Shooter by OnlyPro
Number of textures: 5 for character, bow and eyes
Texture dimensions: 4096x4096
Polygon count:
Character: verts: 12921 faces: 12705 tris: 25018
Weapon: verts: 1521 faces: 1570 tris: 2962
Number of meshes/prefabs: 5 character and 5 for weapon
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps: PBR
The cartoon character is equipped with a bow, arrows and an arrow case.
The model has:
5 sets of textures for the character himself.
5 sets of eye textures.
5 sets of textures for the bow, arrows and arrow case.
All textures are provided in 4096x4096 resolution. If necessary, you can easily reduce the resolution to the required one.
Price $29.99
Dynamic Joint Pro by Ashqar Apps
A fast, robust mass-spring dynamics system which supports JOINT ROTATION LIMITS in its dynamics simulation, making it the only particle-dynamics solution of its kind to solve for joints with strict hinge and swing-twist limits cheaply and continuously without needing to go through an external physics engine.
Watch the trailer here! Video Trailer
Features:
- Dynamic Joint: simulate individual joints with mass-spring dynamics under gravity, inertia or spatial-relation targets, limited by any authored joint limits.
- Dynamic Chain: simulate joint-chain hierarchies with mass-spring dynamics under different forces while preserving distance constraints and limited by any authored joint limits.
- Dynamic Transform Filter: Move & rotate a gameobject towards a target transform’s position and rotation while simulating mass-spring dynamics to generate secondary motion & oscillations.
- Layered forces: simulate procedural motion using [Constant / Sin-Wave / Perlin-Noise] progression modes with custom amplitudes, frequency along time and frequency along chain to generate ‘tentacle-like’ motion
- Elastic Stretch: simulate stretchy bone-lengths in dynamic chains under forces controlled by stretchiness and stiffness values
- Custom Distance Constraints: add bespoke distance constraints between any two joint-particles even if they don’t share a hierarchy.
- Dynamic Colliders: limit motion of dynamic-chain particles. Generate directly from Unity’s native colliders, or set collision against a layer
- Dynamic Inverse Kinematics: drive end particles towards their targets in a physical way with full CCD-like IK solutions while still being affected by forces/collisions/dynamic secondary motion.
- Dynamic Properties such as damping, drag, force and spring strength, start and end weights, particle radii, surface friction with colliders etc.
Package includes several demo scenes showcasing the features. Please refer to the tutorial videos to get started.
Trailer video uses a few assets purchased from the asset store which are not included in the package.
All source code included!
For support, email us at ashqarapps@gmail.com
Price $49.99
Uplifting Music Pack by Composer Squad
Pack of Uplifting Music For Games
❮❮❮❮❮ HERE’S EVERYTHING YOU’RE GETTING WITH THIS PACK ❯❯❯❯❯
- 12 Original high-quality music tracks
- 47 WAV Files including Full Tracks, Alt & Short Versions, Loops & Stingers
- 52 Minutes of Audio in 16-bit / 44.1 Khz format
- Commercial Rights & Royalty-Free License
Track List:
- Uplifting Inspiration
- Dream As If You'll Live Forever
- Inspire The Universe
- Uplifting Achievements
- Uplifting Corporate Inspiration
- Hope In Our Lives
- Uplifting Emotions
- Uplifting Orchestral Theme
- Uplifting Rock Inspiration
- Uplifting Skies
- Uplifting World
- Uplifting Motivation
❮❮❮❮❮ YOUTUBE POLICY ❯❯❯❯❯
Our music is registered in YouTube's Content ID system to prevent unauthorized usage & piracy. Although Unreal Engine Marketplace EULA does not include YouTube monetization, we are offering free whitelisting for our customers. If you have purchased this pack and want to monetize your own promotional videos on YouTube, please contact us at: whitelisting@squad.fm and we will whitelist your video/channel in the Content ID system. Please note that this doesn’t extend to third parties monetizing videos on YouTube.
Price $24.99
Girl in leather clothes and red hair by Agarkova_CG
PBR textures.
Clothes and accessories
-Albedo
-Metallic
-Normal map
(all 4096-4096 size)
Head, body, arms
-Albedo
-Normal map
(all 2048-2048 size)
Lashes
-Opacity
(all 2048-2048 size)
Hair
-Albedo
-Normal
-Alpha
(2048-2048 size)
Eyes
-Albedo
(all 2048-2048 size)
Tris: 50750
Verts: 28337
Normal map format – Open GL.
Prefab – 1.
Thank you all for purchasing pack!
Hope you like it!!!
Price $14.99
Shadow War | Dark Fantasy Orchestral Music Collection by RedEarth
This pack contains 30 WAV files (44.1kHz, 16bit) & 30 OGG files (320 kbps):
- 15 orchestral tracks
- 15 looped orchestral tracks
A music asset collection of 15 dynamic orchestral themes inspired by the music of the Souls games, Shadow of the Colossus, and other dark fantasy roleplaying games. Ideal for any dark fantasy media project. Includes standard and looped versions for each track. All 15 tracks clock in at 23:34 in total length.
NEED MUSIC FOR YOUR PROJECT?
Work inquiries >> redearthbusiness@gmail.com
Price $20.00
SuperTiles by Red Bjorn
🏆 Applicable mostly for 3D games (2D is direction for future development)
🏆 Several custom editor windows make work easier
🏆 Source code is fully available and easy customisable
🏆 Most scripts correspond Single Responsibility Principle and have small length count in average
🏆 Code is well-documented
📜Documentation 📣Join our Discord 🕹️Demo
SuperTiles was born from a strong willing of its author to create a most helpful tool for building turn-based games. It won't stay rigid and get many updates!
It has already included important Features:
✔️ Hexagonal and Square maps
✔️ A* path finding
✔️ Turns could have sequential unit type transitions or based on unit move range
✔️ Popular items (heal) and weapons (gun, grenade) already done
SuperTiles is based on ProtoTiles, which is free and a good point to get acquainted with Red Bjorn asset structure and code style.
Price $25.00
The Greylands: One-Handed Melee Weapons by Babycake Studio
Number of textures: 130
Texture dimensions: 2048x2048
PBR texture maps: Albedo, Metallic, Normal, Height, AO, Emission
Mesh Polycount, Texures and Prefabs
13 meshes / 48 prefabs
WorkHatchet01: 645 Verts; 1,286 Tris; 6 Textures; 1 Prefab.
Bat_Base01: 898 Verts; 1,792 Tris; 5 Textures; 1 Prefab.
CopBaton01: 222 Verts; 440 Tris; 5 Textures; 1 Prefab.
RoughDagger01: 417 Verts; 834 Tris; 5 Textures; 1 Prefab.
RoughDagger02: 789 Verts; 1,536 Tris; 6 Textures; 2 Prefabs.
RoughAxe01: 2,163 Verts; 4,297 Tris; 5 Textures; 1 Prefab.
Shield01: 2,272 Verts; 4,548 Tris; 32 Textures; 20 Prefabs.
Razorburn: 1,441 Verts; 2,894 Tris; 15 Textures; 5 Prefabs.
Hammerogg: 1,362; 2,730 Tris; 11 Textures; 6 Prefabs.
Butterknife: 1,282 Verts; 2,456 Tris; 6 Textures; 1 Prefab.
SwiftBlade: 545 Verts; 1,086; 15 Textures; 5 Prefabs.
Enzo Gladius: 624 Verts; 1,244 Tris; 7 Textures; 2 Prefabs.
RazorTigermaw: 1,861 Verts, 3,714 Tris; 12 Textures; 2 Prefabs.
Minimum polygon count: 222 Verts; 440 Tris
Maximum polygon count: 2,272 Verts; 4,548 Tris
No Rigging
No Animation
UV mapped
No LOD
A Loot Table for Your Every-Day-Mystical-Sci-fi-Cyberpunk-Post-Apocalyptic World.
The Greylands Game Assets is a one-stop-shop for stylish and light art assets. This is a pack of thirteen 3d one-handed melee weapons suitable to any game set in a post-industrial modern world where magic and sci-fi co-exist. If your game needs weapons of murder, mayhem and arcane cultural references, then this asset pack is right for you. Package includes daggers, one-handed swords, axes, maces and a bonus starter shield.
Key Features
Low-Poly Stylised PBR: With hand-painted PBR textures and bold profiles, these low-poly weapons stand out as bad-ass items from a wide range of camera angles and distances.
RTS / MOBA Color Sets: Some items come with color variants ideal for team-based games like RTS and moba.
Efficient UV Maps: All meshes come with efficient UV packing while maintaining a consistent texel density. Some weapons feature asymmetrical UV maps optimized for clear unique decals on either side.
Price $15.00
Helicopter Blue Basic Animation by Pukamakara
- Asset model has 12 objects
- Asset model has:
45.917 polys
88.617 tris
47.962 verts
Textures (*.TGA) 4096x4096:
=========================
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Roughness
- Normal
- Ambient Occlusion
Animations (frames):
=========================
Full_Animation:0-200
Navi_Lights_On:200-210
Search_Lights_On:210-220
Beacon_Light_On:220-310
Main_Rotor_Rotation:310-410
Tail_Rotor_Rotation:410-510
Main_Rotor_Blurred_Rotation:510-610
Tail_Rotor_Blurred_Rotation:610-710
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- Asset model 8 animations (see list bellow)
- Photoshop file included. You can easily change livery color.
- Static and Complex Animation versions are available as seperate models (see my profile models)
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
pilot helicopter chopper copter air craft craft civil private jet blue small whirlybird helo rigged pbr animated animation two-seat two-bladed
pilot,helicopter,chopper,copter,air,craft,craft,civil,private,jet,blue,small,whirlybird,helo,rigged,pbr,animated,animation,two-seat, two-bladed
Price $99.00
Helicopter R22 Blue Complex Animation by Pukamakara
- Asset model has 204 objects
- Asset model has:
46.413 polys
89.537 tris
48.444 verts
- Textures (*.TGA) 4096x4096:
=========================
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Roughness
- Normal
- Ambient Occlusion
- Animations (frames):
=========================
Full_Animation:0-200
Door_Left:210-310
Door_Right:320-420
Pilot_Cyclic_Forward:430-530
Pilot_Cyclic_Backward:540-640
Pilot_Cyclic_Right:650-750
Pilot_Cyclic_Left:760-860
Pilot_Pedal_Right:870-970
Pilot_Pedal_Left:980-1080
Pilot_Collectiv_Up:1090-1190
Pilot_Head_Right:1200-1250
Pilot_Head_Left:1260-1310
Pilot_Head_Down:1320-1370
Pilot_Head_Up:1380-1430
Passenger_Head_Right:1440-1490
Passenger_Head_Left:1500-1550
Passenger_Head_Down:1560-1610
Passenger_Head_Up:1620-1670
Navi_Lights_On:1680-1690
Search_Lights_On:1700-1710
Beacon_Light_On:1720-1810
Tail_Blades_Rot_Left:1810-1910
Tail_Blades_Rot_Right:1920-2020
Tail_Rotor_Rotation:2030-2130
Main_Blades_Rot_Left:2130-2230
Main_Blades_Rot_Right:2240-2340
Main_Blades_Opposite_Rot_Right:2350-2450
Main_Blades_Opposite_Rot_Left:2460-2560
Main_Rotor_Rotation:2570-2670
Tail_Blades_Blurred_Rot_Left:2670-2770
Tail_Blades_Blurred_Rot_Right:2780-2880
Tail_Rotor_Blurred_Rotation:2890-2990
Main_Blades_Blurred_Rot_Left:2990-3090
Main_Blades_Blurred_Rot_Right:3100-3200
Main_Blades_Blurred_Opposite_Rot_Right:3210-3310
Main_Blades_Blurred_Opposite_Rot_Left:3320-3420
Main_Rotor_Blurred_Rotation:3430-3530
Main_Blade_1_Bend_Down:3530-3630
Main_Blade_2_Bend_Down:3640-3740
Main_Blade_1_Bend_Up:3750-3850
Main_Blade_2_Bend_Up:3860-3960
Main_Blade_1_Blurred_Bend_Down:3970-4070
Main_Blade_2_Blurred_Bend_Down:4080-4180
Main_Blade_1_Blurred_Bend_Up:4190-4290
Main_Blade_Blurred_2_Bend_Up:4300-4400
Main_Blades_Bend_Up:4410-4510
Main_Blades_Blurred_Bend_Up:4520-4620
Main_Blades_Bend_Down:4630-4730
Main_Blades_Blurred_Bend_Down:4750-4840
Game ready
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- Asset model 49 animations (see list bellow)
- Static and Simple Animation versions are available as seperate models (see my profile models)
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
animation robinson 22 r22 pilot helicopter chopper copter air craft craft civil private jet blue small animated whirlybird helo rigged pbr two-seat two-bladed
animation,robinson,22,r22,pilot,helicopter,chopper,copter,air,craft,craft,civil,private,jet,blue,small,animated,whirlybird,helo,rigged,pbr,two-seat, two-bladed
Price $159.00
Pack Vegetables by Esteban Cassetta Oviedo
TEXTURES: Models includes high textures with maps: Base Color (.png) Height (.png) Metallic (.png) Normal (.png) Roughness (.png)
Rigging: No
Animation: No
UV mapping: yes
23 Vegetables Models Low Poly package/collection . Perfect for games, scenes or renders.
Model is correctly divided into main parts. All main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced.
TEXTURES: Models includes high textures with maps: Base Color (.png) Height (.png) Metallic (.png) Normal (.png) Roughness (.png)
TEXTURE DIMENSIONS: 4096 × 4096
GENERAL: Easy editable. Model is fully textured.
Vegetables: Artichoke, Asparagus, Beans, beetroot, Broccoli , Cauliflower, Celery, Chard, Corn, Cumber, Eggplant, Garlic, Haba, Lettuce, Mushroom, Onion, Pea, Sacallion, Squash, Stew Cucumber, Stew Potatto, Zucchini.
Vertices:0.5 - 6 k Polygons: 0.5 - 6k
Price $37.00
Anime Comedy SFX Pack 2 by WOW Sound
Sample rate: 96 kHz
Bit depth: 24 bit
Loopable: No
Additional: Stereo
This Anime Comedy Sound Effects Pack 2 brings all of the charms of your favorite classic Japanese anime series to your collection! There are 21 different categories of anime comedy sounds, ranging from bell dongs, school bells, bubbly sounds, boings, farts, slips, flashbacks, rewinds, squeaks, and musical transitions!
This library is created with different synthesizer sounds and recordings of many percussion instruments, the go-to sound pack for anime comedy sounds! Perfect for any anime-inspired games and media!
INSTRUMENTS RECORDED: Slide whistle, siren whistle, referee whistle, cuckoo whistle, rattle drum, tambourine, maracas, handbells, wood sounder, sleigh bell, flute, jingle stick shaker, toy xylophone, toy vibraslap, glockenspiel, thunder drum tube, wood stirring drum, balloon, squeaky bath toy, and more.
▼ What's Inside:
- Bells (29)
- Bubbles (16)
- Cartoon Sounds (42)
- Chimes (13)
- Cuckoo (15)
- Descend and Drum (16)
- Event (29)
- Flashback (11)
- Foley (20)
- Glockenspiel (11)
- Impact (20)
- Misc and Pop (22)
- Rewind and Squeak (26)
- Sweat (13)
- Transition and Whistle (21)
- Whoosh and Wind (10)
[ Support Email: hello@wowsound.com ]
And if you have any music genres you would like to hear but are currently not available in our store, do drop us an email! We will be most excited to try to create your desired sound effects and music for you!
* We release new packs regularly so there will always be the latest and most up-to-date music and sounds for your game projects!
Price $59.00
YAPP - Yet Another Prefab Painter by Rowlan.Inc
YAPP is designed to ease the distribution of prefabs by using various Brush options as well as Splines.
Overview
Unity is such an exciting platform, I just love to create worlds with Unity. All kinds of. In order to save time for myself, focus on important things and make distributing prefabs convenient, flexible and fast I created YAPP. Yet Another Prefab Painter.
Among many of its features the core features are:
- Container based
- Paint modes Brush and Splines
- Prefab instantiation
- Supports any prefab: rocks, plants, trees, houses, humans, animals, etc
- Custom templates
- Batch operations
- Interactive operations like Anti Gravity, Magnet, Scale changes (eg Forest tree height while painting over the trees)
- Physics (see the videos, they speak for themselves)
- Vegetation Studio Pro integration
- Terrain Trees integration
- ...
Feel free to check out the online documentation for more details.
The development of YAPP is based on real use cases, tools which make your workflows easier while creating scenes for your games. It started as free GitHub project and found excellent recognition from the community. Over time more and more requirements and requests came up and so YAPP became to be a lot more than what was initially intended.
In order to make it available to an even larger user base YAPP has landed on the Unity Asset Store. However supporting an asset and updating it requires time and effort, that's why it had to become a paid asset.
Demo
The videos show what you can do with YAPP. However if you'd like to try YAPP first before you buy it, feel free to contact me.
Media
The Logos were painted with YAPP. These highly recommended assets were used:
Price $40.00
The Horned Fighter - 8 Direction Character Pack by Dravicka Designs
File count: 2143 files, 6.3 MB
Animated: Yes
Sprite Animation using PNG strips with Unity's Sprite Editor.
Additional: Pixel Based, 32x32 Resolution
The Horned Fighter
◼ Key Features ◼
• Animated in 8 directions and an additional perspective nicknamed Top View.
• 522 PNG animation strips
• Gestures such as waving, bowing, and thinking.
• Fighting Styles including One Handed, Two Handed, Hand-to-Hand, Bow and Arrow, and Crossbow or Gun.
◼ Assets ◼
8 PNG strips in the General category
20 PNG strips in the Gestures category
30 PNG strips in the Fighting Styles category
Price $8.99
Grocery store - parking and supermarket by Mixall
Number of unique models/prefabs: 378/941;
Number of polygons: from 2 to 89400;
Number of textures: 409;
Textures: All texture maps PBR;
Texture size: 512x512, 1024x1024, 2048x2048, 4096x4096;
Types of texture maps: Albedo, Normal, Metallic;
UV mapping: Yes.
Polygon count of
AC_Charger 6k tris
Acoustic 7k tris
Agave 5.2k tris
apple 784 tris
Arrow_1 406 tris
Arrow_2 358 tris
Artichoke 8.2k tris
ATM 12.1k tris
Autocachier 3.2k tris
average_fridge 2.6k tris
Ax_1 4.2k tris
Ax_2 2.2k tris
Ax_3 4.9k tris
Bag_1 8.6k tris
Bag_2 35.2k tris
Bag_3 22.7k tris
Bag_4 21.5k tris
Bag_5 10.5k tris
Ball_Glove 10.8k tris
banana 150 tris
Bandage 4.3k tris
Barrier_Gate 1.3k tris
bartable 3.3k tris
Baseball_Ball 1.9k tris
Baseball_Bit 636 tris
Baseball_Helmet 22.9k tris
basket 500 tris
Basketball_Ball 1.7k tris
Bass_1 10.1k tris
Bass_2 9.4k tris
Battery 2.6k tris
Beer_1 38.2k tris
Beer_2 39.4k tris
Beet 360 tris
Bench 736 tris
Bicycle 41.7k tris
big_fridge 5.4k tris
Big_Tennis_Ball 1.9k tris
Big_Tennis_Racquet 4.6k tris
Bike_Parking_1 2.7k tris
Bike_Parking_2 1k tris
Billboard 2.4k tris
Binoculars 5.4k tris
Biscuits 2.3k tris
BMX 35.6k tris
boots 1k tris
Bottles_1 3.6k tris
Bottles_2 31k tris
Bow_1 9.7k tris
Box_food 9.3k tris
Box_stand 520 tris
bread 6.8k tris
Bread_rack 7.6k tris
Brilliant_Green 2.6k tris
Broccoli 440 tris
Broom and Scoop_1 2.9k tris
Broom and Scoop_2 1.1k tris
Brushes 1.3k tris
Bucket 9.7k tris
Burner 8.4k tris
Bush 14.1k tris
Cabbage 1.7k tris
Cactus_Large 89.4k tris
Cactus_Small 49.5k tris
Can 20.1k tris
Candy box 25.2k tris
canister 796 tris
canister_Big 1.6k tris
Canned_Food_1 3.8k tris
Canned_Food_2 2.5k tris
cap 1.3k tris
car_backet 10.8k tris
Carpet 140 tris
Carrot 978 tris
cash_machine 2.2k tris
Cash_register 10.1k tris
Cashbox 696 tris
Cashier 920 tris
Cauliflower 2.6k tris
CD 218 tris
Cello 11k tris
centrifuge 5.3k tris
cereals 940 tris
Chair_1 6.2k tris
Chair_2 2.4k tris
Cheese 7k tris
chicken 3.8k tris
Child_Scooter 24.4k tris
Children_Bicycle 40k tris
chips 20.4k tris
Cleats 19.9k tris
clothes 2.6k tris
coil 5.9k tris
Column 732 tris
Compass 4.7k tris
Computer 640 tris
Cricket_Ball 1.7k tris
Cricket_Bit 2.5k tris
croissant 1.1k tris
Crossbow 18.6k tris
Cucumber 518 tris
Curling_Brush 1.9k tris
Curling_Stone 2.1k tris
Cutters 8.7k tris
cutting_Board 1.1k tris
Dart_Board 4.8k tris
Disinfectant 3.4k tris
dressing_room 8.8k tris
Drums1 27.6k tris
Dryer 5.1k tris
Edwind_box 126 tris
Eggplant 399 tris
Electro_1 10.9k tris
Electro_2 8.7k tris
Electro_Scooter 22.7k tris
Enema 3.7k tris
Extinguisher 3.2k tris
Fast_Bike 48.1k tris
Fence_1 176 tris
Fence_2 44 tris
Fences 2.8k tris
First_Aid_Kit 8.7k tris
fish 7.4k tris
Fit_Ball 1.9k tris
Food_Boxes 6.5k tris
Football_Dummy 3.4k tris
Frame_1 60 tris
Frame_2 60 tris
Frame_3 60 tris
Fridge_2 4.3k tris
fruit_shelf 6.3k tris
Fruit_vegetable_Box 11.1k tris
Garlic 532 tris
Glass brush 2.2k tris
Goalkeeper_Helmet 34.1k tris
Golf_Bag 9.1k tris
Golf_Ball 2.3k tris
Golf_Club 2.8k tris
Grand_Piano_2 18.5k tris
grocery_lamp 404 tris
grocery_rack 1k tris
grocery_table 756 tris
grocery_weight 768 tris
Gum 300 tris
hanger 1.1k tris
hanger_2 530 tris
hats 9.3k tris
Hiking_Bag_1 13.9k tris
Hiking_Bag_2 7.7k tris
Hiking_Bag_3 7.8k tris
Hiking_Bag_4 5k tris
Hockey_Helmet 35k tris
Hockey_Protection 35.3k tris
Hockey_Puck 896 tris
Hockey_States 19k tris
Hockey_Stick 1.2k tris
holder 7.2k tris
Humidifier 1.7k tris
Hydrant 6.1k tris
Hydrant_Barrier 744 tris
Ice_cream 5.1k tris
Iron 4.2k tris
iron_basket 5.2k tris
Ironing board 7.9k tris
Jar 5.8k tris
Jar_Pills 9.9k tris
Juice 12.3k tris
keyboard 5.2k tris
Keys 13.6k tris
knife 4.6k tris
Kombat_Knife_1 1k tris
Kombat_Knife_2 1.9k tris
Ladder_1 436 tris
Ladder_2 7.3k tris
Ladle 2.4k tris
Lamp_1 1k tris
Lamp_2 1.2k tris
Lamp_3 2.5k tris
laptops 4.5k tris
lawn_mower 3.2k tris
Lemon 334 tris
libra 3.6k tris
Light_Pole_1 416 tris
Light_Pole_2 2.1k tris
Light_Pole_Sign_1 196 tris
Light_Pole_Sign_2 576 tris
Lock 14.4k tris
Locker 10k tris
Machine_1 5.9k tris
Machine_2 18.7k tris
Mannequin_1_1 17.8k tris
Mannequin_1_2 17.8k tris
Mannequin_1_3 17.8k tris
Mannequin_1_4 17.8k tris
Mannequin_2_1 17.8k tris
Mannequin_2_2 17.8k tris
Mannequin_3_1 17.8k tris
Mannequin_3_2 17.8k tris
Mannequin_3_3 17.8k tris
Meat 14.5k tris
meat_fridge 1.9k tris
Melon 1.1k tris
Mic_box 76 tris
Microphone 4.7k tris
Mirror 1.7k tris
Mop 2.1k tris
Mouse 760 tris
Mushroom 492 tris
Music_Bag 13.1k tris
Oil 11.6k tris
Onion 296 tris
open_fridge 21.6k tris
Orange 506 tris
Pack 22.7k tris
Pack_stand 3.8k tris
Papaya 2.4k tris
Paper 3.6k tris
Paper_bag 816 tris
Paper_box 300 tris
Parking_Arch 546 tris
Parking_Divider_0 20 tris
Parking_Divider_L_1 354 tris
Parking_Divider_L_2 128 tris
Parking_Divider_L_3 332 tris
Parking_Divider_L_4 343 tris
Parking_Divider_S_1 394 tris
Parking_Divider_S_2 128 tris
Parking_Lot_Decal_Plane 2 tris
Patch 716 tris
Payment 1.3k tris
Pear 242 tris
Pelvis_1 1.7k tris
Pelvis_2 1.7k tris
Pelvis_3 1.7k tris
Pepper 673 tris
Phone_boxes 840 tris
phones 9k tris
Piano 3.1k tris
Pick_1 1.2k tris
Pick_2 3.3k tris
Pickup_Truck 72k tris
pig 2.2k tris
Pills 24.8k tris
Pineapple 3.6k tris
Pipeline 10.6k tris
poster 10 tris
Potato 498 tris
Powder 36 tris
Price_checker 622 tris
Pulling 498 tris
Pumpkin 1.5k tris
Radio 6.3k tris
Radio_Set 11.7k tris
refrigerator 2.7k tris
Roadside_Sign_1 404 tris
Roadside_Sign_1_1 404 tris
Roadside_Sign_1_2 404 tris
Roadside_Sign_2 404 tris
Roadside_Sign_2_1 404 tris
Roadside_Sign_2_2 404 tris
Roadside_Sign_3 404 tris
Roadside_Sign_Pole 36 tris
Rugby_Ball 1.9k tris
Rugby_Helmet 32.9k tris
Sausage 22k tris
Saw_1 2.1k tris
Saw_2 7.5k tris
Scissors 2k tris
Scooter 10.6k tris
Scrubber 9.8k tris
Shelf_1 2.1k tris
Shelf_2 56 tris
Shelf_2_pict 28 tris
Shelf_3 1.2k tris
Shelf_4 430 tris
Shelf_5 214 tris
shelves 16k tris
shirt 1.8k tris
shirts 55.6k tris
Shoes_1 7.3k tris
Shoes_2 6.2k tris
Shoes_3 8.4k tris
Shoes_4 5k tris
Shoes_5 8.8k tris
Shoes_6 2.1k tris
Shoes_7 5.4k tris
Shoes_8 5.5k tris
Shoes_9 3.6k tris
Shoes_10 2.4k tris
Shoes_11 2.1k tris
Shoes_12 5.1k tris
Shoes_13 4k tris
shovel 718 tris
Showcase 61.4k tris
Showel_1 3.4k tris
Showel_2 6.1k tris
Sigarets 2.8k tris
Signboard 2.9k tris
Skateboard 16.5k tris
slicer 6.1k tris
small_basket 10.5k tris
Small_Bush 3.1k tris
small_fridge 31.2k tris
small_shelves 7.7k tris
Soap 2.7k tris
Soccer_Ball 16.7k tris
Soccer_Goalkeeper_Gloves 2.8k tris
Soft_Flakes 13.4k tris
spanners 8.2k tris
Speaker_1 5.9k tris
Speaker_2 3.1k tris
Speaker_3 4k tris
Speaker_4 3.6k tris
Speaker_5 2.5k tris
Speaker_6 1.2k tris
Speaker_7 7.9k tris
Speaker_8 5.4k tris
speakers 7.5k tris
Special_Needs_Decal_Plane 2 tris
Sponge 252 tris
Squash 822 tris
stand 4.7k tris
Stand_Synthesizer 1.6k tris
stands 9.1k tris
stands_technics 1.2k tris
Store 42k tris
Stretch_Cream 1.6k tris
strings 684 tris
Sunscreen 3.2k tris
Synthesizer 15.1k tris
Table_1 736 tris
Table_2 1k tris
Table_Tennis_Ball 1k tris
Table_Tennis_Racquet 2.2k tris
Terrain 3.6k tris
Tire_Decal_Plane_1 2 tris
Tire_Decal_Plane_2 2 tris
Tire_Decal_Plane_3 2 tris
Toddler_Chair 4.1k tris
Tomato 1.4k tris
towel_1 17.1k tris
Trash_1 5.3k tris
Trash_2 1.2k tris
Trash_3 1.7k tris
Trash_4 6.4k tris
Trash_5 13.2k tris
Trash_6 25.4k tris
Trash_Container 2.8k tris
Trash_Wall 376 tris
Trashcan_Cage 4.2k tris
Tray 1.3k tris
Tree 16.4k tris
Tricycle 39k tris
Trolley 7.7k tris
Trolley_Parking 1.8k tris
TS_Garbage_Bin 7.4k tris
TS_Garbage_Door 1.4k tris
TS_Out_Door_L 200 tris
TS_Out_Door_S 1.5k tris
TS_Simple_Props 11.8k tris
tulips 23.6k tris
Tum_Screw 6.5k tris
Ukulele 5.3k tris
Unicycle 28.3k tris
USB_box 1k tris
Vacuum Cleaner (Hose) 6.7k tris
Vacuum Cleaner 7.5k tris
Vacuum Cleaner_1 3k tris
Vacuum Cleaner_2 6.1k tris
Vacuum Cleaner_3 4.7k tris
Vantus 1.9k tris
vinyl 52 tris
Violin 10.6k tris
Volleyball_Ball 2.7k tris
watch 8.8k tris
Watermelon 450 tris
wheelbarrow 3.3k tris
Winestand 34k tris
Mixall studio presents a good solution for your games, VR projects and simulators: Grocery store - parking and supermarket.
Interior of a grocery store with a great number of models of food, drinks and other products. In the scene there is furniture like shelving and a counter desk. There are also advertising posters, shopping baskets, a shopping cart, coolers, a freezer, ,a cash register and many groceries. There is also a large parking outdoor scene included.
★ Key Features ★
- high quality interior and exterior
- many quality models
- 900+ prefabs
- cafeteria and parking zone
- game ready demo scene
★ Assets ★
Grocery store building.
Furniture: Dressing room, Fruit shelf, Fruit vegetable Box, Mannequins, Mic box, Shelves, Small shelves, Trolley, Trolley Parking, TS Garbage Bin, TS Garbage Door, TS Out Door, LTS Out Door S, TS Simple Props, Wine stand.
Products: AC Charger, Acoustic, Agave, Apple, Arrows, Artichoke, Autocachier, Ax, Bags, Ball Glove, Banana, Bandage, Barrier Gate, Bar table, Baseball Ball, Baseball Bit, Baseball Helmet, Basket, Basketball Ball, Basses, Battery, Beers, Beet, Bench, Bicycle, Big Tennis Ball, Big Tennis Racquet, Biscuits, BMX, Boots, Bottles, Bow, Bread, Brilliant Green, Broccoli, Broom and Scoop, Brushes, Bucket, Burner, Bush, Cabbage, Cactus Large, Cactus Small, Can, Candy box, Canister, Canister Big, Canned Foodes, Cap, Car backet, Carpet, Carrot, Cauliflower, CD, Cello, Centrifuge, Cereals, Chairs, Cheese, Chicken, Child Scooter, Children Bicycle, Chips, Cleats, Clothes, Coil, Column, Compass, Computer, Cricket Ball, Cricket Bit, Croissant, Crossbow, Cucumber, Curling Brush, Curling Stone, Cutters, cutting Board, Dart Board, Disinfectant, Drums, Dryer, Edwind box, Eggplant, Electro 1, Electro 2, Electro Scooter, Enema, Extinguisher, Fast Bike, Fences, First Aid Kit, Fish, Fit Ball, Food Boxes, Football Dummy, Garlic, Glass brush, Goalkeeper Helmet, Golf Bag, Golf Ball, Golf Club, Grand Piano, Grocery lamp, Grocery rack, Grocery table, Grocery weight, Gum, Hangers, Hats, Tulips, Tum Screw, Ukulele, Unicycle, USB box, Vacuum Cleaner (Hose), Vacuum Cleaner, Vacuum Cleaners, Vantus, Vinyl, Violin, Volleyball Ball, Watch, Watermelon, Wheelbarrow and ect.
Technique: ATM, Average fridge, Big fridge, Cash machine, Cash register Cashbox, Cashier, Fridges, Machines, Meat fridge, Open fridge, Refrigerator, Small fridge.
Other: Frames, Pack, Pack stand, Paper bag, Paper box, Parking Arch, Parking Dividers, Parking Lot Decal Plane, Payment, Roadside Signs, Roadside Sign Pole, Signboard, Terrain, Tire Decal Plane 1, Tire Decal Plane 2, Tire Decal Plane 3, Tree, Trashes.
★ Other Assets ★
Combine this asset pack with our other assets:
Modern restaurant - building and interior
Restaurant kitchen - interior and props
Coffee shop - interior and props
Grocery store - interior and props
Butcher shop - cafe, meat freezer and cloakroom
Japanese cafe - modular interior
Fast Food Cafe - building with interior
We will be grateful if you fill out this form. This will help improve our work.
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $99.99
【Original】Anime Character : Yue (Racing Swimsuit V1 / Contain VRM) by 戴永翔 Dai Yong Xiang
This model has been converted into fbx file using Blender. Users can add their favorite animations on Mixamo website.
Character information:Racing Swimsuit V1
Polycount:
Verts:21948
Faces:32477
Tris:32477
Eleven textures (.PNG) for the character
Texture size:2KB~2300KB , Total 10MB
Default size:2048*2048 , Support all type
This package contains VRM files, which can make the character module more refined, please refer to the manual for details
Asset Store
Bahamut
Price $10.00
Dead-Simple Dialogue by Dossamer
Minimum Unity version is 2020 LTS.
Dependencies:
- TextMesh Pro
- Unity Input System Package (old input system will throw compiler error)
FYI: This is a non-branching, minimalist dialogue system, intended for linear, narrative, shorter-form games. Binary conditional triggers are supported; but if you need branching or fully stateful dialogue, I highly recommend ink! It's free and has out-of-the-box Unity integration.
Because it's event-driven and decoupled, you can use DSD to trigger or respond to behavior in other systems like FMOD or camera controllers. For a real-world example, see Claymore Ham: Road 2 Reboot.
Demo comes with some general-purpose utilities you're more than free to repurpose, and demo visuals are public domain (see LICENSE.txt in demo folder for sources).
How does Dead-Simple Dialogue work?
DSD came out of a distributed, multi-person project where non-technical narrative designers needed to be able to hand off a single manuscript to a Unity-facing programmer, from which "cutscenes" could be programmatically extracted and then linked to in-game situations.
The resulting solution is a one-way translation system that converts marked-up text files to Unity-usable scriptable objects (a series of cutscenes and a character bank).
A runtime dialogue manager singleton responds to cutscene triggers, and passes corresponding manuscript text to canvas elements as needed. (Serialized GUIDs are used for coordinating cross-scene / scene-to-asset event references.)
Markup language overview:
Getting started with DSD is simple. All manuscript files (usually of type .txt) on their first line need the word "BEGIN" and on the last line the word "END".
Cutscenes begin with the word "TITLE: " followed by a title of your choosing.
Speakers within cutscenes are indicated by the word "NAME: " followed by who is speaking.
Speaker text is line-break sensitive; speech is fed to the dialogue canvas line-by-line.
When a speaker is done speaking, on a new line, type "/".
When a cutscene is finished, on a new line, type "/".
If you make mistakes, it's okay! The built-in parser will tell you via an error message in the editor where your manuscript is marked up improperly. Additionally, a demo manuscript is included in the "Demo" folder of the package for your reference.
Turning manuscripts into cutscenes:
Right-click on your desired manuscript. Navigate to "Dossamer/Dead-Simple Dialogue" and click "Cutscenes from script".
This will create a folder containing cutscene files locally; you'll be asked if it's alright to overwrite a folder of the same name if it already exists in the local directory. (Be careful! Overwriting deletes the old folder contents for good, so there's no going back. Overwriting cutscenes will also break existing cutscene references, so make backups!)
Support
Because this isn't my full-time job, I unfortunately can't make an outright guarantee of technical support; understanding this, I've priced this asset comparatively lower than others on the store. Use this asset at your own risk, under no implication or guarantee of warranty.
I do, however, try to respond as best I can to questions sent to email (contact@dossamer.io) and on the Dossamer discord. Thank you for understanding!
Roadmap (not guaranteed):
- Explicit support for localization
- Smarter scene regeneration via manuscript diffing, ideally that doesn't break references
- Better GUID UX
Price $12.00
Scary Clown by EksisV
Features:
- Face Rig
- 12 Skin
Rigged: Yes
Rigged to Epic skeleton: Yes
IK bones are included: Yes
Animated: Yes (Epic Third Person Anims used for demo purposes)
Number of Animations: 7
Number of characters: 1
Vertex counts of characters: 25.614
Number of Materials and Material Instances: 12
Number of Textures: 51
Texture Resolutions:
Body: 4096x4096
Eyes: 4096x4096
Teeth: 4096x4096
Cloth: 4096x4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Thank you for your support!
3d model of a realistic character of a horror Scary Clown creature.
The characters have detailed facial expressions. To do this, the characters were equipped with additional bones:
c_eye_l, c_eye_r, c_eyebrow_full_l, c_eyebrow_01_end_l, c_eyebrow_01_l, c_eyebrow_02_l, c_eyebrow_03_l, c_eyebrow_full_r, c_eyebrow_01_end_r, c_eyebrow_01_r, c_eyebrow_02_r, c_eyebrow_03_r, c_jawbone_x, c_lips_smile_l, c_lips_smile_r, eyelid_bot_l, eyelid_bot_r, eyelid_top_l, eyelid_top_r.
Scary Clown has different PBR textures.
- 51 textures all 4096
- 12 materials
Characters are well optimized, with a minimum number of polygons, given their detail, with a topology that repeats the anatomy where necessary.
Scary Clown
- Faces: 23.065
- Verts: 25.614
- Tris: 46.108
Price $39.99
Realistic HD Car with engine sounds - 33 by HDR Models
- Easily works with any vehicle system.
- Works with every render pipeline.
- Optimized for every type device.
This car model is very detailed, realistically made with blender. All the headlights, breaklights, steering wheel, reverse light, speed and other gauge have different meshes.
It is optimized for mobile devices, and can also be used on a AAA game.
- Model pivot is aligned along Z axis, default alignment needed for vehicles in unity.
- Textures size - 2048 x 2048 (Disable Generate mip map in texture to get full details).
- Works very well with HDRP, URP, and SRP.
- Optimized for mobile devices.
- Car has 2 LOD's and 1 wheel LOD + 1 rim LOD.
- FBX Format.
- It doesn't contain demo scene shown in the image.
- LOD 1 Vertices : 362.9k
- LOD 2 Vertices : 74.9k
- All Texture resolution : 2048
- Engine sound included - Idle, low, medium, and high.
Price $12.99
Realistic HD Car with engine sounds - 32 by HDR Models
- Easily works with any vehicle system.
- Works with every render pipeline.
- Optimized for every type device.
This car model is very detailed, realistically made with blender. All the headlights, breaklights, steering wheel, reverse light, speed and other gauge have different meshes.
It is optimized for mobile devices, and can also be used on a AAA game.
- Model pivot is aligned along Z axis, default alignment needed for vehicles in unity.
- Textures size - 2048 x 2048 (Disable Generate mip map in texture to get full details).
- Works very well with HDRP, URP, and SRP.
- Optimized for mobile devices.
- Car has 2 LOD's and 1 wheel LOD + 1 rim LOD.
- FBX Format.
- It doesn't contain demo scene shown in the image.
- LOD 1 Vertices : 352.2k
- LOD 2 Vertices : 48.4k
- All Texture resolution : 2048
- Engine sound included - Idle, low, medium, and high.
Price $20.99