Blast Cubes | Puzzle Game Template by EK Studio
Supported platforms: Android / IOS / WebGL / Windows / MAC / Linux
Link to documentation: Click!
💥 Blast, Match, and Deliver the Cubes! 🚗
Blast Cubes is an addictive puzzle game where players strategically place cubes on a grid. When cubes align in horizontal or vertical rows, they explode, triggering an exciting chain reaction! After the explosion, characters of the same color as the exploded cube emerge and move towards vehicles of the same color waiting at the top. Once the vehicles are filled, new ones appear, continuing the cycle. Players must complete the required number of vehicles to finish each level and progress to the next!
With 40 playable levels and an infinite level loop system, Blast Cubes offers endless fun and replayability, making it the perfect template for your next puzzle game!
OUR ADVANTAGES
Easy-to-use tools
Clean structure and code
Demo Link
🎮 Try it now! APK Demo / Browser Demo
🚀 Key Features
✅ Easy Customization – Easily modify game mechanics, levels, and cube behaviors.
✅ Comprehensive Documentation – A step-by-step guide to help you set up and integrate the game.
✅ Clean Code Structure – Optimized and organized code for smooth performance.
📦 What’s Inside?
🔹 40 Pre-Built Levels – Ready-to-play and fully customizable levels, with infinite level loop support.
🔹 6 Unlockable Features – Unique features that unlock at different levels, adding depth to the gameplay.
🔹 Exploding Cube Mechanic – Align cubes horizontally or vertically to make them explode and trigger the next gameplay event.
🔹 Character & Vehicle Matching – After each explosion, characters emerge and match with available vehicles of the same color to complete the level goal.
🔹 Easy Level & Data Management – Effortlessly add, edit, or modify levels and game settings.
🔹 Cross-Platform Support – Optimized for various devices and platforms.
🎯 Why Choose This Asset?
🛠️ Highly Customizable – Easily adjust levels, cubes, vehicles, and game logic.
📖 Detailed Documentation – Clear step-by-step guide for setup and integration.
🎨 Visually Engaging Design – Bright and colorful aesthetics keep players engaged.
📱 Broad Compatibility – Designed for seamless gameplay across multiple platforms.
Place cubes, blast them, and match them with vehicles to solve the puzzle! 🧩🚗
Start building an exciting and rewarding puzzle experience with Blast Cubes today! 🚀
📩 Support: ekrem78ekrem@gmail.com | Connect with us on Discord!
Price $69.99
Pizza-Ingredients-Game by Look Games
Number of Objects:50
Vertices (All): 16382
Edges (All): 29954
Faces (All): 13878
Texture-Size-128x128
File Size, 4.7 MB
Collection of low-poly.Pizza Ingredients All of them are unique in design.
There are 50 Meshes in the package. Prefabs are included so you can easily drag and drop
the model to your scene from the Prefab folder.
Price $27.99
Easy Camera Shake Utility by pavlovesdoge
- Optimized for runtime performance
- Compatible with Unity 2020.3 LTS and newer
- Works with both URP and Built-in Render Pipeline
- No external dependencies
- C# source code included
- Updates (as I work on it for my own games)
- Support (fell free to ask me anything about it to help you leverage the system for your needs)
Future Updates: I plan on adding Cinemachine compatibility in the future, as I know a lot of you cats love ole Cinemachine!
Add Professional Camera Shake Effects With Just One Line of Code!
Transform your game's impact and feel with this versatile camera shake system. Whether you're making your first game or looking for a robust solution for your project, CameraShaker provides both simple preset effects and powerful customization options.
Key Features:
🎮 Plug & Play Ready
- Just drag & drop onto your camera
- Instantly usable preset effects
- Works in both 2D and 3D projects
- Simple one-line calls from any script
🛠️ Beginner-Friendly, Yet Powerful
- Start with easy-to-use presets
- Customize when you need more control
- Clear documentation and examples
- Perfect for learning game feel concepts
💥 Preset Library
- Combat impacts (melee hits, explosions)
- Environmental effects (earthquakes, thunder)
- Character actions (jumping, landing)
- Cinematic moments (dramatic impacts)
- Ambient effects (rumbles, tremors)
- Add you own!
⚡ Advanced Features
- Dynamic trauma system for accumulative effects
- Smooth blending between multiple shake sources
- Position and rotation shake support
- Customizable shake patterns and directions
- Perlin noise option for natural movement
- Easy intensity control and decay options
🎯 Full Control When You Need It
- Adjust shake strength and duration
- Control movement frequency
- Set directional patterns
- Add camera roll effects
- Choose between smooth or random motion
- Customize ease-in/out transitions
Perfect For:
- Action Games
- Platformers
- Horror Games
- Racing Games
- First-Person Games
- RPGs & Adventure Games
- Any game needing camera feedback! lol
Included:
- Core CameraShaker script
- Documentation with best practices
- Demo scene with examples
- Sample preset functions ready to use
Note: Demo scene needs TMP essentials to correclty display buttons :)
Price $4.99
semi-realistic cute 3D barrels by EnsignRainy
Has custom collider!
Number of textures: 3
Texture dimensions: 2048x2048
Polygon count of [Barrel_LOD0]: 235
Polygon count of [Barrel_LOD1]: 36
Polygon count of [Barrel_LOD2]: 18
Polygon count of [mossyBarrel_LOD0]: 235
Polygon count of [mossyBarrel_LOD1]: 36
Polygon count of [mossyBarrel_LOD2]: 18
Polygon count of [ivyBarrel_LOD0]: 313
Polygon count of [ivyBarrel_LOD1]: 36
Polygon count of [ivyBarrel_LOD2]: 18
Polygon count of [barrel_collider]: 36
Minimum polygon count: 18
Maximum polygon count: 313
Number of meshes/prefabs: 3
Rigging: No
UV mapping: Yes
LOD information: 3 levels of LOD for each barrel
Types of materials and texture maps: PNG
Can be suitable for any game that has semi-realistic or stylized but very detailed artstyle!
Price $4.99
Frog_Costume_Meme by Dima1991
---------------------------------- short technical description -----------------------------
- Vertex counts of characters: 20818
- Texture Resolutions: (costume1 x2048 head_1 x2048 costume1 x2048 sword x1024 gun x1024)
- Number of Animations: 37
--------------------------------------- SUPPORT -------------------------------------------Email: dima.3dartist@gmail.com
-------------------------------------Bunny Monster Costume ------------------------------
Frog_Costume_Meme - https://youtu.be/n7jphPmGppc
--------------------------------------- FEATURES -----------------------------------------
- configured materials for all types of conveyor. you only need to go through the saved scenes. (URP, HDRP, Built-in)
- the project has textures for all conveyors (URP, HDRP, Built-in)
- modular model
- 3 sets of unique textures
- animation;
Sword:
7x attack
1x death
2x hit
3x idle
1x Jump
1x rage
2x run
6x Walk
2x Turn Left 90
2x Turn Right 90
gun:
1x dance
3x attack
3x idle
1x run
1x run_start
1x run_stop
Price $29.99
Low Poly Kitchen Pack by SHarmiD
- Number of Prefabs: 55
- Polycount Range: Optimized low-poly models (30 - 400 tris per asset)
- Textures Included: 1 Color Map for all props (shared texture for efficiency)
2 Separate Textures for the kitchen walls and floor - Texture Resolution: 1024x1024 (efficient for performance)
- Colliders: Not included (Can be easily added in Unity)
- LODs: No (Low-poly optimized for performance)
- Supported Platforms: PC, Console, Mobile, VR/AR
- File Format: FBX, Unity Prefabs
Bring your game to life with this Low Poly Kitchen Pack, featuring 50+ essential assets for stylized environments. From furniture to utensils and appliances, everything you need to build a detailed kitchen scene with ease, optimized for various platforms.
Included Prefabs:
- Cups & Glasses: Black Cup, Blue Cup, Green Cup, Orange Cup, Red Cup, White Cup, Wine Glass, Coffee Cup, Mixing Glass
- Knives & Utensils: Carving Knife, Chef’s Knife, Cleaver, Paring Knife, Santoku Knife, Serrated Knife, Spatula, Spoon, Fork, Ladle
- Cookware & Tableware: Large Pot, Medium Pot, Small Pot, Cutting Board, Salad Plate, Saucer, Round & Square Appetizer Plates, Round & Square Dessert Plates, Round & Square Rimmed Soup Bowls, Round & Square Soup Bowls
- Furniture & Cabinets: Chair, Corner Cabinet, Corner Wall Cabinet, Double Door Base Cabinet, Four Door Base Cabinet, Framed Glass Wall Cabinet, Sink Cabinet, Table, Trash Bin, Wall Cabinet, Wall Mount Hood, Wall One-Door Cabinet
- Appliances: Dishwasher, Deep Fryer, Faucet, Kettle, Microwave, Range Cooker, Refrigerator, Toaster
✔️ Includes a demo scene showcasing the assets in action
✔️ Supports multiple rendering pipelines
Key Features:
✅ 50+ unique kitchen props (cabinets, utensils, cookware, appliances, and more)
✅ Optimized low-poly models, ideal for mobile and VR/AR applications
✅ Game-ready assets with clean topology and efficient UV mapping
✅ Modular and customizable, easily arrangeable to fit any kitchen layout
Perfect for developers looking to populate kitchen environments with stylized, lightweight, and visually appealing assets.
Price $15.00
Sci-Fi Hand Walker by Shumn1y
Number of textures 14
Texture dimensions (4096x4096, 2048x2048)
Polygon count of [Triangles 89 246]
Minimum polygon count 89 246
Maximum polygon count 32 156
Number of meshes/prefabs 4
Rigging: Yes
Animation count 34
Animation types (Root Motion/In-place): 6/28
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
🎁OUR DISCORD 🎁 - we have a lot of interesting things there
- The perfect solution for your project✅
- We're done working on the Ancient Greek characters pack - characters Pack will contain 6 game-ready characters
- 6/6 characters
*sound, FX not included, just demo*
- Character has Custom skeleton
- 4 skins.
- Inst Mat color blending for each skin
- 34 animation included
- Attack - 6
- Idle - 2
- Death - 2
- KnockOut - 4
- Gethit - 10
- Turn 90 - 2
- Turn 180 - 1
- Walk - 4
- Idle Transitions - 2
Character:
Triangles: 89 246
Vertices: 67 102
Price $39.99
Magic Auras, Buffs and Shields VFX Pack by Piloto Studio
- 161 Textures
- 137 Materials
- 32 Models for VFX purposes only
⚡ Magical Auras, Buffs and Shields VFX Pack ⚡
Looking for a visually stunning way to showcase your character's elemental abilities or statuses in your Unity project? Look no further than Stylized Elemental Auras/Status VFX!
Our package includes a wide variety of beautifully crafted aura and status effect prefabs, each with its own unique visual style and animation. From fiery infernos to tranquil water ripples, these effects are sure to add depth and immersion to your project.
Upgrade your project with Stylized Elemental Auras/Status VFX and take your characters to the next level of visual excellence.
✨ Key Features ✨
This package contains 28 game-ready VFX, coming in a variety of flavors to spice up your game!
All VFX are well optimized and ready for mobile and console.
We offer compatibility for both Standard render pipeline, Universal render pipeline (URP) and High definition render pipeline (HDRP).
IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!
Price $25.00
Doll Bundle by Dary Palasky
Number of textures:145
Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
Polygon count :
Minimum polygon count: 35209
Maximum polygon count: 58380
Number of meshes/prefabs: 3x27
Rigging: Yes
Animation count: 0
Animation type list: 0
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
PBR Texture
Albedo, Normal,
Metallness,Roughness, AO,
Alpha in TGA Format
Doll Bundle
Number of characters: 3
In addition, you can buy each of the characters separately on my store page
Please note that the models have no facial bones, the facial animation is done with blendshapes
Cursed Doll
Feature:
- 52 Face blend shapes/morph target
- 5 ready-made facial emotions
- Hair Wind simulation
- Cloth physics simulation
- Blood/dirt mask Face/Body/Cloth
- Changing color Skin/Eyes/Hair/Cloth
Polycount:
- Polygons: 58380
- Vertices: 74225
- Triangles: 111765
Haunted Doll
Feature:
- 52 Face blend shapes/morph target
- 6 ready-made facial emotions
- Hair Wind simulation
- Cloth physics simulation
- Blood/dirt mask Face/Body/Cloth
- Changing color Skin/Eyes/Hair/Cloth
Polycount:
- Polygons: 34779
- Vertices: 46092
- Triangles: 68601
Demon Doll
Feature:
- 52 Face blend shapes/morph target
- 5 ready-made facial emotions
- Hair Wind simulation
- Blood/dirt mask Face/Body/Cloth
- Changing color Skin/Eyes/Hair/Cloth
Polycount:
- Polygons: 35209
- Vertices: 43218
- Triangles: 69232
Price $135.00
Emo Robot 05 by GrigoriyArx
one PRB texture(2096) set for Body, 2 black/white textures for emotions.
4578 tris
2464 verts
2509 faces
Demo scene included!
URP package included!
10 Face emotions:
- Neutral
- Happy
- Sad
- Distrust
- Wonder
- Death
- Disgust
- Angry
- Cry
- Love
More then 30 animations:
- Emotion Angry
- Emotion Cry
- Emotion Dance1
- Emotion Dance2
- Emotion Don't know'
- Emotion Hello
- Emotion Laught
- Emotion ThumbsUp
- Emotion Looking for
- Emotion No
- Emotion Talk1
- Emotion Win
- Motions Fall front
- Motions Get hit left
- Motions Get hit right
- Motions Get hit front
- Motions Idle
- Motions Jump
- Motions Jump forward
- Motions Pack/Unpack
- Motions Run
- Motions RunTurn90 left/right
- Motions Stand up from a prone position
- Motions Strafe left
- Motions Strafe right
- Motions Turn 180
- Motions Turn 90
- Motions Walk back
- Motions Walk
- Motions Walk turn 90 left
- Motions Walk turn 90 right
Price $18.00
BACKGROUND - Pixel Outpost 1 by Dreamly Studios
Number of Textures: Unique 60 (Total 120)
Texture Resolutions: 320x180, 1920x1080
Supported Development Platforms:
Windows: Yes
Mac: Yes
Additional: Pixel, Pixelart, 2D Pixelart, 2D Assets, Backgrounds
This pack contains 6 pixel art style outpost background environment locations:
- Desert
- Jungle
- Plains
- Snowy Mountain
- Swamp
- Tundra
Perfect for visual novel backgrounds, character backgrounds, themed backgrounds, storytelling, store listing, location highlighting, Pixel games, Board games, RPG games, Adventure games, main theme, loading page, dialogue page, TCG, UI, etc... Feel free to use them in any way you like.
Features:
- 6 Environment locations
- 60 Pixel Art backgrounds
- PNG images
- 320x180 & 1920x1080 pixels size
Price $19.99
BACKGROUND - Pixel Urban Street 1 by Dreamly Studios
Number of Textures: Unique 60 (Total 120)
Texture Resolutions: 320x180, 1920x1080
Supported Development Platforms:
Windows: Yes
Mac: Yes
This pack contains 6 pixel art style urban street background environment locations:
- Abandoned Warehouse
- Graffiti Alley
- Industrial Area
- Mural District
- Subway Station
- Urban Park
Perfect for visual novel backgrounds, character backgrounds, themed backgrounds, storytelling, store listing, location highlighting, Pixel games, Board games, RPG games, Adventure games, main theme, loading page, dialogue page, TCG, UI, etc... Feel free to use them in any way you like.
Features:
- 6 Environment locations
- 60 Pixel Art backgrounds
- PNG images
- 320x180 & 1920x1080 pixels size
Price $19.99
Military Island (URP) by DEXSOFT
Features:
- Modular Island Environment
- Example Scene Included
- 96 Game Ready Assets
- URP Version Only
Technical Details:
- Number of Unique Meshes: 96
- LODs: Yes, 1-4 per model
- Number of Prefabs: 96
- Number of Materials: 105
- Number of Terrain Layers: 9
- Number of Textures: 290
- Texture Resolutions: up to 4K
- Texture Formats: PNG and TGA
Poly-count Examples (LOD0):
- AR: 7545
- Barbed Fence: 1136
- Barrel: 768
- Guard Tower: 4674
- Hangar: 4595
- Heavy Gun: 2873
- Jeep: 22628
- Light Reflector: 3290
- Military Tent: 2975
- Road Block: 2976
- RPG: 6055
- Silos: 12804
- Tall Water Tower: 34484
- Tent: 17520
- Tower: 7238
- War Plane: 7900
- Water Tank: 12725
Military Island environment with 96 unique meshes, terrain with paint layers and foliage models. Example island included.
URP Version Only!
Meshes:
96 unique meshes in total, including: weapons, military vehicles, military aircraft, bunkers, barrels, towers, furniture reflectors and more.
Terrain:
- Terrain with 9 paint layers.
- Additional foliage and rock meshes included
- Leaves Shader for foliage models included
- Water Shader included
Questions, concerns or assistance:
Email: info@dexsoft-games.com
Join our Discord Server
Note:
Textures used for some materials are taken from free PBR sources (www.ambientcg.com)
Price $29.99
Funny skeletons by 7ka
The collection includes:20 skeletons
The average model has 15-20 k faces
All models have 365k triangles.
All models use one texture (as a color palette);
Resolution: 1024 px.
You can use them for game engines, to create renders
● Models are optimized for game engines, easily editable and customizable. You can also use them for animations, advertising and marketing, VR/AR, 3D printing.
● Regular updates and support.
Price $59.00
Asset Scout by Makar Osokin
• Reverse Dependency Tracking - Find all assets that reference your target asset, unlike Unity's built-in GetDependencies API
• Deep Reference Resolution - Shows exact property paths where references occur
• Comprehensive Search - Detects references in scenes, prefabs, scriptable objects, materials, and other Unity assets
• Detailed Results - Hierarchical view of nested references with expandable details
• Cache System - Maintains fast search performance with automatic updates when assets change
• Performance Optimization - Initial cache building for large projects (~35,000 assets) takes approximately 150 seconds
• Incremental Updates - Only affected assets are re-processed, ensuring efficient updates
• Force Rebuild Option - Available for complete cache regeneration when needed
• Auto Refresh - Automatically updates search results when assets change (can be disabled)
• Status Information - Shows last rebuild time and processing status
• Custom Processor System - Extend functionality with your own search logic
• IReferenceProcessor Interface - Create custom processors for project-specific needs
• Support for Custom Data Types - Handle localization keys, weak references, addressables
• UI Integration - Add custom search fields to the Asset Scout interface
• Selective Enabling - Enable/disable processors individually through the interface
• Editor Integration - Seamlessly integrates with Unity Editor workflow
• Simple Interface - Easy drag & drop functionality for selecting target assets
• Cross-Project Compatibility - Works with any Unity project structure
• Asset Store Updates - Regular updates to ensure compatibility with latest Unity versions
• Documentation - Comprehensive documentation with examples and troubleshooting
• Dedicated Support - Active issue tracking and responsive support
• Unity Version Support - Compatible with Unity 2020.3 or later
• .NET Standard Compatibility - Requires .NET Standard 2.0 or later
• No Runtime Impact - Editor-only tool with zero impact on build size or runtime performance
Asset Scout solves a fundamental problem that Unity's native API doesn't address - reverse dependencies. While Unity's built-in GetDependencies API only shows what assets are used by a given asset (direct dependencies), Asset Scout finds which assets are using your target asset (reverse dependencies).
KEY FEATURES:
• Reverse Dependency Tracking - Find all assets that reference your target asset
• Deep Search - Detect references in scenes, prefabs, scriptable objects, materials, and more
• Detailed Results - See exact property paths where references are used
• Fast Performance - Optimized cache system for quick searches
• Easy to Use - Simple drag & drop interface with clear results
• Extensible - Create custom processors for specialized search needs
PERFECT FOR:
• Cleaning up unused assets
• Safe refactoring of complex projects
• Understanding asset usage throughout your project
• Tracking down hard-to-find references
• Optimizing project structure
ADVANCED FEATURES:
• Cache System - Automatically updates when assets change
• Custom Processors - Extend functionality with your own search logic
• Support for Custom Data Types - Handle localization keys, weak references, addressables
• UI Integration - Add custom search fields to the interface
• Selective Enabling - Enable/disable processors individually
TECHNICAL DETAILS:
• Supports Unity 2020.3 or later
• Requires .NET Standard 2.0 or later
• Initial cache building for large projects (~35,000 assets) takes approximately 150 seconds
• Subsequent incremental updates are much faster as they only process changed assets
Asset Scout is suitable for projects of any genre and size. Whether you're working on a small indie game or a large-scale commercial project, Asset Scout will help you maintain a clean and efficient asset structure.
Price $4.99
Stylized Shopping Mall Column by COMICOMI
Number of textures: 4
Texture dimensions: Mostly 2048*2048
Polygon count of Metaverse Cyberpunk Game Technology Center: 5760
Number of meshes/prefabs: 1 mesh 1 prefab
UV mapping: Yes
Types of materials and texture maps: PBR
This package only includes the Stylized Shopping Mall Column. Stylized Shopping Mall Column is designed and developed by COMICOMI. This PROP asset is suitable for any stylized and cyberpunk related environment which can help you build your metaverse or game experiences. It can be used as a column in your shopping mall environment. We made a turning animation for it. With beautiful dynamic effects and neon lighting, this asset can easily help you decorate your scene.
This asset was developed using the High Poly to Low Poly pipeline. The baked maps were then used to generate PBR textures for this asset. There is no LOD for this environment asset. Lighting and post processing settings are included.
This Package works only in Unity version 2021.3.6f1 and higher.
The first release only includes Built-in version, URP version is in the development and will be included in the future releases.
This environment asset is meant for Mobile platform, but it can be used in any project (PC, Console, VR, etc)
For information about triangle count please read ‘Technical Details’ down below.
Price $9.99
Anime Clouds Shader by Neko Legends
Texture Resolution: 2048x2048
Audio file types: PCM wav
Sample rate: 48000 Hz, 1536 kbps
Bit depth: 16-bit
Loopable: No
Additional: Stereo
🎮 Due to the tech used, web build is not supported (pink material)
🎁 Bundle Deal: This package is included in the Neko Legends - All 3D & VFX Bundle
Overview:
Many cloud solutions are either too resource-intensive, difficult to use, or fail to achieve the distinct anime-style look I envisioned. To solve this, I developed a lightweight 2D solution that utilizes 2D images of clouds that can seamlessly morphs between textures over time. This shader adds smooth transitions, subtle warping, and customizable color effects to bring stylized skies to life. I hope this shader helps you achieve the perfect anime-inspired atmosphere in your game! 🌥️✨
What is included in this package:
- 🌥️15 High Resolution Stylized Cloud Images: This package includes a variety of clouds ranging from day time, sunset, and night time to get you started.
- 🎶3 Original Music included: Anime Clouds - Day, Anime Clouds - Sunset, Anime Clouds - Night
- 🖼️3 High Resolution background Images: Day, Sunset, Night
- ✨1 URP Shader: Anime Clouds
-----------------------------------------------------
📦 Important Installation Notes:
- Demo_Minimal scene will work without any dependencies and will showcase the cloud prefabs. Users will have to manually hide/unhide gameobjects.
- Demo_AnimeClouds_Hologram_AddOn is included in this package and is what is used to showcase the video and web demo. However, it uses my Neko Legends Hologram Shader for the background effects so the backgrounds will be pink if you don't have it.
-----------------------------------------------------
Neko Legends - Anime Clouds Shader Features
Whether you project is 2D, 2.5D, or 3D, This asset is designed for seamless cloud morphing, vibrant gradients, and soft illumination. Perfect for stylized worlds, fantasy landscapes, and Ghibli-inspired skies.
🌥️ Morphing & Cloud Animation
🔹 Dual Texture Morphing – Blend between two cloud textures for dynamic, ever-changing skies.
🔹 Smooth Noise-Based Transition – Uses procedural noise for a soft, organic dissolve effect rather than a basic crossfade.
🔹 Warped UV Distortion – Subtle cloud shifting ensures natural, flowing movement.
🔹 Ping-Pong Animation – The transition loops smoothly between clouds, ensuring a seamless animation cycle.
🎨 Stylized Color Control
🔹 Custom Gradient Overlay – Blend between two colors to tint your clouds dynamically.
🔹 Adjustable Gradient Angle – Rotate the gradient to match the sky’s lighting direction.
🔹 Gradient Intensity & Offset – Fine-tune the strength and position of the color blend for cinematic lighting effects.
✨ Blending & Atmospheric Effects
🔹 Alpha Clip Threshold – Adjust transparency for soft cloud edges or sharp, stylized cutouts.
🔹 Self-Illumination – Emission controls make clouds glow softly at night or during sunsets, adding to the dreamy aesthetic.
Although this shader was designed for morphing two clouds together, you can use it to morph any two textures, such as one sword to another.
Price $19.00
BetterEditor - Copy / Paste / Delete multiple components by axthauvin
Dependencies
- Unity 2020.1+: This extension is built to work with Unity 2020.1 and later versions.
Usage Scenarios
- Component Duplication: Quickly copy and paste component configurations between GameObjects.
- Overwriting Existing Components: Replace old configurations on GameObjects with the newly copied components.
- Deleting Components with Dependencies: Clean up a GameObject's components without manually checking for and removing dependencies.
Features
- Copy all components: Copy all components from a selected GameObject.
- Paste all components: Paste the previously copied components to a new GameObject as new components.
- Overwrite all components: Overwrite existing components with the copied components or add them as new if they don’t exist.
- Delete all components: Delete all components on a GameObject, even if they have dependencies.
How to Use
1. Copy Components
- Right-click on a GameObject in the hierarchy.
- Navigate to GameObject > Components > Copy all components to copy all components of the selected GameObject.
2. Paste Components
- Right-click on another GameObject where you want to paste the copied components.
- Navigate to GameObject > Components > Paste all components to paste all copied components to the new GameObject.
3. Overwrite Components
- Right-click on a GameObject where you want to overwrite the components.
- Navigate to GameObject > Components > Overwrite all components. This will overwrite existing components with the copied ones or add them if they don’t exist.
4. Delete Components
- Right-click on a GameObject from which you want to delete all components.
- Navigate to GameObject > Components > Delete all Components to remove all components from the GameObject, including dependencies that Unity doesn’t typically remove by default!
Price $4.99
Tabouret with Leather Seat by pavelvesnin
Number of textures:
- AlbedoTransparency
- MetallicSmoothness
- Normal
Textures: 2048x2048 .tga,
Polygon count: Quads: 285, Tris: 562, Verts: 351
Number of meshes/prefabs: 1 meshes / 1 prefab
Rigging: No
UV mapping: Yes
Type of textures: PBR
Created with Blender and Substance Painter.
Geometry has been checked for bugs, overlapping faces, vertices, etc.
Has overlapped UV of several parts to optimize the textures size and texel.
Additionally, there is a high-poly source model available for your special purposes.
Included the source files (Blender, Marmoset)
Included textures for different softs, HDRP among them. The archive in the Additional files folder.
If you encounter any questions or issues regarding my models, please feel free to reach out.
Thank You!
Price $10.00
