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Martial Arts Mastery – Animation Pack by Wolff's Studio

Asset Store newest packages - 2025, November 6 - 15:48
Unleash the power and diversity of martial arts with Martial Arts Mastery, a collection combining 6 unique fighting styles and over 1,000 high-quality animations ready to use.

Number of animations: 1036

Animation types: Root Motion & In place

⚠️ Attention: This pack combines the following individual animation packs: Boxing Style Animations, Elegant Fighting Style Animations, Female Kung Fu Style Animations, Kenpo Chinese Style Animations, KickBoxing Style Animations, and Taekwondo Style Animations.

If you already own one or more of these packs, please do not repurchase this bundle.



Each style brings its own rhythm, intensity, and personality to breathe life into your characters across any action, fighting, or cinematic project.


⚔️ Included Fighting Styles:

  • 🥋 Female Kung Fu Style – A fast and fluid style blending agility and elegance.
  • 🐉 Kenpo Chinese Style – Powerful and precise techniques inspired by Chinese Kenpo.
  • 🦵 Taekwondo Style – Dynamic and spectacular kicks combining speed and strength.
  • 🥊 Boxing Style – Focused on precision, dodges, and devastating counterattacks.
  • 💪 KickBoxing Style – Explosive combos mixing punches, kicks, elbows, and knees.
  • 💃 Elegant Fighting Style – A graceful and refined art of combat focused on fluidity and poise.

✨ Animation Types Included:

  • Punch 🥊
  • Kick 🦵
  • Elbow 💪
  • Knee
  • Combo 🔥
  • Hit Reaction 💥
  • Dodge / Dodge Counter 🛡️
  • Get Up
  • Starting Pose 🧘

(Note: KickBoxing and Elegant Fighting styles focus on offensive and movement animations and do not include Hit Reaction animations.)


✅ Key Features:

  • Over 1,000 animations ready to use
  • Works seamlessly with right-handed and left-handed characters
  • Designed for smooth, realistic, and responsive combat systems
  • Perfect for fighting games, action projects, RPGs, and cinematic sequences
  • A complete martial arts collection ranging from raw power to elegant motion

🔥 Give your characters the ultimate mastery of martial arts with the Martial Arts Mastery – Animation Pack!


💰 This bundle offers all six fighting styles together at a special discounted value compared to purchasing each pack separately.


***This pack contains only animation files.

No original character models or meshes are included.***


⚠️ The included Boxer model is provided only for the demo scene to preview the animations. Animations may not look correct on this model. To use them properly, you must retarget the animations to your own humanoid characters in Unity.


Price $74.99

Microphone Stands by Loafbrr

Asset Store newest packages - 2025, November 6 - 15:47
stands for mic

all materials use 2k res textures


object count 16

1. tris: 14528; Polygons: 14528; Verts: 8254

2. uv mapped

3. 1 material for everything

4. no rig

5. no animation



microphone stands to be placed on the background of your setting.


Price $0.00

Outdoor Area Tables by Loafbrr

Asset Store newest packages - 2025, November 6 - 15:47
tables but on the outside

all materials use 2k res textures, 1k resolution textures are available


object count 75

1. tris: 26902; Polygons: 13382; Verts: 16199

2. uv mapped

3. 3 matterials for everything

4. no rig

5. no animation


Chairs, Tables and umbrellas for the great outdoors.



Price $8.00

Egyptian Chariot and Statues Pack Ancient Assets with Hi-Res Baked Textures by RED CREATIVE

Asset Store newest packages - 2025, November 6 - 15:46
High-quality Egyptian chariot and statue pack with 4K PBR textures, optimized meshes, and ready-to-use prefabs for Unity projects.

Number of textures: 140
Texture dimensions: 4096x4096
Minimum polygon count: 2k
Maximum polygon count: 45k
Number of meshes/prefabs: 23
Rigging: Yes (Chariot only)
Animation count: None
UV mapping: Yes
LOD information: No LODs included
Types of materials and texture maps: PBR (Albedo, Normal, Roughness, Metallic, AO)
AI/ML usage: No

Bring Ancient Egypt to life in your Unity projects with this premium environment pack. It includes highly detailed chariots, statues, and ornaments with baked 4K PBR textures. All assets are optimized for games, VR/AR, cinematics, and visualizations.


The models come with clean prefab setup, collisions, and material assignments, making them easy to drop directly into your scene. Perfect for historical, fantasy, RPG, strategy, and cinematic projects.


You can easily customize materials or adjust textures as needed. Compatible with the Built-in Render Pipeline (convertible to URP/HDRP if required).



Price $40.00

Low Poly Christmas Modular Pack (280+ Props) by Anastasita3D

Asset Store newest packages - 2025, November 6 - 15:33
Low Poly Christmas Modular Pack — a festive modular 3D collection for creating cozy winter scenes. Includes trees, gifts, furniture, and decorations in a stylish low-poly design.

Additional Features:

  • Average vertexes: 1500.
  • 1 Texture: Compact 512x512 pixels for optimal performance.
  • Rigging: No
  • UV mapping: No
  • Game-Engine Ready: All models are optimized for smooth integration and high performance.

Create a cozy holiday atmosphere with the Low Poly Christmas Modular Pack — a festive modular 3D collection for building charming winter scenes.

The pack includes trees, gifts, decorations, garlands, snow props, and outdoor elements — all in a clean, stylized low-poly design. Its modular structure allows you to easily mix and match pieces to create various scenes, from warm festive interiors to snowy outdoor setups.

Each asset comes in multiple color variations, letting you craft different moods and styles.

Perfect for games, animations, and visual projects.


Price $9.99

Spies: Female Spy by Natalie Marmaladery

Asset Store newest packages - 2025, November 6 - 15:28
◱◈Female Spy◈◲

Textures

  • BaseColor, Normal
  • Number of textures - 36
  • Texture Resolution - 256x256, 1024x1024, 2048x2048
  • PNG

Polycount

  • Body(without clothes)

Verts 16437

Tris 32054

Faces 16388


  • Hairstyles

1 Hairstyle - Verts 17632 , Tris 26014, Faces 13007

2 Hairstyle- Verts 9901, Tris 14812, Faces 7406


  • Clothes

Verts 18569

Tris 34851

Faces 17672


8 Prefabs



Rigging: Yes(Humonoid Rig), Hair Rig


Animations are not included!


The Character don't have a LOD system


(¬‿¬ )

◱◈ Female Spy ◈◲


╰╮✾╭╯☆Features☆╰╮✾╭╯

  • Lowpoly character
  • The character has color variations: Hairstyles(13), Eyes(4), Skin(4), Eyebrows(9)
  • Humonoid rig
  • 52 Blendshapes
  • Toon Shader
  • 2 Hairstyles(Hair Rig)

• ۵ • ━──── Technical details ────━ • ۵ •


Textures

  • BaseColor, Normal
  • Number of textures - 36
  • Texture Resolution - 256x256, 1024x1024, 2048x2048
  • PNG

Polycount

  • Body(without clothes)

Verts 16437

Tris 32054

Faces 16388

  • Hairstyles

1 Hairstyle - Verts 17632 , Tris 26014, Faces 13007

2 Hairstyle- Verts 9901, Tris 14812, Faces 7406

  • Clothes

Verts 18569

Tris 34851

Faces 17672



8 Prefabs


Rigging: Yes(Humonoid Rig), Hair Rig


Animations are not included!


The Character don't have a LOD system

(¬‿¬ )


Price $34.99

Workbench Hand Tools PBR Game-Ready Vol. 1 by rhinohopper

Asset Store newest packages - 2025, November 6 - 15:27
High quality game-ready PBR hand toolkit for realistic AAA games and other visual projects.

Number of textures: 331

Texture dimensions: 2048*2048, 4096*4096

Polygon count (total): 67820

Minimum polygon count: 28

Maximum polygon count: 23844

Number of prefabs: 361

Rigging: No

UV mapping: Yes

Types of materials and texture maps: PBR Metallic-Glossiness

All 3D models in this pack are game-ready, with clean and optimized geometry, textured with PBR pipeline for realistic AAA games and other visual projects. This project contains all the assets shown in the images (tools, fasteners, workbench, etc.) with all created prefabs, materials, and textures.

- This pack contains 73 pieces (see picture 20);
- You receive all pictured stuff, but please notice that in pictures 01-03 I depicted some similar tools but with different materials, positions, and states, just to show how you can use and adjust different included materials and how you can move and rotate separate parts of different tools on your own;

- Most tools have different material variants of wear and color: 3 variants of wear (new condition, used, old) and 3 variants of color (yellow-black color, orange-blue color, white tintable color that can be adjusted); so in total you have 9 different variations of materials and textures for each tool (see pictures 01-15):
- _YellowBlack_New;
- _YellowBlack_Used;
- _YellowBlack_Old;
- _OrangeBlue_New;
- _OrangeBlue_Used;
- _OrangeBlue_Old;
- _WhiteTint_New;
- _WhiteTint_Used;
- _WhiteTint_Old;

- You can apply any colors to white tintable material, appropriate materials with tint masks are already created (see picture 14);
- Some assets (workbench, pegboard, drawer) are modeled and textured using trims pipeline, it means you can remodel them or even create your own models (eg locker, commode, etc) using trim textures and disassembled workbench models;
- Each asset has clean topology, good shading, with no n-gons (see pictures 17-19);
- All models are low poly game-ready, with optimized geometry, but with enough divisions and polygons to keep good and smooth shapes (see the particular poly count on picture 20);
- All models have their pivots in model center (or in logical places) and placed in zero coordinates;
- All models that are supposed to be opened (with rotatable and movable parts) have their pivot points in appropriate places and with all parts gathered in correct hierarchy, so you can easily move and rotate these parts, or animate them (see picture 16);
- All assets are fully generic (they are not copies of tools of real brands), with no signs and logos;
- No AI tools were used in the creation of these assets;
- Scene units are centimeters;
- Almost all textures have resolution 2048*2048 px and texel density about 80-120 tx/cm (see picture 20), such high texel allows you to scale assets in your scene for a greater variety of tools;
- If you don’t need such high texel density you can easily downscale the textures in Unity;
- All models have UVs (map1), some of them for better optimisation have overlaps that are moved from the main UV unit;
- Most tools have bigger padding between shells than usual that allows you to gather them in atlases (if needed) without artifacts while downscaling (don’t worry about texel density, anyway it’s pretty high);
- I created all prefabs with all materials, so you can just drug-n-drop desired prefab in the scene (and adjust tint colors if needed);
- For more details about each asset, its names, texel density, polycount, materials, etc please check the table in picture 20.


Price $34.99

Harvest Quest Dungeon : 16-Bit Farming & RPG Asset Pack by Josee

Asset Store newest packages - 2025, November 6 - 15:01
A retro 16x16 pixel art asset pack.

16x16 tiles

8 files

📦 WHAT’S INCLUDED?

🌑 DUNGEON TERRAIN

  • Core Wall Types + Floor Styles with variants.
  • Liquid Tiles
  • Hazards: Spikes

TRAPS

  • Fire Traps
  • Spinning Blades • Arrow Launchers
  • Collapsible floors.

👁️ ENEMIES

  • Animated:Mimic Chest • Floating Skull • Eyeball Monster.

🏗️ PROPS & DECOR

  • Animated
  • Static

Price $4.99

Stylized Trees | Oak Birch & Fir Forest by So Stylized

Asset Store newest packages - 2025, November 6 - 14:59
A collection of stylized nature, to build beautiful oak, birch, and fir forests!

Number of meshes: 328

Polygon count: ~5000 on trees, 26k max

LOD information: Custom LODs, up to 4 on some trees

Number of prefabs: 227

Number of textures: 80

Texture dimensions: Up to 4k, except sky up to 8k

UV mapping: Yes on trees, no on rocks (world aligned)

Number of shaders: 14

Number of materials/variants: 96

OVER 250 ASSETS

A library of many different oak, birch, and fir tree assets as well as stylized rocks, foliage, flowers, and more. See the full list below!


HIGH PERFORMANCE

Every asset is designed to balance quality with performance! Low poly counts, custom LOD meshes on every tree, and frequent use of LOD materials reduce overhead. Features and settings can be tweaked to further improve performance, as mentioned in the Documentation.


PART OF MY MEGA PACK

You can get all of these assets and much more at a discount by grabbing my MEGA PACK


SUPPORT

You can get the best support from the Documentation or by joining the Discord


WHAT'S INCLUDED

  • One large demo map and an overview map
  • Stylized sky sphere
  • Stylized water
  • Waterfalls
  • Oak trees, saplings, stumps, logs
  • Birch trees, saplings, stumps
  • Fir trees, saplings, stumps, logs
  • Grasses, flowers, ferns, bushes, lily pads
  • Rainbows
  • Classic rocks, boulders, shelves, cliffs
  • Spire rocks, boulders, shelves, spires
  • Background mountains

Price $29.00

Stylized Snow & Pine Forest by So Stylized

Asset Store newest packages - 2025, November 6 - 14:58
A collection of stylized nature, to build beautiful snowy pine forests!

Number of meshes: 287

Polygon count: ~5000 on trees, 10k max

LOD information: Custom LODs, up to 4 on some trees

Number of prefabs: 218

Number of textures: 87

Texture dimensions: Up to 4k, except sky up to 8k

UV mapping: Yes on trees, no on rocks (world aligned)

Number of shaders: 14

Number of materials/variants: 117

OVER 220 ASSETS

A library of many different pine and snow assets as well as stylized rocks, foliage, flowers, and more. See the full list below!


HIGH PERFORMANCE

Every asset is designed to balance quality with performance! Low poly counts, custom LOD meshes on every tree, and frequent use of LOD materials reduce overhead. Features and settings can be tweaked to further improve performance, as mentioned in the Documentation.


PART OF MY MEGA PACK

You can get all of these assets and much more at a discount by grabbing my MEGA PACK


SUPPORT

You can get the best support from the Documentation or by joining the Discord


WHAT'S INCLUDED

  • One large pine forest demo maps and an overview map
  • Stylized sky sphere
  • Stylized water
  • Waterfalls
  • Pine trees, logs, snow variants, snow drifts
  • Classic rocks, boulders, shelves, cliffs
  • Spire rocks, boulders, shelves, spires
  • Background mountains

Price $29.00

Stylized Desert by So Stylized

Asset Store newest packages - 2025, November 6 - 14:58
A collection of stylized nature, to build beautiful deserts and oasis environments!

Number of meshes: 263

Polygon count: ~1000 on trees

LOD information: Custom LODs, up to 3 on some trees

Number of prefabs: 148

Number of textures: 78

Texture dimensions: Up to 4k, except sky up to 8k

UV mapping: Yes on trees, no on rocks (world aligned)

Number of shaders: 14

Number of materials/variants: 75

OVER 150 ASSETS

A library of many different desert and oasis assets as well as stylized rocks, foliage, flowers, and more. See the full list below!


HIGH PERFORMANCE

Every asset is designed to balance quality with performance! Low poly counts, custom LOD meshes on every tree, and frequent use of LOD materials reduce overhead. Features and settings can be tweaked to further improve performance, as mentioned in the Documentation.


PART OF MY MEGA PACK

You can get all of these assets and much more at a discount by grabbing my MEGA PACK


SUPPORT

You can get the best support from the Documentation or by joining the Discord


WHAT'S INCLUDED

  • One large demo desert map and an overview map
  • Stylized sky sphere
  • Stylized water
  • Waterfalls
  • Sandfalls
  • Sea shells, starfish
  • Desert Palm trees, saplings
  • Desert Coconut Palm trees
  • Windswept trees, saplings
  • Cacti
  • Grasses, flowers, shrubs, bushes
  • Rainbows
  • Desert rocks, hoodoos, shelves, cliffs
  • Background mountains

Price $29.00

Frame Rate Controller by Ezereal

Asset Store newest packages - 2025, November 6 - 14:58
Centralized frame pacing for Unity. Control FPS with Unlimited, Limited, Native, or Synced modes. Includes optional in-game UI HUD with FPS, refresh rate, resolution, and screen mode.

Unity Version Support

  • Unity 2020.3 LTS or newer (tested with 2021, 2022, and Unity 6 / 6000.x)
  • Compatible with URP, HDRP, and Built-in pipelines

Dependencies

  • None – works out of the box
  • Optional: TextMeshPro Essentials (for FrameRateUI HUD & controls)

Scripts Included

  • FrameRateController.cs – Core script (required)
  • FrameRateUI.cs – Optional runtime HUD & UI controller

Features

  • Extremely lightweight (~2 scripts, zero overhead)
  • No third-party dependencies
  • Saves/loads settings via PlayerPrefs (optional)
  • Reacts automatically to resolution, refresh, and screen mode changes
  • Optional runtime UI shows FPS, Mode, Refresh Rate, Render Resolution, Screen Mode

Platforms

  • PC, Mac, Linux
  • Mobile (iOS, Android)
  • Consoles

Other Notes

  • Drop-in design: add once to bootstrap scene
  • Global singleton access via FrameRateController.Instance
  • Editor-friendly with one-time VSync hints and startup logs

Tired of juggling VSync and FPS limits manually? Or maybe you’re setting up frame rate control in every new project?


With this Frame Rate Controller, all your frame pacing lives in one place—extremely lightweight, dependency-free (only TMP Essentials), and just two scripts (with the UI script fully optional).



What It Does


Centralizes frame pacing (FPS + VSync) with four clear modes:



• Unlimited – uncapped FPS (with optional safety ceiling)

• Limited – custom FPS cap

• Native – auto-match display refresh rate

• Synced – VSync with refresh ÷ division (1–4)



Also:


  • Reacts automatically to resolution, refresh, and screen mode changes
  • Saves & loads settings via PlayerPrefs (optional)
  • Provides a global singleton instance (drop in once, works everywhere)
  • Includes an optional runtime UI (HUD + live adjustments)

Why You’ll Love It


  • Extremely lightweight – zero overhead, clean and efficient
  • No dependencies – works out of the box (UI only needs TMP Essentials)
  • Only two scripts – FrameRateController (core) + FrameRateUI (optional)
  • No more rewriting frame controllers from scratch
  • Instant FPS settings menu
  • Debug-friendly HUD: FPS, refresh, resolution, screen mode
  • Works on PC, Console, Mobile – with URP, HDRP, or Built-in
  • Production-ready, drop-in, and future-proof

How To Use


  • Drag & Drop the prefab into your bootstrap scene
  • Or control it manually with a simple API:

FrameRateController.Instance.Set(FrameRateController.Mode.Limited, customLimit: 60);

FrameRateController.Instance.Set(FrameRateController.Mode.Synced, customSyncDivision: 2);



Price $0.00

Character Animation System by KINEMATION

Asset Store newest packages - 2025, November 6 - 14:57
CAS makes animation simple for your game.

List of all features:

  • Overlay System:
    • Natural Curve Blending.
    • Support for Overlay Poses and Animator Controllers.
    • Play Animations from Code.
    • Smooth Pose Transitions.
    • Dynamic Bones Feature.
  • Procedural Animation Modifiers:
    • Modify Bone.
    • Two Bone IK.
    • Foot IK.
    • Procedural Steps.
    • Look and Turn In Place.
    • Movement Leaning.
    • Editor Gizmos for easy adjustments.
  • Easy Setup:
    • Native support for 4 skeleton types.
      • Synty.
      • Mixamo.
      • Character Creator (CC4, CC5).
      • Unreal Mannequin.
  • Motion Warping:
    • Climbing, vaulting, and interactions.
  • Example Content (free demo content downloaded separately):
    • KINEMATION Mannequin (Generic and Humanoid Avatars).
    • Character Controller.
    • Character Props (Axe, Torch, Barrel, and a Gun).
    • Animations and Demo Scene.
  • Simple Camera System:
    • First- and third-person views.
    • Camera shakes.

Works with Animator: Yes, CAS natively works with Animator Controllers.

Optimized: Yes, with Animation Jobs.

Supported rig types: Humanoid and Generic.

Example content: Yes, available for download separately via a built-in tool.

Try Demo (Windows) Docs Roadmap


🎮 Animation Made Simple!


Animation in Unity is NOT easy. Layers multiply, state machines pile up, and every new feature makes the graph harder to manage. Character Animation System (CAS) streamlines that reality.


It works with your existing Animator Controller – keeping it clean and simple – while handling the heavy lifting behind the scenes. Instead of stacking complex layers or Override Controllers, you add Modular Overlays – poses or controllers (like holding a torch or swinging an axe) that blend dynamically with a few sliders.


Paired with procedural modifiers (IK, procedural steps, and more), CAS lets you dream, prototype, and ship features without worrying about animation.


Ready to see what you get with CAS? Let’s dive in.


🔹 Your Animator, Modular Overlays

Build your Animator once, add your Overlays, and adjust the blending sliders.


CAS also supports Overlay Animators – modular controllers with custom logic (say, sword draw, holster, and attack). Create states, transitions, or blend trees, and CAS will dynamically blend them with the main Animator.


🔹 Simple Workflow

With CAS, adding new features takes a few clicks, not hours:

  1. Add your Overlay and adjust the sliders on the fly.
  2. Add Procedural Animation Modifiers.
  3. Link your gameplay logic with CAS without writing any code.

🔹 Nice and Smooth

CAS creates automatic transitions between poses, making sure the gameplay is smooth.


🔹 Procedural Animation

Add dynamic features to your game with powerful modifiers:

  • Two Bone IK: Attach hands to props (e.g., barrels or levers).
  • Procedural Steps: Perfect to avoid foot sliding.
  • Look around and Turn In Place: No need for blend trees!
  • Foot IK: Perfectly places feet in the game world.
  • Move Leaning: Lean towards velocity when running or sprinting.
  • Or just modify bones in the editor without any code!

The workflow is very simple:

  1. Create Procedural Animation Settings.
  2. Add your animation modifiers (say, Look and Foot IK).
  3. Start the game and adjust on the fly!

CAS supports swapping Procedural Settings at runtime, so you can have procedural presets for different gameplay situations (e.g., holding a barrel or climbing).


🔹 Climb and Interact

Add traversal and interaction actions easily with Motion Warping. Easy setup, natural motion, and highly customizable.


🔹 Example Content

Additional game-ready content for CAS - prefabs, animations, scripts, and more.


CAS makes animation simple so you can focus on what matters your game.


YouTube Discord


Price $79.99

AI Translator by GaTools

Asset Store newest packages - 2025, November 6 - 14:39
AI Translator automatically translates Unity projects to 30+ languages using Google Gemini AI. Features an intuitive wizard, smart caching, and works with Unity Localization or CSV files.
  • AI-Powered Translation: Uses Google Gemini 1.5 API for high-quality, context-aware translations in 30+ languages (European, Asian, and Middle Eastern languages)
  • Dual Integration: Works with Unity Localization Tables or CSV files directly—no dependencies required for CSV-only workflows
  • Smart Caching System: Saves all translations locally to avoid redundant API calls, reducing costs and enabling offline work with cached translations
  • Intuitive Wizard Interface: 6-step guided workflow from API setup through translation completion with real-time progress tracking
  • Translation Review Tools: Built-in review window for manual editing and quality assurance of AI-generated translations
  • Flexible Configuration: Custom prompt templates, context-aware translation options, and selective table/language processing
  • Automatic Locale Management: Creates missing Unity Locales automatically during translation
  • Batch Processing: Translate multiple language tables and CSV files simultaneously with progress indicators
  • Comprehensive Logging: Detailed console and file logging for debugging and audit trails
  • Non-Destructive Workflow: Optional preservation of existing translations with overwrite controls
  • Export/Import Cache: Share translation caches across team members to maximize efficiency
  • Production Ready: Fully documented code, zero compilation errors, tested with Unity 2022.3 LTS+

This package is ideal for indie developers, small studios, and anyone looking to make their Unity projects accessible to a global audience without extensive localization budgets. The plugin seamlessly integrates with Unity's Localization system or works directly with CSV files, making it suitable for all project types—from mobile games and story-driven adventures to utility tools and educational applications.

The AI-powered translations understand context and maintain consistent tone across your content. With an intelligent caching system, repeated translations are free and instant, making it perfect for iterative development. Whether you're prototyping for multiple markets, preparing an Asset Store submission, or launching a commercial game, this tool adapts to your workflow. The content is fully customizable through custom prompt templates, allowing you to fine-tune translation style for specific genres or brand voices.


Price $0.00

Fantasy RPG UI Toolkit Starter by LiberateGames

Asset Store newest packages - 2025, November 6 - 14:12
Responsive Unity UI Toolkit framework with 3+ customizable art styles, design tokens, and canonical menu systems ready to use in Fantasy RPG.
  • Starter RPG UI Screen 
    • Settings
    • Inventory
    • CharacterPreview
  • UI Toolkit
    • USS Best Practices
    • Theme Management

LiberateUI is a production-ready Unity UI Toolkit framework that accelerates game UI development with beautiful, responsive designs.


What's Included:

• 3 complete art styles: CelShadedBoldOutline, DarkHandDrawnFantasy,

PixelArtRetro (more styles coming)

• 6 runtime themes (3 art styles × 2 responsive layouts)

• Complete UI screens: Main Menu, Inventory, Settings, Character Preview

• Automatic Portrait/Landscape responsive layouts

• Design token system with CSS variables for consistent styling

• Theme switching system via ThemeManager component

• Event-driven architecture with UIView base class

• 13 C# scripts with full API documentation

• 60+ UXML/USS files organized by component

• Demo scene showcasing all features


Key Features:

• Fully responsive - automatically adapts to any screen size and orientation

• Modular architecture - easy to customize and extend

• Design tokens - consistent spacing, sizing, and typography throughout

• Theme Manager - runtime switching between art styles and layouts

• Clean, well-documented code in LiberateUI namespace

• Compatible with all render pipelines (Built-in, URP, HDRP, Custom RP)

• Works with Unity 6.0 or newer


Perfect For:

• RPGs, fantasy games, adventure games

• Mobile and desktop projects requiring responsive UI

• Developers wanting professional UI without starting from scratch

• Projects needing multiple theme variations


Support & Community:

  • Join our Discord server to request new art styles, report bugs, ask questions, and get support:
  • Discord: https://discord.gg/RVJxtkA7BS
  • We're actively developing new UI styles based on community feedback. Join us to influence the roadmap and get early access to upcoming features!

Price $5.99

Snow White Christmas Tree by ohisept

Asset Store newest packages - 2025, November 6 - 14:00
It is White Christmas Tree. In addition to tree assets used for Christmas, various ornaments have also been added.

Number of textures : 28

Texture dimensions : 4096

Polygon count of [Model Name] : 99428 [PineTree_002] ...

Minimum polygon count : 100

Maximum polygon count : 1920912

Number of meshes/prefabs : 24 (PineTree_001, PineTree_002 ...)

Rigging: No

Animation count : No

Animation type list : No

UV mapping: Yes

LOD information (count, number of levels) : No

Types of materials and texture maps (e.g., PBR) : PBR

It is suitable for AR, VR, Game, Animation and so on.


Price $5.98

3D Professional Helmet With Different Skins by Bay Honour

Asset Store newest packages - 2025, November 6 - 14:00
Description: This package includes 3D Professional Helmet With Different Skins Content: Model Includes - Helmet Body - Helmet Glass

📊 Technical Details:

- Average Verts And Normals Count per Model:

    - "Helmet Body" : 67586 Verts & 67570 Normals

    - "Helmet Glass" : 1316 Verts & 1007 Normals

- Texture Sizes:

    - 4096 x 4096 px

- Texture Maps:

    - Base Color

    - Emissive

    - Height Map

    - Normal Map

    - Roughness

    - Metallic

    - Ambient Occlusion

- Texture Types:

    - Dragon Textures

    - Happy Family Textures

    - Normal ( Other Different Textures Are Coming Soon …)

- Supported Pipelines:

    - Built-in Render Pipeline (default)

    - URP compatible (via material conversion)

Description:

This package includes 3D Professional Helmet With Different Skins


Content:

Model Includes

- Helmet Body

- Helmet Glass


Each model is:

✔️ Game Ready

✔️ UV-unwrapped (non-overlapping)

✔️ Prefab setup for plug-and-play use

✔️ Pivot points placed logically for animation and placement


📂 Folder Structure:

- Models/

    - Individual FBX and OBJ files per asset

- Textures/

    - Organized by asset name

- Prefabs/

    - Drag-and-drop ready prefabs

- Scenes/

    - Showcase scene with lighting and setup

- Documentation/

    - This README file


📏 Scale & Pivot Info:

- All models are scaled to real-world proportions (1 unit = 1 meter)

- Default Unity cube (1x1x1m) used for scale reference



📌 Usage Notes:

- Suitable for both personal and commercial projects.

- Redistribution or resale of these assets as-is is strictly prohibited.

- Models are intentionally optimized for performance while retaining visual quality.


📧 Support:

For feedback, bug reports or business inquiries, contact:  

📩 onurdgn2023@gmail.com  


🔥 Thank you for downloading this pack!

If you enjoy using it, consider leaving a ⭐ review — it helps a lot!


Price $5.99

Unity Building Block - Matchmaker Session by Unity Technologies

Asset Store newest packages - 2025, November 6 - 13:44
Implement Unity's multiplayer Matchmaker in your project with this Building Block's pre-made UI elements. Learn what Matchmaker is, how to set it up, and how to connect to Unity's Netcode packages.

The Matchmaker Session Building Block helps you integrate Unity’s Matchmaker into your project to connect players together. It can serve as a starting point for your multiplayer projects, or as a quick integration of Matchmaker throughout development.

This Building Block demonstrates how to do the following:

  • Manage a Matchmaker Queue configuration from your Unity project.
  • Deploy such Queue asset to the cloud services to use it during Play Mode.
  • Connect players together through the Matchmaker service using a list of rules.

The Matchmaker Session Building Block includes an example Scene, a UIToolkit UI, and a preset of Matchmaker queue configuration with basic rules to connect players together. If you need gameplay synchronization, you can optionally add netcode using Unity Netcode for GameObjects or Netcode for Entities.


Price $0.00

Unity Building Block - Multiplayer Session by Unity Technologies

Asset Store newest packages - 2025, November 6 - 13:44
Implement Unity's multiplayer sessions in your project with this Building Block's pre-made UI elements. Learn what sessions are, how to set them up, and how to connect to Unity's Netcode packages.

The Multiplayer Session Building Block helps you integrate Unity’s multiplayer sessions into your project to connect players. This Building Block can serve as a starting point for your multiplayer projects, or as a quick integration of sessions throughout development.

This Building Block demonstrates how to do the following:

  • Create and join a session through the Multiplayer Services SDK.
  • Use the Quick Join API to quickly get players into any existing session.
  • Use the Session Browsing API to list existing sessions and join a specific one.
  • Use a JoinCode to share and join a specific session.

The Multiplayer sessions Building Block includes example scenes, UIToolkit UI assets, and runtime components to create, browse, and join sessions, and debug them with a SessionInfo panel. If you need gameplay synchronization, you can optionally add netcode using Unity Netcode for GameObjects or Netcode for Entities.


Price $0.00

Unity Building Block - Player Account by Unity Technologies

Asset Store newest packages - 2025, November 6 - 13:44
Unity Building Blocks help you get started faster with usable elements. The Player Account Building Block helps developers implement storage and retrieval of player data.
  • Features:
    • Customizable UI backed by UI Toolkit
    • Cross-platform support for player data writing and reading
    • Test scene to demonstrate writing and reading to player data with different controls
      • Also demonstrates using game-date, data managed by cloud-code that is not player specific
    • Drag & Drop into your project
    • Leverages Live Ops Services as a single platform for backend integration
      • Authentication
      • Cloud Save
      • Cloud Code (optional)
  • Supported platforms: All
  • Supported OS: All
  • Documentation Link: https://docs.unity3d.com/Manual/building-blocks-liveops-player-accounts.html

The Player Account Unity Building Block combines the Authentication, Cloud Code, and Cloud Save services to offer an extendable UI to represent user sign up, sign in and player account management for their users in their project.


This Unity Building Block should be used as an accelerator for developers looking to implement cross-platform player data storage in their games. It comes with documentation that includes extensibility guidelines to support customization, so these elements can be used in production.


Price $0.00

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