Voxel Farm by TheTeam.Ninja
TheTeam.Ninja Presents: A voxel asset pack of Buildings, Vehicles, Plants, and Props assets to create a Farm themed voxel style game.
Key Features
- 98 Assets included.
- Includes example scene.
- Includes Collision.
- All asset source files (.vox) included .
Asset Includes
- Barn x1
- Cargo Trailer x1
- Chicken Coop x1
- Crops x58
- Modular Fences x5
- Grass and Soil x3
- Hay x2
- House x1
- Plow x2
- Scarecrow x3
- Silo x1
- Tools x5
- Tractor x1
- Trees and Bush x3
- Vans x3
- Vegetables and Box x5
- Wind Mill x3
Technical Info
- Texture are 512x512 PNG
- Barn structure 1004 tris
- Barn door 758 tris
- Barn ceiling 600 tris
- Barn window 356 tris
- Barn turret 388 tris
- Cargo Trailer structure 1290 tris
- Cargo Trailer wheel 620 tris
- Chicken Coop structure 764 tris
- Chicken Coop ceiling 372 tris
- Crops 72 - 1516 tris
- Modular Fences 42 - 414 tris
- Grass and Soil 12 tris
- Hay 76 - 684 tris
- House 2238 tris
- Plow 1054 tris
- Scarecrow 706 tris
- Silo top 1952 tris
- Silo body 954 tris
- Silo bottom 272 tris
- Tools 76 - 114 tris
- Tractor structure 1264 tris
- Tractor wheel 600 - 620 tris
- Tractor lights 24 - 48 tris
- Trees and Bush 28 - 1292 tris
- Van structure 810 tris
- Van wheel 536 tris
- Van fence 220 tris
- Van lights 24 tris
- Vegetables and Box 68 - 1516 tris
- Wind Mill structure type A 596 tris
- Wind Mill structure type B 1782 tris
- Wind Mill structure type C 1184 tris
- Wind Mill brades 164 tris
- Wind Mill cross 2520 tris
- Wind Mill axis 416 tris
- Wind Mill tail 108 tris
Price $4.99
Dungeon door with bull skull by Kris Lobkov
Quality textures 2048x2048 (png). Textures included: -Metallic -Normal -BaseColor -Height -Roughness -AO.
The model works perfectly in close-ups and high quality renders. It was originally modeled in CInema 4d, sculpted in ZBrush textured in Substance Painter and rendered with Marmoset Toolbag 3.
Features: Model resolutions are optimized for polygon efficiency. Model is fully textured with all materials applied. All textures and materials are included and mapped.
Mesh Information:
Polygons 7,493 Vertices 7,604
Price $15.00
3 Civilian Spaceships by CGPitbull
You can buy separately these models, check CGPitbull account. Buying this PACK you save more than 20%!!!
Set of 3 SciFi Spaceships (FBX models). No animated parts, LOD or FX.
_1 Diplomatic Spaceship, 4 color variations / PBR Materials (see previews), 4096x4096 Maps (Albedo, Normal, Emissive, Roughness, Metallic, AO maps). Poly Counts: Polys/6.829 - Verts/6.852 - Tris/13.030
_1 Cruiser StarShip, 4 color variations / PBR Materials (see previews), 4096x4096 Maps (Albedo, Normal, Emissive, Roughness, Metallic, AO maps). Poly Counts: Polys/10.690 - Verts/11.012 - Tris/20.477
_1 Heavy CargoShip, 3 color variations / PBR Materials (see previews), 4096x4096 Maps (Albedo, Normal, Emissive, Roughness, Metallic, AO maps). Poly Counts: Polys/16.010 - Verts/16.456 - Tris/30.190
_2 - 4096x4096 Texture colors masks included for each model, you can use these mask to create infinite color combinations.
_Included 3 - 4096x4096 PSDs files, you can customize colors, add your own logos, remove or add dirts & more.
Price $58.00
Stylized Ship - Pro by GameartwithMatt
VR/AR Ready, Tested on Huawei P20 Pro.
Scene includes:
- 2 ship meshes
- 2 stylized materials
- 2 ship prefabs
- 1 demo scene - Texture folder
Texture resolution size: 1024x1024
Mesh Vertices: 3,392
Mesh Polygons: 3,412
This package runs on any OS including Android, IOS, Windows,...
Materials are Standard, although you can use models in HDRP, Universal.
Price $9.99
NC Arch Assets Combination sofa Vol.1.0 by NatureCopyier
Assets Included:
5 sets of modular sofas
-Modern style
-Post modern style
-American style
-Jane European style
-Chinese style
-Any combination furniture
Features:
Architectural visualization
Photorealistic
PBRWorkflow
Average Vertex Count: 36000
LODs: No
Number of Meshes: 5
Number of Materials: 45
Number of Textures: 145
Texture Resolutions: 2048x2048
Supported Development Platforms:PC/Mobile
Price $19.99
Selection Utility by Nementic Games
The Selection Utility is a lightweight Unity tool that facilitates selecting GameObjects in the Scene view by displaying a context menu with all objects currently under the mouse cursor as a popup list.
Features
• Works with 2D, 3D, and UI objects
• Scrollable list
• Does not interfere with regular scene controls (camera pan, zoom, etc)
• Respects Unity's builtin selection features (e.g. locked layers)
• Search by name or component type
• Component icons to identify objects easily
• Prefabs are indicated in blue
• Supports large scenes and many entries in the list
• Looks good in Unity's light and dark skin
• Source code included
User Preferences
• Hide icons by their type (e.g. Transform)
• Global enabled flag
• Click dead zone (e.g. touchpad & accessibility)
• Search field toggle
Why do I need this?
This tool improves the default selection methods in Unity. Trying to find a GameObject in a long list within the Hierarchy window can be difficult, since names may not be perfectly descriptive for all use-cases (e.g. props are named Rock_00, Rock_01, etc). Often, it is easier to find objects by their position and context in the Scene view. However, since Unity also considers invisible and overlapping objects, it can require many clicks until the desired target is selected. With Selection Utility the same can be accomplished in typically two clicks, but it also supports a search within the spatial context of the mouse pointer.
Version Support
Supported from Unity Version 2018.4.0 LTS onward, but should also work in older versions. Contact us for any inquiries!
Price $4.99
Neon Jump – Complete Unity Game by Ragendom
This is a complete Unity game, called Neon Jump.
It is ready for release, and it’s excellent for learning purposes.
The game does not contain Ads
How to play?
On mobile : Tap to the right side of the screen to move right, tap to the left side to move left and tap to the bottom to jump.
On desktop/web : Click on the right side of the screen to move right, click on the left side to move left and click on the bottom to jump.
Your goal is to light up all of the shapes on the level by touching them.
However, if an obstacle hits the player, then the game is over.
Features
- 20 Unique levels
- Increasing difficulty
- In-game money collecting and spending system
- Sound effects, background music
- Commented, clean C# scripts
- Easy customization
- 3 Basic skins
- Skin changing system
- Basic menu
- Responsive UI
- Compatible with mobile and desktop
- Works with Text Mesh Pro
Credits:
Background music by Eric Matyas: http://www.soundimage.org
Sound effects: https://www.noiseforfun.com
Price $39.99
Kamome Town Beach Resort Pack by FUNSET
Hand painted texture
Saved textures and materials
Buildings with interiors, numerous stores and display parts
Building/Accessories/Plants/Topography All-in-one
- Many buildings have entrances, shops, and indoor prefabs on the first floor.
- highrise can be assembled into various shapes by combining parts.
- We have prepared a simple tile map for mobile so that you can create a coast without using a terrain.
- Building, neon, and window materials can emit light with emission texure.
Prefab List
-Building- size 64 Triangles 10-10381 average 1478
-Hirise- size 68 Triangles 20-1508 average 258
-shop and outfit- size 233 Triangles 4-608 average 107
-Parts and Prop- size 237 Triangles 20-1804 average 180
-Traffic- size 67 Triangles 24-976 average 245
-landscape- size 18 Triangles 2-300 average 170
Texture size
2048x2048 13, 1024x1024 1, Less than 16
Unity's Basic Materials.
*Please prepare water shader and double-sided shader.
WebGL Demo
Standard
https://unityroom.com/games/kamomebr01
Lite
https://unityroom.com/games/kamomebr02
Price $28.00
Procedural Dungeons by PaulArt
Procedural Dungeons is a simple solution that allows you to create any dungeons.
You control everything! Or just let a random do its job! Define appropriate range of changes and check the result. Spawn enemies and loot, add new rooms and environment items. Set rooms appearance with a single click and see result immediately even inside an editor.
You can customize every room individually or define settings you need to the whole dungeon.
No dead ends, doors to nothing and other amateur glitches.
This package contains:
- 7 different rooms
- 5 environmental items
- 12 textures and materials for any kind of dungeon
- Ready to use prefabs with easy setup
- Well structured and easy to read code
- Detailed documentation
If you have any questions, please contact me via Email or Twitter
Please visit PaulArt.cc for more assets!
Price $15.00
Restaurant LittlePack by Roger 3D
Thinking of making your dream restaurant game? Get started with scenes and levels for your game with this free sample of assets from Restaurant MagaPack. This stylized collection of low poly models includes a set of props with a nice cartoon style that will help you save time on implementing your ideas. Everything has been optimized for games, mods or any real time applications: polycount, textures, UV maps atlases etc. Like all my products this Restaurant LittlePack is handy to use and easy to modify.
This pack is designed to: Show the level of modularity, style, fidelity and provide an understanding of the technical specifications for my full Restaurant MagaPack; modular, fantasy interior pack.
Only the assets you can see in the first 6 screenshots are included in this pack. The other assets are included in my full Restaurant MagaPack.
Main Features:
- Each model has a polycount between 12 and 1200 tris.
- The package comes with 1024x1024, 512x512 and 256x256 textures.
- Over 76 restaurant prefabs:
- 13 construction pieces, including: Walls, Interior walls, wall tiles, Floors, Windows, and Doors.
- 42 prop pieces, including: cash register, tables, household appliances, chairs, plants, lamps, stands, bars, shelves, sofas, pictures, posters, TV, kitchen cutleries.
- A delectable selection of 21 sweets and fast food items.
- The sample contains a restaurant scene example so you can see what you can do with this assets collection.
Full, paid pack offers over 1584 prefabs:
-1075 construction pieces, 444 prop pieces, and 65 food items and you can get it here! Don't waste any more time looking for endless assets to complete your game. Restaurant MagaPack has everything you need and more to make your dream come true. Be sure to pick it today! You won’t regret it!
I intend very much. I hope you like it. Please rate and review this asset. Your honest review and rating will help me know that I'm on track.
Need help? Don't hesitate to contact me. Send me an email at: annaabileva23@gmail.com
Best regards!!!
Price $0.00
Free Game Music Pack by Invadable Harmony
It's suitable for everything including RPG, battle, fantasy, themes, towns and overworld. All tracks are very immersive and atmospheric which will set the perfect mood for almost every type of environment in a video game (forests, deserts, dungeons, volcanoes, underwater, village...).
Listen to all the tracks on Soundcloud.
This collection contains:
1. Battle Tracks:
Redemption
Warlocks and Shadows
2. Fantasy Tracks:
Enchanted Treehouse
Ancient Fairy
3. Desert Tracks:
Kingdom of Sands
Burning Sun
4. Medieval Track:
A Medieval Tale
5. Spooky Tracks:
Drained
Bewitched
6. Sad Tracks:
Tree of Life
Beautiful Splatter
7. Dark Tracks:
Lost
The Last of It
All files are in: WAV, Stereo, 44.1 Khz, 16bit.
If you’re looking for high quality music to suit your video game, this is the pack for you! It's free to use in both your commercial and non-commercial projects. Just credit me in your project, I would appreciate it. Also let me know in the comments if you used my music, I'd love to know! :)
If you have any questions or would like a custom track for your game, feel free to contact me at: invadableharmony@gmail.com
Price $0.00
UI Modal by Gravitons
-Show a modal with one line of code
-Pre-made prefab for a quick drag and drop solution.
-UI Model is designed to be highly extensible, allowing you to create customized modal with unlimited behaviors.
Price $0.00
Rock Monster - Bonus Files 3 - Unreal Project by Infinity PBR
Purchase this and get the main pack for free, or purchase the main pack, and get this for free.
Bonus Files:
⭐ Unreal Project
Also available in the Monster Bundle #1.
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Check out more info & all of our models at InfinityPBR.com
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If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what's what about it! If you have any problems, requests or anything else, visit me at the forums.
Price $49.00
OpenSim using .NET 4.8
From 11th September 2020, OpenSim can be built using .NET 4.8 as well as the current default .NET4.6. .NET 4.8 and the necessary compiler tools can be made available by installing Visual Studio 2019 Community Edition.
OpenSim using .NET 4.8
Visual Studio 2019 Core plus additional modules:
- NET Framework 4.8 SDK
- .NET Framework 4.8 targeting pack
- C# and Visual Basic Roslyn compilers
Then use runprebuild19.bat and compile.bat
OpenSim using .NET 4.6
For continued use of .NET 4.6 OpenSim also needs:
- .NET Framework 4.6 targeting pack
- Note that the .NET Framework 4.6 SDK is NOT NEEDED.
Then use runprebuild.bat and compile.bat
Visual Studio 2019 Module Installation
Install individual modules at initial installation time or later via
Visual Studio 2019 -> Tools -> Get Tools and Features -> Individual Components
Resgen
For Diva Wifi addon module language resources generation, you also need to ensure that the PATH environmental variable has resgen.exe and al.exe tools on the path.
C:\Program Files (x86)\Microsoft SDKs\Windows\v10.0A\bin\NETFX 4.8 Tools
MK Toon - Stylized Shader by Michael Kremmel
☀️ 50% Release Sale ................☀️
☀️ 2 weeks .................................☀️
☀️ Regular price will be 59.99$ ☀️
☀️☀️☀️☀️☀️☀️☀️☀️☀️☀️☀️☀️
MK Toon is an artist-friendly and feature-rich stylized shader, which is able to achieve very customized non-photorealistic visuals. The shader follows a physically based input to create a local antialiased & stylized output. This shader is compatible with the Builtin, Lightweight, and Universal Render Pipelines. The package includes standard and particles shader variations.
Demo: Windows
Follow development: Trello
In addition to the stylized rendering, the shader can be used as an enhanced standard shader simply by changing the light model. The shader also handles fallbacks automatically for a high stability across almost all platforms. Based on the setup the shader strips away unused shader code to guarantee the maximum possible performance. To provide an easy to use adaptive workflow the custom material editor is tweaked towards artists. Every feature can be combined with each other to create a new unique style.
⚡Included Tools⚡
Install Wizard: Fast setup even on scriptable Render Pipelines.
Mesh Utility: Create new meshes with smoothed normals to achieve better outlines.
Ramp Creator: Allows you to create 1D ramp textures based on a set gradient.
Texture Channel Packer: lets you create a new texture based on four inputs. This way you can combine different color channels of different textures into a new one.
Material Upgrader: lets you upgrade MK Toon materials, which were created using Built-in Render Pipeline to LWRP or URP.
⚡Features⚡
Physically based properties: Artists are able to maintain their physically based metallic, specular or roughness workflow. Physically based input => Stylized output.
Lighting Styles: Builtin, Cel, Banded and Ramp modes are available to completely customize the lighting.
Artistic: To style lighting even further there are three artistic modes available: Drawn, Sketch and Hatching. Every of them can be projected onto the object in tangent space or a screen space.
Normal Mapping: Seamlessly integrated normal mapping into the stylized lighting.
Parallax Mapping: Approximated parallax mapping can be used to enhance the normal mapping.
Specular: Isotropic and anisotropic specular are possible.
Diffuse: Lambert (default), Oren Nayar(takes the roughness of the surface and the view angle into account.) and Minnaert ( Lighting adds some darkening limbs based on the view angle. Good for things like fabric) diffuse shading is available.
Occlusion: Two way occlusion to control the direct and indirect light occlusion.
Emission: Every material can be emissive.
Detail: Details maps are able to add a detail layer on top of the albedo input using a mixed, additive or multiplied behavior. Even detail normals are possible.
Gooch: Fully control the bright and dark areas of your object by interpolating between specific colors based on the lighting condition.
Rim: Rim Lighting is based on the fresnel effect. Outer areas of the Material will be highlighted.
Iridescence: Adds a Iridescence effect on top of the surface. Based on the viewing angle, areas will change color gradually.
Color Grading: Controls how the contrast, saturation and brightness is applied.
Dissolve: Dissolves the surface based on a given pattern.
Vertex Animation: The Vertex Animation offers three generic animations, which are computed on the shaders side (no additional setup required).
Light Transmission: Light will pass through the object and defines how (Subsurface or Translucent) it passes through.
Particles: Customize particles like the default geometry.
Stencil: Fully controllable stencil buffer.
Refraction: Creates a refracted look for geometry behind the surface.
Outlines: Based on the 3 outline modes tweaked towards pixel perfection. Even and uneven outlines are possible.
Stutter: Vertex Animations and Artistic features can stutter to simulate a redrawn effect.
Custom Editor: Easy to use inspector tweaked towards artists to combine each feature and create an unique style.
XR: VR and AR compatible.
Vertex Colors: Vertex colors are automatically used if no albedo map is set.
⚡Examples⚡
Spectate: Over 100 stylized materials.
Outlines: Outlined objects using different shapes.
Witch Lab: Stylized Environment.
Flying Isles: 10 variations Artistic: Artistic stylized objects
Do you have some cool stuff to show?
I would love to see your results (high resolution screenshots / videos) using the shader. Just drop me a message.
Questions, bug reports, feature requests, feedback:
Feel free to get in touch via support@michaelkremmel.de.
Price $29.99
Elf RTS Building Set - Proto Series by BitGem
Buildings Included:
- House
- Barracks
- Cauldron
- Factory
- Banner
- Mine
- Oracle
- Smithy
- Throne
- Tower
- Wood Producer
- Many building parts for DIY
Price $29.99
Create jaw-dropping graphics with these High Definition Render Pipeline resources
Learn how to bring your high-fidelity graphics to life. We’ve gathered the latest tutorial content to enhance your game in the High Definition Render Pipeline – plus sample projects that are available for download. The High Definition Render Pipeline (HDRP) delivers state-of-the-art graphics on high-end platforms. HDRP is best to use if your goal is more […]
The post Create jaw-dropping graphics with these High Definition Render Pipeline resources appeared first on Unity Technologies Blog.