2D Platformer Pro Kit - Complete Bundle (Characters, Enemies, Tilemaps) by Aether2D
Render Pipeline Support
URP (recommended) & Built-in compatible
All scenes in both pipelines except Shop & Main Menu (URP only)
Character Controller
- Walk, run, crouch, jump, double jump, wall climb, wall slide, wall jump.
- Dash & dash down (air only), coyote time, adjustable max fall speed.
- Mobile joystick & buttons support.
- 6 particle effects (jump, double jump, dash, land, death, dust trail).
- Animator with idle, walk, jump, fall, land, double jump, dash, dash down, crouch, wall slide, climb.
Skin System
- 9 HD skins (5000×5000).
- skin editor & persistence across scenes via PlayerPrefs.
Enemy AI
- Patroller with waypoint logic.
- Flying Chaser with bounce-on-kill.
- Jumping enemy with player detection.
- Magic caster with projectile system & impact FX.
- Customizable movement, detection, attack, and audio/VFX.
Tilemaps & Gameplay Systems
- Dungeon, Space, NeonCore, Underwater tilemaps.
- Animated coins, moving platforms, portals, doors, Mushroom bounce pads, teleporters.
- Coin system with save logic.
- Door unlock linked to coin collection.
- Finish portal with retry UI.
- Timer & high-score manager.
- Level loader with animated transition & loading bar.
- Audio mixer (music/SFX/mute sliders).
Assets & Media
- 35+ UI elements, 30+ environment sprites (500×500 to 5000×3000).
- 4 background tracks + SFX for player, enemies, UI, environment.
Scenes Included
- Main Menu (URP only) with High Score system
- Shop to complete(URP only)
- 6 fully playable levels with all gameplay systems
- Character Test (PC & Mobile versions)
- VFX Showcase (all effects)
- Animation Showcase (all character animations)
- 4 Enemy Test scenes (Patroller, Chaser, Jumper, Magic Caster)
Particle Effects
- 9 effects in 5 colors: Dust, Dash, Death, Explosion 1, Explosion 2, Land, Portal, Finish Portal, Halo
Audio Assets
- Character: Jump, Dash, Walk, Sliding, Land, Climb, Death
- Enemies: Patrol Death, Patrol Ambient, Chaser Ambient, Chaser Death, Magic Projectile Impact & Launch, Magic Death & Ambient, Jumper Death, Jump, Walk
- Gameplay/UI: Coin, Door, Finish, Mobile button Press/Click, Mushroom Bounce, Teleport, Transition, UI Open
- Music: 4 tracks
All audio and music are under Creative Commons CC0, free for commercial use, see the Third-Party Notices file for more details.
Build advanced 2D platformer games in Unity faster than ever.
The 2D Platformer Pro Kit – Complete Bundle merges all our premium assets into one ultimate toolkit: fully animated characters, complete character controller script, AI-driven enemies, themed tilemaps, polished VFX/SFX, responsive UI, and a complete set of gameplay systems everything pre-configured and ready to drop into your project.
This kit gives you a production-ready foundation so you can focus on creativity instead of coding from scratch. Whether you’re building a platformer, metroidvania, or action side-scroller, it’s optimized for both URP (recommended) and Built-in render pipelines.
Everything Ready Out of the Box
The package comes with:
- A Main Menu scene linked to all levels, with a built-in high score system.
- A fully functional level transition system with animated transition screen and loading bar.
- A skin selection scene where players can choose from 9 HD skins.
- A dedicated training/practice scene to test movement and abilities.
- 6 ready-to-play game levels, each set up with all gameplay systems (enemies, collectibles, portals, doors, moving platforms, mushroom bounce pads, teleporters, timers) so you can start playing or customizing immediately.
See What’s Possible
We built a little demo game using this kit, available now on Google Play, showcasing the quality, versatility, and potential of these tools.
(Sorry iOS users, no App Store demo due to publishing costs.)
We also built a complete demo of this package on itch.io : Click here to play the game in browse
Optimized for Platformers from the Ground Up
Our included Cinemachine-based camera system is fine-tuned for smooth 2D platformer gameplay: responsive follow, smart boundaries, and dynamic camera shakes triggered by key player actions like dashes, landings, double jumps, and wall impacts. Every shake profile is editable, giving you cinematic feedback without the hassle.
What’s Inside
Advanced Player Controller
- Walk, run, crouch, jump, double jump, wall climb, wall slide, wall jump.
- Dash & dash down (air only), coyote time, adjustable max fall speed.
- Fully animated, with 6+ particle FX.
- Cinemachine-powered camera shakes on key actions: dash, dash into wall, land, land while dashing, and double jump all editable for intensity & duration.
- Mobile joystick & on-screen buttons included.
- Persistent 9-skin HD system (5000×5000), saved with PlayerPrefs.
Enemy AI Toolkit
- 4 AI Enemy types: Patroller, Flying Chaser, Jumping Attacker, Magic Caster.
- Customizable speeds, detection, attacks, and projectiles.
- Particle FX, camera shake, and bounce-on-kill mechanics.
Tilemaps & Environment
- 4 themed tilemap sets (Dungeon, Space, NeonCore, Underwater).
- 128×128 hand-drawn tiles, URP & Built-in ready.
- Moving platforms, animated plants, coins, portals, doors and more...
- Modular & reusable, combine themes freely.
Complete Gameplay Systems
- Coin collection with auto-save.
- Door unlock linked to coin count.
- Finish portal + UI.
- Mushroom bounce pads.
- 2D teleporters.
- Level loader with animated transitions + loading bar.
- Timer & high-score manager.
- Audio mixer with volume sliders & mute settings.
UI, Audio & VFX
- 35+ UI elements (buttons, counters, icons and more ...).
- Extra environment sprites.
- 4 background music tracks + SFX for player, enemies, UI, environment.
- Cinemachine-powered camera shake for impactful gameplay.
Why Choose This Kit?
- Everything Ready — Play or customize from day one with pre-built menu, levels, and systems.
- Time-Saver — Skip months of setup and start creating content immediately.
- Customizable — Every script is clean, commented, and Inspector-friendly.
- Scalable — Ideal for game jams, indie projects, or full-scale commercial titles.
- Cross-Platform — Desktop & mobile ready.
- Optimized for Unity 2D platformers — mechanics, camera, and art all work together out of the box.
Full PDF documentation is included in the package (Documentation folder).
You can also view it online here: Platformer Pro Kit Use Manual
Price $32.60
ANIMAL MUTANT PACK1 by Maru3D
Rigged:(Yes)
Animated:(Yes)
Number of Animations:
Boar - 13
Deer - 13
Lion - 16
Vertex counts of characters:
Boar:
Verts: 11107
Faces: 10000
Tris: 19486
Deer:
Verts: 7223
Faces: 14302
Tris: 14302
Lion:
Verts: 11746
Faces: 10326
Tris: 20144
Number of Materials and Material Instances:
Boar - 8
Deer - 6
Lion - 34
Number of Textures:
Boar - 23
Deer - 27
Lion - 56
Texture Resolutions:
(4096X4096)
ANIMAL CREATURE MUTANT PACK
The pack contains 3 Mutant animal characters.
INDIVIDUAL CHARACTERS:
Price $99.99
Fantasy Monster 3D Model 06 - Game Ready - PixeliusVita by PixeliusVita
Monster 06 – Game Ready (Rigged, Animated, No Facial Rig)
Polygon Count: 6075 verts / 7380 tris
Rigging: 72 bones, 1 skinned mesh
Animations: 11 unique (Idle, Walk, Run, Die, Attack 01–03, Shoot, GetHit, Stunned)
Textures: 72 maps
Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)
Pipeline: URP supported
VFX Coming Soon!!!
Please leave a review, like, rate, comment to help me have more motivation to make more new assets. <~PLEASE ATTENTION, THIS IS VERY IMPORTANT TO ME!!!!
Monster 06 – Game Ready (Rigged, Animated, No Facial Rig)
Polygon Count: 6075 verts / 7380 tris
Rigging: 72 bones, 1 skinned mesh
Animations: 11 unique (Idle, Walk, Run, Die, Attack 01–03, Shoot, GetHit, Stunned)
Textures: 72 maps
Texture Size: up to 2048x2048 (mobile-friendly, cel-shader compatible)
Pipeline: URP supported
All Animation
- Monster 06 (Rigged, Animated) | NO FACIAL
- 11 Animation:
Die
Idle
Idle Look Around
Walk
Run
Attack 01
Attack 02
Attack 03
Shoot
GetHit
Stunned
- 9 Texture Different Type
- Cel-Shader Mobile Friendly
Price $0.00
Drone 02(Mining) by a4m
Animated: Yes(13)
Number of Characters: 1
Vertex counts of characters: 18571
Number of Materials: 5
Number of Textures: 8
Texture Resolutions: 4096x4096
Join my Discord Server to stay updated on new releases and get info about my own sales
Low poly game ready model. Suitable for your projects of genre: Shooters, survival, action, cyberpunk, etc.
Animated
Features:
- High Quality Model & PBR Materials
- LowPoly - Game Ready
- Reasonable poly count
- Optimized the density of the textures
Price $20.00
Atmospheric Sci-Fi Music vol. III by Wiktoria Zac
Number of Audio Wavs: 10
Sample rate/bit rate: 44.1 kHz, 1411kbps, 16 bits, Stereo WAVs
Does music loop: No
Minutes of audio provided: 37min 28sec
NOVA | Atmospheric Sci-Fi Music vol. III
by Wiktoria Zac
This music pack contains 10 FULL tracks designed for Sci-Fi, Futuristic Worlds, RPGs, and everything in between! Perfect for promotional purposes. The tracks have been created using the best quality tools and techniques.
The pack includes:
➼ 10 Professionally mastered original tracks
➼ Minutes of audio provided: 37 min 28 sec
➼ CD quality 16/44.1 khz .wav format
TRACKLIST (44.1kHz, 16bit, Stereo)
▶ Event Horizon 3:52
▶ Tethered Light 3:42
▶ Black Box Memory 4:04
▶ Ascension Protocol 3:59
▶ Echoes of Earth 3:50
▶ Neon Exodus 3:42
▶ NOVA.exe 3:33
▶ Lightyear Within 3:24
▶ Quantum Veins 4:08
▶ Stellar Bloom 3:14
►PHOBOS | Atmospheric Sci-Fi Music vol. I
►DEIMOS | Atmospheric Sci-Fi Music vol. II
►If you're looking for original music for your project, feel free to reach out to me at wiktoriazac@gmail.com
Price $16.99
The Racing Club - Sports TV Studio (URP) by DEXSOFT
Features:
- URP Version
- Complete Scene
- 30+ Unique Meshes
Technical Details:
- Number of Meshes: 34
- LOD stages: 1-4 per model
- Number of Prefabs: 46
- Number of Materials: 51
- Number of Textures: 95
- Texture Sizes: up to 4K
- Texture formats: PNG and TGA
Go live from the fast lane with The Racing Club - Sports TV Studio.
This modular studio environment includes a fully assembled example level and 30+ unique meshes.
URP Version Only!
Meshes:
This pack features 30+ high-quality meshes, including cameras, spot lamps, stage elements, seating and decorative elements.
All TV screens can be changed. They are made with images taken from free PBR sources (pixabay.com and freepik.com)
Example Level:
A complete example studio level is included, showcasing how all elements work together in a ready-to-use broadcast environment.
Contact:
Email: info@dexsoft-games.com
Join our DISCORD server
Price $29.99
Door Sound by Master of Dreams
- 93 WAV files
- 44.2kHz/16Bit
This small sound collection includes:
•Door Lock Opening and Closing (6 sounds)
•Interior Door Opening and Closing (12 sounds)
•Iron Door Opening and Closing (4 sounds)
•Knocking Door (14 sounds)
•Old Wooden Door Opening and Closing (17 sounds)
•Squeaking and Creaking Doors (40 sounds)
Master of Dreams - Door Sounds - Sound List
Price $9.00
Black Impermanence by RGame Animation
- Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
- Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
- Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
- Includes separated VFX skill effects, independently rigged and animated using a different skeleton in Spine.
This allows flexible setup and easy integration with other characters or animation systems. - High-resolution and clean visual details, suitable for HD and mobile projects
- Ready-to-use prefab and demo scene for easy integration into your Unity project
- .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
- Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
- Organized folder structure for clear project management
- Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
- Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
This package provides a fully animated 2D character designed for idle/AFK and turn-based games.
Genre Compatibility:
- Idle / AFK games
- Turn-based RPGs and strategy games
- Adventure or fantasy projects
- Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
⚠️ This asset was created with Spine.
Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.
Note: The original .spine project file is not included.
Animation Details:
- Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
- Each animation has 40 keyframes.
- Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
Price $19.00
Eastern Sea Fish Spirit_Spine Animation by RGame Animation
- Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
- Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
- Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
- High-resolution and clean visual details, suitable for HD and mobile projects
- Ready-to-use prefab and demo scene for easy integration into your Unity project
- .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
- Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
- Organized folder structure for clear project management
- Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
- Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
This package provides a fully animated 2D character designed for idle/AFK and turn-based games.
Genre Compatibility:
- Idle / AFK games
- Turn-based RPGs and strategy games
- Adventure or fantasy projects
- Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
⚠️ This asset was created with Spine.
Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.
Note: The original .spine project file is not included.
Animation Details:
- Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
- Each animation has 40 keyframes.
- Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
Price $19.00
Naughty monkey_Spine Animation by RGame Animation
- Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
- Includes 6 core animations: Idle, Attack, Skill, Hit, Stun, and Die
- Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
- High-resolution and clean visual details, suitable for HD and mobile projects
- Ready-to-use prefab and demo scene for easy integration into your Unity project
- .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
- Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
- Organized folder structure for clear project management
- Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
- Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games
This package provides a fully animated 2D character designed for idle/AFK and turn-based games.
Genre Compatibility:
- Idle / AFK games
- Turn-based RPGs and strategy games
- Adventure or fantasy projects
- Any game requiring 2D animated characters
This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.
⚠️ This asset was created with Spine.
Using the asset:
This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.
The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.
Editing the asset:
The skeleton and animations were created using the Spine Editor.
To modify or create new animations, a licensed copy of Spine is required.
Compatibility:
Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.
If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.
Note: The original .spine project file is not included.
Animation Details:
- Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
- Each animation has 40 keyframes.
- Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.
2D Asset Details:
- Contains one exported Spine skeleton (.json / .atlas / .png).
- Texture atlas resolution varies per character (up to 2048x2048 px maximum).
- Color depth: 32-bit RGBA.
- Includes alpha transparency (PNG format).
Price $19.00
Demoness by Vladimir Bannykh
Number of textures 24
Texture dimensions 4096×4096
Polygon count 41610
Minimum polygon count 22748
Maximum polygon count 41610
Number of meshes/prefabs 4
Rigging: Yes
Animation count 23
Animation type list
UV mapping: Yes
LOD information (count, number of levels) No
Types of materials and texture maps (e.g., PBR) Yes
Low-poly model of the character Demoness
the skeleton has the bone structure and orientation of epic skeleton 4
23 animations:
walking (x1)
running (x1)
attack(x2)
strafe left(x1)
strafe right(x1)
idle(x1)
jump(x1)
get hit(x1)
death(x1)
180 turn(x1)
lies(x1)
flying_death(x1)
flying_back(x1)
flying_right(x1)
flying_left(x1)
flying_forward(x1)
flying_get_hit(x1)
flying_punching(x1)
flying_attack(x1)
flying_idle(x1)
sexy_walk(x1)
sneaking(x1)
Suitable for games of different games: RPG, strategy, first-person shooter, etc.
2 UV sets 4096×4096 (down to 1024×1024).
4 skins
8 materials
24 texture maps
Character :
faces: 22748
verts: 21866
tris: 41610
Price $35.00
Tropical Countryside Ambience by Sound Effect Stacks
- Number of Files : 15
- Total Duration : 174
- Audio Format : WAV
- Sample Rate : 44.1 Khz
- Bit Depth : 24
- Channels : Stereo
- Metadata : UCS
Recorded in the peaceful countryside of Yogyakarta, Indonesia, this collection captures the natural harmony of tropical life. Gentle winds rustling through leafy branches, the distant flow of a river, and the lively chorus of birds, crickets, moths, and lizards create a soothing and immersive soundscape.
Perfect for filmmakers, game developers, and sound designers, these ambiences bring a sense of calm, warmth, and authenticity to any scene set in the tropics. Experience the tranquil rhythm of rural nature — a relaxing atmosphere alive with subtle tropical textures.
Price $30.00
Asset Panel by IndieGameHustle
- Organizes Unity assets
- Categorized interface vs folder navigation
- 3D preview, drag-drop, organization modes
- Benefits any Unity developer with multiple assets
- Saves time, improves workflow
It provides a clean, categorized interface where you can organize prefabs, materials, and 3D models by purpose (Characters, Environment, UI, etc.) rather than file structure.
With features like real-time 3D preview, drag-and-drop functionality, and both simple and advanced hierarchical organization modes, Asset Panel dramatically speeds up asset discovery and placement in your scenes.
Price $19.99
PageFlow by Neri
- Unity Version: 2020.3 or later
- Supported Platforms: All platforms supported by Unity UI (Mobile, Desktop, Console, VR/AR, WebGL)
- Dependencies: Required: TextMeshPro Optional: DOTween or LeanTween (for advanced transitions)
- Languages: C# (SOLID, clean architecture)
- Package Contents: Page Manager system Page & navigation button components Transition system with built-in animations Example scenes (Full documentation & quick start guide
- Performance: Lightweight, optimized for smooth navigation and low overhead
PageFlow is a comprehensive UI page navigation system for Unity that eliminates the complexity of managing multi-screen interfaces. Think of it as a router for your UI – it handles page switching, maintains navigation history, and delivers smooth transitions with minimal setup.
Stop manually toggling panels, tracking visibility states, or writing repetitive transition code. With PageFlow, you create pages, add navigation buttons, and let the system handle everything else.
This hybrid approach means you're never locked in: prototype rapidly with zero boilerplate, then scale to production-grade architecture without starting over.
🌟 Why Choose PageFlow?
- Seamless Navigation: Forward, back, and home navigation built-in with automatic history tracking
- Flexible Transitions: Fade, slide, scale, instant, or create custom animations- includes a wide variety of easing curves
- Multiple Animation Systems: Works with DOTween, LeanTween, PrimeTween ,or Unity's built-in transitions
- Automatic Page Discovery: Pages register themselves – no manual setup needed
- Rich Event System: Hook into navigation events for analytics, sounds, or custom logic
- Clean Architecture: Built on SOLID principles with interface-based dependency injection for easy testing and extensibility
🎮 Real-World Use Cases
- Games: Menu, settings screens, HUDs, shops, inventory, pause menus
- Apps: Dashboards, reports, user profiles, multi-step forms
- Prototyping: Rapidly test UI flows and iterate without complex coding
⚡ Quick Setup (No Code Required)
- Add PageManager – Create an empty GameObject and add the PageManager component
- Create Pages – Add Page component to your UI panels (they auto-register!)
- Add Navigation Buttons – Use PageNavigationButton or BackNavigationButton components
- Set First Page – Drag your starting page into the PageManager's "First Page" field
- Done! Press Play and enjoy smooth, professional navigation
Example: In under 5 minutes, you can have a main menu that navigates to settings with fade transitions and a back button that returns to the previous screen.
🎯 Built for Everyone: Beginners to Advanced
PageFlow's unique architecture makes it instantly accessible for beginners while giving advanced users complete control:
- Beginners: Zero code required! Add components, click buttons, and everything works automatically through our singleton PageManager
- Advanced Users: Full dependency injection support with interface-based design lets you swap implementations, write unit tests, and integrate with custom architectures seamlessly
- The Best of Both Worlds: Start with drag-and-drop simplicity, then extend with your own implementations when needed – no refactoring required
Price $15.00
Super Pixel Harvest & Crafting by UnTied Games
- 188 total pixel art item types
- Each item comes in the following sizes:
- 32x32
- 24x24
- 16x16
- Each size of each item comes in the following styles:
- No outline, no shadow
- No outline, with shadow
- Black outline, no shadow
- Black outline, with shadow
- White outline, no shadow
- White outline, with shadow
- A short English-language description is provided for each item, to be used in-game for a description or for lore.
⭐ Super Pixel Harvest & Crafting ⭐
This asset pack includes 188 pixel art item types and counting! All items are hand-pixeled with lots of love and care.
Each item comes with...
- Three sizes: 32x32, 24x24, and 16x16!
- Three outline styles: none, black, and white!
- A with-shadow and no-shadow version!
- A game-ready vivid short description!
Several updates are planned, so stay tuned!
View the full asset list here!
⭐ Update Roadmap ⭐
Lots of updates are in the works! Here's what's coming up next (order TBD).
- Fishing stuff (fishing rod, various baits, raw/cooked fish, etc.)
- Building/adventure tools (bucket, coin purse, saw, etc.)
- Quest items (gems, coins, letters, notes, etc.)
- ...And lots more miscellaneous stuff like cooked food, exotic foods, drinks, and other fun stuff!
⭐ What's Included ⭐
- Individual PNG files for each item, organized into outline / shadow styles and sizes
- Game-ready plain-text English descriptions of each item, available both as single parsable text file and as separate text files for each item
- Readme file with additional info
Price $29.99
Super Pixel Skill Icons Pack 6 by UnTied Games
- 90 total 32x32 pixel art icons
- Two styles of HUD which the icons can fit into
- HUDs are split into left, center, and right components. The center part is repeatable, so HUDs of varying length can be constructed to accommodate more icons.
- Autocast, cooldown, and highlight animations can be placed over the icons to indicate their status
- See the included readme for some pseudocode indicating how the cooldown animation could be used in your game
⭐ Super Pixel Skill Icons Pack 6 ⭐
This asset pack includes 30 pixel art skill icon types with a resolution of 32x32. Each icon type comes in three versions to represent leveled up skills. That's 90 icons in all! Two styles of HUD elements are included, and are adjustable to accommodate any amount of icons. Autocast, cooldown, and icon highlight animations are also included!
More asset packs in this series:
- Super Pixel Skill Icons Pack 1: https://assetstore.unity.com/packages/slug/251423
- Super Pixel Skill Icons Pack 2: https://assetstore.unity.com/packages/slug/291067
- Super Pixel Skill Icons Pack 3: https://assetstore.unity.com/packages/slug/291076
- Super Pixel Skill Icons Pack 4: https://assetstore.unity.com/packages/slug/292411
- Super Pixel Skill Icons Pack 5: https://assetstore.unity.com/packages/slug/301116
⭐ Asset List ⭐
- Icons x90 (32x32. Full List)
- Cooldown animation overlay (32x32)
- Autocast animation overlay (48x48)
- HUD A (24x48 sides, 48x48 icon slot)
- HUD B (24x48 sides, 48x48 icon slot)
- Highlight animation A (48x48)
- Highlight animation B (48x48)
- Highlight animation C (48x48)
⭐ What's Included ⭐
- Individual PNG files for each asset
- Prefabs, animations, and animation controllers for all animated assets
- Readme file with additional info
Price $6.99
Super Pixel Projectiles Pack 4 by UnTied Games
- Ten animated pixel art projectile types
- Two sizes for each projectile
- Multiple color themes for each projectile
- Prefabs, animations, and animation controllers included for all animated assets
⭐ SUPER PIXEL PROJECTILES PACK 4 ⭐
This asset pack includes 10 pixel art projectile types. Each projectile type comes in a large and a small size, and all projectiles have multiple color themes! With a wide variety of fluid, high-quality animations, these projectiles are sure to juice up your game!
More asset packs in this series:
- Super Pixel Projectiles Pack 1: https://assetstore.unity.com/packages/slug/270322
- Super Pixel Projectiles Pack 2: https://assetstore.unity.com/packages/slug/271356
⭐ ASSET LIST ⭐
- Plasma Ball Large (48x48, 6 color themes)
- Plasma Ball Small (24x24, 6 color themes)
- Energy Pellet Large (32x32, 7 color themes)
- Energy Pellet Small (16x16, 7 color themes)
- Sawblade Large (48x48, 6 color themes)
- Sawblade Small (24x24, 6 color themes)
- Sci-fi Bomb Large (32x32, 6 color themes)
- Sci-fi Bomb Small (16x16, 6 color themes)
- Laser Beams:
- Laser Beam A Large (6 color themes)
- Laser Beam A Small (6 color themes)
- Laser Beam B Large (6 color themes)
- Laser Beam B Small (6 color themes)
- Large beams: Beam height approx. 64px, 128px with start/end effects.
- Small beams: Beam height approx. 32px, 64px with start/end effects.
- Variable width!
- Dark Matter Large (96x96, 6 color themes)
- Dark Matter Small (48x48, 6 color themes)
- Scrap Metal Large (48x48, 6 color themes)
- Scrap Metal Small (24x24, 6 color themes)
- Energy Blast A Large (96x64, 7 color themes)
- Energy Blast A Small (48x32, 7 color themes)
- Energy Blast B Large (64x32, 7 color themes)
- Energy Blast B Small (32x16, 7 color themes)
⭐ WHAT'S INCLUDED ⭐
- Individual PNG files for each animation frame
- Prefabs, animations, and animation controllers for all animated assets
- Readme file with additional info
Price $9.99
Super Pixel Projectiles Pack 3 by UnTied Games
- Ten animated pixel art projectile types
- Two sizes for each projectile
- Multiple color themes for each projectile
- Prefabs, animations, and animation controllers included for all animated assets
⭐ SUPER PIXEL PROJECTILES PACK 3 ⭐
This asset pack includes 10 pixel art projectile types. Each projectile type comes in a large and a small size, and all projectiles have multiple color themes! With a wide variety of fluid, high-quality animations, these projectiles are sure to juice up your game!
More asset packs in this series:
- Super Pixel Projectiles Pack 1: https://assetstore.unity.com/packages/slug/270322
- Super Pixel Projectiles Pack 2: https://assetstore.unity.com/packages/slug/271356
⭐ ASSET LIST ⭐
- Death Wave Large (96x48, 7 color themes)
- Death Wave Small (48x24, 7 color themes)
- Magic Missile Large (128x48, 7 color themes)
- Magic Missile Small (64x24, 7 color themes)
- Light Spark Large (48x48, 6 color themes)
- Light Spark Small (24x24, 6 color themes)
- Knife Large (32x32, 7 color themes)
- Knife Small (16x16, 7 color themes)
- Arrow Large (64x24, 7 color themes)
- Includes special impact animation
- Arrow Small (32x12, 7 color themes)
- Includes special impact animation
- Demon Bite Large (64x48, 6 color themes)
- Includes special impact animation
- Demon Bite Small (32x24, 6 color themes)
- Includes special impact animation
- Magic Hex Large (48x48, 7 color themes)
- Magic Hex Small (24x24, 7 color themes)
- Magic Orb Large (32x32, 7 color themes)
- Magic Orb Small (16x16, 7 color themes)
- Magic Spike Large (96x32, 7 color themes)
- Magic Spike Small (48x16, 7 color themes)
- Acid Large (64x32, 8 color themes)
- Acid Small (32x16, 8 color themes)
⭐ WHAT'S INCLUDED ⭐
- Individual PNG files for each animation frame
- Prefabs, animations, and animation controllers for all animated assets
- Readme file with additional info
Price $9.99
Necromancer Girl Sora by Dara Sol
Polycount:
SK_SORA:
Verts: 46335
Faces: 42304
Tris: 80826
SK_SORA_01:
Verts: 61382
Faces: 66509
Tris: 109536
SK_SORA_MODULAR_1:
Verts: 60283
Faces: 55728
Tris: 107668
SK_SORA_MODULAR_2:
Verts: 54812
Faces: 51480
Tris: 99732
Notes: no LOD, no blueprints, no animations, no physics!
Rigged: Yes
Rigged to Epic skeleton: Yes
Number of Characters: 1
Number of Meshes/Prefabs: 6
Animated: No
Number of Materials: 80
Number of Textures: 141
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Texture Resolutions: 4K
Types of materials and texture maps: PBR Textures Metall/Roughness
Render pipelines: Built-in, URP, HDRP
Documentation Link: no.
All MY LINKS ✦ https://linktr.ee/darasol
Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1OMekIJXr1U48xNrB3fOt1QFqq6XClrcWD4Q-54n1jYE/edit?tab=t.0
Characters Compatibility List: https://docs.google.com/document/d/1AqtmC2kfGi0q08Z8TgnxUSaT97aYObqUp_TV-RRHgM4/edit?tab=t.0
Key features:
- Low-poly.
- Humanoid rig with eye and jaw bone. Ready for animation.
- Apple ARKit blendshapes for facial animation & VTuber usage.
- Completely modular.
- MatID is included.
- Multiple color variations.
- Adjustable body parts.
- Two unique hairstyles. Removable bangs.
- Weapon is included.
Polycount:
SK_SORA:
Verts: 46335
Faces: 42304
Tris: 80826
SK_SORA_01:
Verts: 61382
Faces: 66509
Tris: 109536
SK_SORA_MODULAR_1:
Verts: 60283
Faces: 55728
Tris: 107668
SK_SORA_MODULAR_2:
Verts: 54812
Faces: 51480
Tris: 99732
The Character does not have LOD system.
Rig:
This Character rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.
Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample.
Physics on the Unreal Engine demo map is included for retarget animations.
With additional bones you can apply physics to different parts. I recommend to use KawaiiPhysics plugin.
Blendshapes:
52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.
Includes special blendshapes to adjust ears, butt and breast.
Modularity:
The model is completely modular!
Removable bangs.
To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.
Clothes can be taken off completely, and full-body is included. Adult parts are not modeled.
Material Instances are included to change the colors easily.
Material ID for:
- Eyes
- Head
- Hair
- Cloth
- Accessories
- Wand
- Underwear
4K Textures:
BaseColor, Normal, Roughness, Metallic, MaskMap, and may include AmbientOcclusion, MatID, Emissive and Opacity/Alpha.
1K Textures:
Eyelashes
11 Texture Set:
Body, Head, Mouth, Hair, Eyes, Eyelashes, Nails, Cloth, Accessories, Wand, Underwear.
Unity Project:
- Render pipelines: Built-in, URP, HDRP.
- Humanoid rig with eye and jaw bone
- For facial animations use Blendshapes.
- Physics is not included.
- AllPartsTogether.fbx file is included for customization.
- Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.
If you have any questions, issues or need additional files (UE project, obj, fbx, renders) please contact me: darasol3d@gmail.com
Price $69.99
Sliding Tile Puzzle Game Template (Free) by Corrupted Circuit
- Fully functional sliding tile puzzle logic with runtime tile generation
- Support for multiple textures/layers per level, with fade‐in/fade‐out between layers
- Configurable grid sizes (rows × columns) via ScriptableObjects
- Modular scripts for easy extension
- Tile slicing & sprite creation handled at runtime
- Smooth tile movement animations with customizable duration & movement curves
- Shuffle logic with random moves to ensure solvable puzzles
- Player progress tracking via PlayerPrefs (level unlocks, selected level etc.)
- Inspector‐exposed settings: tile prefab option, parent transform, upscaling, maximum parent size
- Performance tuning via “tiles created per frame” batching to reduce frame stutter for large grids
This package provides a complete starting point for building sliding tile puzzle games in Unity. It includes fully functional scripts to handle puzzle logic, demo art, and a user-friendly UI setup. Developers can quickly adapt the project for different grid sizes, artwork themes, or gameplay variations. Ideal for prototyping or launching a polished puzzle game, this template is flexible, extendable, and easy to integrate into existing projects.
Price $0.00