White Pigeon - Flying System - Bird Behavior by ExistenceStudios
Demonstration Full YouTube - SHOWCASE
Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)
Number of textures - 5
Texture dimensions - 4096x4096
Polygon count - 8 617 Tris | 4 380 Points
Number of meshes/prefabs - 6/7
Rigging - Yes (rig is issued personally at your request)
Animation count - x15
Animation type list - In-Place/Root
UV mapping: Yes
Types of materials and texture maps - PBR
Feel free to contact:
Email existencestudio.help@gmail.com
Be part of our community on Discord!
| Be part of our community on Discord
| And Social Links Artstation | LinkedIn
Demonstration Full YouTube - SHOWCASE
Bundle PART 1 - Stylized Characters - Unity Store
🔴 Save 30% on Similar Stylized Assets – Bundles & Packs → [TAB]
Our Mixamo and Other animations to Unity - Tutorial (Choose your Voice Track)
Features:
✅ Skin Variants: White Pigeon and Halloween Skins
✅ Modular: Membrane and eyes parts can be remove.
✅ Custom Animations: Includes flying, walking, combat, and other basic animations.
✅ Flying/Walk System: Custom Player Controller with our animations
✅ Control Rig & IK: Fully rigged for Cinema 4D, and Maya.
✅ Unity: Fully configured project with a custom controller with our animations.
✅ SRP, URP, HDRP Support: Ready for all Unity pipelines.
✅ Detailed Characters: the Raven include a mouth (with tongue) and eyes. All elements are rigged for animation via bones.
✅ DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.
✅ PBR Materials, 4K Textures.
📦 File Formats: Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.
Technical Info:
- Version Unity - 2019, 2021, 6000 and higher
- DEMO scene is not included
- DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset
Polycount:
- Pigeon- 8 617 Tris | 4 380 Points
Control Settings (Unity):
- W, A, S, D – Move/Flying
- F - Takeoff/Landing
- Shift - SpeedFlying/WalkJump
- LBC - Attack
- RBC - Pecking
- WBC - Dead
AnimationsPack consists of custom x15 animations:
- flying (start, loop, gliding, hover, end), idle, cleaning_feathers, pecking, jump (start, loop, end), walk, walk_jump, attack, get_hit, dead
Overview
🐦 In this fantasy creature, the white dove (aka pigeon) reads as a heroic bird beside owl, eagle, and falconallies. A refined beak, layered feathers, and broad wingssell aerial presence while keeping the look stylized and production-ready.
⚙️ Tech setup is straightforward: an epicskeleton aligned for blueprintlogic, designer-friendly script utilities, and a tidy animationblueprint. Drop it into thirdperson or cinematic rigs-everything comes riggedand animated for rapid iteration.
🧠 The included birdsystem handles AI behavior, input system wiring, and character locomotion so flyingand flight feel responsive from the first press. Tune glide, perch, and takeoff states without heavy code-still fully rigged and animatedfor precise control.
🪶 A clean aesthetic plays with gentle gothic contrast - a calm light amid darkskies-nodding to corvid lineage (corvus) without making it a ravenor crow. It remains a pure white dove/pigeon, a versatile fantasy creature with expressive wings, crisp feathers, and articulate beak.
Successful development to you!
Price $39.99
Poly HP - GoblinTrooper by Downrain DC
Mecanim Humanoids : No
Animated : Yes
Animation types : In-place
Render Pipelines : Built-in / URP
Intended Platform : All
Platforms Tested : Windows
Documentation : No
GoblinTrooper
Triangles : 5200
Vertices : 2781
Texture Resolutions : 1024x1024
Number of Textures : 3
Weapon / Shield / Hood can be removed
Rigged : Yes
Number of Animations : 10
- Idle
- Walk
- Run
- Jump
- Attack_01
- Attack_02
- CastSpell
- Dizzy
- Damage
- Die
Price $8.99
Rin Girl by chio_soma
Here's some useful information:
- Rigged with Epic Skeleton 5
- Works with ALS 4 and GAS (check PREVIEW)
- Clothes have Color Variations
- Polycount: faces - 59819, tris - 118069, verts - 68366
- Character is modular
- Blendshapes (Morph Targets)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations: (No)
Animation types (Root Motion/In-place): [No]
Number of characters: 1
Vertex counts of characters: 68366
Number of Materials and Material Instances: Materials - 30
Number of Textures: 80
Texture Resolutions: 1K - Teeth, Eyelashes, Glasses, 2K - Eye, Hair, Underwear, Shoes, 4K - Other
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: Character compatibility list | Additional bones
🎥 Video: PREVIEW
🔗 Social Links: ArtStation | Twitter | YouTube | LinkedIn
🔹 Product Overview
The project contains a full body, all parts - separated, and PBR materials for customization
Render by Marmoset Toolbag 4
- All parts can be painted in any color or replaced with alternative skins.
- Face includes all Apple AR blendshapes (ARKit), ready for high-quality facial animation.
- Rigged with Epic Skeleton\Humanoid rig (UE5 Skeleton) with additional bones. Does not have controls. Easy animations retarget. With additional bones you can apply physics. Navigate physics to your need. I recommend to use KawaiiPhysics plugin.
🛠️ Technical Details
🎨 Textures (PBR Metallic/Roughness)
- Maps Included: BaseColor, Normal, MetallicSmoothness, Roughness, Opacity/Alpha, MatID, Emissive.
🏗️ Geometry (Verts/Tris)
Clothes
Verts - 28102
Tris - 50469
NUDE (with hair)
Verts - 40264
Tris - 67600
Full Set
Verts - 68366
Tris - 118069
🎮 Compatibility
✅ Tested in ALS and GAS
⚠️ Important Notes
❌ No LODs❌ No Physics (can be added manually)❌ No Blueprints❌ No Animations
📩 Need Help?
For any questions or support, feel free to contact me at chiosoma01@gmail.com
Price $59.00
Skateboard Animations by NexaFrame Production
Number of Animations: 105
Animation Types: Root Motion/In-place
Discord - Link
List of Animation Category
- Idle
- Jump
- InAir
- Flip
- Normal
- Roll
- Land
- Start_Jump
- Rail
- Ride
- ChangeDirection
- Crouch
- Fall
- Lean
- Chrouch
- Stand
- NormalV1
- NormalV2
- Stand
- Turn
- StartRail
- Ride
- Crouch
- Drag
- Fall
- Movement
- Obstacle
- Stand
- Stop
- Turn
⭕Models are not included in project only available Animations.
Price $15.00
Bow & Arrow Animations by NexaFrame Production
Number of Animations: 235
Animation Types: Root Motion/In-place
Discord - Link
Animation List :-
AimOffset
- CrouchOffset
- AS_Crouch_Aim_Down
- AS_Crouch_Aim_Forward
- AS_Crouch_Aim_Left
- AS_Crouch_Aim_Left_Cross
- AS_Crouch_Aim_Right
- AS_Crouch_Aim_Right_Cross
- AS_Crouch_Aim_Up
- StandOffset
- Up
- AS_Stand_Aim_L_Up
- AS_Stand_Aim_LB_Up
- AS_Stand_Aim_R_Up
- AS_Stand_Aim_RB_Up
- AS_Stand_Aim_Up
- Mid
- AS_Stand_Aim_Forward
- AS_Stand_Aim_Left
- AS_Stand_Aim_Left_Back
- AS_Stand_Aim_Left_Cross
- AS_Stand_Aim_Right
- AS_Stand_Aim_Right_Back
- AS_Stand_Aim_Right_Cross
- Down
- AS_Stand_Aim_Down
- AS_Stand_Aim_L_Down
- AS_Stand_Aim_LB_Down
- AS_Stand_Aim_R_Down
- AS_Stand_Aim_RB_Down
Crouch
- Activity
- Arrow
- AS_Crouch_Disarm_Arrow
- AS_Crouch_Equip_Arrow
- Bow
- AS_Crouch_Equip_Bow
- AS_Crouch_Disarm_Bow
- Block
- 1
- AS_Crouch_Block1_Start
- AS_Crouch_Block1_Loop
- AS_Crouch_Block1_End
- AS_Crouch_Block1_React
- 2
- AS_Crouch_Block2_Start
- AS_Crouch_Block2_Loop
- AS_Crouch_Block2_End
- AS_Crouch_Block2_React
- Death
- AS_Crouch_Death
- HitReact
- AS_Crouch_Aim_Hit_React_Back
- AS_Crouch_Aim_Hit_React_Front
- AS_Crouch_Aim_Hit_React_Left
- AS_Crouch_Aim_Hit_React_Right
- AS_Crouch_NoAim_Hit_React_Back
- AS_Crouch_NoAim_Hit_React_Left
- AS_Crouch_NoAim_Hit_React_Right
- Idle
- AS_Crouch_Idle_Aim
- AS_Crouch_Idle_NoAim
- AS_Crouch_Idle_V1
- AS_Crouch_Idle_V2
- Shoot
- AS_Crouch_AIm_To_NoAim
- AS_Crouch_NoAIm_To_Aim
- AS_Crouch_Shoot_To_Load
- Turn
- AS_Crouch_Aim_Turn_90L
- AS_Crouch_Aim_Turn_90R
- AS_Crouch_NoAim_Turn_90L
- AS_Crouch_NoAim_Turn_90R
- AS_Simple_Crouch_Turn_90L
- AS_Simple_Crouch_Turn_90R
- Walk
- Aim
- AS_Crouch_Aim_Walk_Backward
- AS_Crouch_Aim_Walk_Backward_Left
- AS_Crouch_Aim_Walk_Backward_Right
- AS_Crouch_Aim_Walk_Forward
- AS_Crouch_Aim_Walk_Forward_Left
- AS_Crouch_Aim_Walk_Forward_Right
- AS_Crouch_Aim_Walk_Left
- AS_Crouch_Aim_Walk_Right
- NoAIm
- AS_Crouch_NoAim_Walk_Backward
- AS_Crouch_NoAim_Walk_Backward_Left
- AS_Crouch_NoAim_Walk_Backward_Right
- AS_Crouch_NoAim_Walk_Forward
- AS_Crouch_NoAim_Walk_Forward_Left
- AS_Crouch_NoAim_Walk_Forward_Right
- AS_Crouch_NoAim_Walk_Left
- AS_Crouch_NoAim_Walk_Right
- Simple
- AS_Simple_Crouch_Backward
- AS_Simple_Crouch_Backward_Left
- AS_Simple_Crouch_Backward_Right
- AS_Simple_Crouch_Forward
- AS_Simple_Crouch_Forward_Left
- AS_Simple_Crouch_Forward_Right
- AS_Simple_Crouch_Left
- AS_Simple_Crouch_Right
Horse
- Block
- AS_Horse_Block_Start
- AS_Horse_Block
- AS_Horse_Block_End
- AS_Horse_Block_React
- Bow
- AS_Horse_Disarm_Bow
- AS_Horse_Equip_Bow
- Idle
- AS_Horse_Idle_Aim
- AS_Horse_Idle_Looking
- AS_Horse_Idle_NoAim
- AS_Horse_Idle_Rub
- AS_Horse_Idle_V1
- AS_Horse_Idle_V2
- AS_Horse_Idle_V3
- AS_Horse_Idle_V4
- Shoot
- AS_Horse_Aim_To_NoAim
- AS_Horse_NoAim_To_Aim
- AS_Horse_Shoot_To_Load
Stand
- Activity
- Arrow
- AS_Stand_Equip_Arrow
- AS_Stand_Disarm_Arrow
- Bow
- AS_Simple_Equip_Bow
- AS_Simple_Disarm_Bow
- Block
- 1
- AS_Stand_Block1_Start
- AS_Stand_Block1_Loop
- AS_Stand_Block1_End
- AS_Stand_Block1_React
- 2
- AS_Stand_Block2_Start
- AS_Stand_Block2_Loop
- AS_Stand_Block2_End
- AS_Stand_Block2_React
- 3
- AS_Stand_Block3_Start
- AS_Stand_Block3_Loop
- AS_Stand_Block3_End
- AS_Stand_Block3_React
- 4
- AS_Stand_Block4_Start
- AS_Stand_Block4_Loop
- AS_Stand_Block4_End
- AS_Stand_Block4_React
- 5
- AS_Stand_Block5_Start
- AS_Stand_Block5_Loop
- AS_Stand_Block5_End
- AS_Stand_Block5_React
- Death
- Aim
- AS_Stand_Aim_Death_Forward
- AS_Stand_Aim_Death_Back
- AS_Stand_Aim_Death_Left
- AS_Stand_Aim_Death_Right
- NoAim
- AS_Stand_NoAim_Death_Forward
- AS_Stand_NoAim_Death_Back
- AS_Stand_NoAim_Death_Left
- AS_Stand_NoAim_Death_Right
- Dodge
- Aim
- AS_Stand_Aim_Dodge_Back
- AS_Stand_Aim_Dodge_Forward
- AS_Stand_Aim_Dodge_Left
- AS_Stand_Aim_Dodge_Right
- NoAim
- AS_Stand_NoAim_Dodge_Back
- AS_Stand_NoAim_Dodge_Forward
- AS_Stand_NoAim_Dodge_Left
- AS_Stand_NoAim_Dodge_Right
- Simple
- AS_Simple_Dodge_Backward
- AS_Simple_Dodge_Backward_Left
- AS_Simple_Dodge_Backward_Right
- AS_Simple_Dodge_Forward
- AS_Simple_Dodge_Forward_Left
- AS_Simple_Dodge_Forward_Right
- AS_Simple_Dodge_Left
- AS_Simple_Dodge_Right
- HitReact
- AS_Stand_Aim_Hit_React_Back
- AS_Stand_Aim_Hit_React_Front
- AS_Stand_Aim_Hit_React_Left
- AS_Stand_Aim_Hit_React_Right
- AS_Stand_NoAim_Hit_React_Back
- AS_Stand_NoAim_Hit_React_Left
- AS_Stand_NoAim_Hit_React_Right
- Idle
- AS_Simple_Idle_V1
- AS_Simple_Idle_V2
- AS_Simple_Idle_V3
- AS_Simple_Idle_V4
- AS_Simple_Idle_V5
- AS_Simple_Idle_V6
- AS_Stand_Idle_Aim
- AS_Stand_Idle_NoAim
- Jump
- Fall
- AS_Simple_Fall_V1
- AS_Simple_Fall_V2
- AS_Simple_Fall_V3
- AS_Simple_Fall_V4
- AS_Stand_Aim_Jump
- AS_Stand_NoAim_Jump
- PowerAttack
- Melee
- AS_Simple_Kick
- AS_Simple_Punch_Bow
- AS_Simple_Punch_LH
- AS_Simple_Punch_RH
- AS_Stand_Power_Attack_V1
- AS_Stand_Power_Attack_V2
- AS_Stand_Power_Attack_V3
- AS_Stand_Power_Attack_V4
- AS_Stand_Power_Attack_V5
- AS_Stand_Power_Attack_V6
- AS_Stand_Power_Attack_V7
- AS_Stand_Power_Attack_V1
- Run
- NoAim
- AS_Stand_Run_Backward
- AS_Stand_Run_Backward_left
- AS_Stand_Run_Backward_Right
- AS_Stand_Run_Forward
- AS_Stand_Run_Forward_Left
- AS_Stand_Run_Forward_Right
- AS_Stand_Run_Left
- AS_Stand_Run_Right
- Simple
- AS_Simple_Run_Backward
- AS_Simple_Run_Backward_Left
- AS_Simple_Run_Backward_Right
- AS_Simple_Run_Forward
- AS_Simple_Run_Forward_Left
- AS_Simple_Run_Forward_Right
- AS_Simple_Run_Left
- AS_Simple_Run_Right
- Shoot
- AS_Stand_AIm_To_NoAim
- AS_Stand_NoAIm_To_Aim
- AS_Stand_Shoot_To_Load
- Slide
- AS_Simple_Run_Slide_V1
- AS_Simple_Run_Slide_V2
- Turn
- AS_Simple_Stand_90L
- AS_Simple_Stand_90R
- AS_Stand_Aim_Turn_90L
- AS_Stand_Aim_Turn_90R
- AS_Stand_NoAim_Turn_90L
- AS_Stand_NoAim_Turn_90R
- Walk
- Aim
- AS_Stand_Aim_Walk_Backward
- AS_Stand_Aim_Walk_Backward_Left
- AS_Stand_Aim_Walk_Backward_Right
- AS_Stand_Aim_Walk_Forward
- AS_Stand_Aim_Walk_Forward_Left
- AS_Stand_Aim_Walk_Forward_Right
- AS_Stand_Aim_Walk_Left
- AS_Stand_Aim_Walk_Right
- NoAim
- AS_Stand_NoAim_Walk_Backward
- AS_Stand_NoAim_Walk_Backward_Left
- AS_Stand_NoAim_Walk_Backward_Right
- AS_Stand_NoAim_Walk_Forward
- AS_Stand_NoAim_Walk_Forward_Left
- AS_Stand_NoAim_Walk_Forward_Right
- AS_Stand_NoAim_Walk_Left
- AS_Stand_NoAim_Walk_Right
- Simple
- AS_Simple_Walk_Backward
- AS_Simple_Walk_Backward_Left
- AS_Simple_Walk_Backward_Right
- AS_Simple_Walk_Forward
- AS_Simple_Walk_Forward_Left
- AS_Simple_Walk_Forward_Right
- AS_Simple_Walk_Left
- AS_Simple_Walk_Right
UpDown
- AS_Crouch_To_Stand_Aim
- AS_Crouch_To_Stand_NoAim
- AS_Simple_Crouch_To_Stand
- AS_Simple_Stand_To_Crouch
- AS_Stand_To_Crouch_Aim
- AS_Stand_To_Crouch_NoAim
⭕Models are not included in project only available Animations.
Price $25.00
Rider Animation by NexaFrame Production
Number of Animations: 163
Animation Types: Root Motion/In-place
👩Female
- Bat
- Gun
- FrontSit
- AimOffset
- ChangeHand
- EndTurn
- StartTurn
- SimpleSit
- AimOffset
- SitBack
- AimOffset
- SitStand
- AimOffset
- Normal
- Block
- Death
👨Male
- Gun
- OnSit
- AimOffset
- SimpleSit
- AimOffset
- Idle
- Normal
- Air
- Pose 1
- Pose 2
- Pose 3
- Attack
- Block
- Bomb
- Death
- Hit
- Idle
- Stand
- Victory
- Sword
- Attack
- Hit
- Idle
- Throw
⭕Models are not included in project only available Animations.
Price $25.00
Goblin STY03 by diomkin
Number of textures 44+26
Texture dimensions 4096ч4096
Polygon count of Goblin STY01 50888/55064
Minimum polygon count 50888
Maximum polygon count 55064
Number of meshes/prefabs 3
Rigging: Yes
Animation count 13
UV mapping: Yes
LOD information No
Types of materials and texture maps PBR
The Goblin STY03 model contains 3 skins, 15 materials, 44+26 PBR+Mask textures 4096x4096 (UVs: 4), 13 animations, blendshapes, Extra bones for body, cloth.
Unity (The asset contains all Render Pipelines, Built-in, URP, HDRP.)
Extra bones: Bone_glasses.
Bone_earL1-Bone_earL3
Bone_earR1-Bone_earR3
Bone_hair1-Bone_hair4
bone_keyL000-bone_keyL004
bone_keyR000-bone_keyR004
Bone_scarf000-Bone_scarf003
bone_key000-bone_key004
bone_book1, Bone_bookC, Bone_bookR, Bone_bookL
bone_bag000-bone_bag006
Bone_JW000-Bone_JW003
--------------------------
Polycount:
Verts - 26710/28876
Faces - 28194/30377
Tris - 50888/55064
Body - 20155 tris
Cloth - 12455 tris
Things - 22454 tris
Eyes - 670 tris
--------------------------
Animations: 13
Idle x9
Book Get/Remove x2
Run x1
Walk x1
Price $69.99
Goblin STY02 by diomkin
Number of textures 67+17
Texture dimensions 4096ч4096
Polygon count of Goblin STY01 43653/29129
Minimum polygon count 29129
Maximum polygon count 43653
Number of meshes/prefabs 3
Rigging: Yes
Animation count 14
UV mapping: Yes
LOD information No
Types of materials and texture maps PBR
The Goblin STY02 model contains 3 skins, 21 materials, 67+17 PBR+Mask textures 4096x4096 (UVs: 7), 14 animations, blendshapes, Extra bones for body, cloth, pick.
Unity (The asset contains all Render Pipelines, Built-in, URP, HDRP.)
Extra bones:
bone_ear_R1-bone_ear_R2-bone_ear_R3. bone_ear_L2-bone_ear_L3.
bone_pick1-bone_pick2.
Bone_bucket1-Bone_bucket2, Bone_bucketR, Bone_bucketL.
bone_ropeR1-bone_ropeR2, bone_ropeL1-bone_ropeL2.
bone_rope_R1-bone_rope_R2-bone_rope_R3, bone_rope_L1-bone_rope_L2-bone_rope_L3.
--------------------------
Polycount:
Verts - 22958/15153
Faces - 24965/16475
Tris - 43653/29129
Body - 14036 tris
Cloth - 8016 tris
glasses - 5359 tris
Bucket - 11529 tris
Ore - 1569 tris
Pick - 2276 tris
Eyes - 868 tris
--------------------------
Animations: 14
Idle x6
Pick Get/Remove x2
Run x2
Walk x2
Mine x2
Price $69.99
Magic Circle VFX by Zyncope
Package contains 30 Magic Circle VFX
- 100 textures
- 95 materials
- 9 meshes
- 1 custom particle system driven shader
- Demo scene to preview VFXs
Made in URP, requires depth texture
Package contains Magic Circle VFX for spell casting.
Assets can be used for of genre including Action, MMOs or sRPGs.
Assets includes instant one-shot Magic Circle VFX and looping VFX.
Price $25.00
Wyvern Dragon Creature by Naked Singularity Studio
------------------------------ TECHNICAL INFORMATION -------------------------------
Rigged: Yes
Rigged to Humanoid skeleton: No
Animated: Yes
Number of Animations: 25
Animation types: Root Motion with loop and in-place animations.
Number of characters: 4 (with holes and no holes versions + ice and fire versions)
Vertex counts of characters: 406,518
Triangle counts of characters: 151,338
Number of ShaderGraphs: 3
Number of Material Instances: 27
Number of Textures: 46
Texture Resolutions: 2048x2048[5] ; 4096x4096[41]
---------------------------------⚔️ FEATURES ⚔️-----------------------------
- Original concept by Naked Singularity Studio's concept team.
- Come with 2 texture versions: Fire and Ice
- Cinematic quality, high detail model.
- Good anatomy, number of fingers, wing span,....
- Contains numerous blend shapes to create emotional expressions for the dragon.
- Skin subsurface scattering included (SSS).
Animation list:
- Bite attack
- Right foot attack, Left foot attack
- Breath fire on the ground
- Turn 180 with tail attack
- Turn 180
- Roar
- Idle loop
- Walk straight forward loop
- Walk right loop
- Walk left forward loop
- Walk straight back loop
- Walk right back loop
- Walk left back loop
- Death
- Fly start(take off)
- Fly loop
- Fly loop in vertical
- Breath fire while flying
- Glide loop
- Breath fire while gliding
- Glide left loop
- Glide right loop
- Fly end(landing)
- Fly end(landing) with a roar.
------------------------------📘 DOCUMENTATION 📘------------------------------
Email: nakedsingularity.studio@gmail.com
--------------------------------💁 FOLLOW US 💁----------------------------------
Youtube | Facebook | Instagram | Twitter | Artstation | LinkedIn
Price $164.99
Dark Mage Sorcerer by Naked Singularity Studio
Number of Characters: 1 character
Vertex Counts of Characters: 129,835 (full version)
Collision: Yes - custom.
LODs: No
Number of LODs: 0
Rigged: Yes
Rigged to Humanoid Skeleton: Yes
Animated: No
Number of Animations: 0
Number of ShaderGraphs: 3
Number of Materials: 6
Number of Textures: 16
Texture Resolutions: 1024x1024(1) | 2048x2048(2) | 4096x4096(13)
Supported Development Platforms: Windows (x64)
--------------------------------⚔️ FEATURES ⚔️-------------------------------
- Original design by Naked Singularity Studio (noAI).
- Support Humanoid skeleton.
- Live link face supported.
- Can easily add/change a coat of arms in all assets.
- Original FBX and textures are included.
-------------------------------💁 SUPPORT 💁---------------------------------
Email: nakedsingularity.studio@gmail.com
-------------------------------⬇️ FOLLOW US ⬇️-------------------------------
Youtube | Facebook | Instagram | Twitter | Artstation | LinkedIn
Price $69.99
Angel Valkyrie by Naked Singularity Studio
----------------------------- TECHNICAL INFORMATION ----------------------
Number of Characters: 1 character
Vertex Counts of the Character: 94,179
Vertex Counts of the Wing: 45,582
Collision: Yes - custom.
Number of LODs: 4
Rigged: Yes
Rigged to Humanoid Skeleton: Yes
IK bones are included: Yes
Animated: Yes
Number of Character Animations: 0 Animation
Number of Wing Animations: 10 Animations
Number of ShaderGraphs: 4
Number of Materials: 22
Number of Textures: 55
Texture Resolutions: 512x512(1) | 1024x1024(1) | 2048x2048(2) | 4096x4096(51)
Supported Development Platforms: Windows (x64)
----------------------------⚜️ GENERAL INFORMATION ⚜️---------------------
---------------------------------⚔️ FEATURES ⚔️-------------------------------
- A modular wing with animations is included. This wing can be used with other characters.
- Original design by Naked Singularity (noAI).
- 3 material versions.
- Support Humanoid skeleton.
- Including a weapon (sword) that matches the character design.
- Can easily add/change a coat of arms in all assets.
-------------------------------💁 SUPPORT 💁--------------------------------
Email: nakedsingularity.studio@gmail.com
-------------------------------⬇️ FOLLOW US ⬇️------------------------------
Youtube | Facebook | Instagram | Twitter | Artstation | LinkedIn
Price $87.99
Vintage Chandelier by Mikhail Stulov
Formats: FBX
Textures size: PNG 4096x4096
Textures: Color / Metallic / Normals / Height
Materials: Black / Blue / Red /Green
Polycount:
Vintage chandelier - 19358 triangles
Wall lamp - 2766 triangles
Bulbs - 355 triangles
Platform - 768 triangles
This asset features the following models:
Vintage chandelier (4 Materials)
Wall lamp (4 Materials)
Chandelier mounting platform
Light bulbs
Price $7.00
Vintage Bookcase by Mikhail Stulov
Polycount Vintage Bookcase
Formats: FBX
Prefab: 1 Vintage Bookcase, 18 Book, 8 Books collection
Textures size: PNG 4096x4096
Textures: Color / Metallic / Normals / Height
Polycount:
Polycount Vintage Bookcase - 1488 | Box- 92 | Pen - 616 triangles
Polycount Vintage Center - 1160 | Left - 164 | Right - 164 triangles
Book - 116 triangles
Books collection_3 - 340 triangles
Books collection_6 - 676 triangles
This asset features a vintage three-drawer bookcase with various books. The cabinet is modular and conveniently connects on both sides to create a large library.
The cabinet handles have LOD Group.
Price $7.00
OB - Timeline Plus by Omar Balfaqih
OB - Timeline Plus is an extension that adds more features to Unity's Timeline.
Timeline Management:
- Create a new Timeline with a button
- Duplicate a timeline and keep the bindings
- View all timelines in the scene and switch between them with ease
Timeline Clip Tools:
- Move the clip to start with the playhead
- Move the clip to end with the playhead
- Shorten or extend the clip start to the playhead
- Shorten or extend the clip end to the playhead
- Stagger (move clips) by seconds or frames incrementally (By Ascending, Descending, and Random Order)
- Add signals to the track
- Move selected clips to the signals
Price $39.99
Dark & Hollow Background Music by BLACKMID
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- 15 high-quality *WAV cues (16-bit; 1411 kb/s; 44.1 kHz)
- 39 minutes of Evil & Somber Themes
- Wide variety of musical colors and emotions
- 370mb of compressed audio data (*zip)
- YouTube-Safe music tracks
- Unlimited Royalty-Free license
- Loopable: NO
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⭐IF YOU LIKE MY MUSIC and found it useful - PLEASE don't forget to RATE/REVIEW the asset⭐
(*so you can get a discount for your next purchase within my store, just contact me via email).
HIGH QUALITY ORCHESTRAL MUSIC, NO A.I. HERE! :)
The "DARK & HOLLOW MUSIC" collection containing 10 Ominous Soundtracks:
Each score ~2:30 mins length (39 minutes of original audio).
Best in context of: dark fantasy, cinematic noir, rpg, dnd, d&d, ambient, background, mysterious dungeon, ominous, evil, hollow, melancholic, somber, sad, tragic, dramatic, warm, cozy, emotional, tragic, mellow, haunting, chaotic, evil, scary, cold, dead, brooding, drony, despair, sorrow, medieval, epic, orchestral ambience and similar stuff...
Anyway it can be used within any video game genre, LITERALLY from a generic Puzzle Game to an AAA Game or Cinematic Trailer...
It's not limited by any means! :)
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⚠️YOUTUBE-SAFE MUSIC⚠️
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The music is cleared with YouTube and can be freely used without any concerns of copyright strikes, flags, or demonetization. This is essential if you expect players to showcase your game in videos or streams!
(i.e. you will never get a copyright claim and ALSO you are allowed to use the soundtracks wherever you want and as many times as you need)
It means Unlimited Royalty-Free license! Use the music over and over, in any of your project or productions, without any additional fees or royalties.
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PRODUCT SUPPORT
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in case you are experiencing any kind of issues, please feel free to contact me directly at any time so I can help you out as quick as possible.
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- 15 high-quality *WAV cues (16-bit; 1411 kb/s; 44.1 kHz)
- 39 minutes of Evil & Somber Themes
- Wide variety of musical colors and emotions
- 370mb of compressed audio data (*zip)
- YouTube-Safe music tracks
- Unlimited Royalty-Free license
- Loopable: NO
===========================================
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MY YOUTUBE CHANNEL (BLACKMID)
ORDER CUSTOM MUSIC ON FIVERR
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⭐IF YOU LIKE MY MUSIC and found it useful - PLEASE don't forget to RATE/REVIEW the asset⭐
(*so you can get a discount for your next purchase within my store, just contact me via email).
Price $35.00
12 Sci-Fi Chiptune (8-bit) Music Pack by François Gérin-Lajoie
12 tracks in .wav format
Tracks are meant to be looped. Each plays through once.
AI was only used in generating images and titles. All music included was composed by a sentient human.
This bundle features original chiptune (8-bit) compositions that were imagined and created as background music for sci-fi and space video games that aim at giving a retro-vibe and/or use pixel art. These tracks depict a lone astronaut's journey on strange new worlds, full of beauty, danger and mysteries.
Track List :
01 - Footprints on a Desolate World
02 - Silver Lake
03 - Planet of the Silent Desert
04 - Dunes of the Lost World
05 - Mysteries of the Verdant Moon
06 - Reflections on a Glass World
07 - Galactic Goblin Dig
08 - City Lights on Cosmic Waters
09 - Alien Wilderness
10 - Lunar Subterrane
11 - Lava Fields Outpost
12 - Celestial Beauty
Price $15.00
Dungeon Music: Pianos of the Deep by Caleb Linville
80 original stereo .WAV files (16-bit / 44.1kHz)
39 unique musical layers
25 minutes and 48 seconds music
Pack size 1.65 GB
***All Tracks Are YouTube Safe!***
Featuring the dark, mysterious side of piano, string orchestra, synths, and more!
TRACKLIST:
(BPM = Tempo | Most layers have two versions; one version to be played first and then a second version, which seamlessly plays from the first and is fully loopable.)
54 BPM Pillars of the Past
Five Loopable Layers
54 BPM The Past is Underground
Five Loopable Layers
68 BPM Cavern of Ice
Five Loopable Layers
70 BPM Voices in the Deep
Three Loopable Layers
86 BPM Cavern’s Whispers
Two Loopable Layers
86 BPM Tidal Depths
Seven Loopable Layers
90 BPM Approaching the Deep
Four Loopable Layers
90 BPM Ruined Temple
Eight Loopable Layers
96 BPM Etchings in Stone
One Loopable Layer
113 BPM They Don’t Know the Sun
Five Loopable Layers
***BONUS TRACKS***
65 BPM Dark Cave Loopable
120 BPM Dark Ink Loopable
INTENDED GENRE
This pack was created with RPGs and Low-poly Fantasy games in mind. However, it is also suitable for Metroidvania, Sandbox, JRPG games, and any situation where mysterious, dark, and emotive music is required.
HIGH-QUALITY MUSIC
Each track features the piano and can stand alone using just the piano layer. Top industry-standard software used in studios around the world was used to compose and produce each track. You’ll get a polished, professional sound designed to fully immerse the player and take your game to the next level.
Learn more about Caleb at www.caleblinville.com
Price $24.99
Low Poly Sci-Fi Turrets Pack by Graphset
You can customize the textures to your own colors using Photoshop or Figma.
Each model has:
Tris: 200-1800
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Textures: 28 (256×256)
PSD: 1
Compatible with URP and HDRP versions
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Models included: 70
This pack includes a set of stylized 3D turrets, perfectly suited for various game projects:
- Tower Defense
- Vehicle-mounted turrets (cars, planes, spaceships)
- Naval battles and fleet defense
- Indoor defense setups
- Strategy games
The pack is ideal for mobile, indie, and casual projects, and can serve as a solid foundation for creating a unique defensive system.
The models are created in a low poly style, ensuring high performance on mobile devices and web-based games, while maintaining a vibrant and appealing visual design. All assets are optimized with clean topology and accurate pivot points for smooth rotation and animation.
All models share a single texture and are easy to customize, making them fully compatible with URP, HDRP, and SRP. The assets can also be easily adapted to other shaders, providing a versatile solution for a wide range of projects.
Price $34.99
Low Poly Sci-Fi Turrets Demo by Graphset
Each model has:
Tris: 344–462
Size: 25 KB – 30 KB
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Textures: 2 (256×256)
Compatible with URP and HDRP versions
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Models included: 2
Prefabs included: 4
This is a demo version of the full package: Low Poly Sci-Fi Turrets Pack
This pack includes a set of stylized 3D turrets, perfectly suited for various game projects:
- Tower Defense
- Vehicle-mounted turrets (cars, planes, spaceships)
- Naval battles and fleet defense
- Indoor defense setups
- Strategy games
The pack is ideal for mobile, indie, and casual projects, and can serve as a solid foundation for creating a unique defensive system.
The models are created in a low poly style, ensuring high performance on mobile devices and web-based games, while maintaining a vibrant and appealing visual design. All assets are optimized with clean topology and accurate pivot points for smooth rotation and animation.
All models share a single texture and are easy to customize, making them fully compatible with URP, HDRP, and SRP. The assets can also be easily adapted to other shaders, providing a versatile solution for a wide range of projects.
Price $0.00