Cliffs (3x), Rock_Small (3x), Rock_Mountain.
- Wood: Branches (3x), Sticks (3x), Stumps (3x), Logs (3x).
- Water: Water_Plane.
- Structures: Modular_Bridge.
- Misc: Human_Reference, Ground.
- Tools: Batteries (6x), Building Hammer, Chainsaw, Compass, Duct Tape, Fishing Rod, Flashlight, GMDSS VHF Radio, Iron Pickaxe, Iron Sickle, Lighters (2x), Matches (2x), Metal Hatchet, Metal Hoe, Saw Blade Axe, Shovel, Stone Hammer, Stone Hatchet, Stone Hoe, Stone Pickaxe, Torch.
- Weapons: AKM, Axe, Baseball Bat, Bone Club, Bone Knife, Dynamite, Fire Axe, Flare Gun, Grenade, Hunting Rifle, Iron Spear, Knife, M1911, Mace, Machete, Salvaged Axe, Skull Club, Stone Spear, Wooden Bow, Wooden Club, Wooden Spear.
- Ammunition: 7.62×51mm (Hunting Rifle ammo), .45acp (M1911 ammo), Arrow, Flare Gun Ammo.
- Building Parts (Logs & planks): Half a Wall, Door, Doorway, Floor Stairs, Floor, Ladder, Pillar, Platform with Pillars, Platform, Stairs, Wall Window Big, Wall Window Small, Wall, Window Big, Window Small | Rock Walls (2x).
- Buildings: Bridge, Defensive Spikes, Defensive Wall, Dock, Garden, Leaves Shelter, Log Shelter, Rabbit Cage, Standing Fire, Stick Shelter, Watch Tower, Wooden WC.
- Vehicles: Jeeps (2x), Log Sled, Inflatable Boat (2x), Wooden Boat,
- Work Stations: Anvil, Bonfire, Campfire, Fire Pit, Fir Pit with Cooking Stand, Furnace, Workbench.
- Objects: Backpack, Buckets (2x), Ceiling Light (2x), Chemical Barrel, Exploded Barrel, Explosive Barrel, Jerry Can, Lanterns (2x), Loot Crates (3x), Med Kits (2x), Skull Lamps (2x), Sleeping Bag, Tent, Wheel, Wooden Barrels (2x), Wooden Crate, Armor Stand, Bones (3x), Iron Oar, Log Fence, Log Piles (2x), Skulls (3x), Small Table, Stick Fence, Wooden Cross, Wooden Oar, Wooden Table
- Food: Apple, Egg, Food Can, Meat, Milk Carton, Pills (2x), Snack, Soda, Water Bottle.
- Foliage: Branches (5x), Bushes (5x), Dead Trees (3x), Fir Trees (3x), Young Fir Trees (2x), Flowers (4x), Grass (6x), Logs (3x), Mushrooms (6x), Plants (3x), Reeds (3x), Sticks (5x), Stumps (3x).
- Stones: Stones (10x), Small Stones (10x), Big Stones (5x).
- Terrains: Grass Terrains (5x), Big Grass Terrains (5x), Small Grass Terrains (5x), Grass Hills (5x), Roads (7x).
- Water: Water (6x).
Shaders (3x):
Vegetation Shader:
- Snow Coverage: Automatically applies snow to vegetation, with customizable settings for snow distribution.
- 2-Color Gradient: Customizable gradient effect for more diverse color schemes in foliage.
- Customizable Colors: You can customize colors for the majority of assets, allowing you to adjust the appearance of your models to match different environments and themes.
- Wind Effect: Adds dynamic wind movement to foliage, providing a realistic, environmental feel as the wind interacts with the vegetation.
Water Shader:
- Maps: 2 normal maps and a refraction mask for detailed surface effects.
- Surface Properties: Adjust color, smoothness, and transparency for various water types.
- Waves Settings: Customize wave speed, height, frequency, and intensity for dynamic water motion.
- Reflection: Control reflection intensity and use reflection cubes for accurate environmental reflections.
FlatEmissive Shader:
- A simple unlit shader designed for the Human Reference model, giving it a clean, toon-like appearance with a flat emissive effect.
Demo Scenes (2x):
Main Demo Scene:
- Explore the Main Demo Scene to see how the assets seamlessly integrate into different environments.
Showcase Demo Scene:
- Take a closer look with the Showcase Demo Scene. See the fine details and unique features of each asset highlighted individually.
Materials (36x):
- Terrain (3x)
- Skyboxes (2x)
- Foliage (19x)
- Rocks (10x)
- Water
- Misc (4x)
Textures (60x):
- Terrain (6x)
- HDRI Skybox
- Foliage (19x)
- Rocks (30x)
- Water (2x)
- Misc (3x)
All screenshots were made with the standard render pipeline with Unity 2022.3.18f1.
For any support-related questions, you can contact me through this support link.
The free version of (UNP) Ultimate Nature PRO is available here.
If you appreciate this asset, feel free to check out my additional works:
- Stylized Western Kit
- Stylized Vegetation Kit Pro
- Stylized Nature Kit
- Low Poly Medieval Kit
- Low Poly Vegetation Kit Lite
Stay tuned for upcoming updates.
————————————————————
YouTube | Twitter | Instagram | Facebook
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ⓘ For more information please check the "Technical details" section.
Price $14.99
Crystal Save | Ultimate Inventory by Opsive Save Module by Arawn
Crystal Save’s Ultimate Inventory Save Module integrates directly with Opsive’s Ultimate Inventory System.
It serializes currencies, inventory collections, runtime-generated items, and item shape grids so that all inventory data—including procedural or mutable items—can be restored after a restart.
The component handles additive or overwrite loading, registers items via the Inventory System Manager, and faithfully reconstructs grid layouts. This provides seamless persistence for any game using Ultimate Inventory with Crystal Save.
Price $20.00
Easy Chara – Anomali 2D Character Collection by Hisa Games
🎨 Ready-to-Use 2D Character with Complete Animations!
Bring your game to life with the Anomali Collection from Easy Chara – a fully animated character pack designed for platformers, RPGs, and action-adventure games.
Part of the Easy Chara: 2D Character Pack series, this premium asset includes 15 uniquely designed characters, each with 19 high-quality animations to ensure smooth integration into Unity.
This pack provides two base character prefabs for each character:
🔹 A standard version for general use in any Unity project
🔹 A Corgi Engine-ready version that can be drag-and-dropped directly into Corgi-based platformer games
Perfect for indie developers and studios alike, this pack will be updated periodically with additional content and improvements.
✨ Features (Benefits and practical use)
- 15 premium characters with clean, fantasy style
- 19 built-in animations for platformer and RPG use
- Seamless integration with Unity (no setup needed)
- Includes drag-and-drop prefab for Corgi Engine
- Consistent animation structure across all packs
- Optimized for performance and quick prototyping
📦 What's Included (Content inside)
- 15 animated characters (Anomali theme)
- 19 animation clips per character
- Sprite sheets & individual PNG frames
- Animator Controller (Unity-ready)
- Corgi Engine prefab
- Demo scene for quick preview & testing
📦 Asset Details (Metadata)
- Total Assets: 15 character with 19 pre-animated actions
- Total Sprites: 27 sprite (contains body-part, accessories, and demo sprites)
- Color Depth: 32-bit
- Transparency: Yes (RGBA, transparent background)
- File Format: PNG
- Animation Clips: 19 Unity animation clips (Idle, Walk, Run, Jump, etc.)
- Pivot Settings: Centered (or bottom-center if that’s what you use)
- Pixel Per Unit (PPU): 100 (or your setting)
- Dimensions Summary:
- Accessories (6 sprites):
- Size range: 67 × 38 px to 370 × 470 px
- Body Parts (14 sprites):
- Size range: 84 × 126 px to 563 × 563 px
- Demo & Environment Sprites (8 sprites):
- Size range small: 23 × 803 px (Rope)
- Size range medium: 694 × 707 px (Ground High)
- Size range large: 8001 × 4501 px (Background)
- UI Atlas for demo: 1127 × 1103 px
🔧 Compatibility
- Unity 2021+ (URP, Built-in Render Pipeline)
- Works with 2D platformers, adventure games, RPGs, and more!
- Fully compatible with upcoming Easy Chara : 2D Character Pack series
💡 Need More Characters?
Check out our upcoming Easy Chara : 2D Character Pack for more themed characters like School, Traditional Outfit, and Worker!
📢 Follow Hisa Games for Updates!
🌐 Website: www.hisagames.com
🌐 Instagram: @hisagames (for quick response)
📧 Contact: experthisa.chan@gmail.com
Price $14.99
Survival Building Pack - Low poly Stylized by MyUniverse Studio
- Includes 32 unique low poly, stylized building assets in 3 themes: stone, wood, and metal. Models include modular walls, doors, towers, and roofs. Bonus tents also included.
- • Total Assets: 32 unique models
- • Material Styles: Stone, Wood, Metal
- • Average Poly Count: 350 - 1,200 tris per model
- • Texture Type: Albedo (Color Palette)
- • Texture Sizes: 256x256 or 512x512
- • UV Mapping: Not required – uses shared color palette
- • Prefabs: All models include .prefab files, organized by style
- • Game Ready: Optimized for Unity, correct scale, pivot alignment
This modular structure pack includes stylized, low poly assets for creating survival or medieval-themed environments. It offers three material concepts (stone, wood, metal), each with unique modular building pieces. All assets use color palette-based texturing (no UV mapping) and are optimized for game engines. Perfect for sandbox, survival, and crafting games.
Price $15.00