Futuristic Cabin Settlement – Modular Sci-Fi Environment by Friday Night Studio
🧩 Technical Details
- Total prefabs: 72
- Total tris for all prefabs: 120.2K
- 51 unique material sets for optimal quality and performance
- Colliders: Custom mesh and primitive colliders included
- Textures: PBR, optimized for modular use (4096 to 1024). Downgrade as you need for better performance on mobile.
🤝 Overview
This modular Futuristic Environment Pack was made in collaboration with Guillaume Fortin, Environment Artist, and is ready to use in any production.
Take a look at theses packages with the same artistic signature if you want to expand your environment!
- - Futuristic Modular Power-Up Room – Sci-Fi Environment Pack
- - Futuristic Laboratory Environment - Modular Sci-Fi Interior Level
Perfect for PC, consoles, Mobile, cinematic projects, and interactive experiences.
- Fully modular parts with PBR Metallic Roughness workflow.
- Game-ready prefabs with optimized colliders and materials.
- LODS on every prefab for the best optimisation
- Demo scenes included for easy showcase and testing.
🚀 Pipeline Compatibility
- All materials and prefabs already converted and ready to use.
- Built-in Render Pipeline ✅
- Universal Render Pipeline (URP) ✅
- High Definition Render Pipeline (HDRP) ✅
Lighting and post-processing settings vary between pipelines — adjust as needed for your scene.
🎁 Bonus / Community
Join the Friday Night Studio Discord for support, exclusive updates, freebies, vouchers, and early access to new packages:
🚀 https://discord.gg/FjFWJkpVfv🚀
Price $99.99
Pigsy(Zhu Bajie)_2D Spine Animation Character by RGame Animation
- Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
- Includes 7 core animations: Idle, Attack, Skill, Hit, Stun, Jump and Die
- Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
- High-resolution and clean visual details, suitable for HD and mobile projects
- Ready-to-use prefab and demo scene for easy integration into your Unity project
- .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
- Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
- Organized folder structure for clear project management
- Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
- Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
- If you need the Spine or spritesheet files, feel free to message me 😊
This package provides a fully animated 2D character designed for idle/AFK and turn-based games.
Genre Compatibility:
- Idle / AFK games
- Turn-based RPGs and strategy games
- Adventure or fantasy projects
- Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
⚠️ This asset was created with Spine.
Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.
Note: The original .spine project file is not included.
Animation Details:
- Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
- Each animation has 40 keyframes.
- Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
Price $19.00
Bandit_Spine Animation Character by RGame Animation
- Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
- Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
- Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
- High-resolution and clean visual details, suitable for HD and mobile projects
- Ready-to-use prefab and demo scene for easy integration into your Unity project
- .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
- Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
- Organized folder structure for clear project management
- Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
- Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
This package provides a fully animated 2D character designed for idle/AFK and turn-based games.
Genre Compatibility:
- Idle / AFK games
- Turn-based RPGs and strategy games
- Adventure or fantasy projects
- Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
⚠️ This asset was created with Spine.
Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.
Note: The original .spine project file is not included.
Animation Details:
- Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
- Each animation has 40 keyframes.
- Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
Price $19.00
Marauder_Spine Animation Idle/AFK Turn-base by RGame Animation
- Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
- Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
- Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
- High-resolution and clean visual details, suitable for HD and mobile projects
- Ready-to-use prefab and demo scene for easy integration into your Unity project
- .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
- Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
- Organized folder structure for clear project management
- Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
- Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
This package provides a fully animated 2D character designed for idle/AFK and turn-based games.
Genre Compatibility:
- Idle / AFK games
- Turn-based RPGs and strategy games
- Adventure or fantasy projects
- Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
⚠️ This asset was created with Spine.
Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.
Note: The original .spine project file is not included.
Animation Details:
- Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
- Each animation has 40 keyframes.
- Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
Price $19.00
Tiger Vanguard_2D Spine Animation by RGame Animation
- Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
- Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
- Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
- High-resolution and clean visual details, suitable for HD and mobile projects
- Ready-to-use prefab and demo scene for easy integration into your Unity project
- .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
- Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
- Organized folder structure for clear project management
- Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
- Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
This package provides a fully animated 2D character designed for idle/AFK and turn-based games.
Genre Compatibility:
- Idle / AFK games
- Turn-based RPGs and strategy games
- Adventure or fantasy projects
- Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
⚠️ This asset was created with Spine.
Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.
Note: The original .spine project file is not included.
Animation Details:
- Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
- Each animation has 40 keyframes.
- Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
Price $19.00
East Sea Fiend_2D Spine Animation by RGame Animation
- Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
- Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
- Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
- High-resolution and clean visual details, suitable for HD and mobile projects
- Ready-to-use prefab and demo scene for easy integration into your Unity project
- .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
- Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
- Organized folder structure for clear project management
- Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
- Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
This package provides a fully animated 2D character designed for idle/AFK and turn-based games.
Genre Compatibility:
- Idle / AFK games
- Turn-based RPGs and strategy games
- Adventure or fantasy projects
- Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
⚠️ This asset was created with Spine.
Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.
Note: The original .spine project file is not included.
Animation Details:
- Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
- Each animation has 40 keyframes.
- Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
Price $19.00
Zhu Ganglie(Human)_ 2D Character Spine animation by RGame Animation
- Nhân vật 2D hoạt hình hoàn chỉnh được tạo bằng Spine , có tác phẩm nghệ thuật chất lượng cao theo phong cách thần thoại châu Á
- Bao gồm 6 hoạt ảnh cốt lõi : Nhàn rỗi, Tấn công, Kỹ năng, Đánh, Choáng và Chết
- Áp dụng Bounding Box trong tệp Spine để phát hiện va chạm thuận tiện và chính xác hơn trong trò chơi.
- Độ phân giải cao và chi tiết hình ảnh rõ nét , phù hợp cho các dự án HD và di động
- Cảnh demo và prefab sẵn sàng sử dụng để dễ dàng tích hợp vào dự án Unity của bạn
- .unitypackage (để nhập Unity nhanh) Cung cấp tất cả các tệp xuất Spine cần thiết , bao gồm: .atlas (atlas kết cấu) .json (dữ liệu hoạt hình) .png (kết cấu nhân vật) .txt (ghi chú và hướng dẫn nhập)
- Dễ dàng tùy chỉnh — sửa đổi tác phẩm nghệ thuật, điều chỉnh hoạt ảnh hoặc tái sử dụng các mô hình dựng sẵn cho các nhân vật khác nhau
- Cấu trúc thư mục được tổ chức để quản lý dự án rõ ràng
- Tương thích với Unity 2021.3 trở lên , hỗ trợ cả URP và Render Pipeline tích hợp
- Phù hợp cho các trò chơi nhàn rỗi , AFK , theo lượt , nhập vai và phiêu lưu giả tưởng
- Nếu bạn cần file Spine hoặc spritesheet, hãy nhắn tin cho tôi nhé 😊
This package provides a fully animated 2D character designed for idle/AFK and turn-based games.
Genre Compatibility:
- Idle / AFK games
- Turn-based RPGs and strategy games
- Adventure or fantasy projects
- Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
⚠️ This asset was created with Spine.
Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.
Note: The original .spine project file is not included.
Animation Details:
- Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
- Each animation has 40 keyframes.
- Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
Price $19.00
Red Demon_ 2D Character Spine Animation by RGame Animation
- Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
- Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
- Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
- High-resolution and clean visual details, suitable for HD and mobile projects
- Ready-to-use prefab and demo scene for easy integration into your Unity project
- .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
- Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
- Organized folder structure for clear project management
- Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
- Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
This package provides a fully animated 2D character designed for idle/AFK and turn-based games.
Genre Compatibility:
- Idle / AFK games
- Turn-based RPGs and strategy games
- Adventure or fantasy projects
- Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
⚠️ This asset was created with Spine.
Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.
Note: The original .spine project file is not included.
Animation Details:
- Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
- Each animation has 40 keyframes.
- Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
Price $19.00
Blue Demon_Spine Animation Character Idle/AFK Turn-base by RGame Animation
- Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
- Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
- Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
- High-resolution and clean visual details, suitable for HD and mobile projects
- Ready-to-use prefab and demo scene for easy integration into your Unity project
- .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
- Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
- Organized folder structure for clear project management
- Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
- Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
This package provides a fully animated 2D character designed for idle/AFK and turn-based games.
Genre Compatibility:
- Idle / AFK games
- Turn-based RPGs and strategy games
- Adventure or fantasy projects
- Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
⚠️ This asset was created with Spine.
Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.
Note: The original .spine project file is not included.
Animation Details:
- Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
- Each animation has 40 keyframes.
- Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
Price $19.00
Ox-Head_2D Character Spine Animation by RGame Animation
- Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
- Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
- Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
- High-resolution and clean visual details, suitable for HD and mobile projects
- Ready-to-use prefab and demo scene for easy integration into your Unity project
- .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
- Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
- Organized folder structure for clear project management
- Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
- Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
This package provides a fully animated 2D character designed for idle/AFK and turn-based games.
Genre Compatibility:
- Idle / AFK games
- Turn-based RPGs and strategy games
- Adventure or fantasy projects
- Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
⚠️ This asset was created with Spine.
Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.
Note: The original .spine project file is not included.
Animation Details:
- Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
- Each animation has 40 keyframes.
- Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
Price $19.00
Horse-Face_2D Spine Animation Character by RGame Animation
- Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
- Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
- Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
- High-resolution and clean visual details, suitable for HD and mobile projects
- Ready-to-use prefab and demo scene for easy integration into your Unity project
- .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
- Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
- Organized folder structure for clear project management
- Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
- Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
This package provides a fully animated 2D character designed for idle/AFK and turn-based games.
Genre Compatibility:
- Idle / AFK games
- Turn-based RPGs and strategy games
- Adventure or fantasy projects
- Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
⚠️ This asset was created with Spine.
Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.
Note: The original .spine project file is not included.
Animation Details:
- Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
- Each animation has 40 keyframes.
- Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
Price $19.00
NWH Shared Library by NWH Coding
This asset is used as a shared package by NWH Vehicle Physics 2, Dynamic Water Physics 2 and NWH Aerodynamics.
It allsows all NWH vehicles to share the same base classes, making it possible to use cars, boats and airplanes all in one project with the same enter/exit and input logic.
Price $0.00
Vibe Animator – Dynamic Material, Emission, club animate pro by Syed zain ul abideen
- Category: Tools → Animation / Visual FX
- Supported Pipelines: Built-in, URP, HDRP
- Tested Unity Versions: 2020.3+, 2021, 2022, 2023, 2024
- Platforms: Windows, Mac, Android, iOS, WebGL, Consoles
- File Size: ~50KB
- Dependencies: None
- Scripts Included:
VibeAnimator.cs (Core runtime system)
VibeAnimatorEditor.cs (Custom inspector for Unity Editor)
Vibe Animator is a lightweight yet powerful Unity tool that instantly adds energy and movement to your 3D assets and materials.
Designed for developers and artists, it helps you create reactive, glowing, and animated effects with minimal setup.
Features
- 🔹 Animate material texture offsets (scrolling or looping UVs)
- 🔹 Animate emission maps for glowing and pulsing effects
- 🔹 Animate main and emission colors with modes: RGB cycle, pulse, rainbow, random flash
- 🔹 Animate models with random rotation or disco-style movement
- 🔹 Custom Editor UI with organized sections and color-coded panels
- 🔹 Fully compatible with HDRP, URP, and Built-in Render Pipeline
- 🔹 Easy setup — just attach the VibeAnimator component and hit play
- 🔹 Works at runtime or in edit mode for visual previews
⚙️ Use Cases
- Sci-fi props and holograms
- Musical rhythm effects or dance floors
- Glowing objects and weapons
- Abstract backgrounds or energy auras
- Logo and UI animations
Price $620.00
KayKit - Mystery Series 5 (for Unity) by Kay Lousberg
Features:
- 14 x low-poly optimized 3D Character models suitable for mobile too (.fbx)
- Rigged : Yes (Mecanim Humanoid Avatar included)
- Animated : Yes
- Animation count : 133 (preview video of all animations here)
- Minimum Character Polycount : 4538 triangles
- Maximum Character Polycount : 17050 triangles
- Average Polycount : 7887 triangles
- 43 x low-poly optimized 3D models suitable for mobile too (.fbx)
- Minimum Polycount : 116 triangles
- Maximum Polycount : 5206 triangles
- Average Polycount : 1052 triangles
- 19 x Textures (.png) 1024x1024, can be downsampled up to 128x128
- UV mapped using the color atlas technique
- 15 x Materials
- 57 x Prefabs included
- Demo scene included
KayKit - Mystery Series 5 (for Unity)
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Mystery Series 5 is a collection of KayKit characters that were released on a monthly basis on Patreon, now bundled as a whole series! The pack includes 14+ animated low-poly characters, and 40+ accesories and props!
14 fully textured/rigged/animated characters:
- The Combat Mech
- The Superhero
- The Black Knight (Large character)
- The Vampire
- The Witch
- The Helpers (Two characters)
- The Frost Golem (Large character)
- The Caveman
- The Clanker (Large character)
- The Protagonists (Two characters)
- The Hiker
- The Tiefling
Characters come with ~130 animations split up in various categories. You can check out a preview video here or check out the free sample, all animations are included there too.
(You can check out the full contents in the sample images. Note that these are just example images and while every model pictured is included in this pack, the actual scenes are not.)
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There are also a ton of accessories included, you can check out the full contents in the sample images.
Each character is fully rigged, textured , and animated! The body, head, arms, and legs, are separate meshes so you can easily swap out limbs/heads/bodies between this and other KayKit characters for full customization!
Try before you buy? Check out the free sample here.
The characters and props in the free sample are setup in the exact same way as the characters and props in this pack, so you can inspect and demo if this will suit your needs :)
Most characters also come with an alternative texture! Just swap out the texture on the material and you can create even more characters.
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This pack, just like all the other KayKit packs, has been crafted with a lot of love and attention to detail.
This is the (for Unity)-version, a specialty version of this asset pack, made specifically for use in Unity that will save you valuable time in setting up the assets. You'll get:
- A neat folder structure
- Every model is included as a prefab
- All materials set up correctly
- Demo scene to preview all assets
In the case of animated characters:
- 1 Medium Avatar set up as Mecanim Humanoid, usable for all medium sized KayKit characters
- 1 Large Avatar set up as Mecanim Humanoid, usable for all large sized KayKit characters
- All (133) animations set up (looping + correct roots) and cleaned.
- All (133) animations sorted per category in folder structure.
Price $24.99
KayKit - Mystery Series 4 (for Unity) by Kay Lousberg
Features:
- 18 x low-poly optimized 3D Character models suitable for mobile too (.fbx)
- Rigged : Yes (Mecanim Humanoid Avatar included)
- Animated : Yes
- Animation count : 133 (preview video of all animations here)
- Minimum Character Polycount : 3568 triangles
- Maximum Character Polycount : 6554 triangles
- Average Polycount : 4817 triangles
- 57 x low-poly optimized 3D models suitable for mobile too (.fbx)
- Minimum Polycount : 128 triangles
- Maximum Polycount : 7950 triangles
- Average Polycount : 892 triangles
- 28 x Textures (.png) 1024x1024, can be downsampled up to 128x128
- UV mapped using the color atlas technique
- 19 x Materials
- 75 x Prefabs included
- Demo scene included
KayKit - Mystery Series 4 (for Unity)
----
Mystery Series 4 is a collection of KayKit characters that were released on a monthly basis on Patreon, now bundled as a whole series! The pack includes 15+ animated low-poly characters, and 55+ accesories and props!
15 fully textured/rigged/animated characters:
- The Orc Raider
- The Driver + Car
- The Monster Costume
- The Werewolf (Human + Wolf variation)
- The Animatronic (Normal + Creepy variation)
- The Action Figure
- The Space Ranger
- The Ninja
- The Survivalist
- The Paladin
- The Clown
- The Robots (Two characters)
Characters come with ~130 animations split up in various categories. You can check out a preview video here or check out the free sample, all animations are included there too.
(You can check out the full contents in the sample images. Note that these are just example images and while every model pictured is included in this pack, the actual scenes are not.)
----
There are also a ton of accessories included, you can check out the full contents in the sample images.
Each character is fully rigged, textured , and animated! The body, head, arms, and legs, are separate meshes so you can easily swap out limbs/heads/bodies between this and other KayKit characters for full customization!
Try before you buy? Check out the free sample here.
The characters and props in the free sample are setup in the exact same way as the characters and props in this pack, so you can inspect and demo if this will suit your needs :)
Most characters also come with an alternative texture! Just swap out the texture on the material and you can create even more characters.
----
This pack, just like all the other KayKit packs, has been crafted with a lot of love and attention to detail.
This is the (for Unity)-version, a specialty version of this asset pack, made specifically for use in Unity that will save you valuable time in setting up the assets. You'll get:
- A neat folder structure
- Every model is included as a prefab
- All materials set up correctly
- Demo scene to preview all assets
In the case of animated characters:
- 1 Medium Avatar set up as Mecanim Humanoid, usable for all medium sized KayKit characters
- 1 Large Avatar set up as Mecanim Humanoid, usable for all large sized KayKit characters
- All (133) animations set up (looping + correct roots) and cleaned.
- All (133) animations sorted per category in folder structure.
Price $24.99
Siege Mashines PACK by BodaBosenko
Polygon count 42440
Number of meshes 47
Rigging No
Animation No
UV mapping No
LOD No
Materials Vertex Colors
🏰 Low Poly Medieval Siege Machines Pack
Bring your medieval battles to life with the Low Poly Medieval Siege Machines Pack — a collection of siege weapons and structures designed in a clean low poly style.
Perfect for RTS, strategy, tower defense, fantasy, and mobile games.
⚔️ Key Features:
- 40+ carefully crafted models, including:
Catapults, Trebuchets, Ballistae
Battering Rams, Siege Towers, Mantlets
Wooden defenses and barricades - 4 model states per asset:
3 build stages — from the base frame to a fully assembled siege machine
1 destroyed state — ideal for destruction effects or battle aftermaths - Single material for all models!
Every model uses Vertex Color only — ensuring maximum optimization,
fast loading, and minimal draw calls. - Performance optimized — perfect for mobile, VR, and PC projects
- Consistent art style — clean low poly geometry with stylized wooden look
- Unity-ready — correctly pivoted, named, and scaled for easy scene setup
📦 Package Includes:
- FBX models
- Unity prefabs
- One shared material (Vertex Color)
- Demo scene showcasing all model states
💡 Ideal For:
- RTS and tower defense games
- Fantasy or medieval siege simulations
- Low poly environments and educational projects
- Mobile and VR games where performance matters
Price $4.99
Medieval Markets PACK by BodaBosenko
Number of textures 0
Texture dimensions 0
Maximum polygon count 88760
Number of prefabs 16
Number of meshes 610
Rigging No
UV mapping: NO
LOD information NO
Types of materials and texture maps Vertex Color
📖 Overview
Create a lively medieval or fantasy marketplace with this stylized low poly asset pack.
Perfect for RPGs, adventure games, city builders, and fantasy environments, this pack provides everything you need to set up immersive trading areas, bazaars, and town centers.
✨ Features
- ✅ Market stalls & tents – multiple styles and colors
- ✅ Food & goods – fruits, vegetables, textiles, pottery
- ✅ Weapons & armor – swords, shields, bows, blacksmith props
- ✅ Storage props – barrels, crates, sacks, baskets
- ✅ Decorations – carpets, cloths, small props for detail
- ✅ Optimized low poly models – great for mobile, PC, and console
- ✅ Stylized materials – clean, colorful, and consistent look
- ✅ Modular setup – build unique marketplaces easily
🔧 Technical Details
- Format: FBX / Prefabs for Unity
- Polycount: Low poly, optimized for performance
- Material: Vertex color
- Pipeline compatibility: Built-in, URP
- Intended use: RPG, Adventure, Fantasy, Medieval, Stylized projects
- Platform support: PC, Console, Mobile
📦 Package Includes
- 10+ Market stalls & tents
- 500+ Props (weapons, food, pottery, textiles, etc.)
- 24 assembled ready assembled tents
- Blacksmith props & weapon racks
- Color variations for stalls and goods
⚔️ Bring your medieval towns and fantasy RPGs to life with this Stylized Medieval Market Pack!.
Price $30.00
Camera Asset by Guaipeca by Amyr Borges Fortes Neto
Camera Control by Guaipeca Entertainment is designed to give developers a simple yet powerful way to manage in-game cameras. It provides smooth tracking, flexible view management, and built-in clipping avoidance, all with minimal setup.
Key Features
- 🎯 Anchor System – Attach the camera to any target GameObject and follow it seamlessly.
- 🔄 Multiple Views – Define, manage, and switch between custom camera views at runtime.
- 🛡 Clipping Avoidance – Built-in offset system prevents the camera from cutting through walls or objects.
- ⚡ Lightweight & Easy Setup – Just add CameraControl.cs to your main camera and configure your anchors.
- 🎬 Demo Scenes Included – Quickly learn and test the system with ready-to-use examples.
- ⚙️ Customizable Parameters – Adjust offsets, near clipping plane settings, and view lists to fit your game. Adjust the View's orientation and the Anchor's parameters to smoothly move your camera around the target.
- 🎮 Versatile Use Cases – Works for third-person, platformers, shooters, cinematic cutscenes, and more.
Camera Control by Guaipeca Entertainment
Take full control of your in-game camera with this lightweight and flexible solution.
This package allows you to anchor the camera to any target GameObject (CameraAnchor) and smoothly follow its movement. You can easily switch between different points of view (PoVs) with just one script (CameraControl.cs), making it ideal for games that require dynamic camera perspectives. Also, you can easily switch targets.
Key Features:
- 🎯 Anchor System – Attach the camera to any GameObject and let it follow seamlessly. Anchors' behaviours are independent of each other.
- 🔄 Multiple Views – Define and switch between custom camera points of view at runtime.
- 🛡 Clipping Avoidance – Built-in offset handling to prevent camera clipping through walls and objects.
- ⚡ Simple Setup – Just drop CameraControl.cs into your main camera and start configuring.
- 🎬 Demo Scenes Included – Get started quickly with ready-to-use examples.
Whether you’re building a third-person adventure, an action-packed shooter, or a cinematic experience, Camera Control makes managing complex camera behaviors simple and intuitive.
Visit our website:
https://amyrneto-showcase.vercel.app/guaipeca
Or send en e-mail:
amyrneto+guaipeca@gmail.com
Price $6.00
Stylized Human Knight by Firadzo Assets
Assets & Structure
- Character body, armor set, and weapon textures are separated (armor shares a single texture set for all pieces + a single texture for sword and shield).
- Each animation is a separate FBX file.
- All armor pieces are rigged and stored in separate FBX files.
- Unity package includes a script for attaching equipment parts to the human body rig.
- Sword, and shield are separate static meshes.
- Shield handle is a separate mesh and can be disabled.
- Sword has 2 texture variants.
- Cloth component configured for the cloak.
Textures (2K, PBR)
- Albedo
- Normal
- Metallic
- Ambient Occlusion
Vertex Count
- 7 473 - Complete character with sword and shield in hands (unseen body parts are disabled)
- 3 713 - Human body without armor
- 5 989 - Armor set
- 336 - Sword
- 522 - Shield
Animations (28)
- Attack x8
- Taunt x1
- Idle x3
- Walk x4
- Run x5
- Hit reaction x4
- Death x3
Human Body Separate Meshes
- Head
- Hair
- Beard
- Arms
- Hands
- Chest
- Legs
- Feets
- Shorts
- Sleepers
Modular Equipment Pieces
- Helmet
- Shoulder Pads (left and right)
- Vambrace (left and right)
- Hands (left and right)
- Chest
- Pants
- Boots (left and right)
- Cloak
- The character is rigged and compatible with Humanoid Avatar animations.
- animations are included.
- 28 Animations area included.
- All armor pieces are separate objects for customization.
- Modular body parts: Easily remove hidden body parts under the armor to optimize rendering.
- Includes 1 hair and 1 facial hair models for customization.
Check the Technical Details below for more information.
Price $33.00
Sorting Match-3 UI kit by ixsoft
✨Overview
Sorting Match-3 Puzzle Game UI Pack is a complete user interface kit designed for match-3, sorting, and casual puzzle games. With colorful and polished assets, this pack makes it easy to create engaging mobile puzzle games with shop or inventory themes.
🔧 Features
· Recommended Resolution: 1170 * 2532
✅ Complete UI set for Match-3 and Sorting Puzzle games
✅ 9-sliced UI elements allow easy resizing of components
✅ Layout scenes provided for each major screen
✅ Prefabs ready for Unity (UGUI)
✅ Colorful, mobile-friendly, cartoon-style design
📦 Included UIs
· Main menu
· In-game HUD
· Popup windows (shop, rewards, settings, etc.)
· Icons, buttons, and decorative assets
Bring your puzzle game to life with this UI pack — perfect for Match-3, sorting, or shop-themed casual games.
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🔥Popular merge item image pack
Witch Item - https://assetstore.unity.com/packages/2d/gui/icons/witch-s-halloween-items-merge-puzzle-254669
Valentine Item - https://assetstore.unity.com/packages/2d/gui/icons/valentine-item-272670
👉 Fantasy Portraits
https://assetstore.unity.com/packages/2d/characters/casual-character-portraits-pack02-279518
Price $19.00