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The newest packages in the Unity Asset Store.
Updated: 38 min 51 sec ago

Deckard Render SX by OliVR

2024, November 9 - 01:33
If you use Unity to make movies, or wan't to export a high quality animation of your project into a video - Deckard Renderer is for you! It is made to overcome most of the problems in realtime graphics.
-Render videos from your Unity project without spatial or temporal aliasing issues. Result can be both soft or sharp based on your needs
-Simulate a behaviour of real life cinematographic or video cameras - from color to optical features of most advanced analog or digital cameras used in TV and cinema production.
-Use Physically Modelled Natural Depth of Field based on Syntethic Aperture technology - with natural looking bokeh
-Use Physically Modelled Natural Motion Blur for a smooth motion feeling at cinematic framerates
-Make any realtime light emit soft diffuse shadows
-It plays well when used together with Unity Post Processing Stack or any other post processing effect. It will smooth any unstable image effect and remove noise from it
-It doesn't require usage of any custom shaders or materials
-Deckard adds the ability to create custom multipass shaders that can be used for materials such as hair, car paints or skin shaders
-Deckard is compatible with Amplify Shader
-Supports Timeline
-Supports Cinemachine
-Supports HDRP (experimental)
-Exports to PRORES MOV video files or MP4
-Supports motion blur for skinned meshes (only for Unity 2018.3 or greater)
-Tilt Shift effect
-Uses progressive rendering in Editor
-Supports motion blur on particle systems
-Has a feature to take screenshots from editor, with the ability to capture depth maps for Facebook 3D posts
-Auto focus function (with definable autofocus speed)

Important Note: Deckard doesn't render in realtime and is suited only for exporting images or movies.

*Deckard Render is still in development, and it will be adding new features
** Deckard Render is best when used with modern hardware GFX cards

SUPPORT FORUM THREAD
Price $39.99

[URP][HDRP] Pack Frozen Texture by Lord Enot

2024, November 8 - 22:21
These textures are a version of URP and HDRP. This is a seamless pbr textures. Contains 15 Unique Textures.

This pack contains the following maps ready for any game in .tga format:

- Base Color 2048x2048;

- Roughness 2048x2048;

- AO 2048x2048;

- Normal 2048x2048;

- Emissive 2048x2048;

- Mask 2048x2048;

- Height 2048x2048.

These textures are a version of URP and HDRP.

This item should be free to you if you purchased any of the following items:

Pack Frozen Texture

Super Pack Textures 4

[232] Mega Pack Textures 2

Ultra Pack Textures


Price $15.00

Bake AO - Easy ambient occlusion baking by Procedural Pixels

2024, November 8 - 21:18
Bake AO is an editor tool that helps you improve your game's graphics by baking ambient occlusion textures within the editor. It's a great shortcut for improving the visual depth of 3D models.

Supported OS: Windows, MacOS

Supported GPUs: NVidia, AMD, Intel, and Apple GPUs with at least 2GB of VRAM and Shader Model 5.0, such as GTX 580 or Radeon HD 6970. Integrated GPUs also work fine, but baking times are longer.

Supported Unity Versions: 2021.3 or newer

Supported Render Pipelines: Built-in, URP

Textures can also be baked in HDRP, but the BakeAO component for automatic texture setting is not supported on HDRP, and no shaders for HDRP are included.

Project adjustments: To fully utilize the features of the BakeAO component, you need to use shaders included with BakeAO or adjust custom shaders (more details here).


Textures baked with BakeAO are just texture assets compatible with all platforms.


You can find more details in the documentation:

Link to documentation

What is Bake AO?

Bake AO allows you to bake ambient occlusion textures within the editor. This reduces the need for external software and streamlines your workflow with an easy-to-use and simple interface.


Why use BakeAO? Ambient occlusion improves model visuals in certain light conditions, especially shadows and ambient lighting. With AO textures, models look more realistic and detailed.


With BakeAO, you can:

  • Bake AO textures with minimal setup
  • Customize settings per model as needed
  • Work entirely within Unity for faster iteration

---- BEST USE ----


It works best when your game uses ambient lighting and shadows and lacks clarity in those areas; bake AO will improve the visual clarity of the models, even if the AO application is very subtle.


I tested the asset using

  • assets made by Unity: Viking Village, Tanks
  • models from Polyperfect: Low Poly Ultimate Pack
  • models from Synty Studios: POLYGON Western - Low Poly 3D Art by Synty

---- DOCUMENTATION ----


You can find documentation and more details here: https://proceduralpixels.com/BakeAO/Documentation



---- FEATURES ----


Fast Baking Process: Designed to produce high-quality textures efficiently. Baking is done using GPU.


Background Baking: Baking tasks run in the background while you continue working on your Unity project.


Multi-Object Baking: Bake textures for multiple models simultaneously, streamlining your workflow.


Component for Automatic AO Texture Setting: Attach a BakeAO component to apply AO textures to MeshRenderer and SkinnedMeshRenderer. It will automatically find (or bake) the correct texture.


Non-destructive Workflow: Baking parameters are saved with the texture, allowing for later adjustments and parameter reuse. Baking is also not disrupted by working on the project. You will not lose data while recompiling scripts, importing new models, or switching scenes.


Integrated with Unity Presets: Utilize or create presets for consistent baking results and streamlined parameter setup.


Baking in Scene Context: Nearby models can affect the result. AO textures can capture the surrounding environment's impact.


Detailed Parametrization: There are plenty of parameters to play with. Adjust the final texture look to meet your desired visuals.


Baking for Different UV Sets: Tailor AO baking to different UV sets for optimal results.


User-Friendly Interface: Intuitive interface for easy navigation and parameter adjustments. With the included Baking Wizard, you can add objects for baking just by dragging and dropping objects from the project into the window.


Active Task Management: Monitor and control baking tasks with a straightforward interface.


Custom Shaders: Custom shader graph node and HLSL library for shader customization.


No asset Store Dependencies, no DLLs: I value giving opportunities to learn and improve; that's why Bake AO consists of only open C# scripts and HLSL shader code; there is no hidden code you can't change.



---- LIMITATIONS AND BEFORE YOU BUY ----


Note: Bake AO is not a scene lightmapper, it's a tool for creating ambient occlusion textures that you can later use in materials or through the BakeAO component. 


See all the limitations in documentation to find out more.




Price $49.00

LLM Agents - AI Behavior by ZawiejeIZamiecie

2024, November 8 - 19:20
A pioneering AI-driven solution for crafting intelligent NPC behaviors and conversations in your Unity projects. Create richly detailed characters with unprecedented decision-making abilities.

Large Language Model Integration: Directly utilize popular pre-trained LLMs.

Contextual Behavior Planning: NPCs make informed decisions based on past events, player actions, and environmental conditions.

Contextual Dialogue Generation: conversations based on world context, player actions and other agents actions.

Cross-platform Compatibility: Works on any platform Unity supports.

Easy Integration: pre-build sample project showcasing implementation details.

Comprehensive documentation: detailed implementation instructions and important classes overview.

Community-driven: Regular updates and improvements based on community feedback and suggestions.

This asset provides a framework for leveraging large language model (LLM) agents to power non-player character (NPC) behavior and dialogues in Unity projects. By integrating pre-trained language models, the framework enables contextual reasoning, allowing NPCs to adapt to their surroundings and interact with players and other characters in unforeseen ways. This technology eliminates the need for manual scripting of decision-making processes, instead generating dynamic and unpredictable scenarios. As a result, it allows creators to craft richer, more immersive world experiences that mimic the complexity of real-life social interactions. The framework seamlessly integrates into any Unity-based project, enabling developers to easily introduce realistic NPC interactions that were previously out of reach.


Price $30.00

NPC Postapocalypse 01 by Maksim Bugrimov

2024, November 8 - 16:48
  • I present to you a character NPC Postapocalypse 01 in the style of the Post-apocalyptic.
  • The character are well suited for horror and for games about the end of the world.
  • The character have a little face morph.
  • The character does not have animations,
  • but it has a standard rigg that works with humanoid rig Unity
  • Character NPC Postapocalypse 01
  • PBR textures.
  • Character
  • -Albedo
  • -AO
  • -Metallic
  • -Normal
  • (4096-4096 Size)
  • Clothes
  • -Albedo
  • -AO
  • -Metallic
  • -Normal
  • (4096-4096 Size)
  • Polys:34,126
  • Tris:58,276
  • Verts:30,700


Price $34.99

Before The Storm - Action Adventure Music by Unwaxed Lemons

2024, November 8 - 16:08
Action/adventure music.
  • .wav
  • Length: 00:01:05
  • Stereo

A percussive action piece with melodic orchestration, creating that sense of tension and adventure.


Price $4.99

Cinematic Drum Pack 6 by vspmusic

2024, November 8 - 16:01
This is a music pack featuring 10 drum tracks which are versatile enough to use across a wide variety of projects.

Number of Audio Wavs: 10

Sample rate / bit rate: 44,100 Hz

Does music loop: No

Minutes of audio provided: 30 Minutes 23 Seconds

Supported Development Platforms:

Windows: Yes

Mac: Yes

The Cinematic Drum Pack 6 is ideal for scenes that simply require a drum track to drive action, dialogue, and/or plot for your video game sequences.



The Oath Of A Warrior

The Befallen Council

Rights Of Honor

The Warrior Princess

Knights Of The Border

Wrath of Steel

March of The Condemned

The Realm of Magic

Right Of Combat

A Sea At War Drums


Price $15.99

Casual Simple Skill 8 Spell Set Pack by Coffee duck

2024, November 8 - 15:50
Set of 138 hand drawn icons

Set of 137 hand drawn icons

- Each icon is 256x256 pixels size (PNG);

- Each icon is 128x128 pixels size (PNG);

This pack can be used as a variety of game project icons.

This pack was made with fantasy or RPG games in mind, but feel free to use it on any project.

Set of 138 hand drawn icons

- Each icon is 256x256 pixels size (PNG);

- Each icon is 128x128 pixels size (PNG);

- Black background and transparent background

-It was created by Photoshop, and it includes a psd file.

-Check out the screenshots.

Thank you.


Price $11.00

Adventure Gaming Music Suite by Alison Turk

2024, November 8 - 14:47
Adventure Gaming Music Suite is an expertly-crafted collection of 10 inspiring, magical and unique music tracks created for royalty-free use in video games. Original creations by composer Alison Turk.

Audio file types: .wav

Sample rate: 44.1 khz

Bit depth: 16

File size: 106.6 MB

Adventure Gaming Music Suite

composed by Alison Turk


The Adventure Gaming Music Suite is a collection of adventure/exploration gaming music created to seamlessly immerse the player. Piano led orchestrals, ethereal vocals combined with top-tier melodic composition are provided in a professional and masterful way.


Preview on Soundcloud


Included in the Adventure Gaming Music Suite:

- 5 original tracks with 5 additional versions

- Seamless loops

- 16bit/44.1khz .wav format


This collection is well suited for an adventure game with exploration and includes:

- Reflective and magical exploration music

- Cute/quirky location music

- Inspiring cathedral/shrine music

- and other delightful gamescape offerings


Tracklist: all songs indicated as loop are designed to seamlessly loop

Contemplation Exploring – Full

Contemplation Exploring – Long/Loop

Contemplation Exploring – Short/Loop

Cute Village - Loop

Heated Debate - Combat Piano Loop V.1

Heated Debate - Combat Piano Loop V.2

Heated Debate - Combat w/Percussion Loop

Morning Exploring - Full

Morning Exploring – Loop

Shrine - Full


Music is royalty-free and streaming friendly and will not generate copyright strikes from YouTube.


All music composed by

alisonturk.com


Price $0.00

Magical World SFX Bundle by Soundstripe

2024, November 8 - 14:23
A collection of spooky, dark, and magical sound effects that are sure to enhance many scenes and moments in your video game.
  • 96 SFX
  • 343 MB of SFX
  • All files are in WAV format
  • Most are 24-bit/48 kHz
  • Some are 16-bit/48 kHz and 16-bit/44.1 kHz
  • All songs are at a lossless resolution
  • Every sound effect in this bundle is Royalty Free!

Soundstripe's award-winning SFX are perfect for:

  • Magical Games
  • RPGs
  • Strategy Games
  • All games with Wizards, Witches, and Spells

LISTEN TO ALL THE SFX HERE


SFX

The SFX in this bundle include a variety of 96 spooky sounds, hits, and more. You can listen to all of the SFX in this bundle here.



Moods & Characteristics

  • Suspenseful
  • Scary
  • Quirky
  • Atmospheric
  • Dynamic
  • Dark
  • Dreamy
  • Childlike

Royalty Free!

Royalty free SFX are hands-down the best option for any individual needing access to quality SFX that are being legally attained. When you license through a royalty free media company, that company pays the song's creator(s) so you don't have to. This saves you money in the long run. If you need more convincing, this blog post is another resource worth checking out.


Why Soundstripe?

Our extensive catalog spans multiple genres, ensuring that you'll find the perfect soundtrack for your project. And with Soundstripe's trusted reputation in the industry, backed by certifications from platforms like Twitch, you can trust that you're getting high-quality audio assets that enhance rather than detract from your work. We have a team of music industry veterans, world class songwriters, and Grammy Winning mix engineers ensuring that all of our songs arew created to the highest standards possible. Don't let your creative vision be limited by subpar audio – elevate it with Soundstripe bundles on Unity today!


Price $99.99

Ambisonic Sounds - Morning Atmosphere Seaside Village Loops by Master of Dreams

2024, November 8 - 14:14
"Morning Atmosphere Seaside Village Loops" is a unique collection of sounds recorded on a warm morning in a seaside village.
  • 31 Ambix WAV files
  • 31 Stereo WAV files
  • 96kHz/24Bit
  • Minutes of audio provided: 53 min

In this atmospheric recording you will find seamless loops of crickets, rustling leaves on the trees, birds singing, dogs barking and the distant sounds of a train passing by, as well as planes flying high above the village.

The recording was made by a Zoom H3-VR recorder in the Ambisonics A format (96 kHz 24 Bit) and then converted to the AmbiX and Stereo formats (96 kHz 24 Bit), which are located in different folders of this sound pack.

"Morning Atmosphere Seaside Village Loops" is the perfect way to create a calm and peaceful atmosphere of a morning seaside village, where each sound creates a sense of harmony and unity with nature.


Morning Atmosphere Seaside Village Loops - Sound List


Price $20.00

Coins Sound FX - Essentials by Grafinery Interaktiv

2024, November 8 - 14:06
Coins Sound FX Essentials is a comprehensive sound effects library that provides a swift and effective audio solution tailored to the coin-related requirements of your game.

Audio file types: Wav

Sample rate: 44.1kHz

Bit depth: 24bit

Loopable: No

Additional: Mono

Coins Sound FX Essentials is a comprehensive sound effects library that provides a swift and effective audio solution tailored to the coin-related requirements of your game.

Within this pack, you'll find a diverse collection of sound effects. These include sounds for handling coins, the jingle of coins being collected, the clinks as they're dropped or stacked, and the distinctive sounds of various currencies being handled.

This pack includes 103 sounds. All sounds are recorded in our foley studio with high quality equipments. All files are 24bit/44.1kHz

File List: https://docs.google.com/spreadsheets/d/1JO9Jj4VTM9oqCSQMvM_UM8fiEKxMJDdL14csc_D6M7M/edit?usp=drive_link


Price $9.99

Modern City/Block 4. by DEXSOFT

2024, November 8 - 14:03
Modular City with over 200 unique city models. URP Version Only!

Features:

  • 207 Unique Meshes
  • Example Scene Included
  • URP Version Only

Technical Details:

  • Number of Meshes: 207
  • LOD stages: 1-4 per model
  • Number of Prefabs: 230
  • Number of Materials: 257
  • Number of Textures: 516 (+ skybox)
  • Texture Sizes: up to 4K
  • Texture formats: PNG and TGA

Poly-count Examples (LOD0):

  • Beverage Truck: 11296
  • Parking Device: 894
  • Terrace: 2584
  • New Wall6: 552
  • Market 4: 3144
  • Building Top: 844
  • Tree: 10177
  • Aircondition: 1036
  • ATM: 1740
  • Bicycle: 13195
  • Bench: 1176
  • Bus Station: 2704
  • Garbage Can: 1310
  • Large Garbage Bins: 2400
  • Parking Device: 610
  • Street Light: 366
  • Fire Hydrant: 2192
  • News Stand: 3266

Build modern cityscapes with ease.

Modern City asset pack features over 200 high-quality models.

URP Version Only!


Fully modular, this pack allows you to assemble buildings, place street props, and design detailed urban environments.


This is the second block of a much larger city project, with future expansions on the way. Included are a complete road system, traffic lights, rails, and a variety of elements to customize your urban layout.


Meshes:

207 meshes in total: Street props + building parts + foliage + road blocks

Check images of the overview scene.


Splines:

Please enable the Splines option through the Package Manager --> in Unity Registry.

Splines are used for fence creation.


Scene:

Example city block shown in the images and video is included in this pack.

Only the second block is included, not the complete city!


Questions, concerns or assistance:

via email: info@dexsoft-games.com

or join Discord Server


Note:

  • Only the Second city block is included in this asset pack
  • Textures used for some materials (metal, plastic, wood) are taken from free PBR sources (www.ambientcg.com)
  • Large pack size, mobile version not supported!
  • If you need to bake the scene, consider removing the splines, for better results.

Price $19.99

3D Game Kit-Warehouse Material Pack by Özgün_

2024, November 8 - 13:53
A package designed for use in warehouse environments.

Number of textures: 0

Number of materials: 13

Number of meshes/prefabs: 53

Maximum polygon count: 20,414

Minimum polygon count: 44

All FBX are inside the folder.

The center points of all models are in the correct place.


Demo Scene,

Triangles: 143,098

Faces: 69,629

Edges: 144,733

Vertices: 76,648

 This is a low polygon package designed for use in a warehouse environment. It is modeled using a total of 13 materials. You can change the colors of the models as you like.


Price $5.00

Idle Anim Set by MotionDezire

2024, November 8 - 12:10

Number of Animations: 48

Animation Types (Root Motion/In-place): Root Motion

Discord :- Link


  • Map Not Available

  • This Idle Anim Set offers a collection of high-quality, motion-captured idle poses designed to keep characters looking natural and engaged even during inactivity.

  • The set includes a range of subtle movements and postures that add realism and personality to characters, preventing them from feeling static in any scene.

  • Idle for use in games, simulations, or cinematic projects, these animations provide smooth, fluid transitions and are perfect for enhancing immersion during breaks in action or conversation.

Price $9.99

Physics Placer by Afanc Labs

2024, November 8 - 11:52
Simple to use tool to give your scene that lived in feeling.
  • Custom Editor window.
  • Easy to use.
  • Saves time.

The Physics placer tool is a easy to use tool to speed up placing objects in the scene using physics.


Simply open the custom window, select the objects you want to place and press the Simulate button.


To simulate objects they must have a 3D collider attached (Mesh collider recomended), ridgedbodies will be added to objects without and cleaned up afterwards.


Price $5.00

Dense Fog VFX by RealtimeVFXStore

2024, November 8 - 11:52
A dfense, swirling fog visual effects
  • Built-in, URP and HDRP pipelines are included
  • Both TextureSheets are provided at 4K resolution

An atmospheric dense fog particle effect.


Two different fog types are included (fast and slow moving). The fog can be localised to the player by simply making it a child of the avatar GameObject.


Built-in, URP and HDRP pipelines are included.


Price $5.00

Conversation Anim Set by MotionCapify

2024, November 8 - 11:29
A conversation anim set featuring realistic actions such as talking, laughing, gestures, and body language to bring characters to life in interactive storytelling or social interactions.

Number of Animations: 45

Animation types : Root Motion

Discord :- Link


MotionCapify Charcter To Retarget Unity Humanoid :- Link


Video Map Not Included


This conversation anim set offers a comprehensive collection of motion-captured animations that focus on natural human interactions. The set includes detailed animations for talking, laughing, a wide range of gestures, and expressive body language, ideal for creating engaging and believable characters in any project.


Price $10.00

Simple Sign-In with Discord + API by Hippo

2024, November 8 - 10:48
Simple Sign-In with Discord provides "Sign in with Discord" using OAuth 2.0 for Android, iOS, Windows, Mac, Universal Windows Platform (UWP) and WebGL apps made with Unity. You can also get access tokens for further REST API calls.

Need sign-in for other platforms?
Google
Apple
Facebook
X (Twitter)
Telegram
TikTok
Microsoft
Discord

Important notice
The asset uses Authorization Middleware because Discord doesn't support deep links for Redirect URI.

Features
● Cross-platform user auth for cross-platform games and apps
● No plugins, no 3rd party auth libs, no dependencies
● Get access tokens for further API calls
● More security for client-server apps (it's possible to get all user data on a server to avoid tampering)
● SFSafariViewController is used on iOS (required by App Store review)
● Deep linking for Windows (UNITY_STANDALONE_WIN)

Setup steps
Please visit our GitHub for setup instructions.

How does it work?
● Your app navigates users to Discord Authorization Endpoint in a web browser
● Users perform sign-in using their login and password
● Discord Authorization Endpoint redirects users to Return URL (which is Authorization Middleware, or may be your website as well) and provides an authorization code (which can be later exchanged for access_token), id_token (if requested) and user info like first_name, last_name and email (if requested and only once at first sign-in)
● Authorization Middleware transmits the authorization code to your app (using deep linking when possible, or with a web request made by the app when not)
● The app exchanges the code for access_token and request user info with it

Known issues
Please visit our GitHub for known issues.

Support
GitHub - Wiki
GitHub - Bugs & requests
Discord - Questions, live chat with developers


Price $19.90

PlainSave by Kasper Kivikataja

2024, November 8 - 10:38
A straightforward, non-encrypted file-based save system designed for small to mid-sized games.
  • No Encryption: Save files are open and human-readable.
  • Text-Based Format: Custom file extensions are allowed.
  • Static Structure: Based on four columns: ID, Tag, (Optional: Subtag), and Value.
  • Limited Nesting: Complex data nesting similar to JSON is not supported; however, grouping rows by tag allows for some organization.
  • String Representation: If it can be represented as a string, it can be saved.
  • Row-Based Storage: Data is saved on a row basis with sequential IDs, allowing direct O(1) access.

PlainSave Website


What


PlainSave is a simple save system designed for small to mid-sized games, based on the principle of open data, where all save files are human-readable.



Audience

  • Developers who do not need or want to hide save data.
  • Developers who want to ensure that game data can be easily fixed.
  • Developers seeking a straightforward save system without complex data structures.

Setup

  1. Create a default save file using any text editor.
  2. Update the PlainSave settings through the user interface.
  3. Test the system by calling any OpenSaveManager method.

Includes

  • A sample game scene.
  • Comprehensive documentation.
  • FAQ and support (ENG/JP).

Price $15.00

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