MEDIEVAL RPG KINGDOM-GAME UI TEMPLATE by Graphics Art
Technical details
- Psd Res Size (1920x1080)
- Png Diferent Sizes b/w (1920x1080)
- Texture Type (2d and ui)
- Unity res : 1920x1080
NOTE ! Background and models images not included in this package its for demo purpose only .
- A pack of Medieval kingdom UI elements includes ample textures, colors, and shapes to create an immersive UI theme for RTS, RPG, and 2D video games. Bring the atmosphere of the kingdom to life with intricate patterns and designs of Medieval architecture. You can also customize the UI elements, like changing the shapes and colors in order to create your own animations, Unique Panels, and a Vibrant Environment for your games.
Price $7.99
Hypnosis - Horror/Terror Music by CinemaComposer
- Audio file types: Wav
- Sample rate: 44.1 khz
- Bit depth: 24bit
- Loopable: Yes
- Tempo: 98bpm
- Spatial: Stereo
- # of File: 32
- Loudness: -18 LUFS (for Master)
- Loop Length Level 1, 2, 3 & 4: 0'39''/16 bars
- Total Length (all audio sum): 22'12''
This flexible package will allow you to dynamically develop a terrifying environment for your game. The package contains:
1. Tail format: it is the audio with a tail at the end (2 bars long), ideal if you want to use it in some middleware like Fmod or Wwise and loop from the final bar to the beginning while the tail continues playing and generating a seamlessly loop or as a transition to another audio, horizontal constructions, silence, etc.
2. Loop Format: the most common for its implementation. Loops seamlessly. Remember to set a fadeout or a crossfade to another audio.
3. The masters mixed and ready for implementation.
4. Stems of each individual instrument, to make variations to your liking or vertical constructions. Do you want to use only one instrument? No problem! You can add the others as different events unfold and generate more dynamism.
5. 4 stress levels: all of the above exist at 4 stress levels. Each level increases the sound stress to put the player in increasing tension. They share the same tempo so you can switch from one to the other seamlessly.
Remember to listen to the examples and to check my other packs.
Happy gaming!
Do you need a musical production for your project? Contact me at: moisesgomezaraya@gmail.com
Price $4.99
Pistol Animations 3D by Conquerror
-12 one-handed and 12 double pistol animations including diagonal and horizontal strafes, reload, taking damage and shoot animations.
Get it now!
24 High Quality Double Pistol and Pistol Animations for every direction and almost every use.
Package Includes:
-12 one-handed and 12 double pistol animations including diagonal and horizontal strafes, reload, taking damage and shoot animations.
Get it now!
Price $4.99
DOG Full Animations - Brittany Spaniel by Bicode
Triangles = 2422
Vertices = 1555
Texture = 1024 * 1024
Animations = 323
001_Ball_Catch+Jump
002_Ball_Jump
003_Ball_Jump+Catch
004_Ball_Jump+Catch2
005_Ball_Jump+Catch3
006_Ball_Jump2
007_Ball_Jump3
008_Ball_Jump4
009_Ball_Lying_Begin
010_Ball_Lying_End
011_Ball_Lying_Loop
012_Ball_Lying_Loop2
013_Ball_Roll
014_Ball_Shake
015_Ball_Shake2
016_Ball_Sit
017_Ball_Wait_Begin
018_Ball_Wait_End
019_Ball_Wait_Loop
020_Ball_Walk
021_Ball_WalkBack
022_Charm_Bark
023_Charm_Blend_Idle
024_Charm_Jump
025_Charm_JumpUp
026_Charm_Lick
027_Charm_Loop
028_Charm_Screen
029_Charm_Screen2
030_Charm_Screen3
031_Disconnect
032_Disconnect2
033_Disconnect3
034_Disconnect4
035_Disconnect5
036_Disconnect6
037_Exercise_Boxing_Fall
038_Exercise_Boxing_Loop
039_Exercise_Boxing_Success
040_Exercise_Frisbee_Fall
041_Exercise_Frisbee_Loop
042_Exercise_Frisbee_Success
043_Exercise_Handstand_Fall
044_Exercise_Handstand_Loop
045_Exercise_Handstand_Success
046_Exercise_Run_Fall
047_Exercise_Run_Loop
048_Exercise_Run_Success
049_Expression_Bark
050_Expression_Bark2
051_Expression_Blinking
052_Expression_Blinking2
053_Expression_ClosedEyes
054_Expression_ClosedEyes_Chewing
055_Expression_Eat
056_Expression_Expectation
057_Expression_Idle
058_Expression_Laugh
059_Expression_Lick
060_Expression_Panting
061_Expression_Stand
062_Expression_Talk
063_Flat_Blend_Lying
064_Flat_Loop
065_Idle
066_Idle_Blend_Charm
067_Idle_Blend_Flat
068_Idle_Blend_LieOnBack
069_Idle_Blend_Playful
070_Idle_Blend_Sad
071_Idle_Blend_Sit
072_Idle_Blend_Sleep
073_Idle_Dig
074_Idle_Disappoint
075_Idle_Drinking_Loop
076_Idle_Eat_Loop
077_Idle_Left_Twirl
078_Idle_Loop
079_Idle_Right_Twirl
080_Idle_Scratch
081_Idle_Shake
082_Idle_Sniffing
083_Idle_Stretch
084_Idle_Tilt
085_Jump
086_LieOnBack_Blend_Flat
087_LieOnBack_Blend_Idel
088_LieOnBack_Blend_Sit
089_LieOnBack_Blend_Sleep
090_LieOnBack_Excite
091_LieOnBack_Excite2
092_LieOnBack_Fave
093_LieOnBack_Loop
094_LieOnBack_Turn
095_Lying_Blend_Flat
096_Lying_Blend_Idle
097_Lying_Blend_LieOnBack
098_Lying_Blend_Sit
099_Lying_Blend_Sleep
100_Lying_Loop
101_Lying_Loop2
102_Lying_Right_Lick
103_Lying_Right_Snooze
104_Lying_Shake
105_Lying_Yawn
106_Pat
107_Pat_Annoyed_L
108_Pat_Annoyed_R
109_Pat_Charm_Left
110_Pat_Charm_Left_Loop
111_Pat_Charm_Left_Loop2
112_Pat_Charm_Left2
113_Pat_Charm_Right
114_Pat_Charm_Right_Loop
115_Pat_Charm_Right_Loop2
116_Pat_Charm_Right2
117_Pat_Chest
118_Pat_Chest_Loop
119_Pat_Chest_Loop2
120_Pat_Chest2
121_Pat_Flat_Annoyed_R
122_Pat_Flat_Back_Left
123_Pat_Flat_Back_Left_Loop
124_Pat_Flat_Back_Left_Loop2
125_Pat_Flat_Back_Left2
126_Pat_Flat_Back_Right
127_Pat_Flat_Back_Right_Loop
128_Pat_Flat_Back_Right_Loop2
129_Pat_Flat_Back_Right2
130_Pat_Flat_Head
131_Pat_Flat_Head_Loop
132_Pat_Flat_Head_Loop2
133_Pat_Flat_Head2
134_Pat_Flat_Left
135_Pat_Flat_Left_Loop
136_Pat_Flat_Left_Loop2
137_Pat_Flat_Left2
138_Pat_Flat_Lick
139_Pat_Flat_Paw_Left
140_Pat_Flat_Paw_Left_Loop
141_Pat_Flat_Paw_Left_Loop2
142_Pat_Flat_Paw_Left2
143_Pat_Flat_Paw_Left3
144_Pat_Flat_Paw_Right
145_Pat_Flat_Paw_Right_Loop
146_Pat_Flat_Paw_Right_Loop2
147_Pat_Flat_Paw_Right2
148_Pat_Flat_Paw_Right3
149_Pat_Flat_Right
150_Pat_Flat_Right_Loop
151_Pat_Flat_Right_Loop2
152_Pat_Flat_Right2
153_Pat_Flat_Sneezing
154_Pat_Head
155_Pat_Head_Loop
156_Pat_Head_Loop2
157_Pat_Hug
158_Pat_Hug_Loop
159_Pat_Hug_Loop2
160_Pat_Idle_Excited
161_Pat_Idle_Excited2
162_Pat_Idle_Left
163_Pat_Idle_Right
164_Pat_Left
165_Pat_Left_Loop
166_Pat_Left_Loop2
167_Pat_Left2
168_Pat_Lick
169_Pat_LieOnBack
170_Pat_LieOnBack_Annoyed
171_Pat_LieOnBack_Left
172_Pat_LieOnBack_Left_Loop
173_Pat_LieOnBack_Left_Loop2
174_Pat_LieOnBack_Left2
175_Pat_LieOnBack_Lick
176_Pat_LieOnBack_Loop
177_Pat_LieOnBack_Right
178_Pat_LieOnBack_Right_Loop
179_Pat_LieOnBack_Right_Loop2
180_Pat_LieOnBack_Right2
181_Pat_LieOnBack_Sneezing
182_Pat_LieOnBack2
183_Pat_LieOnBack3
184_Pat_LieOnBack4
185_Pat_Loop
186_Pat_Loop2
187_Pat_Right
188_Pat_Right_Loop
189_Pat_Right2
190_Pat_Right2_Loop
191_Pat_Sit_Annoyed_Right
192_Pat_Sit_Back_Left
193_Pat_Sit_Back_Left_Loop
194_Pat_Sit_Back_Left_Loop2
195_Pat_Sit_Back_Left2
196_Pat_Sit_Back_Right
197_Pat_Sit_Back_Right_Loop
198_Pat_Sit_Back_Right_Loop2
199_Pat_Sit_Back_Right2
200_Pat_Sit_Head
201_Pat_Sit_Head_Loop
202_Pat_Sit_Head_Loop2
203_Pat_Sit_Head2
204_Pat_Sit_Left
205_Pat_Sit_Left_Loop
206_Pat_Sit_Left_Loop2
207_Pat_Sit_Left2
208_Pat_Sit_Lick
209_Pat_Sit_Pow_Left
210_Pat_Sit_Pow_Left_Loop
211_Pat_Sit_Pow_Left_Loop2
212_Pat_Sit_Pow_Left2
213_Pat_Sit_Pow_Left3
214_Pat_Sit_Pow_Right
215_Pat_Sit_Pow_Right_Loop
216_Pat_Sit_Pow_Right_Loop2
217_Pat_Sit_Pow_Right2
218_Pat_Sit_Pow_Right3
219_Pat_Sit_Right
220_Pat_Sit_Right_Loop
221_Pat_Sit_Right_Loop2
222_Pat_Sit_Right2
223_Pat_Sit_Sneezing
224_Pat_Sneezing
225_Pat2
226_Play_Dogtrot
227_Play_Left_Spin
228_Play_Left_Turn1
229_Play_Left_Turn2
230_Play_Left_TurnHead
231_Play_Left_TurnHead_Idle
232_Play_Left_TurnJump_Begin
233_Play_Left_TurnJump_End
234_Play_Left_TurnJump_Loop
235_Play_Lying_Loop
236_Play_Lying_Scrach
237_Play_Playful
238_Play_Right_Spin
239_Play_Right_Turn1
240_Play_Right_Turn2
241_Play_Right_TurnHead
242_Play_Right_TurnHead_Idle
243_Play_Right_TurnJump_Begin
244_Play_Right_TurnJump_End
245_Play_Right_TurnJump_Loop
246_Play_Shake
247_Play_Sniff
248_Play_Stand
249_Playful_Blend_Idle
250_Playful_Left
251_Playful_Right
252_Run
253_Run_FallDown
254_Run_FallDown2
255_Run_LeftLook
256_Run_RightLook
257_Run_TurnLeft
258_Run_TurnRight
259_Sad_Blend_Bark
260_Sad_Blend_Idle
261_Sad_Loop
262_Sit_Blend_Flat
263_Sit_Blend_Idle
264_Sit_Blend_LieOnBack
265_Sit_Blend_Lying
266_Sit_Lick+Fall
267_Sit_LickPow
268_Sit_LickPow2
269_Sit_LookAround
270_Sit_Loop
271_Sit_Loop2
272_Sit_Nod
273_Sit_Scratch
274_Sit_Snooze
275_Sit_Tilt
276_Sit_Yawn
277_Skill_Bang
278_Skill_Dance
279_Skill_Dance2
280_Skill_Handstand
281_Skill_Jump
282_Skill_Lhand
283_Skill_LieOnBack+Spin
284_Skill_RHand
285_Skill_Stand
286_Skill_Stand_Begin
287_Skill_Stand_End
288_Skill_Stand_Loop
289_Skill_Stand2
290_Sleep_Blend_Flat
291_Sleep_Blend_Idle
292_Sleep_Blend_LieOnBack
293_Sleep_Blend_Wake
294_Sleep_Crouching_Begin
295_Sleep_Crouching_End
296_Sleep_Crouching_Loop
297_Sleep_Flat_Blend_Side
298_Sleep_Flat_Loop
299_Sleep_Flounder
300_Sleep_Loop
301_Sleep_Stretch
302_Startle
303_Stroll
304_Stroll_Jump
305_Stroll_MaiTu
306_Stroll_No
307_Stroll_Pee
308_Stroll_Pee02
309_Stroll_Poop
310_Stroll_Stop
311_Stroll_Take
312_Stroll_Wag
313_Walk
314_Walk_HeadDown_Loop
315_Walk_HeadDown_MoveLeft_Loop
316_Walk_HeadDown_MoveRight_Loop
317_Walk_Left_Turn
318_Walk_LeftLook
319_Walk_MoveLeft
320_Walk_MoveRight
321_Walk_Right_Turn
322_Walk_RightLook
323_Walk_Slow
Price $38.00
Stylized Military Equipment Pack by Obic Studio
Demo Scene
Number of Textures: 21 (Base Map, Mask Map, Normal Map) (Unity HD Render Pipeline Metallic Stardard)
7 Materials
Texture dimensions: 2048x2048
Polygon count of:
Box_01: 314 Tris
Box_02: 314 Tris
Box_03: 884 Tris
Box_04: 884 Tris
Box_05: 264 Tris
Box_06: 264 Tris
Box_07: 714 Tris
Box_08: 704 Tris
Box_09: 4222 Tris
Box_10: 4222 Tris
Syringe_01: 1408 Tris
Syringe_02: 1408 Tris
Syringe_03: 1408 Tris
Medicine_Chest_01: 476 Tris
Medicine_Chest_02: 476 Tris
Medicine_01: 364 Tris
Medicine_02: 364 Tris
Medicine_03: 168 Tris
Medicine_Chest_03: 44 Tris
Medicine_Chest_04: 44 Tris
Medicine_Chest_05: 52 Tris
Medicine_Pack: 476 Tris
Disinfectant: 252 Tris
Bandage: 116 Tris
Missile: 2606 Tris
Grenade_01: 6682 Tris
Grenade_02: 2115 Tris
Grenade_03: 6424 Tris
Cocktail: 2217 Tris
Bullet_02: 308 Tris
Bullet_01: 308 Tris
Bullet_03: 1468 Tris
Helmet: 10624 Tris
Binoculars: 4804 Tris
Flashlight: 4890 Tris
Radio_03: 5768 Tris
Cable_01: 12000 Tris
Cable_02: 1800 Tris
Telephone: 766 Tris
Radio_Box: 446 Tris
Knife_04: 466 Tris
Knife_03: 1224 Tris
Knife_02: 3058 Tris
Radio_01: 2282 Tris
Radio_02: 4800 Tris
Knife_01: 7147 Tris
Weapon_02: 1922 Tris
Weapon_03: 812 Tris
Weapon_01: 812 Tris
Explosive_02: 3510 Tris
Explosive_01: 1242 Tris
Rifle_02: 7897 Tris
Rifle_03: 7897 Tris
Rifle_01: 7897 Tris
Rifle_05: 7897 Tris
Rifle_07: 47848 Tris
Rifle_08: 7412 Tris
Rifle_06: 47848 Tris
Revolver: 1448 Tris
Weapon_04: 1922 Tris
Rifle_10: 2718 Tris
Rifle_11: 2818 Tris
Aid_Kit: 324 Tris
Rifle_09: 7412 Tris
Bullet_Box: 112 Tris
Rifle_14: 1578 Tris
Rifle_13: 2878 Tris
Rifle_12: 2878 Tris
Gasoline: 7245 Tris
Rocket_01: 1292 Tris
Rocket_02: 644 Tris
Rocket_03: 860 Tris
Rocket_04: 744 Tris
Rocket_05: 980 Tris
Rocket_06: 1066 Tris
Rifle_04: 1578 Tris
Grenade_04: 2115 Tris
Total Polygon Count of The Package:
Verts: 148420
Faces: 142925
Tris: 285751
Number of Meshes: 77 Mesh
Number of Prefabs: 77 Prefabs
Rigging: No
UV Mapping: Yes
LOD Information: 1
You can use it for your games. Carefully crafted vivid colors in your games that stand out visually a Stylized Military Equipment Pack that will improve your quality and lighten your extra workload.
Price $35.00
Realistic Mine by Gamevio
The Package contains a collection of 38 assets to create your own mine environment.
More Info:
Prefab count: 38
Texture Resolution: Up to 2K
Triangles: On average 2.000 triangles per object(ecxept the minecart[~25.000 triangles])
Materials: All materials use Unity's Build-in shaders
Coliders: All prefabs have mesh coliders.
Price $4.99
Alien Cyclops Blink Evolution Pack Cute Series by Meshtint Studio
More than 500 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Cute Series assets in the store list link HERE!
Cute series Introduction:
Cute series assets are cartoony and cute looking. They are easy to use and affordable!
Cute series modular character packs are modular. They are humanoid mecanim ready in Unity. You can share most humanoid animations with them in Unity. If you are not sure, please contact us for more information.
Most Cute Series 3D robots, aliens and monsters have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game!
It's a good addition for games like Pokemon, Mario, casual, hybrid casual, educational, tower defense, RPG games and more.
Cute series environments are also easy to use. Just drag and drop to populate your game scene!
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
____________________________________________________________________________________
Alien Cyclops Blink Evolution Pack Cute Series
Price down! Original price is 37.70 USD. Buy them together at a discounted price!
This pack contains 3 characters. Alien Cyclops, Alien One Eye, Alien Blink . These 3 characters are packed together because they are the same type but in a different evolution form. Use this pack to show progression for your characters in your game! See below for more information.
Alien Cyclops Cute Series
This pack contains 1 x 'Evolution 1' monster: Alien Cyclops. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map and 1 emission map. Material is using Unity's Standard shader. Polycount: 802 triangles. Rigged and animated. Generic mecanim rig set up. Total 17 animations.
Animations:
- Underground
- Spawn
- Idle 01
- Idle 02
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Head attack
- Projectile attack
- Cast spell
- Take damage
- Die
Alien One Eye Cute Series
This pack contains 1 x 'Evolution 2' monster: Alien One Eye. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map and 1 emission map. Material is using Unity's Standard shader. Polycount: 764 triangles. Rigged and animated. Generic mecanim rig set up. Total 18 animations.
Animations:
- Underground
- Spawn
- Idle 01
- Idle 02
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Head swing attack
- Head smash attack
- Projectile attack
- Cast spell
- Take damage
- Die
Alien Big Blink Cute Series
This pack contains 1 x 'Evolution 3' monster: Alien Big Blink. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map and 1 emission map. Material is using Unity's Standard shader. Polycount: 2634 triangles. Rigged and animated. Humanoid mecanim rig set up. Total 20 animations.
Animations:
- Underground
- Spawn
- Idle stand
- Idle float
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Turn left
- Turn right
- Slash attack
- Spin attack
- Projectile attack low
- Projectile attack high
- Meditate
- Eye beam attack
- Stab attack
- Cast spell
- Take damage
- Die
Take note:
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package are using the following free assets but it's optional to download and import them into your project. This package does not require the following assets to work properly.
- Post Processing Stack v2
3D files are in FBX in the package. Additional fee is required for other file formats.
More than 500 game models for your game development. CLICK HERE to see more on store list!
Price $32.90
Doomer: Animated Character by Nonsum Games
Number of textures: 1
Texture Dimension: 2048x2048
Triangle count: Doomer (17188 Triangles), Guitar (1236 Triangles)
Number of meshes: 19 (Doomer) + 1 (Guitar)
Rigging: Yes
Animation count: 24
Animation List
Attack 1
Attack 1 v2
Attack 2
Attack 3
Attack 4
Glory
Glory_Idle
Defeat
Idle_Take
Idle_Drop
Base
Level Up
Take hit_Low
Take hit_Mid
Take hit_High
Take hit_Low 2
Take hit_Mid 2
Take hit_High 2
New Connector Take
New Connector Drop
Ulti
Food Action
Food Walk Enter
Food Walk Exit
Doomer is a ready-to-use stylized and polished 3D Character for your RPG/Hybridcasual games.
The facial rigging system allows you to create countless facial expressions in the best animation standards.
This pack consists of a Generic Rigging with 24 custom animations and a Humanoid Rigging (compatible with Mixamo Animations) that could be used in various Unity projects: MOBAs, Runners, Platformers and Animated Movies etc.
Generic Animation List
Attack 1
Attack 1 v2
Attack 2
Attack 3
Attack 4
Glory
Glory_Idle
Defeat
Idle_Take
Idle_Drop
Base
Level Up
Take hit_Low
Take hit_Mid
Take hit_High
Take hit_Low 2
Take hit_Mid 2
Take hit_High 2
New Connector Take
New Connector Drop
Ulti
Food Action
Food Walk Enter
Food Walk Exit
Price $49.99
Civilian Shoes I 30+ Assets by PackDev
Features included:
-Meshes (Props & Environment)
31 meshes total 31 Prefabs
Average poly count:
10462 tris per mesh
-Textures ( 32 - 4096 )
Number of Textures: 134
- Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Number of Materials: 32
-Demo Layout scene
-Demo scene from pictures not included
-Direct support from the dev
-Collision: Automatically generated
-LODs: Not Included
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is an environment package made in a stylized PBR pipeline, well suited for both quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $29.99
Stack Jump - Complete Game Template - Admob + Unity Ads by UDEV Corp
This Game is a funny game template. The Game supports Android, iOS, WindowsPhone8, and web player builds.
Package includes
- All scripts
- All art assets
- All sounds
Package Features:
- Attractive Gameplay and Graphics.
- Endless Level.
- Mobile performance-optimized.
- Admob Integrated.
- Unity Ads Integrated
You can modify very easily with documents, including in-game project.
Price $19.99
Stylized Low Poly Children Kids Set by makemakex
There is 3 Meshes in this package. Prefab is included so you can easily drag and drop the
model to your scene from the Prefab folder.
Technical Details of The Package:
•Boy_01:7502 Tris
•Boy_02:8274 Tris
•Girl:8440 Tris
Total Polygon Count of The Package:
Verts: 12770
Faces:12373
Tris:24216
Number Of Textures: 9 (Unity HD Render Pipeline Metallic Standard)
Texture Format: PNG
Texture Dimensions: 2048 x 2048
Number of Materials: 3
Rig: Yes
UV Mapping: Yes
LOD Information: 1
The pack includes 3 low poly kids characters models for your different type of genres.
The package includes 1 girl character and 2 boy characters. This materials have a fully textured and detailed design.
- 3 unique Meshes and Prefabs
- Demo Scene Included
- 3 Materials
- Textures with resolution 2048x2048 Base Map, Mask Map,Normal Map
- Rig: Yes
Price $29.99
Butterfly Particles by Unluck Software
Requires Shader Graph
Installed from the Package Manager
The shaders should be easy to retarget to URP or HDRP by using the Shader Graph interface.
The Shader Graph can be downloaded via the Package Manager.
Change to URP or HDRP
- Double click the shader file to open the graph editor.
- In the Graph Inspector Settings
- Add or change active targets to Universal or HDRP then click Save Asset.
- See video for more guidance.
- https://www.youtube.com/watch?v=H6EP27o1ZCI
Variants
- Eastern Tailed Blue
- Hepialus Venus
- Mallow Skipper
- Scarce Copper
- African Monarch
Meshes
Regular Version
Tris 111
Verts 134
Ultra Lowpoly
Tris 32
Verts 58
512x512 textures
Meshes can be changed in the Render module of the Particle System.
Butterfly Particles is a collection of shader animated insect particle effects. Easily drag and drop into the scene. Uses the standard Unity particle system, so that it is easy to adjust or change the effects.
Features
- 5 unique textures
- Customizable
- LowPoly
- Demo scene to easily browse the effects
- Medium resolution textures suited for particles
- Custom Shader
- See technical details for more info
Simple Particle Scaler available for free after purchase.
Compatible with Unity 2021.3 up to new versions of Unity(2022+)
Support available for assistance if any problems should occur.
Price $19.00
Asteroids Attack by TinyStudio
More about the project:
Project have share function, you can put short link to share a message to increase users in game.
To increase audience retention we use local notifications after 2,6 and 22 hours.
The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation).
For monetization project has AdMob framework, you can easily place your ad id’s.
Game based on Unity2D engine, and scripts on C#. All code in game are commented. Project have good program architecture.
You can change settings all of the game process, it’s easy, you just need to change values.
For reskin, you just need to replace files. It's really easy. The project has good documentation and you can contact us to solve your problem!
Features of current source code:
- Share
- Pause
- RateUs
- Skins
- Tutorial
- GameCenter
- Notifications
Monetisation:
- AdMob
Asset uses GoogleAdMob under Apache 2.0 License
Asset uses Audio files under CC0 1.0 Universal License
Price $29.99
Flexible Player Kit by Zindeaxx Games
- Modular design allows for easy customization and extension of functionality.
- All modules communicate via messages, reducing the need for direct references and improving encapsulation.
- ModuleController manages all modules on an object and facilitates communication between them.
- InputModule enables easy handling of user input for movement, actions, and interactions.
- InteractionModule provides a framework for handling complex interactions between objects, including buying and selling.
- Example scene demonstrates the package's capabilities and serves as a starting point for game development.
- The package includes a variety of pre-built modules for common game mechanics such as movement, shooting, and health management.
- The package is well-documented and includes sample code and documentation to help users get started quickly.
- The package is designed to work seamlessly with Unity's built-in systems and other popular third-party tools.
- The package is regularly updated and maintained to ensure compatibility with new versions of Unity and to address any bugs or issues that may arise.
The "Flexible Player Kit" is a Unity package that simplifies the process of creating interactions between objects in a game. It achieves this by providing a modular system where each object has specific modules that enable it to perform certain actions. For example, a Health module can be added to an object to enable it to be hurt and receive damage. Other modules include ones for money, movement, shooting, and interaction.
The interaction module is a particularly important module as it enables user inputs to initiate actions such as buying and selling. All modules interact with each other via messages, which are directed by a module controller that exists on the object. This means that the user does not need to reference each module class directly, making the process more streamlined and less complex.
The package includes examples of modules such as the Health and Money modules, which can be easily added to objects. There are also Input modules that can be used to create simple input controls for objects, without the need for direct references to any movement scripts.
Overall, the "Flexible Player Kit" package simplifies the process of creating interactions between objects in a game and enables the user to create a player that can move, shoot, use items, get hurt, and collide in very few steps and with very little code.
The included example scene in the "Flexible Player Kit" package is a fun mini-game where the player can run around, shoot orbs, and even purchase more orbs to shoot at, showcasing the ease of use and flexibility of the package.
FEATURES:
- Modular system - All objects that require interactions have modules that can easily be added or removed to enable or disable features like health, movement, money, shooting, and more.
- Message-based communication - All modules communicate via messages, meaning that objects don't need to reference specific modules directly, allowing for greater flexibility and easier updates.
- Easy integration - Modules can be added or removed easily, enabling developers to create complex interactions with minimal code.
- Included example scene - The package comes with a fun mini-game example scene that showcases the flexibility and ease of use of the package.
- Money system - The package includes a robust money system that allows developers to easily add or subtract money from the player's account and create buyable items.
- Health system - The package includes a health system that enables objects to take damage and die when their health reaches zero.
- Input system - The package includes an easy-to-use input system that allows for quick implementation of player controls.
- Animation system - The package includes an animation system that allows for quick overriding of animation clips/states.
- Interaction system - The package includes an interaction system that enables objects to interact with each other, such as buying or selling items, activating buttons, and more.
- Movement system - The package includes a movement system that enables objects to move around the game world, jump, and sprint.
- Shooting system - The package includes a shooting system that enables objects to shoot projectiles, including a variety of different projectile types.
- Customizable - The package is highly customizable, allowing developers to adjust settings and parameters to suit their needs.
- Documentation - The package comes with extensive documentation, including examples and explanations of all included modules and systems.
Check out the documentation here: https://drive.google.com/file/d/1IXRoPXJ8PhVhWSZLpO8DAONeKW3bKS5i/view?usp=sharing
This package is reliant on your feedback, so don't hesitate to reach out with any questions or suggestions:
- Discord: Zindea#5423
- E-Mail: Zindeaxx@googlemail.com
Price $9.95
Japanese Izakaya Bar by Joy Tsai
Features:
-UV unfolded.
-All materials, textures are included.(texture type: color, normal, metalness, roughness)
-2k texture resolution for each type.
-UDIM UV layout.
-PBR texturing.
-No special plug-in needed to open scene.
8 assets contained in this file:
1.outerStructure
-Polygons:19132
-Vertices:20587
2.outerProp
-Polygons:54401
-Vertices:53960
3.innerStructure
-Polygons:501
-Vertices:549
4.ceilingSet
-Polygons:2601
-Vertices:2846
5.innerWall
-Polygons:6520
-Vertices:6619
6.bathroom
-Polygons:3689
-Vertices:3713
7.storeHouse
-Polygons:11539
-Vertices:11307
8.innerProp
-Polygons:206560
-Vertices:197829
Price $30.00
Alien Big Blink Cute Series by Meshtint Studio
More than 500 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
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If you like this pack, do check out other Cute Series assets in the store list link HERE!
Cute series Introduction:
Cute series assets are cartoony and cute looking. They are easy to use and affordable!
Cute series modular character packs are modular. They are humanoid mecanim ready in Unity. You can share most humanoid animations with them in Unity. If you are not sure, please contact us for more information.
Most Cute Series 3D robots, aliens and monsters have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game!
It's a good addition for games like Pokemon, Mario, casual, hybrid casual, educational, tower defense, RPG games and more.
Cute series environments are also easy to use. Just drag and drop to populate your game scene!
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
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Alien Big Blink Cute Series
This pack contains 1 x 'Evolution 3' monster: Alien Big Blink. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. It is using 1 diffuse texture map and 1 emission map. Material is using Unity's Standard shader. Polycount: 2634 triangles. Rigged and animated. Humanoid mecanim rig set up. Total 20 animations.
Animations:
- Underground
- Spawn
- Idle stand
- Idle float
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Turn left
- Turn right
- Slash attack
- Spin attack
- Projectile attack low
- Projectile attack high
- Meditate
- Eye beam attack
- Stab attack
- Cast spell
- Take damage
- Die
Take note:
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package are using the following free assets but it's optional to download and import them into your project. This package does not require the following assets to work properly.
- Post Processing Stack v2
3D files are in FBX in the package. Additional fee is required for other file formats.
More than 500 game models for your game development. CLICK HERE to see more on store list!
Price $15.90
Full Rig by Chris West
Shader based for extremely fast perfomance
Support for Built In, HDRP and URP pipelines
Ropes can swing
Easy Snapping of Rope ends makes adding ropes quick and easy
Custom Gizmos for editing
Hot Keys for editing
Adds forces to connected Rigidbodies
Connect rope ends to GameObjects or other ropes
Position Objects along ropes
8 Different Rope types included
Lost of Rope End Objects
Full Source included
Full Rig is a shader based system that will add great looking animated ropes, chains and similar objects to your projects. All the animation and deformation is done via a shader making it super fast in any project. Easily have 100's of fully animated ropes in your scene.
Full Rig makes use of catenary curves to model the natural looking sag you get in rope type objects. All of the maths to handle the deformation and shape of the rope is handled in the Vertex Shader so hardly any CPU time is needed to run the objects in the scene, this allows you to add as many ropes as you need without worries of frame rate.
You can use this asset to not only make ropes and chains but it is also great for setting up powerlines or Telegraph lines, or use it to add complete animated rigging to your ships. Change the length of the ropes and have that rope pull an object, a boom, or lift a sail, or bend a pole all without hardly any CPU usage.
The asset comes with an included set of rope types and rope end objects, the included rope types cover single rope, single cable, small chain, big chain, rusty chain, 2, 4 and 6 ropes for the various pulley types and even a Hammock example to show it doesn't have to be just ropes that Full Rig can do for you.
Full Rig also allows you to pick and choose how your ropes are connected to game objects, you can cycle through the various included end objects included in Full Rig such as knots, rope loops, pulleys etc. Of you can easily add your own objects to suit your project. And the ropes can also apply forces if connected to rigidbodies.
Building your ropes in Full Rig is made easy with custom inspectors and gizmos to make snapping your rope ends to other game objects in the scene very quick and easy or even connecting ropes ends to other ropes allowing you to build up nets or other similar objects.
Full Rig works with all Unity Pipelines, and has included ShaderGraphs for HDRP and URP.
To get you started Full Rig includes 8 different types of ropes and chains. Also has numerous rope end objects such as Pulleys, deadeyes and rope knots and loops. Also is an example Telegraph pole to show how Full Rig can be used to add Power Lines and Telegraph lines to your project.
Use it alongside our Full Sail asset for your complete ship rigging solution
Full Rig ropes are simple ropes, they do not use any heavy physics to calculate the effect, they can not be collided with.
Features:
- Shader based for extremely fast perfomance
- Support for Built In, HDRP and URP pipelines
- Ropes can swing
- Easy Snapping of Rope ends makes adding ropes quick and easy
- Custom Gizmos for editing
- Hot Keys for editing
- Adds forces to connected Rigidbodies
- Connect rope ends to GameObjects or other ropes
- Position Objects along ropes
- 8 Different Rope types included
- Lost of Rope End Objects
- Full Source included
- All options have tool tips
- Detailed Docs to help you out
Price $50.00
Dolphin Particles by Unluck Software
Requires Shader Graph
Installed from the Package Manager
The shaders should be easy to retarget to URP or HDRP by using the Shader Graph interface.
The Shader Graph can be downloaded via the Package Manager.
Change to URP or HDRP
- Double click the shader file to open the graph editor.
- In the Graph Inspector Settings
- Add or change active targets to Universal or HDRP then click Save Asset.
- See video for more guidance.
- https://www.youtube.com/watch?v=H6EP27o1ZCI
Mesh Details
204 tris
116 verts
Shader Graph for the Built-in pipeline is only available for Unity 2021.3+
Dolping Particles is a shader animated particle effect. Easily drag and drop into the scene. Uses the Unity particle system, so it is easy to adjust or change the effects.
Features
- Customizable
- 6 Particle System Prefabs
- LowPoly
- Demo scene to easily browse the effects
- Medium resolution textures suited for particles
- Custom Shader
Simple Particle Scaler available for free after purchase.
Compatible with Unity 2021.3 up to new versions of Unity(2022+)
Support available for assistance if any problems should occur.
Price $15.00
Fantasy Food Bundle by PolySoft3D
- PBR materials.
- Optimized vertices count.
- A wide variety of pastries from different countries.
- Meat, sea food, vegetables, tablewears, bowls, sauces and accompaniements.
- Total 180+ unique meshes.
- 240+ prefabs
- Textures: atlas : (base color, normal map, metallic).
- Texture Resolutions: 2048x2048.
- Textures are packed to the atlases per food type (meat,seafood,cheese e.t.c).
Food bundle Ultimate Fantasy Food pack and Sweet Pastries.
Save 12 % with this asset.
Sausages, egg, chicken, turkey, steak, fish steak, lobster parts, chops, different meat pieces, different fish pieces, crab, octopus,
cheeses, melted cheeses, breads, loaf, little buns, mussel, shrimp, Saint Jacques,
broccoli, Brussels sprouts, carrot, cherry tomato, chilli, cucumber, green bean, green salads,
mushroom, paprika, potatoes, tomato, parsley, pea,
gratin, mash, porridges, rice, sauces, soup and nice beer.
Some tablewares like
bowls, sauce-boat, plate stone, plate wood, skewers, tablecloths, mug.
Cakes, roll cake, mochi, dango, wagashi, macarons, halla, cinnamon bun, gauffres, cookies, croissant, fluffy, bagel, donuts, kulich, mini pies, pirojok, pretzels, syrnik.
Price $40.00