XfxSmash by xiaofeixia
Function List:
Editing type:
Voronoi
Sharp Spike
Fragmentation simulation:
When an object triggers a collision, it calls a script to determine the location and extent of damage, without relying on the physical collision and fragmentation of Unity itself.
Broken structure:
The editing function and script triggering are completely separated, and the generated assets can be redesigned according to the template structure by users themselves. Users can customize the processing. The broken assets will be saved for modification and re editing.
Fragmented batch processing:
Provide a packaged hlsl library and some macro definitions for quick batch processing in shader.
XfxSmash is a cross platform script fragmentation plugin developed based on the NVIDIA BLAST library. It provides a columnar data structure based on material parameters and asset fragmentation batch processing, further reducing rendering and physical computing pressure to achieve high-performance fragmentation effects
Note: iOS and macOS are currently under development.
Example of NVIDIA Git Unity: https://github.com/NVIDIAGameWorks/Blast
Price $100.00
Pixel Shadow by Pixel Cattle Games
Sample Scene:
- Sample character controller with a animated character.
Animated Character
Pixel size: around 200x200 pixels
[Animation]
- idle_1
- idle_2
- walk
- run
- skill_1
- skill_2
- skill_3
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support!
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
[ 60+ Pixel Effects ]
Price $15.00
Pixel Amazon Girl by Pixel Cattle Games
Sample Scene:
- Sample character controller with a animated character.
Animated Character
Pixel size: around 200x200 pixels
[Animation]
- idle_1
- idle_2
- walk
- jump
- run
- skill_1
- skill_2
- skill_3
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support!
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
[ 60+ Pixel Effects ]
Price $9.99
Pixel Pigman by Pixel Cattle Games
Sample Scene:
- Sample character controller with a animated character.
Animated Character
Pixel size: around 200x200 pixels
[Animation]
- idle_1
- idle_2
- walk
- jump
- run
- skill_1
- skill_2
- skill_3
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support!
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
[ 60+ Pixel Effects ]
Price $9.99
Pixel Shaman by Pixel Cattle Games
Sample Scene:
- Sample character controller with a animated character.
Animated Character
Pixel size: around 200x200 pixels
[Animation]
- idle_1
- idle_2
- walk
- jump
- run
- skill_1
- skill_2
- skill_3
- hit_1
- hit_2
- death
Character has layered body parts.
Character using mecanim - animated directly in unity, allowing you to also tweak(or add) animations and images as you see fit
The background image is used to show the character, not layered and not repeatable, you can find many suitable backgrounds in my resources, thank you for your support!
ALSO SEE:
[ Complete Pixel Art Game Assets ]
[ Complete Cartoon Game Assets ]
[ 60+ Pixel Effects ]
Price $11.99
Deep Space (URP) by IL.ranch
This pack Includes:
● modular walls - 10 types;
● room constructor;
● areas constructor;
● modular floors;
● modular elevator (any count of floors);
● flashing lights (operated by scripts - see video preview);
● animated doors;
● barrel prop;
● box prop;
● lamp, decor elements;
● lights, doors, elevator, cables operating scripts.
- 2K textures;
- 50-2000 tris count;
- PBR.
IMPORTANT: This is URP package variant.
This pack includes modular sci-fi corridors with elevator, animated scripted doors and many many many flashing lights (with correspond scripts).
With this pack you can create different modular sci-fi corridors, living/operating modular rooms, big modular areas with stairs.
This pack Includes:
● modular walls - 10 types;
● room constructor;
● areas constructor;
● modular floors;
● modular elevator (any count of floors);
● flashing lights (operated by scripts - see video preview);
● animated doors;
● barrel prop;
● box prop;
● lamp, decor elements;
● lights, doors, elevator, cables operating scripts.
- 2K textures;
- 50-2000 tris count;
- PBR.
Price $25.00
Painting Set by Cloube Works
Number of textures: 8
Texture dimensions: 2048*2048
Polygon count of 'Canvas' : 12 Triangles
Polygon count of 'Easel' : 344 Triangles
Polygon count of 'Bucket' : 2680 Triangles
Polygon count of 'Chair' : 924 Triangles
Polygon count of 'PaintBox' : 5582 Triangles
Polygon count of 'PaintBox_Cover' : 920 Triangles
Polygon count of 'Table' : 68 Triangles
Polygon count of 'Brush(L01~03/M01/S01)' : 5628 Triangles
Polygon count of 'OilJar(L/M/S01~02)' : 3822 Triangles
Polygon count of 'PaintTube_big' : 458 Triangles
Polygon count of 'PaintTube_small' : 490 Triangles
Polygon count of 'Scraper01~02' : 338 Triangles
Minimum polygon count : 21,976
Maximum polygon count : 24,884
Number of meshes/prefabs: 25/26
Rigging: No
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information : No
Types of materials and texture maps : PBR(Albedo, Metallic, Normal,Emission)
This package includes 3d models related to painting.
Resale after modification of the model is prohibited.
Price $4.99
Ships Pack by LittleChild Games
3 High-quality ship models which could be used in nautical genre game.
Suitable for games, mobile apps, mods or any real time applications.
This asset is optimized and hand tweaked.
The textures looks amazing and super realistic, tuned for Physically-Based Rendering.
Triangles count: 47 915, 58 560 and 231 615 tris.
Textures resolution are 4096*4096 pixels.
Following textures included: Diffuse, normal map, AO, roughness and metallness maps.
Pivot at 0, 0, 0 at bottom center of object ;
Price $99.90
Angel Mikhail by Emi Elve
Has few wings animations!
Skeleton is Mixamo compatible!
Body is not cutted out, there is a full body under cloth!
Rig is based on the Humanoid Skeleton with additional bones (UE5). Has easy animation retarget in UE4 and UE5!
Character has compatible modular outfits. The body and texture without clothes(clear, censored for engines) is included. The model is completely modular, you can remove or add cloth\accessories, body parts or hair. It is possible to apply outfits from my othet models with the same skeleton!
Model has 2K-4K Textures - normal, metallic, roughness, albedo, opacity, matID(PBR Textures Metal/Roughness).
Has an ID map that can be used to change the color of different model's parts. Base body texture(without underwear) included!
Includes several color variants for every part of character (body, cloth, eyes, hair)
Max character polygone configuration - 16998 poly, 33266 tris.
Please notice that there are no animations in this package!
Created in a built-in pipeline. Most of the shaders in this package are "Standard" and can be upgraded to URP and HDRP easily! Some shaders are "Double Sided Standard" for better model presentation. You should just "shift" all materials in this package inside folder "Materials" and change it to "Standard" to avoid the pink material problem, that's all, the asset is ready for changing of a render pipeline!
Price $48.40
Simple Twine Dialogue Importer for Unity by bigalligator
Key Features:
- Easy Integration: Easily import Twee files directly into Unity, converting them into interactive dialogues with just a few clicks.
- A Simple Project: Designed with simplicity in mind, this parser requires minimal setup, allowing you to focus more on crafting compelling narratives and less on technical details. Don't get bogged down with documentation, tutorials, and scripts.
- Example Scene: Try out a simple example scene to get you started.
- Example Twee: An example file exported from Twine is included in the project to get you started.
- Platform Agnostic: Twee and image assets can be loaded onto mobile and web by loading from an external server.
Transform your interactive stories into dynamic Unity projects with the Simple Twine Dialogue Importer for Unity! This lightweight and efficient tool allows you to seamlessly import Twee files into Unity, enabling rapid creation of branching dialogues and narrative-driven experiences. Perfect for game developers, writers, and designers looking to integrate text-based storytelling into their game.
Price $0.00
Tombstone 3D Gravestone by GVOZDY
Tris count: 320.
Texture Resolution: 2048x2048.
Number of Meshes: 1.
Number of Prefabs: 4.
Number of Materials: 4.
Number of Textures: 12 (Albedo + MetallicSmoothness + Normal for each material).
4 TEXTURE SETS FOR YOUR LEVEL SCENE (PBR 2K 2048) :
- LIGHT, INSCRIPTION RIP;
- LIGHT, LONG TEXT;
- DARK, INSCRIPTION RIP;
- DARK, LONG TEXT.
Price $4.99
Tombstone Gravestone 3D RIP stone by GVOZDY
Tris count: 412.
Texture Resolution: 2048x2048.
Number of Meshes: 1.
Number of Prefabs: 4.
Number of Materials: 4.
Number of Textures: 12 (Albedo + MetallicSmoothness + Normal for each material).
4 TEXTURE SETS FOR YOUR LEVEL SCENE (PBR 2K 2048) :
- LIGHT, INSCRIPTION RIP;
- LIGHT, LONG TEXT;
- DARK, INSCRIPTION RIP;
- DARK, LONG TEXT.
Price $4.99
Tombstone 3D Moldy Clean materials by GVOZDY
Tris count: 748.
Texture Resolution: 2048x2048.
Number of Meshes: 1.
Number of Prefabs: 4.
Number of Materials: 4.
Number of Textures: 12 (Albedo + MetallicSmoothness + Normal for each material).
4 TEXTURE SETS FOR YOUR LEVEL SCENE (PBR 2K 2048) :
- LIGHT, INSCRIPTION;
- LIGHT, CLEAN;
- DARK, INSCRIPTION;
- DARK, CLEAN.
Price $4.99
Tombstone Concrete Old New dirty moldy by GVOZDY
Tris count: 380.
Texture Resolution: 2048x2048.
Number of Meshes: 1.
Number of Prefabs: 4.
Number of Materials: 4.
Number of Textures: 12 (Albedo + MetallicSmoothness + Normal for each material).
4 TEXTURE SETS FOR YOUR LEVEL SCENE (PBR 2K 2048) :
- LIGHT, INSCRIPTION RIP;
- LIGHT, LONG TEXT;
- DARK, INSCRIPTION RIP;
- DARK, LONG TEXT.
Price $4.99
Tombstone realistic game ready by GVOZDY
Tris count: 972.
Texture Resolution: 2048x2048.
Number of Meshes: 1.
Number of Prefabs: 2.
Number of Materials: 2.
Number of Textures: 6 (Albedo + MetallicSmoothness + Normal for each material).
2 TEXTURE SETS FOR YOUR LEVEL SCENE (PBR 2K 2048) :
- LIGHT, CLEAN;
- OLD, MOLDY.
Price $4.99
Concrete Tombstone by GVOZDY
Tris count: 396.
Texture Resolution: 2048x2048.
Number of Meshes: 1.
Number of Prefabs: 4.
Number of Materials: 4.
Number of Textures: 12 (Albedo + MetallicSmoothness + Normal for each material).
4 TEXTURE SETS FOR YOUR LEVEL SCENE (PBR 2K 2048) :
- LIGHT, INSCRIPTION RIP;
- LIGHT, LONG TEXT;
- DARK, INSCRIPTION RIP;
- DARK, LONG TEXT.
Price $4.99
Magnetic | Object Magnet/Attraction Framework by Golem Kin Games
Magnetic is an advanced and versatile Unity tool that enables developers to simulate magnetic attraction and repulsion for both 2D and 3D physics. With a rich set of customizable features, you can create realistic magnetic fields, manage object interaction, and even apply gentle floating effects to objects in a designated "grace zone."
Key Features:
- 2D and 3D Physics Support: Easily switch between 2D and 3D modes to suit your project.
- Customizable Attraction and Repulsion: Control the strength of attraction and repelling forces with simple slider adjustments.
- Grace Zone with Floating Effects: Create a soft floating effect for objects within a defined grace zone near the magnet.
- Event System: Trigger events when objects enter or exit the magnetic field, allowing for custom behaviors like particle effects, audio cues, or object destruction.
- Precision Control: Only objects with the MagnetAttractor component are affected, giving you complete control over which objects interact with the magnetic system.
Flexible Configuration:
- Set the Attraction Radius and Minimum Distance to define how far the magnetic effect reaches.
- Customize the Attraction Force and Repelling Force to fine-tune the object movement.
- Toggle the option to Attract to Center or allow objects to float at a distance.
Grace Zone:
- Enable the grace zone to create a space where objects float without being pulled or pushed.
- Control the Float Intensity for objects in the grace zone to simulate a natural floating motion.
Event Handling:
- Subscribe to OnObjectEnteredZone and OnObjectExitedZone events to execute custom code when objects enter or leave the magnetic field.
Whether you're creating a game with magnetic mechanics, a space simulation with gravitational pull, or just want to add interactive object behaviors, the Magnetic System is a powerful and easy-to-use tool to enhance your Unity project.
Price $4.99
Cemetery Tombstone 3D realistic by GVOZDY
Tris count: 380.
Texture Resolution: 2048x2048.
Number of Meshes: 1.
Number of Materials: 4.
Number of Textures: 12 (Albedo + MetallicSmoothness + Normal for each material).
4 TEXTURE SETS FOR YOUR LEVEL SCENE (PBR 2K 2048) :
- LIGHT, INSCRIPTION RIP;
- LIGHT, LONG TEXT;
- DARK, INSCRIPTION RIP;
- DARK, LONG TEXT.
Price $4.99
Concrete Tombstone 3D game ready by GVOZDY
Tris count: 396.
Texture Resolution: 2048x2048.
Number of Meshes: 1.
Number of Materials: 4.
Number of Textures: 12 (Albedo + MetallicSmoothness + Normal for each material).
4 TEXTURE SETS FOR YOUR LEVEL SCENE (PBR 2K 2048) :
- LIGHT, INSCRIPTION RIP;
- LIGHT, LONG TEXT;
- DARK, INSCRIPTION RIP;
- DARK, LONG TEXT.
Price $4.99