Procedural UI Tool by Roluplay
Core Components:
- ProceduralUIComponent: The main MonoBehaviour that renders effects on any Image or RawImage component.
- ProceduralUIProfile: A ScriptableObject asset that stores all styling data (corner radius, border settings, fill color, etc.).
Editor & Workflow:
- Procedural UI Tool Window: The primary interface for live-previewing, creating, and applying profiles.
- Preset Manager Window: A utility to browse, manage, and apply all ProceduralUIProfile assets within your project.
- Non-destructive: Adds effects via a single component, leaving your original UI components and prefabs untouched.
Rendering & Compatibility:
- Universal Render Pipeline (URP)Supported Render Pipelines:
Built-in Render Pipeline - Automatic Shader Selection: The correct shader is chosen at runtime and in-editor, ensuring seamless integration. No manual shader assignment is needed.
- High Performance: Built with an efficient SDF (Signed Distance Field) approach in a single shader pass for minimal performance impact, making it safe for mobile and performance-critical applications.
Features:
- Control: Global (all corners) or Individual (Top-Left, Top-Right, Bottom-Left, Bottom-Right).Corner Radius:
Units: Pixels or Percent. - Customizable width and color.Borders:
Units: Pixels or Percent. - Value (0-1), Start Angle (-360 to 360), and Direction (Clockwise/Counter-Clockwise).Progress Border:
Enable/disable on any border. - Solid color fill.Fill:
- Editor available in English, Spanish, German, and Chinese.Localization:
Package Content:
- Runtime scripts and optimized shaders.
- Editor scripts for all tool windows.
- Full source code included.
- Example presets to get you started.
- Comprehensive documentation.
Stop wasting time creating countless image assets for UI variations. With Procedural UI Tool, you can design, iterate, and implement stunning UI effects directly within the Unity editor, saving hours of development time while achieving a polished, professional look.
This powerful tool extends the capabilities of Unity's standard Image and RawImage components, allowing you to apply sophisticated visual styles without modifying prefabs or writing a single line of code. At its core is a flexible ScriptableObject-based profile system. Design a style once, save it as a profile, and reuse it across your entire project to ensure perfect visual consistency. Need to update the look of all your buttons? Simply edit one profile, and the changes propagate instantly.
Key Features:
- Live-Preview Editor Window: A centralized hub for creating and editing effects. See every change in real-time on your selected UI objects without ever entering Play Mode.
- Non-Destructive Workflow: Add effects to any existing UI element safely. The tool works alongside your current setup, never permanently altering your components.
- Reusable Style Profiles: Create a library of ProceduralUIProfile assets. Perfect for establishing a consistent design language for panels, buttons, icons, and more.
- Progress Indicators: Effortlessly convert any border into a circular or radial progress bar, complete with adjustable start angle and direction. Ideal for health bars, loading spinners, and ability cooldowns.Advanced Border & Corner Control:
Dynamic Corner Radius: Use absolute pixels for precision or percentages for responsive, resolution-independent designs. Control all corners at once or each one individually for complex shapes.
Customizable Borders: Set border width and color with ease. - Automated Pipeline Detection: The tool automatically detects whether you are using the Built-in Render Pipeline or URP and applies the correct, optimized shader. No setup required.
- Multi-Language Support: The editor is fully localized for English, Spanish, German, and Chinese to enhance usability for international teams.
Whether you're building a sleek modern interface, a stylized game HUD, or a data-rich application, Procedural UI Tool provides the performance and flexibility you need to bring your vision to life.
Price $4.99
Human Faction - Animated 2D Character Pack (Spine 2d) by Ten Percent Red
✅ Unity-ready .prefabs
✅ Animation Controllers
✅ Animated Assets
✅ Texture atlases (PNG)
✅ Clean bone hierarchy optimized for runtime use
✅ Mobile-friendly performance (optimized draw calls & texture sizes)
- You do not need spine software to run this package, only the: Spine-Unity Runtime 4.2 package into your Unity project.
- For URP, download URP Shaders UPM package
Bring Fantasy Human Faction to your game with this professional Spine 2D animated character pack. Designed for seamless use in Unity, each character is fully rigged, and animated, perfect for side-scrollers, RPGs, strategy games, battlers, roguelites, and mobile idle games.
This pack includes 5 unique characters, each with distinct silhouettes, personalities, and combat roles - making them suitable for entire enemy factions, playable heroes, or boss encounters.
Key Features:
- 5 Animated Characters.
- High-Qulity Animations to cover all gameplay needs.
- Flexible Use: Easily integrated into any game project, with animation controllers included.
- Stage Artwork Included (flat)
- Demo Scene
Animations:
- Idle
- Run
- Attack 1
- Attack 2
- Attack 3
- Jump
- Hit
- Death
- Charge
- Stun
Enhance your game’s battle scenes with this Animated 2D Character Pack, designed to give players an engaging and dynamic experience!
N.B. Sounds, Music, FX an GFX are not included in the pack!
Price $74.99
Turbo Animator by Ugur Yucel
- 40x faster than Unity’s default Animator
- Works exclusively with Humanoid animations
- Optimized baked animation data for low CPU usage
- Cross-platform support (Mobile, PC, Console, VR)
- Suitable for crowd simulation and multiplayer projects
- Easy integration with existing Unity projects
- Customizable animation data via Scriptable Objects
- Supports smooth playback at 60 FPS (adjustable frame speed)
- Simple setup with clear Save Path inside Assets folder
- Lightweight, performance-focused design
- Two AI Generated Model
Turbo Animator is a powerful Unity tool that optimizes Humanoid animations by baking them into lightweight data, running up to 40x faster than the default Animator. Perfect for mobile, PC, and all platforms, it delivers smooth performance for crowd simulations, multiplayer games, and high-performance projects.
Two AI Generated Model. All content is fully customizable and works with any Humanoid model. With optimized animation playback, reduced CPU usage, and easy integration, Turbo Animator is ideal for projects that demand efficiency, scalability, and seamless cross-platform support.
Price $19.99
Easy Screenshot & Recorder by EADESİGN
Screenshot Tool
- PNG output format with live preview
- Custom resolution or use Game View size
- Super Sample Size (1–4×) for higher quality
- Timestamp option for file names
- Hotkey support (default: F9)
Video Recorder
- Organized output in Assets/Captures
- MP4 video capture through Unity Recorder
- Adjustable resolution and frame rate (1–120 FPS)
- Optional audio recording
- Simple Start/Stop recording interface
General
- Fully compatible with Unity Recorder (Unity 2020.3+)
- Lightweight Editor windows
- Works out of the box with no coding required
Easy Screenshot & Recorder is a lightweight Editor extension that makes it effortless to capture screenshots and record MP4 gameplay videos directly from the Game View.
Designed for developers, artists, and content creators who need professional-quality captures without leaving the Unity Editor.
Price $4.99
Fantazy Stylized Winter Nature - Snow Tree Pack (30 3d models) by Oleg.Verenko
Number of textures: 79
Texture dimensions: 1k, 2k, 4k
Polygon count:
Total Triangles: 2.6 M
Total Vertices: 2.2 M
Average Triangles per Prefab: 29 k
Minimum polygon count: 1 818 Triangles (1 451 Vertices)
Maximum polygon count: 167 882 Triangles (132 185 Vertices)
Number of meshes/prefabs: 89
Rigging: No
Animation count:0
UV mapping: Yes
LOD information: 0
Types of materials and texture maps: Albedo only textures, PBR
Includes
- 30 unique stylized tree models (with snow, skulls, and icicles)
- Winter and summer mode
- Haunted and fantasy-style variants (with faces, twisted shapes, roots, and snow)
- Game-ready topology
- Mid-poly detail level optimized for both rendering and real-time use
- Clean UVs and materials setup
Support
BEFORE YOU LEAVE A RATING ON MY 3D MODEL: If you have any questions or issues with my models (formats, textures) just WRITE ME. I always answer and support my clients. Please message me PM or use my email: oleg.verenko@gmail.com
Features
- High Quality 3d Models Ready for your Pics, Movies, TV, advertising, Games etc.
- Clean mesh with no co-planar faces or isolated vertices.
- No corrections or cleaning up needed.
- Correctly named in English.
- Real-world scale.
- All geometry is subdivision-ready.
- Texture Files included.
Design & Style
- Theme: Dark fantasy / haunted forest / stylized winter environment
- Form: Curved, exaggerated, and organic silhouettes with dramatic posture and expression
- Art Direction: Inspired by gothic horror and fairytale surrealism
- Use Cases: Game environments, cinematics, animation, concept visualization, or film matte paintings
Materials & Colors
- Snow material with realistic smoothness and subsurface scattering
- Stylized bark with visible grain and twisted geometry
- Color palette: cool whites, pale browns, frosty blues, mossy greens, and black bark variants
- Compatible with PBR workflows
Perfect For
- Winter fantasy game levels
- Haunted forest scenes
- Stylized horror or fairytale games
- Cinematic environments and concept art
Tags :
fantasy tree, haunted forest, snow tree, stylized 3d model, winter environment, fantasy asset, spooky tree, creepy forest, stylized nature, dark fantasy, haunted tree, magical forest, stylized vegetation, fairytale environment, fantasy landscape, low poly tree, game ready model, 3d environment asset, twisted tree, frozen forest, gothic fantasy, stylized snow, scary tree, halloween environment, cinematic 3d model, pack, set, collection
Price $29.99
TCG Card Game Template vol. 5 by Zuhria A
Create your own futuristic trading card game with this sci-fi TCG card template pack, featuring front and back card designs in a high-quality layered format. Perfect for collectible card games, NFT projects, tabletop prototypes, or digital portfolio showcases.
Each card is meticulously designed with a sleek tech aesthetic, glowing metallic edges, and rarity color variations for Bronze, Silver, Epic Purple, and Legendary Gold. The transparent PNGs are ready for instant use, while the layered Adobe Illustrator (AI) file allows full customization of text, icons, and effects.
✨ What’s Included
- 4 rarity styles: Bronze, Silver, Purple, Gold
- Front and back card templates
- Transparent PNG files (300 dpi) – ready to export
- Layered Adobe Illustrator (.AI) file – fully editable
- Organized layers for easy editing of borders, glow, and type
⚙️ Perfect For
- Trading card game creators (TCG/CCG)
- Sci-fi and cyberpunk themed projects
- NFT card collections
- Game UI and UX designers
- Print-ready or digital use
🪐 Features
- High-resolution futuristic card design
- Clean layout for artwork, stats, and rarity badge
- Professional color balance for consistent visual hierarchy
📂 File Formats
- AI – layered Adobe Illustrator file
- PNG – front and back cards, transparent background
Please note that character illustrations are not included, but the cover image showcases how the final cards may look.
Price $10.00
Monsterr 10 by tripleDeeper
Number of textures 16+4(patreon.com/3deeper)
Texture dimensions 4096
Polygon count of Monster10 - faces 10878 verts 10937 tris 21756.
Minimum polygon count 10878
Maximum polygon count 10878
Number of meshes/prefabs 3/2
Rigging: Yes
Animation count: 27
Animation type list: Death_1, Death_2, Get_Hit_1, Get_Hit_2, Get_Hit_3, Hit_Leg_1, Hit_Leg_2, Hit_Tail_Left, Hit_Tail_Right, Hit_Tail_Right_2, Hit_Tail_Right_3, Hit_Tentacle, Hit_Tentacle_Start, Jump, Idle, Idle_2, Pull_Blood_Tentacle, Pull_Tentacle_Back, Run, Step_Left, Step_Right, Tail_Above, Turn_Hit, Turn_Left, Turn_Right, Walk_Backward, Walk_Forward.
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
The model is modular, you can switch off some meshes. 3D game-ready model suitable for shooters, action games, horror, ect.
Preparation time ~1.5 weeks.
Textures pack one 4096*4096 (down to 1024x1024).
preview: https://youtu.be/9GrQECeyW4A
4 materials
2 skins with 16 PBR textures 4096*4096 (down to 1024x1024) maps + 3rd with 4 PBR textures 4096 on my patreon.com/3deeper - ambient occlusion, albedo, metallicSmoothness, normal
The model contains 27 animations: Death_1, Death_2, Get_Hit_1, Get_Hit_2, Get_Hit_3, Hit_Leg_1, Hit_Leg_2, Hit_Tail_Left, Hit_Tail_Right, Hit_Tail_Right_2, Hit_Tail_Right_3, Hit_Tentacle, Hit_Tentacle_Start, Jump, Idle, Idle_2, Pull_Blood_Tentacle, Pull_Tentacle_Back, Run, Step_Left, Step_Right, Tail_Above, Turn_Hit, Turn_Left, Turn_Right, Walk_Backward, Walk_Forward.
The pack contains 2 prefabs and 3 Mesh sets:
Monster10 - faces 10878 verts 10937 tris 21756
Price $34.99
Stylized Elemental Golems – Animated Character Pack by Bu.Production
- 5 fully rigged Golem characters (Green, Orange, Purple, Blue, and Dark variants)
- 5 texture sets (PBR + hand-painted) — artistic and original
- Humanoid rig with excellent weight painting
- Includes LOD system: base mesh + 3 additional LOD levels for optimal performance
- Average polycount: ~8,000 triangles at base level, down to ~700 triangles at the lowest LOD
- Dozens of built-in animations (Root Motion & InPlace), including:
Idle (multiple variations)
Crouch / Walk / Run cycles
Jump start / loop / land
Attack (various styles)
Hit / Damage reactions / Death and more - Compatible with Mixamo animations
- Optimized for Unity’s Humanoid Animator system
- Emissive stylized materials with glowing core veins
- All materials created for URP, easily convertible to Built-in or HDRP
- Demo scene with all five golems in a colorful environment
- MovementExample.cs script included — demonstrates walking, running, crouching, root motion toggle, and one-shot animation control
- Suitable for PC, Console, Mobile, and VR projects
The Golems Characters Pack brings five stylized elemental golems to your Unity project — perfect for fantasy, adventure, or action games.
Each golem features a fully rigged humanoid skeleton with carefully balanced weight painting, ensuring smooth and natural animation playback.
The asset includes five texture sets for every golem — Albedo, Metallic Smoothness, Normal Map, and Emissive. The Albedo texture inside the BBR set also works perfectly for hand-painted or unlit styles, allowing flexibility for different rendering pipelines.
Each golem also includes multiple Levels of Detail (LODs) — the base mesh plus three optimized LOD stages, allowing you to maintain visual quality while improving performance in large scenes or open-world projects.
The pack includes a wide variety of animations such as idle, walk, run, jump, attack, hit reaction, death, and many others — all optimized for Humanoid Rig and fully compatible with Mixamo animations.
You can easily integrate these golems into your project as enemies, allies, or player characters. Each golem has a unique material setup with glowing energy veins and emissive details that make them stand out in any lighting setup.
All materials are configured for URP (Universal Render Pipeline) by default, but they can be easily converted or reassigned to Built-in or HDRP pipelines without losing visual quality.
A MovementExample.cs script is included to demonstrate how to control animations in runtime using a character controller. This allows you to quickly test or integrate movement logic such as walking, running, crouching, or playing one-shot animations.
Whether you are creating a stylized world or experimenting with animation systems, this package will provide a solid, optimized foundation for your game characters.
Price $29.99
Action RPG Game Sound Kit by Sound Works 12
Audio file types: wav
Sample rate: 44.1 khz
Bit depth: 16bit
Loopable: some
Additional: stereo and mono
The Action RPG Game Sound Kit is a complete sound collection designed to bring your fantasy or action game to life. Inside, you’ll find 11 carefully crafted libraries, each focused on a core sound category essential for immersive gameplay. From spell effects to the crunch of footsteps and the clash of steel — this bundle delivers everything you need to build a rich and dynamic soundscape.
Buying each library separately would cost over $100, but with this all-in-one bundle, you get them all at a fraction of the price.
Action RPG Game Sound Kit Full Sound List
Included Sound Libraries
- Magic
- Clothes
- Footsteps
- Elements
- Guts & Blood
- Impact
- Armor
- Weapons
- Nature Sounds
- Weather Sounds
Perfect for:
RPGs • Action Games • Fantasy Adventures
what is included in the bundle
- Clothes SFX
- Fantasy Magic Sound Ice
- Fantasy RPG Game Sound
- Footsteps Sound Kit
- Four Elements SFX
- Guts Bone Blood SFX
- Impact Sounds
- Medieval Armor SFX
- Medieval Weapons SFX
- Nature Sound
- Weather Sounds
Price $50.00
Elven Alliance - Animated 2D Character Pack (Spine 2d) by Ten Percent Red
✅ Unity-ready .prefabs
✅ Animation Controllers
✅ Animated Assets
✅ Texture atlases (PNG)
✅ Clean bone hierarchy optimized for runtime use
✅ Mobile-friendly performance (optimized draw calls & texture sizes)
- You do not need spine software to run this package, only the: Spine-Unity Runtime 4.2 package into your Unity project.
- For URP, download URP Shaders UPM package
Bring Fantasy Elf Faction to your game with this professional Spine 2D animated character pack. Designed for seamless use in Unity, each character is fully rigged, and animated, perfect for side-scrollers, RPGs, strategy games, battlers, roguelites, and mobile idle games.
This pack includes 5 unique characters, each with distinct silhouettes, personalities, and combat roles - making them suitable for entire enemy factions, playable heroes, or boss encounters.
Key Features:
- 5 Animated Characters.
- High-Qulity Animations to cover all gameplay needs.
- Flexible Use: Easily integrated into any game project, with animation controllers included.
- Stage Artwork Included (flat)
- Demo Scene
Animations:
- Idle
- Run
- Attack 1
- Attack 2
- Attack 3
- Jump
- Hit
- Death
- Charge
- Stun
Enhance your game’s battle scenes with this Animated 2D Character Pack, designed to give players an engaging and dynamic experience!
N.B. Sounds, Music, FX an GFX are not included in the pack!
Price $74.99
RealStep – Dynamic Foot Placement by Abyssal Ababeel
- Works with Unity Humanoid rig (Animator-based)
- Real-time foot placement
- Fully customizable through the Inspector
- Lightweight and optimized C# code (no external dependencies)
Auto Foot IK is a lightweight and fully customizable foot placement system designed for Unity humanoid characters. It automatically positions each foot on uneven terrain using raycasting and IK adjustment, delivering realistic step alignment.
Perfect for developers seeking realism and polish in character grounding behavior. No external dependencies required.
Price $0.00
Toon Biomes Pack by Aglen Studio
🔹Modular terrain tiles for flexible level design
🔹Optimized for mobile platforms (low-poly models, compact textures)
🔹Stylized toon gradient shading (Unlit / URP shaders)
🔹Basic prop set: trees, rocks, decorations
🔹Three biome options: Summer, Winter, Desert
🔹Uses a texture atlas for improved performance
🔹Compatible with Unity URP
🔹Ready for rapid prototyping
Technical details:
- Number of textures: 7
- Texture dimensions: 512x512
- Number of materials: 11
- Number of meshes/prefabs:
207 Prefabs (Prefab Importer)
81 Model Prefabs (Model Importer) - Minimum polygon count: ~ 2 tris
- Maximum polygon count: ~400 tris
- UV mapping: Yes (for gradient texture)
- LOD information: No LODs included
- Rigging: No
- Animation count: 0
- Animation type list: —
- Types of materials and texture maps:
Custom stylized Unlit shaders
Texture atlases for biomes
Not PBR (toon-style shading) - Compatible render pipeline: Unity URP
- Includes: 3 shaders, 2 demo scenes, modular tiles, props, and assets for 3 biomes (Summer, Winter, Desert)
Stylized 3D low poly environment with vibrant gradient shading. Ideal for fast prototyping in casual and hybrid-casual games. Modular structure makes it easy to adapt the content to various settings and genres. Perfect starting point for colorful game worlds.
Price $8.00
Low Poly Food & Packaging – Complete stylized Collection by EmacEArt
- File Formats: FBX
- Pivots : All models have pivots centered at their base for seamless placement.
- Package Contents: Includes both 127 3D models and ready-to-use prefabs for easy integration into your projects.
- 250–500 polys / object
- 1 material
- 1× 512×512 texture (grid pick-color atlas, Albedo)
- Scale: 1u = 1 m, Import Scale 1.0
- [X] unique models/prefabs
- UV Mapping: Clean, grid-based UV unwrapping for optimized texture use and easy color changes.
- Texture Setup: Includes a Pick Grid Color atlas for straightforward material color customization.
- Polycount: Approximately 34,000 Poly in total across all models.
- Naming: Consistent and descriptive naming scheme for easy scene management.
- Usage: Ideal for stylized game projects, mobile applications, and fast prototyping of food-related environments.
- LOD System: Includes Level of Detail (LOD) setups to further improve performance by adjusting model complexity based on camera distance.
This asset pack contains a carefully crafted set of 127 stylized low poly food and packaging models designed specifically for mobile games, prototypes, and stylized visual projects. The models feature simple geometry, clean shapes, and vibrant colors suitable for lightweight real-time rendering with minimal performance impact.
Stylized food plates
- plate — 31
- jars & preserves — 23 (JamJar×4, JamJarGlass×3, Jar_×7, Masonjar×5, PickleJar×2, PreserveJar×2)*
- burger — 9
- pizza — 6 + Pizza_Box — 2
- CanFood_Generic — 5
- FrozenPack_Box — 4
- pierogi_sep — 3
- Soap_Plate — 7
tailored for different meals: waffles for breakfast, toast for breakfast, tarts as dessert, steak for dinner, spaghetti for dinner, shashlik for dinner, seafood shashlik for dinner, sausages for breakfast, sandwiches for lunch (two variants), pierogi for dinner (three variants), pasta for dinner, English pancakes for breakfast, French pancakes for breakfast, omelette for breakfast, octopus for dinner, meatballs for dinner, lasagna for dinner, lamb ribs for dinner, jelly as dessert, jelly with butter for breakfast, half sandwich for lunch, fish for dinner (two variants), eggs for breakfast, double sandwich for lunch, cottage cheese for breakfast, corn as a side dish, clams for dinner, chicken for dinner, bread and egg for breakfast, boiled eggs for breakfast.
Pizza and fast food: various pizzas, pizza boxes, fries, onion rings, multiple burger variants, sandwiches, toast, pancake, waffle.
Jars and preserves in a stylized form: assorted mason jars, apricot and strawberry jams, cherry preserves, honey jars, mixed vegetable pickles in several variants, tomato sauce jars, decorative glass jars.
Canned food and frozen packaging: assorted food cans and frozen food boxes in various versions.
Additional props: decorative plates, tarts, and beef meat.
Key Features:
- 89 unique low poly assets including stylized food plates, jars, pizza boxes, fast food items, frozen packaging, and canned goods.
- Models are optimized for mobile platforms and game prototyping — low polygon counts with simplified forms and minimal textures.
- Professional UV layouts using a clean grid-based UV mapping system that ensures efficient texture usage and easy color customization.
- Includes a Pick Grid Color texture atlas enabling quick and flexible color variations without complex material setups.
- Clear and consistent asset naming, ideal for fast integration in Unity.
- Assets are modular and cover multiple meal types: breakfast, lunch, dinner, snacks, and desserts — all with a stylized, playful aesthetic.
- Perfect for developers and designers creating casual games, stylized environments, or rapid prototypes.
- Fully compatible with Unity 2020+
Price $4.99
Modular Isometric Shelter Pack – Survival Interior by Marta Coca Jara
Textures and materials:
- Most textures are made up of:
- Base Color
- Normal Map
- Metallic/Smoothness
- Height Map
- There are also simple materials : Brown, Green, Red, White, Yellow.
- Texture resolution 2048x2048.
- Render Pipeline: URP.
- Materials use URP/Lit Shader
- Not tested with Built-in or HDRP
Poly Count:
- Bed: 918
- Board bloking the window: 18
- Book: 30
- Butane cylinder: 113
- Can of food: 17
- Celing: 72
- Chair: 560
- Cushion: 78
- Cutting board: 18
- Door: 268
- Flashlight: 32
- Floor: 6
- Kitchen unit: 244
- Pillow: 78
- Shelf: 162
- Table: 31
- Vertical Trim: 7
- Wall: 6
- Wall for door: 22
- Wall for window: 32
- Window: 24
- Wooden box: 6
File Format: .FBX
Pivot Points: Clean and centered for modular snapping
Rigging/Animation: Not included
UV mapping: Yes
Scripts: None
Third-Party Dependencies: None
Modeled in: Blender
Unity Version Tested: Unity 6.0
Modular "Light Shelter" Room is a stylized, modular 3D environment kit designed in Unity 6, ideal for building lightweight interior scenes such as shelters, temporary housing or survival game environments.
This pack includes 24 FBX models and 29 ready-to-use prefabs, making it easy to build custom rooms using floors, ceilings, walls, and props.
Price $15.00
Low-Poly Sci-Fi Crew Pack by Teacup Interactive
- Polycount: ~400 tris per model
- Rigged: humanoid-compatible rig.
- Animations: 5 basic movement and action loops.
- Materials: customizable, easily adjustable emissive properties.
- Render Pipeline Support: Built-in, URP, and HDRP compatible.
- File Format: FBX, Unity prefab setup included.
Bring your game’s crew to life with this stylized, low-poly sci-fi character pack designed for modularity, performance, and flexibility. Perfect for space exploration games, sci-fi shooters, or colony survival projects, this pack includes five unique character roles, modular weapons and tools, and five core animations for rapid prototyping or full production.
Included Roles
Each role has a distinct design and purpose within your sci-fi world:
- Commander – Distinguished by a red cape and leadership stance.
- Soldier – Ready for combat, equipped with tactical plating.
- Explorer – Adaptable and versatile, suited for planetary scouting.
- Pilot – High-tech suit with illuminated interface panels.
- Engineer – Equipped for maintenance and construction missions.
Color Customization
Fully customizable through material parameters:
- Adjust base suit color and emissive glow.
- Supports player team colors, class differentiation, or thematic lighting.
- Ideal for character personalization systems.
Modular Tools & Weapons
Easily swap or mix tools to suit gameplay needs:
- Gun
- Handgun
- Knife
- Sword
- Welding Torch
All tools share a unified sci-fi design language with emissive details and clean geometry.
Included Animations
Each character shares a standard rig and comes with 5 essential animations:
- Idle
- Walk
- Run
- Jump
- Fire
These are ideal for quick integration with your character controller or AI system.
Use Cases
- Sci-Fi Survival or Exploration Games
- Colony Management Sims
- Space Shooters
- Prototyping and Concept Visualization
Package Contents
- 5 Modular Character Models (Commander, Soldier, Explorer, Pilot, Engineer)
- 5 Weapons/Tools
- 5 Core Animations (Idle, Walk, Run, Jump, Fire)
- Customizable Materials with Emissive Control
- Prefabs ready for drag-and-drop use
Create your sci-fi team. Customize their glow. Equip them for survival.
The Low-Poly Sci-Fi Crew pack gives you everything you need to build a cohesive, luminous world beyond the stars.
Price $15.00
Skeletons - Low poly environment assets to pump up you're environments by Fort Chuck Entertainment
- Format: FBX (static meshes)
- Materials/Textures: author your own in Unity (recommended for pipeline control).
- LOD/Colliders: add per project needs (meshes are clean and ready for LOD Groups or simple colliders).
- Works with Unity 2020+ (Standard/URP/HDRP material setups).
- Flat Tan Material Color
- Nothing Rigged
- No Animations
- UV unwrapped
- Shark
Verts: 3,071
Edges: 7,746
Faces: 4,690
Tris: 6,109 - Whale
Verts: 1,947
Edges: 4,879
Faces: 2,920
Tris: 3,918 - Sea Turtle
Verts: 3,357
Edges: 10,062
Faces: 6,690
Tris: 6,742 - Triceratops
Verts: 2,880
Edges: 7,060
Faces: 4,194
Tris: 5,732 - T-Rex
Verts: 3,410
Edges: 8,239
Faces: 4,828
Tris: 6,819 - Moose
Verts: 3,730
Edges: 11,309
Faces: 7,517
Tris: 7,584 - Mastodon
Verts: 2,813
Edges: 6,880
Faces: 4,061
Tris: 5,638 - Horse
Verts: 5,494
Edges: 13,846
Faces: 8,342
Tris: 11,000 - Dragon
Verts: 4,566
Edges: 11,241
Faces: 6,685
Tris: 9,112 - Buck Deer
Verts: 3,608
Edges: 10,829
Faces: 7,184
Tris: 7,288 - Crocodile
Verts: 3,336
Edges: 8,620
Faces: 5,279
Tris: 6,664 - Cow/Bull
Verts: 3,801
Edges: 11,375
Faces: 7,568
Tris: 7,614 - Camel
Verts: 3,504
Edges: 8,727
Faces: 5,195
Tris: 7,064 - Bear
Verts: 4,614
Edges: 11,529
Faces: 6,879
Tris: 9,300
Bring your worlds to life (and afterlife). This pack delivers a curated set of stylized low-poly skeletons for wildlife, prehistoric beasts, and fantasy creatures—perfect for fantasy, sci-fi, and survival games. Use them as ambient story props, biome set dressing, quest clues, or loot landmarks. Several skeletons include separate, movable bone pieces so you can scatter remains, half-bury ribs, or build unique compositions to match your scene.
What’s inside:
FBX skeleton models (static meshes), each authored for lightweight use in large scenes:
Animals/Creatures
- Bear
- Camel
- Cow/Bull
- Crocodile
- Deer (Buck)
- Dragon
- Horse
- Moose
- Mastadon
- Sea Turtle
- Shark
- T-Rex
- Triceratops
- Whale
Some skeletons are provided broken into logical parts (skull, spine, ribs, limb bones). Rearrange for different looks, create bone piles, Collect Skulls for hanging on base walls.
Key features
- Low poly, performance-friendly props for open worlds and mobile-to-PC projects.
- Configurable layouts: multiple skeletons include separated bone pieces for kitbashing and storytelling.
- Clean pivots & orientation for easy placement and rotation.
- Relative scale across the set to mix and match without surprises.
- Engine-ready FBX: import into Unity, assign your own materials (Standard/URP/HDRP).
- Great for deserts, tundra, swamps, coastlines, caves, dungeons, crash sites, monster lairs, dig sites, and museum dioramas.
Use cases
- Fantasy
- Sci-Fi
- Survival
- Cozy Games
- Environment Ambiance - Giving more intrest for your players to look at!
Foliage assets/Ground textures not included in this pack. Credited - PolyG - For bg imagery for farketing from pack : Low Poly Nature Pack - Lite If you are their assets!
Price $9.99
AVPro Video XR Composition Layers by RenderHeads Ltd
The AVPro Video XR Composition Layers package builds on top of Unity's XR composition layers support to provide direct rendering of video content to a composition layer on supported platforms.
Links:
Requirements:
- Unity 2022.3 or later
- Unity XR Plugin Management version 4.5.0 or later
- Unity OpenXR Plugin version 1.15.1 or later
- Unity XR Composition Layers version 2.0.0 or later
- AVPro Video Core, Core Mobile or Ultra edtions version 3.3.3 or later
Price $0.00
Harvest Quest: 16-Bit Farming & RPG Asset Pack by Josee
16x16 tiles
49 files
📦 WHAT’S INCLUDED?
🌍 WORLD BUILDING
- Terrains:Lush grasslands • Snowy fields (+ seasonal variants!)
Farm Essentials:Tilled dirt • Wet tilled dirt (with irrigation lines)
Water (calm, flowing) - Paths & Elevation:Dirt paths • Cliffs & hills
🏡 MODULAR CONSTRUCTION
- Pre-Built Structures:Houses
Barn • Chicken Coop • Silo (+ snowy variants!)
Open-air markets (food/weapons) - DIY Kits:Walls
Mine walls
Roofs
Windows & doors
Furniture & Decor
🌱 FARMING & CRAFTING
- Crops (with growth stages)Quality tiers: Standard → Silver → Gold → Iridium (visual star system)
- Animals (with idle/action animations + products: milk, eggs, wool))
- Crafting Stations (Workbench, furnace, anvil )
- Resources:Foraged items (berries, mushrooms, herbs)
Ores (copper → mythril), gems (ruby, sapphire)
⚔️ RPG & COMBAT
- Playable Characters: Hero sprites + base templates
- Enemies.
- Tools Evolution:6 visual tiers
Tier upgrades change colors (copper/gold/mythic) - Treasure & Loot:100+ items across 8 categories (tools, food, relics, etc.)
Price $4.99
Animated Stylized Crow by Frostydrop Assets
Number of textures: 4
Texture dimensions: 2048х2048
Number of materials: 11
Number of ShaderGraphs: 2
Polygon count: 9499 tris
Number of meshes: 1
Number prefabs: 18
Rigging: Yes
Animation count: 22
Animation type: in-place
UV mapping: Yes
LOD information: No
Types of materials and texture maps: hand-painted, can be used with a normal map
This Stylized Crow is fully rigged with a custom skeleton and original animations, including a blendshape for blinking controlled by a dedicated blink controller.
Materials included:
- HSL-adjustable material allowing realtime color changes (fully functional in all pipelines; step shadows only supported in URP)
- Default standard material for broad compatibility
- Configurable outline effect for enhanced visual styling
Designed for flexibility across render pipelines with full support for URP advanced shading features.
Price $15.00
Fantasy Character 02 — Archer by Danylo Fursov
Number of textures: 130
Texture dimensions: 4096x4096, 2048x2048, 1024x1024
Polygon count: 216,296
Number of meshes: 162
Number of prefabs: 486
Rigging: Yes
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information: 0
Types of materials and texture maps: PBR
Highly detailed, realistic 3D Fantasy Characters with modular parts. There's a male and female version.
Characters are made up of modular parts, human body parts can be excluded to avoid overlap and reduce polycount.
Character does not have LOD system.
Key Features
- Supports Built-in, URP, and HDRP
- Fully Rigged with Humanoid Rig
- Advanced materials with easily customizable colors
- Includes full-body mesh and modular parts
Materials
Materials are made in Shader Graph. There are three types of materials, one for each rendering pipeline (URP, HDRP, StandardRP).
Each outfit part supports three independently customizable color regions, controlled via a Material ID map. Patterns can be added and adjusted for each color region.
There are also a customizable hair material, a procedural eye material, and a skin material with adjustable skin tone and separate, toggleable makeup layers (e.g., lips, eyes, blush), each with individual controls.
Outfit and skin materials include configurable layers for dirt and blood effects.
All materials are easily extendable, allowing the addition or removal of layers if needed.
4K Textures
BaseColor, Normal, IDMap, ORM(OcclusionRoughnessMetallic), SSS (Subsurface Scattering), Specular, Cavity, Parallax, Opacity
Polycount
Male (most complex variation)
Faces 59,116 ・ Tris 114,661 ・ Verts 69,890
Female (most complex variation)
Faces 52,625 ・ Tris 101,635 ・ Verts 58,645
Price $59.99