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Smoke Pack (28.01) by FXMonster

Asset Store newest packages - 2024, June 3 - 17:57
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 12

Number of Materials: 2

Number of sprite sheets:12

Number of Texture:2

Works with any render pipelines

Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Flash FX Elements Pack #3 by FXMonster

Asset Store newest packages - 2024, June 3 - 17:57
Over 25 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 25

Number of Materials: 2

Number of sprite sheets:77

Number of Texture:2

Works with any render pipelines

Over 25 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Abstract Brush Transitions by FXMonster

Asset Store newest packages - 2024, June 3 - 17:57
Over 22 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 22

Number of Materials: 2

Number of sprite sheets:150

Number of Texture:2

Works with any render pipelines

Over 22 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Plasm Explosions by FXMonster

Asset Store newest packages - 2024, June 3 - 17:57
Over 30prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 30

Number of Materials: 2

Number of sprite sheets:143

Number of Texture:2

Works with any render pipelines

Over 30 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Cartoon Anime Liquid Effects by FXMonster

Asset Store newest packages - 2024, June 3 - 17:57
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 12

Number of Materials: 2

Number of sprite sheets:23

Number of Texture:2

Works with any render pipelines

Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Lightning and Energy by FXMonster

Asset Store newest packages - 2024, June 3 - 17:57
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses, with the possibility of customization.
  • Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
  • For your convenience, one universal material for flipbooks has been created, and several additional textures.
  • Color and glow in each element layering you can change in 2 clicks in the Particle system

File Formats: transparent Png.

Each frame dimension is 960*960 px.

Frame rate: 30 FPS

Number of Unique Effects: 12

Number of Materials: 2

Number of sprite sheets:24

Number of Texture:2

Works with any render pipelines

Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.

- You can change the color of any element in real time, as well as add a glow to any of the layers.

- This pack provides all the elements for your project, you can combine them as you like.

Template was created and works correctly in version 2021.3.27f

Features:

all elements are made in particle system

Optimized for games.

Pivot point set properly.

No setup or plug-ins required.

All materials, sprites and other parts of pack properly named.

Demo Scene with all prefabs is included.

Render pipeline compatibility:

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end

Supported platforms:

Windows

Web GL

iOS

Android

Mac OS X

Linux

How to use:

https://youtu.be/GoNt9Gv4cIE

Simply drag and drop the prefab to your scene and use it.

you can combined layert sa you like


Price $29.99

Cartoon City - Building Pack by NOTFUN

Asset Store newest packages - 2024, June 3 - 17:35
This Cartoon City Building pack offers a wide range of sizes and shapes, making it an incredibly versatile option for any project. It's the ideal solution for creating games.

This package contains a shader that is designed to work with the vertex colors of 3D models and diffuse textures. The shader has been optimized for mobile app projects. Using only one material for different models can reduce the number of rendering steps in Unity.

You can also use only the texture in the in a standard material Unity


Features

  • 1 gradient base texture 1024x1024 pixels.
  • 200 prefabs
  • Mobile, AR/VR ready
  • Standart/URP materials
  • UV Mapped for gradient texture
  • Low Poly
  • Vertex colors
  • Total triangles 855k (3.5k average for each)
  • No LOD

Key features


This pack contains 210 prefab (houses, buildings, cars, props, street parts)

Modular street sections are easy to piece together in a variety of combinations

All buildings have an aspect ratio that is a multiple of the standard 1*1 meter module.


BUILDING ASSETS


  • Houses (x50)
  • Residential buildings (x50)
  • Shops (x12)
  • Public buildings (x7)
  • Skyscrapers (x6)

PROPS & ENVIRONMENT


  • Modular roads elements (X10)
  • Modular lawn elements (x5)
  • Trees (x10)
  • Bushes (x8)
  • Urban props (x26)
  • Building props (11)
  • Vehicles (x16)

Additional Information


The package includes a universal material that relies on texture and vertex colours (created in shader graph).


Please see preview images and sketchfab file to know more about the models.


If you liked this model, please rate it, it is extremely important for us!


Price $69.99

Fantasy RPG Music Bundle by Eduardo Guerra Arencibia

Asset Store newest packages - 2024, June 3 - 16:58
Fantasy RPG Music Bundle is a high-quality bundle of 2 music packs (19 looping themes) crafted for use in video games. 100% YouTube-Safe.

Audio file types: WAV, MP3 and AIFF

Sample rate: 44.1 kHz

Bit depth: 16 bit

Loopable: Yes

Additional: Stereo

This bundle contains 2 music packs (19 looping themes) in an orquestal style. You will find a great variety of music moods, from epic battle themes to soft and mellow ambient tracks, making this bundle a very flexible solution for any game project.


MUSIC PACKS INCLUDED:


MUSIC LIST:


Boss Battle Music Pack:


1. A spark of hope - 02:02 min

-Full track

-Intro

-Loop

-Win and defeat stingers

2. A noble sacrifice - 02:20 min

-Full track

-Intro

-Loop

-Win and defeat stingers

3. Walk throught the darkness - 1:50 min

-Full track

-Intro

-Loop

-Win and defeat stingers

4. Defying the darkness - 2:31 min

-Full track

-Intro

-Loop

-Win and defeat stingers

5. Rallying the troops - 2:16 min

-Full track

-Intro

-Loop

-Win and defeat stingers

6. A pale doubt - 2:53 min

-Full track

-Intro

-Loop

-Win and defeat stingers

7. Crimson penitence - 2:10 min

-Full track

-Intro

-Loop

-Win and defeat stingers


Fantasy RPG Ambient Music Pack:


1. A paceful village - 01:03 min

-Full track

-Loop

2. Into adventure! - 02:44 min

-Full track

-Intro

-Loop

3. Ancient forest - 01:22 min

-Full track

-Loop

4. Imperial capital - 01:25 min

-Full track

-Intro

-Loop

5. Corrupt nobility vals - 01:02 min

-Full track

-Intro + 1st lap of the loop

-Loop

6. Searching for hope - 05:15 min

-Full track

-Loop

7. Fire in the sand - 01:26 min

-Full track

-Loop

8. Frozen mountain - 03:54 min

-Full track

-Intro

-Loop

9. The necromancer´s fortress - 00:53 min

-Full track

-Intro

-Loop

10. Hope for a new tomorrow - 01:52 min

-Full track

-Intro +1st lap of the loop

-Loop

11. The first sunbeam - 01:44 min

-Full track

-Intro

-Loop

12. Pilgrimage - 01:04 min

-Full track

-Intro + 1st lap of the loop

-Loop



If you're interested in having me create custom music for your project, please don't hesitate to contact me at: eduardoguerraarencibia@gmail.com


I'm always excited to collaborate with other creatives and help bring their visions to life through music!


Price $39.99

Airplane Controller with Weapons for Mobile and PC by Queen Developer 95

Asset Store newest packages - 2024, June 3 - 15:45
Create Airplane games easily! Complete System with 4 different Plane types, Enemy AI, Weapons, FPS AND TPS Camera, Radar, Collapsible Buildings and Power ups. Supports both Mobile and PC platforms!

You can create any type of Airplane game with this package for High Quality PC platforms or Mobile platforms such as Android or IOS.

It supports and has both TPS (Third Person Shooter) and FPS (First Person Shooter – In Cockpit) mode.

This is a complete package with 4 different Plane types for your Airplane game. It has lots of features listed below:

  • Weapons (Machine Gun and Missile Launcher): You have two types of weapons. Machine Gun and Missile Launcher. Both of them are well documented and easy to customize.
  • 4 Different Airplane Type: There are 4 different airplane type that you can select. All of them are implemented well and ready to use. These are: Paper airplane, Old primitive airplane, 1940s middle type airplanes and new generation Jet Aircraft!
  • Enemy AI: Enemy Air Defense Vehicle has got EnemyAI script. You can use default Enemy Prefab or create your own Enemies by using this EnemyAI script. You can set enemies’ properties Health, Range, Firing Interval and Accuracy (how good they will attack). Enemy AI can patrol! Enemies can move and attack to you at the sametime.
  • Collectable Power Ups: There are two different prefabs as Collectable in the game. These are Collectable_Gas and Collectable_Ammo. You can set the amount of Gasoline for collecting. Or you can configure the type of Ammo (Machinegun or Missile) and the amount of Ammo for collecting by configuring Collactable Type and Amount on Inspector.
  • Collapsible Buildings: Collapsible items are houses. You can check the House prefab and copy the same Rigidbody and Collider structure for creating your own Collapsible objects. Airplane’s Machine Gun and Missile weapons are able to hit and collapse these objects. It is very satisfactory for your game.
  • Radar System: Radar System is very useful component in order to check the objects around us and the distance between them and our Airplane. You can create your own Radar object by assigning RadarItem script on the object. There are 4 types of object which we can see on the Radar. These are: Rocks, Collectable Items, Buildings, Enemies. You can configure the Radar Sensivity Distance and the object types by this Radar System script on Radar Logic object.
  • Gasoline Consumption: There is a Gasoline Consumption Component in the package. The Airplane Motor is consuming gasoline while it is flying.

Create your Mobile and PC Airplane games easily! Complete Package with Enemy AI, Weapons, FPS and TPS Camera, Radar System, Collapsible Buildings and Power ups. Supports both Mobile and PC platforms.


Third-Party Notice: The package contains CC0 licensed content, and the video and images are for presentation purposes. If you want to use these visuals and content, you can find them for free online and use them in your projects.

You can create any type of Airplane game with this package for High Quality PC platforms or Mobile platforms such as Android or IOS.

It supports and has both TPS (Third Person Shooter) and FPS (First Person Shooter – In Cockpit) mode.

This is a complete package with 4 different Plane types for your Airplane game. It has lots of features listed below:

  • Weapons (Machine Gun and Missile Launcher): You have two types of weapons. Machine Gun and Missile Launcher. Both of them are well documented and easy to customize.
  • 4 Different Airplane Type: There are 4 different airplane type that you can select. All of them are implemented well and ready to use. These are: Paper airplane, Old primitive airplane, 1940s middle type airplanes and new generation Jet Aircraft!
  • Enemy AI: Enemy Air Defense Vehicle has got EnemyAI script. You can use default Enemy Prefab or create your own Enemies by using this EnemyAI script. You can set enemies’ properties Health, Range, Firing Interval and Accuracy (how good they will attack). Enemy AI can patrol! Enemies can move and attack to you at the sametime.
  • Collectable Power Ups: There are two different prefabs as Collectable in the game. These are Collectable_Gas and Collectable_Ammo. You can set the amount of Gasoline for collecting. Or you can configure the type of Ammo (Machinegun or Missile) and the amount of Ammo for collecting by configuring Collactable Type and Amount on Inspector.
  • Collapsible Buildings: Collapsible items are houses. You can check the House prefab and copy the same Rigidbody and Collider structure for creating your own Collapsible objects. Airplane's Machine Gun and Missile weapons are able to hit and collapse these objects. It is very satisfactory for your game.
  • Radar System: Radar System is very useful component in order to check the objects around us and the distance between them and our Airplane. You can create your own Radar object by assigning RadarItem script on the object. There are 4 types of object which we can see on the Radar. These are: Rocks, Collectable Items, Buildings, Enemies. You can configure the Radar Sensivity Distance and the object types by this Radar System script on Radar Logic object.
  • Gasoline Consumption: There is a Gasoline Consumption Component in the package. The Airplane Motor is consuming gasoline while it is flying.

Create your Mobile and PC Airplane games easily! Complete Package with Enemy AI, Weapons, FPS and TPS Camera, Radar System, Collapsible Buildings and Power ups. Supports both Mobile and PC platforms.


You can replace the Airplane model with yours easily and you can replace the enemy props as well. Everything in the package is set as prefab and ready to use.


Third-Party Notice: The package contains CC0 licensed content, and the video and images are for presentation purposes. If you want to use these visuals and content, you can find them for free online and use them in your projects.


Price $24.00

2D Mega Game Assets All-In-One by ElvGames

Asset Store newest packages - 2024, June 3 - 15:43
100.000+ Assets on this All-In-One Asset Pack!

Total Files: 100.000+

Total Characters: 100+

Total Enemies: 1.000+

Total Tiles: 50.000+

Total SFX: 200+

Animated Tiles: 5.000+

Tiles Size: 16x16

Tilesets: 50+

Introducing the Ultimate Game Assets Mega Bundle, the largest 2D asset pack on the Unity Asset Store, boasting over 100,000 assets. Explore a vast array of resources, including tiles, animations, item icons, ui, enemies, characters and sound effects. Take your time to select and customize assets to optimize your project's size and performance. Unlock limitless possibilities and create unforgettable gaming experiences with this monumental asset collection.


Lifetime Updates:

  • After getting this asset pack, you will receive lifetime updates and new 2D assets from ElvGames without the need to purchase them.

Ultimate Game Assets Mega Bundle:

  • Fantasy Dreamland complete pack!
  • Fantasy Dreamland Reborn complete pack!
  • Rogue Adventure complete pack!
  • Farming Game World complete pack!
  • Kingdom Explorer complete pack!
  • Platformer Series complete pack!
  • RPG Fantasy Monsters complete pack!
  • Monster Factory complete pack!
  • 50.000+ Total Tiles!
  • 5.000+ Animated Tiles!
  • 2.000+ Icons!
  • 1.000+ Enemies/Monsters!
  • 200+ SFX!
  • 50+ Tilesets!
  • This bundle contains over 100 asset packs!

Rogue Adventure Content:

  • Over 15.000 tiles!
  • Over 3.000 animated tiles!
  • 15+ Tilesets!
  • 30+ Heroes!
  • 50+ Enemies!
  • 2.000+ Item Icons!

Fantasy Dreamland Content:

  • Over 15.000 tiles!
  • Over 500 animated tiles!
  • 15+ Tilesets!
  • 100+ character sprites!
  • 100+ enemies sprites!
  • 200+ Item Icons!

Fantasy Dreamland Reborn Content:

  • Over 5.000 tiles!
  • Over 500 animated tiles!
  • 10+ Tilesets!

Summerwind Saga Content:

  • Over 15.000+ tiles!
  • Over 1.000 animated tiles!
  • 20+ Tilesets!
  • 30+ RPG Character Sprites!

Kingdom Explorer Content:

  • Over 5.000+ tiles!
  • Over 200+ animated tiles!
  • 5+ Tilesets!

Platformer Series Content:

  • 15 Complete Tilesets!
  • 14 Heroes with 12 Animations each!
  • 28 Enemies Included with 5 Animations each!

You can check the entire collection of 2D assets here on my profile, musics are not included on this pack.


Note: The package contains over 100,000 assets, making it the largest 2D asset pack on the Unity Asset Store. Not everything is listed above, so it is highly recommended that you take your time to select and remove some assets to optimize your project's size and performance.


Price $199.99

Lowpoly-Fighter-Jets by IkramBandagi

Asset Store newest packages - 2024, June 3 - 15:41
The package contains three fighter planes and 2 fighter jets. All the models are in low-poly style for better game experience for mobile, AR and VR platforms.

The total number of polys are as under:


**Poly details:**


- Plane1: 990 polys

- Plane2: 1692 polys

- Plane3: 1806 polys

- FighterJet1: 1846 polys

- FighterJet2: 2050 polys


All the models are uv mapped and has one atlas texture of size 2048x 2048.

Elevate your gaming and animation projects with our meticulously crafted Low Poly Aircraft Pack.

Featuring three versatile planes and two sleek fighter jets, optimized with an atlas texture and a low poly count of all models is 8,384, these models are perfect for seamless integration into various platforms. Such as mobile platforms, AR and VR.

Ideal for creating immersive experiences and dynamic visuals.


With our Low Poly Aircraft Pack comes in FBX and OBJ formats.

With optimized models and atlas texture, these aircraft are perfect for mobile games and animations.


Price $0.00

Easy Invoke by Doofah Software

Asset Store newest packages - 2024, June 3 - 15:31
Easy Invoke is a simple flexible framework which enables you to easily delay execution of code and perform timed operations within your scripts.

What is Easy Invoke?

Easy Invoke is a powerful and flexible tool designed to enhance scripting in Unity environments by simplifying the management and execution of coroutines and asynchronous tasks. Aimed at developers looking to streamline complex timing and task sequences in their applications, Easy Invoke provides a robust API that integrates seamlessly with Unity's native coroutine system and extends its capabilities to non-MonoBehaviour scripts.


Key Features of EasyInvoke


Delay Code Execution

Easily delay execution of parameterless and parameterized methods.


Coroutine Handling 

Allows the initiation, management, and stopping of coroutines from scripts that do not inherit from MonoBehaviour, facilitating more modular and reusable code architectures.


Task Conversion 

Can run coroutines as tasks for use in multithreaded applications, enhancing the ability to perform asynchronous operations alongside Unity's main thread.


Frame Skipping 

Offers methods to delay the execution of actions by skipping frames, providing more control over the timing and sequencing of game logic.


Chainable Methods 

Supports the creation of chains of methods and delays, which can be executed in sequence to coordinate complex sets of operations with precise timing.


Repeatable Jobs 

Enables the scheduling of repeatable tasks that can execute actions at fixed intervals, which is ideal for tasks such as polling or continuous checks within the game environment.


Easy Invoke is designed to be intuitive and easy to integrate, requiring minimal setup to get started. Whether you are developing complex game mechanics, interactive animations, or any system that requires precise timing control, Easy Invoke aims to provide a straightforward and powerful solution to manage these needs effectively.


Online documentation



Price $9.99

Inspector Comments by LombaxGuy

Asset Store newest packages - 2024, June 3 - 15:22

Description

Adds a comment component that you can add to any GameObject or prefab. Comments can be locked to avoid accidentally changing them later on.


Features

  • Simple and easy to use. No coding or setup required!
  • Comments can be set to a few different types to display different icons.
  • Easily lock and unlock comments with the right-click context menu option.
  • Lightweight. Contains no large image files or assets, everything is written in code.

If you want to support me or my work, buy me a coffee:

LombaxGuy - Ko-Fi


Price $0.00

EzGrid by PhantomByte Entertainment

Asset Store newest packages - 2024, June 3 - 15:20
EzGrid is a useful plugin to create games based on grid in 3D environments.

Supported Unity Versions: Unity 2019.4 and higher

Grid System: Dynamic grid system for 3D environments

Pathfinding Algorithm: A* algorithm implementation for obstacle avoidance

Collision Detection: Real-time locking and unlocking of grid cells based on collider objects

Grid Size Customization: Adjustable number of rows and columns for grid dimensions

Cell Size Customization: Control over the size of individual grid cells

Material and Shader Support: Customizable grid appearance with support for materials and shaders

Mesh Rendering: Mesh rendering for visualizing the grid in the Unity scene

URP: required

API Interaction: Provides an API for developers to interact with the grid system, allowing for custom behaviors and functionality integration.

EzGrid: Grid-Based 3D Environment Plugin for Unity


EzGrid is a plugin for creating grid-based games in 3D environments. This versatile grid system updates dynamically, automatically locking and unlocking its cells in response to collider objects.


Key Features:

  • Dynamic Grid System: EzGrid facilitates the creation of dynamic grids that seamlessly update their state based on the presence of colliders, enabling smooth interaction with your game objects.
  • Real-Time Cell Locking: Cells within the grid are intelligently locked and unlocked as objects move within the environment, ensuring accurate collision detection and efficient pathfinding.
  • A* Pathfinding Implementation: EzGrid comes with a built-in implementation of the A* algorithm, allowing you to calculate optimal paths that navigate around obstacles on the grid with ease.
  • Flexible Integration: Easily integrate EzGrid into your Unity projects to build a wide range of grid-based games, including strategy, puzzle, and simulation games.

Benefits:


  • Efficiency and Performance: With EzGrid, you can create grid-based games that run smoothly and efficiently, even in complex 3D environments, thanks to its optimized performance.
  • Easy to Use: Designed with simplicity in mind, EzGrid offers intuitive controls and a straightforward interface, making it accessible for both beginners and experienced developers.


Unlock the Power of Grid-Based Gaming


EzGrid empowers developers to unlock the full potential of grid-based gameplay within Unity. Whether you're creating strategy games, maze puzzles, or simulations, EzGrid provides the tools you need to bring your vision to life with precision and ease.


Price $15.00

Folder-Based Build Scenes by olivecrow

Asset Store newest packages - 2024, June 3 - 15:07

Limitations


1. In versions prior to 2023.2, it is not possible to register a subfolder of an already registered folder as a new root folder.

This is because starting from Unity 6, the TreeView of UIElements allows for duplicate IDs.
In versions above Unity 6, this feature is available.


2. It is impossible to exclude only some subfolders.


In Unity 6 or later, you can exclude the subfolders you wish by registering them as a new root and setting the platform to Nothing, which will exclude them from the build.


In versions prior to Unity 6, the subfolders you want to exclude must be moved to a different directory.

Is it cumbersome to add them one by one every time you create a new scene?

Tired of deleting scenes one by one from Build Settings every time you delete them?


Register only the folder containing the scene by drag & drop.

When building, all scenes under the folder are automatically added to the build!


_______


This asset only works with Unity 2023.2 and higher.

Because it uses Unity 6’s latest API, I recommend using Unity 6 or above.

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📒Manual


❇️❇️Features❇️❇️

1. Folder-based scene management

2. No need to worry about changes under the folder

3. Different build platforms can be defined for each folder

4. Easy to use with drag and drop

5. Automatically reset the scene right before play


_____


If you have any questions or found any bugs, Please send me an e-mail:

olivecrow.report@gmail.com


Price $25.00

Background Location Tracker Plugin for Android by This Reality

Asset Store newest packages - 2024, June 3 - 15:03
This is a native android plugin designed to start tracking the users location when the game is in the background or the screen is turned off.

Features

Real-time GPS location tracking

Background location updates when the game is not active

Support for Android versions 12 to 14

Energy-efficient design to minimize battery drain


Supports Unity versions 2022.3.19f1 and higher

Supports Android versions 12 and higher

The location tracker plugin will send an android notification and starts to track the users location when the Unity game is either unfocused ("minimized") or the screen of the android device is turned off. 

When the game is focused again, the notification is clicked the plugin will provide Unity with a list of users locations collected in the background in coordinate system units. 

When the game is closed the tracker plugin will stop and the notification will be erased.


Price $19.99

Events Forge by Winx Production

Asset Store newest packages - 2024, June 3 - 14:46
Efficient, intuitive, productive, high-performing, shareable across scenes and projects. Say goodbye to Signals, C# , Unity , UI , Animator , Timeline events... One solution to rule them all.

Are you tired of spaghetti references when communicating between scripts and game objects? Say hello to events. But wait, should you use UI events, Unity Events, Signals, Notifications, Animator events, Physics events, Timeline events... What a mess?

Introducing our single-solution:

**User-friendly:**

Create events easily, as new a item in the list, and simply type the name and select payload types.


**Reusable:**

Organized in the modular list, you create them once and use them in any scene or project.


**Event handling:**

Drag and drop event list. Select the event from the list and add event listeners visually.


**Quick Testing:**

Click the Invoke button on the Event to quickly test your event.


**Tracking:**

Select an Event from the list and track it in the Event visualizer or in the scene.


**Exception Handling:**

Stay informed about exceptions, such as sending events without listeners or with the wrong payload.


**Performant:**

Created at runtime, invoked by cached IL delegates only when used.


**Total Control:**

Use APIs to streamline your workflow.

Send to all listeners or specific game objects.


**More Power:**

Fuse them with Observables for even more capabilities.


**Bonus**

UnityField drag and drop everything, select property and listen changes.


Price $29.99

Simple Text Gizmos by LombaxGuy

Asset Store newest packages - 2024, June 3 - 14:31

How to use

The tool is designed to functions just like Unity's build-in gizmos and thus you call the draw function from either 'OnDrawGizmos' or 'OnDrawGizmosSelected'.

To draw a text gizmo simply use the namespace 'LombaxGuy.STG' and call the 'TextGizmos.Draw' method! You can even change the color of the text by simply setting the gizmo color before drawing the string.

This tool provides a simple and easy way to create text gizmos in the scene view. In contrast to the build-in 'Handles.Label' these gizmos are much simpler and doesn't take up as much of the screen.


Features

  • Text gizmos can be positioned, rotated and scaled in world space.
  • Various options to cull text gizmos for better performance in the editor.
  • Supports the most common english characters, including letters, numbers and symbols.
  • Each character is defined as a point array, making it possible to change the appearance of any character or even add new ones.
  • Lightweight. Contains no large image files or assets, everything is written in code.

If you want to support me or my work, buy me a coffee:

LombaxGuy - Ko-Fi


Price $0.00

Loot Drops by TvitchiVFX

Asset Store newest packages - 2024, June 3 - 14:14
A comprehensive package with 3 types of effects, each containing 5 effects, ready-to-use and fully customizable.

Asset Include:

- 15 unique effects

- open/close script

- addtional textures 

- 15 ready to use effects


Loot Drops is a ready-to-use pack of 15 unique effects that are fully customizable. The asset also includes additional textures to edit these effects. 


There are 3 types of effects:

  • Simple Loot Drop
  • Star Loot Drop
  • Trail Loot Drop

Documentation Here: https://tvitchi-vfx.gitbook.io/loot-drop-pack/



Price $15.00

Armored Ghoul by Focree

Asset Store newest packages - 2024, June 3 - 14:06
The game character is ready for PC projects, the character is ready for mobile projects too.

Rigged: (Yes)

Animated: (no)

Number of characters: 1

Vertex counts of characters: 19.000

Number of Textures: 7

Texture Resolutions: 4k

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: yes

Important/Additional Notes: no

Armored Ghoul - this is a character that you can use in your cool projects, it can be (Horror, RPG, Action, Fighter) this character fits any style so you can safely use it.


The character has only 3 blenshapes


SHADERS READY URP. HDRP. BUIL-IN

URP. HDRP. not included

Rigged character - Mixamo ready asset


HUMANOID READY/ GENERIC READY


- No animations

- Demo scene Built-in


Attention! Rig is included, animation are not includet suitable for any humanoid animations on asset store or mixamo.com or any other humanoid animations!


Price $24.99

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