Angelica by Ida Faber
Features:
- Blendshapes / Morph Targets / Facial Expressions
- Modular
- Humanoid Skeleton with additional bones
- 3 Hair Variations
- 2 Color Variations - Light and Dark
- Fly Animations
Rigged: (Yes)
Animated: (Yes)
Number of Animations: 4
Animation types (Root Motion/In-place): In-place
Number of characters: 1
Vertex counts of characters: 60328
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Humanoid Skeleton: nimbus, hair_1-7_M, hair_face_1-7_r, hair_face_1-7_l, hair_0-7_r, breast_l/r, breast_areal_l/r, breast_end_l/r, hair_0-7_l , wing_root, wing_1_1_l/r, wing_tail_base, wing_tail_1-7, dress_tail_1-9, dress_tail_1-9_r, dress_tail_back_1-9_R, dress_tail_1-9_L, dress_tail_back_1-9_L
NO HDRP / URP / SRP!
ONLY DEFAULT SHADER!
Technical details
NO HDRP / URP / SRP!
ONLY DEFAULT SHADER!
LOD 0: ~ faces 51849, tris 99456, verts 60328
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: breast_l/r, hair, tail, wings_l/r
Easy Animations retarget in Unity. Humanoid rig.
+ ANIMATED. 4 animations:
- Fly
- Fly Up
- Fly Land
- Fly Idle
Animations and rig by Dmitry Nekrasov nekrasovd.anim@gmail.com
Facial expressions are included (Morph Targets, Blendshapes).
APPLE BLENDSHAPES
You can use this model for face mocap (live stream) and conversation animations.
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, opacity, matID
8 Texture sets - Body, Head, Wings, Clothes, Teeth, Hair, Eyes, Lashes, Acs
The model is completely modular, you can remove or add any part you want.
3 Hair Variations
2 Color Variations - Light and Dark
The body contains nude textures, only censored.
Price $79.99
Japanese Music Songs vol.01 Sakura -Cherry Blossoms- by Tsukiyama Akari Project
We created various versions of the song to make it easy to use in horror and suspense scenes.
-------------------
The cherry blossom is a typical Japanese spring flower that has been popular for a long time. Akari Tsukiyama, a soprano singer, sang this song with an image of many cherry blossoms blooming in the fields and mountains, dancing beautifully.
----------------
Track List
The "lyrics" version
1. "Normal” 2:04
2. "Ghost in the room" 2:04
3. "Over the phone" 2:04
The"Humming" version
4. "Normal" 1:03
5. "I'm behind you"1:03
6."I can hear you from afar."1:03
The "La" version
7. "Normal" 0:59
8. "You are surrounded". 0:59
----------------
Audio file types:WAV
Sample rate:44100 Hz
-------------------------
Sakura is a traditional Japanese song that has been sung since the Edo period (1603-1868).
The song was originally written for the practice of children learning to play the koto.
The lyrics were added during the Meiji era (1868-1912). It is a very popular song among Japanese people.
------------------------
We hope you will enjoy them.
We are planning to add an "opera" version in the next update.
Price $4.99
ExcelConfigExporter - Export Excel data to C#/Json/Lua etc in Windows and macOS by Snowwolf Studio
Features
- Easy to extend.
- Supports macOS and Windows.
- Capabale to release Application for macOS and Windows.
Supported OS
- macOS
- Windows
Unity Requirements
- Unity 2018.4 or higher
- .NET 4.x or .NET Standard 2.0
Documentation
- There is a built-in documentation inside the project.
Plugins Lisences
- EPPlus under lgpl-3.0.
- LitJson in Public Domain.
Intrudution
In the past project development experience, the Excel file data export tools used generally have problems such as messy code, difficult to maintain, poor cross-platform support (generally not supporting macOS), and difficulty in exporting multiple programming languages. Excel Exporter is developed to solve these problems.
Usage
You can use Excel Exporter as an independent project to publish App, or you can extract functional modules, integrate them into your own projects, and use them in the Unity Editor.
It supports Editor and App usage for both Windows and macOS.
Supported Export Formats
It currently supports exporting code and data in C#+binary files, Json, and Lua formats. Thanks to its good plug-in design, you can easily add new export formats.
Supported Data Types
It supports byte, int, uint, long, ulong, float, double, string and array of these primitive types.
It also supports a data type called localizedstring, which is used to support multi-language localization of text.
You can also add support for new types.
Third-Party Plugins Lisences
This asset uses EPPlus under lgpl-3.0; see Third-Party Notices.txt file in package for details.
Contast
If you have any question or suggestion, feel free to contast me.
Price $9.99
Aurora FPS (HDRP Template) by Infinite Dawn
Controller Features
- Two advanced controller based on CharacterController and Rigidbody for your choose. Both controller have similar features and are equally supported by other internal systems.
- Fully support and integrated last version of new Unity Input System. Which gives full cross-platform compatibility.
- Support Walk, Run, Sprint, Crouch, Jump, Zoom and other actions.
- Realstic gravity, which support flip gravity in any direction for rigidbody controller.
- Wall and roof check system.
- Headbob, Landing, Sprint Field of view, Sway effects for camera. Adding desired effects via editor. Support create additional custom effects via API.
- Advanced Health system, which support, regeneration, fall damages, damage camera shakes, dealth and respawn.
- Pocedural Footstep sound system, which support play different sounds on different surfaces. Include support Terrain textures.
- Advanced Inventory system, supporting item groups.
- Loot system, integrated with inventory system.
- Grab system, which support all rigidbody objects.
- Advanced Remote body systems, whith support IK, ragdoll and item mirror from FPS view.
- Dynamic Ragdoll System
- Crouching System
- Camera Tilts System
- Procedural Shake Camera System
Weapon Features
- Raycast Shooting System, which ability to create any type of weapon like rifle, shotgun, lasergun and etc.
- Physics Shooting System, which ability to create any type of weapon like rifle, shotgun, launcher and etc.
- Grenade system.
- Melee system.
- Advanced Recoil System, which support customizable pattern.
- Decal system, including support Terrains.
- Procedural Crosshair system, support hit marker and kill marker.
- Reloading system, which ability to customizable for any type of weapon pistol, rifle, shotgun, launcher, sniper rifle and etc.
- Weapon animation system.
- Damage system.
AI Features
- State based system, fully customizable via editor.
- Inverse Kinematics (IK)
- Advanced Health system, which support, regeneration, fall damages.
- Character Dynamic Ragdoll system
- Animation System.
- Pocedural Footstep sound system, which support play different sounds on different surfaces. Include support Terrain textures.
- Raycast Shooting System, which ability to create any type of weapon like rifle, shotgun, lasergun and etc.
- Physics Shooting System, which ability to create any type of weapon like rifle, shotgun, launcher and etc.
- Melee System
- Decal system, including support Terrains.
Game World
- Pool manager system for optimization your game. All internal systems, effects and algorithms optimized by this pool.
- Terrain manager system for optimization footsteps and decals on you terrains.
Tools
- Advanced in-game console, with support adding custom command via attributes.
Editor
- Powerful editor extension, making it easy to build powerful and user-friendly editors for you and your entire team.
- Attribute Based.
- Just use attributes in your scripts for get powerful workflow.You don't need to create editors or write any additional code to work with the tool.
- 50+ Attributes.
- Powerful Lists, Validators, Group, Buttons, View, Painters, Components and much more.
Utilities
- Remote Controller Sync. Window for auto configuration animator blend tree for you configured controller.
Scenes
- Showcase scenes with fully configurated player, weapon, loot/grab objects, AI's. AAA environment models and configured post processing.
Special Price: Buy Aurora FPS Toolkit (HDRP Template) with 50% discount and automatically get Aurora FPS Toolkit for free! Hurry up, the price is limited in time!
This is a ready-made URP template based on Aurora FPS Toolkit.
URP and HDRP templates are free for all Aurora FPS Toolkit customers.
After purchasing the Aurora FPS Toolkit, you will automatically get the access to download this template form Asset Store for free!
Aurora FPS it's a powerful toolkit for creating first person games. Aurora FPS Toolkit solution, on the basis of which you can create absolutely any genre of first-person games. Whether it's a shooter, horror, action, space action or any other.
Weapons and animation created by BSP.
Asset uses Aurora FPS Toolkit under EULA; see Third-Party Notices.txt file in package for details.
Asset uses Michroma fonts under the Open Font License.
- Source Code included!
- Full cross-platform compatibility!
- Native support new Unity Input System!
- Detailed and easy to use Documentation!
Demo | Documentation | Forum | Discord | Twitter | Reddit
Price $45.00
Addon for Action Character - Invector Free Locomotion Extension by Gregory W Lyons
Invector Free Locomotion Addon. This does not come with the base package Action Character. Action Character is required to run this addon. Invector 3rd person basic locomotion required to run the addon.
The addon provides an example scene and scripts that allows Action Character to work with Invector 3rd person locomotion.
Price $14.99
Low poly interior 13 by ithappy
Low poly interior 13 Office
24 unique rooms
Size:
8x4x4
8x8x4
12x8x4
16x8x4
office, meeting room, executive room, classroom, recreation room,
24 unique objects! 160k triangles full set.
cabinets, beds, sofas, bedside tables, chairs, musical instruments, tables, plants, paintings, kitchen appliances, refrigerators, gas stoves, interior appliances, household appliances, with this set you can create any room, apartment!
Used for games, rendering, advertising.
One texture (1024/512/256/128px) and one material are used for the whole set.
If you liked this set, please leave a review! It will help me to create even more product and please you! Creativity to you!
Price $69.00
Low poly interior 11 by ithappy
Low poly interior 11
Entertainment
28 unique rooms
Size:
4x4x4m
room types: cinema, slot machines, casino, bowling, children's room, 5d movie theater, air hockey, climbing wall, trampolines, billiards, picture gallery, photo studio, fitting room, gym, bar, boxing arena, carting, squash, acrobatics room, dance room, cafe, computer club, pool
450 unique objects! 210k triangles full set.
cabinets, beds, sofas, bedside tables, chairs, musical instruments, tables, plants, paintings, kitchen appliances, refrigerators, gas stoves, interior appliances, household appliances, with this set you can create any room, apartment!
Used for games, rendering, advertising.
One texture (1024/512/256/128px) and one material are used for the whole set.
If you liked this set, please leave a review! It will help me to create even more product and please you! Creativity to you!
Price $69.00
4K 3D Weapons Mega Pack by Heart State Games
---=== Rifle 1 ===---
Tris - 36383
Faces -19948
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opacity (For Scope Glass)
Shaders used - 4
HDRP - Yes
---=== Rifle 2 ===---
Tris - 56168
Faces -29070
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular
Shaders used - 3
HDRP - Yes
---=== Rifle 3 ===---
Tris - 50016
Faces -26270
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opacity (For Scope Glass)
Shaders used - 4
HDRP - Yes
---=== Smg 1 ===---
Tris - 56168
Faces -29070
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular
Shaders used - 3
---=== Smg 2 ===---
Tris - 56168
Faces -29070
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular
Shaders used - 3
HDRP - Yes
---=== Smg 3 ===---
Tris - 26957
Faces -14249
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular
Shaders used - 3
HDRP - Yes
---=== Shotgun 1 ===---
Tris - 14432
Faces - 7548
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular
Shaders used - 2
HDRP - Yes
---=== Shotgun 2 ===---
Tris - 14432
Faces - 7548
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular
Shaders used - 2
HDRP - Yes
---=== Pistol 1 ===---
Tris - 18186
Faces - 10834
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular
Shaders used - 2
HDRP - Yes
---=== Pistol 2 ===---
Tris - 23653
Faces - 12605
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opactiy,Emessive
Shaders used - 2
HDRP - Yes
---=== Pistol 3 ===---
Tris - 14432
Faces - 7548
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular
Shaders used - 2
HDRP - Yes
---=== Pistol 4 ===---
Tris - 23653
Faces - 12605
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opactiy,Emessive
Shaders used - 2
HDRP - Yes
---=== Grenade 1 ===---
Tris - 8290
Faces - 4127
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular Shaders used - 1
Shaders used - 2
HDRP - Yes
---=== Grenade 2 ===---
Tris - 14432
Faces - 7548
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular
Shaders used - 2
HDRP - Yes
---=== Grenade 3 ===---
Tris - 1882 Faces - 995
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular Shaders used - 1
Shaders used - 2
HDRP - Yes
---=== Dmr 1 ===---
Tris - 36383
Faces -19948
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opacity (For Scope Glass)
Shaders used - 4
HDRP - Yes
---=== Sniper 1 ===---
Tris - 50016
Faces -26270
PBR - Yes (included specular)
Maps - Base color, Metallic, Roughness, Normal,Ambient Occlusion,Specular,Opacity (For Scope Glass)
Shaders used - 4
HDRP - Yes
Can be used for any game creation. FPS TPS RTS
Animations not included. Will be another package.
In the Pack: Models (Guns, Magazines and Bullets), Textures and Images
Every weapon model has a scene with textured model and 4K settings and prefabs.
Documentation text file included.
All weapons are full modular, game ready and animation ready.
These weapon models are royalty free replicas of the real lincensed models but do not match the real one 100%. There are no Trademarks of any real gun and can be use for games.
Sharing or distribution not allowed. These Models are under contract from both Designer and Publisher!
Price $44.99
Camera Toolkit - Edit/Play Mode Cam Control by BNB Creations
This is an essential tool for every unity developer and an incredible time saver when it comes to scene editing. Control your game camera from Game View like you controlling scene camera in both Edit and Play mode.
You can even copy up to 10 Camera Transforms which ease the development process.
Check out the demonstration video
Key Features
-Pan Around
-Rotate Around
-Look Around
-Move Close/Away [Zoom]
-Tilt
-FOV increase/decrease
-Focus Selected GameObject
-Fly Around while looking at a target
-Copy Transform
Price $10.00
ScreenshotWebGL by Marks
This asset uses html2canvas under MIT; see html2canvas.min.jspre file in package(MarksAssets/ScreenshotWebGL/Plugins) for details.
This asset's main use case is to take screenshots of Unity apps where not everything is rendered on the game's canvas. ARWT is an example. The webcam feed that you see when using ARWT is not being rendered in Unity’s canvas, therefore the traditional screenshot method can not capture it. My plugin, however, can. Which makes it possible to take AR screenshots! Afterwards you can do whatever you want with the screenshot, such as:
- Apply it to a Unity texture to render it inside the game. This is what the example scene does.
- Upload it to an external server.
- Download, supported by ShareNSaveWebGL
- Share, supported by ShareNSaveWebGL
- etc
Price $0.00
Sci-Fi grenade package by nikita_pr
Format OBJ.
Grenade1-1936 triangles Grenade2-3915 triangles Grenade3-3592 triangles Grenade4-3642 triangles Grenade5-4554 triangles
Textures resolution: 1024x1024, PNG-Format, Normal (DirectX)
Low poly. Rendered in Marmoset Toolbag. All materials and textures are included. The textures of the model are applied with UV Unwrap. Normal map was baked from a high poly model.
If you need a different texture resolution, please write to me.
Price $15.00
Runtime Map Maker 3D by RuntimeCube
Features:
● Snapping from the 3D grid
● Brush placement
● Area Selection
● Move selected
● Brush Deletion
● Area Deletion
● Save/Load
● Undo/Redo all of actions
● Auto generate UnitBlock preview image
"Runtime Map Maker 3D" is a plugin for custom building maps during Unity runtime. It allows your game to have the function of customizing the map at runtime and helps players develop their inspiration in your game.
The plug-in has a highly configurable plot size and construction prefabricated units. Through the RMM3D settings window, you can easily convert your prefab into RMM3D prefabricated units.
Note that the script object of the plugin is currently managed by Zenject dependency injection. If you are not familiar with dependency injection, please refer to Zenject. But dependency injection does not affect the coding of your main game.
Dependence:
- Extenject Dependency Injection IOC
- Newtonsoft Json (Please include this from package manager.)
This asset uses the below assets under MIT Licenses:
- HSVPicker
- Runtime Scene Gizmo
- RuntimeTransformHandle
see Third-Party Notices.txt file in package for details.
Price $20.00
Shion by Hitsuji15
3D model of a cute little girl and steampunk style stage.
This asset include UTS2 v.2.0.7.
Shion
Polycount: 28319
Textures: 7
Humanoid Animations: 7
Humanoid Pose: 2
Emotion: 10
Level
Polycount: 1739
Textures: 5
Texture max size: 2048 * 2048
Includes diffuse texture, mask for normal map.
Price $9.99
PirateManGameReady by Panchenko Lyudmila
Number of textures 21
Texture dimensions 4096 2048 256
Maximum polygon count 21722
Number of meshes/prefabs 4
Rigging: Yes
Animation count 41
Animation type list
UV mapping: Yes
LOD information No
Types of materials and texture maps PBR
Low-poly model of the character PirateMan
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
In the archive, the basic mesh (fbx and maya)
Textures
all texture map 4096 and 2048 ( support 256 )
Model have four skins
materials 21
textures 70
additional bones to the main skeleton
Bone_rapier
Bone_belt_001-002
Bone_eye_L_R
Bone_eyelashes
In the model it is desirable to use a shader with a two-sided display of polygons.
The model contains 41 animations
atack (x8)
walking (x3)
running (x3)
backrun (x2)
Straife (x6)
idle (x7)
death (x6)
get hit(x6)
withdraw pistol
fight idle (x2)
faces 17965
verts 21722
tris 34869
Price $80.00
3D LowPoly Tree Pack by handmade
There are five types of trees.
It's optimized for polygon and it's very efficient.
You can decorate it beautifully with various natural objects.
Texture 1024 x 1024 png 6 EA
1024 x 512 png 1 EA
Tree01_13705 polys
Tree02_1268 polys
Tree03_742 polys
Tree04_1834 polys
Tree05_2422 polys
Price $20.00
Ambient Sci-Fi Music by Wiktoria Zac
ZODI∆C | Ambient Sci Fi Music
by Wiktoria Zac
This music pack contains 12 FULL loopable tracks designed for Sci-Fi, Futuristic Worlds, RPGs, and everything in between! Also best for promotional purposes.
The tracks have been created using the best quality tools and techniques.
The pack includes:
➼ 12 Professionally mastered original tracks
➼ Minutes of audio provided: 43 min 31 sec
➼ Quality 24/44.1 kHz .wav format
TRACKLIST (44.1kHz, 24bit, Stereo)
▶ Aries 3:26
▶ Taurus 3:40
▶ Gemini 3:52
▶ Cancer 3:07
▶ Leo 4:27
▶ Virgo 3:51
▶ Libra 4:03
▶ Scorpius 3:33
▶ Sagittarius 3:12
▶ Capricornus 3:30
▶ Aquarius 4:16
▶ Pisces 4:34
Price $9.99
Boss Fight 2D by DreamsIndieAssets
This pack contains a complete Boss Fight, including programming for the operation and all animations and scenery:
contains the player who is a wizard with the following vector animations in 348px-281px each frame:
-Idle 6 framses
-Walk 16 framses
-Jump 4 frames
-Fall 4 frames
-Distance Attack 9 frames
-Hit 5 frames
-BigHit 7 frames
It also contains the boss sprites with the following animations:
each boss frame is the size of 771px-788px:
-Idle 6 frames
-Walk 26 frames
-Song 15 frames
-Attack 16 frames
-Hit 6 frames
-BigHit 6 frames..
Objects to compose the scene:
Background
Details
rock for prefab
ground for battle
Animation of rockSmash: 9 frames
All animations are working and configured in the example Scene, from programming to art and animation.
Description of the configured Scene:
The player has controls to walk, jump, fall and attack, and faces a Boss enemy, which: Walks up to the player, attacks when he is close, and touches an instrument with his mouth that makes it fall, stones that help increase the difficulty, everything already configured
📷
The 2D animations are ready to be used in a 2D platform game and with the test scene just adjust and you already have a complete boss fight, with the necessary animations and programming for it to work.
Price $9.99
City 3d low poly 14 cartoon by ithappy
City low poly Cartoon
120 unique objects! 100k triangles full set. It includes 25 buildings 90 playgrounds, landscape, props and much more. The package has all the components to create any city! Used for games, rendering, advertising.
One texture (1024/512/256/128px) and one material are used for the whole set. In the files you can find the set and collected cities.
All tiles are in 1 and 2 tile sizes, which corresponds to 4 and 8 meters, the scale is reduced to real sizes. You can move the tiles with a binding to meters. The city is very easy to assemble, it clearly shows in which sequence it is desirable to assemble the city!
If you liked this set, please leave a review! It will help me to create even more product and please you! Creativity to you!
Price $39.00
2D Water & Blood - Liquid VFX by Cartoon Coffee
V.1.0.0
+25 New Water & Blood Textures
(512x512, 2048x1024, 2048x512, 512x1024, 2048x512, 2048x2048, 2048x1536)
+160 New Water & Blood Prefabs
+ Highly Flexible Custom Shader
Contact:
2D Water & Blood VFX is a pack of high quality Water & Blood Particle Prefabs.
2D Water & Blood VFX DEMO
-------- CLICK HERE FOR INTERACTIVE DEMO --------
Compatible with STANDARD and URP
The pack includes Water and Blood prefabs, and can be customized to fit other liquid effects such as poison, simply by changing the colors.
V.1.0.0
+25 New Water & Blood Textures
(512x512, 2048x1024, 2048x512, 512x1024, 2048x512, 2048x2048, 2048x1536)
+160 New Water & Blood Prefabs
+ Highly Flexible Custom Shader
Price $24.99