HONORISE // Asian Music by Daniel Carl
Number of Audio Wavs: 29
Sample Rate / Bit Rate: 44,100 Hz, 16-Bit
Does Audio Loop: Yes
Minutes of Audio Provided: Themes 36:09min | seamless loops 32:33min
All tracks are 100% original compositions, created by hand – no AI-generated content.
Bring the spirit of the East into your game with HONORISE, a versatile soundtrack collection inspired by Asian films and classic video games. This music pack captures the essence of a grand adventure – from uplifting and hopeful themes to tense moments and intense battle tracks.
This music pack is the ideal extension to DESTINY - Asian Music Pack.
This collection is ideal for RPGs, action-adventure, tactical/strategy games, narrative adventures and features 16 songs, 6 loops, and 7 additional loops.
You get royalty-free music here that you can use in your game or movie-project.
Tracklist:
THEMES
- A Cup of Warm Tea 01:24
- Beneath the Willow Tree 01:56
- Clash at Crimson Gate 01:05
- Crane Above the Clouds 02:48
- Echoes of Silk and Steel 02:44
- Eyes in the Fog 01:00
- From Village to Valley 02:44
- Market Day in Hanamura 02:25
- Moonlit Duel 01:56
- Rain on Forgotten Stone 01:38
- Shadow Tactics 02:24
- Slow March to the Borderlands 03:08
- Spirit of the Dragon 03:22
- Sunset Between Provinces 01:44
- Time Between Moments 02:38
- Where Mountains Begin 03:07
LOOPS
- Blossoms in the Storm* 02:08
- Call to the Ring * 02:08
- Clash at Crimson Gate 02:08
- Echoes of Silk and Steel 02:40
- Market Day in Hanamura 02:08
- Moonlit Duel 01:52
- Petals and Passing Time* 02:08
- Road to Hanbei * 02:08
- Spirit of the Challenger* 02:33
- Spirit of the Dragon 03:12
- The Blade That Waits* 04:48
- Trial by Fire* 01:49
- Where Mountains Begin 02:50
Composed by Daniel Carl
*extra composed music
Price $34.99
Human Mega Animations Pack Lite II by Kevin Iglesias
This package contains:
- Human Archer Animations ($24.00)
- Human Soldier Animations ($30.00)
- Human Spellcasting Animations ($28.00)
- Human Throwing Animations ($12.00)
Normal combined price: $94!
Total animation files: 809
Blender animation files included.
Includes Avatar Masks for creating new combinations of animations mixing upper/lower body, holding objects or just closing hands.
More information about mixing upper/lower animations:
Contact Support:
support@keviniglesias.com
Price $72.00
Handpainted Shader and Acrylic Texture by Adrift Team
Textures size: 1024x1024
4 shaders
4 textures
Give your game a striking, acrylic painting visual identity with this collection of powerful and easy-to-use shaders, designed to simulate a hand-painted aesthetic reminiscent of modern animated series and stylized action-adventure games.
Whether you're building a fantasy world with bold lighting and color separation, or a painterly environment with rich detail and mood, these shaders will help you achieve a look that’s both unique and production-ready.
Smooth light/mid/dark color separation
Custom material depth and personality
Seamless texturing, even on meshes without perfect UVs
Perfect for games that lean into bold silhouettes, saturated palettes, or painterly texture work — this pack gives you the tools to bring that vision to life with minimal setup.
This pack includes four variations, each tailored to different stylized workflows:
🌈 Manually control material tones, adjusting how light, mid, and shadow areas blend for a true hand-painted vibe.
🎨 Use your own base color, metallic, and roughness textures, while still benefiting from stylized lighting.
🧱 Apply materials seamlessly on any surface using triplanar projection, eliminating UV stretching or seams — ideal for rocks, cliffs, and terrain.
🧪 Combine triplanar mapping with texture-based PBR workflows for fast and flexible results, especially in modular environments.
Price $15.00
Handpainted Shader and Pencil Texture by Adrift Team
Textures size: 1024x1024
4 shaders
4 textures
Give your game a striking, pencil painting visual identity with this collection of powerful and easy-to-use shaders, designed to simulate a hand-painted aesthetic reminiscent of modern animated series and stylized action-adventure games.
Whether you're building a fantasy world with bold lighting and color separation, or a painterly environment with rich detail and mood, these shaders will help you achieve a look that’s both unique and production-ready.
- Smooth light/mid/dark color separation
- Custom material depth and personality
- Seamless texturing, even on meshes without perfect UVs
Perfect for games that lean into bold silhouettes, saturated palettes, or painterly texture work — this pack gives you the tools to bring that vision to life with minimal setup.
This pack includes four variations, each tailored to different stylized workflows:
- 🌈 Manually control material tones, adjusting how light, mid, and shadow areas blend for a true hand-painted vibe.
- 🎨 Use your own base color, metallic, and roughness textures, while still benefiting from stylized lighting.
- 🧱 Apply materials seamlessly on any surface using triplanar projection, eliminating UV stretching or seams — ideal for rocks, cliffs, and terrain.
- 🧪 Combine triplanar mapping with texture-based PBR workflows for fast and flexible results, especially in modular environments.
Price $15.00
Handpainted Shader and Marker Textures by Adrift Team
Textures size: 1024x1024
4 shaders
5 textures
Whether you're building a fantasy world with bold lighting and color separation, or a painterly environment with rich detail and mood, these shaders will help you achieve a look that’s both unique and production-ready.
🎨 Crafted for Stylized Art Direction
Inspired by the visual direction seen in modern high-end animated storytelling and stylized indie titles, this shader pack is built to elevate the artistic presence of your game. You can achieve:
- Smooth light/mid/dark color separation
- Custom material depth and personality
- Seamless texturing, even on meshes without perfect UVs
Perfect for games that lean into bold silhouettes, saturated palettes, or painterly texture work — this pack gives you the tools to bring that vision to life with minimal setup.
This pack includes four variations, each tailored to different stylized workflows:
- 🌈 Manually control material tones, adjusting how light, mid, and shadow areas blend for a true hand-painted vibe.
- 🎨 Use your own base color, metallic, and roughness textures, while still benefiting from stylized lighting.
- 🧱 Apply materials seamlessly on any surface using triplanar projection, eliminating UV stretching or seams — ideal for rocks, cliffs, and terrain.
- 🧪 Combine triplanar mapping with texture-based PBR workflows for fast and flexible results, especially in modular environments.
All variations are compatible and built to work harmoniously together, whether you’re prototyping or polishing your final look.
Price $15.00
Handpainted Shader and Watercolors Textures by Adrift Team
Textures size: 1024x1024
4 shaders
4 textures
Whether you're building a fantasy world with bold lighting and color separation, or a painterly environment with rich detail and mood, these shaders will help you achieve a look that’s both unique and production-ready.
🎨 Crafted for Stylized Art Direction
Inspired by the visual direction seen in modern high-end animated storytelling and stylized indie titles, this shader pack is built to elevate the artistic presence of your game. You can achieve:
- Smooth light/mid/dark color separation
- Custom material depth and personality
- Seamless texturing, even on meshes without perfect UVs
Perfect for games that lean into bold silhouettes, saturated palettes, or painterly texture work — this pack gives you the tools to bring that vision to life with minimal setup.
This pack includes four variations, each tailored to different stylized workflows:
- 🌈 Manually control material tones, adjusting how light, mid, and shadow areas blend for a true hand-painted vibe.
- 🎨 Use your own base color, metallic, and roughness textures, while still benefiting from stylized lighting.
- 🧱 Apply materials seamlessly on any surface using triplanar projection, eliminating UV stretching or seams — ideal for rocks, cliffs, and terrain.
- 🧪 Combine triplanar mapping with texture-based PBR workflows for fast and flexible results, especially in modular environments.
All variations are compatible and built to work harmoniously together, whether you’re prototyping or polishing your final look.
Price $15.00
Handpainted Shader and Wool Textures by Adrift Team
Textures size: 2048x2048
4 shaders
5 textures
Give your game a striking, stylized visual identity with this collection of powerful and easy-to-use shaders, designed to simulate a hand-painted aesthetic reminiscent of wood handmade materials.
Whether you're building a fantasy world with bold lighting and color separation, or a painterly environment with rich detail and mood, these shaders will help you achieve a look that’s both unique and production-ready.
🎨 Crafted for Stylized Art Direction
Inspired by the visual direction seen in modern high-end animated storytelling and stylized indie titles, this shader pack is built to elevate the artistic presence of your game. You can achieve:
- Smooth light/mid/dark color separation
- Custom material depth and personality
- Seamless texturing, even on meshes without perfect UVs
Perfect for games that lean into bold silhouettes, saturated palettes, or painterly texture work — this pack gives you the tools to bring that vision to life with minimal setup.
This pack includes four variations, each tailored to different stylized workflows:
- 🌈 Manually control material tones, adjusting how light, mid, and shadow areas blend for a true hand-painted vibe.
- 🎨 Use your own base color, metallic, and roughness textures, while still benefiting from stylized lighting.
- 🧱 Apply materials seamlessly on any surface using triplanar projection, eliminating UV stretching or seams — ideal for rocks, cliffs, and terrain.
- 🧪 Combine triplanar mapping with texture-based PBR workflows for fast and flexible results, especially in modular environments.
All variations are compatible and built to work harmoniously together, whether you’re prototyping or polishing your final look.
Price $15.00
Handpainted Shader and Bricks & Planks Textures by Adrift Team
Textures size: 2048x2048
4 shaders
3 textures
Give your game a striking, stylized visual identity with this collection of powerful and easy-to-use shaders, designed to simulate a hand-painted aesthetic useful for brick walls, cobblestone or wooden planks.
Whether you're building a fantasy world with bold lighting and color separation, or a painterly environment with rich detail and mood, these shaders will help you achieve a look that’s both unique and production-ready.
🎨 Crafted for Stylized Art Direction
Inspired by the visual direction seen in modern high-end animated storytelling and stylized indie titles, this shader pack is built to elevate the artistic presence of your game. You can achieve:
- Smooth light/mid/dark color separation
- Custom material depth and personality
- Seamless texturing, even on meshes without perfect UVs
Perfect for games that lean into bold silhouettes, saturated palettes, or painterly texture work — this pack gives you the tools to bring that vision to life with minimal setup.
This pack includes four variations, each tailored to different stylized workflows:
- 🌈 Manually control material tones, adjusting how light, mid, and shadow areas blend for a true hand-painted vibe.
- 🎨 Use your own base color, metallic, and roughness textures, while still benefiting from stylized lighting.
- 🧱 Apply materials seamlessly on any surface using triplanar projection, eliminating UV stretching or seams — ideal for rocks, cliffs, and terrain.
- 🧪 Combine triplanar mapping with texture-based PBR workflows for fast and flexible results, especially in modular environments.
All variations are compatible and built to work harmoniously together, whether you’re prototyping or polishing your final look.
Price $15.00
Handpainted Shader and Crayon Textures by Adrift Team
Textures size: 1024x1024
4 shaders
Give your game a striking, stylized visual identity with this collection of powerful and easy-to-use shaders, designed to simulate a hand-painted aesthetic inspired by crayon textures and brush strokes.
🎨 Crafted for Stylized Art Direction
Inspired by the visual direction seen in modern high-end animated storytelling and stylized indie titles, this shader pack is built to elevate the artistic presence of your game. You can achieve:
- Smooth light/mid/dark color separation
- Custom material depth and personality
- Seamless texturing, even on meshes without perfect UVs
Perfect for games that lean into bold silhouettes, saturated palettes, or painterly texture work — this pack gives you the tools to bring that vision to life with minimal setup.
This pack includes four variations, each tailored to different stylized workflows:
- 🌈 Manually control material tones, adjusting how light, mid, and shadow areas blend for a true hand-painted vibe.
- 🎨 Use your own base color, metallic, and roughness textures, while still benefiting from stylized lighting.
- 🧱 Apply materials seamlessly on any surface using triplanar projection, eliminating UV stretching or seams — ideal for rocks, cliffs, and terrain.
- 🧪 Combine triplanar mapping with texture-based PBR workflows for fast and flexible results, especially in modular environments.
All variations are compatible and built to work harmoniously together, whether you’re prototyping or polishing your final look.
Price $15.00
Realistic ARPG Earth Bending Spells by Piloto Studio
🪨 Realistic ARPG Earth Bending 🪨
From ground-shattering eruptions to spike bursts, seismic shockwaves, magma-charged impacts, and smoldering debris trails, every effect is built to feel intense, physical, and brutally satisfying.
All VFX are fully optimized and ready for mobile, PC, and consoles. Compatible with Standard, URP, and HDRP pipelines.
✨ Key Features ✨
- High-quality realistic earth, stone, and impact effects
- Multiple seismic-style attacks: eruptions, shockwaves, spike bursts, impact domes, and explosive ground hits
- Optimized particle systems with debris, dust, smoke, and heat distortion
- Dedicated shaders for particles and 3D meshes
- Works with Standard, URP, and HDRP
- Drag & drop workflow
Price $34.99
Starry Cosmic Starter Kit by Piloto Studio
Bring your universe to life with Cosmic VFX Pack, a premium collection of handcrafted effects built to capture the depth, shimmer, and mystery of the galaxy. Designed with high-quality cubemap reflections and dynamic lighting, each effect delivers that sleek, multidimensional look, perfect for sci-fi shooters, cosmic RPGs, space combat games, or anything that needs a touch of interstellar drama.
Every VFX in this pack is fully optimized and compatible across all Unity rendering pipelines (URP, HDRP, Built-in), ensuring a smooth plug-and-play experience for any project setup. Effects are crafted with performance and scalability in mind, running seamlessly from mobile builds to high-end PC and console projects.
We offer compatibility for Standard Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).
✨ Key Features ✨
- Minimal set-up to get it working on your own mesh
- 1 Shader for all particles
- Compatible with ALL rendering pipelines;
- Consistent stylized art direction;
- Drag and Drop!
Price $24.99
Slime VFX Starter Kit by Piloto Studio
This pack is big, colorful and game-ready, with high-quality stylization that fits perfectly into action games, fantasy adventures, RPGs, platformers, creature battles, and anything that needs that extra squishy kick.
All VFX are well optimized and ready for mobile and console, delivering high visual quality without sacrificing performance. We offer compatibility for Standard, URP, and HDRP, so you get great visuals on any rendering pipeline.
💧 Key Features 💧
- Minimal setup — drag and drop;
- Comes in 4 vibrant color variants
- Compatible across ALL Unity rendering pipelines;
- Drag-and-drop prefabs, easy integration
Price $34.99
Skeleton Bone Vol. 1 by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 17 (Base color, AO, Height, Metallic, Normal Roughness)
8 Materials
8 color variations
UV mapping: Yes
Total Pack
Polygons: 113212
Vertex: 114368
Number of meshes/prefabs: 25 x 8 Color Variations
Collision On
Windows: (Yes)
Unity Render Pipeline
Built-in
URP
Kraffing presents a 3D modeling Skeleton Bone V1. Recreated design so you can use it in personal projects, scenes, videogames and more.
Price $8.99
PressE PRO - A Complete Interaction System for Unity by Fast Studios
Interaction Modes
- Unity Event: fire events on press.
- Hold: require holding the key for a duration.
- Grab: pick up Rigidbody objects and move them naturally, you can also make it throwable and see the trajectory path.
- Drag: pick up Rigidbody objects and move them in one axis (Like drawers, doors, valves, levers, etc)
- Inspection: center on screen, rotate/zoom, lock player movement, show UI text or images.
Deposit
- Snap/place any Grab Interactable.
Keys
- Use key names, key lists, or specific key objects to unlock interactions.
- Combine with Conditions for advanced puzzles and doors.
Conditions System
- Add multiple rules with AND/OR logic.
- Constant: compares a given script variable with a constant.
- Dynamic: compares a given script variable with another script variable.
- Visual “live status” indicators in the inspector.
Prompts & UI
- Prompt Messages and Prompt Images to guide players when aiming at interactables.
- World Prompts tracks your interactable's position.
- Customize your own UI prefab or use the included sample.
Lerps
- Built-in components to smoothly move or rotate objects/values.
- Configurable duration/speed and easing;
- Works standalone or triggered by interactions.
Universal Variables (workflow)
- Global, reusable settings for many components.
- Right-click any supported field → Load Universal / Unbind Universal.
- Values sync in real time
Editor Experience
- Purpose-built inspectors with clean foldouts and contextual options.
- Helpful gizmos for ranges/angles where applicable.
Build rich interactions in minutes. Press E Pro ready-made interaction modes, a powerful condition system, and polished editor tooling so you can create anything from simple “press E” prompts to drawers, doors, valves, inspections, key/lock logic, deposit zones, and physics-based throws. All with a smooth workflow.
✨ Features ✨
Interaction Modes:
- Unity Event: fire events on press.
- Hold: require holding the key for a duration.
- Grab: pick up Rigidbody objects and move them naturally, you can also make it throwable and see the trajectory path.
- Drag: pick up Rigidbody objects and move them in one axis (Like drawers, doors, valves, levers, etc)
- Inspection: center on screen, rotate, show UI text or images.
Conditions System:
- Add multiple rules with AND/OR logic.
- Constant: compares a given script variable with a constant.
- Dynamic: compares a given script variable with another script variable.
- Visual “live status” indicators in the inspector.
Keys:
- Use key names, key lists, or specific key objects to unlock interactions.
- Combine with Conditions for advanced puzzles and doors.
Prompts & UI:
- Insantiate any UI Prefab to guide players when aiming at interactables or while interacting.
- World Prompts tracks your interactable's position.
- Customize your own UI prefab or use the included sample.
Lerps:
- Built-in components to smoothly move or rotate objects/values.
- Configurable duration/speed and easing;
- Works standalone or triggered by interactions.
Universal Variables (workflow):
- Global, reusable settings for many components.
- Right-click any supported field → Load Universal / Unbind Universal.
- Values sync in real time
Deposit:
- Snap/place any Grab Interactable.
Editor Experience:
- Purpose-built inspectors with clean foldouts and contextual options.
- Helpful gizmos for ranges/angles where applicable.
If you have any questions or problems with our asset, leave us a form!
Price $35.99
Commando_SX by Valentyn Bahinskyi
Number of textures 2
Texture dimensions 4096x4 96
Rigging: No
UV mapping: Yes
Polygon count of 1844
Texture (base color, Roughness, Ao, Normal map, Metalic)
A game-ready 3D model Commando_SX .Originally created with Blender 4.2. The texture and material are already packed into the .blend file. The model has clean and neat topology and geometry, along with a well-organized UV map.
This model features two texture sets:
Set 1 (Main): Includes the main body. Set 2 (Additional): Covers the keyboard block and the cable.
File Includes:
.FBX, .OBJ, .Blend, .spp (Substance Painter project). PBR Textures: Base Color, Roughness, AO, Normal Map, Metallic.
High-Quality Textures:
Stunning 4K resolution and 2K resolution options. Use whichever fits your project needs.
Specifications:
Polygons: 1,844 Vertices: 1,986
This asset is optimized for real-time rendering and game development.
Price $18.00
Glitch Transmission Bundle by rawAmbience
Bundle Highlights:
· Total Audio Files: 521
· Combined Runtime: 38+ minutes of audio
· Format: WAV, Stereo
· Sample Rates: 44.1 kHz / 16-bit + 48 kHz / 24-bit (varies by pack)
· Perfect for: Sci-fi, cyberpunk, tech UI, robotics, glitches, electricity, transitions, and high-energy digital sound design
Supercharge your sound with this massive multi-pack bundle featuring over 521 electrifying sound effects. Built for game developers, filmmakers, and sound designers, this collection blends high-energy electricity, glitchy transmissions, and futuristic digital malfunctions into one powerful toolkit.
Inside, you’ll find everything from crackling sparks, electric hums, and high-voltage bursts to twisted glitches, robotic errors, stuttering signals, and chaotic system failures. Whether you're crafting sci-fi interfaces, cyberpunk environments, malfunctioning machinery, or dramatic tech transitions, these sounds give you the depth and versatility to bring your world to life.
Perfect for games, trailers, animations, and any project that needs a sharp, modern, high-tech edge - this bundle is your all-in-one resource for building immersive, dynamic soundscapes filled with energy and motion.
Price $43.00
Steampunk Machines by rawAmbience
Library Details
- Sample Rate: 96 kHz
- Bit Depth: 24 bit
- Type: Source / Designed
- Number of Files: 108
- Minutes of Audio Provided: 23:22
- Size: 730 MB
- Format: Stereo
- Metadata: Yes
Step into an alternate industrial age with Steampunk Machines, a premium collection of mechanical sound design elements crafted for creators who want grit, weight, and character in their audio worlds.
Recorded and mastered at 96 kHz / 24-bit, this library captures the rich details of gears, valves, pistons, turbines, pressure systems, and clockwork mechanisms—all with stunning clarity. Each sound is delivered in pristine stereo WAV, giving you instant depth and dimensionality for immersive productions.
Perfect for:
- Film, TV, and game sound designers
- Steampunk and retro-futuristic worlds
- Mechanical Foley replacement
- Sci-fi machinery, robotics, and tech ambience
- Thematic soundscapes, trailers, and audio branding
What’s Inside
– Precision-recorded mechanical rotations, clanks, hisses, chugs, and rhythmic gear sequences
– Complex machine loops and one-shots
– Metallic friction, steam bursts, pressure releases, and kinetic textures
– Clockwork ticks, cranks, and winding motions
Industrial engines, generators, and hybrid steampunk contraptions
Bring your worlds to life with the unmistakable soul of handcrafted machinery.
Steampunk Machines is your gateway to a universe powered by gears, steam, and imagination.
Price $18.99
Seismic Realm - Inner Earth Impacts by rawAmbience
Number of Audio Wavs: 1113
Sample Rate / Bit Rate: 96 kHz / 24 bit
Does Audio Loop: Seamlessly
Minutes of Audio Provided: 13:27
Metadata Sheet - See Here
Descend into the deep, resonant core of sound design with Seismic Realm – Inner Earth Impacts, a powerful collection of subterranean strikes, pressure hits, geological rumbles, and cavernous impacts crafted for high-intensity cinematic and game audio.
Recorded and designed at 96 kHz / 24-bit, this library delivers massive low-end energy, textured midrange detail, and wide stereo movement—perfect for enhancing creature footsteps, magical eruptions, colossal collisions, industrial machinery, and any moment that requires a sense of primordial force.
From deep stone fractures to earth-shifting booms and subterranean metallic resonances, Seismic Realm opens a portal to a darker, heavier sonic world. Ideal for film, trailers, games, VR, sound design, and immersive media.
Features
- 113 high-resolution stereo WAV files
- Recorded and mastered at 96 kHz / 24-bit
- Includes deep impacts, earth rumbles, stone hits, subterranean booms, low-frequency resonances, and cavern textures
- Designed for cinematic destruction, creature design, dramatic transitions, and immersive worldbuilding
- Organized, metadata-tagged, and production-ready
Unleash the power of the underground — Seismic Realm delivers the raw force of a living, breathing planet.
Price $10.99