Chromatic Aberration Tool by Wu Haipeng
Before importing this tool, you need to import another unity Asset
https://assetstore.unity.com/packages/3d/3d-game-kit-character-pack-135217
If you plan to use it in the Built-in rendering pipeline, you need to import "Shader Graph" in the Package Manager first.
Support URP, HDRP, Built-in render pipeline
Elevate your game visuals with our Chromatic Aberration Effect Tool for Unity! This powerful and easy-to-use tool allows you to add stunning chromatic aberration effects to your 3D game object, enhancing the realism and visual appeal of your projects. It also exposes many parameters for you to adjust the game effect. It also supports all rendering pipelines. I hope this tool can help you well.
Features:
1. Very easy to use
2. Easily adjust offset and color strength
3. Support URP, HDRP, Built-in render pipeline
4. Support Windows, Android, IOS
5. Good support
Before importing this tool, you need to import another unity Asset
https://assetstore.unity.com/packages/3d/3d-game-kit-character-pack-135217
If you plan to use it in the Built-in rendering pipeline, you need to import "Shader Graph" in the Package Manager first.
If you have any questions, please feel free to contact me
E-mail: wud02879@gmail.com
Price $15.99
Nature Megapack - LOW POLY REFRESHED - URP by RG Poly
- 1 Demo scene
- 1 Animated Water Shader Graph
- 4 Particles and VFX:
- Falling leaves
- Dandelions flying in the wind
- Sun Rays with dust
- Flying Butterflies
- 29 materials [ 1 main atlas (with 128x128 textures)
- 11 Textures with a resolution:
- 2: 128 x 128,
- 4: 256 x 256
- 3: 512 x 512
- 2: 1024 x 1024
- 462 Prefabs
- 314 3D Models
- Average Polycount: ~ 277
Nature - Low Poly Megapack Refreshed - URP is a Low Poly asset pack of 462 prefabs and ready Demo Scene. Trees, Rock, flowers, particles, water, vfx and other nature theme Environment assets to create a nature environment.
With this one pack alone you can build an amazing level - the groups of materials have been added so that it is easy to change the color of individual parts of the mesh and create more variation.
Package includes:
- 1 Demo scene
- 1 Animated Water Shader Graph
- 4 Particles and VFX:
- Falling leaves
- Dandelions flying in the wind
- Sun Rays with dust
- Flying Butterflies
- Lens Flare
- 29 materials [ 1 main atlas (with 128x128 textures)
- 11 Textures with a resolution:
- 2: 128 x 128,
- 4: 256 x 256
- 3: 512 x 512
- 2: 1024 x 1024
- 447 Prefabs
- 314 3D Models
- Average Polycount: ~ 277
Key Futures:
- the groups of materials have been added so that it is easy to change the color of individual parts of the mesh and create more variation.
Check Out other Low Poly Megapacks from this series:
Pirate Island - Low Poly Megapack - URP Refreshed
Medieval Village - Low Poly Megapack - URP Refreshed
Aztec Jungle - Low Poly Megapack - URP Refreshed
Asia - Low Poly Megapack - URP Refreshed
Price $35.00
Footsteps Sounds (volume 01) by The Sound Guild
Audio file types: WAV
Sample rate: 44.1Khz
Bit depth: 16 bit
Loopable: Some yes, some no
Additional: Stereo
Hello Creators!
Here's my new pack: “Footsteps Sounds“
I finally created my first footsteps pack, there will be more in the future, covering new surfaces.
The surfaces covered in this pack are: carpet, concrete, earth, heel, metal, mud, naked feet, sand, shoe, stone, water, wood, etc...
They can be used in different styles of video games or other media projects.
I hope you enjoy implementing this sounds in your project!
Making-Off
All this sounds were originally recorded with a Zoom H6 (cardiod microphone), and were edited in Logic Pro X, almost no processing was made, it was mainly editing the recorded material but also I used the plugin "Phaseplant" as a sampler.
Some considerations
1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.
Check out this guide that maybe will help you
2. The sounds are in 44.1Khz/16 bit format. I have the original files at 96khz/24bit also, if you need this format, please contact me.
Contact
Any doubt, any idea, any proposal, please contact me on: The.Sound.Guild.SFX@gmail.com
-------
-------
Price $15.00
Pixel Fantasy Knight - Short Sword by MRT STUDIO
Size & type:
- Format: PNG
- Pixels: 285x153
- Spritesheets included: Yes
- Total Frames: 205
Pixel art player animations to use for your side-scroller games.
Animations:
- Idle -12 frames
- Attack 1 - 9 frames
- Attack 2 - 6 frames
- Attack 3 - 14 frames
- Climb Ledge - 10 frames
- Death - 13 frames
- Attack2 - 8 frames
- Attack3 - 8 frames
- Take Hit - 3 frames
- Hurt - 4 frames
- Drink Potion - 7 frames
- Ground Force Attack - 17 frames
- Jump - 7 frames
- Landing - 6 frames
- Jump Attack 1 - 6 frames
- Jump Attack 2 - 5 frames
- Jump Forward - 9 frames
- Jump Upward Attack - 7 frames
- Lean Down - 2 frames
- Roll - 12 frames
- Run - 21 frames
- Special Attack 1 - 14 frames
- Special Attack 2 - 14 frames
- Upward Attack - 9 frames
- Wall Holding - without animation 1 frame
Price $15.00
55+ 2D Retro Terrain Tiles by Shaded Spectrum
Total package size: 190.2 KB (including demo scene, documentation, etc)
File count: 66 images (counting each animation frame), 127 files total (including demo scene, tile palette + tiles, etc)
Animated: Water and shoreline are animated, everything else isn't
Animation type list: Generic
Additional:
The tiles are pixel based
There are no dependencies.
Thanks for checking out this tile set!
The package contains 56 static tiles each at a resolution of 320x320 with a grid size of 32x32. The package also contains 2 animated tiles, at the same resolutions, (5 frames each) for the water and shoreline. They are intended for use within a 2D top-down environment/perspective. No AI has been used in the creation of these tiles, all the tiles have been digitally painted by hand.
The package also contains a demo scene, a pre-made tile palette, the raw sprites themselves (png format), and such as the animated tiles already set up and ready to use.
The water and shoreline tiles are coloured white so that they can be tinted within the Unity editor by you, this allows you to better fit the water with the scene you are creating, as this pack was designed to cover as many scenarios as possible. The shoreline is also designed to cover over a "ground" tile to better create the shoreline effect. Demonstrations of this are both in the demo scene and documentation.
Each biome contains 4 different "general" floor styles, which can be combined seamlessly to make the floor look less repeated, as well as various decorative tiles (such as puddles, rocks, and mud) that connect to the general floor tiles. The environments included (as demonstrated by the sceenshots) are:
- Grass/plains
- Beach/desert
- Jungle
- Rocky/cave/mountain
- Swamp
- Snowy/glacier
Everything is set up and ready to go out of the box, with the bare minimum setup required by you, streamlining your development process and saving you time. We believe that these tiles are most suited for retro styled top-down:
- Adventure games
- RPGs
- Survival games
- Simulation games
- Shooter games
Lastly, we also provide full support via email (which you can find on our store page, website, and included read-me file) in case you run into any troubles or have any questions/feedback about the product.
Price $19.99
Town Generator by Quasistellar Game Development
Building Setup
Buildings are set-up to indicate where doors are and where adjacent buildings can be placed using Attachment Points. Specify max height difference for adjacent buildings for better randomized results.
Randomized Generation
Specify your Building prefabs. Set a random seed. Specify max terrain slope to place buildings on. Physics checks ensure buildings are not placed within each other.
Sectors
Add Sectors to allow different Building sets and different Terrain Layers to be painted (ie residential sectors, market sectors, or industrial sectors).
Terrain Manipulation
Terrain can be manipulated below Buildings and at their Doors (with smoothing). Options allow 3 different manipulation processes: Raise below Building, Lower below Building and Raise/Lower at Doors. Each process can be run per Building or for the whole Town at once. Running a process for the whole town will arrange buildings by height and either run the process from lowest building to highest or the other way around.
Terrain Painting
Terrain can be painted below buildings and door to door (using an included basic AStar path finder). You can specify a Terrain Layer for the whole town or a separate Layer for each Sector.
Terrain Neighbours
Terrain manipulation and painting works for chunked up worlds where you have Terrain with Terrain Neighbours.
The Town Generator Tool allows you to generate a town in a matter of minutes. Automatically adjust terrain height below each building and paint paths directly on the Terrain. Split your town up into Sectors with different buildings and painting Terrain Layers. Buildings, Sectors and the main Town Generator all have separate settings and functions to allow customization, tweeking and ease of use. Raise or Lower Terrain height below buildings on a Town or specific Building level. Buildings are setup with doors and attachment points (for adjacent building placement). The generator uses each Building's physics colliders to ensure buildings are not placed within each other.
Please Note: You need your own Building Assets.
Documentation:
https://quasistellar-game-development.gitbook.io/town-generator
Building Setup
Buildings are set-up to indicate where doors are and where adjacent buildings can be placed using Attachment Points. Specify max height difference for adjacent buildings for better randomized results.
Randomized Generation
Specify your Building prefabs. Set a random seed. Specify max terrain slope to place buildings on. Physics checks ensure buildings are not placed within each other.
Sectors
Add Sectors to allow different Building sets and different Terrain Layers to be painted (ie residential sectors, market sectors, or industrial sectors).
Terrain Manipulation
Terrain can be manipulated below Buildings and at their Doors (with smoothing). Options allow 3 different manipulation processes: Raise below Building, Lower below Building and Raise/Lower at Doors. Each process can be run per Building or for the whole Town at once. Running a process for the whole town will arrange buildings by height and either run the process from lowest building to highest or the other way around.
Terrain Painting
Terrain can be painted below buildings and door to door (using an included basic AStar path finder). You can specify a Terrain Layer for the whole town or a separate Layer for each Sector.
Terrain Neighbours
Terrain manipulation and painting works for chunked up worlds where you have Terrain with Terrain Neighbours.
Assets seen in Screenshots:
Desert Buildings Modular by Lukas Bobor
lowpoly medieval buildings by Szymon Łukaszuk
WIP shots of Rectifying Zion by Quasistellar Game Development
Price $15.00
PBR Office Stationary Game-ready by ShadowShard
Number of materials: 4
Number of textures: 10
Texture dimensions: 4096x4096
Number of meshes/prefabs: 23/28
Rigging: No
UV mapping: 2 UVs per mesh - UVMap and Lightmap UV
Types of materials: PBR
Collision: Yes, all box colliders
Texture Map Types: BaseColor, MaskMap(R: Metallic, G: AO, A: Smoothness), NormalMap
Tris and vertex count of props: 28.3k verts and 24.5k tris in total(LOD0)
LOD information: 1-5 levels
Textures format: PNG
Models:
- Ballpoint pen
- Pencil
- Eraser
- Notebook(White/Grey)
- SkotchTape
- Stapler
- StationaryHolder
- PushPins(Red, Blue, Yellow)
- Clipboard
- Scissors
- Markers(Red, Green, Blue, Black)
- Highlighters(Red, Green, Blue, Yellow)
- Folders(Red, Green, Blue, Black)
Price $14.99
Tag Manager by Tim Van Leemput
Features
- Search and Filter Tags: Easily search and filter tags to quickly find and apply them to GameObjects within the Unity Editor.
- Create and Add New Tags: Seamlessly create and add new tags with intuitive UI controls, making the process quick and hassle-free.
- Select/Unselect All GameObjects with Specific Tag:
Additional features
- CTRL + Select Button Click: Adds the found GameObjects to the current selection.
- CTRL + Unselect Button Click: Only remove the latest selection.
Options
- Tag Colors: Enable/Disable tag colors for better readability.
This tool is essential for developers and designers who need efficient tag management, especially in large-scale projects, while still using Unity's built-in tag system.
Price $4.99
Stylized Warrior Pack 2 - Hero Fantasy Medieval Characters - #50 by ExistenceStudios
Attached video (Wear ear protection!) (Unity Demonstration / Switch RP on URP, HDRP, Rigs)
Number of textures - 55
Texture dimensions - 4096x4096
Polygon count -
- Stylized Warrior 01 - (Polycount: 29 858 Tris | 15 242 Points)
- Stylized Warrior 03 - (Polycount: 33 601 Tris | 17 448 Points)
- Elf Selena - (Polycount: 50 902 Tris | 25 894 Points)
- Stylized Warrior Pack Total: (Polycount: 114361 Tris | 58584 Points)
Number of meshes/prefabs - 54/59
Rigging - Yes (rig is issued personally at your request)
Animation count - 60
Animation type list - In-Place
UV mapping: Yes
Types of materials and texture maps - PBR
Feel free to contact:
Email existencestudio.help@gmail.com
Be part of our community on Discord!
Stylized Warrior Pack 2 - Human Hero Fantasy Characters - Female Sword Medieval Heroes - #50
Features:
- PBR material, 4k Textures
- This product is compatible with the Built-in Render Pipeline, Universal Render Pipeline (URP) and HDRP
- Ready to play Blueprint System
- Fully rigged (project with attached rigs files 3DsMax, Blender, Maya, Cinema 4D in source folder)
- Face animation system (Face link - 51 Blendshape Elf Selena Support only)
Stylized Warrior Pack 2 Include next asset: (save 30% OFF!)
Technical Info:
- Version Unity - 2019, 2021.3.18f1 ang higher support
- Video&Photo preview render make in another software, background content is not included in the asset
Polycount:
- Stylized Warrior 01 - (Polycount: 29 858 Tris | 15 242 Points)
- Stylized Warrior 03 - (Polycount: 33 601 Tris | 17 448 Points)
- Elf Selena - (Polycount: 50 902 Tris | 25 894 Points)
- Stylized Warrior Pack Total: (Polycount: 114361 Tris | 58584 Points)
Control Settings (Unity 2019 and higher):
- W, A, S, D - Move
- Shift - Speed
- I - Aggressive Pose
- LBC, RBC, MBC - Attack
- Space - Jump
AnimationsPack consists of custom 60 animations:
- attack_inplace (x3)
- idle_inplace (x3)
- jump_inplace (x8)
- run_inplace (x2)
- walk_inplace (x2)
- sword_equip/unequip (x2)
Overview
Meet Our Stylized Warriors:
- Stylized Warrior 01: Enter a fantasy world with our Stylized Warrior. This low-poly, rigged 3D character model is your perfect companion for battle. Armed with an impres-sive axe and formidable armor, this Viking warrior has a muscular humanoid physique and captivating design, making him ideal for any adventure. He is ready to face enemies or monsters with the strength of a true fighter.
- Stylized Warrior 03: Journey through the mystic lands of Norse legends with this new warrior. With his majestic weaponry and indomitable spirit, he is prepared for any chal-lenge. This warrior’s robust frame, detailed armor, and stylized look make him a beacon of strength. He carries a formidable cudgel and combines the skills of a paladin and the agility of an assassin. Crafted for glory, he stands ready to challenge any enemy or mon-ster in combat.
- Elf Selena: Selena is a brave elf warrior in a world of magic. With strong armor and a powerful bow, she symbolizes hope and heroism. Trained by ancient elves, she uses magic in battle and fights for justice as a paladin. Her Viking spirit and adventures through forests and castles make her a hero for many young girls and women. Selena of-ten battles drow and dunmer, and she meets fairies and other mythical beings on her ad-ventures.
Dive into a Realm of Adventure: Each character is a perfect 3D model for game develop-ers, animators, and creators. Their low-poly design and detailed look make them great for any medieval fantasy setting. These humanoid characters are ready for any scene, from RTS adven-tures to immersive quests.
Versatile and Battle-Ready: Our characters are more than just fighters; they are heroes. Whether defending homes or fighting in epic wars, they fit into any story. These models add heroism and fantasy to your projects. From swordsmen to barbarians, they are prepared for eve-ry battle.
A Stylized, Lowpoly Masterwork: Designed with a stylized, low-poly look, our characters are not just seen but experienced. They are perfect for video games, animations, and virtual re-ality, bringing your medieval fantasy stories to life. Prepare for battle, summon your inner warrior, and let our Medieval Fantasy Characters lead you to victory in your next creative project!
Successful development to you!
Price $79.99
Fantasy Fish 09 - Aqua Life - Underwater Creature - #51 by ExistenceStudios
Attached video (Wear ear protection!) (Unity Demonstration / Switch RP on URP, HDRP, Rigs)
Number of textures - 8
Texture dimensions - 4096x4096
Polygon count - 10 379 tris
Number of meshes/prefabs - 1/1
Rigging - Yes (rig is issued personally at your request)
Animation count - 6
Animation type list - In-Place
UV mapping: Yes
Types of materials and texture maps - PBR
Feel free to contact:
Email existencestudio.help@gmail.com
Be part of our community on Discord!
Fantasy Fish 09 - Angler Fish - Aqua Life - Deep Water Realistic 3D Model - Rigged Animated Monster - Underwater Creature - #51
Attached video (Wear ear protection!) (Unity Demonstration / Switch RP on URP, HDRP, Rigs)
Features:
- PBR material, 4k Textures
- This product is compatible with the Built-in Render Pipeline, Universal Render Pipeline (URP) and HDRP
- Fully rigged (project with attached rigs files 3DsMax, Maya, Cinema 4D in source folder)
Technical Info:
- Polycount: 10 379 Tris | 5 349 Points
- Version Unity - 2019, 2021.3.18f1 ang higher support
- Video&Photo preview render make in another software - background and other content except for the model is not included in the asset
AnimationsPack consists of custom 6 animations:
- attack
- idle
- swimming
- swimming_fast
- death
- death_loop
Overview
🐠 Join the Magical Journey of Fantasy Fish: A Deeper Dive Embark on an exciting adventure with "Fantasy Fish 09," the latest in a series exploring the magic of the marine world. This detailed 3D model goes beyond the ordinary, blending horror, fantasy, and sea exploration to create an animation that's both thrilling and captivating.
🐟 Unveiling the Deep-Sea Menace "Fantasy Fish 09" is not just a mythical figure; it’s a mix of terror and allure, inspired by the sea's most fearsome predators. Imagine a creature that combines the ferocity of a moray eel with the eerie presence of an anglerfish, also known as a devil fish. This anglerfish brings the deepest underwater fantasies to life, making it the perfect spookfish for horror enthusiasts.
🌊 Plunge into the Ocean's Heart Dive into the vibrant depths of the sea with "Fantasy Fish 09." From coral reefs to the deep ocean, this model captures the essence of aquatic life with amazing accuracy. Its lifelike animations and textures reveal the enchanting mystery of the marine world, perfect for horror-themed animations or aquarium collections. Explore the beauty and danger of saltwater realms where anglerfish and other creatures dwell.
🎨 A 3D Artwork Marvel The "Fantasy Fish 09" model is a significant achievement in combining art and technology. It offers more than just animation; it’s an immersive experience connecting fantasy, nature, and wildlife in stunning colors and motion. With its realistic portrayal and smooth animations, it promises to captivate the imagination of its viewers. Witness the ghostly glow of the angler fish as it lures its prey in the dark, underwater world.
🐚 Encouraging Conservation with Creativity While "Fantasy Fish 09" explores fantastic and eerie themes, it also highlights the beauty and fragility of our oceans. By delving into the mythical aspects of marine life, this model fosters a deep appreciation for the natural wonders of our world, encouraging the protection of everything from delicate coral reefs to mysterious deep-sea creatures. By bringing attention to these incredible saltwater animals, we can inspire efforts to preserve their habitats and the overall marine environment.
Successful development to you!
Price $15.00
Contemplative Music Pack by Composer Squad
Number of Audio Wavs: 25
Number of Audio Cues: 25
Sample rate / bit rate: 16 Bit, 44,100 Hz
Minutes of audio provided: 45
Pack of Contemplative Music For Games
❮❮❮❮❮ HERE’S EVERYTHING YOU’RE GETTING WITH THIS PACK ❯❯❯❯❯
- 10 Original high-quality music tracks
- 25 WAV Files including Full Tracks, Alt & Short Versions, Loops & Stingers
- 45 Minutes of Audio in 16-bit / 44.1 Khz format
- Commercial Rights & Royalty-Free License
❮❮❮❮❮ TRACK LIST ❯❯❯❯❯
- Every Second Of Time
- The Meaning
- Transcendence
- Distant Memories
- Emotional Piano Sonata
- Memories Of Her
- Minutes To Midnight
- The Journey
- Wondrous World
- Life Goes On
❮❮❮❮❮ YOUTUBE POLICY ❯❯❯❯❯
Our music is registered in YouTube's Content ID system to prevent unauthorized usage & piracy. Although Unity Asset Store License does not include YouTube monetization, we are offering free whitelisting for our customers. If you have purchased this pack and want to monetize your own promotional videos on YouTube, please contact us at: whitelisting@composersquad.com and we will whitelist your video/channel in the Content ID system. Please note that this doesn’t extend to third parties monetizing videos on YouTube.
Price $29.99
Enchanted Forest: Fantasy-RPG Kit by CRML Partners
All audio files have been rendered for best compatibility with your game engine and any optional middleware implementation, as follows.
FILE TYPE : .WAV
SAMPLE RATE : 48 KHz
BIT DEPTH : 16 bit
LOOPABLE : YES
STEREO : YES
LOUDNESS TARGET: -14 LUFs (integrated)
QA VALIDATION RESULTS: PASS
Specific results records are available through our website.
All included assets vetted through 5 point QA validation process before publishing. The documented tests include: (1) Looping energy (2) Length (3) Fullmix Loudness check (4) Summed Layers Loudness check (5) Tempo compatibilities.
VIRTUAL INSTRUMENTS : YES
REAL INSTRUMENTS : YES
RECORDING CHAIN : AEA N22 RIBBON MIC, BEYERDYNAMIC M88 DYNAMIC MIC INTO METRIC HALO LIO-8 MKII. BLUES JUNIOR III, VICTORY AMPS BD-1 W MESA 2X12 MINI RECTIFIER. MORE INFORMATION AVAILABLE IN OUR WEBSITE.
ENCHANTED FOREST: RPG FANTASY ADVENTURE, IS A SOUNDTRACK AND KIT
Our Enchanted Forest music Kit includes everything you need to make your game unique.
- A Theme makes your game recognizable and enables a deeper connection with your gamer.
- The four distinct Area/Scene music compositions all play well before and after a partial or full rendition of the Theme: all the music has been composed to play well against each other! Inspired by a grand adventure through a magical land of fantastic beasts and enchanting spirits, this kit’s music is released in a multi-layer formats as well. What this means is that you can use our music in event driven implementations (real-time parameters, rtps) if you wanted to. Better yet, since most key signatures and tempos are compatible with each other you can mix and match to achieve a perfect fit for your scenes.
- You will also get several Extra/FX sounds which are convenient short samples that make anything in the environment instantly compatible with the music.
- To round this title out we also include Cue/Cinematic music, used for important long moments not requiring background loops: a soaring, evolving, dark and atmospheric piece is included here for such an occasion.
- Finally, enjoy our music for Menu/Lobby applications, which allows the game to complete the fantasy adventure immersion.
LAYERS
Your game can do what it wants to do with our Kit. Every included loop is also provided in a full mixdown version as well, for no-fuss, instantly available, single file implementations.
APPROACH TO COMPOSITION
Most of our loops feature a real instrument; we find it an essential ingredient in infusing the music with depth and dimension. In this way, your game can reach that grand Video Game Music sound achieved by the master composers we admire, using these very same recording and composing techniques.
USEABILITY
Finally, the natural tempos in this music collection, as well as the time signature and predominant tonality are included in the implemented easy-to-read Naming Convention which also includes some kind of menmonic or keyword for your convenience: every file, no exceptions.
CREDITS
Graphic Design source GrayRawen's "Magical Forest" CC BY-ND 3.0, used without modifications.
Photography by Katherina Archilla for CRML SRL © 2024, All rights reserved.
Price $90.00
2D Battle Background by yunapapa
1. 50 backgrounds with a variety of fantasy RPG themes from a top-down view.
2. Each background supports ‘portrait’ and ‘landscape’ resolutions.
3. High Resolution original images. (2048x2048 pixels)
Price $40.00
Object Identification & Labelling from Images for Android by Brain Check
Plugin will allow developers to add capability of identifying different items in an image for their Unity android applications with the help of Google’s ML Kit enabled Image Labeling API. Plugin provides a simple C# interface for the object identifications. Plugin provide following options:
1. Capture image from device camera and Identify Objects
2. Pick image from device gallery and Identify Objects
3. Take screenshot in unity and Identify Objects
Price $9.99
3D Breakable Lowpoly Pack 3.0 by CatBorg Studio
Unique Models: 205;
Number of prefabs: 309;
Vertex Count: 24 (small pice of broken pot), 7157 (decorated vessel), 1,022 average;
Number of textures: 2;
Texture Resolution: 10x7;
Number of materials: 7;
Number of meshes: 1080;
Rigging: No;
Animation count: 0;
Behold! CatBorg Studio™ Presents - Low Poly Breakable Items Asset Pack
Embark on a journey to elevate your polygonal style game with our dynamic low poly asset pack featuring an array of breakable items. Each element is thoughtfully crafted to enhance and diversify your gaming experience.
◼ Key Features ◼
Versatility: Each item comprises two prefabs – one in pristine condition and the other disassembled for added realism.
◼ Included Items ◼
- Pottery (72 pieces)
- Barrels (12 pieces)
- Boxes (12 pieces)
- Red Barrels (6 pieces)
◼ Materials ◼
All items share a unified material, streamlining draw calls for seamless integration.
◼ Quick and Easy Integration ◼
Tailored for swift integration into your project, no coding skills required. Advanced users can explore included scripts for deeper customization.
◼ Triggering Condition Setup ◼
Initiate "Action Taken" items effortlessly during collisions with objects, single TAG objects, or multi TAG objects directly from the editor inspector.
◼ Action Taken Setup ◼
Choose from a range of Action Types such as Destroy, DamageConstant, DamageRandom, or ChanceRandom based on specific conditions.
◼ Performance Optimization ◼
Leverages a Queue System to minimize garbage collection in your project, ensuring optimal performance.
◼ Sounds ◼
Starting from update 1.3, effortlessly integrate destruction sounds. The pack includes 12 sounds of breaking pottery, and you can seamlessly add your own.
◼ Customization ◼
Enhance the asset by seamlessly adding your own custom items to the system.
◼ Add Explosion ◼
Include explosions with just a few clicks. Most parameters can be configured from the inspector level.
◼ Add Flash ◼
Boost the visual appeal of your items during damage or destruction with quick flashes. Configure effortlessly from the inspector level.
◼ Loot ◼
Include loot drop after item destruction. Asset supports establishing a global Loot Table, and if needed, the option to override it on a single item level (perfect for Boss Chests).
Transform your project with CatBorg Studio™'s Low Poly Breakable Items Asset Pack today!
◼ Support & Updates ◼
- Help Desk (Discord)
- Documentation (GitHub ReadMe File)
Price $15.00
Common Development Tools by HeneGames
Here are some useful tools for game development. I myself have been making games with Unity for quite a long time and I have noticed that I constantly need such tools in game development.
I will add tools in the future, but here are already a few.
The package contains these assets.
- DevelopmentTools
- FieldOfView
- SoundPooling
- TerrainAlignment
Price $0.00
Game-ready | Shoes Stand by Saritasa
Number of textures - 7 (4 Built-In, 3 HDRP)
Texture dimensions - 2048
Materials in use - 1
Polygon count - 1004 (tris)
Number of meshes/prefabs - 1
Animated: No
UV mapping: Yes
LODs: No
Types of materials and texture maps: PBR (Built-In and HDRP)
Initially made and set up for the Built-In pipeline the package also includes the HDRP set of textures.
Price $0.00
Military Cases Lite by Project Zima
Number of textures: 46
Texture dimensions: 1024-4096
Minimum polygon count: 3904
Maximum polygon count: 21776
Number of meshes/prefabs: 6
Rigging: Yes
Animation count: 12
Animation type: Open and Close
UV mapping: Yes, non-overlapping
Types of materials and texture maps: PBR with R channel for AO, G channel for Roughness and B channel for Metallic, Normal maps included where applicable
This pack can be upgraded to the Military Cases and Lootboxes pack with a 50% discount!
https://assetstore.unity.com/packages/slug/279119
Valuable things included:
- 6 Unique cases
- Each case have a customizable material with easy tweaking system that allows you to change their appearance
- Everything is rigged and animated, so you can easily create additional animations if needed
- Good fit with other environmental assets from the store
- Shaders are built-in/URP/HDRP ready
- Our support at projectzimagames@gmail.com if needed :)
The environment used in the screenshots and videos is not included
Price $15.99
Animated Demolition - Destruction Equipment Pack by gameVgames
Number of textures : 64 (32 textures / 32 normal maps)
Minimum polygon count : 974
Maximum polygon count : 5818
Number of meshes/prefabs : 16/16
Rigging : No
Animation count : 16
UV mapping : Yes
Polygon count of [Model Name] :
DestructionMachines_1: 3834
DestructionMachines_2: 1284
DestructionMachines_3: 1062
DestructionMachines_4: 778
DestructionMachines_5: 1038
DestructionMachines_6: 974
DestructionMachines_7: 2224
DestructionMachines_8: 4004
DestructionMachines_9: 3926
DestructionMachines_10: 3992
DestructionMachines_11: 1092
DestructionMachines_12: 4752
DestructionMachines_13: 5380
DestructionMachines_14 : 2780
DestructionMachines_15: 5818
DestructionMachines_16: 2108
There are 16 animated destruction equipments in this package that you can use for your damage games or demolition projects.
Polygon tris counts vary between min. 974 max. 5818.
If you have any questions, please contact us at info@gamevgames.com
Price $59.90
Search Horror Animations by Pavel_Rodygin
Number of textures 0
Texture dimensions 0
Maximum polygon count
Number of meshes/prefabs 1 (demo)
Rigging: Yes
Animation count 26
Animation types (Root Motion 2/ In-place 24)
UV mapping: No
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) no
Search Horror Animations
26 ANIMATIONS for MONSTERS, characters, mutants, succubus, nicromants, and creatures. For Unity Rig (Animation Type to Humanoid, Skin Weights Standard (4 bones)).
You can safely use these animations for your projects: games, videos, cinema, advertising, photos, magazines, creating virtual universes, holographic presentations and so on...
Suitable for game genres: horror, shooter, rpg, action, strategy...
You can browse through everything and choose even more animations that are most suitable for your project. For Unity humanoid rig. Links:
0.1) Mega Pack Animations for monsters and Horrors ( 7 packs, 183 pcs animations) https://u3d.as/3atR
0.2) Animations For Monsters ( general minimum selection, 35 pcs ) https://u3d.as/3aKf
0.3) Animations for Monsters 2 (coming soon)
1) Attack Horror Animations https://u3d.as/3jcY
2) Attack2 Horror Animations (coming soon)
3) Attack3 Horror Animations (coming soon)
5) Search2 Horror Animations (coming soon)
6) Damage Horror Animations https://u3d.as/3dWQ
7) Death Animations (coming soon)
As the series continues, please check back for updates ..... ---->>> https://assetstore.unity.com/publishers/91519
Animations for Unity Rig:
Animation Type to Humanoid
Skin Weights Standard (4 bones).
*There is a character in the "Demo" folder of the project. It is sold separately. If you liked my monster, then I will be glad to suggest that you consider it even better on my Unity page. Characteristics of the demo version of the character:
65.434 tris
33.987 verts
PBR texture 4096x4096 resolution
of 1 skins.
6 materials
4 texture maps
ONLY DEFAULT UNITY SHADER
NO HDRP/URP
26 animations for Unity humanoid rig :
Run (3)
Scary (3)
Scream (2)
Searches (1)
Sneaks (8)
Turn (4)
Walk (5)
Price $24.00