Army Masks Pack Mini by Valeria Miller
Number of textures 145
Texture dimensions 4096x4096
Maximum polygon count 1218
Number of meshes/prefabs 5
Rigging: No
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
3D model pack - Army Masks Pack Mini Contains 5 different masks and has 5 skins, textures and materials. All textures 4096x4096 PBR, Metall/Rough, include AO, Emissive map, Height map, Mask map for HDRP. Game ready, Suits for different characters.
5 Skins
5 Masks:
1. Skull mask - 847 polygons
2. Scarf Mask - 909 polygons
3. Mask With Holes (SWAT) - 1218 polygons
4. SWAT Mask (Ski mask) - 1144 polygons
5. Army - 809 polygons
Contains scene Scene with Base meshes, materials, textures.
Price $25.00
Lеshy by black_dolphin
Animated: 19
Number of Materials: 6
Number of Textures: 32
Vertex counts of characters: 21881
Maps PBR
low poly
rigged
Render Marmoset
Low-poly modular model of the character Leshy
Suitable for games of different genre: RPG, strategy,etc.
HDRP
The video preview scene is not included in the project.
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Features:
- Color-changing skin, mouth, teeth, language, eyes, skull, horns
- Glowing eyes
- Face Blend Shapes (eye closure, eye rotation, ears, angry face)
- Created bones in mouth, tongue
- Low Poly
Body:
- Faces 11602
- Vertices 11428
- Tris 22442
Skull:
- Faces 6725
- Vertices 6343
- Tris 12642
Wool:
- Faces 1867
- Vertices 4110
- Tris 3730
5 sets of textures :
- Body (4096x4096)
- Head (4096x4096)
- Eye (2048x2028)
- Skull (4096x4096)
- Woll (1024x1024, 2048x2048, 4096x4096)
Asset contains 19 animations.
All the animations in the video.
The skeleton has additional bones : joint_mount, joint_mount1, joint_language, joint_language1, joint_language2, joint_language3.
For additional questions, please contact balika_2602198@mail.ru.
Price $40.00
Vampire Boss by black_dolphin
Number of Materials: 14
Number of Textures: 21
Vertex counts of characters: 56361
Maps PBR
Number of Animations:NO
low poly
rigged
Render Marmoset
Low-poly model of the character Vampire
Suitable for games of different genre: RPG, strategy, shoter,
etc.
HDRP
Peculiarity:
- Cloth physics simulation
- Separate parts
- 52 Face Blend Shapes/Morph Target
Body and Hair:
- Faces 26727
- Vertices 40027
- Tris 52828
Clotnes:
- Faces 16400
- Vertices 16334
- Tris 31618
Facial expressions are included (Morph Targets, Blendshapes), you can use this model for face mocap (live stream) and conversation animations.
There is a transparency map in the material of the body and clothes. So that in movement one garment does not pass through the other and through the body.
Price $35.00
Breakables Object Sound Effect Pack by Dertien Studio
Audio file types : .Wav
Sample Rate : 96.0 kHz
Bit Depth : 24 Bits
Loopable : Some
Additional : Stereo
This Package Contains 140++ Breakables Object Sound Effect Pack.
you can use it for all kinds of games that require
Breakables Object Sfx
The Library includes following categories:
- Cramics
- Glass
- Ice
- Machine
- Rocks
- Water
- Wood
See Preview Here
Price $20.66
HierarchyS by Shadow Profile
HierarchyS
- Automatic Component Icons: Instantly visualize and manage GameObjects with automatic icons.
- Quick Inspector: Edit component properties directly from the Hierarchy window.
- Error and Warning Tracker: Identify and resolve common issues, including:
- Negative Colliders: Detect colliders with negative dimensions.
- Missing Scripts: Highlight GameObjects with missing MonoBehaviour scripts.
- Missing Renderers on LOD: Indicate LOD groups without renderers.
- Duplicate Event Systems or Audio Listeners: Warn about multiple instances of event systems or audio listeners.
- Missing References: Mark scripts with missing serialized field references.
- Custom Icons: Assign and use unique icons for custom scripts and third-party components.
FavoriteS
- Organized File Management: Create and manage categories for your frequently used files.
- Category Creation: Group scripts, prefabs, and materials into categories such as “Scripts,” “Prefabs,” and “Materials” for quick access.
- Drag and Drop: Add essential assets like custom shaders or frequently accessed scenes to your Favorites for easy retrieval.
- Search Functionality: Find specific items, such as textures or scripts, instantly using the search bar.
- File Interaction: Open or view file paths directly from the Favorites window with a single or double click.
- Efficient File Access: Use drag-and-drop, search, and direct interaction to manage files from the Favorites window.
- Streamlined Workflow: Collapse categories for a cleaner view and enhanced productivity.
HierarchyS and FavoriteS are essential tools designed to significantly enhance your Unity development process by improving both scene management and asset handling.
HierarchyS transforms the Unity Hierarchy window into a more powerful and intuitive workspace:
- Automatic Component Icons: Upon installation, HierarchyS automatically assigns recognizable icons to various components in your Hierarchy window. This feature helps developers quickly identify and manage GameObjects, making scene navigation and component management more efficient.
- Quick Inspector: Each component icon in the Hierarchy provides a shortcut to a focused Inspector view, allowing for rapid editing and adjustments without needing to navigate through multiple layers of the Inspector window.
- Custom Icons: For enhanced visual clarity, HierarchyS allows you to assign custom icons to components, including custom scripts and third-party packages. This customization improves organization and makes it easier to locate and manage specific components.
- Error and Warning Tracker: HierarchyS includes a robust error and warning tracking system that highlights common issues in your scene. This includes:
- Negative Colliders: Detects colliders with negative dimensions that could affect physics calculations.
- Missing Scripts: Flags GameObjects that are missing essential MonoBehaviour scripts.
- Missing Renderers on LOD: Identifies Level of Detail (LOD) groups that lack necessary renderers.
- Duplicate Event Systems or Audio Listeners: Alerts you to multiple instances of event systems or audio listeners that could cause conflicts.
- Missing References: Marks scripts with missing serialized field references. Clicking these warning and error icons provides detailed descriptions to help you address and fix issues quickly.
FavoriteS complements HierarchyS by streamlining asset handling:
- Organized Asset Management: With FavoriteS, you can create custom categories to group and manage frequently used assets, scripts, and prefabs. This organization simplifies access to your most important files and helps keep your project tidy.
- Efficient File Access: The Favorites window supports drag-and-drop functionality, allowing you to quickly add and organize files. A powerful search function helps you find specific items in seconds, while the ability to collapse categories ensures a clean and uncluttered interface.
- Streamlined Workflow: Easily interact with files directly from the Favorites window—open files with a double click or view their file paths with a single click. This streamlined access reduces time spent navigating through the Project window and enhances overall productivity.
Together, HierarchyS and FavoriteS provide a comprehensive toolkit for Unity developers, enhancing scene management, simplifying error resolution, and optimizing asset handling. These tools are designed to make your development process more efficient and organized, ensuring a smoother and more productive workflow.
Price $20.00
Rolling Balls Sci-fi Pack by gameVgames
24 Different Sci-fi Rolling Balls
Every balls has its own materials with a 512x512 diffuse texture map.
Number of textures : 108 (53 Textures - 55 Normal maps)
Minimum polygon count : 30
Maximum polygon count : 2376
Number of meshes/prefabs : 4/24
Rigging : No
UV mapping : Yes
Designed for your rolling ball games, these balls will add variety to cool projects! There are 24 different balls in the collection.
Minimum polygon count : 30
Maximum polygon count : 2376
Price $4.99
Sam by Smart_Modeling
Number of textures 40
Texture dimensions 4096
Maximum polygon count 270372 (hair 239708, character 30664)
Number of meshes/prefabs 1
Rigging: Yes
Animations count: 7
Animation type list
UV mapping: Yes
LOD information: No
Types of materials and tetxure maps PBR
Low poly model of Sam (zombie). Suiitable for your project of genr: RPG, strategy, first person, shooters, ect.
ONLY DEFAULT UNITY SHADER AND Standart2SidesShader
NO HDRP/URP
Animations:7
Attack x 2
Idle x 2
Walk x 1
Run x 1
Death x 1
Textures:
4k PBR Textures (tga)
8 materials
40 textures
Polycount:
Character without hair:
30664 polygons
20053 points
Hair:
239708 polygons
256356 points
Price $27.00
Storm golem by Dorlak_1989
Number of textures 7
Texture dimensions 4096x4096
Polygon count of
9132 triangles of full character
Number of meshes/prefabs 12
Rigging: Yes
Animation count NO
UV mapping: Yes
Storm golem game-ready 3d model.
The model includes 4k PBR textures set.
Video: https://youtu.be/JUxwVCu6uGY
16 animation
9132 triangles, 4788 vertex of character
Price $24.99
Chinese City by DenielHast
A package with flexible settings that allows you to create the perfect scene for your game!
Collab via @oksahast
Basic Asset Details:
- 6 landscape layers;
- 30 sprite objects;
- seamless environment textures;
- ;
- ;
- image resolution HD - 2K, .PNG format (scenes up to 4K without loss of quality);
- script creating a random generation of sprite objects and scene movement.
Support (email) | Twitter (news)
Be sure to read first launch and settings!
Price $10.99
Lazy Mobile Optimizer by TheLazyIndianTechie
- Texture Optimization: Compress and resize textures for mobile platforms.
- Mesh Optimization: Adjust mesh import settings for better performance.
- Audio Optimization: Compress audio files to reduce size and improve load times.
- Shader Optimization: Replace complex shaders with mobile-friendly alternatives based on the active render pipeline.
- Asset Analysis and Preview: Analyze assets and preview expected optimization results before applying changes.
- Selective Optimization: Choose which assets to include or exclude from optimization.
Lazy Mobile Optimizer is a Unity Editor plugin designed to streamline the process of optimizing assets for mobile platforms. It provides a user-friendly interface to adjust textures, meshes, audio files, and shaders, ensuring your game runs smoothly on mobile devices.
Price $4.99
Card draw template by JuanBasualto
- Modular Interface Architecture: The UI is built using Unity’s UI system, structured in a modular format to allow easy customization and extension. Supports dynamic scaling for different screen resolutions and aspect ratios.
- Card Distribution Controller: A performant system that handles the distribution of cards, using optimized algorithms to manage card positioning, animation, and state management. The controller is designed to be adaptable to various game mechanics and player configurations.
- Efficient Data Handling: Leverages ScriptableObjects for defining card properties and game settings, enabling efficient memory usage and data organization. The system supports easy customization of card attributes, including card type, abilities, and visual elements.
- Optimized Performance: The template is optimized for both mobile and desktop platforms
Quickly develop your own card game with this comprehensive template designed for Unity! This package includes:
- Intuitive Interface: Adaptable and customizable design for any type of card game.
- Card Distribution Controller: Efficient system that dynamically and accurately deals cards to players.
- Easy Integration: Compatible with multiple platforms and ready to be integrated into any card game project.
- Performance Optimization: Clean and optimized code ensures smooth performance, even with large numbers of cards.
- Total Flexibility: Customize the design and functionality of the controller to match the rules and mechanics of your card game.
Perfect for both beginners and advanced developers looking to accelerate card game development without sacrificing quality.
Price $7.00
Lattice Modifier for Unity by Harry Heath
Limitations
- Deformed objects do not support instancing for the same reason as skinning; each mesh has its own unique vertex buffer.
- Provided samples have been made with the Universal Render Pipeline. Materials will need swapping to work within other render pipelines.
- GPU/compute skinning must be enabled in the project settings for Skinned Lattice Modifiers to work.
- Build platform must support compute shaders. Unsupported platforms include:
- WebGL
Supported Versions
- Supports any render pipeline.
- Developed in Unity 2021.3.5 and tested with Unity 6000.0.10.
- Should work in versions between, please let me know if it does not work as expected on a certain version.
⭐ Key Features
Easy to Use
Create a Lattice and add a modifier to your model. Move the points of the Lattice around to deform your mesh.
Animatable
Lattices can be keyframed and controlled with the animation timeline.
Scriptable
Lattices can be controlled with scripts for more advanced effects and interactivity.
Static and Skinned Meshes
Supports deforming both static and skinned meshes. Lattices can be applied before or after skinning.
Performant
Uses compute shaders for super-fast performance on par with GPU skinning and vertex shaders; far faster than editing the meshes in C#.
Samples Provided
Includes demo animations, shaders and scripts.
👾 Additional Features
Custom Editor
For intuitive editing of lattices, it supports a wide number of Unity features, including move, scale, rotate, multiselect and undo & redo.
Works with Existing Materials
Use any existing materials, no custom shaders needed.
Squish and Stretch
Can access the amount of squish and stretch in your own shaders allowing you to create even more advanced effects!
Per Lattice Settings
Can toggle between high quality and fast sampling methods to improve performance if needed, and between global and local/restrained deformation.
Source Code
Source code is included.
Price $15.00
Low Poly Dummy pack 2 by HGames-ArtWorks
Characters are rigged
1024 textures for each character
Tris ranges from 2000 to 4500 tris
This is a low poly dummy character pack 2 suitable for mobile games. There are 8 characters. There are diffuse textures with 1024 size. Characters are rigged. Fbx tris ranges from 2000 to 4500.
Price $15.00
Cartoon Magic Spell Icons Bundle2 by AI game icons
- Resolution: 1024x1024px
- Number of Files: 500
- Format: PNG
- This bundle consists of 500 magic spell icons in 5 categories.
- Cold (100 icons)
- Earth (100 icons)
- Nature (100 icons)
- Debuff (100 icons)
- Buff (100 icons)
- These assets are created with AI and fixed with photoshop.
- All icons are 1024x1024px in PNG format.
Price $19.99
Magic Books Icons by Pixel Hunter
Features:
- 126 unique items
- Magic books icons
- High quality
- Transparent background
- Different colors
- Different types
- Different styles
- Different lighting
- Different angles
- Different views
- Different elements
- .png
Resolution: 1024x1024 pix
New set of 125+ BOOKS magic icons with transparent background.
High quality images.
Various colors, types, views, styles, elements, lighting etc.
Best for interface icons, mobile project, game, website or product design, storytelling, store listing, location highlighting, board games, RPG games, adventure games, etc.
FEEL FREE TO USE IT ANY WAY YOU LIKE.
Price $6.99