Christmas Sound FX by cplomedia
Number of Audio Wavs: 290
Sample Rate / Bit Rate: 48 kHz / 24 Bit / Stereo
Does Audio Loop: Some files loop
Minutes of Audio Provided: 78 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Bring the magic of the holidays to life with Christmas Sound FX — a festive collection of 290 high-quality sound files perfect for your game, film, or any creative project. From jolly “Ho Ho Ho” laughs and sparkling Christmas bells to the cozy crackle of fireplace ambience and whistling winter winds, every sound captures the warm and joyful spirit of Christmas.
DEMO on Youtube - Laughing Child
DEMO on Youtube - Footsteps on Snow and Ice
DEMO on Youtube - Crackling Fire
Price $15.00
Targets - big pack by Mixall
Number of textures: 38
Texture dimensions: 1024x1024, 2048x2048
Polygon count of: Target_dummy 1 580, Target 614, Darts 28 - 5 042, Archer's target 358, Bottles 1 014 - 1 240 Faces
Minimum polygon count: 28 Faces
Maximum polygon count: 5 042 Faces
Number of meshes/prefabs: 18/17
Rigging: Yes
Animation count: 11
Animation type list: Hits and Breaking
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Mixall studio presents a good solution for your games, VR projects and simulators: Targets - big pack. The pack contains breakable bottles, pumpkins, gun targets, darts, and scope UI.
Warning!! All textures in the PBR package. They are suitable for both URP and Build-in. In the standard state, everything is configured under the Build-in. If you have the whole scene "Pink", change the render settings.
★ Key Features ★
- A set of targets with hit and destruction animations
- PBR Textures
★ Assets ★
- Darts
- Dartboard Wall
- Bottles
- Bottle Table and Cabinet
- Firearm Target
- Archer Target
We will be grateful if you fill out this form. This will help improve our work.
★ Other Assets ★
Combine this asset pack with our other assets:
-Polygon for paintball old factory
-LOW POLY WORLD PROTOTYPE PACK
-Shooting gallery props for mini games
-Shooting Range Restricted Area
-Gun Shop weapon and furniture
-FPS map eastern city and props
Need support? Write to us: Mixall.team@gmail.com
★ Follow us on social media ★
INSTAGRAM | YOUTUBE | FACEBOOK
ARTSTATION | PINTEREST | DISCORD
Price $24.99
Cinematic SFX Pack by Resonex Audio
🔊 Audio Format
Audio file types: WAV
Sample rate: 48kHz
Bit depth: 24-bit
Loopable: No
Channels: Stereo
Cinematic SFX Pack
The Cinematic SFX Pack is a premium sound effect collection crafted for cinematic trailers, cutscenes, and dynamic in-game moments. Each sound has been carefully designed to deliver emotional depth, intensity, and impact—perfect for elevating the drama and pacing of your visual storytelling.
A total of 145 high-quality sound effects are included.
Features
- Designed with cinematic precision for impactful scene transitions and dramatic sequences
- Includes five essential categories: Downer, Hit_Impact, Riser, Whoosh, and WhooshHit
- Ideal for building tension, enhancing motion, and emphasizing key visual moments
- Organized folder structure for intuitive navigation and fast workflow integration
- Ready-to-use for trailers, cutscenes, and gameplay events
Content Overview
- Downer: Emotional and tonal drops for transitions or scene conclusions
- Hit_Impact: Heavy cinematic hits to emphasize explosions, impacts, or camera shakes
- Riser: Dynamic build-ups to heighten anticipation before major moments
- Whoosh: Motion-based effects to accentuate camera moves and object passes
- WhooshHit: Combined whoosh and impact effects for high-energy transitions
Ideal For
- Cinematic trailers and game cutscenes
- Action or adventure games requiring dramatic emphasis
- Motion graphics, animation, or film sound design
- Any project seeking professional-grade cinematic sound
The Cinematic SFX Pack empowers creators with expressive, high-impact sound design elements that enhance immersion and bring cinematic flair to every frame.
Price $19.99
ScaryLittleGirl2 by Andryuha1981
Textures pack map 4096x4096 and 2048x2048 and 1024x1024
8 skins
7 materials
8 materials instance
PBR
Albedo
Normal
Metalic_gloss
AO
49 textures
Extra joins
Jaw
Eye_l
Eye_r
Eyelashes_l
Eyelashes_r
The model contains 33 animations
attack(x3)
walking(x6)
straif RL(x4)
idle(x6)
death(x6)
gethit(x4)
run(x2)
rage(x2)
faces 33836
verts 32533
tris 49728
Price $50.00
Exporter for Unreal to/for Unity 2026 by Ciprian Stanciu
2026 Edition
Includes fixes, new features and support for new Unreal versions throughout 2026. Customers of the previous versions get a discounted upgrade price
The Exporter for Unreal to Unity is a powerful tool that can help you save time and effort when converting your Unreal Engine projects to Unity. It is an unreal plugin (it will work only when placed in Unreal, see tutorial) that will export complete Unreal levels to Unity. That means it will batch convert static meshes with LODs, collision shapes, actor placement, decals, lights, reflection probes, spline meshes, packed level actors, level instances, skinned meshes with animations, animation notifies, terrain, materials (even post processing materials under URP), textures.
Watch the video tutorial:
https://www.youtube.com/watch?v=thGvNU1WH58
Sample projects exported with this plugin :
Fantasy Village https://www.youtube.com/watch?v=M9s67s8ltA0
Havana https://www.youtube.com/watch?v=hMwCKEiMUpA
UndergroundSubway https://www.youtube.com/watch?v=CRIklte6kYk
VictorianStreet https://www.youtube.com/watch?v=GtZAgaklHME
1970s New York City Alley https://www.youtube.com/watch?v=aOcxIXRa5qc
MedievalTownStreet https://www.youtube.com/watch?v=cAzYPqThsB4
If you encounter any problems, don't hesitate to contact me at relativegames7@gmail.com !
Supported Unreal Versions :
- 5.0-5.6, 4.27
Supported Unity versions :
Built in pipeline : Unity 2019.4 or newer
URP : Unity 2021.2.7 or newer
HDRP : Unity 2021.2.7 or newer
- certain materials will not look 100% like in Unreal due to exotic material nodes or nodes I haven't fixed yet
- for terrain you need to first select the ConvertLandscapesToStaticMeshes option
- if for any reason you have shader compilation errors send me an e-mail at relativegames7@gmail.com .
- URP 11.0 or newer
- HDRP 11.0 or newer
- light intensities will not match exactly
- creates one FBX per static mesh and prefabs for instanced meshes
- exports decals for URP and HDRP
What doesn't get exported :
- cloth
- exotic material nodes that I haven't fixed yet
- particle emitters
- wind modifiers
- subsurface scattering
- tessellation
- terrain with over ~30 million polygons as Unity's FBX importer will ignore it.
- RuntimeVirtualTextures
- Grass feature
- Clouds feature
- Level Sequences
- Groom Assets
If you're not convinced about this tool I can also provide a personalized video preview for your target assets if you can share those assets with me.
Price $59.99
RayFire 2 by RayFire Studios
Feature list:
Simulation Types:
- Dynamic. The object will be affected by gravity, will start to fall down and can possibly be affected by other simulated objects.
- Sleeping. The object will freeze in the air until the first collision, after which it will start to behave as a dynamic object.
- Inactive. The object will freeze in air and will not be affected by gravity. It can be affected by other simulated objects but it will not start to fall down until it is activated. After activation, the object will start to behave like a dynamic object.
- Kinematic. The object will affect other objects but will not itself be affected by any other object. It can be activated and start to behave like a dynamic object.
Object Types:
- Mesh. Simulate an object using the mesh in its Meshfilter.
- Nested Cluster. Simulate object using all the meshes of its children as one solid concave object. At demolition, the Nested Cluster will detach every child and start to simulate them on their own. If a child is a root for other children with meshes after demolition, it will be considered a Nested Cluster as well.
- Connected Cluster. Simulate object using all of its children’s meshes as one solid concave object. At demolition, the Connected Cluster will detach fragments at the contact point while the rest of the fragments will remain a solid cluster. At every demolition, the cluster checks itself for connectivity and if it detects that some groups of fragments are not connected anymore, they will start to simulate as separate Connected Clusters.
Demolition Types:
- Runtime.Demolishes the object at runtime relative to the collision point. Supports Windows, Mac OS X, Linux, iOS and Android platforms.
- Reference. Swap the demolished object for a predefined reference which can be another scene object, cluster, prefab or FBX asset. Can be used on any platform.
- Precache. Prepare fragment meshes in Awake or manually and create fragments at demolition.
- Prefragment. Prepare fragments in Awake or manually and keep them deactivated until demolition.
Fragment Types:
- Voronoi.
- Splinters.
- Slabs.
- Radial.
- Hexagon.
- Custom. Creates voronoi fragments based on point cloud generated by you.
- Slice.
- Bricks.
- Voxels.
- Fragments clustering. Allows you to glue fragments together and produce complex high-poly concave fragments.
Forces:
- Bomb. Explode objects relative to a point in space.
- Wind. Affect rigid objects like a Turbulent wind.
- Vortex. Affect rigid body objects like a Vortex
Helper components:
- Connectivity. Establish connectivity for Inactive and Kinematic objects and activate them when they lose connection with Unyielding objects.
- Gun. Allows you to shoot objects to either physically affect them, generate debris, dust, impact flash, apply damage, demolish them, or all of the above.
- Blade. Allows for slicing objects at Runtime.
- Debris & Dust. Automatic Debris and Dust particle generation for demolished and activated objects.
- Activator. Activates Inactive and Kinematic objects and turns them into Dynamic objects.
- Combine. Combines all child meshes into one single mesh.
- Recorder. Record a dynamic simulation into an animation clip for playing as an animation at Runtime. The objects are Kinematic with the ability to turn them back to Dynamic objects.
- Snapshot. Save demolished/simulated objects in Runtime and Load in Editor mode to be used for environment modelling purposes.
Other features:
- Collapse. Allow for demolishing complex pre-fragmented structures and considers connectivity among fragments.
- Runtime Caching. Allows for distributing the runtime demolition process over time and demolishing hi-poly objects into hundreds of fragments.
- Multi Material fragmentation. Allows for fragmenting objects with several different materials and applies a defined material to the inner surface.
- Reset & Reuse. Allows for demolishing an object once and then resetting and reusing already cached fragment meshes or fragments.
- Export to Unity asset. Allows for exporting fragment meshes into Unity assets.
RayFire is an advanced destruction plugin that allows you to infinitely fracture, demolish, slice 3D Objects - both at runtime or in the editor.
RayFire also provides Advanced Dynamic Simulation Control over your objects and demolished fragments including activation, dynamic clustering and damage. It allows you to shoot, explode and apply complex forces, record simulations in the editor and play them back in runtime and much more.
Price $190.00
Weird: Fire Tunnel by Fronkon Games
🕹 DEMO | 📄 DOCUMENTATION | ♥ MORE ASSETS ♥
✓ A mesmerizing fire tunnel screen-space effect.
✓ Many parameters to configure.
✓ Full source code (scripts and shaders).
💡 Online documentation, support and free updates.
💡 Desktop, mobile, VR and web.
💡 Unity 6 or higher (Render Graph support).
💡 Universal RP 17.0.3 or higher.
💡 Assets used in video and demo are not included.
Other bundles that might interest you:
✨ Spice Up: designed to increase the juice of your games.
✨ Retro: give your games a unique retro look.
✨ Glitches: unleash the juice!
✨Camera Transitions: cinematic camera transitions.
✨ LUTs: the largest collection of LUTs in the whole store.
✨ True Ballistics: a physically-accurate ballistics.
❤️ Leave a review if you found this asset useful, thanks! ❤️
Price $7.99
MONSTER: BOMBIACTUS by PROTOFACTOR, INC
All materials included are Standard Built-In. This means they can easily be upgraded to either URP or HDRP using the Upgrader Tool of the selected piepeline.
Here is Bombiactus. This smaller creature will use its explosive goo to either attack a prey or defend itself against predators. It will eventually explode if it knows its end is near!
Geometry is 10.2 Ktris total (main body: 9.77 Ktris / weakpoint: 434 Tris). Rig is 34 bones. Model uses 1 material with a 2048*2048 PBR texture set.
The package includes a set of 28 animations (9 being root motion variations).
Price $29.99
Everwatch GUI - Sci-Fi Complete Game UI Pack + sources by HONETi
Future tech meets effortless clarity.
Everwatch GUI designed for a vibrant, futuristic action game with a focus on clarity, energy, and accessibility. The mood blends modern sci-fi aesthetics with a sense of optimism and motion, creating a world that feels high-tech yet alive and welcoming. Easy customization to suit any interface.
Contains graphics for:
♦ Settings
♦ Game controller shortcuts
♦ Gamma correction
♦ Log In & Register
♦ Pause
♦ Level Up
♦ Shop
♦ Inventory
♦ Equipment
♦ Quests
♦ Chapters
♦ Chat
♦ Messages
♦ Achievements
♦ Ranking
♦ Skills
♦ Map
♦ Crafting
♦ Upgrading
♦ Create Character
♦ Character Customization
♦ Almanac
♦ Item info, Exit, Connect
280 Unique Items & Icons
This asset includes a wide variety of icons designed for different uses. Exported in five sizes (32x32px, 64x64px, 128x128px, 256x256px and 512x512px) with .ai source file included for customization.
Adjustable Colors
All of the .png graphics in this asset are white, allowing for effortless color adjustments and customization. This versatility is particularly evident in elements such as progress bars and bubbles, offering endless possibilities. Additionally, other panels and controls also offer the same flexibility.
Scalable Graphics
The use of the 9-slice method significantly reduces the sizes of the graphics in this asset while maintaining their sharpness and flexibility for a wide range of uses.
Responsive Layout
This fullscreen menu is designed to adapt seamlessly to screens of various resolutions. The geometric, tiled background allows for a distortion-free look at every resolution.
Dedicated for Consoles and PCs
Ensuring adaptability to diverse screen resolutions and incorporating controller shortcut legends for intuitive navigation.
Well thought-through Design
The design and composition of this asset provide a high level of flexibility in its usage. The intelligent utilization of various layout types allows for seamless adaptation to varying amounts of text and the rearrangement of elements, ensuring maximum flexibility for diverse applications.
Buttons and Other Controls
This asset offers a diverse selection of controls. In addition to various button types — regular buttons, buttons with icons (such as Close, Help, Info, Share), checkbox, toggle, and radio buttons — it also includes input fields, sliders, and scrollbars.
HUD elements
Included in this collection are various essential elements. From editable Health & Mana Bubbles, Communication Circle to versatile Bars, In-game Chat, Counters, and Action bar, each comes with pre-made color versions and offers a broad range of color customization options.
Cursors
The included six cursor types (Default, Pointer, Text, Wait, Help, and Not-allowed) cater to basic needs, with an editable .psd file provided for customization.
Prefabs
Created for easy reuse and customization to simplify the process of integrating and adjusting elements and views to fit your requirements.
Fonts
The asset includes the carefully selected Jost and Lato fonts, which come with an OFL license. All text fields utilizing TextMeshPro component.
Sources
Editable .psd and .ai files of UI elements and Icons are included, allowing for further customization.
Placeholder images and "in game" backgrounds generated by an AI.
Please note this is a graphical UI pack to use as a starting point for your own games. Game-specific features will require additional programming work on your end.
Please make sure that you have an experience with Unity UI system and the engine in general. This asset can save a lot of time, but general basic knowledge is a prerequisite for implementation.
Our other GUIs:
♦ Morpheus GUI / UI - Futuristic Game Menu + sources
♦ Aria GUI - Full Fantasy / RPG UI Kit + sources
♦ Flat Dark Themed GUI / UI Kit - over 600 PNG!
♦ Flat Minimalist GUI / UI pack 2.0 - over 700 PNG!
♦ Sci-Fi, Space full GUI / UI Kit - over 700 PNG + psd, ai sources
♦ Horror Grunge Dark GUI / UI kit
♦ Wooden Pixel Art GUI / UI Kit - over 750 PNG!
♦ Pixel Art GUI / UI Kit - over 400 PNG + 151 icons!
♦ Pixel Art Full GUI / UI Kit 2 - 200+ icons, over 650 PNG!
♦ Blue Sci-fi GUI Kit + 250 icons!
♦ Cyberpunk GUI / UI Kit - over 1300 PNG, editable sources!
♦ Flat Icons / Stickers Mega Pack, 10k PNG + PSD & AI
♦ Flat black/dark military GUI kit v2 - 4k UI Kit + sources
♦ Ultimate Flat Themed Bundle GUI / UI Kit + 9 themes + PSD sources
♦ Flat clean GUI 2.0 - over 800 PNG!
♦ Dark Glowing Flat GUI / UI Kit - over 1200 PNG !
♦ Flat military, dark, 4k GUI Kit - over 400 PNG files!
♦ Stone & Jungle GUI / UI Kit + over 850 PNG + PDS/AI sources!
♦ Spooky halloween GUI Kit - over 500 PNG files!
♦ Funky, clean, cartoon GUI / UI complete kit + sources!
♦ Flat white, minimalistic GUI - 4k, over 200 PNG files!
Best GUIs for your games and apps!
OUR ASSETS | SUPPORT | ABOUT US
Price $99.99
Iron Golem. by Feyloom
Number of textures: 4
Texture dimensions: (512x512,4096x4096)
Polygon count :
Minimum polygon count: 4710
Maximum polygon count: 4710
Number of meshes/prefabs: 3x1
Rigging: Yes
Animation count: 14
Animation type list:
- Idle
- Walk
- Run
- Jump
- Block
- Death_1
- Death_2
- Get_Hit_1
- Get_Hit_2
- Get_Hit_3
- Attack_1
- Attack_2
- Attack_3
- Attack_4
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
Albedo, Normal in TGA Format
Rig: Generic
Character:
- Polygons: 4710
- Vertices: 5342
- Triangles: 9064
Animation list:
- Idle
- Walk
- Run
- Jump
- Block
- Death_1
- Death_2
- Get_Hit_1
- Get_Hit_2
- Get_Hit_3
- Attack_1
- Attack_2
- Attack_3
- Attack_4
Price $15.00
Region Manager PRO by One Guy Productions
Region Control - Manages regions in scene and handles which is active at runtime.
Zone Management - Defines and reveals specific zones inside regions.
Camera Integration - Links camera points to each zone for smooth transitions.
Editor Visualization - Displays gizmos in the Scene view to see the work area.
Unables features - Unchecks additional features that are undesired on demand.
📝 What it contains?
The package includes a complete system to create, organize, and control dynamic regions and zones within your game world. You can easily manage which parts of your scene are active, visible, or accessible, perfect for games that need randomized environments, progressive unlocking, or dynamic area control.
What are the applications🤔?
- Dynamically select which region should be active at runtime.
- Define zones inside regions that automatically reveal objects.
- Manage camera points linked to each zone.
- Randomize level layouts or spawn areas on each playthrough.
- Unlock new regions progressively as the player advances.
- Boost efficiency by managing regions dynamically within a single scene.
- And a Bunch More ✨.
Common usecases 📌
By using it properly, this asset could easily solve these common problems:
- Lack of variety on regions and zones.
- Complexity trying to manage multiple scene areas manually.
- Difficulty managing camera points, zones, or gameplay sub-areas.
These are just a few examples, but this asset was designed to solve problems related to regional and environmental management. It allows you to easily define and organize different scene areas, activate or deactivate them dynamically, and manage camera points or gameplay zones with full flexibility.
Performance⚙️
This package has the option to set up optimization settings, in order to have the best performance, just like all PRO Packages do. It is provided with a solid optimized base code, you can tweak a lot of variables in order to customize and organize the perfect environment for your games, you can navigate and explore the features that Region Manager PRO has and see that the performance will not be a problem, some of the things to avoid bad performance that this package includes are:
- Deactivation of unused regions to save resources ✔️
- Update calls only when selection changes ✔️
- Optional debug and persistence systems (enable only when needed) ✔️
This asset could be easily integrated to your project, it is plug and play and you have the info in the provided file titled as "Documentation".
Price $15.00
Children's Toy Pack by Red Blue Pixel Studio
Number of meshes/prefabs: 98
Poly Count: 58 - 5k
LOD information (3, LOD0,LOD1,LOD2)
UV mapping: Yes
Number of Materials: 16
Number of Textures: 75
Texture Resolutions: (4K)
Types of materials and texture maps: (PBR)
Children’s Toy Pack
Add fun, color, and creativity to your 3D scenes with the Children’s Toy Pack — a delightful collection of low-poly toys perfect for creating playful, kid-friendly environments. This pack includes a wide variety of toys such as kites, building blocks, rainbow stacks, finger paints, jack-in-the-box, colorful scissors, and more — all designed to bring a joyful, cheerful atmosphere to your project.
Each model is optimized for smooth performance and carefully textured to maintain a vibrant, stylized look. The assets are fully compatible with the Built-in Render Pipeline, making them easy to drop directly into your Unity scenes.
Key Features:
- Diverse Toy Collection: Includes kites, building blocks, finger paints, rainbow stacks, jack-in-the-box, and various preschool items.
- Kid-Friendly Design: Bright colors and smooth shapes suitable for child-safe environments.
- Optimized Low-Poly Models: Lightweight meshes designed for high performance on all platforms.
- Stylized PBR Materials: Vibrant and realistic materials that look great under any lighting condition.
- Easy Integration: Works seamlessly with Built-in Render Pipeline — ready to use right out of the box.
- Versatile Use: Props can be freely combined to create custom toy rooms, classrooms, or playgrounds.
Perfect For:
- Designing children’s rooms, nurseries, or daycare environments.
- Creating educational or simulation games.
- Developing casual, family-friendly, or mobile games.
- Building school, kindergarten, or playground scenes.
- Adding cheerful props to cinematic or storytelling environments.
Bring imagination to life with the Children’s Toy Pack — perfect for crafting warm, joyful, and creative worlds for young audiences.
Join our Discord for any bug reports or suggestions
Check Our Social for upcoming projects: Facebook || Instagram || X (Twitter) || linkedin || Youtube
Price $49.99
Christmas Music Box by Rok
Number of Audio Files: 91
Number of Audio Wavs: 91
Minutes of Audio Tracks: 3 hours
Sample rate / Bit death: 44.1 kHz / 16 bit
Add infos: Stereo tracks
All sound effects & loops are youtube friendly & royalty-free
RTU-OTB (ready to use out of the box)
For collaborations, information about the package, or any related requests, feel free to contact me here. Custom corrections available, as well as higher quality audio processing and programming support.
🎁✨CHRISTMAS MUSIC BOX✨🎁
🎄Bring the magic of Christmas to your game with this HQ, original music collection! Over 3 hours and +90 files of fully composed tracks and festive loops provide a rich, diverse soundtrack that dynamically adapts to gameplay, immersing players in the holiday spirit ❄️.
- Santa’s Quest
- Gift Rush
- Santa Is Coming
- Elf Dash
- Christmas Party
- Winter Magic
- Toymaker’s Tale
- Frozen Joy
- Snowy Flight
- Winter Holiday
- Snowfall Adventure
- The Christmas Eve
- Gingerbread Chase
- Christmas Is Coming
- Silent Snow
- Candy Swing
- Sparkle Town
- Jolly Train
- Toymaker's Tale
- Snowglobe
- Cookie Waltz
- Crystal Lights
- Frosty Dance
- Winter Whirl
Price $42.00
Christmas Music Bundle by Rok
Number of Audio Files: 178
Number of Audio Wavs: 178
Number of Audio Loops: 60
Minutes of Audio Tracks: +3 hours
Number of Stingers: 79
Sample rate / Bit death: 44.1 kHz / 16 bit
Add infos: Stereo tracks
All sound effects & loops are youtube friendly & royalty-free
RTU-OTB (ready to use out of the box)
For collaborations, information about the package, or any related requests, feel free to contact me here. Custom corrections available, as well as higher quality audio processing and programming support.
Bring the magic of Christmas to your game with 3 hours of high-quality orchestral cartoon soundtracks! This bundle includes 178 original audio files:
- 🎼 39 tracks
- 🔁 60 seamless loops
- 🌟 79 stingers, split into 7 themed categories for easy implementation.
Crafted for video games, these compositions deliver festive energy, playful melodies, and cinematic flair. With loops and stingers ready to drop into your project, or any engine, you can create dynamic soundscapes for menus, levels, cutscenes, and key gameplay moments.
✨ Perfect for platformers, adventures, puzzle & holiday games!
🎅TRACK LIST (YouTube):
- Santa’s Quest
- Gift Rush
- Santa Is Coming
- Elf Dash
- Christmas Party
- Winter Magic
- Toymaker’s Tale
- Frozen Joy
- Snowy Flight
- Winter Holiday
- Snowfall Adventure
- The Christmas Eve
- Gingerbread Chase
- Christmas Train
- Santa is here!
- Jolly Parade
- Elf March
- Christmas is Coming
- Silent Snow
- Candy Swing
- Sparkle Town
- Jolly Train
- Toymaker's Tale
- Snow-globe
- Cookie Waltz
- Crystal Lights
- Frosty Dance
- Winter Whirl
🎅STINGERS:
- Victory Stingers
- Warning Stingers
- Transition Stingers
- Funny Stingers
- Pick Up Stingers
- Level Up - Achievement Stingers
- Defeat Stingers
Price $72.00
Christmas Stingers by Rok
Number of Audio Files: 50
Number of Audio Wavs: 50 .wav files
Everage duration single stinger: 5-9 sec
Sample rate / Bit death: 44.1 kHz / 16 bit
Add infos: Stereo tracks
All sound effects & loops are youtube friendly & royalty-free
RTU-OTB (ready to use out of the box)
For collaborations, information about the package, or any related requests, feel free to contact me here. Custom corrections available, as well as higher quality audio processing and programming support.
🎄 Christmas Stingers brings the magic of the holidays to your game with 50 original orchestral cartoon stingers! HQ .wav tracks add a festive, cinematic touch to every gameplay moment.
Each stinger is carefully composed to fit key in-game situations, divided into 7 essential categories:
🏅 Achievement – Bright, magical stingers to celebrate progress.
💀 Defeat – Humorous or dramatic cues with a festive twist.
😂 Funny – Playful and comedic tracks for lighthearted moments.
🎁 Pick Up Item – Cheerful sounds for collecting gifts and power-ups.
✨ Transition – Elegant cues for level changes or menu scenes.
🎉 Victory – Triumphant and sparkling stingers for big wins.
⚠️ Warning – Tense but whimsical cues for danger or failure.
✨ Sparkling bells, festive brass, and magical strings will turn every event into a joyful Christmas adventure! 🎅
Price $15.00
Christmas Winter Music by Rok
Number of Audio Files: 22
Number of Audio Wavs: 22
Minutes of Audio Tracks: 1 hour
Sample rate / Bit death: 44.1 kHz / 16 bit
Add infos: Stereo tracks
All sound effects & loops are youtube friendly & royalty-free
RTU-OTB (ready to use out of the box)
🎄 Bring the spirit of Christmas to your game! ❄️
With 22 tracks and loops and nearly 1 hour of original holiday music, this pack is the perfect way to add warmth, magic, and seasonal cheer to your menus, gameplay, and events. High-quality and ready to use, it’s everything you need to make your project shine this Christmas. 🎅⛄
Christmas is Coming
Silent Snow
Candy Swing
Sparkle Town
Jolly Train
Toymaker's Tale
Snowglobe
Cookie Waltz
Crystal Lights
Frosty Dance
Winter Whirl
Price $28.00
Traffic Drift 3D - Game Template by Black Rose Developers
1.Art
Art folder is subdivided into four folders.
A. Materials
Contains 43 various materials used in the game, which can be customized with different colours or sprites.
B. Models:
Contains 10 unique 3D models of objects in the game (FBX)
C. Textures:
Contains 32 textures of models that can be applied to materials (PNG)
D. Sprites:
Contains 15 UI buttons, cars, road images and a game icon (PNG)
2. Prefabs
The Prefabs folder includes 38 different prefabs located in seven main categories (Game, Input, Particles, Player Cars, Road Object Packs, Traffic Cars and UI.
3. Scenes
- Level-1: the sample level of the game in green area.
- Level-2: the sample level of the game in a desert.
- Level-3: the sample level of the game in a modern area with buildings.
- MainMenu: the starting scene of the game where player can choose the car and road.
4. ScriptableObjects
3 different scriptable objects namely Data Storage, Content and UI Data to save and load game data.
5. Scripts
22 Scripts are categorized into four folders, with clear names and functions to ensure easy understanding.
🚗 Traffic Drift 3D – Complete Game Template
Race through traffic and master your drifting skills across 3 action-packed levels with unique environments and 3 different cars. Dodge vehicles, avoid crashes, and push your limits on the road!
Check out the demos:
🔹 Key Features
- Art Assets – 43 customizable materials, 15 vibrant PNG sprites, 10 FBX 3D models, and 32 textures
- Prefabs – 38 ready-to-use prefabs for quick and easy level design
- Scenes – 3 pre-built gameplay levels plus a structured main menu
- Scriptable Objects – Simplified management of gameplay and UI data
- Scripts – 22 clean, modular, and editable scripts for smooth performance
🔧 Easy Customization
Swap art assets, create new levels, and tweak mechanics to match your vision. Perfect for both beginners and advanced Unity developers.
📧 Support
For questions or assistance, visit blackrosedevelopers.com
Price $29.00
Archery Challenge 3D - Game Template by Black Rose Developers
Project Structure
1.Art
Art folder is subdivided into five folders.
A. Materials
Contains subfolders with 11 various materials used in the game, which can be customized with different colours or sprites.
B. Sprites:
Contains 18 PNG which can be used for UI and Gameplay (including a game icon)
C. Models:
Contains 5 different 3D models of bow, character, barrel, monster and different objects
D. Textures:
Contains 9 PNG textures that can be applied to materials in the game
E. Animations
Contains 3 animations of the gameplay.
2. Prefabs
The Prefabs folder includes seven main categories (Gameplay, Levels, Objects, Particles, Player, Targets and UI) with 73 prefabs.
3. Scenes
- MainMenu: The starting scene of the game which you can choose the level you intend to enter
- Scene-Desert: A desert theme level in which you can use your bow and arrow
- Scene-Jungle: A jungle theme level in which you can use your bow and arrow
4. Scriptable Objects
- DataStorage: to store the number of coins (example of how to store or retrieve data) and level number
- Levels: the 30 levels of the game which are in the scriptable object format
- UIData: Contains the prefabs of the UI
- Contents: this scriptable contains the level scriptable all in one place
4. Scripts
28 Scripts are categorized into three folders (Gameplay, Scriptable Objects and UI), with clear names and functions to ensure easy understanding.
Archery Challenge 3D – Game Template
Sharpen your aim and destroy a variety of targets in this exciting 3D archery game template. Aim carefully and release your arrow to hit barrels, boxes, and monsters across two immersive environments — the Desert and the Jungle. Each scene offers 30 ready-to-play levels with both static and moving targets for dynamic gameplay.
Key Features
- Aim and Shoot: Test your precision against a range of static and moving targets.
- 30 Ready Levels: Start playing instantly with pre-made challenges.
- Easy Customization: Modify assets and add unlimited new levels effortlessly.
Project Highlights
- Art Assets: 11 materials, 9 PNG textures, 18 UI sprites, and 5 unique 3D models.
- Prefabs: 73 customizable prefabs for characters, objects, and targets.
- Scenes: Main menu for level selection and two themed scenes (Jungle and Desert).
- Scripts: 28 clean, optimized C# scripts for stable, smooth gameplay.
Support
For any questions or technical support, visit blackrosedevelopers.com.
Price $49.00
Car Park Cannon 2D - Game Template by Black Rose Developers
1.Art
Art folder is subdivided into two folders.
A. Materials
Contains subfolders with 7 various materials used in the game, which can be customized with different colours or sprites.
B. Sprites:
Contains 42 PNG sprites of UI, Particles and Gameplay (including a game icon)
2. Prefabs
The Prefabs folder includes five main categories with 36 prefabs:
- Gameplay: 7 prefabs of different objects used in gameplay for level design.
- Particles: one unique particle effects for destroying enemies.
- UI: 5 prefabs of the game menus.
- LevelElements: 3 prefabs of the game which is mandatory in each level.
- Levels: 20 prefabs of different levels.
Check the the pre-designed level for understanding prefab functions.
3. Scenes
- MainMenu: The starting scene of the game
- Scene-1: The main scene of the game
4. Scriptable Object
Contents for storing levels, Gameplay Data for level number and UIData scriptable which store and keep UI info
5. Scripts
19 Scripts are categorized into two folders, with clear names and functions to ensure easy understanding.
Car Park Cannon 2D – Hypercasual Game Template
Turn cars into cannons and defend your castle!
Move the cars into the top slots, transform them into powerful cannons, and blast away incoming enemies. Outsmart the car puzzle quickly to survive and destroy enemies with projectiles and rockets.
The template includes 20 ready-to-play levels, and you can easily add more. You can also create new slots where cars transform into cannons and reshuffle car positions for unique gameplay every time.
Check out the demos:
🔹 Key Features
- Art Assets – 7 customizable materials & 42 colorful PNG sprites (including a polished game icon)
- Prefabs – 36 ready-to-use prefabs for rapid level building
- Scenes – Modular gameplay level + structured main menu
- Scriptable Objects – Manage levels, UI, and game data with ease
- Scripts – 19 clean, modular scripts for smooth, editable gameplay
Easy to Customize
Quickly edit assets, build your own levels, and fine-tune the mechanics to fit your vision.
Need Help?
Visit blackrosedevelopers.com for support or inquiries.
Price $29.00
Puzzle Laser Aiming 3D- Game Template by Black Rose Developers
1.Art
Art folder is subdivided into four folders.
A. Materials
Contains 20 various materials used in the game (Particles and Gameplay), which can be customized with different colours or textures.
B. Sprites:
Contains 5 unique sprites game UI (PNG) (including game template icon)
C. Models:
Contains 17 unique FBX 3D models. (crystal, door, doorbase, fance, ground, laser, mirror, plant-1, plant-2, rock-1, rock-2, rock-3, switch-1, tree, wall-1 and wall-2)
D. Textures:
Contains 11 PNG textures which can be applied to materials.
2. Prefabs
The Prefabs folder has 49 prefabs in 5 different folders (Gameplay, Levels, Particles, Main and UI) that can be used throughout the gameplay.
3. Scenes
- MainMenu: this is the starting scene of the game which will guide you to the main game play scene or exiting the game and has level buttons in it.
- Scene-1: this is the main game play scene
4. Scriptable Objects
- Data Storage: Main storage of game data (number of levels and unlocked ones)
- Contents: this scriptable object contains the 20 ready levels
- Gameplay Data: Contains level number, win state and the game result
- UIData: Contains 3 different UI elements
- Level 1 - 20: contains scriptable objects of the game levels which have data (prefabs) of each level and its hint text.
5. Scripts
19 Scripts with clear names and functions to ensure easy understanding in 4 different folders (Gameplay, Input, ScriptableObjects and UI)
Puzzle Laser Aiming 3D – Complete Game Template
Master the art of precision in this fully customizable Unity game template featuring 20 ready-to-play levels. Rotate laser guns, mirrors, and prisms to guide laser beams toward glowing crystals. Some puzzles include switches that open hidden doors — test your logic and creativity! Easily expand by adding new levels or modifying existing ones.
🔹 Key Features
Art Assets
- 5 vibrant PNG sprites (including a game icon)
- 20 customizable materials for unique visual styles
- 11 high-quality PNG textures
- 17 detailed FBX 3D models
Prefabs
- 49 clean, ready-to-use prefabs for efficient level design
Scenes
- Structured Main Menu
- Fully functional gameplay scene (Stage)
Scriptable Objects
- Streamlined data management for levels, UI, and progression
Scripts
- 19 modular, well-structured scripts ensuring smooth, scalable gameplay
Easy to Customize
- Swap art assets instantly
- Build new levels effortlessly
- Modify UI and mechanics to fit your vision
Support
For any questions or assistance, visit blackrosedevelopers.com
Price $39.00