Eastern Sea Fish Spirit_Spine Animation by RGame Animation
- Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
- Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
- Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
- High-resolution and clean visual details, suitable for HD and mobile projects
- Ready-to-use prefab and demo scene for easy integration into your Unity project
- .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
- Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
- Organized folder structure for clear project management
- Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
- Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
This package provides a fully animated 2D character designed for idle/AFK and turn-based games.
Genre Compatibility:
- Idle / AFK games
- Turn-based RPGs and strategy games
- Adventure or fantasy projects
- Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
⚠️ This asset was created with Spine.
Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.
Note: The original .spine project file is not included.
Animation Details:
- Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
- Each animation has 40 keyframes.
- Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
Price $19.00
Naughty monkey_Spine Animation by RGame Animation
- Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
- Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
- Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
- High-resolution and clean visual details, suitable for HD and mobile projects
- Ready-to-use prefab and demo scene for easy integration into your Unity project
- .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
- Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
- Organized folder structure for clear project management
- Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
- Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
This package provides a fully animated 2D character designed for idle/AFK and turn-based games.
Genre Compatibility:
- Idle / AFK games
- Turn-based RPGs and strategy games
- Adventure or fantasy projects
- Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
⚠️ This asset was created with Spine.
Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.
Note: The original .spine project file is not included.
Animation Details:
- Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
- Each animation has 40 keyframes.
- Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
Price $19.00
Demoness by Vladimir Bannykh
Number of textures 24
Texture dimensions 4096×4096
Polygon count 41610
Minimum polygon count 22748
Maximum polygon count 41610
Number of meshes/prefabs 4
Rigging: Yes
Animation count 23
Animation type list
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Low-poly model of the character Demoness
the skeleton has the bone structure and orientation of epic skeleton 4
23 animations:
walking (x1)
running (x1)
attack(x2)
strafe left(x1)
strafe right(x1)
idle(x1)
jump(x1)
get hit(x1)
death(x1)
180 turn(x1)
lies(x1)
flying_death(x1)
flying_back(x1)
flying_right(x1)
flying_left(x1)
flying_forward(x1)
flying_get_hit(x1)
flying_punching(x1)
flying_attack(x1)
flying_idle(x1)
sexy_walk(x1)
sneaking(x1)
Suitable for games of different games: RPG, strategy, first-person shooter, etc.
2 UV sets 4096×4096 (down to 1024×1024).
4 skins
8 materials
24 texture maps
Character :
faces: 22748
verts: 21866
tris: 41610
Price $35.00
Tropical Countryside Ambience by Sound Effect Stacks
- Number of Files : 15
- Total Duration : 174
- Audio Format : WAV
- Sample Rate : 44.1 Khz
- Bit Depth : 24
- Channels : Stereo
- Metadata : UCS
Recorded in the peaceful countryside of Yogyakarta, Indonesia, this collection captures the natural harmony of tropical life. Gentle winds rustling through leafy branches, the distant flow of a river, and the lively chorus of birds, crickets, moths, and lizards create a soothing and immersive soundscape.
Perfect for filmmakers, game developers, and sound designers, these ambiences bring a sense of calm, warmth, and authenticity to any scene set in the tropics. Experience the tranquil rhythm of rural nature — a relaxing atmosphere alive with subtle tropical textures.
Price $30.00
Asset Panel by IndieGameHustle
- Organizes Unity assets
- Categorized interface vs folder navigation
- 3D preview, drag-drop, organization modes
- Benefits any Unity developer with multiple assets
- Saves time, improves workflow
It provides a clean, categorized interface where you can organize prefabs, materials, and 3D models by purpose (Characters, Environment, UI, etc.) rather than file structure.
With features like real-time 3D preview, drag-and-drop functionality, and both simple and advanced hierarchical organization modes, Asset Panel dramatically speeds up asset discovery and placement in your scenes.
Price $19.99
PageFlow by Neri
- Unity Version: 2020.3 or later
- Supported Platforms: All platforms supported by Unity UI (Mobile, Desktop, Console, VR/AR, WebGL)
- Dependencies: Required: TextMeshPro Optional: DOTween or LeanTween (for advanced transitions)
- Languages: C# (SOLID, clean architecture)
- Package Contents: Page Manager system Page & navigation button components Transition system with built-in animations Example scenes (Full documentation & quick start guide
- Performance: Lightweight, optimized for smooth navigation and low overhead
PageFlow is a comprehensive UI page navigation system for Unity that eliminates the complexity of managing multi-screen interfaces. Think of it as a router for your UI – it handles page switching, maintains navigation history, and delivers smooth transitions with minimal setup.
Stop manually toggling panels, tracking visibility states, or writing repetitive transition code. With PageFlow, you create pages, add navigation buttons, and let the system handle everything else.
This hybrid approach means you're never locked in: prototype rapidly with zero boilerplate, then scale to production-grade architecture without starting over.
🌟 Why Choose PageFlow?
- Seamless Navigation: Forward, back, and home navigation built-in with automatic history tracking
- Flexible Transitions: Fade, slide, scale, instant, or create custom animations- includes a wide variety of easing curves
- Multiple Animation Systems: Works with DOTween, LeanTween, PrimeTween ,or Unity's built-in transitions
- Automatic Page Discovery: Pages register themselves – no manual setup needed
- Rich Event System: Hook into navigation events for analytics, sounds, or custom logic
- Clean Architecture: Built on SOLID principles with interface-based dependency injection for easy testing and extensibility
🎮 Real-World Use Cases
- Games: Menu, settings screens, HUDs, shops, inventory, pause menus
- Apps: Dashboards, reports, user profiles, multi-step forms
- Prototyping: Rapidly test UI flows and iterate without complex coding
⚡ Quick Setup (No Code Required)
- Add PageManager – Create an empty GameObject and add the PageManager component
- Create Pages – Add Page component to your UI panels (they auto-register!)
- Add Navigation Buttons – Use PageNavigationButton or BackNavigationButton components
- Set First Page – Drag your starting page into the PageManager's "First Page" field
- Done! Press Play and enjoy smooth, professional navigation
Example: In under 5 minutes, you can have a main menu that navigates to settings with fade transitions and a back button that returns to the previous screen.
🎯 Built for Everyone: Beginners to Advanced
PageFlow's unique architecture makes it instantly accessible for beginners while giving advanced users complete control:
- Beginners: Zero code required! Add components, click buttons, and everything works automatically through our singleton PageManager
- Advanced Users: Full dependency injection support with interface-based design lets you swap implementations, write unit tests, and integrate with custom architectures seamlessly
- The Best of Both Worlds: Start with drag-and-drop simplicity, then extend with your own implementations when needed – no refactoring required
Price $15.00
Super Pixel Harvest & Crafting by UnTied Games
- 188 total pixel art item types
- Each item comes in the following sizes:
- 32x32
- 24x24
- 16x16
- Each size of each item comes in the following styles:
- No outline, no shadow
- No outline, with shadow
- Black outline, no shadow
- Black outline, with shadow
- White outline, no shadow
- White outline, with shadow
- A short English-language description is provided for each item, to be used in-game for a description or for lore.
⭐ Super Pixel Harvest & Crafting ⭐
This asset pack includes 188 pixel art item types and counting! All items are hand-pixeled with lots of love and care.
Each item comes with...
- Three sizes: 32x32, 24x24, and 16x16!
- Three outline styles: none, black, and white!
- A with-shadow and no-shadow version!
- A game-ready vivid short description!
Several updates are planned, so stay tuned!
View the full asset list here!
⭐ Update Roadmap ⭐
Lots of updates are in the works! Here's what's coming up next (order TBD).
- Fishing stuff (fishing rod, various baits, raw/cooked fish, etc.)
- Building/adventure tools (bucket, coin purse, saw, etc.)
- Quest items (gems, coins, letters, notes, etc.)
- ...And lots more miscellaneous stuff like cooked food, exotic foods, drinks, and other fun stuff!
⭐ What's Included ⭐
- Individual PNG files for each item, organized into outline / shadow styles and sizes
- Game-ready plain-text English descriptions of each item, available both as single parsable text file and as separate text files for each item
- Readme file with additional info
Price $29.99
Super Pixel Skill Icons Pack 6 by UnTied Games
- 90 total 32x32 pixel art icons
- Two styles of HUD which the icons can fit into
- HUDs are split into left, center, and right components. The center part is repeatable, so HUDs of varying length can be constructed to accommodate more icons.
- Autocast, cooldown, and highlight animations can be placed over the icons to indicate their status
- See the included readme for some pseudocode indicating how the cooldown animation could be used in your game
⭐ Super Pixel Skill Icons Pack 6 ⭐
This asset pack includes 30 pixel art skill icon types with a resolution of 32x32. Each icon type comes in three versions to represent leveled up skills. That's 90 icons in all! Two styles of HUD elements are included, and are adjustable to accommodate any amount of icons. Autocast, cooldown, and icon highlight animations are also included!
More asset packs in this series:
- Super Pixel Skill Icons Pack 1: https://assetstore.unity.com/packages/slug/251423
- Super Pixel Skill Icons Pack 2: https://assetstore.unity.com/packages/slug/291067
- Super Pixel Skill Icons Pack 3: https://assetstore.unity.com/packages/slug/291076
- Super Pixel Skill Icons Pack 4: https://assetstore.unity.com/packages/slug/292411
- Super Pixel Skill Icons Pack 5: https://assetstore.unity.com/packages/slug/301116
⭐ Asset List ⭐
- Icons x90 (32x32. Full List)
- Cooldown animation overlay (32x32)
- Autocast animation overlay (48x48)
- HUD A (24x48 sides, 48x48 icon slot)
- HUD B (24x48 sides, 48x48 icon slot)
- Highlight animation A (48x48)
- Highlight animation B (48x48)
- Highlight animation C (48x48)
⭐ What's Included ⭐
- Individual PNG files for each asset
- Prefabs, animations, and animation controllers for all animated assets
- Readme file with additional info
Price $6.99
Super Pixel Projectiles Pack 4 by UnTied Games
- Ten animated pixel art projectile types
- Two sizes for each projectile
- Multiple color themes for each projectile
- Prefabs, animations, and animation controllers included for all animated assets
⭐ SUPER PIXEL PROJECTILES PACK 4 ⭐
This asset pack includes 10 pixel art projectile types. Each projectile type comes in a large and a small size, and all projectiles have multiple color themes! With a wide variety of fluid, high-quality animations, these projectiles are sure to juice up your game!
More asset packs in this series:
- Super Pixel Projectiles Pack 1: https://assetstore.unity.com/packages/slug/270322
- Super Pixel Projectiles Pack 2: https://assetstore.unity.com/packages/slug/271356
⭐ ASSET LIST ⭐
- Plasma Ball Large (48x48, 6 color themes)
- Plasma Ball Small (24x24, 6 color themes)
- Energy Pellet Large (32x32, 7 color themes)
- Energy Pellet Small (16x16, 7 color themes)
- Sawblade Large (48x48, 6 color themes)
- Sawblade Small (24x24, 6 color themes)
- Sci-fi Bomb Large (32x32, 6 color themes)
- Sci-fi Bomb Small (16x16, 6 color themes)
- Laser Beams:
- Laser Beam A Large (6 color themes)
- Laser Beam A Small (6 color themes)
- Laser Beam B Large (6 color themes)
- Laser Beam B Small (6 color themes)
- Large beams: Beam height approx. 64px, 128px with start/end effects.
- Small beams: Beam height approx. 32px, 64px with start/end effects.
- Variable width!
- Dark Matter Large (96x96, 6 color themes)
- Dark Matter Small (48x48, 6 color themes)
- Scrap Metal Large (48x48, 6 color themes)
- Scrap Metal Small (24x24, 6 color themes)
- Energy Blast A Large (96x64, 7 color themes)
- Energy Blast A Small (48x32, 7 color themes)
- Energy Blast B Large (64x32, 7 color themes)
- Energy Blast B Small (32x16, 7 color themes)
⭐ WHAT'S INCLUDED ⭐
- Individual PNG files for each animation frame
- Prefabs, animations, and animation controllers for all animated assets
- Readme file with additional info
Price $9.99
Super Pixel Projectiles Pack 3 by UnTied Games
- Ten animated pixel art projectile types
- Two sizes for each projectile
- Multiple color themes for each projectile
- Prefabs, animations, and animation controllers included for all animated assets
⭐ SUPER PIXEL PROJECTILES PACK 3 ⭐
This asset pack includes 10 pixel art projectile types. Each projectile type comes in a large and a small size, and all projectiles have multiple color themes! With a wide variety of fluid, high-quality animations, these projectiles are sure to juice up your game!
More asset packs in this series:
- Super Pixel Projectiles Pack 1: https://assetstore.unity.com/packages/slug/270322
- Super Pixel Projectiles Pack 2: https://assetstore.unity.com/packages/slug/271356
⭐ ASSET LIST ⭐
- Death Wave Large (96x48, 7 color themes)
- Death Wave Small (48x24, 7 color themes)
- Magic Missile Large (128x48, 7 color themes)
- Magic Missile Small (64x24, 7 color themes)
- Light Spark Large (48x48, 6 color themes)
- Light Spark Small (24x24, 6 color themes)
- Knife Large (32x32, 7 color themes)
- Knife Small (16x16, 7 color themes)
- Arrow Large (64x24, 7 color themes)
- Includes special impact animation
- Arrow Small (32x12, 7 color themes)
- Includes special impact animation
- Demon Bite Large (64x48, 6 color themes)
- Includes special impact animation
- Demon Bite Small (32x24, 6 color themes)
- Includes special impact animation
- Magic Hex Large (48x48, 7 color themes)
- Magic Hex Small (24x24, 7 color themes)
- Magic Orb Large (32x32, 7 color themes)
- Magic Orb Small (16x16, 7 color themes)
- Magic Spike Large (96x32, 7 color themes)
- Magic Spike Small (48x16, 7 color themes)
- Acid Large (64x32, 8 color themes)
- Acid Small (32x16, 8 color themes)
⭐ WHAT'S INCLUDED ⭐
- Individual PNG files for each animation frame
- Prefabs, animations, and animation controllers for all animated assets
- Readme file with additional info
Price $9.99
Necromancer Girl Sora by Dara Sol
Polycount:
SK_SORA:
Verts: 46335
Faces: 42304
Tris: 80826
SK_SORA_01:
Verts: 61382
Faces: 66509
Tris: 109536
SK_SORA_MODULAR_1:
Verts: 60283
Faces: 55728
Tris: 107668
SK_SORA_MODULAR_2:
Verts: 54812
Faces: 51480
Tris: 99732
Notes: no LOD, no blueprints, no animations, no physics!
Rigged: Yes
Rigged to Epic skeleton: Yes
Number of Characters: 1
Number of Meshes/Prefabs: 6
Animated: No
Number of Materials: 80
Number of Textures: 141
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Texture Resolutions: 4K
Types of materials and texture maps: PBR Textures Metall/Roughness
Render pipelines: Built-in, URP, HDRP
Documentation Link: no.
All MY LINKS ✦ https://linktr.ee/darasol
Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1OMekIJXr1U48xNrB3fOt1QFqq6XClrcWD4Q-54n1jYE/edit?tab=t.0
Characters Compatibility List: https://docs.google.com/document/d/1AqtmC2kfGi0q08Z8TgnxUSaT97aYObqUp_TV-RRHgM4/edit?tab=t.0
Key features:
- Low-poly.
- Humanoid rig with eye and jaw bone. Ready for animation.
- Apple ARKit blendshapes for facial animation & VTuber usage.
- Completely modular.
- MatID is included.
- Multiple color variations.
- Adjustable body parts.
- Two unique hairstyles. Removable bangs.
- Weapon is included.
Polycount:
SK_SORA:
Verts: 46335
Faces: 42304
Tris: 80826
SK_SORA_01:
Verts: 61382
Faces: 66509
Tris: 109536
SK_SORA_MODULAR_1:
Verts: 60283
Faces: 55728
Tris: 107668
SK_SORA_MODULAR_2:
Verts: 54812
Faces: 51480
Tris: 99732
The Character does not have LOD system.
Rig:
This Character rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.
Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.
Physics on the Unreal Engine demo map is included for retarget animations.
With additional bones you can apply physics to different parts. I recommend to use KawaiiPhysics plugin.
Blendshapes:
52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.
Includes special blendshapes to adjust ears, butt and breast.
Modularity:
The model is completely modular!
Removable bangs.
To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.
Clothes can be taken off completely, and full-body is included. Adult parts are not modeled.
Material Instances are included to change the colors easily.
Material ID for:
- Eyes
- Head
- Hair
- Cloth
- Accessories
- Wand
- Underwear
4K Textures:
BaseColor, Normal, Roughness, Metallic, MaskMap, and may include AmbientOcclusion, MatID, Emissive and Opacity/Alpha.
1K Textures:
Eyelashes
11 Texture Set:
Body, Head, Mouth, Hair, Eyes, Eyelashes, Nails, Cloth, Accessories, Wand, Underwear.
Unity Project:
- Render pipelines: Built-in, URP, HDRP.
- Humanoid rig with eye and jaw bone
- For facial animations use Blendshapes.
- Physics is not included.
- AllPartsTogether.fbx file is included for customization.
- Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.
If you have any questions, issues or need additional files (UE project, obj, fbx, renders) please contact me: darasol3d@gmail.com
Price $69.99
Sliding Tile Puzzle Game Template (Free) by Corrupted Circuit
- Fully functional sliding tile puzzle logic with runtime tile generation
- Support for multiple textures/layers per level, with fade‐in/fade‐out between layers
- Configurable grid sizes (rows × columns) via ScriptableObjects
- Modular scripts for easy extension
- Tile slicing & sprite creation handled at runtime
- Smooth tile movement animations with customizable duration & movement curves
- Shuffle logic with random moves to ensure solvable puzzles
- Player progress tracking via PlayerPrefs (level unlocks, selected level etc.)
- Inspector‐exposed settings: tile prefab option, parent transform, upscaling, maximum parent size
- Performance tuning via “tiles created per frame” batching to reduce frame stutter for large grids
This package provides a complete starting point for building sliding tile puzzle games in Unity. It includes fully functional scripts to handle puzzle logic, demo art, and a user-friendly UI setup. Developers can quickly adapt the project for different grid sizes, artwork themes, or gameplay variations. Ideal for prototyping or launching a polished puzzle game, this template is flexible, extendable, and easy to integrate into existing projects.
Price $0.00
Demon Horde - Animated 2D Character Pack (Spine 2d) by Ten Percent Red
✅ Unity-ready .prefabs
✅ Animation Controllers
✅ Animated Assets
✅ Texture atlases (PNG)
✅ Clean bone hierarchy optimized for runtime use
✅ Mobile-friendly performance (optimized draw calls & texture sizes)
- You do not need spine software to run this package, only the: Spine-Unity Runtime 4.2 package into your Unity project.
- For URP, download URP Shaders UPM package
Bring Fantasy Demon Faction to your game with this professional Spine 2D animated character pack. Designed for seamless use in Unity, each character is fully rigged, and animated, perfect for side-scrollers, RPGs, strategy games, battlers, roguelites, and mobile idle games.
This pack includes 5 unique characters, each with distinct silhouettes, personalities, and combat roles - making them suitable for entire enemy factions, playable heroes, or boss encounters.
Key Features:
- 5 Animated Characters.
- High-Qulity Animations to cover all gameplay needs.
- Flexible Use: Easily integrated into any game project, with animation controllers included.
- Stage Artwork Included (flat)
- Demo Scene
Animations:
- Idle
- Run
- Attack 1
- Attack 2
- Attack 3
- Jump
- Hit
- Death
- Charge
- Stun
Enhance your game’s battle scenes with this Animated 2D Character Pack, designed to give players an engaging and dynamic experience!
N.B. Sounds, Music, FX an GFX are not included in the pack!
Price $74.99
Particle Pack - HDRP Conversion by Kimede
Asset contains
Shaders
Prefabs
Material
Demo Scene
Unity 2022+ or higher
Unity 6+
A collection of sample particle assets to use in your HDRP projects. Import into an empty project, or read the technical details for more information.
Asset uses Particle Pack owned by Unity Technologies and licensed under the Unity Companion License.
Price $15.00
Magic Spells Essentials: Thunder Sound Effects by Cyberwave Orchestra
Number of Sounds: 50
Sample Rate / Bit Rate: 16 bit, 44,100 Hz, wav
Does Audio Loop: Yes, 5 Loops are included
Supported Development Platforms: All
This focused thunder-themed sound pack is part of Cyberwave Orchestra's new Magic Spells Essentials series. Created with crisp, high quality sound that meets modern standards, it includes 50 sounds in total: 10 standard thunder spell shoots, 10 hits, 5 magical thunder shoots, 5 magical thunder hits, 5 cast sounds, 5 predesigned shoot-and-hit combinations for simpler game mechanics, 5 area blasts, and 5 thunder-themed loops. Together, these elements allow you to create anything from simple to complex spell systems, giving your fantasy game a polished and professional sound.
Price $29.00
Magic Spells Essentials: Ice Sound Effects by Cyberwave Orchestra
Number of Sounds: 50
Sample Rate / Bit Rate: 16 bit, 44,100 Hz, wav
Does Audio Loop: Yes, 5 Loops are included
Supported Development Platforms: All
This focused ice-themed sound pack is part of Cyberwave Orchestra's new Magic Spells Essentials series. Created with crisp, high quality sound that meets modern standards, it includes 50 sounds in total: 10 standard ice spell shoots, 10 hits, 5 magical ice shoots, 5 magical ice hits, 5 cast sounds, 5 predesigned shoot-and-hit combinations for simpler game mechanics, 5 area bursts, and 5 ice-themed loops. Together, these elements allow you to create anything from simple to complex spell systems, giving your fantasy game a polished and professional sound.
Price $29.00
Magic Spells Essentials: Electric Sound Effects by Cyberwave Orchestra
Number of Sounds: 50
Sample Rate / Bit Rate: 16 bit, 44,100 Hz, wav
Does Audio Loop: Yes, 5 Loops are included
Supported Development Platforms: All
This focused electric-themed sound pack is part of Cyberwave Orchestra's new Magic Spells Essentials series. Created with crisp, high quality sound that meets modern standards, it includes 50 sounds in total: 10 standard electric spell shoots, 10 hits, 5 magical electric shoots, 5 magical electric hits, 5 cast sounds, 5 area blasts, 5 predesigned shoot-and-hit combinations for simpler game mechanics, and 5 electric-themed loops. Together, these elements allow you to create anything from simple to complex spell systems, giving your fantasy game a polished and professional sound.
Price $29.00
Fantasy Spawn Sound Effects by Cyberwave Orchestra
Number of Audio Files: 45
Sample Rate / Bit Rate: (16 Bit, 44,100 Hz, WAV)
Does Audio Loop: No
Minutes of Audio Provided: 2 min
Supported Development Platforms: All
The Fantasy Spawn Sound Effects Pack is made for game mechanics where enemies appear on the map, from monsters and creatures to skeletons or human forms. Often used in dungeon crawlers and top-down games, these spawn sounds are mostly non-vocal, so you can easily combine them with creature voices from my other packs for more personalized results. Suitable for horror, fantasy, and RPG projects.
Price $36.00
Fantasy Collect Sound Effects by Cyberwave Orchestra
Number of Sounds: 63
Sample Rate / Bit Rate: (Wav. 16bit, 44,100 Hz)
Does Audio Loop: No
Minutes of Audio Provided: ~2 min
Supported Development Platforms: All
The Fantasy Collect Sound Effects Pack features 63 short and satisfying sounds made for collectible actions in games. Ideal for fantasy, adventure, and casual projects, these sounds work perfectly for collecting stars, items, or other on-screen objects.
- Each sound is carefully edited and ready to use, providing clean feedback for gameplay, menus, or simple reward mechanics.
Price $24.00
Mythic Artemis Temple 3D Environment | HDRP/URP/Built-In by DanStudios
Feature:
| 271 Unique High Quality Meshes
| 598 Textures, High Quality Optimized 4K- 1K Texture Set
| AAA-quality modular environment inspired by ancient temples and forgotten ruins.
| Fully optimized for UE5, HDRP, URP, and Built-in Render Pipelines.
Number of Unique Meshes: 271
Number of Unique Materials: 105
Number of Unique Textures: 598
Texture Types:
(BaseColor, Normal, MetallicSmooth, Ambient Occlusion, MaskMap)
Texture Resolution : 1K - 4K
Minimum polygonCount : 2tris
Maximum polygonCount : 150,000tris
LOD : X
Thank you for your interest in our products! 🙂
We hope our assets will be helpful for your project.
💬 Step inside the Mythic Artemis Temple—every detail of this 3D environment is optimized for games and films. 🎉
Perfectly suited for fantasy, adventure, or mythological settings, Artemis Temple is fully compatible with HDRP, URP, and Built-in Render Pipeline.
📷 All images were captured in the HDRP version of the project.
📄 Detailed information about the project (Click to view high-resolution images, Detail PolyCount)
https://danstudioskr.notion.site/mythic-artemis-temple
Feature:
| 271 Unique High Quality Meshes
| 598 Textures, High Quality Optimized 4K- 1K Texture Set
| AAA-quality modular environment inspired by ancient temples and forgotten ruins.
| Fully optimized for UE5, HDRP, URP, and Built-in Render Pipelines.
For business inquiries or technical questions,
please contact: spia0901@gmail.com
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Price $99.99