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Updated: 3 min 25 sec ago

TERRAIN_Blotch: O by DarkMatterMagic

2025, March 15 - 03:29
Derived from nature and stylized into blotchy amalgamations of color that resemble low-poly ground paintings. 100 png textures (2048 × 2048) assembled into 50 terrain layers.
  • Blotch_(O)_example.unity
  • example_terrain_0.asset
  • readme.pdf
  • One of each for 50 terrain layers
    • Diffuse Original (2048 × 2048 .png)
    • Normal (2048 × 2048 .png)
    • Terrain Layer (.terrainlayer)

TERRAIN_Blotch: Outline is a derivative update/release to version 1 of TERRAIN_Painted, you can find version 2 here. Being part of the first asset, it is an honor to offer it free to the community. You can also add the other two styles of version 1, Blotch: Source and Blotch: Outline_Hard, to your collection here.


For more information and assets:

Instruction Manual: https://darkmattermagic.com/terrain_/

More Unity Assets: DarkMatterMagic - Asset Store

or https://darkmattermagic.com/assets/


Price $0.00

TERRAIN_Blotch: SOH by DarkMatterMagic

2025, March 15 - 03:29
Derived from nature and stylized into blotchy amalgamations of color that resemble low-poly ground paintings. 200 png textures (2048 × 2048) assembled into 100 terrain layers in two different styles.
  • Blotch_(OH)_example.unity
  • Blotch_(S)_example.unity
  • example_terrain_OH.asset
  • example_terrain_S.asset
  • readme.pdf
  • One of each for 50 terrain layers
    • Diffuse Original (2048 × 2048 .png)
    • Normal (2048 × 2048 .png)
    • Terrain Layer (.terrainlayer)

TERRAIN_Blotch: Source + Outline Hard is a derivative update/release to version 1 of TERRAIN_Painted, you can find version 2 here. Being part of the first asset, it is an honor to offer version 1 at a reduced price. You can also add the other style of version 1, Blotch: Outline, to your collection here.


For more information and assets:

Instruction Manual: https://darkmattermagic.com/terrain_/

More Unity Assets: DarkMatterMagic - Asset Store

or https://darkmattermagic.com/assets/


Price $4.99

DeepStats - Highly Flexible, High Performance Stat System by LukeyB Systems

2025, March 15 - 02:47
Deep Stats is a high performance, highly flexible Stat and Modifier authoring system, written using Burst with an allocation free runtime.

Contents:


11 different core Modifier types available

  • Basic Types
    • Add
      • + 10 damage
    • SumMultiply
      • +20% chance to evade
    • ProductMultiply
      • 1.5x fire damage
  • Advanced Types
    • AddedAs
      • 20% of ice damage is added as fire damage
    • ConvertedTo
      • 50% of armour rating is converted into evasion rating
    • ModifiersAlsoApplyToStat
      • 50% of additions to armour rating also apply to evasion rating
    • ConvertSelfTags
      • 20% of minion attack speed also applies to players
    • ConvertTargetTags,
      • 50% of your bonus damage against undead also applies against ghost enemies
  • Secondary Modifiers
    • Add, SumMultiply and ProductMultiply type modifiers can optionally be applied after all other modifiers, allowing for second order operations that can be used to create unique combinations.

A customisable and extendable Tag system

  • Configure Tags to be applied to instances in your game.
  • Modifiers can check for Tags on the source or target, to conditionally apply buffs and bonuses when specific conditions are met.
    • +20 armour when wielding a staff
    • 20% increased damage for minions
    • 2x damage against undead enemies

A customisable and extendable Scaler system

  • Configure Scalers which each instance in your game has a set of.
  • Modifiers can check for Scalers on the source or target to scale the magnitude of the modification, so you can create gameplay driven Modifiers.
    • +5 damage for each nearby enemy
    • 1.5x movement speed if hit recently
    • 20% increased poison damage for each poison on target

A Simple but Flexible API

  • Modifier collections can be shared to multiple DeepStats instances, so you can easily apply the same set of Modifiers to multiple instances in your game.
    • Create zone modifiers.
    • Share your player passives between yourself and your minions.
  • DeepStats instances can inherit stats from other DeepStats instances.
    • Add stats to equipment in your game. The final stats of the equipment forms the base stats of your player.

DeepStats is a simple, intuitive Stat and Modifier system that can be used in almost any type of game. Utilise a convenient editor workflow to author your custom stat system, design interesting modifiers with a powerful inspector, then perform extremely fast stat calculations with a highly optimised, Burst compiled library.


Who is DeepStats for?

DeepStats is designed for programmers or independent game developers who have some basic programming knowledge. It is meant to be used as the backbone of any numerical systems in your game so you must be able to integrate it by adding it to your own scripts and calling a relatively simple API. After integration, DeepStats can be used by designers as most of the authoring tools are available in the Unity Editor.


Features:

  • Scale Stats in a wide variety of ways with an easy to use custom inspector for Modifiers.
  • Apply Modifiers conditionally using a high performance Tag system to check for requirements on yourself or a target or both (eg. Sword Damage against Undead).
  • Scale individual Modifiers using the Scaler system, allowing you to hook your own gameplay into DeepStats to create interesting Modifiers (eg. +5 Damage for each nearby enemy).
  • Create advanced Modifiers that interact between Stat Types, such as Stat Value conversions, Tag conversions, Modifier Type conversions and many more.
  • Support for both single stat values and stat ranges between a min and max.
  • Endlessly composable: DeepStats can inherit values from other DeepStats, to allow you to chain stats together and apply scaling at each step (Eg. Give Stats and Modifiers to Weapons, then scale them again by the Players own Modifiers).
  • Simple and intuitive programming API for easy integration into your own code.
  • Core calculations are written in Burst and carefully applied `unsafe` C# code for maximum performance.
  • Code generation is used to provide a simple interface to access your custom DeepStats types in your own code. Author the types of your stat system with ScriptableObjects, then generate code and access them using enums.
  • Multiple demo scenes are available for examples of ways to utilise DeepStats.
  • Comprehensive documentation available.

DeepStats is perfect for creating complex stat systems for an ARPG like Path of Exile, Diablo, Survivors-type games like Vampire Survivors. It is also flexible and fast enough for any other genre that uses dynamic numbers in gameplay such as RTS, RPG and many more.


Usage Documentation | Github Bugs and Feature Requests



Price $19.99

Modular - Wild West Saloon (Interior & Exterior) by FANNΞC

2025, March 14 - 23:55

Technical Details:

  • Number of textures: 352
  • Texture dimensions: 2048x2048px
  • Number of meshes/prefabs: 92
  • Rigging: No
  • UV mapping: Yes
  • LODs: 3
  • Types of materials and texture maps: PBR

Poly Count:

  • Armchair: LOD0: 3.5k | LOD1: 1.2k | LOD2: 858  
  • Bar: LOD0: 13.8k | LOD1: 4.8k | LOD2: 3.4k  
  • Barrel: LOD0: 6.2k | LOD1: 2.2k | LOD2: 1.5k  
  • Barrel_Holder_2: LOD0: 13.6k | LOD1: 4.8k | LOD2: 3.3k  
  • Barrel_Holder_4: LOD0: 25.9k | LOD1: 9.1k | LOD2: 6.3k  
  • Barrel_Holder_Empty: LOD0: 1.3k | LOD1: 450 | LOD2: 314  
  • Bottle: LOD0: 1.6k | LOD1: 562 | LOD2: 392  
  • Bucket: LOD0: 4.0k | LOD1: 1.4k | LOD2: 990  
  • Chair: LOD0: 316 | LOD1: 110 | LOD2: 76  
  • Chandelier: LOD0: 33.3k | LOD1: 11.7k | LOD2: 8.1k  
  • Coat_Hanger: LOD0: 20.4k | LOD1: 7.1k | LOD2: 5.0k  
  • Decorative_Column: LOD0: 1.0k | LOD1: 362 | LOD2: 254  
  • Deer_Head: LOD0: 11.8k | LOD1: 4.1k | LOD2: 2.9k  
  • Door: LOD0: 1.2k | LOD1: 402 | LOD2: 272  
  • Exterior_Beam_01: LOD0: 26 | LOD1: 8 | LOD2: 6  
  • Exterior_Beam_02: LOD0: 26 | LOD1: 8 | LOD2: 6  
  • External_Decoration: LOD0: 160 | LOD1: 57 | LOD2: 39  
  • External_Roof_Decoration_01_Corner: LOD0: 206 | LOD1: 72 | LOD2: 50  
  • External_Roof_Decoration_01_End_3m: LOD0: 155 | LOD1: 55 | LOD2: 40  
  • External_Roof_Decoration_01_End_6m: LOD0: 155 | LOD1: 55 | LOD2: 40  
  • External_Roof_Decoration_01_Middle_1m: LOD0: 206 | LOD1: 72 | LOD2: 50  
  • External_Roof_Decoration_01_Middle_3m: LOD0: 206 | LOD1: 72 | LOD2: 50  
  • External_Roof_Decoration_01_Middle_6m: LOD0: 206 | LOD1: 72 | LOD2: 50  
  • External_Roof_Decoration_02_Corner: LOD0: 30 | LOD1: 10 | LOD2: 8  
  • External_Roof_Decoration_02_Middle_&_End: LOD0: 30 | LOD1: 10 | LOD2: 8  
  • Fance_End_01: LOD0: 2.9k | LOD1: 1.0k | LOD2: 700  
  • Fance_End_02: LOD0: 48 | LOD1: 18 | LOD2: 12  
  • Fance_Middle_01_1m: LOD0: 3.6k | LOD1: 1.2k | LOD2: 874  
  • Fance_Middle_01_2m: LOD0: 7.1k | LOD1: 2.5k | LOD2: 1.8k  
  • Fance_Middle_01_3m: LOD0: 10.7k | LOD1: 3.8k | LOD2: 2.6k  
  • Fance_Middle_02_1m: LOD0: 758 | LOD1: 267 | LOD2: 187  
  • Fance_Middle_02_2m: LOD0: 1.5k | LOD1: 534 | LOD2: 374  
  • Fance_Middle_02_3m: LOD0: 2.3k | LOD1: 802 | LOD2: 561  
  • Fence_Full_End: LOD0: 24.9k  
  • Fence_Full_Middle: LOD0: 21.7k  
  • Fireplace: LOD0: 14.4k | LOD1: 5.1k | LOD2: 3.6k  
  • Floor_1: LOD0: 6  
  • Floor_1_1x1: LOD0: 6  
  • Floor_1_Corner: LOD0: 7  
  • Floor_2: LOD0: 6  
  • Floor_2_1x1: LOD0: 6  
  • Floor_2_Corner: LOD0: 7  
  • Floor_3: LOD0: 6  
  • Floor_3_1x1: LOD0: 6  
  • Floor_3_Corner: LOD0: 7  
  • Glass_1: LOD0: 1.0k | LOD1: 364 | LOD2: 254  
  • Glass_2: LOD0: 704 | LOD1: 246 | LOD2: 172  
  • Paint: LOD0: 22 | LOD1: 8 | LOD2: 6  
  • Piano: LOD0: 43.5k | LOD1: 15.2k | LOD2: 10.7k  
  • Piano_Chair: LOD0: 4.3k | LOD1: 1.5k | LOD2: 1.1k  
  • Pool_Stick: LOD0: 288 | LOD1: 100 | LOD2: 70  
  • Pool_Table: LOD0: 43.4k | LOD1: 15.0k | LOD2: 10.4k  
  • Roof_Angled: LOD0: 4.3k | LOD1: 1.5k | LOD2: 1.0k  
  • Roof_End: LOD0: 3.2k | LOD1: 1.4k | LOD2: 1.1k  
  • Roof_Middle: LOD0: 3.1k | LOD1: 1.4k | LOD2: 1.0k  
  • Roof_Middle_Corner: LOD0: 1.9k | LOD1: 862 | LOD2: 636  
  • Room_Divider: LOD0: 915 | LOD1: 333 | LOD2: 224  
  • Shelf_Bottles: LOD0: 12.8k | LOD1: 4.5k | LOD2: 3.1k  
  • Showcase: LOD0: 12.1k | LOD1: 4.4k | LOD2: 3.1k  
  • Sign: LOD0: 1.4k | LOD1: 648 | LOD2: 523  
  • Sign_Corner: LOD0: 1.4k | LOD1: 643 | LOD2: 512  
  • Spit_Pot: LOD0: 3.3k | LOD1: 1.1k | LOD2: 798  
  • Stairs: LOD0: 17.1k | LOD1: 6.0k | LOD2: 4.2k  
  • Stairs_Corner: LOD0: 65 | LOD1: 21 | LOD2: 14  
  • Table_1: LOD0: 2.0k | LOD1: 775 | LOD2: 553  
  • Table_2: LOD0: 1.4k | LOD1: 602 | LOD2: 454  
  • Walkway_Corner: LOD0: 3.7k | LOD1: 1.3k | LOD2: 899  
  • Walkway_Foundation: LOD0: 92 | LOD1: 32 | LOD2: 22  
  • Walkway_Foundation_Cover: LOD0: 371 | LOD1: 130 | LOD2: 90  
  • Walkway_Only_Planks: LOD0: 1.1k | LOD1: 382 | LOD2: 266  
  • Walkway_Segment: LOD0: 2.1k | LOD1: 738 | LOD2: 518  
  • Walkway_Stairs: LOD0: 1.3k | LOD1: 466 | LOD2: 326  
  • Walkway_Stairs_Corner: LOD0: 1.3k | LOD1: 466 | LOD2: 326  
  • Wall_01_1m: LOD0: 278 | LOD1: 94 | LOD2: 66  
  • Wall_01_3m: LOD0: 278 | LOD1: 94 | LOD2: 65  
  • Wall_01_6m: LOD0: 278 | LOD1: 94 | LOD2: 65  
  • Wall_02_1m: LOD0: 278 | LOD1: 94 | LOD2: 66  
  • Wall_02_3m: LOD0: 278 | LOD1: 94 | LOD2: 65  
  • Wall_Angled: LOD0: 203 | LOD1: 70 | LOD2: 50  
  • Wall_Corner: LOD0: 278 | LOD1: 94 | LOD2: 65  
  • BatwingDoor_Left: LOD0: 10.5k | LOD1: 6.3k | LOD2: 4.5k  
  • BatwingDoor_Right: LOD0: 10.5k | LOD1: 6.3k | LOD2: 4.5k  
  • Door_Left: LOD0: 1.2k | LOD1: 402 | LOD2: 272  
  • Door_Right: LOD0: 1.2k | LOD1: 402 | LOD2: 272  
  • Wall_Door: LOD0: 1.2k | LOD1: 429 | LOD2: 295  
  • Wall_Door_Closed: LOD0: 24.5k | LOD1: 14.0k | LOD2: 9.7k  
  • BatwingDoor_Left_Corner: LOD0: 10.5k | LOD1: 6.5k | LOD2: 4.5k  
  • BatwingDoor_Right_Corner: LOD0: 10.5k | LOD1: 6.5k | LOD2: 4.6k  
  • Door_Left_Corner: LOD0: 1.2k | LOD1: 402 | LOD2: 272  
  • Door_Right_Corner: LOD0: 1.2k | LOD1: 402 | LOD2: 272  
  • Wall_Door_Corner: LOD0: 1.2k | LOD1: 427 | LOD2: 295  
  • Wall_Door_Corner_Closed: LOD0: 24.5k | LOD1: 14.2k | LOD2: 9.8k  
  • Wall_Door_Corner_Opened: LOD0: 24.5k | LOD1: 14.2k | LOD2: 9.8k  
  • Wall_Door_Frame: LOD0: 1.2k | LOD1: 430 | LOD2: 296  
  • Wall_Door_Frame_Corner: LOD0: 1.2k | LOD1: 427 | LOD2: 295  
  • Wall_Door_Opened: LOD0: 24.5k | LOD1: 14.0k | LOD2: 9.7k  
  • Wall_Lamp: LOD0: 9.8k | LOD1: 3.4k | LOD2: 2.4k  
  • Wall_Windows_01_3m: LOD0: 1.6k | LOD1: 543 | LOD2: 372  
  • Wall_Windows_01_6m: LOD0: 2.9k | LOD1: 997 | LOD2: 684  
  • Wall_Windows_02_3m: LOD0: 1.6k | LOD1: 536 | LOD2: 365  
  • Wall_Windows_02_6m: LOD0: 2.9k | LOD1: 995 | LOD2: 689  

Modular - Wild West Saloon lets you create fully customizable Old West-style saloons for your games, VR projects, and visualizations. You can walk inside, open doors, and design both the interior and exterior using modular walls, roofs and detailed props. Its flexible structure allows you to build unique saloons with ease. The package includes high-quality models, realistic textures, optimized UVs for lightmapping, and a ready-to-use demo scene to get you started quickly. All models have an LOD system to ensure smooth performance while maintaining their great appearance.


Features:

  • Fits All Devices: These 3D models are optimized for various devices to make sure they run smoothly while still looking great.
  • Ready to Go: The package comes with a game-ready demo scene, which means you'll receive a pre-made saloon that's all set for playing or demonstrating. This saves you time and effort, as it's already optimized and ready to go, allowing you to quickly experience the asset's features and visuals.
  • Fully Modular: It's completely modular, offering high-quality building and equipments models with both interior and exterior options. This allows you to create your own version of it.
  • Countless Options: It's like building with blocks. You get top-quality pieces for both inside and outside, and you can put them together however you want.
  • LOD System: "Level of Detail." There are three different detail levels for each model. This system helps the game run smoothly by showing more or less detail depending on how close the player to the model, ensuring smooth performance.

Price $24.99

Modular Suburban House by FANNΞC

2025, March 14 - 23:55

Technical Details:

  • Prefabs: 79
  • Colliders: none
  • Texture dimensions: 2048px
  • UV mapping: Yes

Polygon Counts:

Angled_Roof_Angle: Polys 24 - Verts 34

Angled_Roof_Angle_End: Polys 14 - Verts 20

Angled_Roof_End: Polys 14 - Verts 20

Angled_Roof_Middle_1m: Polys 10 - Verts 20

Angled_Roof_Middle_2m: Polys 10 - Verts 20

Angled_Roof_Middle_3m: Polys 10 - Verts 20

Angled_Wall_EXT_INT_1m: Polys 16 - Verts 16

Angled_Wall_EXT_INT_2m: Polys 16 - Verts 16

Angled_Wall_EXT_INT_3m: Polys 16 - Verts 16

Angled_Wall_EXT_INT_02_1m: Polys 16 - Verts 16

Angled_Wall_EXT_INT_02_2m: Polys 16 - Verts 16

Angled_Wall_EXT_INT_02_3m: Polys 16 - Verts 16

Ceiling: Polys 6 - Verts 8

Chimney: Polys 16 - Verts 16

Column_3m: Polys 30 - Verts 33

Column_4m: Polys 30 - Verts 33

Double_Roof_Complete: Polys 40 - Verts 42

Double_Roof_End: Polys 24 - Verts 33

Double_Roof_Middle: Polys 16 - Verts 32

Fence_End_01: Polys 16 - Verts 32

Fence_End_02: Polys 24 - Verts 48

Fence_Middle: Polys 24 - Verts 48

Floor_C_01: Polys 10 - Verts 12

Floor_C_02: Polys 10 - Verts 12

Floor_C_03: Polys 10 - Verts 12

Floor_C_03_3x1: Polys 10 - Verts 12

Floor_C_04: Polys 10 - Verts 12

Floor_C_04_3x1: Polys 10 - Verts 12

Floor_C_05: Polys 10 - Verts 12

Floor_C_05_3x1: Polys 10 - Verts 12

Floor_C_06: Polys 10 - Verts 12

Floor_C_06_3x1: Polys 10 - Verts 12

Floor_F_01: Polys 10 - Verts 12

Floor_F_02: Polys 10 - Verts 12

Floor_F_03: Polys 10 - Verts 12

Floor_F_04: Polys 10 - Verts 12

Floor_F_05: Polys 10 - Verts 12

Floor_F_06: Polys 10 - Verts 12

Foundation_Stairs: Polys 37 - Verts 36

Gutter_Angle: Polys 16 - Verts 24

Gutter_End: Polys 11 - Verts 16

Gutter_Middle_1m: Polys 8 - Verts 16

Gutter_Middle_2m: Polys 8 - Verts 16

Gutter_Middle_3m: Polys 8 - Verts 16

Gutter_Pipe: Polys 5 - Verts 8

Gutter_Pipe_Curved: Polys 13 - Verts 16

Roof_Complete: Polys 37 - Verts 37

Roof_Gutter: Polys 32 - Verts 32

Stairs_01: Polys 9.2k - Verts 9.7k

Stairs_01.001: Polys 7.7k - Verts 8.1k

Stairs_02: Polys 15.3k - Verts 16.4k

Stairs_02.001: Polys 12.8k - Verts 13.7k

Stairs_01.001: Polys 7.7k - Verts 8.1k

Stairs_03: Polys 9.2k - Verts 9.7k

Wall_EXT_INT_1m: Polys 6 - Verts 8

Wall_EXT_INT_2m: Polys 6 - Verts 8

Wall_EXT_INT_3m: Polys 6 - Verts 8

Wall_EXT_INT_02_1m: Polys 6 - Verts 8

Wall_EXT_INT_02_2m: Polys 6 - Verts 8

Wall_EXT_INT_02_3m: Polys 6 - Verts 8

Door_01: Polys 124 - Verts 120

Wall_EXT_INT_Door_01: Polys 30 - Verts 32

Door_02: Polys 766 - Verts 732

Wall_EXT_INT_Door_02: Polys 28 - Verts 32

Wall_EXT_INT_Door_Frame: Polys 28 - Verts 32

Wall_EXT_INT_Sliding_Window: Polys 96 - Verts 104

Wall_EXT_INT_Triangle: Polys 8 - Verts 8

Wall_EXT_INT_Window_01_2m: Polys 76 - Verts 80

Wall_EXT_INT_Window_01_4m: Polys 154 - Verts 160

Wall_EXT_INT_Window_02: Polys 76 - Verts 80

Wall_EXT_INT_Window_03: Polys 76 - Verts 80

Wall_EXT_INT_Window_04: Polys 76 - Verts 80

Wall_EXT_INT_Window_05_2m: Polys 76 - Verts 80

Wall_EXT_INT_Window_05_3m: Polys 76 - Verts 80

Wall_INT_INT_1m: Polys 6 - Verts 8

Wall_INT_INT_2m: Polys 6 - Verts 8

Wall_INT_INT_3m: Polys 6 - Verts 8

Wall_INT_INT_02_1m: Polys 6 - Verts 8

Wall_INT_INT_02_2m: Polys 6 - Verts 8

Wall_INT_INT_03_2m: Polys 6 - Verts 8

Door_INT: Polys 766 - Verts 732

Wall_INT_INT_Door: Polys 28 - Verts 32

Wall_INT_INT_Door_Frame: Polys 28 - Verts 32

Modular Suburban House lets you build fully customizable American-style houses for your games, VR projects, and visualizations. You can walk inside, open doors, and customize both the interior and exterior with modular walls, roofs, and architectural details. Its flexible design allows you to create unique homes or even an entire neighborhood with ease. The package includes high-quality models, realistic textures, optimized UVs for lightmapping, and a ready-to-use demo scene to help you get started quickly.


Features:

  • Optimized for Performance: These 3D models are designed to run smoothly on various devices while maintaining high visual quality.
  • Ready-to-Use Demo Scene: The package includes a fully built, game-ready suburban house scene, saving you time and effort in setup.
  • Fully Modular Design: Build houses your way with modular walls, roofs, and architectural elements. Create both interiors and exteriors with ease.
  • Endless Customization: Mix and match modular components to design unique houses or entire neighborhoods, giving you full creative control.

Technical Details:

  • Prefabs: 79
  • Colliders: none
  • Texture dimensions: 2048px
  • UV mapping: Yes

Polygon Counts:

Angled_Roof_Angle: Polys 24 - Verts 34

Angled_Roof_Angle_End: Polys 14 - Verts 20

Angled_Roof_End: Polys 14 - Verts 20

Angled_Roof_Middle_1m: Polys 10 - Verts 20

Angled_Roof_Middle_2m: Polys 10 - Verts 20

Angled_Roof_Middle_3m: Polys 10 - Verts 20

Angled_Wall_EXT_INT_1m: Polys 16 - Verts 16

Angled_Wall_EXT_INT_2m: Polys 16 - Verts 16

Angled_Wall_EXT_INT_3m: Polys 16 - Verts 16

Angled_Wall_EXT_INT_02_1m: Polys 16 - Verts 16

Angled_Wall_EXT_INT_02_2m: Polys 16 - Verts 16

Angled_Wall_EXT_INT_02_3m: Polys 16 - Verts 16

Ceiling: Polys 6 - Verts 8

Chimney: Polys 16 - Verts 16

Column_3m: Polys 30 - Verts 33

Column_4m: Polys 30 - Verts 33

Double_Roof_Complete: Polys 40 - Verts 42

Double_Roof_End: Polys 24 - Verts 33

Double_Roof_Middle: Polys 16 - Verts 32

Fence_End_01: Polys 16 - Verts 32

Fence_End_02: Polys 24 - Verts 48

Fence_Middle: Polys 24 - Verts 48

Floor_C_01: Polys 10 - Verts 12

Floor_C_02: Polys 10 - Verts 12

Floor_C_03: Polys 10 - Verts 12

Floor_C_03_3x1: Polys 10 - Verts 12

Floor_C_04: Polys 10 - Verts 12

Floor_C_04_3x1: Polys 10 - Verts 12

Floor_C_05: Polys 10 - Verts 12

Floor_C_05_3x1: Polys 10 - Verts 12

Floor_C_06: Polys 10 - Verts 12

Floor_C_06_3x1: Polys 10 - Verts 12

Floor_F_01: Polys 10 - Verts 12

Floor_F_02: Polys 10 - Verts 12

Floor_F_03: Polys 10 - Verts 12

Floor_F_04: Polys 10 - Verts 12

Floor_F_05: Polys 10 - Verts 12

Floor_F_06: Polys 10 - Verts 12

Foundation_Stairs: Polys 37 - Verts 36

Gutter_Angle: Polys 16 - Verts 24

Gutter_End: Polys 11 - Verts 16

Gutter_Middle_1m: Polys 8 - Verts 16

Gutter_Middle_2m: Polys 8 - Verts 16

Gutter_Middle_3m: Polys 8 - Verts 16

Gutter_Pipe: Polys 5 - Verts 8

Gutter_Pipe_Curved: Polys 13 - Verts 16

Roof_Complete: Polys 37 - Verts 37

Roof_Gutter: Polys 32 - Verts 32

Stairs_01: Polys 9.2k - Verts 9.7k

Stairs_01.001: Polys 7.7k - Verts 8.1k

Stairs_02: Polys 15.3k - Verts 16.4k

Stairs_02.001: Polys 12.8k - Verts 13.7k

Stairs_01.001: Polys 7.7k - Verts 8.1k

Stairs_03: Polys 9.2k - Verts 9.7k

Wall_EXT_INT_1m: Polys 6 - Verts 8

Wall_EXT_INT_2m: Polys 6 - Verts 8

Wall_EXT_INT_3m: Polys 6 - Verts 8

Wall_EXT_INT_02_1m: Polys 6 - Verts 8

Wall_EXT_INT_02_2m: Polys 6 - Verts 8

Wall_EXT_INT_02_3m: Polys 6 - Verts 8

Door_01: Polys 124 - Verts 120

Wall_EXT_INT_Door_01: Polys 30 - Verts 32

Door_02: Polys 766 - Verts 732

Wall_EXT_INT_Door_02: Polys 28 - Verts 32

Wall_EXT_INT_Door_Frame: Polys 28 - Verts 32

Wall_EXT_INT_Sliding_Window: Polys 96 - Verts 104

Wall_EXT_INT_Triangle: Polys 8 - Verts 8

Wall_EXT_INT_Window_01_2m: Polys 76 - Verts 80

Wall_EXT_INT_Window_01_4m: Polys 154 - Verts 160

Wall_EXT_INT_Window_02: Polys 76 - Verts 80

Wall_EXT_INT_Window_03: Polys 76 - Verts 80

Wall_EXT_INT_Window_04: Polys 76 - Verts 80

Wall_EXT_INT_Window_05_2m: Polys 76 - Verts 80

Wall_EXT_INT_Window_05_3m: Polys 76 - Verts 80

Wall_INT_INT_1m: Polys 6 - Verts 8

Wall_INT_INT_2m: Polys 6 - Verts 8

Wall_INT_INT_3m: Polys 6 - Verts 8

Wall_INT_INT_02_1m: Polys 6 - Verts 8

Wall_INT_INT_02_2m: Polys 6 - Verts 8

Wall_INT_INT_03_2m: Polys 6 - Verts 8

Door_INT: Polys 766 - Verts 732

Wall_INT_INT_Door: Polys 28 - Verts 32

Wall_INT_INT_Door_Frame: Polys 28 - Verts 32


Price $19.99

RIMS III - Wheels Collection by FANNΞC

2025, March 14 - 23:55

Technical Details:

Prefabs: 30

LODs: 3

Colliders: none

Texture dimensions: 2048px

UV mapping: Yes


Polygon Counts:

Wheel_21_LOD0: Polys 1k - Verts 1.1k

Wheel_21_LOD1: Polys 595 - Verts 506

Wheel_21_LOD2: Polys 251 - Verts 204


Wheel_22_LOD0: Polys 1k - Verts 1.1k

Wheel_22_LOD1: Polys 589 - Verts 481

Wheel_22_LOD2: Polys 255 - Verts 194


Wheel_23_LOD0: Polys 1k - Verts 1.1k

Wheel_23_LOD1: Polys 571 - Verts 515

Wheel_23_LOD2: Polys 251 - Verts 218


Wheel_24_LOD0: Polys 1.7k - Verts 2k

Wheel_24_LOD1: Polys 989 - Verts 919

Wheel_24_LOD2: Polys 418 - Verts 435


Wheel_25_LOD0: Polys 1.2k - Verts 1.3k

Wheel_25_LOD1: Polys 677 - Verts 565

Wheel_25_LOD2: Polys 294 - Verts 234


Wheel_26_LOD0: Polys 1.2k - Verts 1.2k

Wheel_26_LOD1: Polys 658 - Verts 538

Wheel_26_LOD2: Polys 283 - Verts 222


Wheel_27_LOD0: Polys 1k - Verts 1.1k

Wheel_27_LOD1: Polys 555 - Verts 497

Wheel_27_LOD2: Polys 248 - Verts 204


Wheel_28_LOD0: Polys 1.3k - Verts 1.4k

Wheel_28_LOD1: Polys 686 - Verts 627

Wheel_28_LOD2: Polys 299 - Verts 261


Wheel_29_LOD0: Polys 1.1k - Verts 1.2k

Wheel_29_LOD1: Polys 590 - Verts 560

Wheel_29_LOD2: Polys 278 - Verts 235


Wheel_30_LOD0: Polys 1.3k - Verts 1.4k

Wheel_30_LOD1: Polys 679 - Verts 632

Wheel_30_LOD2: Polys 305 - Verts 275

RIMS - Wheels Collection III is a set of unique modern wheel designs for land vehicles, each wheel comes in three different textures, depending on the condition (clean, dirty, very dirty).

This package includes high-quality models, realistic textures, and a game-ready demo scene. All models have an LOD system to ensure smooth performance while maintaining the great appearance.


Features:

- Fits All Devices: These 3D models are optimized for various devices to make sure they run smoothly while still looking great.


- Ready to Go: The package comes with a game-ready demo scene, which means you'll receive a prefab of each wheel that's all set for playing or demonstrating. This saves you time and effort, as it's already optimized and ready to go, allowing you to quickly experience the asset's features and visuals.


- Multiple Options: Each wheel comes in three different textures, depending on the condition (clean, dirty, very dirty).


- Easy to use: Each model has one material. All wheels are aligned with the correct axis, with rotation values set to 0 for x, y, and z axes. Brake Caliper is separated.


- LOD System: "Level of Detail." There are three different detail levels for each model. This system helps the game run smoothly by showing more or less detail depending on how close the player to the model, ensuring smooth performance.


Technical Details:

Prefabs: 30

LODs: 3

Colliders: none

Texture dimensions: 2048px

UV mapping: Yes


Polygon Counts:

Wheel_21_LOD0: Polys 1k - Verts 1.1k

Wheel_21_LOD1: Polys 595 - Verts 506

Wheel_21_LOD2: Polys 251 - Verts 204


Wheel_22_LOD0: Polys 1k - Verts 1.1k

Wheel_22_LOD1: Polys 589 - Verts 481

Wheel_22_LOD2: Polys 255 - Verts 194


Wheel_23_LOD0: Polys 1k - Verts 1.1k

Wheel_23_LOD1: Polys 571 - Verts 515

Wheel_23_LOD2: Polys 251 - Verts 218


Wheel_24_LOD0: Polys 1.7k - Verts 2k

Wheel_24_LOD1: Polys 989 - Verts 919

Wheel_24_LOD2: Polys 418 - Verts 435


Wheel_25_LOD0: Polys 1.2k - Verts 1.3k

Wheel_25_LOD1: Polys 677 - Verts 565

Wheel_25_LOD2: Polys 294 - Verts 234


Wheel_26_LOD0: Polys 1.2k - Verts 1.2k

Wheel_26_LOD1: Polys 658 - Verts 538

Wheel_26_LOD2: Polys 283 - Verts 222


Wheel_27_LOD0: Polys 1k - Verts 1.1k

Wheel_27_LOD1: Polys 555 - Verts 497

Wheel_27_LOD2: Polys 248 - Verts 204


Wheel_28_LOD0: Polys 1.3k - Verts 1.4k

Wheel_28_LOD1: Polys 686 - Verts 627

Wheel_28_LOD2: Polys 299 - Verts 261


Wheel_29_LOD0: Polys 1.1k - Verts 1.2k

Wheel_29_LOD1: Polys 590 - Verts 560

Wheel_29_LOD2: Polys 278 - Verts 235


Wheel_30_LOD0: Polys 1.3k - Verts 1.4k

Wheel_30_LOD1: Polys 679 - Verts 632

Wheel_30_LOD2: Polys 305 - Verts 275


Price $19.99

Modular - Construction Partition Walls by FANNΞC

2025, March 14 - 23:55

Technical Details:

  • Prefabs: 15
  • Colliders: none
  • Texture dimensions: 2048px
  • UV mapping: Yes

Polygon Counts:

BuildingPanel_01_0.50m_LOD0: Polys 44 - Verts 44

BuildingPanel_01_0.50m_LOD1: Polys 33 - Verts 27

BuildingPanel_01_0.50m_LOD2: Polys 24 - Verts 19


BuildingPanel_01_1m_LOD0: Polys 41 - Verts 44

BuildingPanel_01_1m_LOD1: Polys 30 - Verts 28

BuildingPanel_01_1m_LOD2: Polys 22 - Verts 19


BuildingPanel_01_2m_LOD0: Polys 41 - Verts 44

BuildingPanel_01_2m_LOD1: Polys 30 - Verts 28

BuildingPanel_01_2m_LOD2: Polys 22 - Verts 19


BuildingPanel_01_3m_LOD0: Polys 41 - Verts 44

BuildingPanel_01_3m_LOD1: Polys 30 - Verts 28

BuildingPanel_01_3m_LOD2: Polys 20 - Verts 18


BuildingPanel_01_6m_LOD0: Polys 41 - Verts 44

BuildingPanel_01_6m_LOD1: Polys 32 - Verts 28

BuildingPanel_01_6m_LOD2: Polys 25 - Verts 18


BuildingPanel_02_2m_LOD0: Polys 44 - Verts 52

BuildingPanel_02_2m_LOD1: Polys 33 - Verts 34

BuildingPanel_02_2m_LOD2: Polys 26 - Verts 22


BuildingPanel_02_3m_LOD0: Polys 50 - Verts 53

BuildingPanel_02_3m_LOD1: Polys 28 - Verts 21

BuildingPanel_02_3m_LOD2: Polys 28 - Verts 21


BuildingPanel_02_6m_LOD0: Polys 48 - Verts 57

BuildingPanel_02_6m_LOD1: Polys 40 - Verts 36

BuildingPanel_02_6m_LOD2: Polys 37 - Verts 26


BuildingPanel_Corner_0.50m_LOD0: Polys 89 - Verts 84

BuildingPanel_Corner_0.50m_LOD1: Polys 67 - Verts 51

BuildingPanel_Corner_0.50m_LOD2: Polys 49 - Verts 35


BuildingPanel_Corner_1m_LOD0: Polys 86 - Verts 88

BuildingPanel_Corner_1m_LOD1: Polys 64 - Verts 55

BuildingPanel_Corner_1m_LOD2: Polys 47 - Verts 38


BuildingPanel_Corner_2m_LOD0: Polys 88 - Verts 88

BuildingPanel_Corner_2m_LOD1: Polys 65 - Verts 55

BuildingPanel_Corner_2m_LOD2: Polys 49 - Verts 38


BuildingPanel_CornerWall_3m_0.60m_LOD0: Polys 91 - Verts 135

BuildingPanel_CornerWall_3m_0.60m_LOD1: Polys 65 - Verts 88

BuildingPanel_CornerWall_3m_0.60m_LOD2: Polys 47 - Verts 68


BuildingPanel_Door_3m_LOD0: Polys 73 - Verts 101

BuildingPanel_Door_3m_LOD1: Polys 58 - Verts 67

BuildingPanel_Door_3m_LOD2: Polys 37 - Verts 51


BuildingPanel_SmoothCorner_1m_LOD0: Polys 70 - Verts 92

BuildingPanel_SmoothCorner_1m_LOD1: Polys 53 - Verts 60

BuildingPanel_SmoothCorner_1m_LOD2: Polys 37 - Verts 45


BuildingPanel_Window_3m_LOD0: Polys 88 - Verts 108

BuildingPanel_Window_3m_LOD1: Polys 69 - Verts 73

BuildingPanel_Window_3m_LOD2: Polys 53 - Verts 52

Modular - Construction Partition Walls lets you easily create customizable partition walls for games, VR, and architectural projects. The modular system makes it simple to build unique layouts. The package includes high-quality models, realistic textures, optimized UVs for lightmapping, and a ready-to-use demo scene. All models have LODs to keep performance smooth while looking great.


Features:

  • Fits All Devices: These 3D models are optimized for various devices to make sure they run smoothly while still looking great.
  • Ready to Go: The package comes with a game-ready demo scene, which means you'll receive a pre-made partition walls that's all set for playing or demonstrating. This saves you time and effort, as it's already optimized and ready to go, allowing you to quickly experience the asset's features and visuals.
  • Fully Modular: It's completely modular, offering high-quality building and equipments models with both interior and exterior options. This allows you to create your own version of it.
  • Countless Options: It's like building with blocks. You get top-quality pieces for both inside and outside, and you can put them together however you want.
  • LOD System: "Level of Detail." There are three different detail levels for each model. This system helps the game run smoothly by showing more or less detail depending on how close the player to the model, ensuring smooth performance.

Technical Details:

  • Prefabs: 15
  • Colliders: none
  • Texture dimensions: 2048px
  • UV mapping: Yes

Polygon Counts:

BuildingPanel_01_0.50m_LOD0: Polys 44 - Verts 44

BuildingPanel_01_0.50m_LOD1: Polys 33 - Verts 27

BuildingPanel_01_0.50m_LOD2: Polys 24 - Verts 19


BuildingPanel_01_1m_LOD0: Polys 41 - Verts 44

BuildingPanel_01_1m_LOD1: Polys 30 - Verts 28

BuildingPanel_01_1m_LOD2: Polys 22 - Verts 19


BuildingPanel_01_2m_LOD0: Polys 41 - Verts 44

BuildingPanel_01_2m_LOD1: Polys 30 - Verts 28

BuildingPanel_01_2m_LOD2: Polys 22 - Verts 19


BuildingPanel_01_3m_LOD0: Polys 41 - Verts 44

BuildingPanel_01_3m_LOD1: Polys 30 - Verts 28

BuildingPanel_01_3m_LOD2: Polys 20 - Verts 18


BuildingPanel_01_6m_LOD0: Polys 41 - Verts 44

BuildingPanel_01_6m_LOD1: Polys 32 - Verts 28

BuildingPanel_01_6m_LOD2: Polys 25 - Verts 18


BuildingPanel_02_2m_LOD0: Polys 44 - Verts 52

BuildingPanel_02_2m_LOD1: Polys 33 - Verts 34

BuildingPanel_02_2m_LOD2: Polys 26 - Verts 22


BuildingPanel_02_3m_LOD0: Polys 50 - Verts 53

BuildingPanel_02_3m_LOD1: Polys 28 - Verts 21

BuildingPanel_02_3m_LOD2: Polys 28 - Verts 21


BuildingPanel_02_6m_LOD0: Polys 48 - Verts 57

BuildingPanel_02_6m_LOD1: Polys 40 - Verts 36

BuildingPanel_02_6m_LOD2: Polys 37 - Verts 26


BuildingPanel_Corner_0.50m_LOD0: Polys 89 - Verts 84

BuildingPanel_Corner_0.50m_LOD1: Polys 67 - Verts 51

BuildingPanel_Corner_0.50m_LOD2: Polys 49 - Verts 35


BuildingPanel_Corner_1m_LOD0: Polys 86 - Verts 88

BuildingPanel_Corner_1m_LOD1: Polys 64 - Verts 55

BuildingPanel_Corner_1m_LOD2: Polys 47 - Verts 38


BuildingPanel_Corner_2m_LOD0: Polys 88 - Verts 88

BuildingPanel_Corner_2m_LOD1: Polys 65 - Verts 55

BuildingPanel_Corner_2m_LOD2: Polys 49 - Verts 38


BuildingPanel_CornerWall_3m_0.60m_LOD0: Polys 91 - Verts 135

BuildingPanel_CornerWall_3m_0.60m_LOD1: Polys 65 - Verts 88

BuildingPanel_CornerWall_3m_0.60m_LOD2: Polys 47 - Verts 68


BuildingPanel_Door_3m_LOD0: Polys 73 - Verts 101

BuildingPanel_Door_3m_LOD1: Polys 58 - Verts 67

BuildingPanel_Door_3m_LOD2: Polys 37 - Verts 51


BuildingPanel_SmoothCorner_1m_LOD0: Polys 70 - Verts 92

BuildingPanel_SmoothCorner_1m_LOD1: Polys 53 - Verts 60

BuildingPanel_SmoothCorner_1m_LOD2: Polys 37 - Verts 45


BuildingPanel_Window_3m_LOD0: Polys 88 - Verts 108

BuildingPanel_Window_3m_LOD1: Polys 69 - Verts 73

BuildingPanel_Window_3m_LOD2: Polys 53 - Verts 52


Price $9.99

WINGS III - Spoilers Collection by FANNΞC

2025, March 14 - 23:55

Technical Details:

Prefabs: 12

LODs: 3

Colliders: none

Texture dimensions: 2048px

UV mapping: Yes


Polygon Counts:

Spoiler_V13_01_LOD0: Polys 1.6k - Verts 834

Spoiler_V13_01_LOD1: Polys 620 - Verts 312

Spoiler_V13_01_LOD2: Polys 238 - Verts 121


Spoiler_V13_02_LOD0: Polys 1.6k - Verts 834

Spoiler_V13_02_LOD1: Polys 620 - Verts 312

Spoiler_V13_02_LOD2: Polys 238 - Verts 121


Spoiler_V14_01_LOD0: Polys 3k - Verts 3.2k

Spoiler_V14_01_LOD1: Polys 1.8k - Verts 1.3k

Spoiler_V14_01_LOD2: Polys 723 - Verts 575


Spoiler_V14_02_LOD0: Polys 3k - Verts 3.2k

Spoiler_V14_02_LOD1: Polys 1.8k - Verts 1.3k

Spoiler_V14_02_LOD2: Polys 723 - Verts 575


Spoiler_V15_01_LOD0: Polys 4k - Verts 4.1k

Spoiler_V15_01_LOD1: Polys 2.4k - Verts 1.7k

Spoiler_V15_01_LOD2: Polys 959 - Verts 758


Spoiler_V15_02_LOD0: Polys 4k - Verts 4.1k

Spoiler_V15_02_LOD1: Polys 2.4k - Verts 1.7k

Spoiler_V15_02_LOD2: Polys 959 - Verts 758


Spoiler_V16_01_LOD0: Polys 3.1k - Verts 2.1k

Spoiler_V16_01_LOD1: Polys 1.3k - Verts 888

Spoiler_V16_01_LOD2: Polys 541 - Verts 371


Spoiler_V16_02_LOD0: Polys 3.1k - Verts 2.1k

Spoiler_V16_02_LOD1: Polys 1.3k - Verts 888

Spoiler_V16_02_LOD2: Polys 541 - Verts 371


Spoiler_V17_01_LOD0: Polys 2.4k - Verts 1.9k

Spoiler_V17_01_LOD1: Polys 1.2k - Verts 775

Spoiler_V17_01_LOD2: Polys 467 - Verts 335


Spoiler_V17_01_LOD0: Polys 2.4k - Verts 1.9k

Spoiler_V17_01_LOD1: Polys 1.2k - Verts 775

Spoiler_V17_01_LOD2: Polys 467 - Verts 335


Spoiler_V18_01_LOD0: Polys 1.8k - Verts 1.2k

Spoiler_V18_01_LOD1: Polys 810 - Verts 511

Spoiler_V18_01_LOD2: Polys 319 - Verts 211


Spoiler_V18_01_LOD0: Polys 1.8k - Verts 1.2k

Spoiler_V18_01_LOD1: Polys 810 - Verts 511

Spoiler_V18_01_LOD2: Polys 319 - Verts 211

WINGS III - Spoilers Collection is a set of unique racing spoilers for land vehicles. Each spoiler comes with two different materials. This package includes high-quality models, realistic textures, and a game-ready demo scene. All models feature an LOD system to ensure smooth performance while maintaining a great appearance.


Features:

- Fits All Devices: These 3D models are optimized for various devices to make sure they run smoothly while still looking great.


- Ready to Go: The package comes with a game-ready demo scene, which means you'll receive a prefab of each spoiler that's all set for playing or demonstrating. This saves you time and effort, as it's already optimized and ready to go, allowing you to quickly experience the asset's features and visuals.


- Multiple Options: Each spoiler comes in two different skins.


- Easy to use: Each model has one material. All spoilers are aligned with the correct axis.


- LOD System: "Level of Detail." There are three different detail levels for each model. This system helps the game run smoothly by showing more or less detail depending on how close the player to the model, ensuring smooth performance.


Technical Details:

Prefabs: 12

LODs: 3

Colliders: none

Texture dimensions: 2048px

UV mapping: Yes


Polygon Counts:

Spoiler_V13_01_LOD0: Polys 1.6k - Verts 834

Spoiler_V13_01_LOD1: Polys 620 - Verts 312

Spoiler_V13_01_LOD2: Polys 238 - Verts 121


Spoiler_V13_02_LOD0: Polys 1.6k - Verts 834

Spoiler_V13_02_LOD1: Polys 620 - Verts 312

Spoiler_V13_02_LOD2: Polys 238 - Verts 121


Spoiler_V14_01_LOD0: Polys 3k - Verts 3.2k

Spoiler_V14_01_LOD1: Polys 1.8k - Verts 1.3k

Spoiler_V14_01_LOD2: Polys 723 - Verts 575


Spoiler_V14_02_LOD0: Polys 3k - Verts 3.2k

Spoiler_V14_02_LOD1: Polys 1.8k - Verts 1.3k

Spoiler_V14_02_LOD2: Polys 723 - Verts 575


Spoiler_V15_01_LOD0: Polys 4k - Verts 4.1k

Spoiler_V15_01_LOD1: Polys 2.4k - Verts 1.7k

Spoiler_V15_01_LOD2: Polys 959 - Verts 758


Spoiler_V15_02_LOD0: Polys 4k - Verts 4.1k

Spoiler_V15_02_LOD1: Polys 2.4k - Verts 1.7k

Spoiler_V15_02_LOD2: Polys 959 - Verts 758


Spoiler_V16_01_LOD0: Polys 3.1k - Verts 2.1k

Spoiler_V16_01_LOD1: Polys 1.3k - Verts 888

Spoiler_V16_01_LOD2: Polys 541 - Verts 371


Spoiler_V16_02_LOD0: Polys 3.1k - Verts 2.1k

Spoiler_V16_02_LOD1: Polys 1.3k - Verts 888

Spoiler_V16_02_LOD2: Polys 541 - Verts 371


Spoiler_V17_01_LOD0: Polys 2.4k - Verts 1.9k

Spoiler_V17_01_LOD1: Polys 1.2k - Verts 775

Spoiler_V17_01_LOD2: Polys 467 - Verts 335


Spoiler_V17_01_LOD0: Polys 2.4k - Verts 1.9k

Spoiler_V17_01_LOD1: Polys 1.2k - Verts 775

Spoiler_V17_01_LOD2: Polys 467 - Verts 335


Spoiler_V18_01_LOD0: Polys 1.8k - Verts 1.2k

Spoiler_V18_01_LOD1: Polys 810 - Verts 511

Spoiler_V18_01_LOD2: Polys 319 - Verts 211


Spoiler_V18_01_LOD0: Polys 1.8k - Verts 1.2k

Spoiler_V18_01_LOD1: Polys 810 - Verts 511

Spoiler_V18_01_LOD2: Polys 319 - Verts 211


Other Assets:


Price $19.99

Modular Parking Lot V2 by FANNΞC

2025, March 14 - 23:55

Technical Details:

Prefabs: 22

LODs: 3

Colliders: none

Texture dimensions: 2048px, 4096px

UV mapping: Yes


Polygon Counts:

Barrier_1_LOD0: Polys 61 - Verts 66

Barrier_1_LOD1: Polys 31 - Verts 36

Barrier_1_LOD1: Polys 11 - Verts 13


Barrier_2_LOD0: Polys 80 - Verts 59

Barrier_2_LOD1: Polys 36 - Verts 23

Barrier_2_LOD1: Polys 14 - Verts 10


Boom_Gate_LOD0: Polys 144 - Verts 270

Boom_Gate_LOD1: Polys 73 - Verts 107

Boom_Gate_LOD2: Polys 29 - Verts 48


Building_1_LOD0: Polys 274 - Verts 360

Building_1_LOD1: Polys 110 - Verts 147

Building_1_LOD2: Polys 43 - Verts 58


Building_2_LOD0: Polys 134 - Verts 187

Building_2_LOD1: Polys 97 - Verts 110

Building_2_LOD2: Polys 38 - Verts 58


Bumper_LOD0: Polys 8 - Verts 6

Bumper_LOD1: Polys 5 - Verts 6

Bumper_LOD2: Polys 2 - Verts 4


Divider_1_LOD0: Polys 32 - Verts 64

Divider_1_LOD1: Polys 5 - Verts 6

Divider_1_LOD2: Polys 2 - Verts 4


Divider_2_LOD0: Polys 46 - Verts 68

Divider_2_LOD1: Polys 25 - Verts 41

Divider_2_LOD2: Polys 20 - Verts 29


Divider_3_LOD0: Polys 17 - Verts 26

Divider_3_LOD1: Polys 9 - Verts 14


Divider_4_LOD0: Polys 52 - Verts 96

Divider_4_LOD1: Polys 23 - Verts 37

Divider_4_LOD2: Polys 14 - Verts 20


Ground_LOD0: Polys 673 - Verts 2.6k

Ground_LOD1: Polys 368 - Verts 1.8k

Ground_LOD2: Polys 154 - Verts 1.5k


Light_Head_LOD0: Polys 57 - Verts 65

Light_Head_LOD1: Polys 37 - Verts 30

Light_Head_LOD2: Polys 22 - Verts 14


Road_Conus_LOD0: Polys 61 - Verts 70

Road_Conus_LOD1: Polys 22 - Verts 29

Road_Conus_LOD2: Polys 21 - Verts 25


Road_Post_LOD0: Polys 81 - Verts 80

Road_Post_LOD1: Polys 38 - Verts 32

Road_Post_LOD2: Polys 20 - Verts 15


SunRoof_1_LOD0: Polys 60 - Verts 100

SunRoof_1_LOD1: Polys 54 - Verts 67

SunRoof_1_LOD2: Polys 50 - Verts 60


SunRoof_2_LOD0: Polys 68 - Verts 124

SunRoof_2_LOD1: Polys 34 - Verts 47


SunRoof_3_LOD0: Polys 25 - Verts 42

SunRoof_3_LOD1: Polys 24 - Verts 29

SunRoof_3_LOD2: Polys 15 - Verts 22


TrashCan_1_LOD0: Polys 113 - Verts 182

TrashCan_1_LOD1: Polys 57 - Verts 78

TrashCan_1_LOD2: Polys 22 - Verts 43


TrashCan_2_LOD0: Polys 374 - Verts 195

TrashCan_2_LOD1: Polys 64 - Verts 77

TrashCan_2_LOD2: Polys 31 - Verts 32


Wall_Corner_LOD0: Polys 300 - Verts 547

Wall_Corner_LOD1: Polys 285 - Verts 401

Wall_Corner_LOD2: Polys 327 - Verts 329


Wall_Straight_LOD0: Polys 332 - Verts 342

Wall_Straight_LOD1: Polys 207 - Verts 225

Wall_Straight_LOD2: Polys 192 - Verts 173

Please be advised that Modular Parking Lot V2 is an enhanced version of the original Modular Parking Lot. You can check out what’s new on the release notes page.


"If you own the original version, you'll get this pack with 70 percent off"


Modular Parking Lot V2 is an excellent solution for your mobile games and projects targeting devices with limited performance. The environment is entirely modular, offering both garage and parking options with detailed equipment, allowing you to design it your way. This package includes highly polished models, realistic textures, and a game-ready demo scene. All models have an LOD system to ensure smooth performance while maintaining a great appearance.


Features:

- Fits All Devices: These 3D models are optimized for various devices to make sure they run smoothly while still looking great.

- Ready to Go: The package comes with a game-ready demo scene, which means you'll receive a pre-made Modular Parking Lot that's all set for playing or demonstrating. This saves you time and effort, as it's already optimized and ready to go, allowing you to quickly experience the asset's features and visuals.

- Fully Modular: It's completely modular, offering highly polished environment and equipments models with both garage and parking options. This allows you to create your own version of it.

- Countless Options: It's like building with blocks. You get top-quality pieces for both garage and parking, and you can put them together however you want.

- LOD System: "Level of Detail." There are three different detail levels for each model. This system helps the game run smoothly by showing more or less detail depending on how close the player to the model, ensuring smooth performance.


Technical Details:

Prefabs: 22

LODs: 3

Colliders: none

Texture dimensions: 2048px, 4096px

UV mapping: Yes


Polygon Counts:

Barrier_1_LOD0: Polys 61 - Verts 66

Barrier_1_LOD1: Polys 31 - Verts 36

Barrier_1_LOD1: Polys 11 - Verts 13


Barrier_2_LOD0: Polys 80 - Verts 59

Barrier_2_LOD1: Polys 36 - Verts 23

Barrier_2_LOD1: Polys 14 - Verts 10


Boom_Gate_LOD0: Polys 144 - Verts 270

Boom_Gate_LOD1: Polys 73 - Verts 107

Boom_Gate_LOD2: Polys 29 - Verts 48


Building_1_LOD0: Polys 274 - Verts 360

Building_1_LOD1: Polys 110 - Verts 147

Building_1_LOD2: Polys 43 - Verts 58


Building_2_LOD0: Polys 134 - Verts 187

Building_2_LOD1: Polys 97 - Verts 110

Building_2_LOD2: Polys 38 - Verts 58


Bumper_LOD0: Polys 8 - Verts 6

Bumper_LOD1: Polys 5 - Verts 6

Bumper_LOD2: Polys 2 - Verts 4


Divider_1_LOD0: Polys 32 - Verts 64

Divider_1_LOD1: Polys 5 - Verts 6

Divider_1_LOD2: Polys 2 - Verts 4


Divider_2_LOD0: Polys 46 - Verts 68

Divider_2_LOD1: Polys 25 - Verts 41

Divider_2_LOD2: Polys 20 - Verts 29


Divider_3_LOD0: Polys 17 - Verts 26

Divider_3_LOD1: Polys 9 - Verts 14


Divider_4_LOD0: Polys 52 - Verts 96

Divider_4_LOD1: Polys 23 - Verts 37

Divider_4_LOD2: Polys 14 - Verts 20


Ground_LOD0: Polys 673 - Verts 2.6k

Ground_LOD1: Polys 368 - Verts 1.8k

Ground_LOD2: Polys 154 - Verts 1.5k


Light_Head_LOD0: Polys 57 - Verts 65

Light_Head_LOD1: Polys 37 - Verts 30

Light_Head_LOD2: Polys 22 - Verts 14


Road_Conus_LOD0: Polys 61 - Verts 70

Road_Conus_LOD1: Polys 22 - Verts 29

Road_Conus_LOD2: Polys 21 - Verts 25


Road_Post_LOD0: Polys 81 - Verts 80

Road_Post_LOD1: Polys 38 - Verts 32

Road_Post_LOD2: Polys 20 - Verts 15


SunRoof_1_LOD0: Polys 60 - Verts 100

SunRoof_1_LOD1: Polys 54 - Verts 67

SunRoof_1_LOD2: Polys 50 - Verts 60


SunRoof_2_LOD0: Polys 68 - Verts 124

SunRoof_2_LOD1: Polys 34 - Verts 47


SunRoof_3_LOD0: Polys 25 - Verts 42

SunRoof_3_LOD1: Polys 24 - Verts 29

SunRoof_3_LOD2: Polys 15 - Verts 22


TrashCan_1_LOD0: Polys 113 - Verts 182

TrashCan_1_LOD1: Polys 57 - Verts 78

TrashCan_1_LOD2: Polys 22 - Verts 43


TrashCan_2_LOD0: Polys 374 - Verts 195

TrashCan_2_LOD1: Polys 64 - Verts 77

TrashCan_2_LOD2: Polys 31 - Verts 32


Wall_Corner_LOD0: Polys 300 - Verts 547

Wall_Corner_LOD1: Polys 285 - Verts 401

Wall_Corner_LOD2: Polys 327 - Verts 329


Wall_Straight_LOD0: Polys 332 - Verts 342

Wall_Straight_LOD1: Polys 207 - Verts 225

Wall_Straight_LOD2: Polys 192 - Verts 173


Other Assets:


Price $24.99

XFur Studio 4 - Team Edition by Irreverent Software - PIDI Game Development Framework

2025, March 14 - 23:50
XFur Studio™ 4 is the most complete fur rendering system for Unity. Trusted by hundreds of developers, XFur Studio™ 4 has been designed for extreme performance, quality and ease of use.

Features :

  • Top rated asset and stellar customer support for years
  • Full support for HDRP and URP in Unity 2021 LTS, 2022 LTS and Unity 6
  • Full support for the Legacy rendering pipeline
  • Compatible with Forward, Deferred and Forward+ rendering paths.
  • Support for motion vectors in HDRP (Unity 2021+) and URP (Unity 6+)
  • Full lighting and shadows support on a per-instance and per-material basis
  • Fully GPU accelerated, without requiring Compute Shaders support
  • In-Editor tools to shave, style and groom the fur all within the Unity editor and with a workflow familiar for artists used to 3D painting software.
  • Compatible with VR, AR and mobile
  • Highly scalable, from low detail fur for mobile games to extremely high resolution for close ups and cinematics
  • Advanced procedural color variation to produce natural looking fur without extra textures
  • Emissive Fur for magical creatures
  • Customizable curly fur
  • Procedural Fur maps generator, to create new looks for the fur with a single click
  • Dynamic LOD management
  • Dynamic masking, to remove fur from specific areas at runtime through stackable masks
  • UV based decals and emissive UV based decals for even more control over the fur.
  • GPU accelerated fur physics simulation on all platforms, even mobile.
  • Touch bending interaction with up to 8 sphere colliders per-model
  • Snow coverage / melting simulation
  • Other visual FX such as rain and blood are also supported
  • Fur painting, editing, shaving and grooming supported at runtime through an easy to use API for coders.
  • Basic fur editing at runtime can be done through 3D brush objects, easy to integrate with gameplay, with no coding required.
  • Full source code included and heavily commented.

Motion Vectors allow the fur to render without glitches nor ghosting when used together with motion based effects, such as Temporal Anti-aliasing or motion blur. In older Unity versions and in the Legacy Rendering Pipeline the fur may show some visual artifacts when used with motion-based effects.


Alpha / Beta versions and features of Unity are not supported. The use of LTS versions of Unity is highly recommended.

Forum Thread | Documentation | Support | Twitter | Core Edition | Personal Edition | URP Edition | Team Edition


XFur Studio™ 4 - Team Edition allows you to add realistic, fully customizable and efficient GPU accelerated fur simulations to your models within minutes.


Far more than just a fur shader, XFur Studio™ is a full suite of tools including in-editor styling apps, runtime fur styling, grooming and shaving, physics and weather FX among many other features.


With over six years of improvements, iterations and extensive testing, XFur Studio™ 4 is our most complete and feature-rich release to date.


XFur Studio™ 4 - Team Edition is compatible with all platforms and rendering pipelines.


Remember you can tag us on social media or use the hashtags #madewithxfur or #xfur4 for your works, as we would love to see & share them!


Notices :

If you are looking for a more affordable version of XFur Studio­™ without the more advanced features, the Core Edition might be for you. For small teams and solo developers, we recommend our URP and Personal Editions. You can see a full breakdown of the differences between editions here.


This tool is not intended for human hair nor grass simulations. It uses a shell-based approach rather than compute-based strands. It is not intended for low-end mobile devices, and requires at least Open GLES 3.1 support.


If you have questions or need further information before purchasing this asset, please contact us here


Documentation and support are available in English only


The Tiger model shown in the promotional material is included with this asset.


The animal models featured in the promotional materials are not included with XFur Studio 4. They are displayed in the screenshots for demonstration purposes only.


Price $800.00

XFur Studio 4 - Personal Edition by Irreverent Software - PIDI Game Development Framework

2025, March 14 - 23:50
XFur Studio™ 4 is the most complete fur rendering system for Unity. Trusted by hundreds of developers, XFur Studio™ 4 has been designed for extreme performance, quality and ease of use.

Features :

  • Top rated asset and stellar customer support for years
  • Full support for HDRP and URP in Unity 2021 LTS, 2022 LTS and Unity 6
  • Full support for the Legacy rendering pipeline
  • Compatible with Forward, Deferred and Forward+ rendering paths.
  • Support for motion vectors in HDRP (Unity 2021+) and URP (Unity 6+)
  • Full lighting and shadows support on a per-instance and per-material basis
  • Fully GPU accelerated, without requiring Compute Shaders support
  • In-Editor tools to shave, style and groom the fur all within the Unity editor and with a workflow familiar for artists used to 3D painting software.
  • Compatible with VR, AR and mobile
  • Highly scalable, from low detail fur for mobile games to extremely high resolution for close ups and cinematics
  • Advanced procedural color variation to produce natural looking fur without extra textures
  • Emissive Fur for magical creatures
  • Customizable curly fur
  • Procedural Fur maps generator, to create new looks for the fur with a single click
  • Dynamic LOD management
  • Dynamic masking, to remove fur from specific areas at runtime through stackable masks
  • UV based decals and emissive UV based decals for even more control over the fur.
  • GPU accelerated fur physics simulation on all platforms, even mobile.
  • Touch bending interaction with up to 8 sphere colliders per-model
  • Snow coverage / melting simulation
  • Other visual FX such as rain and blood are also supported
  • Fur painting, editing, shaving and grooming supported at runtime through an easy to use API for coders.
  • Basic fur editing at runtime can be done through 3D brush objects, easy to integrate with gameplay, with no coding required.
  • Full source code included and heavily commented.

Motion Vectors allow the fur to render without glitches nor ghosting when used together with motion based effects, such as Temporal Anti-aliasing or motion blur. In older Unity versions and in the Legacy Rendering Pipeline the fur may show some visual artifacts when used with motion-based effects.


Alpha / Beta versions and features of Unity are not supported. The use of LTS versions of Unity is highly recommended.

Forum Thread | Documentation | Support | Twitter | Core Edition | Personal Edition | URP Edition | Team Edition


XFur Studio™ 4 - Personal Edition allows you to add realistic, fully customizable and efficient GPU accelerated fur simulations to your models within minutes.

Far more than just a fur shader, XFur Studio™ is a full suite of tools including in-editor styling apps, runtime fur styling, grooming and shaving, physics and weather FX among many other features.


With over six years of improvements, iterations and extensive testing, XFur Studio™ 4 is our most complete and feature-rich release to date.


XFur Studio™ 4 - Personal Edition is compatible with all platforms and rendering pipelines.

Remember you can tag us on social media or use the hashtags #madewithxfur or #xfur4 for your works, as we would love to see & share them!


Notices :

If you are looking for a more affordable version of XFur Studio­™ without the more advanced features, the Core Edition might be for you. For larger teams we recommend our Team Edition, and if you are developing for URP only, our URP Edition. You can see a full breakdown of the differences between editions here.


This tool is not intended for human hair nor grass simulations. It uses a shell-based approach rather than compute-based strands. It is not intended for low-end mobile devices, and requires at least Open GLES 3.1 support.


If you have questions or need further information before purchasing this asset, please contact us here


Documentation and support are available in English only


The Tiger model shown in the promotional material is included with this asset.


The animal models featured in the promotional materials are not included with XFur Studio 4. They are displayed in the screenshots for demonstration purposes only.


Price $100.00

XFur Studio 4 - URP Edition by Irreverent Software - PIDI Game Development Framework

2025, March 14 - 23:50
XFur Studio™ 4 is the most complete fur rendering system for Unity. Trusted by hundreds of developers, XFur Studio™ 4 has been designed for extreme performance, quality and ease of use.

Features :

  • Top rated asset and stellar customer support for years
  • Full support for URP in Unity 2021 LTS, 2022 LTS and Unity 6
  • Compatible with Forward, Deferred and Forward+ rendering paths.
  • Support for motion vectors in Unity 6+
  • Full lighting and shadows support on a per-instance and per-material basis
  • Fully GPU accelerated, without requiring Compute Shaders support
  • In-Editor tools to shave, style and groom the fur all within the Unity editor and with a workflow familiar for artists used to 3D painting software.
  • Compatible with VR, AR and mobile
  • Highly scalable, from low detail fur for mobile games to extremely high resolution for close ups and cinematics
  • Advanced procedural color variation to produce natural looking fur without extra textures
  • Emissive Fur for magical creatures
  • Customizable curly fur
  • Procedural Fur maps generator, to create new looks for the fur with a single click
  • Dynamic LOD management
  • Dynamic masking, to remove fur from specific areas at runtime through stackable masks
  • UV based decals and emissive UV based decals for even more control over the fur.
  • GPU accelerated fur physics simulation on all platforms, even mobile.
  • Touch bending interaction with up to 8 sphere colliders per-model
  • Snow coverage / melting simulation
  • Other visual FX such as rain and blood are also supported
  • Fur painting, editing, shaving and grooming supported at runtime through an easy to use API for coders.
  • Basic fur editing at runtime can be done through 3D brush objects, easy to integrate with gameplay, with no coding required.
  • Full source code included and heavily commented.

Motion Vectors allow the fur to render without glitches nor ghosting when used together with motion based effects, such as Temporal Anti-aliasing or motion blur. In older Unity versions and in the Legacy Rendering Pipeline the fur may show some visual artifacts when used with motion-based effects.


Alpha / Beta versions and features of Unity are not supported. The use of LTS versions of Unity is highly recommended.

Forum Thread | Documentation | Support | Twitter | Core Edition | Personal Edition | URP Edition | Team Edition


XFur Studio™ 4 - URP Edition allows you to add realistic, fully customizable and efficient GPU accelerated fur simulations to your models within minutes.

Far more than just a fur shader, XFur Studio™ is a full suite of tools including in-editor styling apps, runtime fur styling, grooming and shaving, physics and weather FX among many other features.


With over six years of improvements, iterations and extensive testing, XFur Studio™ 4 is our most complete and feature-rich release to date.


XFur Studio™ 4 - URP Edition is compatible with all platforms supported by the Universal Rendering Pipeline.


Remember you can tag us on social media or use the hashtags #madewithxfur or #xfur4 for your works, as we would love to see & share them!


Notices :

If you are looking for a more affordable version of XFur Studio­™ without the more advanced features, the Core Edition might be for you. For larger teams we recommend our Team Edition, and if you need support for HDRP or the Legacy pipeline, our Personal Edition. You can see a full breakdown of the differences between editions here.


This tool is not intended for human hair nor grass simulations. It uses a shell-based approach rather than compute-based strands. It is not intended for low-end mobile devices, and requires at least Open GLES 3.1 support.


If you have questions or need further information before purchasing this asset, please contact us here


Documentation and support are available in English only


The Tiger model shown in the promotional material is included with this asset.


The animal models featured in the promotional materials are not included with XFur Studio 4. They are displayed in the screenshots for demonstration purposes only.


Price $60.00

XFur Studio 4 - Core Edition by Irreverent Software - PIDI Game Development Framework

2025, March 14 - 23:50
XFur Studio™ 4 is the most complete fur rendering system for Unity. Trusted by hundreds of developers, XFur Studio™ 4 has been designed for extreme performance, quality and ease of use.

Features :

  • Top rated asset and stellar customer support for years
  • Full support for URP in Unity 2021 LTS, 2022 LTS and Unity 6
  • Full support for the Legacy rendering pipeline
  • Compatible with Forward, Deferred and Forward+ rendering paths.
  • Full lighting and shadows support on a per-instance and per-material basis
  • Fully GPU accelerated, without requiring Compute Shaders support
  • In-Editor tools to shave, style and groom the fur all within the Unity editor and with a workflow familiar for artists used to 3D painting software.
  • Compatible with VR, AR and mobile
  • Highly scalable, from low detail fur for mobile games to extremely high resolution for close ups and cinematics
  • Advanced procedural color variation to produce natural looking fur without extra textures
  • Procedural Fur maps generator, to create new looks for the fur with a single click
  • Fur painting, editing, shaving and grooming supported at runtime through an easy to use API for coders.
  • Basic fur editing at runtime can be done through 3D brush objects, easy to integrate with gameplay, with no coding required.
  • Full source code included and heavily commented.

Alpha / Beta versions and features of Unity are not supported. The use of LTS versions of Unity is highly recommended.

Forum Thread | Documentation | Support | Twitter | Core Edition | Personal Edition | URP Edition | Team Edition


XFur Studio™ 4 - Core Edition allows you to add realistic, fully customizable and efficient GPU accelerated fur simulations to your models within minutes.


Far more than just a fur shader, XFur Studio™ is a full suite of tools including in-editor styling apps, runtime fur styling, grooming and shaving. The Core Edition includes the basic features from our full toolset at a very affordable price point.


With over six years of improvements, iterations and extensive testing, XFur Studio™ 4 is our most complete and feature-rich release to date.


XFur Studio™ 4 - Core Edition is compatible with all platforms in both Legacy and URP.


Remember you can tag us on social media or use the hashtags #madewithxfur or #xfur4 for your works, as we would love to see & share them!


Notices :

If you are looking for the fully featured versions of XFur Studio™ check our URP and Personal Editions, or our Team Edition if you are part of a larger team. You can see a full breakdown of the differences between editions here.


This tool is not intended for human hair nor grass simulations. It uses a shell-based approach rather than compute-based strands. It is not intended for low-end mobile devices, and requires at least Open GLES 3.1 support.


This Edition does not support rendering Motion Vectors, and may cause some visual glitches when used with motion based effects, like Temporal Anti-aliasing or motion blur.


If you have questions or need further information before purchasing this asset, please contact us here


Documentation and support are available in English only


The animal models featured in the promotional materials are not included with XFur Studio 4 - Core Edition. They are displayed in the screenshots for demonstration purposes only. A more basic cat model is included instead.


Price $30.00

Pure Nature 2 : Redwood by BK

2025, March 14 - 22:14

3D Stylized Nature Environment Assets

Everything comes with prefabs - ready to be dropped in scene.

URP version included !


This pack contains :

Vegetation

- Giant sequoias

- Giant hollow logs

- Pines

- Grass

- Ferns

- Clovers

- Flowers

- Branchs

- Dead leaves

- Fungi


Rocks

- Large boulders

- Boulders

- Rubble


Materials

- Grass

- PineSoil

- Mud

- Water


Also includes :

Demo scene with large dense forest surrounding a lake

Scene with all Prefabs and variants listed

Environment Manager to control wind and grass render distance

Preset for Post-Processing

All prefabs have LODs


Custom shaders for :

Grass (with wind and color variations)

Trees (with wind and color variations)

Rocks (with moss/snow layer)

Water (with depth fade, foam and refraction)

Volumetric Clouds

Impostors


- - -


Demo scene is huge and may not suitable for mobile.

A proper GPU instancing solution like Nature Renderer is recommended.

A Readme file is available for setup & details.

Join the Discord for support or any question.


Price $50.00

ManiacSuperPack by Andryuha1981

2025, March 14 - 19:58
A massive collection of uniquely designed maniacs

You can view all the technical details in each individual asset.

"A massive collection of uniquely designed maniacs, each crafted to match diverse biomes while maintaining a cohesive artistic style. Perfect for creating distinctive boss encounters in games or as a terrifying antagonist in a horror storyline. These high-quality models are meticulously optimized for cinematic sequences, immersive storytelling, and seamless integration into FPS, adventure, and horror games."



Carefully read the description of each creature separately.

Also, follow the links to the YouTube channel. You can:

1) Watch a video with an overview of the asset, its animations, grid, technical aspects

2) Find out how to get a unique skin for each creature, which will allow it to stand out in your game.

3) Ask a question that interests you, here or by means of other types of feedback.

All models are unique and made in a unique design of our studio.

SlenderManiac

ManiacSamurai

ClownManiac

DeepseaManiac

ManiacPioner

Maniac Doctor Gr

Maniac Skull Gr

Maniac Jack GR

Maniac Frank


Price $400.00

ZFighter by StudioCyFi

2025, March 14 - 18:22
Catch z-fighting before your players do! ZFighter helps you find and manage z-fighting in your Unity scenes

Catch z-fighting before your players do!

ZFighter helps you find and manage z-fighting in your Unity scenes.


Create more polished and professional games with ZFighter.

Z-fighting is a flickering visual artifact that is created when two meshes overlap. This appears to the player as a glitch, and makes your game seem janky and unprofessional. These artifacts are often hard to see in the Editor, and waste crucial development time to hunt down, track, and fix.



ZFighter is your new essential tool for every project.


ZFighter analyzes all the meshes in your scene, and highlights areas of potential z-fighting. Each issue is then sorted into a list that you can triage, manage, and update throughout your workflow.


Features:

  • User-friendly interface, designed for artists
  • Customizable detection settings for any scene
  • Extensive documentation and tooltips
  • Divide and conquer the work with Volumes and quick Re-check features
  • Annotate Issues to easily track, and communicate with collaborators

Requirements:

ZFighter supports Unity 2022.3 and above.


Documentation:

To view the latest ZFighter documentation, visit the StudioCyFi website. Documentation for an installed ZFighter version can be found in the Packages/ZFighter/Documentation~ folder or by clicking the Documentation button in the ZFighter window.


Support:

Support: email contact@studiocyfi.com and include your Unity Asset Store invoice number.


Price $80.00

School Supplies 3D Model (Built-In) by 3D-Disco

2025, March 14 - 16:39
School Supplies 3D Model is completely ready to be used in your games, animations, films, designs etc.

Number of textures: 4 (Color, Metallic, Roughness, Normal)

Texture dimensions: 2k

Polygons: 12,034

Vertices: 11,508

UV mapping: Yes

Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed

School Supplies 3D Model (Pack) includes:

  • 4 different pens and pencils
  • 2 different scissors
  • 1 divider
  • 1 pen corrector
  • 3 different rulers
  • 1 wooden triangle
  • 1 protractor
  • 3 different pencil types
  • 4 different colors
  • 4 different eraser designs
  • 2 different pencil sharpener designs

Technical details:

  • Polygons: 12,034
  • Vertices: 11,508
  • Textures: Color, Metallic, Roughness, Normal.
  • All textures are 2k resolution

Price $30.00

Cartoon Chromatic Dragons Pack (Low-Poly, Game-Ready, Animated, Built-In) by 3D-Disco

2025, March 14 - 16:39
Cartoon Chromatic Dragons Animated 3D Model includes 8 chromatic (evil alignment) dragons: black dragon, red dragon, green dragon, blue dragon, white dragon, brown dragon, grey dragon, purple dragon.

Number of textures: 5 (Color, Metallic, Roughness, Normal, AO)

Texture dimensions: 2k

Polygons: 6,361

Vertices: 6,097

UV mapping: Yes

Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed

Cartoon Chromatic Dragons Animated 3D Model includes 8 chromatic (evil alignment) dragons: black dragon, red dragon, green dragon, blue dragon, white dragon, brown dragon aka. sand dragon, grey dragon aka. fang dragon, purple dragon aka. deep dragon.


Each Dragon 3D Model includes rig & 12 animations (Idle, Talk, Walk, TakeOff, Fly, Glide, Land, FireFyling, FireStanding, Defend, Sleep, Death) & facial expressions (blend shapes/shape keys).


Technical details:

  • Polygons: 6,361
  • Vertices: 6,097
  • Textures: Color, Metallic, Roughness, Normal, AO
  • All textures are 2k resolution
  • All models are rigged and animated.
  • 12 animations are included: Idle, Talk, Walk, TakeOff, Fly, Glide, Land, FireFyling, FireStanding, Defend, Sleep, Death. All animations (besides TakeOff, Land and Death) are full cycles.
  • The model has several blend shapes/shape keys that can be applied to any animation and is optimized for the following facial expressions : Smile, Sad, Surprised.
  • Expression can be combined (e.g. 50% smile, 20% surprised).

Price $239.00

Cartoon Metallic Dragons Pack (Low-Poly, Game-Ready, Animated, Built-In) by 3D-Disco

2025, March 14 - 16:39
Cartoon Metallic Dragons Animated 3D Model includes 7 metallic (good alignment) dragons: gold dragon, copper dragon, brass dragon, silver dragon, bronze dragon, adamantine dragon, and iron dragon.

Number of textures: 5 (Color, Metallic, Roughness, Normal, AO)

Texture dimensions: 2k

Polygons: 6,887

Vertices: 6,606

UV mapping: Yes

Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed

Cartoon Metallic Dragons Animated 3D Model includes 7 metallic (good alignment): gold dragon, copper dragon, brass dragon, silver dragon, bronze dragon, adamantine dragon, and iron dragon.


Each Dragon 3D Model includes rig & 12 animations (Idle, Talk, Walk, TakeOff, Fly, Glide, Land, FireFyling, FireStanding, Defend, Sleep, Death) & facial expressions (blend shapes/shape keys).


Technical details:

  • Polygons: 6,887
  • Vertices: 6,606
  • Textures: Color, Metallic, Roughness, Normal, AO
  • All textures are 2k resolution
  • All models are rigged and animated.
  • 12 animations are included: Idle, Talk, Walk, TakeOff, Fly, Glide, Land, FireFyling, FireStanding, Defend, Sleep, Death. All animations (besides TakeOff, Land and Death) are full cycles.
  • The model has several blend shapes/shape keys that can be applied to any animation and is optimized for the following facial expressions : Smile, Sad, Surprised.
  • Expression can be combined (e.g. 50% smile, 20% surprised).

Price $219.00

Cartoon Gem Dragons Pack 3D Model (Low-Poly, Game-Ready, Animated, Built-In) by 3D-Disco

2025, March 14 - 16:39
Cartoon Gem Dragons Animated 3D Model includes 5 gem (neutral alignment) dragons: crystal dragon, amethyst dragon, emerald dragon, sapphire dragon, topaz dragon.

Number of textures: 5 (Color, Metallic, Roughness, Normal, AO)

Texture dimensions: 2k

Polygons: 7,455

Vertices: 7,182

UV mapping: Yes

Various: PBR, Geometry: Polygon mesh, Unwrapped UVs: Mixed

Cartoon Gem Dragons Animated 3D Model includes 5 metallic (neutral alignment): crystal dragon, amethyst dragon, emerald dragon, sapphire dragon, topaz dragon.


Each Dragon 3D Model includes rig & 12 animations (Idle, Talk, Walk, TakeOff, Fly, Glide, Land, FireFyling, FireStanding, Defend, Sleep, Death) & facial expressions (blend shapes/shape keys).


Technical details:

  • Polygons: 7,455
  • Vertices: 7,182
  • Textures: Color, Metallic, Roughness, Normal, AO
  • All textures are 2k resolution
  • All models are rigged and animated.
  • 12 animations are included: Idle, Talk, Walk, TakeOff, Fly, Glide, Land, FireFyling, FireStanding, Defend, Sleep, Death. All animations (besides TakeOff, Land and Death) are full cycles.
  • The model has several blend shapes/shape keys that can be applied to any animation and is optimized for the following facial expressions : Smile, Sad, Surprised.
  • Expression can be combined (e.g. 50% smile, 20% surprised).

Price $179.99

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