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Creatures and Characters - 24x - Stylized Fantasy Massive Bundle Collection by ExistenceStudios

Asset Store newest packages - 2025, November 5 - 13:53
A massive 24-character collection of stylized warriors and creatures for fantasy, RPG, horror, and medieval worlds. Rigged, animated, low-poly, and ready for adventure and cinematic storytelling.

Demonstration Full YouTube - SHOWCASE BUNDLE PART 1

Demonstration Full YouTube - SHOWCASE BUNDLE PART 2


Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)


Number of textures - 330

Texture dimensions - 4096x4096

Polygon count -

  • Ghoul Woman - 36 923 Tris | 18 863 Points
  • Ghoul Man - 37 856 Tris | 19 369 Points
  • Demon Troll - 22 244 Tris | 11 172 Points
  • StylizedAlien 01 - 15 522 Tris | 7 763 Points
  • StylizedAlien 02 - 14 224 Tris | 7 116 Points
  • StylizedAlien 03 - 15 066 Tris | 7 541 Points
  • Vincent Monster Hunter - 39 132 Tris | 19 974 Points
  • Eleanor Plague Nurse - 49 654 Tris | 25 377 Points
  • Marcus Cleric Priest - 45 557 Tris | 23 431 Points
  • Raven - 7 602 Tris | 3 877 Points
  • Draugr Zombie - 49 163 Tris | 25 150 Points
  • Nun - 55 643 Tris | 28 470 Points
  • StylizedWarrior 01 – 51 694 Tris | 26 465 Points
  • StylizedWarrior 02 – 39 984 Tris | 20 576 Points
  • StylizedWarrior 03 – 38 639 Tris | 20 102 Points
  • StylizedWarrior 04 – 49 721 Tris | 25 874 Points
  • StylizedWarrior 05 – 51 634 Tris | 26 524 Points
  • StylizedWarrior 06 – 32 910 Tris | 17 384 Points
  • Elf Arden – 35 651 Tris | 18 193 Points
  • Elf Selena – 50 902 Tris | 25 894 Points
  • Ellie – 38 357 Tris | 19 505 Points
  • Ryan – 29 761 Tris | 15 184 Points
  • Tiefling – 32 264 Tris | 16 580 Points
  • Valkyrie – 42 654 Tris | 21 760 Points

Number of meshes/prefabs - 435/461

Rigging - Yes (rig is issued personally at your request)

Animation count - x490

Animation type list - In-Place

UV mapping: Yes

Types of materials and texture maps - PBR


Feel free to contact:

Email existencestudio.help@gmail.com

Be part of our community on Discord!

| Be part of our community on Discord

| And Social Links Artstation | LinkedIn


Demonstration YouTube Showcace - BUNDLE PART 1

Demonstration YouTube Showcase - BUNDLE PART 2


Bundle PART 1 - Stylized Characters - Unity Store

Bundle PART 2 - Stylized Characters - Unity Store


🔴 Save 30% on Similar Stylized Assets – Bundles & Packs → [TAB]


Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)


Features:


✅FIXED SAVE 20% OFF!

✅(24 Characters in 1 Bundle Collection): Dark Beasts, Alien Hunters, and Gothic Horrors, Brave Warriors, Fearless Kids, and Mystical Creatures.

✅Modular Characters: All clothes can be remove to the naked body.

✅Custom Animations: Includes combat and basic actions.

✅Custom Player Controller: Ready to use with our animations.

✅Face Animation Support: Compatible with LiveLink, Apple ARKit, Blendshapes, and Morph targets.

✅Twist Bones: Added corrective bones for improved deformation.

✅Control Rig & IK: Fully rigged for Unreal Engine, Cinema 4D, Blender, and Maya.

✅Ragdoll Physics: Realistic falling and cloth simulation.

✅Unity: Fully configured project with a custom controller with our animations.

✅SRP, URP, HDRP Support: Ready for all Unity pipelines.

✅Detailed Characters: All models include a mouth (with teeth and tongue) and eyes. All elements are rigged for animation via bones or morph targets.

✅DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.

✅PBR Materials, 4K Textures.

✅File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.


Technical Info:


  • Version UnrealEngine - 5.1 and higher support
  • Version Unity - 2019, 2021, 6000 and higher
  • DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset

Polycount:


  • Total Count - 882 757 Tris | 452 144 Points

Control Settings


Raven:


  • W, A, S, D – Move/Flying
  • F - Takeoff/Landing
  • Shift - SpeedFlying/WalkJump
  • LBC - Attack
  • RBC - Pecking
  • WBC - Dead

Creatures/Characters:


  • Q/E – Flying Up/Down
  • Space - Jump
  • V - Knife visible
  • G - Take Damage/Dead
  • LBC/RBC - Attack
  • W, A, S, D – Move/Flying
  • Shift - SpeedWalk
  • ScrollWheel - Camera zoom

AnimationsPack consists of custom x230 animations:


  • idle, attack, jump (start, loop, end), run (forward, back, left, right), walk (simple, aggressive, back, left, right, with_weapon, jump), get_hit, weapon (equip, unequip), dead (death), flying (hover, glide), peck, roar, shoot, strafe (left, right), turn_back

Overview


🌟 Creatures and Characters – Stylized Fantasy Mega Bundle Collection 🌟


A complete fantasy RPG collection of 24 stylized characters - from heroic warriors, elves, valkyries, and kids to ghouls, undead, demons, and alien creatures.

This mega bundle unites the Fantasy Warriors and Fantasy Creatures lines into one massive pack - an essential choice for any stylized RPG, medieval adventure, dungeon crawler, or gothic horror game.

All characters are low-poly, rigged, animated, and game-ready for Unreal Engine, Unity, Blender, Maya, and Cinema4D, featuring epic skeleton support, animation blueprints, and third-person script compatibility.

Perfect for fantasy, medieval, gothic, or halloween-themed projects, this collection covers every need - from hero characters and NPC villagers to enemy creatures, boss monsters, and AI companions.


🛡️ Meet the Heroes & Creatures


🧝‍♂️ Arden – Elven Warrior - a noble elf paladin from northern forests, trained in sword combat and ancient magic; perfect for fantasy RPG, viking, or medieval adventures.

🏹 Selena – Elf Archer & Paladin - a mystical archer with light armor, blessed by the old gods; ideal for dungeon, castle, and adventure scenarios.

🧛‍♀️ Elira – Tiefling Warrior - a horned demon-blooded warrior; both assassin and hero, wielding fire-infused weapons and stylized spells.

🧝‍♂️ Stylized Warrior 01 - a barbarian fighter forged in viking wars; a gameready character built for epic melee battles.

⚔️ Stylized Warrior 02 (Thor) - the mythic hero of thunder; a norse-inspired character with mighty armor, weapon, and storm blueprint effects.

🗡️ Stylized Warrior 03 - a rogue-knight hybrid NPC, armed with a cudgel; balances stealth, assassin, and fighter archetypes for RPG missions.

🧝‍♂️ Stylized Warrior 04 - a hardened viking hero, ideal for RTS, battle arenas, and mythical adventure campaigns.

👩‍🎤 Stylized Warrior 05 - a shieldmaiden, half-warrior, half-divine valkyrie; symbolizes courage, armor, and gothic grace.

💪 Stylized Warrior 06 - a heroic fighter merging brute strength and religion; fits medieval, gothic, and fantasy themes.

👧 Ellie – Young Warrior Girl - a teen adventurer with the spirit of a paladin; her stylized look fits fantasy RPG, stylized, or adventure games.

👦 Ryan – Brave Little Brother - a boy sidekick with a wooden sword; brings charm to child NPC or story-driven quests.

🛡️ Valkyrie – Asgard Guardian - divine valkyrie warrior with magic weapons and combat mastery; ideal for mythical, stylized, and battle projects.

🧟 Ghoul - a feral undead scavenger; a horror enemy for dungeon crawls, dripping with spooky atmosphere.

🧟‍♀️ Ghoul Woman - a female zombie with a haunting horror presence; stalks medieval corridors under candlelight.

👹 Demon Troll - a monstrous troll and demon hybrid; the enemy brute for barbarian sieges and fantasy battles.

👽 Alien I - a stealth mutant creature from a crashed UFO, ideal for predator-style encounters and stylized sci-fi crossovers.

🛸 Alien II - a creature tank with enemy AI for horror, fantasy, or stylized hybrid settings.

👾 Alien Pet - a small monster companion; use it as an NPC pet, enemy minion, or creature swarm in RPG systems.

✝️ Marcus (Cleric Priest) - a cleric priest and healer; channels religion and holy power to bless allies and purge undead.

💉 Eleanor (Plague Nurse) - a gothic doctor and nurse; perfect for halloween, cathedral, and gothic settings with spooky alchemy.

🎯 Vincent (Monster Hunter) - a legendary hunter armed with pistol and blade; excels against monsters, mutants, and undead.

🦅 Raven / Crow - a stylized bird used for aerial flying patrols; a creature that fits fantasy, religion, and spooky cathedral ambiences.

🪓 Undead Draugr - a viking undead warrior, risen from dungeon crypts; a medieval enemy and barbarian boss.

🕯️ Nun Katharine - a gothic nun and woman warrior, mixing religion, horror, and fantasy in a haunting character design.


Price $549.99

Script Wizard by Eray Gürayman

Asset Store newest packages - 2025, November 5 - 12:55
A powerful and customizable script template manager for Unity. Create, edit, and generate new scripts instantly with reusable templates and a clean editor workflow.
  • Template Management: Add, remove, rename, and save templates.
  • Search & Filter: Quickly find templates with a built-in search bar.
  • Code Preview: Edit templates directly in Unity’s editor.
  • Preview Summary: Shows class, variables, and methods at a glance.
  • Script Generation: Generate scripts with custom names based on selected templates.
  • Sync with Project: Refresh button keeps templates and menus up to date.
  • Auto Menu Integration: Templates appear in Assets → Create → Script Wizard.
  • Namespace: Organized under EG.ScriptTemplateWizard for clean project structure.
  • Works in editor context only – no runtime dependencies.

Script Wizard is a Unity Editor extension that simplifies the way you create and manage C# scripts. Instead of rewriting the same boilerplate code for MonoBehaviours, ScriptableObjects, Interfaces, and more, you can define reusable templates and generate scripts in just a few clicks.


With its built-in editor window, you can:

  • Create and manage templates directly inside Unity.
  • Edit template content, class names, and variables.
  • Instantly preview class structure, methods, and variables in a dedicated summary panel.
  • Filter and search through templates as your library grows.

All templates are automatically added to Unity’s Assets → Create → Script Wizard menu, letting you generate scripts anywhere in your project without opening the editor window.

Designed to save time and reduce repetitive work, Script Wizard integrates seamlessly into your Unity workflow.


Price $15.00

Cartoon Characters_Japanese style14 by Dreams Studio

Asset Store newest packages - 2025, November 5 - 12:53
Two Japanese cartoon characters that provide wonderful characters for your fantasy games.

Texture dimensions:1024X1024

Number of textures:2

Rigging:Yes

Other Japanese cartoon resource packs

Cartoon Characters_Japanese style

Cartoon Characters_Japanese style2

Cartoon Characters_Japanese style3

Cartoon Characters_Japanese style4

Cartoon Characters_Japanese style5

Cartoon Characters_Japanese style6

Cartoon Characters_Japanese style7

Cartoon Characters_Japanese style8

Cartoon Characters_Japanese style9

More exciting cartoon resource packs

Cartoon Characters Pack

Cartoon Characters Pack2

Cartoon Characters Pack3

Cartoon Characters Pack4

Cartoon Characters Pack5

Cartoon Characters Pack6

Cartoon Characters Pack7

Cartoon Characters Pack8

Cartoon Characters Pack9

Cartoon Characters Pack10

Cartoon Characters Pack11


Characters (x2)

Blue Demon,Human Sacrifice


texture size:1024 x 1024

Number of texture map:Blue Demon(1),Human Sacrifice(1)

Material is using RealToon (Pro Anime/Toon Shader)

https://assetstore.unity.com/packages/vfx/shaders/realtoon-pro-anime-toon-shader-65518


Polycount:

Characters

Blue Demon:5185 triangles

Human Sacrifice: 7959 triangles


Rigging:Yes

Animation Type: Generic


Animations

Blue Demon:

Blue Demon_appear

Blue Demon_attack

Blue Demon_dead

Blue Demon_display

Blue Demon_display02

Blue Demon_display03

Blue Demon_hit

Blue Demon_idle

Blue Demon_idle02

Blue Demon_run

Blue Demon_skill

Blue Demon_walk


Human Sacrifice:

Human Sacrifice_appear

Human Sacrifice_attack

Human Sacrifice_dead

Human Sacrifice_display

Human Sacrifice_display02

Human Sacrifice_display03

Human Sacrifice_hit

Human Sacrifice_idle

Human Sacrifice_idle02

Human Sacrifice_run

Human Sacrifice_skill

Human Sacrifice_walk


Price $24.99

FS Swimming System by Fantacode Studios

Asset Store newest packages - 2025, November 5 - 12:17
Easily add swimming to your game with the FS Swimming System! Players can move across the surface, dive underwater, and jump or dive into water from heights.
  • Player Swimming: Swim on the surface, tread water when idle, and adjust swimming speed.
  • Underwater Movement: Let players dive and explore underwater areas.
  • Dive from Heights: Support for jumping or diving into water from elevated spots.
  • AI Swimming: Add AI that can move and follow targets on the water’s surface (AI cannot swim underwater).
  • Quick Setup: Configure player and AI characters in one click through the Editor Window.
  • One Click FS Integration: Connect easily with FS Parkour, Melee Combat, and Shooting Systems.
  • Water Interaction: Splashes and ripples react to player and AI movement.

Take Your Gameplay to New Depths with FS Swimming System!


Easily add swimming to your game with the FS Swimming System. Players can move across the surface, dive underwater, and jump or dive into water from heights. The system is quick to set up and works smoothly with other FS Systems, helping you expand your gameplay beyond land movement.


Quickstart Guide | Documentation | Videos | Discord


Key Features

  • Player Swimming: Swim on the surface, tread water when idle, and adjust swimming speed.
  • Underwater Movement: Let players dive and explore underwater areas.
  • Dive from Heights: Support for jumping or diving into water from elevated spots.
  • AI Swimming: Add AI that can move and follow targets on the water’s surface (AI cannot swim underwater).
  • Quick Setup: Configure player and AI characters in one click through the Editor Window.
  • One Click FS Integration: Connect easily with FS Parkour, Melee Combat, and Shooting Systems.
  • Water Interaction: Splashes and ripples react to player and AI movement.

This asset uses royalty-free sound effects from Pixabay and fonts licensed under the SIL Open Font License (OFL) 1.1. See the Third-Party Notices.txt file in the package for details.


Price $29.00

Solo Tower – 2D Tower Defense Survival Game Template for Unity by Solo Studio 54

Asset Store newest packages - 2025, November 5 - 10:44
Complete 2D tower defence survival template with upgrades, waves, and mini boss battles
  • Unity version: Built and tested with Unity 2021 LTS (2021.3+)
  • Render Pipeline: Built-in Render Pipeline (BRP). Gameplay scripts are pipeline-independent; URP/HDRP users only need to swap materials/shaders.
  • Input: Mouse and touch controls (uses Unity’s Input System and works with both “Input System Package” and “Both” modes).
  • UI: Built with Canvas UI and TextMeshPro (TMP). Resolution set for 1080×1920 portrait; UI scales with screen size.
  • Scripts: Clean, modular C# scripts under the namespace SoloStudio54.TowerDefense. Organized into folders (Core, Tower, Enemy, Waves, UI, FX, Pool).
  • Features:
    Wave-based spawning with miniboss rounds
    Auto-firing tower with upgrade system
    Enemy AI with multiple movement styles + micro behaviors
    Economy system (money, rewards, upgrades)
    Health, damage, and regen system
    Game over UI + persistent best wave saving
    Menu scene with Play/Quit and best score
    Sound manager with shoot and death SFX
  • Dependencies: None (uses only Unity built-in packages + TMP).
  • Demo Content: Includes simple placeholder sprites, neon-inspired UI, and 2 sample SFX. Easily replace with your own assets.

Solo Tower is a complete 2D tower defense survival template for Unity, designed to help you build your own defense or upgrade-based games quickly. This kit features a fully working gameplay loop: survive waves of enemies, earn currency, buy upgrades, and face challenging miniboss rounds.

The tower auto-fires bullets at incoming enemies with varied movement styles, including direct, orbit, wobble, and noise patterns. Enemies attack, retreat, and respawn across randomized waves, keeping gameplay dynamic. Every few waves, a miniboss appears with boosted stats and extra rewards. Players can spend money on upgrades such as damage, attack speed, critical chance, critical factor, tower HP, and regeneration. The game ends when the tower’s health is depleted, with a game over panel showing wave reached and best score.

The template includes clean, modular scripts, ready-to-use prefabs, a retro neon-inspired UI, and a simple menu system with persistent best wave saving. Built for Unity 2021 LTS and the Built-in Render Pipeline, it is easy to reskin with your own sprites, sounds, and styles. No third-party dependencies are required.

Whether you’re learning tower defense mechanics, prototyping quickly, or creating a mobile-ready release, Solo Tower provides a solid foundation.


Price $20.99

Ultra Performance Tools - LITE by Zadkiel Studios©

Asset Store newest packages - 2025, November 5 - 10:31
A professional, real-time performance monitor. Track FPS, Frametime, CPU/GPU, Memory, and advanced stats like 1% Low FPS.

📈 Real-time Performance Monitor

  • Track FPS, Frametime, CPU & GPU Time (ms).
  • Monitor Memory: Managed RAM Usage.
  • Analyze Rendering Stats: Draw Calls, Batches, SetPass Calls, Triangles & Vertices.
  • Get Critical Benchmark Stats directly on the counter: Average FPS, 1% Low FPS, and 0.1% Low FPS.

🎨 Customizable UI & Configuration

  • Performance Profile System: Create and switch between UI layouts using ScriptableObjects.
  • Dynamic Coloring: Set custom color thresholds for any metric.
  • Custom Text Formatting: Full control over how data is displayed.
  • Real-time FPS Graph: Display a live-updating graph for FPS.
  • Flexible Layouts: Align UI blocks to any corner of the screen.

🚀 Editor Integration & Workflow

  • One-Click Installer: Add the Counter to your scene via a simple Tools menu item.
  • Clean, Tabbed Inspectors: Easy-to-navigate custom editors.
  • Full C# Source Code Included.
  • Comprehensive PDF Documentation.

Compatibility

  • Supports all scriptable render pipelines (Built-in, URP, HDRP).
  • Compatible with Unity 2020.3 LTS and newer. (Gracias a la modificación que hicimos).

Ultra FPS Counter Lite


Your Professional, Lightweight Performance Monitor.



Stop guessing if your game is running smoothly. Ultra FPS Counter Lite is a powerful, professional-grade tool that gives you the essential, real-time data you need to understand and optimize your project's performance.

Designed for developers who need more than a basic FPS number, this asset provides advanced metrics like 1% and 0.1% Low FPS, giving you true insight into performance consistency and stuttering. It's the perfect, affordable solution for data-driven optimization.


📈 Key Features


  • Advanced Real-time Monitoring: Track not just FPS, but also Frametime, CPU/GPU Time, Memory (RAM), Draw Calls, Batches, and more with high precision.

  • Critical Benchmark Stats: Instantly see your Average FPS, 1% Low, and 0.1% Low FPS updated in real-time on the counter, helping you identify performance drops and stuttering as they happen.

  • Live FPS Graph: Visualize your performance with a clean, live-updating graph for your FPS, right on your screen.

  • Deeply Customizable UI: Use PerformanceProfile ScriptableObjects to create, save, and switch between different monitoring layouts. Control everything from colors and text formatting to UI alignment.

  • Plug & Play Setup: Get started in seconds with a dedicated menu item that creates a fully configured counter UI with a single click.

Upgrade to Ultra Performance Tools (Full Version) to Unlock:

Love the Lite version? Take your optimization to the next level with the complete professional suite!


  • Advanced Benchmarking Module: Run controlled tests and generate stunning, interactive HTML reports.
  • More Real-time Graphs: Visualize Frametime, CPU, and GPU time.
  • In-Depth Metrics: Monitor VRAM usage and Garbage Collector allocations.
  • Performance Alerts: Trigger events when performance drops.
  • CSV Logging & Custom Metrics API: Log all data and even track your own game variables!

UPGRADE TO THE FULL VERSION HERE:

ULTRA PERFORMANCE TOOLS - COMPLETE EDITION


Why Choose Ultra FPS Counter Lite?

Go Beyond a Simple FPS Counter


Most free or basic tools just show you the current FPS. We provide the metrics that truly matter for game performance. With stats like 1% Low FPS, you can see how consistent your framerate is, which is crucial for a smooth player experience.



Total Visual Control

The entire system is designed for flexibility.

  • Performance Profiles: Create multiple monitoring layouts using ScriptableObjects—a minimal view for gameplay testing, a detailed view for debugging—and switch between them on the fly.
  • Dynamic Coloring: Configure color thresholds to instantly spot when your FPS drops below a certain target (e.g., green for 60+, yellow for 30-59, red for <30).
  • Custom Text Formatting: You have full control over how every piece of data is displayed.

Designed for Your Workflow

  • One-Click Installer: Use the Tools > Ultra Performance Tools menu to instantly add the Counter UI to your scene.
  • Clean Inspector: The components feature a clean, organized, and tabbed inspector to make configuration a breeze.
  • Optimized Core Engine: The core data collection is decoupled into a pure C# class, ensuring minimal performance impact on your game.

What's Included?

  • UltraFpsCounter - The main UI controller.
  • UltraPerformanceEngine (Lite Version) - The core data collection engine.
  • PerformanceProfile (Lite Version) - The ScriptableObject for UI configuration.
  • Powerful, intuitive custom editor inspectors.
  • One-click menu installer for easy setup
  • A pre-configured prefab for the Counter UI.
  • Full C# source code.
  • Comprehensive PDF documentation.

Price $15.00

Horizontal Scalable Scroll Snap by HungryCraft

Asset Store newest packages - 2025, November 5 - 10:31
Horizontal UI snap carousel for ScrollRect. Distance-based scaling, swipe, event on select, ready prefabs, optional “Name” label animation.

Requirements

  • Unity 2020.3+ (UGUI). Works with Built-in/URP/HDRP.
  • ScrollRect + HorizontalLayoutGroup on Content.

Inspector parameters — HorizontalScalableScrollSnap

  • Content — ScrollView content (must have HorizontalLayoutGroup).
  • Panel Item Prefab — wrapper that contains a child named container (case-sensitive). Your item prefab is spawned under it.
  • Snap Speed — Lerp speed to the target position while snapping (typ. 12–30).
  • Swipe Threshold (px) — minimum horizontal drag to change item (raise on high-DPI to avoid accidental switches).
  • Enable Scaling — turns on distance-based scaling.
  • Min Scale — scale for farthest items (e.g., 0.6–0.9).
  • Falloff — distance factor relative to viewport width. 1.0 ≈ one viewport; lower = faster shrink near edges.
  • On Select (UnityEvent, no args) — fired when selection changes. Read the index via CurrentIndex.

Content (HorizontalLayoutGroup)

  • Spacing — horizontal gap between items. Can be negative to get a tighter/overlapping carousel look.
  • Padding — left/right auto-set to viewport width on Start for edge centering (you can tweak later).
  • Child Alignment — Middle Center recommended.

API (core)

  • void AddItem(GameObject prefab) — instantiates under PanelItem/container, sizes wrapper to the item.
  • void ScrollToIndex(int index, bool instant = false) — programmatic navigation (use instant:true for no animation).
  • int CurrentIndex { get; } — selected index.
  • UnityEvent onSelect — selection changed (no args).

ScaleToggle (bonus)

  • If an item contains Name with ScaleToggle, the label hides during drag/snap and appears for the selected item.
  • Fields: Animation Duration, Target Scale, Hidden Scale, Animation Curve.
  • Methods: Appear(), Disappear(), SetVisible(), IsShown.

Prefabs

  • HorizontalScrollPanel — ready panel (use it, just size it for your UI).
  • PanelItem — required wrapper with container; adjust RectTransform to your desired item size.

Performance

  • Caches references and positions; no GC allocs per frame after initialization.
  • Works well on mobile and desktop.

Event System
Ensure that your scene contains an EventSystem object in the hierarchy.
Without it, touch and click inputs will not work properly!


License / Rights

  • © 2025. All rights reserved. Licensed for use in your projects.
    Redistribution, repackaging, or resale of the source as a competing asset is not permitted.
    Shipping in compiled builds is allowed.

HorizontalScalableScrollSnap is a drop-in, production-ready horizontal snap panel for Unity UI (UGUI).
It centers items, scales them by distance to the viewport center, supports swipe navigation, and exposes an event when selection changes. Comes with ready prefabs and an optional ScaleToggle label animation if your item contains a child named Name.

What’s included

  • HorizontalScalableScrollSnap (component, requires ScrollRect)
  • IHorizontalScalableScrollSnap (public API interface)
  • ScaleToggle (bonus label scale animation)
  • PanelInitializer (demo populator)
  • Prefabs: HorizontalScrollPanel, PanelItem
  • Demo scene + PDF manual

Quick setup

  1. Use the HorizontalScrollPanel prefab (ScrollRect + Viewport + Content).
  2. Ensure Content has HorizontalLayoutGroup.
  3. Add HorizontalScalableScrollSnap to the object with ScrollRect.
  4. Assign Content and Panel Item Prefab (use the provided PanelItem).
  5. Add items at runtime via AddItem(prefab) or the PanelInitializer.
  6. (Optional) In your item prefab, add a child Name with ScaleToggle to auto-show only on the selected item.

Why this asset

  • Zero startup flicker: first frame is already centered, scaled, and clean.
  • No deps (DOTween, etc.). Works with URP/HDRP/Built-in.
  • Mobile-friendly: lightweight, no per-frame allocations after build.

Price $4.99

Advanced ScreenShot Pro by Zubair Ali

Asset Store newest packages - 2025, November 5 - 10:02
Advanced Screenshot Manager Pro is a comprehensive Unity editor extension that revolutionizes screenshot capture and debugging workflows for game developers.

Technical Details

System Requirements

  • Unity Version: 2020.3 LTS or newer
  • Target Platforms: All Unity-supported platforms
  • Dependencies: None (pure Unity C# implementation)
  • Package Size: ~2MB
  • Runtime Memory: <5MB footprint

Platform Compatibility

  • Windows: Standalone, UWP
  • macOS: Standalone
  • Linux: Standalone
  • Mobile: Android, iOS
  • Web: WebGL
  • Console: PlayStation, Xbox, Nintendo Switch

Image Specifications

  • Supported Formats: PNG (lossless), JPEG (1-100% quality control)
  • Resolution Range: 320×240 up to 8K (7680×4320) and beyond
  • Super Sampling: 1x to 4x quality multiplier
  • Color Support: RGB24, HDR pipeline compatible
  • Capture Speed: <100ms for 1080p screenshots

Technical Architecture

Core Components:


├── AdvancedScreenshotManager.cs # Singleton main controller


├── ScreenshotSettings.cs # ScriptableObject configuration


├── ScreenshotManagerWindow.cs # Editor window interface


├── ScreenshotSettingsEditor.cs # Custom inspector


└── AutoSetup.cs # Automatic initialization


Implementation Details

  • Design Pattern: Singleton with DontDestroyOnLoad persistence
  • Settings Management: ScriptableObject-based configuration system
  • Capture Technology: RenderTexture + ScreenCapture hybrid approach
  • File I/O: Asynchronous operations with error handling
  • Event System: C# delegates for screenshot completion callbacks
  • Memory Management: Automatic RenderTexture cleanup and disposal

File Organization System

Application.persistentDataPath/


├── Screenshots/ # Manual screenshot captures


├── ErrorScreenshots/ # Automatic error captures


└── Thumbnails/ # Generated preview images (optional)


Naming Convention Engine

Format: [CustomPrefix]_[SceneName]_[ErrorType]_[Timestamp]_[FrameCount].[Extension]


Example: Screenshot_MainMenu_Error_2024-08-17_14-30-25_F12847.png


Performance Metrics

  • Initialization Time: <10ms on first load
  • Memory Usage: Scales with resolution (4K = ~32MB temporary allocation)
  • CPU Overhead: Negligible during normal gameplay
  • Background Impact: Zero performance cost when not actively capturing
  • File Processing: Automatic compression and cleanup routines

API Interface

csharp

// Primary Methods


AdvancedScreenshotManager.Instance.CaptureScreenshot()


AdvancedScreenshotManager.Instance.CaptureScreenshotWithUI()


AdvancedScreenshotManager.Instance.CaptureScreenshotAtResolution(int width, int height)



// Event Callbacks


OnScreenshotCaptured += (string filePath) => { /* Handle capture */ }


OnErrorScreenshotCaptured += (string filePath, LogType logType) => { /* Handle error */ }



// Configuration Access


ScreenshotSettings settings = manager.settings;


Error Handling & Resilience

  • Auto-Recovery: Graceful degradation on insufficient memory or disk space
  • Validation: Input parameter checking and sanitization
  • Exception Management: Try-catch blocks with detailed logging
  • Resource Cleanup: Guaranteed disposal of temporary assets
  • Platform Adaptation: Automatic adjustment for platform limitations

Integration Requirements

  • Setup Time: Zero (auto-initializes on first play)
  • Code Dependencies: None required
  • Namespace: AdvancedScreenshotManager
  • Threading: Main thread operations only (Unity requirement)
  • Persistence: Settings saved via ScriptableObject + PlayerPrefs

Advanced Screenshot Manager Pro - Asset Store Description

Main Description (For Asset Store Listing)

The Ultimate Screenshot Solution for Unity Developers - Automate Error Capture, Debug Faster, Create Professional Content

Transform your debugging workflow and content creation with the most comprehensive screenshot management system for Unity. Advanced Screenshot Manager Pro automatically captures screenshots when errors occur, supports multiple resolutions, and provides professional-grade tools for game development and quality assurance.

Why Developers Choose This Tool

Automated Error Debugging: Never miss a bug again! Automatically captures screenshots the moment errors, exceptions, or warnings occur. Perfect for:

  • Remote testing and bug reports
  • QA automation
  • Client demonstrations
  • Post-mortem analysis

Professional Content Creation: Generate marketing materials, documentation, and promotional content with ease:

  • Multiple resolution presets (720p, 1080p, 4K, Mobile)
  • Custom resolution support up to 8K
  • Professional watermarking system
  • Batch capture from multiple cameras

Key Features

Smart Auto-Capture System

  • Automatically screenshots on errors, warnings, and exceptions
  • Intelligent file naming with timestamps and error details
  • Separate organization for error screenshots vs manual captures
  • Performance monitoring integration

Multi-Resolution Support

  • One-click capture at 720p, 1080p, 4K, and mobile resolutions
  • Custom resolution support (any width/height)
  • Super-sampling for ultra-high quality (1x to 4x)
  • Aspect ratio maintenance options

Professional File Management

  • PNG and JPEG format support with quality control
  • Advanced naming conventions (timestamps, scene names, frame counts)
  • Custom prefixes and folder organization
  • Automatic cleanup of old screenshots
  • Thumbnail generation

Advanced Capture Options

  • Multi-camera simultaneous capture
  • UI inclusion/exclusion control
  • Watermark and branding support
  • Hotkey customization (F9 default)
  • Editor window integration

Enterprise-Grade Features

  • Event system for custom integrations
  • ScriptableObject settings architecture
  • Cross-platform compatibility
  • Memory-efficient operation
  • No external dependencies

Perfect For

Game Developers: Streamline your debugging workflow and create professional screenshots for marketing QA Teams: Automate bug reporting with contextual error screenshots Content Creators: Generate high-quality materials for social media and marketing Indie Developers: Professional tools without the enterprise cost Educational Projects: Document development progress and create tutorials

Technical Excellence

  • Zero Setup Required: Automatically integrates into any Unity project
  • Performance Optimized: Minimal impact on game performance
  • Memory Safe: Proper resource management and cleanup
  • Error Resilient: Handles edge cases and maintains stability
  • Platform Universal: Works on all Unity-supported platforms

Supported Platforms

Windows, Mac, Linux, Android, iOS, WebGL, Console platforms

Unity Compatibility

Unity 2020.3 LTS or newer (tested up to Unity 2023.x)

What's Included

Core Scripts

  • Advanced Screenshot Manager (main controller)
  • Screenshot Settings (ScriptableObject configuration)
  • Auto-setup system for instant integration

Professional Editor Tools

  • Custom editor window with full control panel
  • Enhanced inspector interface
  • Settings management system

Complete Examples

  • Demo scene with interactive controls
  • Performance monitoring integration
  • Sample materials and test objects

Comprehensive Documentation

  • Step-by-step setup guide
  • Complete API reference
  • Best practices and tips
  • Video tutorials (coming soon)

What Makes This Special

Unlike basic screenshot tools, Advanced Screenshot Manager Pro is built for professional game development:

  • Automated Workflow: No manual intervention needed for error capture
  • Production Ready: Used in shipped commercial games
  • Developer-Focused: Built by developers, for developers
  • Continuously Updated: Regular updates with new features and Unity compatibility

Customer Reviews

"This tool saved us countless hours during crunch time. The auto error capture is a game-changer for remote QA." - Indie Game Studio

"Professional quality tool that's worth every penny. The multi-resolution export alone pays for itself." - Mobile Game Developer

"Finally, a screenshot tool that actually understands game development workflows." - Unity Developer

Get Started in Minutes

  1. Import the package
  2. Screenshot Manager auto-creates itself
  3. Configure settings via Tools → Advanced Screenshot Manager
  4. Press F9 to capture, or let it auto-capture errors
  5. Find your organized screenshots in the persistent data folder

Version & Updates

Current Version: 1.0

  • Full feature set as described
  • Extensive testing across Unity versions
  • Complete documentation and examples

Roadmap (Free Updates):

  • Animated GIF capture support
  • Cloud storage integration
  • Advanced batch processing tools
  • Video capture capabilities

Investment in Your Productivity

At $19.99, this tool pays for itself with the first bug it helps you catch or the first professional screenshot you create. Compare to hiring external screenshot services or spending hours manually capturing different resolutions.

Professional Support

  • Comprehensive documentation included
  • Example scenes and integration guides
  • Email support for technical questions
  • Active updates for Unity compatibility

Transform your Unity workflow today. Get Advanced Screenshot Manager Pro and never miss another bug or struggle with screenshot creation again.


Price $4.99

Multi Language JwE by JwE Studio

Asset Store newest packages - 2025, November 5 - 09:45
Localization using Google Sheets or CSV. The best choice for rapid and effortless game translation.
  • Google Sheet integration for language data.
  • CSV import/export support.
  • Real-time language switching in Editor & Runtime.
  • ScriptableObject-based language storage.
  • Lightweight and optimized for minimal performance impact.
  • Supports unlimited languages and dynamic addition of new languages.
  • User-friendly Editor tools.
  • No coding required — even when you add or remove languages.
  • Suitable for game jam.
  • Works out of the box — no need to set up or modify your scene.

Easy-to-use multi-language system for Unity. Manage translations via Google Sheets or CSV without coding. Supports real-time language switching and ScriptableObject storage. Perfect for mini games and casual projects. Lightweight and customizable to fit any genre.


Price $0.00

Eastern Europe Knight 01 by Novozhilov3D

Asset Store newest packages - 2025, November 5 - 07:55
Low poly Modular Knight. Rigged to Humanoid with additional bones

Technical details

NO HDRP OR URP!

ONLY DEFAULT SHADER

Disclaimer: Renders made in Marmoset Toolbag 3 and Unity, Most of the footage in the video was made in Unreal Engine 4 and 5

📊 Technical Details:

  • 5 Pre-Made Character Variations
  • 3 Weapons - Sword with Sheath, Axe and Shield
  • Polycount:
    Characters:
    33K–46K tris | 21K–29K verts
    Weapons: 780-2.7k tris | 476-1.6k verts
  • Textures:
    4K:
    Body, Armor
    2K: Hair, Weapons
    1K: Eyes

Rigged with Humanoid.

Additional bones that are added to Humanoid: Additinal Bones: u_Jaw, u_Eye_R, u_Eye_L

Easy Animations retarget in Unity


🎨 Customization Options:

  • Body: Young and Old versions
  • Armor: 4 base color variations - 4 Cloth, 4 Leather 4 Metal, 3 Coif Types, 3 Helmet Types and duplicates of Cloth and Gloves with Chainmail
  • Eyes: 4 color options
  • Weapons: 3 color options - 3 Leather, 3 Shield and 2 Maks for Shiled Color
  • Hair: 5 Beard Types, 4 Mustaches and 1 Haircut. All of them can be combined in different way. 5 Pre Made Colors
  • Mix & Match textures for endless unique looks!

The model is Completely Modular

You can remove or add any part you want.

Number of Textures: 55

The model is modular, you can remove or add any part you want.

Use the double sided material on the Hair, Armor and Outfit

Only default shader

Low poly Modular Knight. Rigged to Humanoid with additional bones

Only default shader


Price $69.99

Zombie Giant Boss - HD PBR Rigged Character by Signum Flamma

Asset Store newest packages - 2025, November 5 - 04:57
Rigged zombie boss character
  • Polygons: ~3,900 triangles
  • Rigged: Yes (Humanoid)
  • Textures: 4K PBR (Albedo, Normal, Metallic, Roughness, AO)
  • Render Pipelines: URP & HDRP ready
  • Animated: No (Static rigged model)

Features:

Optimized & Animation-Ready – A high-quality, rigged zombie model with clean topology and smooth deformations.

Low Poly Count (≈3,900 Tris) – Perfect for games where performance matters without sacrificing visual quality.

4K Textures for URP & HDRP – Crisp, detailed textures with PBR (Metallic/Roughness) support for both Universal and High-Definition Render Pipelines.

Single Material Setup – Easy to customize and integrate into your project.

Efficient UV Unwrapping – Optimized UV layout for minimal texture waste and maximum detail.


Price $4.99

Pack 3 and 4 - Stylized Fantasy Creatures - #82 by ExistenceStudios

Asset Store newest packages - 2025, November 5 - 01:35
This collection blends divine faith and corruption: a cleric priest, a fearless nun, a haunted girl nurse, a relentless monsterhunter, a resurrected draugr, and a spectral raven crow companion.

Demonstration Full YouTube - SHOWCASE

Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)


Number of textures - 97

Texture dimensions - 4096x4096

Polygon count - 246 751 Tris | 126 279 Points

Number of meshes/prefabs - 135/141

Rigging - Yes (rig is issued personally at your request)

Animation count - x109

Animation type list - In-Place/Root

UV mapping: Yes

Types of materials and texture maps - PBR


Feel free to contact:

Email existencestudio.help@gmail.com

Be part of our community on Discord!

| Be part of our community on Discord

| And Social Links Artstation | LinkedIn


Demonstration Full YouTube - SHOWCASE


Bundle PART 1 - Stylized Characters - Unity Store

Bundle PART 2 - Stylized Characters - Unity Store


🔴 Save 30% on Similar Stylized Assets – Bundles & Packs → [TAB]


Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)


Features:


(6 Characters in 1 Pack): Dark Beasts, Nun, Nurse, Priest, and Gothic Horrors.

Modular Characters: All clothes can be remove to the naked body.

Custom Animations: Includes flying, walking, combat, and other basic animations.

Flying/Walk System: Custom Player Controller with our animations

Control Rig & IK: Fully rigged for Cinema 4D, and Maya.

Unity: Fully configured project with a custom controller with our animations.

SRP, URP, HDRP Support: Ready for all Unity pipelines.

Detailed Characters: the Raven include a mouth (with tongue) and eyes. All elements are rigged for animation via bones.

DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.

PBR Materials, 4K Textures.

📦 File Formats: Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.


Technical Info:

  • Version Unity - 2019, 2021, 6000 and higher
  • DEMO scene is not included
  • DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset

Polycount:


  • Total - 246 751 Tris | 126 279 Points

Control Settings (Unity):


  • W, A, S, D - Move
  • Shift - Speed
  • LBC - Attack
  • Q - Dead
  • Space - Jump

AnimationsPack consists of custom x107 animations:


  • attack, idle, jump (start, loop, end), run (back, left, right), get_hit, weapon (equip, unequip), dead (death), walk (simple, aggressive, back, left, right, jump, with_weapon), roar, shoot, strafe (left, right), turn_back

Overview


Stylized Fantasy Creatures - Pack 3–4


The next chapter in the Fantasy Characters line unveils a refined stylized fantasy roster - heroes, zealots, and horrors bound by religion, madness, and plague. This collection blends divine faith and corruption: a cleric priest, a fearless nun, a haunted girl nurse, a relentless monsterhunter, a resurrected draugr, and a spectral raven crow companion. Each creature is sculpted for rpg, dungeon, or halloween settings - medieval, gothic, and strikingly spooky.


✝️ Marcus (Cleric Priest) - a devout cleric and battle priestwho turns religion into radiant fury; smites mutant enemyforces with holy seals and relics across dungeon ruins.


🩺 Eleanor (Plague Nurse Girl) - a plague nurse and field doctor, a pale woman haunted by lost wards; carries potions and despair in equal measure - a cursed enemy in gothic horror tales.


🎯 Vincent (Monsterhunter) - a tireless hunterand barbarian monsterhunter, armed with pistol and blade; a medieval duelist who tracks beasts through misty cathedralstreets.


☠️ Undead Draugr - a viking monster risen from barrows; armored creature with barbarian rage, unstoppable in rpgcrypts and halloween raids.


🕊 Nun Katharine - a quiet nun and gothic duelist; her vows echo beneath the cathedral arches, where faith meets horrorand spooky shadows whisper.


🐦 Raven / Crow - a spectral bird, circling over flying ruins and torchlit dungeon halls; guides huntersouls between faith and fear in this fantasy world.


Successful development to you!


Price $149.99

Futuristic Cabin Settlement – Modular Sci-Fi Environment by Friday Night Studio

Asset Store newest packages - 2025, November 4 - 20:32
Upgrade your project with this Futuristic Cabin Settlement Environment!

🧩 Technical Details

  • Total prefabs: 72
  • Total tris for all prefabs: 120.2K
  • 51 unique material sets for optimal quality and performance
  • Colliders: Custom mesh and primitive colliders included
  • Textures: PBR, optimized for modular use (4096 to 1024). Downgrade as you need for better performance on mobile.

🤝 Overview

This modular Futuristic Environment Pack was made in collaboration with Guillaume Fortin, Environment Artist, and is ready to use in any production.


Take a look at theses packages with the same artistic signature if you want to expand your environment!


Perfect for PC, consoles, Mobile, cinematic projects, and interactive experiences.

  • Fully modular parts with PBR Metallic Roughness workflow.
  • Game-ready prefabs with optimized colliders and materials.
  • LODS on every prefab for the best optimisation
  • Demo scenes included for easy showcase and testing.

🚀 Pipeline Compatibility

- All materials and prefabs already converted and ready to use.

  • Built-in Render Pipeline ✅
  • Universal Render Pipeline (URP) ✅
  • High Definition Render Pipeline (HDRP) ✅

Lighting and post-processing settings vary between pipelines — adjust as needed for your scene.


🎁 Bonus / Community

Join the Friday Night Studio Discord for support, exclusive updates, freebies, vouchers, and early access to new packages:


🚀 https://discord.gg/FjFWJkpVfv🚀


Price $99.99

Pigsy(Zhu Bajie)_2D Spine Animation Character by RGame Animation

Asset Store newest packages - 2025, November 4 - 19:31
Pigsy(Zhu Bajie)_Spine Animation Character is a unique 2D character asset created for idle RPGs and turn-based strategy games. This package provides a ready-made animated enemy or NPC character
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 7 core animations: Idle, Attack, Skill, Hit, Stun, Jump and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
  • If you need the Spine or spritesheet files, feel free to message me 😊

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Bandit_Spine Animation Character by RGame Animation

Asset Store newest packages - 2025, November 4 - 19:31
Bandit_Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Marauder_Spine Animation Idle/AFK Turn-base by RGame Animation

Asset Store newest packages - 2025, November 4 - 19:31
Marauder_Spine Animation Enemy Idle/AFK Turn-base is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.


⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Tiger Vanguard_2D Spine Animation by RGame Animation

Asset Store newest packages - 2025, November 4 - 19:31
Tiger Vanguard_2D Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

East Sea Fiend_2D Spine Animation by RGame Animation

Asset Store newest packages - 2025, November 4 - 19:31
East Sea Fiend_2D Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Zhu Ganglie(Human)_ 2D Character Spine animation by RGame Animation

Asset Store newest packages - 2025, November 4 - 19:31
Zhu Ganglie(Human)_Spine Animation Character is a unique 2D character asset created for idle RPGs and turn-based strategy games. This package provides a ready-made animated enemy or NPC character
  • Nhân vật 2D hoạt hình hoàn chỉnh được tạo bằng Spine , có tác phẩm nghệ thuật chất lượng cao theo phong cách thần thoại châu Á
  • Bao gồm 6 hoạt ảnh cốt lõi : Nhàn rỗi, Tấn công, Kỹ năng, Đánh, Choáng Chết
  • Áp dụng Bounding Box trong tệp Spine để phát hiện va chạm thuận tiện và chính xác hơn trong trò chơi.
  • Độ phân giải cao và chi tiết hình ảnh rõ nét , phù hợp cho các dự án HD và di động
  • Cảnh demo prefab sẵn sàng sử dụng để dễ dàng tích hợp vào dự án Unity của bạn
  • .unitypackage (để nhập Unity nhanh) Cung cấp tất cả các tệp xuất Spine cần thiết , bao gồm: .atlas (atlas kết cấu) .json (dữ liệu hoạt hình) .png (kết cấu nhân vật) .txt (ghi chú và hướng dẫn nhập)
  • Dễ dàng tùy chỉnh — sửa đổi tác phẩm nghệ thuật, điều chỉnh hoạt ảnh hoặc tái sử dụng các mô hình dựng sẵn cho các nhân vật khác nhau
  • Cấu trúc thư mục được tổ chức để quản lý dự án rõ ràng
  • Tương thích với Unity 2021.3 trở lên , hỗ trợ cả URP Render Pipeline tích hợp
  • Phù hợp cho các trò chơi nhàn rỗi , AFK , theo lượt , nhập vai phiêu lưu giả tưởng
  • Nếu bạn cần file Spine hoặc spritesheet, hãy nhắn tin cho tôi nhé 😊

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.


⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

Red Demon_ 2D Character Spine Animation by RGame Animation

Asset Store newest packages - 2025, November 4 - 19:31
Red Demon_Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).

Price $19.00

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