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SInject by Overefactor

Asset Store newest packages - 2025, August 5 - 15:49
Develop faster with a simple, easy-to-use dependency injection framework for Unity.

Core Injection System

  • Root Injector: Central singleton injector to register services and manage dependency resolution across your game.
  • Scene Injection: Automatically injects dependencies when scenes load, cleaning up after injection.
  • GameObject Injection: Injects dependencies on prefabs and supports creating local injectors for isolated scopes.

Supported Service Types

  • Components (MonoBehaviour)
  • Scriptable Objects (marked with [SRegister])
  • Plain .NET objects
  • Collections of services (T[], List<T>, IEnumerable<T>)
  • Circular dependencies supported without issues

Injection Attributes

  • [SInject]: Injects registered services into fields.
  • [CInject]: Injects components from the same GameObject without requiring registration.
  • [SRegister]: Marks ScriptableObjects or Components as injectable services.

Service Registration & Lifecycle

  • Register singleton services via the Root Injector’s asset list.
  • Supports persistent services that survive across scene loads.
  • Custom registration and injection logic via ISInjectorRegisterHandler and ISInjectorInjectHandlerinterfaces.
  • Services can be added or removed dynamically, and the framework automatically unregisters Unity objects when they are destroyed.

Prefab and Scene Support

  • Prefabs can have GameObjectInject to trigger injection at spawn.
  • Local injectors for prefab-specific dependency scopes.
  • Scene injectors to inject entire scenes on load.

Advanced Features

  • Direct resolution API (Resolve<T>(), TryResolve<T>, resolving collections).
  • Support for multiple instances of the same service type, with priority ordering.
  • Context Debugger window to inspect active injectors and their registered services at runtime.

Testing Framework

  • Utilities for unit testing DI-dependent components using mock services.
  • Enables writing more modular, testable game code by reducing reliance on scene-driven object references.

Performance Notes

  • Reflection-heavy implementation; injection occurs mostly during scene load or prefab spawn.
  • Designed for clarity and usability rather than extreme runtime performance.


What SInject Brings to Your Unity Projects

SInject provides a clean and straightforward approach to managing dependencies in Unity, helping you organize your code with clear separation of concerns. Its architecture around injectors and services lets you easily inject and resolve dependencies for scenes, prefabs, components, and scriptable objects.


Why Choose SInject?

Managing dependencies manually can lead to tightly coupled code and maintenance challenges. SInject helps you avoid these pitfalls by promoting modular design and enabling easier testing and refactoring. Its integration with Unity’s ecosystem means you can adopt dependency injection without interrupting your existing workflows.


Simplified Dependency Management

With SInject, you set up a root injector and register your services effortlessly, whether they’re MonoBehaviours, ScriptableObjects, or .NET classes. Inject dependencies automatically at runtime with intuitive attributes, making your components lean and focused on their core responsibilities.


Key Capabilities

  • Support for dependency injection in both scenes and gameObjects
  • Persistent services across scenes with configurable lifecycle
  • Injection of components, scriptable objects, and plain .NET classes
  • Handling of circular dependencies and collections of services
  • Prefab spawning with automatic dependency injection
  • Custom injection support for advanced scenarios
  • Built-in testing helpers to improve code quality
  • Context Debugger for runtime inspection of injection state

Boost Your Development Workflow

By automating and standardizing how dependencies are injected, SInject helps you build more maintainable and testable Unity projects, saving time and reducing complexity during development and iteration.


Price $0.00

Low Zombie Pack by VP.Studio 3d

Asset Store newest packages - 2025, August 5 - 15:39

Number of Unique Meshes: 610

Vertex Count: 207-80032

Collision: Yes

LODs: Yes

Number of LODs: 4

Rigged: Yes

Rigged to Epic Yes

Number of Characters: 600

Vertex Counts of Characters: 207-80032

Animated: Yes

Number of Animations: 7 (Epic)

Animation Types In-place

Number of Materials: 1

Number of Textures: 1

Texture Resolutions: 64x64

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

A set of lowpoly zombie and assets with rig animations and lods 

610 unique meshes

This set is a modular procedural system that can be used for several purposes.

1) almost procedural chopping, stabbing a character

with beautiful pealistic cuts based on visible anatomy, and complete their modification with the help of an international number of morpho-targets that allow early pains to be ugly or smooth large, deep or superficial, and open fractures.

Severed limbs have well-tuned physics

which is ideal for various cases, for example, mine explosions, fear of swords, or relies on a drive without observing industrial safety regulations

so much more

2) To create good characters like zambi mutants, due to various combinations of different body parts in various builds from thin and pumped up to fat, combinations of different material parameters can be easily achieved by a sequence of numbers of zombies that are different from each other.

they can be pre-configured either using a half-widget or by manual assembly from individual parts presented in the project (the project will provide several examples of what results can be achieved)

This option is also great for horror games in a laboratory or in a psychiatric hospital where surgical interventions are performed on people, since this set provides the possibility of surgical incisions.

Special attention is paid to the internal body, and their physics of behavior where the intestines are given special attention.


Price $99.99

AIGROK by Vanishing Point

Asset Store newest packages - 2025, August 5 - 15:23
AIGROK — Stand-Alone Reptiloid Warrior
  • Polygons: 37,137
  • Textures: 2048x2048 (Albedo, Normal, )

defaultMat_IGrok _View.png

Eye_Normal.png

defaultMat_IGrok _View.png

Eye_Diffuse.png

IGrok defaultMat_.png

IGrok_Normal.png

texture_pbr_v128.png

texture_pbr_v128_normal.png


  • Rig: Humanoid-compatible
  • Shader Type: PBR
  • Weapon: Staff (combat prop)Accessory:
  • BoneDynamic.cs – drives secondary motion for dread-style head tendrilsScripts:

Animation Set

  • Idle 2
  • Walk
  • Run
  • Jump
  • Strafe
  • Kick
  • Slash
  • Slash 1
  • Impact
  • Damage
  • Death 1
  • Casting 2

Forged in the cyber-factories of the Obsidian Core, AIGROK is a hybrid of reptilian DNA and adaptive nanomachines. He is a relentless enforcer of the rogue AI faction, guided by logic, vengeance, and ancient primal instincts. With his brutal staff and enhanced musculature, he hunts with precision across galactic battlefields.

AIGROK is a next-gen alien warrior character outfitted with a sleek nanotech battle suit and engineered for high-intensity sci-fi or fantasy combat. Standing tall in tactical boots, and crowned with dynamic tendril-dreads, AIGROK strikes an imposing figure — perfect for heroes, bosses, or elite enemies in your game.


Price $34.99

Female Reproductive System - Cross Section by DevDen

Asset Store newest packages - 2025, August 5 - 15:20
Female Reproductive System - Cross Section features a low-poly 3D human organ model with high-quality built-in URP and HDRP textures to enhance your virtual environment.

Complete Version

Total Polycount - 13370

Total Tri count - 25944


Cross Section Version

Total Polycount - 44573

Total Tri count - 85974


Number of Models/Prefabs: 02/02

Number of Materials: 01


Texture Sizes: 2048x2048

Number of Textures: 04(Albedo, Metallic, Normal, Occlusion) for Built-In and URP

Number of textures: 04(Base, Mask, Sub-Surface, Normal) for HDRP


UV mapping: Yes

Rigging: No

Animation: No

Female Reproductive System - Cross Section features a low-poly 3D human organ model with high-quality textures, perfect for enhancing your game environment. This asset is fully compatible with Built-in, URP, and HDRP rendering pipelines, ensuring seamless integration into your project.


The assets are VR-ready and game-ready, suitable for various applications. This package includes a unique prefabs with Built-In, URP, and HDRP textures.


These models are optimized to be compatible with VR, Games, and 3D animation purposes.


NO ANIMATION IS INCLUDED IN THE PACK


Enjoy and please rate the asset!


Contact us for AR/VR-related queries and development support


Gmail - admin@devdensolutions.com

Website

Facebook

Youtube

LinkedIn

Instagram


Price $14.99

Human Pancreas - Cross Section by DevDen

Asset Store newest packages - 2025, August 5 - 15:20
Human Pancreas - Cross Section features a low-poly 3D human organ model with high-quality built-in, URP, and HDRP textures to enhance your virtual environment.

Total Polycount - 18528

Total Tri count - 36998


Number of Models/Prefabs: 01/01

Number of Materials: 01


Texture Sizes: 2048x2048

Number of Textures: 12(Albedo, Metallic, Normal, Occlusion) for Built-In and URP

Number of textures: 09(Base, Mask, Normal) for HDRP


UV mapping: Yes

Rigging: No

Animation: No

Human Pancreas - Cross Section features a low-poly 3D human organ model with high-quality textures, perfect for enhancing your game environment. This asset is fully compatible with Built-in, URP, and HDRP rendering pipelines, ensuring seamless integration into your project.


The assets are VR-ready and game-ready, suitable for various applications. This package includes a unique prefab with Built-In, URP, and HDRP textures.


These models are optimized to be compatible with VR, Games, and 3D animation purposes.


NO ANIMATION IS INCLUDED IN THE PACK


Enjoy and please rate the asset!


Contact us for AR/VR-related queries and development support


Gmail - admin@devdensolutions.com

Website

Facebook

Youtube

LinkedIn

Instagram


Price $9.99

Midnight Mode Vol.1 - night themed music by Arno Cyreus

Asset Store newest packages - 2025, August 5 - 15:18
Nostalgic soundtrack, inspired by the sounds of the night! From SNES to PS2, this collection features 52:29 minutes of audio in both standalone and loop format.

44.1kHz, 16 bit, stereo.

52:29 minutes of audio.

Loops seamlessly.

Welcome to Midnight Mode volume 1!


I challenged myself to write a night themed track every Monday and this is a collection of the first 10.

Each one with a different setting/vibe and honoring a different console/platform from the gaming's rich history.


TRACKLIST:

01 Streets of Ventura (PC, Immersive Sim)

02 Midnight Paddock (PS2, Racing Sim)

03 Last Dance of Mr. Vance (PC/PS2, Vice City Radio Style)

04 Shadow Clutch (Megadrive/Genesis, Beat 'Em Up)

05 Arena Assault (PC, Tournament Shooter)

06 A Visit to the Wizard's Tower (SNES, Adventure/Platformer)

07 Sonar Dreams (Dreamcast, Action/Adventure)

08 Abandoned_Station_01 (PS1, Survival/Horror)

09 BIOSphere (PS2, BIOS Sequence)

10 Starlit Spawnpoint (Gamecube, Adventure/RPG)


Price $0.00

15 low poly stylized shotgun pack by Mesh Master

Asset Store newest packages - 2025, August 5 - 14:44

Number of textures [30]

Texture dimensions[2048*2048]

Number of meshes/prefabs [1/15]

Rigging: No

UV mapping: Yes

LOD information (count, number of levels)

Types of materials and texture maps (Albedo,metallic)

This pack contains collection of 15 low poly stylized shotgun.Add some stylized firepower to your game with our 15 low poly shotgun pack.Perfect for games,simulations,orother projects where style and performance matters.Game-ready low poly models,optimized for performance and ready to drop into your project.


Price $4.99

110+ low poly buildings pack by Mesh Master

Asset Store newest packages - 2025, August 5 - 14:43

Number of textures[1]

Texture dimensions[2k]

Number of meshes/prefabs[122]

Rigging: No

UV mapping: Yes

Types of materials and texture maps [1]

Game-ready low poly building models pack with 110+ unique structures and 3 color variants each.Our game-ready low poly building models pack is perfect for game looking to create immersive and engaging environments. With 110+ unique structures and 3 color variants each, you'll have everything you need to build a vibrant game world.Low poly Count,perfect for mobile .This pack contains single material and single texture.2k textures for a realistic look.


Price $5.99

Early 19th Century Stylized Hotel | Architecture by Pegasus Studios

Asset Store newest packages - 2025, August 5 - 14:40
A stylized hotel, majorly inspired by 19th-century architecture, with some steampunk elements. This architecture will give the feel of what a five-star hotel in old London would look like.

Type of Textures and Materials: Albedo and PBR materials

Texture Dimentions: (1024 x 1024), (1024 x 2048), (2048 x 2048), (512 x 512), (512 x 1024)

Faces: 3,287,100

Triangles: 6,493,513

Early 19th Century Stylized Hotel | Architecture

Step into a world of vintage elegance with our Early 19th Century Stylized Hotel environment, carefully crafted to transport you back in time. This 3D model environment is heavily inspired by the steampunk genre, making it a perfect fit for horror settings or even backroom games. Imagine the eerie ambiance of an old hotel, where every corner tells a story of a bygone era.

Key Features:

  • Versatile Props: Includes a variety of props such as vases, lamps, paintings, doors, stairs, chandeliers, and more. Each item is designed to enhance the authenticity of your environment.
  • Low Poly Models: All models are low poly with PBR textures, ensuring high optimization without compromising on quality.
  • Customizable: Tailor the environment to your liking with customizable elements, allowing you to create a unique and immersive experience.
  • Compatibility: Designed for Unity version 6000.1.1f1, with support for URP. Can also be adjusted for in-built and HDRP pipelines with some modifications.
  • Target Audience: Ideal for game developers, environment artists, and enthusiasts looking to add a touch of historical charm to their projects.
  • Showcase: Includes promotional images and a video to give you a glimpse of the stunning visuals you can achieve.

Bring your projects to life with the timeless charm of the Early 19th Century Stylized Hotel. Whether you're creating a spine-chilling horror game or a nostalgic adventure, this asset pack is your gateway to a world of endless possibilities.


Note: This asset pack is created in URP but is fully compatible with the Built-in Render Pipeline. Materials can be manually converted by assigning textures to Unity's Standard Shader.


Price $50.00

Human Bone Cross Section & Fracture Animation by DevDen

Asset Store newest packages - 2025, August 5 - 14:35
Human Bone Cross Section & Fracture Animation features a low-poly 3D human organ model with high-quality built-in URP and HDRP textures to enhance your virtual environment.

Human Bone Cross Section

Total Polycount - 10672

Total Tri count - 21344


Human Fracture Bone

Total Polycount - 1699

Total Tri count - 3334


Human Recovery Stages

Total Polycount - 22972

Total Tri count - 45678


Number of Models/Prefabs: 03/06

Number of Materials: 03


Texture Sizes: 2048x2048

Number of Textures: 12(Albedo, Metallic, Normal, Occlusion) for Built-In and URP

Number of textures: 09(Base, Mask, Normal) for HDRP


UV mapping: Yes

Rigging: No

Animation: Yes

Human Bone Cross Section & Fracture Animation features a low-poly 3D human organ model with high-quality textures, perfect for enhancing your game environment. This asset is fully compatible with Built-in, URP, and HDRP rendering pipelines, ensuring seamless integration into your project.


The assets are VR-ready and game-ready, suitable for various applications. This package includes a unique prefab with Built-In, URP, and HDRP textures.


These models are optimized to be compatible with VR, Games, and 3D animation purposes.


BONE FRACTURE ANIMATION IS INCLUDED IN THE PACK


List of Models

  1. Bone Cross Section
  2. Bone with Fracture Animation
  3. Bone Recovery Stages
    1. Bone Remodeling
    2. Bony Callus Forms
    3. Fibrocartilaginous Callus Forms
    4. Hematoma forms

Enjoy and please rate the asset!


Contact us for AR/VR-related queries and development support


Gmail - admin@devdensolutions.com

Website

Facebook

Youtube

LinkedIn

Instagram


Price $19.99

Axes - Fantasy RPG Weapons Pack by Cooking Polygons

Asset Store newest packages - 2025, August 5 - 14:28
Pack of 20 detailed axes, each with 3 material variations. Perfect for RPGs, fantasy, and warriors. Optimized for Unity, featuring high-quality textures and unique designs!

Numer of Textures - 117

Texture Dimensions - 2048 x 2048

Average Polygon Count - 1000 - 2000 Polygons

Number of Meshes - 20

Number of Prefabs - 60

Rigging - No

UV Mapping - Yes

Material Type - PBR (URP and BuiltIn)

Axe Package – 20 Fantasy Axes for RPGs & Fantasy Games

The Axe Package offers a collection of 20 unique axes, each with three material variations to suit different styles. Designed for RPGs and fantasy worlds, these detailed models bring authenticity to epic characters and settings.

Key Features:

  • Diverse Designs – A variety of axes, perfect for warriors, knights, and adventurers.
  • Customizable Materials – Three variations per axe to match different environments.
  • Optimized for Unity – Clean topology and efficient UVs for smooth performance.
  • High-Quality Textures – PBR materials ensure a polished, realistic look.
  • Flexible Use – Suitable for first-person, third-person, and top-down perspectives.

Got questions or suggestions? Reach out to me via email at romulo.professional@gmail.com

I would love to hear your suggestions.


Price $19.99

Frontier Comms - 5 Sci-fi Communication Devices Pack by MartinLjungblad

Asset Store newest packages - 2025, August 5 - 14:01
Power up your space saga with precision‑engineered comms gear — complete with quality PBR materials, LODs & auto‑material setup for HDRP, URP & Built‑In. Drop in, light up, connect across worlds.
  • Unity version: 2022.3+
  • Supported pipelines: Built-In, URP, HDRP
  • LOD levels: 3 per asset
  • Textures: 2K. Customized texture sets for Built-in/URP and HDRP.
  • Triangles (LOD0 range): 6,000–35,000
  • File formats: UnityPackage, FBX, OBJ, .blend
  • Colliders: Child box colliders

Frontier Comms is a set of five detailed sci-fi communication props designed to enhance immersion, gameplay, and storytelling in Unity projects.


Whether you’re outfitting a drifting starship, tactical HUD, or remote base, these props help your scene feel grounded and believable. Includes LODs, colliders, and a Unity editor tool for automatic material assignment across URP, HDRP, and Built-In pipelines.



What’s included

5 unique assets, 9 models total (folded and deployed assets etc.)


  • Transponder – Handheld radio with antenna and grip guard, perfect for in‑field communications.
  • Data Pad – A robust tablet for explorers, perfect for mission logs and intel.
  • Communications Rack – A heavy-duty rack with technical wonders that will be an adventurer's best friend in far away missions.
  • Satellite Dish – A foldable array perfect for sending signals over long distances, the pack includes one folded and one deployed model.
  • Distress Beacon – A clean and portable unit with closed and deployed versions, available in an instant when danger is on the horizon.

Features

  • Setup Tools: Unity editor script for asset-specific one-click material assignment
  • Materials: 2K PBR textures designed in Substance Painter
  • Clarity: Clear structure with sample scenes for Built-In, URP, and HDRP render pipelines
  • Game-optimized: Decimated meshes and optimized UV layouts.
  • Support: Contact me at martin.ljungblad@gmail.com for help or suggestions
  • Runtime ready: Prefabs with box colliders and 3 LOD levels, ready for drag & drop

Happy world-building!

//Martin Ljungblad




Price $19.99

Prototype Shapes Pack by monolimbostudio

Asset Store newest packages - 2025, August 5 - 13:45
This lightweight prototype asset pack is designed for quick level blockouts using a Triplanar Shader, eliminating UV stretching and scale issues. Ideal for indie developers and fast iterations,

ShapeDescriptionCubeBasic building block, perfect for walls, platforms, and floors.PlaneLarge surface piece for terrain, floors, and backgrounds.RampSloped piece for elevation, jumping, and parkour.Stairs (Straight & Curved)Modular stair units for verticality.CylinderGood for pillars, pipes, or abstract props.Tube (Hollow Cylinder)Tunnel-like object, perfect for traversal or industrial settings.ArchRounded bridge or portal structure.Half PipeGreat for ramps or decorative shapes.SphereSimple visual markers or physics playground.ConeCan be used for visual cues, spikes, or decoration.Torus (Donut)Abstract decoration or portal ring.Hex ColumnAlternative pillar shape with a different silhouette.Low-poly Slope + L-shaped ModulesHelps break repetition in stairs and geometry.

This lightweight prototype asset pack is designed for quick level blockouts using a Triplanar Shader, eliminating UV stretching and scale issues. Ideal for indie developers, game jams, and fast iterations, it includes a handpicked collection of essential 3D shapes ready to use.

Whether you're creating a shooter, platformer, puzzle, or third-person prototype—just drag, drop, and design.


must have 12 deferent models

  • Triplanar URP Shader (no UV unwrapping required)
  • Optimized simple shapes using ProBuilder & Blender
  • Modular design-friendly – Easy to snap, scale, and iterate
  • Demo scene included for preview and layout reference
  • Grass/dirt prototype texture
  • ✅ Works out-of-the-box with no setup

Price $4.99

Animated 2D Character - Warrior (Spine) by KadroMix

Asset Store newest packages - 2025, August 5 - 13:35
Spine 2D Character: HD graphics with smooth bone animation. Easy Unity/Godot integration. Customizable, mobile-optimized. JSON+PNG. Perfect for games

Technical Specifications:

  • Format: Spine (JSON + PNG/ATLAS)
  • Resolution: Full HD (4K adaptation available)
  • Engine Support: Unity, Godot, Defold

The character is ready for immediate integration into your project and further customization.

A high-quality animated character with smooth skeletal animation, created in Spine.
The visual concept was assisted by AI tools (ChatGPT) for creative direction. Final artwork was manually refined, and all animations were handcrafted in Spine 2D.

Key Features:

Fully customizable – all animations and skins can be edited directly in Spine
Modular design – supports adding new animations and alternate skins

Genre-optimized – perfect for:

  • Platformers
  • Side-scroller games
  • RPG and action projects

Technical Specifications:

  • Format: Spine (JSON + PNG/ATLAS)
  • Resolution: Full HD (4K adaptation available)
  • Engine Support: Unity, Godot, Defold

Animations:

  • Idle
  • Attack
  • Attack_Fast_1
  • Attack_Fast_2
  • Attack_Fast_3
  • Attack_Fast_4
  • Damage
  • Die
  • Die_Idee
  • Jump
  • Jump_End
  • Jump_Idle
  • Jump_Start
  • Run
  • Walk
  • Take_Down
  • Take_Mid

Attack animations can be combined with each other to create spectacular combos.
Jump animations are designed to allow adjustable distance.
Events are set up in animations to support sound integration.

Skins Are Available:
Weapons:

  • Mace
  • Axe
  • Sword

Armor:

  • Leather armor
  • Iron armor
  • Iron helmet

The character is ready for immediate integration into your project and further customization.

Developer Benefits:

  • Saves animation production time
  • Easy visual customization
  • Optimized mesh deformation

Ideal for rapid prototyping and full-scale 2D game development.

I have used AI/ML in my package creation process.
AI (ChatGPT) was used for initial concept development. The design was slightly refined in Photoshop. All animations were manually created in Spine 2D.


Price $10.00

ironShiftEngine by Core Loop Studios

Asset Store newest packages - 2025, August 5 - 12:42
ironShiftEngine is a Unity framework for 2.5D/3D games, featuring a visual Signal-Response system, character controller, animation, UI, and post-processing—built for rapid, script-free development

☑️ Signal-Response System
☑️ Character Controllers
☑️ Interactive Animations
☑️ Marker & Path System
☑️ Post-Processing Integration


Supported OS

☑️ Desktop
☑️ Mobile

Important Notice


NOTE: This asset is currently in active development and should not be used in production projects.


Frequent updates and structural changes may break existing setups. We strongly recommend using ironShiftEngine in new or experimental projects until it reaches a stable release.


ironShiftEngine: Revolutionary Game Development Without Coding


Requires Unity 6


ironShiftEngine is a powerful visual framework that lets you build fully interactive 2.5D and 3D games—without writing a single line of code. It's designed for rapid prototyping and full-scale production alike, giving you complete control over characters, interactions, animations, and gameplay events.



Create Games Like Never Before
With our intuitive Signal-Response system, building gameplay is faster and easier than ever.

  • Signals listen for player actions, game events, or environmental triggers
  • Responses execute actions like moving characters, playing sounds, or starting animations
  • Characters become playable instantly with just a few setup steps

Whether you're making a platformer, narrative adventure, or cinematic experience, ironShiftEngine helps you bring it to life visually and efficiently.


Powerful Visual Tools


Everything is built around simplicity, flexibility, and customization:

  • Interactive System – Build gameplay logic visually through components
  • Character Controller – Full support for walking, running, jumping, and smooth animation integration
  • Animation Tools – Blend animations, override states, and trigger events without scripting
  • Post-Processing – Tie visual effects to gameplay moments at runtime (HDRP and URP supported)
  • Marker System – Design paths, camera targets, and interaction zones with precision

Extend Your Game Your Way


ironShiftEngine gives you everything you need to expand and customize:

  • Easy Saving – Store game states, progress, and variables
  • Runtime Variables – Track values like scores, inventory, or decision points
  • Event System – Trigger sequences and logic chains from player interactions

Designed for All Roles

  • Artists: Import models and animate them instantly
  • Designers: Create entire gameplay systems without waiting on developers
  • Developers: Extend any part of the system with your own code or custom responses

What’s Included

  • Full engine source code
  • Editor extensions and setup wizards
  • Example scenes and ready-to-use templates
  • Clean folder structure for easy navigation
  • Comprehensive documentation
  • Continuous updates and community support

ironShiftEngine reduces development time while giving you the power to create deep, interactive experiences. Perfect for teams or solo creators looking to focus on design and storytelling—without being held back by code.


Build faster. Design smarter. Create without limits.


Get Support & Learn MoreHave questions or want to connect with other developers using ironShiftEngine?


Join our growing community on Discord and explore our full documentation:


Join the Community: https://discord.gg/4rZa9KtX


Read the Documentation: https://coreloopstudios.gitbook.io/ironshiftengine/


Price $65.00

Lockpicking System by Lakeview Interactive

Asset Store newest packages - 2025, August 5 - 09:51
Add a customizable, interactive lockpicking minigame to your project with this easy-to-use system! Works in 2D/3D, supports multiple input types, and requires no coding to get started.

The Lockpicking System adds a tension-filled minigame where players find the “sweet spot” and unlock chests, doors, or safes. No coding required to get started!


Ideal for RPGs, stealth games, survival horror, puzzle games, and any project that needs an extra layer of interactivity.


WebGL Demo


Features:

· No coding required: Plug-and-play with easily customizable settings

· Multiple input options: Works with keyboard/mouse, and gamepad (analog stick), with support for Unity’s new and legacy input systems

· Flexible difficulty settings: Customize rotation speed, pin sensitivity, number of locks, and success range

· Fully customizable visuals: Swap out lock/pick assets, UI elements, and effects to match your game’s art style

· Supports 2D and 3D games: Works in both Screen Space UI and World Space for seamless integration

· Modular and extensible: Built with clean, well-documented C# code for easy expansion

· Includes demo scenes and documentation: Quickly learn how to use and integrate the system



Price $15.00

Realistic Modular Tunnel Pack by Procedural

Asset Store newest packages - 2025, August 5 - 09:36
A highly realistic modular tunnel pack designed for maximum flexibility. Easily drag and drop prebuilt prefabs with integrated pipes, industrial lighting, and cable setups — enough to build a full map

Number of textures: 344

Texture dimensions: 8K,4K,2K

Polygon count of [Model Name]

Polygon count : 54K, 43K, 29K, 23K, 21K, 9K, 6K or less

Number of meshes : 58

Number of prefabs: 128

Rigging: No

UV mapping: Yes

LOD information: 4 LODs

Types of materials and texture maps: PBR

Includes straight sections in 2m, 4m, and 6m lengths, plus corner pieces, T-junctions, cross junctions, and end caps. Easily drag and drop prebuilt prefabs with integrated pipes, industrial lighting, and cable setups — enough to build a full map — or customize and configure them to suit your unique game or simulation environment.


Features:

  • Modular pieces: 2m, 4m, 6m straights, corners, T-junctions, cross junctions, and end caps
  • 8 ready-to-use prefabs with pipes, industrial lights, and cables pre-setup — just drag & drop
  • Extensive pipe collection with fully customizable color variants
  • Industrial light set with multiple adjustable color options
  • Cable collection for added detail and realism
  • 4 PBR wall textures + 2 ground textures
  • Vertex color blending to break up texture repetition
  • Flexible layout possibilities — ideal for underground bases, bunkers, utility tunnels, or sci-fi corridors
  • Includes utility details like hose reels, hanging cables, and wall-mounted equipment
  • Perfect for games, simulations, sci-fi, industrial, or horror environments

Price $39.99

Rocky Rolls - StampIT! by Rowlan

Asset Store newest packages - 2025, August 4 - 23:10
Rocky Rolls is part of the StampIT! Collection, a set of high resolution 4K heightmap stamps and brushes which can be used to stamp features and entire heightmaps on the Unity terrain.

In order to learn more about the brushes please visit the official Unity documentation about Brushes and in particular the information about Stamping.

Rocky Rolls as part of the Ultimate StampIT! Collection consists of 25 high quality textures in stunning 4K resolution. These heightmap textures can be used as brushes with the Unity terrain tools in order to paint features on your Unity terrain. Or you could use these heightmap textures in other assets like MicroVerse, Gaia, Map Magic 2, Atlas, Vista, etc.


The asset consists of the heightmaps and the brush presets, the terrain textures are not included.


You can see a preview of the Stamps in the Package Content tab.


MicroVerse Compatibility


This collection of heightmaps is compatible with MicroVerse and contains presets which allow you to conveniently drag the height stamps into MicroVerse directly from the Content Browser.


Stamping


Stamping features on the terrain is a process which is supported by Unity out of the box. Simply put stamping is blending of various textures with each other. This process has been existing for a very long time and has been used in various applications, most notably image processing applications like Photoshop, Krita, Gimp, you name it.


Unity provides a very convenient means to blend those images together with their built-in terrain tools. The Unity terrain tools provide an editor with a brush preview which allows you to adjust a stamp in detail before you apply it.


For an even better experience the free Unity Terrain Tools package which can be installed in addition to the built-in tools via Package Manager is an excellent choice. It extends the terrain tools palette with even more tools which allow you to fine tune your stamped terrain to achieve the look of your personal artistic preference.


World Creator


In case you need complete terrains imported into Unity including textures, then the awesome World Creator is a preferred application. Highly recommended!


Price $15.00

MONSTER: CRASSOPLAST by PROTOFACTOR, INC

Asset Store newest packages - 2025, August 4 - 22:53
***Included inside Monsters Pack Vol 13 and Monsters Full Pack Vol 3***

All materials included are Standard Built-In. This means they can easily be upgraded to either URP or HDRP usingthe Upgrader Tool ofthe selected pipeline.

Here is Crassoplast. This ugly blob-ish creature might look insignificant at first sight but this creature is a ferocious predator.


Geometry is 12.77 Ktris. Rig is 78 bones. Model uses 1 material with a 4096*4096 PBR texture set.


The package includes a set of 28 animations (10 being root motion variations).


Price $29.99

3D Game Kit-Car Mechanic Tool Pack by Ozgun Anil

Asset Store newest packages - 2025, August 4 - 19:58
A low-polygon auto mechanic tool kit designed for use in mobile/PC games.

Number of textures: 2 Sticker, 3 Color Palette (Main,Brighter,Darker)

Number of materials: 6

Number of meshes/prefabs: 118

Maximum polygon count: 13,672

Minimum polygon count: 164

All FBX are inside the folder.

The center points of all models are in the correct place.


Demo Scene,

Triangles: 160,505

Faces: 76,778

Edges: 160,949

Vertices: 84,724

This is a low-poly auto repair tool package designed for use in city or car games. A total of 6 materials have been used. 1 color palette, 1 glass, 1 emission, 1 changeable color material, and 2 logo materials have been used. Two additional variations of the same color palette have also been included to adjust the lightness/darkness of the models' colors.


You cannot change the colors of the hand tools. You can change the main colors of the models other than the hand tools.


While not all models have this feature, you can add animations by moving the parts of many models.


Movable Models/Model Parts,


🟥x2 Car Lift

🟥Tire Changer

🟥Balancer Rim Clamp

🟥Underhoist Stand

🟥x1 Lever Jack

🟥Vehicle Stand

🟥Drum Dolly

🟥Tool Desk

🟥Tool Cupboard

🟥Tool Cabinet

🟥x4 Drill

🟥Bench Grinder

🟥Grinder Tool

🟥Polisher

🟥x6 Clamps

🟥Box Cutter

🟥​Brush Roller


Models included in this asset pack,


◼x5 Hose Reel

◼x2 Tool Board

◼x3 Paint Bottle

◼x2 Lever Jack

◼x1 Polisher

◼x1 Grinder tool

◼x1 Bench Grinder

◼x1 Tool_Box

◼x1 Rim Wrench

◼x1 Cross Rim Wrench

◼x1 Crowbar

◼x1 Level Tool

◼x4 Drill

◼x3 Funnel

◼x2 Pipe Wrench

◼x1 Slip Joint Plier

◼x1 Side Cutter

◼x2 Combination Plier 

◼x1 Needle Nose Plier

◼x1 Round Nose Plier

◼x2 Rubber Hammer

◼x1 Hammer

◼x1 Brush Roller

◼x3 Saw

◼x7 Wrench

◼x7 Ring Spanner

◼x7 Flat Spanner

◼x8 Screwdriver

◼x3 Box

◼x2 Measuring Meter

◼x2 L Shape Ruller

◼x1 Box Cutter

◼x4 Venetian Spatula

◼x6 Joiner's Clamp

◼x4 Chisel

◼x6 Rasp

◼x2 Car Lifter

◼x2 Rolling Cabinet

◼x1 Tool Desk

◼x2 Rack Shelves

◼x1 Tool Cabinet

◼x1 Tool Cupboard

◼x1 Drum Dolly

◼x1 Oil Barrel

◼x1 Car Creeper

◼x1 Vehicle Stand

◼x1 Underhoist Stand

◼x1 Oild Drain Tank

◼x1 Balancer Rim Clamp

◼x1 Tire Changer

◼x1 Welding Machine Set

◼x1 Engine Hoist



Price $6.49

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